Commit Graph
204 Commits
Author SHA1 Message Date
78a291ab77 Public-mesh push-to-talk: signed live voice bursts in the mesh channel (#1406)
* Live push-to-talk voice for DMs: stream while you talk, voice note as fallback

Holding the mic in a DM now streams AAC frames live over the Noise session
(walkie-talkie style, ~0.5s mouth-to-ear at one hop) while recording the same
audio as a normal voice note. On release the note ships through the existing
fileTransfer pipeline; receivers that heard the live stream absorb it silently
into the same bubble (matched by the burst ID embedded in the file name), so
reliability comes for free and nobody sees duplicates.

Protocol:
- NoisePayloadType.voiceFrame = 0x08 carrying VoiceBurstPacket
  (burstID + seq + START/data/END/CANCELED, length-prefixed AAC frames)
- 210-byte burst-content budget keeps each Noise packet inside the 256-byte
  padding bucket: one BLE frame, never the fragment scheduler
- fire-and-forget: frames are dropped (never queued) without an established
  session; live is only offered when the peer is mesh-reachable

Receive:
- ChatLiveVoiceCoordinator assembles bursts (jitter-ordered, 0.5s gap skip,
  3s idle end, flood/size caps), persists progressively as ADTS .aac so even
  a partial burst is a replayable bubble
- live autoplay only when the conversation is on screen, app active, and the
  new app-info "live voice messages" toggle is on (also gates live sending)
- one-playback-at-a-time via a shared ExclusivePlayback slot

Capture:
- PTTCaptureEngine taps AVAudioEngine, dual-encodes: live AAC frames + the
  finalized .m4a (same 16kHz/mono/16kbps settings as VoiceRecorder)
- VoiceRecordingViewModel now drives a pluggable VoiceCaptureSession; the
  composer HUD shows a pulsing LIVE treatment when streaming

Includes the push-to-talk design doc, 6 new localization keys across all 29
locales, and unit tests for framing, packetizer budget, ADTS output, codec
round-trip, and the assembly/absorb lifecycle. Public-mesh PTT (MessageType
0x29) lands separately on top of this.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Public-mesh push-to-talk: signed live voice bursts in the mesh channel

Extends live PTT from DMs to the public mesh timeline. Holding the mic in
the mesh channel now broadcasts the burst live as signed voiceFrame packets
(MessageType 0x29) while the finalized voice note still ships on release —
new clients hear you as you speak and absorb the note silently into the live
bubble; old clients (and late joiners) keep receiving the note exactly as
before, so mixed-version meshes lose nothing.

Wire/relay:
- MessageType.voiceFrame = 0x29: ephemeral signed broadcast, never
  gossip-synced (SyncTypeFlags maps it to no bit), never padded (padding to
  the 512 block would push every ~490-byte signed packet into fragmentation)
- RelayController treats voiceFrame like media fragments: dense-graph TTL
  clamp contains the sustained ~15 pkt/s per-talker stream, tight 8-25 ms
  jitter keeps multi-hop latency inside the receiver's 350 ms jitter buffer
- inbound gate mirrors public messages: broadcast-only, 30 s freshness cap,
  packet signature verified against the claimed sender's announce before any
  audio reaches the UI

App:
- ChatLiveVoiceCoordinator gains burst scopes: public bubbles land in the
  mesh timeline, autoplay only while that timeline is on screen, and the
  finalized-note absorb is scope-bound (a public note can't replace a DM
  burst or vice versa)
- floor courtesy: while someone talks live in the public channel the
  composer mic tints red and pulses, with an accessibility value naming the
  talker ("%@ is speaking", localized in all 29 locales); holding still
  works — a decentralized mesh has no floor arbiter, the tint just
  discourages talk-over

Tests: relay policy (sparse cap + dense clamp), public bubble + talker
indicator lifecycle, note absorption into the mesh store, and scope-binding
rejection; full suite green (1382 tests).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* PTT follow-ups from review + field test: peer-ID normalization, toggle gates inbound, drop-path diagnostics

Codex review fixes (#1403):
- makeVoiceCaptureSession normalizes the selected peer with toShort() before
  the reachability/session checks and binds the send target to that same
  routing ID — a conversation selected under the stable 64-hex Noise key no
  longer silently falls back to a classic note while the short-ID session is
  established
- the live-voice toggle now gates inbound bursts too: off means
  classic-notes-only in both directions (no live bubble, partial file, or
  early notification; the finalized note still arrives), with a test

Field-test diagnostics (first device run: DM frames decrypted but no bubble
appeared, with no log evidence of which guard dropped them):
- coordinator logs undecodable frames (size + hex prefix) and blocked drops
- makeAssembly logs directory/file-handle failures instead of returning nil
  silently
- PTTLiveVoiceSession logs capture start and finish (packet/frame/duration
  counts); PTTCaptureEngine logs engine start success/failure with the input
  format; BLEService.sendVoiceFrame logs no-session drops

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Fix iPhone live-capture failure: dead input unit (AURemoteIO -10851, 0 Hz)

Field testing showed the phone's live capture failing at mic enable with
AURemoteIO -10851 and an input format of 0 Hz / 2 ch — an input unit bound
to an earlier (playback-only or settling) audio session. The Mac, which has
no session lifecycle, captured fine, which is why public bursts from the Mac
worked while phone-side sends degraded from working (first hold) to sporadic
to dead across holds.

Three layers of defense:
- PTTCaptureEngine recreates its AVAudioEngine on every start(), after the
  session is configured, so the input unit binds to the session that is
  active now; a dead input (0 Hz or 0 channels) is now a distinct, logged
  error instead of a silent setup failure
- PTTLiveVoiceSession retries the capture start once after a 150 ms
  route-settle pause
- VoiceRecordingViewModel falls back to the classic VoiceRecorder within the
  same hold if the live engine still cannot start — a route glitch now costs
  the live stream, never the voice note

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Blue mic when the hold will stream live

The mic button now shows readiness at a glance — and doubles as a build
marker for device testing:
- blue: holding will stream live (DM peer reachable with an established
  Noise session, or the public mesh channel)
- accent (orange in DMs): holding records a classic voice note (no session
  yet, peer unreachable, or live voice toggled off)
- red states unchanged (recording, floor busy)

Refactors capture-backend selection into a single liveVoiceTarget() so the
indicator and makeVoiceCaptureSession can never disagree.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Revert the blue live-ready mic to the normal accent color

The build-verification marker did its job; idle mic color goes back to the
accent. The LIVE recording HUD remains the signal for whether a hold is
streaming. Keeps the liveVoiceTarget() refactor so backend selection stays
in one place.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Leave a trace on every mic press and every inbound-frame drop

Field testing read "tap does nothing" as breakage: the mic start is async
(permission check + engine spin-up), so releasing before recording begins
has always been a silent cancel — for classic voice notes too. Every press
now logs which backend it chose and, for quick presses, that it released
before recording started.

Also logs the two remaining silent drops: inbound voice frames rejected by
the live-voice toggle (the one unlogged guard left in the receive path) and
the classic-note fallback now includes the toggle state.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Fix mic hold dying instantly in DMs: sheet swipe gesture starved the composer

Field logs showed every DM mic hold ending 3-10 ms after it began, on both
platforms, while public-channel holds worked — the private sheet wraps its
entire content (composer included) in a high-priority swipe-right-to-leave
DragGesture, and a high-priority ancestor drag cancels the mic button's
press-and-hold within milliseconds. Same starvation mechanism as the DM
image-reveal bug (#1402), hitting a drag instead of a tap.

The swipe-to-leave gesture now lives on the message list only, so the
composer's gestures (mic hold, text field, buttons) are out of its reach and
the swipe still works where users actually swipe.

Also stops touching the capture engine when a hold cancels before the engine
ever started: probing inputNode on a never-started engine instantiates its
input unit against whatever session is active and spams benign-but-alarming
AURemoteIO -10851 errors into field logs.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Reorder app info sheet: usage first, then settings, then reference

New section order: HOW TO USE, then the adjustable bits (appearance, voice,
network), then the reference material (features, privacy, symbols legend).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* App info: flow HOW TO USE into one paragraph; "list" and "person" wording

The six how-to-use bullets now read as a single comma-separated paragraph
(same instruction strings, legacy bullet prefix stripped at render). Two
wording updates across all 29 locales: the people icon opens the "list"
(not "sidebar"), and you tap a "person's" name (not a "peer's") to start
a DM.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-08 09:23:16 +02:00
eacd8f0750 Live push-to-talk voice for DMs (streams while you talk, voice note as fallback) (#1403)
* Live push-to-talk voice for DMs: stream while you talk, voice note as fallback

Holding the mic in a DM now streams AAC frames live over the Noise session
(walkie-talkie style, ~0.5s mouth-to-ear at one hop) while recording the same
audio as a normal voice note. On release the note ships through the existing
fileTransfer pipeline; receivers that heard the live stream absorb it silently
into the same bubble (matched by the burst ID embedded in the file name), so
reliability comes for free and nobody sees duplicates.

Protocol:
- NoisePayloadType.voiceFrame = 0x08 carrying VoiceBurstPacket
  (burstID + seq + START/data/END/CANCELED, length-prefixed AAC frames)
- 210-byte burst-content budget keeps each Noise packet inside the 256-byte
  padding bucket: one BLE frame, never the fragment scheduler
- fire-and-forget: frames are dropped (never queued) without an established
  session; live is only offered when the peer is mesh-reachable

Receive:
- ChatLiveVoiceCoordinator assembles bursts (jitter-ordered, 0.5s gap skip,
  3s idle end, flood/size caps), persists progressively as ADTS .aac so even
  a partial burst is a replayable bubble
- live autoplay only when the conversation is on screen, app active, and the
  new app-info "live voice messages" toggle is on (also gates live sending)
- one-playback-at-a-time via a shared ExclusivePlayback slot

Capture:
- PTTCaptureEngine taps AVAudioEngine, dual-encodes: live AAC frames + the
  finalized .m4a (same 16kHz/mono/16kbps settings as VoiceRecorder)
- VoiceRecordingViewModel now drives a pluggable VoiceCaptureSession; the
  composer HUD shows a pulsing LIVE treatment when streaming

Includes the push-to-talk design doc, 6 new localization keys across all 29
locales, and unit tests for framing, packetizer budget, ADTS output, codec
round-trip, and the assembly/absorb lifecycle. Public-mesh PTT (MessageType
0x29) lands separately on top of this.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* PTT follow-ups from review + field test: peer-ID normalization, toggle gates inbound, drop-path diagnostics

Codex review fixes (#1403):
- makeVoiceCaptureSession normalizes the selected peer with toShort() before
  the reachability/session checks and binds the send target to that same
  routing ID — a conversation selected under the stable 64-hex Noise key no
  longer silently falls back to a classic note while the short-ID session is
  established
- the live-voice toggle now gates inbound bursts too: off means
  classic-notes-only in both directions (no live bubble, partial file, or
  early notification; the finalized note still arrives), with a test

Field-test diagnostics (first device run: DM frames decrypted but no bubble
appeared, with no log evidence of which guard dropped them):
- coordinator logs undecodable frames (size + hex prefix) and blocked drops
- makeAssembly logs directory/file-handle failures instead of returning nil
  silently
- PTTLiveVoiceSession logs capture start and finish (packet/frame/duration
  counts); PTTCaptureEngine logs engine start success/failure with the input
  format; BLEService.sendVoiceFrame logs no-session drops

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Fix iPhone live-capture failure: dead input unit (AURemoteIO -10851, 0 Hz)

Field testing showed the phone's live capture failing at mic enable with
AURemoteIO -10851 and an input format of 0 Hz / 2 ch — an input unit bound
to an earlier (playback-only or settling) audio session. The Mac, which has
no session lifecycle, captured fine, which is why public bursts from the Mac
worked while phone-side sends degraded from working (first hold) to sporadic
to dead across holds.

Three layers of defense:
- PTTCaptureEngine recreates its AVAudioEngine on every start(), after the
  session is configured, so the input unit binds to the session that is
  active now; a dead input (0 Hz or 0 channels) is now a distinct, logged
  error instead of a silent setup failure
- PTTLiveVoiceSession retries the capture start once after a 150 ms
  route-settle pause
- VoiceRecordingViewModel falls back to the classic VoiceRecorder within the
  same hold if the live engine still cannot start — a route glitch now costs
  the live stream, never the voice note

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-08 09:20:58 +02:00
81c45e9649 Reconnect hygiene: paced acks, persistent gift-wrap dedup, self-fragment sync fix (#1398)
* Reconnect hygiene: paced acks, persistent gift-wrap dedup, self-fragment sync fix

Remaining findings from the July 7 locked-phone test sessions, all rooted
in reconnect/relaunch behavior:

- All Nostr acks (READ and DELIVERED, direct and geohash) now flow through
  the paced queue that previously only throttled direct READ receipts.
  Reconnect redelivery produced 8 DELIVERED acks in under a second, which
  damus rejects ("noting too much").

- Processed gift-wrap event IDs persist across launches
  (NostrProcessedEventStore, wired through MessageDeduplicationService,
  debounced writes, wiped on the existing clear/panic paths). NIP-59
  randomizes gift-wrap timestamps, so the 24h-lookback DM subscriptions
  redeliver the same events every launch; without a cross-launch record
  each relaunch reprocessed old PMs and acks — the re-ack bursts and the
  "delivered ack for unknown mid" warnings (now debug: a stale ack is
  expected occasionally and not actionable).

- Own fragments handed back by sync replay (the deliberate RSR ttl=0
  restore path) now re-enter the gossip sync store before the self-drop.
  The fragment store is not archived, so after a relaunch our sync filter
  did not cover our own fragments and peers re-offered them every 30s
  round indefinitely; recording them stops the redelivery after one round
  while keeping assembly skipped.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Address Codex review on #1398: shared ack pacer, transient clears keep disk record

- Geohash acks are sent through short-lived NostrTransport instances
  (makeGeohashNostrTransport creates one per ack), so the per-instance ack
  queue never paced a burst. Acks now flow through a pacer shared across
  instances: Dependencies.live wires the process-wide sharedAckPacer, and
  the default Dependencies init builds an isolated pacer from the same
  injected scheduleAfter so tests keep stepping the throttle manually.

- clearNostrCaches() runs on every geohash channel switch, so it no longer
  wipes the persisted gift-wrap record (that stays on the clearAll/panic
  path). Persistence is now append-merge instead of snapshot-overwrite —
  serialized on the store's IO queue — so a transient in-memory clear
  between debounced flushes can't shrink the on-disk record either.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 21:08:10 +02:00
f79c2e3e9f BLE background presence: pending-connect wake-on-proximity + wake-window maintenance (#1396)
* BLE background presence: pending-connect wake-on-proximity + wake-window maintenance (#1395)

iOS cancels nothing for us: pending CBCentralManager connects never expire,
complete whenever the peer reappears in range, and relaunch the app via the
existing state-restoration path. Use that as the wake-on-proximity mechanism:

- BLERecentPeripheralCache: retains handles to recently seen/dropped
  peripherals (LRU 16, 15 min max age to respect BLE address rotation)
- On backgrounding, arm indefinite pending connects to cached peripherals
  within a slot budget (2 of 6 central slots reserved for live background
  discovery); armed entries carry lastConnectionAttempt == nil so a quick
  background/foreground bounce can't strand them as connecting
- The 8s app-level connect timeout defers while backgrounded so
  discovery-driven background connects also stay pending
- Foreground return cancels stale pending connects (including connecting
  entries rebuilt by state restoration after a relaunch) and hands control
  back to the scanner/scheduler
- A link dropped while backgrounded re-arms after the disconnect-settle
  window, so a peer walking away and returning wakes us again
- Packet ingress while backgrounded triggers a catch-up maintenance pass
  (announce/flush/drain) since the maintenance timer is suspended with the
  app; rate-limited to the normal 5s cadence

Battery cost ~0: pending connects live in the controller's allowlist (no
scanning, no app CPU), and the catch-up pass only runs inside wake windows
the radio already granted.

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>

* Restore: seed wake-on-proximity cache and resume service discovery

Field finding from on-device testing: after a state-restoration relaunch,
the recent-peripheral cache starts empty, so backgrounding shortly after a
restore armed no pending connects. Seed the cache from the restored
peripherals — they are the freshest proximity candidates we have.

Also resume service discovery for peripherals restored as connected with no
characteristic: the CBCharacteristic reference dies with the old process,
and without rediscovery the link sits connected-but-unusable until the peer
drops it.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Defer restored-link service rediscovery until poweredOn

Field finding: CBPeripheral.discoverServices issued inside willRestoreState
fires before the central manager reaches poweredOn — CoreBluetooth drops the
command with an API MISUSE warning, leaving restored-connected links
characteristic-less after all. Move the rediscovery to
centralManagerDidUpdateState(.poweredOn), which restoration guarantees runs
afterwards.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Let disconnect re-arms use the freed slot (Codex P2 on #1396)

The background-entry arm reserves 2 of 6 central slots for live discovery,
but the disconnect re-arm path shared that budget: with 4+ links remaining
the budget hit zero and the just-dropped peer was never armed — defeating
walk-away/walk-back re-arming in dense meshes. The disconnect path now arms
with no reserve, consuming the slot the disconnect itself freed.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 19:54:10 +02:00
jack 0c3136282e Revert "BLE background presence: pending-connect wake-on-proximity + wake-window maintenance (#1395)"
This reverts commit b043324035.
2026-07-07 18:21:49 +02:00
b043324035 BLE background presence: pending-connect wake-on-proximity + wake-window maintenance (#1395)
iOS cancels nothing for us: pending CBCentralManager connects never expire,
complete whenever the peer reappears in range, and relaunch the app via the
existing state-restoration path. Use that as the wake-on-proximity mechanism:

- BLERecentPeripheralCache: retains handles to recently seen/dropped
  peripherals (LRU 16, 15 min max age to respect BLE address rotation)
- On backgrounding, arm indefinite pending connects to cached peripherals
  within a slot budget (2 of 6 central slots reserved for live background
  discovery); armed entries carry lastConnectionAttempt == nil so a quick
  background/foreground bounce can't strand them as connecting
- The 8s app-level connect timeout defers while backgrounded so
  discovery-driven background connects also stay pending
- Foreground return cancels stale pending connects (including connecting
  entries rebuilt by state restoration after a relaunch) and hands control
  back to the scanner/scheduler
- A link dropped while backgrounded re-arms after the disconnect-settle
  window, so a peer walking away and returning wakes us again
- Packet ingress while backgrounded triggers a catch-up maintenance pass
  (announce/flush/drain) since the maintenance timer is suspended with the
  app; rate-limited to the normal 5s cadence

Battery cost ~0: pending connects live in the controller's allowlist (no
scanning, no app CPU), and the catch-up pass only runs inside wake windows
the radio already granted.

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 18:18:41 +02:00
bbe5e1ef4e Fix reachability-gate races flagged by Codex on #1389 (#1394)
P1: TorManager.shutdownCompletely() resets didStart asynchronously
(after Arti has actually stopped, up to ~5s later). A brief
offline->online flap could call startIfNeeded() inside that window;
the guard on didStart dropped it, and nothing reevaluated afterwards,
so Tor stayed down while activationAllowed was true. Track shutdowns
in flight and record a deferred start, honored when the last shutdown
finishes (still gated on allowAutoStart/foreground at that point).

P2: NWPathReachabilityMonitor.ingest() cancelled and rescheduled the
flush a full debounce interval from "now" on every observation, even
duplicates (e.g. interface detail changes while still unsatisfied).
ReachabilityDebounce already preserves the original pending.since, so
schedule the flush for the remaining time to the true deadline instead
of restarting the window.

Tests: debounce deadline preservation (pure) + a monitor-level timing
test that a mid-window duplicate does not postpone the offline commit.

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 18:09:30 +02:00
28ffc53f3f i18n: fill all locale gaps so no string falls back to English (#1393)
Follow-up to #1391 — the Codex review flagged that the new feature-string
batch stopped at vi, omitting fil, pt-BR, zh-Hans, and zh-Hant.

- Translate the 137 feature strings into fil, pt-BR, zh-Hans, zh-Hant (548 entries)
- Translate fingerprint.message.vouched_by (plural) into the 16 locales it
  was missing, with CLDR-correct plural categories per language
- Add the 13 locales missing from the share extension catalog (78 entries),
  bringing it to the same 29 locales as the main app
- Mark the '#%@' channel-hashtag format as shouldTranslate=false like '%@'
- Add LocalizationCoverageTests: fails if any translatable key in either
  catalog is missing any supported locale, or if the share extension
  supports fewer locales than the main app

Machine translations marked needs_review, matching #1391. Verified no
existing translation was altered; full suite (1348 tests) green.

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 17:57:05 +02:00
8415c52913 Unified notices: one pin, one sheet for board pins + location notes (#1392)
* Unified notices: merge board pins and location notes into one sheet

One pin icon in the header now opens a single Notices sheet with a
geo/mesh scope toggle, replacing the separate board, location-notes,
and mesh-only note buttons:

- geo tab: current geohash's notices — mesh-synced board posts merged
  and deduped with Nostr kind-1 location notes, with per-item mesh/net
  source badges. Scope follows the selected location channel, or the
  device's building geohash when chatting on mesh.
- mesh tab: mesh-local board only (fully offline).
- One composer: geo posts go to the board and bridge to Nostr (existing
  bridge), so mesh and internet see the same notice.
- Merged delete: tombstoning an own board post now also retracts the
  bridged Nostr copy via NIP-09 (new createDeleteEvent, bridged event
  ids tracked in BoardManager); own Nostr-only notes are deletable too.
- LocationNotesManager accepts any channel-precision geohash (1-12
  chars), not just building-level.

BoardView and LocationNotesView are superseded by NoticesView.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Notices round 2: honest composer, friendlier copy, new-pin chat alerts

- Urgent + expiry controls now appear on the mesh tab only: the bridged
  Nostr copy of a geo post carries neither, so relay-side readers would
  never see them. Geo posts default to non-urgent with 7-day expiry, and
  the bridged note now gets a NIP-40 expiration tag so honoring relays
  drop it in step with the board copy.
- Geo tab explainer reuses the original location-notes description
  (keeps its 29 existing translations); mesh tab gets a new plain-
  language description.
- New-pin chat alerts, fully local (no wire traffic): BoardStore fires
  postArrivals for posts newly accepted from the wire; BoardAlertsModel
  filters own posts, dedups by postID, and for urgent pins created
  within the last 30 minutes emits one system line into the matching
  timeline (geo pin -> that geohash's chat, mesh pin -> mesh chat),
  collapsing simultaneous arrivals into a count line.
- Routine pins light up the header: the pin icon tints orange whenever
  the current scope has notices at all, and fills (pin.fill) while
  unseen new pins are waiting; opening the sheet clears them.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* i18n: translate the unified-notices strings into all 28 non-English locales

Adds the 13 new notices keys (sheet title, geo/mesh tabs, mesh
description, source badges, urgent alert lines, button tooltip and
accessibility strings) to the string catalog with translations for
every locale the app ships. The geo tab already reuses the fully
translated location_notes.description; this covers the rest. Insertion
preserves the catalog's case-insensitive key order, so the diff is
purely additive.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Address Codex review: panic-wipe reset, scoped badge clear, geohash-aware dedupe

- BoardStore.wipe() now emits didWipe; BoardAlertsModel subscribes and
  resets, so a panic wipe drops pending urgent lines (which could
  otherwise re-append pre-wipe content into chat after the collapse
  flush), unseen badge scopes, and handled-post history.
- Opening the notices sheet clears unseen badges only for the scopes it
  actually shows (mesh + current geo scope); pins for other geohash
  channels keep their badge until visited.
- LocationNotesManager.Note now retains the matched g tag, and the
  bridged-copy dedupe requires the note's geohash to equal the board
  post's — a same-text note from a neighboring cell is no longer
  swallowed as a duplicate.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 17:40:12 +02:00
81a10f73f0 Private groups: creator-managed encrypted group chat over the mesh (#1383)
* Add capability bits to announce TLV

Announces now carry an optional capabilities TLV (0x05): a little-endian
bitfield with named bits for upcoming features (prekeys, wifiBulk,
gateway, groups, board, vouch, meshDiagnostics). Old clients skip the
unknown TLV; peers without it decode as nil so features can distinguish
"legacy peer" from "advertises nothing".

PeerCapabilities lives in BitFoundation with a minimal-length encoding
that preserves unknown bits for forward compatibility. Peer capabilities
are stored in the BLE peer registry on verified announce and exposed via
BLEService.peerCapabilities(_:). The local advertisement set is empty
until each feature ships its bit.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Private groups: creator-managed encrypted group chat over the mesh

Small encrypted crews (hard cap 16) between public broadcast and 1:1 DMs:

Protocol
- MessageType.groupMessage = 0x25: broadcast packets with a cleartext
  16-byte group ID + epoch, ChaCha20-Poly1305 ciphertext (epoch bound as
  AEAD AAD), inner Ed25519 sender signature over
  "bitchat-group-msg-v1"|groupID|messageID|timestamp|content
- NoisePayloadType.groupInvite = 0x06 / .groupKeyUpdate = 0x07:
  creator-signed group state (key, epoch, roster) 1:1 over Noise; signature
  over "bitchat-group-v1"|groupID|epoch|key-hash|roster-hash and the Noise
  session peer must BE the creator
- SyncTypeFlags bit 10 (groupMessage): variable-length LE bitfield widens
  1 -> 2 bytes inside the length-prefixed REQUEST_SYNC TLV; old clients
  ignore unknown bits and answer with types they know
- PeerCapabilities.localSupported now advertises .groups

Storage
- GroupStore: symmetric keys in the keychain, roster/name/epoch as
  protected JSON in Application Support; wiped in panicClearAllData()

Behavior
- Non-members relay 0x25 like any broadcast but cannot read it; group
  messages join gossip-sync backfill with the public-message window
- Receivers drop wrong-epoch envelopes, bad sender signatures, and
  senders missing from the creator-signed roster
- Fire-and-flood delivery (no per-member acks in v1)

UI
- Groups open as chat windows through the private-chat sheet (virtual
  "group_" peer IDs); groups section in the people sheet; /group
  create/invite/remove/leave/list commands; invitees get a system message
  + notification and the group appears in their people sheet

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Private groups: fix TLV truncation, roster downgrade, removal notice, block, media, signable bytes

Addresses the Codex review and adversarial-review findings on #1383:

- TLV encoding now throws GroupTLVError.valueTooLong instead of clamping to
  65535 and truncating, so an oversize group message fails to seal and
  surfaces send_failed rather than shipping ciphertext recipients drop.
- Roster nicknames truncate on a Character boundary (never mid-scalar), so a
  multi-byte nickname can no longer make the whole signed roster undecodable.
- Invites now bump the epoch (rotate the key) like removals, giving every
  roster change a strictly-increasing epoch so out-of-order invite states no
  longer last-writer-wins a just-added member back out.
- Removing a member now sends them a creator-signed roster-without-them under
  a throwaway all-zero key (never the rotated key), so their client
  deactivates the group and surfaces "removed" instead of going silently dark.
- /block is enforced in the group receive path: a blocked member's messages
  are dropped from display and notifications, consistent with every other
  inbound path.
- Media affordances are disabled in group chats (both computed sites) so the
  composer can't strand a media placeholder that never sends; media-in-groups
  is a documented v2 item.
- Creator signature now covers the group name and the sender signature covers
  the epoch (wire-format-affecting; needs Android parity before ship).
- Explicit isGroup guard in markPrivateMessagesAsRead so read/delivered
  receipts can never leak into group conversations under a future refactor.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 15:59:55 +02:00
87910541ef Prekey bundles: forward-secret async first contact for courier mail (#1381)
* Add capability bits to announce TLV

Announces now carry an optional capabilities TLV (0x05): a little-endian
bitfield with named bits for upcoming features (prekeys, wifiBulk,
gateway, groups, board, vouch, meshDiagnostics). Old clients skip the
unknown TLV; peers without it decode as nil so features can distinguish
"legacy peer" from "advertises nothing".

PeerCapabilities lives in BitFoundation with a minimal-length encoding
that preserves unknown bits for forward compatibility. Peer capabilities
are stored in the BLE peer registry on verified announce and exposed via
BLEService.peerCapabilities(_:). The local advertisement set is empty
until each feature ships its bit.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Prekey bundles: forward-secret async first contact for courier mail

Courier envelopes were sealed with one-way Noise X to the recipient's
long-lived static key, so a later compromise of that key exposed every
envelope captured in transit. This adds one-time prekey bundles:

- PrekeyBundle (MessageType 0x24): 8 one-time Curve25519 public prekeys
  bound to the owner's Noise static key by an Ed25519 signature over
  "bitchat-prekey-bundle-v1" canonical bytes; gossiped mesh-wide on its
  own 60s sync round (SyncTypeFlags bit 9, 200-peer cap, 24h freshness)
  and verified against the announce-bound signing key before caching.
- Sealed envelope v2: Noise X where the responder static is the one-time
  prekey, prologue "bitchat-prekey-v1" || prekeyID. Sender identity rides
  encrypted inside and is authenticated exactly like v1 (blocked-sender
  check included). CourierEnvelope gains an optional prekeyID TLV that
  v1 decoders skip as unknown.
- Local prekeys live in the Keychain; consumed privates survive a 48h
  grace window for spray-and-wait redeliveries, then are deleted (the
  forward-secrecy clock starts at deletion). The batch tops back up and
  re-gossips when unconsumed count drops below 3, and everything is
  wiped in panic mode.
- Routing: courier sealing picks a cached verified bundle when one
  exists (one prekey per message, reused across deposit retries), with
  the advertised .prekeys capability as a veto for on-mesh peers, and
  falls back to static sealing otherwise.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Prekeys: authenticate bundle packets, fix consume-republish, deflake CI

Fixes the prekey-bundle PR review + CI failure:

- CI root cause: the receive queue (mesh.message) is concurrent, so a
  gossiped prekey bundle can be processed before the announce that binds
  its owner's signing key. The old handler dropped such bundles outright,
  so under CI parallel load the bundle was permanently lost and the
  cache/gossip tests flaked (verifiedBundleEntersGossipStore,
  prekeySealedMailTravelsViaCourierAndOpens). Bundles that arrive before
  their binding are now retained per-owner (bounded) and re-attempted when
  the verified announce lands, atomically to avoid a check-then-act race.

- Authenticate the OUTER prekey-bundle packet (Codex P2 / review MEDIUM):
  require senderID == PeerID(bundle.noiseStaticPublicKey) and verify the
  packet's Ed25519 signature (covers senderID + timestamp) against the
  owner's bound signing key, in addition to the inner bundle signature.
  Stops replay under a fresh timestamp / fake senderID.

- Key the gossip prekey-bundle store/dedup by the bundle's authenticated
  identity (noiseStaticPublicKey), not the unauthenticated packet
  senderID, so one valid bundle sprayed under many fabricated sender IDs
  can't multiply entries and exhaust the 200-owner cap.

- Bump published-bundle generatedAt strictly on consume (Codex P1):
  consuming a prekey shrinks the published bundle, so it now republishes
  with a strictly newer generatedAt and re-gossips, so peers replace the
  cached copy and stop assigning the consumed ID before its 48h grace.

- Guard the panic/clear detached Application Support tree-deletes behind
  TestEnvironment.isRunningTests: the SPM test process shares that tree,
  so the wipe could land mid-test and flake file-dependent tests.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Update sync tests for prekeyBundle as bit 9 / default sync round

Prekeys makes bit 9 (prekeyBundle) a known SyncTypeFlags bit and enables
a prekey sync round by default. That broke tests authored by other PRs
that assumed bit 9 was phantom or that only their own sync round fires:

- SyncTypeFlags(Board)Tests: move the "unknown bits" probes to bits 10+
  (0xFE -> 0xFC / 0xFD), since bit 9 is now assigned.
- GossipSync(Board)Tests + GossipSyncManagerTests: disable the prekey sync
  round in configs that run maintenance (as they already do for message/
  fragment/fileTransfer), so they isolate the behavior under test.

Full app suite (1301 tests) green locally via SPM.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 15:38:33 +02:00
f9032cf2b9 Add mesh diagnostics: /ping, /trace, and topology map (#1377)
* Add mesh diagnostics: /ping, /trace, and topology map

- New protocol types ping=0x26 / pong=0x27 (9-byte payload: 8-byte nonce
  + origin TTL) with per-peer inbound rate limiting (5 per 10s)
- /ping @name reports RTT and hop count, 10s timeout
- /trace @name prints the estimated path from gossiped directNeighbors
- Topology map sheet (circular Canvas layout) reachable from App Info
- Ping/pong ride the deterministic directed-relay path like DMs
- Tests: payload round-trip, hop-count math, command output, edge
  normalization, layout

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Fix CI media-wipe race, per-link ping rate limiting, and /ping output routing

Three fixes for PR #1377 review:

1. CI flake (sendImage_privateChatProcessesAndTransfersImage): the
   panicClearAllData / clearCurrentPublicTimeline detached utility-priority
   tasks delete the real ~/Library/Application Support/files tree, which the
   test process shares. The wipe fires at a nondeterministic time and raced
   the sendImage test's JPEG in files/images/outgoing (write then re-read),
   so prepareImagePacket threw and the test timed out. Both wipes are now
   skipped under tests (existing TestEnvironment.isRunningTests pattern);
   this also stops test runs from deleting the developer's real media.

2. Codex P1: ping packets are unsigned, so keying the pong rate limiter on
   packet.senderID let one connected peer rotate forged sender IDs to bypass
   the 5-per-10s budget. The limiter now keys on the ingress link (the
   directly connected peer that delivered the packet); the pong still goes
   to the claimed sender. Regression test proves rotating senders over one
   link exhaust one budget (fails 10 vs 5 pongs on the old code).

3. Codex P2: /ping output arrived up to 10s later and was routed from
   selectedPrivateChatPeer at callback time, misrouting the result after a
   chat switch. The origin conversation is now captured when the command is
   issued (CommandOutputDestination) and deferred output is routed there:
   a DM result lands in the origin chat's history even if deselected, and a
   mesh-timeline result pins to #mesh instead of the active channel.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* App Info: move NETWORK section under HOW TO USE and uppercase NETWORK/SYMBOLS headers

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Conform DiagnosticsMockContext to sendPublicMessage

CommandContextProvider gained sendPublicMessage (Cashu /pay, #1376) after
this branch forked, so the diagnostics test mock no longer conformed once
main was merged in. Add the no-op stub.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 15:08:22 +02:00
d4f0c49787 Gateway mode: opt-in mesh↔Nostr uplink for geohash channels (#1384)
* Add capability bits to announce TLV

Announces now carry an optional capabilities TLV (0x05): a little-endian
bitfield with named bits for upcoming features (prekeys, wifiBulk,
gateway, groups, board, vouch, meshDiagnostics). Old clients skip the
unknown TLV; peers without it decode as nil so features can distinguish
"legacy peer" from "advertises nothing".

PeerCapabilities lives in BitFoundation with a minimal-length encoding
that preserves unknown bits for forward compatibility. Peer capabilities
are stored in the BLE peer registry on verified announce and exposed via
BLEService.peerCapabilities(_:). The local advertisement set is empty
until each feature ships its bit.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Gateway mode: opt-in mesh↔Nostr uplink for geohash channels

An opt-in "internet gateway" toggle lets one connected phone bridge the
local geohash channel for mesh-only peers: signed kind-20000 events ride
a new nostrCarrier (0x28) packet — directed to the gateway for uplink,
broadcast with TTL for downlink — with Schnorr verification at every
hop, CourierStore-style quotas, and explicit loop-prevention rules.

- BitFoundation: MessageType.nostrCarrier = 0x28
- NostrCarrierPacket: 2-byte-length TLV codec (direction, geohash,
  signed event JSON), 16 KiB cap, tolerant decoder
- GatewayService: closure-injected policy layer — verify gates (sig,
  kind, #g tag, age, size), uplink quotas (10/min/depositor rate limit,
  offline queue of 20 total / 5 per depositor, drop-oldest, flush on
  reconnect), downlink budget (30/min, bounded drop-oldest backlog),
  bounded loop-prevention ID sets
- BLEService: runtime capability bits (advertise .gateway only while
  the toggle is on, re-announce on change), signed directed uplink
  sends, carrier ingress with depositor signature verification
- Mesh-only senders uplink automatically from sendGeohash when no relay
  is connected and a reachable peer advertises .gateway; once-per-
  channel "sent via mesh gateway" notice
- UI: gateway toggle beside the Tor toggle, globe header indicator,
  VoiceOver labels, xcstrings entries

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Gateway: harden downlink freshness, uplink verify ordering, and drain

Fixes the confirmed downlink/uplink defects from the PR #1384 review +
Codex findings:

- Downlink age + #g gate (Codex P2 / review #1): rebroadcastRelayEvent
  now drops events outside the same freshness window receivers enforce
  and whose #g tag mismatches the carrier geohash, BEFORE spending any
  budget — so a 1h/200-event channel-resubscribe backfill no longer
  burns the 30/min BLE budget on events every receiver drops.
- Rate-limit + dedup before Schnorr (review #2): handleUplinkDeposit now
  runs cheap structural checks + carried-ID dedup + rate-token consume
  before isValidSignature(), so a replay flood is bounded by cheap work
  instead of unbounded main-actor verifies.
- Quota-dropped deposits not rendered (review #3): enqueueUplink reports
  acceptance and injectInbound only fires for events actually
  published/queued, ending the local-timeline divergence.
- Drain timer + mark-after-send (Codex P2 / review #4): a burst beyond
  budget now arms a timer to drain when the window frees; rebroadcast
  IDs are marked only after an event is actually sent, so overflow-
  dropped events stay retryable.
- Symmetric publish path (review #5): the gateway publish closure now
  refuses when no geo relay is known, matching the local send path
  instead of publishing dead traffic to default relays.
- Loop-rule doc (review #7): softened to reflect that rule 3 is a
  call-site convention with unit-tested backstops; added tests for the
  publishedEventIDs backstop, downlink freshness/mismatch, drain timer,
  and quota-drop non-injection.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Gateway: stop self-echo of uplinked events onto the mesh

Every event a gateway uplinks to the relays comes back through its own
geohash subscription. `rebroadcastRelayEvent` deduped against
`meshBroadcastEventIDs`, `rebroadcastEventIDs`, and `pendingDownlinks`,
but not `publishedEventIDs` — so an event this gateway just published
was downlink-rebroadcast onto the same mesh it originated from, doubling
BLE airtime per uplinked message and able to starve the 30/min downlink
budget on a busy channel (device-confirmed, filed on #1384).

Fix: also skip the downlink rebroadcast when the event id is in
`publishedEventIDs`. That set is already the bounded (drop-oldest,
capacity maxTrackedEventIDs) loop-rule-2 uplink cache, populated only by
`publish()`, so genuine inbound-from-internet events (never published
here) still rebroadcast normally. Reconciles cleanly with the existing
loop-prevention sets — no new state.

Adds a GatewayServiceTests case asserting an uplinked event that echoes
back via the subscription is not rebroadcast, while a genuine inbound
event still is.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 14:55:17 +02:00
2360140760 Transitive verification: vouch for verified peers over Noise (#1380)
* Add capability bits to announce TLV

Announces now carry an optional capabilities TLV (0x05): a little-endian
bitfield with named bits for upcoming features (prekeys, wifiBulk,
gateway, groups, board, vouch, meshDiagnostics). Old clients skip the
unknown TLV; peers without it decode as nil so features can distinguish
"legacy peer" from "advertises nothing".

PeerCapabilities lives in BitFoundation with a minimal-length encoding
that preserves unknown bits for forward compatibility. Peer capabilities
are stored in the BLE peer registry on verified announce and exposed via
BLEService.peerCapabilities(_:). The local advertisement set is empty
until each feature ships its bit.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Transitive verification: vouch for verified peers over Noise

When a Noise session establishes with a peer I verified and that peer
advertises the .vouch capability, send signed attestations (up to 16,
most recently verified first, at most once per peer per 24h) for the
OTHER fingerprints I verified. Receivers accept vouches only from
senders they verified themselves, verify the Ed25519 signature against
the sender's announce-bound signing key, and surface the result as a
new derived trust tier: vouched (unfilled seal) between casual and
trusted.

Protocol:
- NoisePayloadType.vouch = 0x12 carries a batch of TLV attestations:
  voucheeFingerprint (32B), voucheeSigningKey (32B), timestamp
  (uint64 ms BE), Ed25519 signature over
  "bitchat-vouch-v1" | fingerprint | signingKey | timestamp.
  The voucher is implicit in the authenticated session.
- PeerCapabilities.localSupported now advertises .vouch.

Storage (SecureIdentityStateManager / IdentityCache):
- vouches keyed by vouchee, capped at 8 vouchers each; validity is
  recomputed on read (voucher still verified-by-me, < 30 days old), so
  unverifying a voucher retires their vouches without cascade deletes.
- New IdentityCache fields are Optional so pre-existing encrypted
  caches decode cleanly; TrustLevel.vouched is inserted mid-ladder but
  raw values are strings, so persisted values are unaffected (and
  vouched itself is never persisted).
- Panic wipe clears vouch state with the rest of the identity cache.

UI: unfilled checkmark.seal badge in the mesh peer list (filled seal
stays exclusive to verified) and a "vouched for by N people you
verified" section with voucher names in FingerprintView; VoiceOver
labels and xcstrings entries included.

Tests: attestation encode/decode + signature (forged/tampered/expired),
accept-policy gates, batch cap, trust-level derivation incl. voucher
invalidation, persistence compat, and coordinator exchange/accept
policies. Full macOS suite: 1088 tests passing.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Fix CI deadlock in vouch tests and live-refresh the fingerprint sheet on vouch acceptance

Two fixes for PR #1380 review findings:

1. CI "Run Swift Tests (app)" hang (exit 137): the new
   SecureIdentityStateManagerVouchTests suite was nonisolated, so Swift
   Testing ran its tests in parallel on the Swift Concurrency cooperative
   pool. Each test enqueues a queue.async(.barrier) write (setVerified)
   and immediately blocks in queue.sync / queue.sync(.barrier)
   (recordVouch / effectiveTrustLevel). On CI's few-core runners every
   cooperative-pool thread ended up parked behind a pending barrier that
   never got a dispatch worker, deadlocking the whole test process until
   the watchdog SIGKILLed it. The suite is now @MainActor, matching the
   production isolation of the vouch API (ChatVouchCoordinator is
   @MainActor) and keeping blocking syncs off the cooperative pool.

2. Codex P2: an open fingerprint sheet did not refresh its vouched badge
   when a vouch batch was accepted - VerificationModel.bind() never
   observed the trust-change signal. It now subscribes to the
   "peerStatusUpdated" notification that
   ChatVouchCoordinator.notifyPeerTrustChanged() posts (same source
   PeerListModel uses) and forwards it to objectWillChange. Added a
   regression test that pins VerificationModel's own subscription
   (verified to fail without the fix).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Skip media-wipe detached tasks under tests (shared-filesystem race)

panicClearAllData and clearCurrentPublicTimeline delete the real
~/Library/Application Support/files tree in detached utility-priority
tasks. The SPM test process shares that tree and ChatViewModelTests
invoke both methods, so under parallel scheduling the wipe lands at a
nondeterministic time — deleting media a concurrently running test just
wrote (and the developer's real app data with it). Guard both with the
existing TestEnvironment.isRunningTests pattern, mirroring the same fix
on feat/mesh-diagnostics (#1377).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Port vouch capability-race fix to feat/vouching (ports b8adcbe9)

Ports the on-device-confirmed fix from the integration test branch
(commit b8adcbe9) onto feat/vouching so PR #1380 is actually correct.
On-device testing confirmed the transitive vouch propagated once the
send was triggered on verify / announce arrival rather than auth alone.

Vouch attestations only ever sent from peerAuthenticated, gated on the
peer's .vouch capability. That capability arrives via the peer's announce,
processed independently of the Noise handshake, so at auth time the set was
usually empty -> gate failed -> vouch silently skipped and never retried.

- Refactor the send path into a reusable attemptVouch(to:fingerprint:now:).
- Trigger on peer-list updates (peersUpdated): fired after every verified
  announce, so the batch goes out once the .vouch bit actually arrives.
- Trigger on local verification (vouchToConnectedVerifiedPeers): verifying a
  peer runs a vouch pass over connected verified peers, covering the
  verify-while-connected case and propagating the new identity onward.
- Relax the capability gate: treat an empty/unknown set as eligible (the
  Noise 0x12 payload is ignored by non-supporting peers); only skip when a
  non-empty set explicitly lacks .vouch.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 14:48:37 +02:00
70229f0be1 Originate v2 source routes and wire fragmentIdFilter targeted resync (#1378)
* Originate v2 source routes and wire fragmentIdFilter targeted resync

Part A — source-route origination policy:
- Gate route application (BLESourceRouteOriginationPolicy): only packets we
  author, directed at a single peer, with TTL headroom, whose recipient is
  not directly connected. Relays no longer attach routes to (and re-sign)
  packets they merely forward.
- Version-gate paths: MeshTopologyTracker records the highest protocol
  version observed per peer; BFS routes require every intermediate hop and
  the recipient to be v2-observed, capped at 4 intermediate hops.
- Degrade on failure: BLESourceRouteFailureCache marks a routed send that
  sees no inbound traffic from the recipient within 10s as failed and floods
  for 60s before retrying routes.

Part B — REQUEST_SYNC fragmentIdFilter (TLV 0x06):
- Requester: BLEFragmentAssemblyBuffer reports stalled broadcast
  reassemblies (no new fragment for 5s, retried at most every 10s); the
  maintenance pass sends a types=fragment REQUEST_SYNC naming the stalled
  8-byte fragment stream IDs to each connected peer.
- Responder: GossipSyncManager restricts the fragment diff to exactly the
  named streams, bypassing the since-cursor while the GCS filter still
  excludes pieces the requester holds; RSR/TTL-0/rate-limit semantics
  unchanged and REQUEST_SYNC stays link-local.
- Bounds: at most 60 IDs per request (60*17-1 = 1019 bytes <= the 1024-byte
  decoder cap); oversized 0x06 values are ignored, not fatal.

Docs: SOURCE_ROUTING.md gains the iOS origination policy (§8);
REQUEST_SYNC_MANAGER.md documents 0x05/0x06 as implemented.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Fix stall-clock refresh on duplicates and overflow suppression in fragment resync

Two fixes to stalledBroadcastFragmentIDs bookkeeping in
BLEFragmentAssemblyBuffer:

- Duplicate fragments no longer reset the stall clock. Fragment packets
  bypass the packet deduplicator, so relayed duplicates of an
  already-held index arriving every few seconds kept lastFragmentAt
  fresh and suppressed the targeted REQUEST_SYNC indefinitely. Now
  lastFragmentAt only updates when the index is new (actual progress).

- Only the streams that will actually be encoded on the wire are
  rate-limited. Previously every stalled candidate got
  lastResyncRequestAt set, but encodeFragmentIdFilter serializes at most
  RequestSyncPacket.maxFragmentIdFilterCount (60) IDs, so overflow
  streams were suppressed for retryAfter without ever being requested.
  Selection now caps at that shared constant, oldest stall first, so
  overflow stays eligible and rotates fairly on the next pass.

Tests: duplicates arriving periodically still trigger the stall report;
70 stalled streams yield the 60 oldest on the first pass and the
remaining 10 on the next.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 14:42:53 +02:00
cee2bcd535 Fix SyncTypeFlags tests: bit 8 (boardPost) is a known type (#1390)
#1379 (board) mapped bit 8 -> .boardPost in SyncTypeFlags, making it a
known bit that spills the encoded bitfield into a second byte. But the
phantom-bit tests (added by #1373) predate that change and still assert
bit 8 is unknown, so main went red once both landed. Neither PR's CI
caught it — each was green against a main without the other.

The impl is correct (board is a real sync type); the tests were stale.
Update them to treat bits 9+ as phantom, expect the all-known field to
serialize to 2 bytes, and add a regression test that the board bit
survives decode while the phantom high bits are stripped.

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 14:35:51 +02:00
3c610a83cd Cashu ecash chips: detect, render, and redeem tokens + /pay command (#1376)
* Cashu ecash chips: detect, render, and redeem tokens + /pay command

Content-level Cashu support, no wire-protocol changes:

- CashuTokenDecoder: summarizes V3 (cashuA base64url-JSON) tokens —
  amount summed across proofs, unit, mint host, memo — and V4 (cashuB)
  via a minimal bounded CBOR reader. All input is treated as
  adversarial: size caps, depth/item budgets, overflow guards, display
  sanitization; malformed payloads fail closed to a generic chip.
- PaymentChipView: cashu chips now show "500 sat · mint.example.com"
  (+ memo) instead of a generic label; tap opens a cashu: wallet URL
  and falls back to https://redeem.cashu.me when no wallet handles it;
  context menu adds copy token / redeem in wallet / redeem on web.
- extractCashuLinks now returns bare deduplicated bearer strings so the
  chip can decode them (cashu: URIs still detected via the embedded
  token).
- /pay <token>: validates the token decodes, sends it as the message
  body; DMs send directly, public channels require an explicit
  "/pay <token> public" confirm since tokens are bearer instruments.
  Suggested everywhere except public geohash channels.
- Tests: decoder (V3/V4 decode, summation, URI forms, truncation/
  garbage/huge fuzzing, CBOR depth bounds) and /pay command flows.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Cashu: strict decode on the /pay SEND path

The permissive decoder turned any non-empty cashuB… base64 that failed
CBOR parsing into a generic TokenInfo, so the /pay guard accepted base64
junk and truncated V4 tokens and relayed them with a success message.

Add a `strict` flag to CashuTokenDecoder.decode: in strict mode there is
no permissive V4 fallback and the token must resolve to a known version
with a positive amount, else it returns nil. Rendering keeps the
permissive path (an unknown chip is fine for display). /pay now decodes
with strict:true and surfaces "invalid cashu token" instead of sending.

Tests: /pay with truncated cashuB / base64 junk is rejected; valid V3
and valid definite-length V4 still send; decoder strict-mode unit tests.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 14:14:08 +02:00
60be88a4f5 Geohash bulletin board: persistent signed notices over mesh sync (#1379)
* Add geohash bulletin board: persistent signed notices over mesh sync

New MessageType 0x23 carries TLV-encoded board posts and tombstones,
self-signed with the author's Ed25519 key ("bitchat-board-v1" /
"bitchat-board-del-v1" domains) so notices verify without the author
present. BoardStore persists raw signed packets under Application
Support/board/ (200 posts, 5 per author, oldest evicted; expiry sweep;
tombstones retained until the deleted post's original expiry) and is
wiped on panic.

Board packets join gossip sync as bit 8 of the existing variable-length
types bitfield (a second byte old decoders already accept and ignore),
with a 60s round and its own capacity, served straight from the board
store so retention has one owner. Posts relay like broadcasts; urgent
posts get the announce-class TTL cap.

UI: a pin button in the header opens the board for the current channel
(geohash board, or mesh-local board), with urgent-pinned newest-first
listing, compose with urgent toggle and 1/3/7-day expiry, and
swipe-delete on own posts. Geohash posts also publish one-way as
Nostr kind-1 location notes when relays are reachable.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Board: bound orphan tombstones and reject future-dated posts at ingest

Two hardening fixes from Codex review of the geohash bulletin board:

- Orphan tombstones (P1): retention was derived solely from the
  sender-chosen deletedAt, so self-signed tombstones for unseen post IDs
  with far-future deletedAt persisted and re-entered sync unboundedly.
  Retention is now also clamped to receive time (now + 7d + 1h skew --
  no post can outlive that), and orphans are capped at 100 globally and
  5 per author key with oldest-received evicted first. Matched
  tombstones and disk restores keep their existing behavior.

- Future-dated posts (P2): ingest only checked expiresAt > now, letting
  posts dated years ahead sort above honest posts and squat the 200
  global slots without ever pruning. The single ingest chokepoint
  (radio, sync, and disk restore all funnel through it) now rejects
  createdAt > now + 1h skew and expiresAt > now + 7d + 1h skew; the
  decoder's span rule is unchanged.

Adds tests for the skew boundary, far-future expiry, receive-time
tombstone clamping, orphan caps/eviction, and matched-tombstone
exemption.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 14:13:25 +02:00
ede6368296 NIP-13 proof-of-work for geohash channels: mine on send, relax rate limits for PoW senders (#1382)
* NIP-13 proof-of-work for geohash channels: mine on send, relax rate limits for PoW senders

Outgoing kind-20000 geohash messages mine a NIP-13 nonce tag (8 leading
zero bits, ~256 hashes, typically <1 ms) off the main actor before
signing. Mining is hard-capped at 2 s and cancellable (newer send or
channel switch): on cap/cancel the committed target steps down so the
message still ships promptly with an honest commitment - sending is
never blocked and nothing is dropped. The hot loop serializes the
canonical event once and rewrites only the fixed-width nonce bytes.

Inbound kind-20000 events are scored per NIP-13 commitment semantics
(committed target counts; the ID must actually meet it, extra work
earns nothing) and never hard-rejected: validated PoW >= 8 bits skips
the per-sender rate-limit bucket while the per-content flood bucket
still applies, so old non-mining clients keep working under today's
strict limits while bulk spam gets expensive.

Presence heartbeats (kind 20001), kind-1 notes, and DMs are unchanged;
no UI beyond a pow= field in an existing sampled debug log.

Reimplemented from scratch rather than cherry-picking the stale
feature/pow-geohash-mining-ui branch (unbounded loop, hard receive
filtering, mining UI, XCTest, force unwraps).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Geohash: serialize PoW sends so order matches send order

Two location-channel sends back-to-back only cancelled the previous
mining task and started a new one. Cancellation merely *expedites* NIP-13
mining (the target is polled and steps down; it never aborts the send),
so the cancelled task still appended + relayed once mining returned. Both
tasks ran concurrently and the second (shorter to mine) could finish
first, reordering messages in the timeline and on relays.

Chain the mining tasks: each geohash send captures the previous send's
task, cancels it (to expedite, so delays never stack), and awaits its
completion before it echoes and relays. Order is now always send order.
The >2s mining cap is preserved: cancellation expedites the awaited task,
so a send is never blocked beyond NostrPoW.miningTimeCap.

Test: two rapid sends where the first mines longer (larger content) still
land in send order for both the local echo and the relayed events.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 14:12:37 +02:00
276cde44e7 Gate Tor/relay startup on network reachability (#1389)
On a mesh-only/offline device the app used to bootstrap Tor and spin
Nostr relay reconnects forever ("connecting to Tor…"), wasting battery
even when there was provably no network path at all.

Add an NWPathMonitor-backed reachability signal (NetworkReachabilityMonitor)
and fold it into NetworkActivationService's activation gate:

- Tor bootstrap and relay connect/reconnect are now gated on the network
  path being usable. When the path is fully unsatisfied (no interface at
  all) we set autoStart off, shut Tor down, and disconnect relays instead
  of looping. When a usable path returns we resume.
- Conservative policy: only NWPath.Status.unsatisfied counts as offline.
  A flaky-but-present link stays "reachable" (Tor tolerates intermittent
  connectivity); we never tear down on the first hiccup.
- Transitions are debounced (ReachabilityDebounce, ~2.5s) so path flapping
  cannot thrash Tor/relay startup. The debounce is a pure value type,
  unit-tested without the Network framework or real timers.
- Starts optimistic (reachable) so nothing is suppressed before the first
  path evaluation arrives.
- BLE mesh never consults this gate and works fully offline.
- NWPathMonitor's background callback hops to the main actor before
  touching any state.

Surfaces NetworkActivationService.isNetworkReachable for UI to distinguish
"offline" from "connecting to Tor".

Tests: pure debounce (satisfied → allowed, unsatisfied → suppressed after
interval, flap debounced, recover-after-outage) plus service wiring
(unreachable suppresses Tor+relays, recovery resumes, loss disconnects).

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 14:11:49 +02:00
5fdc15d5af Add capability bits to announce TLV (#1375)
Announces now carry an optional capabilities TLV (0x05): a little-endian
bitfield with named bits for upcoming features (prekeys, wifiBulk,
gateway, groups, board, vouch, meshDiagnostics). Old clients skip the
unknown TLV; peers without it decode as nil so features can distinguish
"legacy peer" from "advertises nothing".

PeerCapabilities lives in BitFoundation with a minimal-length encoding
that preserves unknown bits for forward compatibility. Peer capabilities
are stored in the BLE peer registry on verified announce and exposed via
BLEService.peerCapabilities(_:). The local advertisement set is empty
until each feature ships its bit.

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-07 14:07:52 +02:00
c2a5668569 Sync cleanups: normalize SyncTypeFlags, single announce-ID path, TODO (#1373)
Follow-ups deferred from the REQUEST_SYNC review (#1371):

- SyncTypeFlags.init(rawValue:) now masks to the union of bits that map to a
  known message type (derived from the bit↔type table, so it tracks new
  types automatically). Phantom bits from a truncated/garbled flags field —
  or a type a newer peer added — no longer live in the set as membership no
  contains() matches yet toData() re-serializes.

- GossipSyncManager stored each latest announce as (hex-id string, packet)
  and diffed announces against the stored string while every other type
  recomputed the ID via PacketIdUtil. Collapsed the store to just the packet
  and recompute the ID everywhere, removing the latent dual-path divergence.

- Documented the REQUEST_SYNC TLV table and marked fragmentIdFilter (0x06)
  with a TODO(v2): it's parsed/re-serialized but never populated or honored
  (reserved for incremental fragment sync) — finish or drop, not silent dead
  surface.

Adds SyncTypeFlags phantom-bit/round-trip tests and a GossipSyncManager test
that an announce already in the requester's filter is suppressed (guards the
recompute path). Full suite: 1034 tests pass.

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-06 21:04:14 +02:00
7341696280 Expand store-and-forward: open couriers, spray-and-wait, persistent outbox, 6h public history (#1372)
Store-and-forward previously delivered to an out-of-range peer only if a
mutual favorite happened to be connected at send time and later met the
recipient directly, and everything except courier envelopes died with the
app process. This closes those gaps end to end:

- Persist the MessageRouter outbox to disk, sealed with a ChaChaPoly key
  held only in the Keychain (no plaintext at rest); queued private
  messages now survive an app kill and flush on next launch.
- Deposit retry: queued messages are re-deposited whenever a new eligible
  courier connects, tracked per message so the same courier is never
  double-burned, until 3 distinct couriers carry it or it expires.
- Tiered open couriering: signature-verified strangers can now carry mail
  (2 envelopes/depositor into a 20-slot pool) alongside mutual favorites
  (5 each); overflow evicts verified-tier mail before favorites'.
- Spray-and-wait: envelopes carry a copy budget (4, capped 8, new TLV,
  wire-compatible with old clients); couriers split half their remaining
  budget with each newly encountered courier so mail diffuses through a
  moving crowd.
- Remote handover: a verified relayed announce now floods a copy toward
  the multi-hop recipient (directed-relay treatment, 10-min per-envelope
  cooldown) while the carried original stays put for a direct encounter.
- Public history: gossip-sync window for whole public messages widened
  from 15 min to 6 h, matched on the receive-acceptance side, and the
  message store persists to disk so devices bridge partitions and
  restarts ("town crier").
- Privacy-safe local delivery counters (bare tallies, log-only) so the
  store-and-forward stack is measurable on-device.
- Panic wipe now also clears the sealed outbox, gossip archive, and
  counters.
- Rewrite WHITEPAPER.md to describe the app as implemented (Noise XX/X,
  actual flood control, courier system, gossip sync, Nostr path); the old
  document described a bloom filter, three fragment types, and a
  MessageRetryService that don't exist.

1037 macOS tests pass (17 new); iOS builds.

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-06 19:33:16 +02:00
295f855b6f Harden REQUEST_SYNC and stop gossip-sync re-send loops (#1371)
* Harden REQUEST_SYNC and stop gossip-sync re-send loops

Two fixes from an end-to-end review of the sync path:

Efficiency: the GCS filter (400B, p=7) covers ~355 packet IDs, but stores
hold up to 1000 messages + 600 fragments + 200 files. Once a mesh
accumulates more than the filter can cover, responders re-sent the entire
older tail to every requester every round — ~120KB per pair per 30s during
file transfers, dropped by dedup after the airtime was already burned.
Requesters now stamp the dormant sinceTimestamp TLV with the oldest
timestamp their filter covers, and responders skip older packets (announces
exempt: they carry the signing keys needed to verify everything else).
Periodic sync also sends one request per type schedule instead of a union
filter, so fragment floods can't crowd messages out of the filter budget.

Security: a ~40-byte unsigned REQUEST_SYNC with an empty filter could elicit
a full store replay (~900KB) — an unauthenticated >10,000x amplification
vector, repeatable in a tight loop and relayable with crafted TTL to fan the
drain out of every reachable node. Requests now require ttl == 0, a valid
signature from the claimed sender's announced signing key, and a matching
link binding; REQUEST_SYNC is never relayed regardless of TTL; and responses
are rate-limited per peer (8 per 30s sliding window, ~3x the legitimate
cadence).

Cross-platform: verified against bitchat-android — it signs REQUEST_SYNC and
sends SYNC_TTL_HOPS = 0, so both gates hold; it neither sends nor honors
sinceTimestamp yet, so mixed pairs keep today's behavior with no regression.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* Address Codex review: enforce no-relay on route path, exact since-cursor

Two P2 findings from Codex on the REQUEST_SYNC hardening:

- Route-forwarding bypass: handleRequestSync's early return for a rejected
  (nonzero-TTL / unsigned) request still fell through to
  forwardAlongRouteIfNeeded, which relays any routed packet with ttl > 1
  regardless of type. The no-relay invariant was only enforced on the flood
  path. BLERouteForwardingPolicy now suppresses REQUEST_SYNC outright, so a
  crafted request with a route and TTL headroom can't be forwarded to the
  next hop either.

- Inexact since-cursor: GCSFilter.buildFilter trimmed by hash order when the
  encoding overflowed the byte budget, so the cursor (computed from the
  untrimmed prefix) could claim coverage of timestamps whose packets were
  dropped from the filter — re-sending exactly those every round. buildFilter
  now trims from the input tail (oldest, since candidates are newest-first)
  and reports includedCount; the cursor is derived from that, so the covered
  set is always a contiguous newest-prefix and the cursor is exact.

Adds GCSFilter includedCount coverage (full vs trimmed), a route-forwarding
test for REQUEST_SYNC, and makes the truncated-cursor test robust to trim
variance. Full suite: 1029 tests pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-06 19:17:26 +02:00
a66c591f8e Courier: deposit in parallel when the only route is a send queue (#1368)
* Deposit with couriers in parallel when the only route is a send queue

The courier path was nearly unreachable: NostrTransport claims any
favorite with a known npub as "reachable" regardless of connectivity,
and the mesh favorite exchange shares npubs, so for essentially every
courier-eligible recipient the router picked Nostr's reachable branch.
With no internet the message just sat in the relay send queue — in the
flagship scenario (internet shutdown, mutual friend standing right
there) the courier walked away carrying nothing.

Add Transport.canDeliverPromptly(to:), defaulting to reachability for
radio-backed transports; NostrTransport answers honestly by mirroring
the relay manager's connection state (fail-closed behind Tor). When the
chosen transport can't hand the message off promptly, the router now
also deposits a sealed copy with connected couriers. Double delivery is
harmless: receivers dedup by message ID, and delivered/read acks never
downgrade the carried status. When relays are up, sends are trusted and
no courier quota is spent.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Track DM-relay connectivity, not any-relay, for prompt delivery

Codex review: NostrRelayManager.isConnected is true when any relay is
up, including geohash/custom relays — but private messages target the
default (gift-wrap-capable) relay set and queue when none of those are
connected. A lone geohash relay would have suppressed the parallel
courier deposit while the DM sat in the queue. Publish a DM-scoped
connectivity flag and drive canDeliverPromptly from it.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-06 17:45:57 +02:00
75da63c9d7 Fix favorites end-to-end: peer-list duplicates, Nostr sync, /fav key corruption (v1.5.4) (#1367)
* Friend-courier store-and-forward: mutual favorites carry sealed messages to offline peers

When a private message has no reachable transport, the router now seals it
to the recipient's Noise static key (new one-way Noise X pattern) and hands
the envelope to up to three connected mutual favorites. Couriers store the
opaque ciphertext under strict quotas (20 total, 5 per depositor, 16 KiB,
24 h) and hand it over when the recipient's announce matches a rotating
HMAC recipient tag; the recipient opens it and the message flows through
the normal private-message pipeline, so dedup and delivery acks just work.

- CourierEnvelope TLV + courierEnvelope (0x04) message type in BitFoundation
- Noise X one-way pattern reusing the existing handshake machinery,
  domain-separated by a courier prologue; sender identity authenticated
  via the ss DH (no forward secrecy - documented tradeoff)
- CourierStore with eviction, file persistence, and panic-wipe integration
- Rotating recipient tags (HMAC over epoch day) so carried envelopes don't
  correlate for observers who don't already know the recipient's key
- New "carried" delivery status with figure.walk glyph; header indicator
  while carrying mail for others
- Three-node end-to-end test ferrying packets through real BLEService
  instances, plus codec/crypto/store/router suites (986 tests green)

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Fix courier handoff verification and directed sends

* Authenticate courier deposits by ingress peer

* Gate courier handover on direct announces and isolate store test

Envelopes are removed from the courier store optimistically, so releasing
them on a relayed (multi-hop) announce risks losing carried mail to a
speculative flood that never reaches the recipient. Handover now also
requires the announce to have arrived directly (full TTL), i.e. an actual
encounter with a live link; regression test builds a relayed copy of a
genuinely signed announce (TTL is excluded from announce signatures).

Also make CourierStore's on-disk location injectable so the persistence
test round-trips through a temp directory instead of wiping the real
Application Support store, and reattach BLEAnnounceHandler's doc comment
to the class it describes.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Use Xcode-bundled Swift in CI instead of a standalone toolchain

The unpinned setup-swift action installs Swift 6.1, which refuses the
SDK on runner images that have rolled to Xcode 26.5 ("this SDK is not
supported by the compiler"). Jobs passed or failed depending on which
image they landed on. The Xcode-bundled toolchain always matches the
image's SDK, and matches local development. Cache keys now include the
toolchain version so artifacts from one compiler are never restored
into builds with another.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Drop couriered mail from blocked senders at envelope open

The UI-layer block check (isPeerBlocked in the transport event
coordinator) resolves a fingerprint from the live session or peer list,
but a couriered message arrives precisely when its sender is absent —
no session, no registry entry — so the check failed open and a blocked
identity's mail was delivered anyway. Gate in openCourierEnvelope,
where the sealed sender's full static key is in hand.

End-to-end test ferries a full deposit→carry→handover round and
verifies the envelope from a blocked sender never reaches the delegate
(confirmed failing without the gate).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Fix favorites end-to-end: peer-list dedup, Nostr sync, /fav key corruption

- UnifiedPeerService: dedup offline favorites against mesh peers by noise
  key. Phase 2 compared a 64-hex noise-key PeerID against 16-hex mesh IDs
  (never equal), leaving only a nickname+isConnected heuristic — a mutual
  favorite that was reachable-but-not-connected or renamed rendered twice,
  and a same-nick stranger could suppress a favorite entirely.
- Nostr inbound: intercept [FAVORITED]/[UNFAVORITED] markers in the live
  PM handler so they update theyFavoritedUs instead of rendering as chat
  text; mutual favorites can now form over Nostr. Delete the dead
  favorite-aware PM variant and ChatNostrCoordinator.handleFavoriteNotification
  (unwired, parsed a stale FAVORITE:TRUE|… format no sender emits).
- NostrTransport.isPeerReachable: match short form regardless of incoming
  ID width — toggling an offline favorite (addressed by 64-hex noise key)
  was silently dropped with no reachable transport.
- BLEService.sendPrivateMessage: normalize recipient to the short ID like
  sendFilePrivate, so a 64-hex target hits the existing Noise session
  instead of initiating a handshake with a 32-byte wire recipient ID.
- /fav, /unfav: stop writing Data(hexString: peerID.id) — the 8-byte
  routing ID for mesh peers — into the favorites store as a "noise key",
  and stop double-sending the favorite notification; delegate to
  toggleFavorite with a proper state check.
- FavoritesPersistenceService.updatePeerFavoritedUs: keep the stored
  nickname when the caller passes the "Unknown" placeholder.
- Bump marketing version to 1.5.4.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Route DMs to mutual favorites via Nostr when a mesh-keyed peer goes offline

Field-tested on device: with a DM window opened while the peer was on
mesh (conversation keyed by the short 16-hex ID), walking out of range
and sending failed instantly with "peer not reachable" even though the
header showed the peer as Nostr-reachable (mutual favorite, npub known).

sendPrivateMessage derived the favorites key as Data(hexString:
peerID.id) — for a short mesh ID that is the 8-byte routing ID, never
the noise key — so the mutual-favorite/Nostr-key checks always came up
empty and the send failed before reaching MessageRouter. Conversations
keyed by the full 64-hex noise-key ID (opened from the offline favorite
row) were unaffected, which is why later tests appeared to work.

Resolve the noise key properly (peerID.noiseKey, then the unified peer
row, then the favorites store by derived short ID) and add a regression
test for the mesh-keyed-peer-goes-offline case.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Label Nostr DMs from favorites with their stored nickname

Field-tested: a DM delivered over the Nostr fallback rendered as
"anon#678e" instead of the sender's name. The inbound handler named the
sender via displayNameForNostrPubkey, which only knows geohash-scoped
names — even though the pipeline had already resolved the sender's
noise key (the conversation is keyed by it).

When the conversation key carries a noise key, prefer the favorite's
stored nickname; geohash DMs (nostr_ keys) keep the anon geo name. This
also stops an inbound Nostr [FAVORITED] from overwriting the stored
nickname with the anon fallback, since the same name feeds
updatePeerFavoritedUs.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Fix courier path for offline favorites addressed by noise-key IDs

Two Codex review findings, both the same ID-width confusion this PR
targets, in the courier flow:

- CourierDirectory.favoritesBacked resolved recipients only via
  getFavoriteStatus(forPeerID:), which requires a short 16-hex ID —
  offline favorites are addressed by the full 64-hex noise-key ID, so
  attemptCourierDeposit silently bailed for exactly the peers couriers
  exist to serve. The 64-hex ID now yields its own key directly.
- openCourierEnvelope emitted the derived short mesh ID even when the
  sender has no live mesh identity, landing couriered mail in an
  unresolvable short-ID thread labeled "Unknown". Absent senders now
  emit the full noise-key ID so the message joins the stable favorite
  conversation; present senders keep the live short-ID thread.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-06 17:17:21 +02:00
8296630cf3 Deflake app test suite: hermetic caches, robust async waits, perf-gate retry (#1365)
Four spurious CI failures on July 5, all loaded-runner flakiness:

- ViewSmokeTests.voiceAndMediaViews_renderAndWarmCaches asserted an exact
  bin count on WaveformCache.shared for the same URL the mounted
  VoiceNoteView was concurrently warming at its default 120-bin width;
  whichever barrier write landed last owned the entry. Probe the cache with
  a dedicated audio file no view touches, and purge both URLs. Also replace
  the fixed 250ms sleep for loadDuration's background hop with a waitUntil
  poll.

- sendImage_privateChatProcessesAndTransfersImage (and its sendVoiceNote /
  sendImage siblings) wait on work that hops through Task.detached; the
  global executor is shared with every parallel test worker, so a loaded
  runner can exceed the 5s wait. Raise those positive waits to
  TestConstants.longTimeout (10s) — waitUntil returns as soon as the
  condition holds, so passing runs are unaffected.

- subscribeNostrEvent_addsToTimeline_ifMatchesGeohash raced concurrently
  running suites (e.g. CommandProcessorTests) on the process-wide
  LocationChannelManager singleton: a mid-test channel flip reroutes or
  drops the event permanently, so no fixed wait recovers. The wait loop now
  re-asserts the channel and redelivers the event on each poll — idempotent
  because channel switches clear the processed-event set and the store
  dedups by message ID — so interference heals while genuine failures still
  time out.

- The performance floor gate failed on a saturated runner
  (gcs.buildAndDecode at 85% of floor). check-perf-floors.sh now re-runs
  the benchmark suite up to twice when a metric lands below floor,
  appending to the same PERF log and keeping each benchmark's best value
  across attempts: noise clears on a retry, a real algorithmic regression
  fails every attempt. Floors are unchanged and never lowered by the
  mechanism; missing-benchmark failures exit immediately without retrying.

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-06 10:25:17 +02:00
c74e212ea3 Make peer lists accessible and actionable; block mesh peers by stable identity (#1360)
* Make peer lists accessible and actionable; block by stable identity

Who you can reach — the app's most important fact — was encoded in
unlabeled 10pt icons with macOS-only tooltips, and the mesh list had no
actions (block/favorite/verify were slash-command-only).

- Both peer lists become real accessibility citizens: each row is one
  element announcing name, reachability, and favorite/unread/blocked
  state, with a button trait and custom actions for the gesture-only
  interactions. Neither file previously had a single accessibility
  modifier. Reachability icons gain tooltips reusing existing strings;
  teleported vs in-area pins are explained.
- Mesh rows gain the context menu the geohash list already had: direct
  message, favorite, show fingerprint, block/unblock. The fingerprint
  double-tap, previously shadowed by the single tap, is reordered so it
  fires.
- The DM header's offline state (previously EmptyView — absence of a
  glyph as the only signal) becomes a dimmed "offline" tag, and a
  geohash DM — always Nostr-routed — no longer mislabels itself
  "offline".
- App Info gains a SYMBOLS legend defining every glyph the lists and
  headers use; nothing defined them before.
- Mesh block/unblock now resolve by the peer's stable Noise identity
  instead of a `/block <displayName>` string, so the exact tapped row is
  affected and offline peers can be unblocked (with covering tests).

New strings are added source-language (en) only.

* Surface block/unblock feedback in the conversation where it was triggered

setMeshPeerBlocked silently returned when the peer's identity could not
be resolved (e.g. long-press-blocking an old public message from a
sender who left and was never a favorite), where the /block command
printed "cannot block X: not found or unable to verify identity" — post
that same message from the guard branch.

Both the failure and confirmation messages now route through
addCommandOutput instead of addSystemMessage, so blocking from inside a
private chat prints into that chat rather than invisibly into the
public timeline (same routing #1363 applied to command output).

The confirmation also reuses the /block wording ("blocked X. you will
no longer receive messages from them") for parity with the command.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Remove dead accessibility label and unreachable /unblock fallback

The favorite button's .accessibilityLabel in MeshPeerList is
unreachable: the row-level .accessibilityElement(children: .ignore)
swallows child elements, and the row's custom accessibility action
already covers favoriting.

ConversationUIModel.unblock is only called from the mesh peer list with
a non-optional mesh peerID, so the "/unblock <name>" fallback branch
could never run — take PeerID directly and drop the branch.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <212554440+jackjackbits@users.noreply.github.com>
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-06 10:12:53 +02:00
66536063ca Route command output to the conversation where the command was typed (#1363)
CommandProcessor results (/help text, errors like "unknown command",
/msg confirmations) were always appended to the public timeline via
addSystemMessage, so a command typed inside a DM appeared to do
nothing until the user switched back to the public channel.

handleCommand now routes .success/.error output to the open private
chat when one is selected, falling back to the public timeline
otherwise. The DM selection is read after processing so commands that
switch chats (/msg) print into the conversation they just opened.

Follow-up to #1354, which added /help and surfaced this routing gap.

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-05 20:26:31 +02:00
Hot Pixel GroupandGitHub e191e9c6f2 Fix slash-command suggestions that insert commands the processor rejects (#1354)
The autocomplete panel is the only in-app surface for discovering slash
commands, but several suggestions do not match what CommandProcessor
accepts, so tapping them inserts a command that returns "unknown
command":

- CommandInfo suggests /dm, /favorite, /unfavorite, but the processor
  only handles /m, /msg, /fav, /unfav. Aliases are aligned to the
  accepted spellings (msg, fav, unfav).
- Favorites are suggested only in geohash contexts (isGeoPublic ||
  isGeoDM) — exactly where the processor rejects them ("favorites are
  only for mesh peers"). The gating is inverted so they appear in mesh,
  where they work.

Also, small related fixes to the discovery surface:
- /help is now handled (the ChatViewModel command docstring already
  claimed it existed); it prints a local system line listing the valid
  commands, and the unknown-command error points at it.
- The suggestion panel keeps the matched command's usage row (e.g.
  "/msg <nickname>") visible while arguments are typed, instead of
  vanishing at the first space; in that mode the row is informational
  and no longer overwrites the draft on tap.

New string is added source-language (en) only. The CommandInfo contract
test is updated to the corrected metadata.
2026-07-05 14:15:57 +02:00
b31a63ce37 Burn down SwiftLint advisory violations from 109 to 4 (#1362)
Mechanical style fixes across the enabled rule set, mostly via
swiftlint --fix (trailing_comma, comma, colon, trailing_newline,
comment_spacing, unused_closure_parameter, unneeded_break_in_switch,
opening_brace) plus hand fixes:

- non_optional_string_data_conversion (45): .data(using: .utf8)! and
  ?? Data() fallbacks replaced with the non-optional Data(_.utf8),
  including two production sites (NIP-44 HKDF info constant and the
  announce canonicalization context/nickname bytes — byte-identical
  output, only the impossible-nil handling is gone).
- switch_case_alignment: LocationChannel had a misindented closing
  brace; also repaired an --fix artifact in BLEService's .none case.
- redundant_string_enum_value: TrustLevel raw values equal to the case
  names (encoded form unchanged).
- unused_optional_binding: let _ = binds replaced with != nil / is Bool.
- static_over_final_class: PreviewView.layerClass.
- Resolved the BinaryProtocolTests TODO by documenting that 8-byte
  recipient ID truncation is the fixed wire-field size, not a bug.

The 4 remaining violations are all todo markers for a shared
test-helpers module (tracked in #1088) and one Reuse note.

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-07-05 14:09:13 +02:00
jack 0a2f4d9c9d Tighten panic wipe and NIP-17 regressions 2026-06-17 09:27:13 +02:00
jack 914135adb0 Fix panic wipe relay and geohash state 2026-06-16 13:56:15 +02:00
jackandClaude Fable 5 f07b032b99 Fix CI exit hang: sign reassembled public packets in FragmentationTests
Bisecting (base was 4/4 clean, branch 3/3 hung, reliably reproducible)
pinned the parallel-suite exit hang to the public-message signature
requirement (security fix #2), via FragmentationTests:

reassemblyFromFragmentsDeliversPublicMessage and
duplicateFragmentDoesNotBreakReassembly send fragments of an UNSIGNED
public message and `await capture.waitForPublicMessages(...)`. With #2 the
reassembled unsigned message is now (correctly) dropped, so
didReceivePublicMessage never fires. The helper then trips a latent bug:
on timeout it cancels the waiter task but never resumes its
CheckedContinuation, so the throwing task group's teardown awaits a child
that never completes and the whole test process hangs at exit (SIGKILL'd
by CI). Base never hit it because the message always arrived in time.

Fix matches the security model — real public broadcasts are signed: sign
the reassembled packet with a NoiseEncryptionService and preseed the
sender's signing key (same pattern as duplicatePacket_isDeduped), so #2
verifies and delivers it. Full parallel suite now exits cleanly 5/5 locally
(branch was 3/3 hung before).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 23:44:12 +02:00
jackandClaude Fable 5 f76fd8a538 Fix CI hang: gate maintenance timer to Bluetooth-enabled; sign dedup test packet
Root cause of the CI app-test hang was a pre-existing bleQueue<->collectionsQueue
lock inversion driven by the periodic maintenance timer (performMaintenance ->
drainAllPendingWrites takes collectionsQueue while another path holds it and
sync-waits on bleQueue via readLinkState). The timer is created unconditionally
in init, so it also ran in the unit-test process (initializeBluetoothManagers:
false), where it only churns BLE writes/notifications/announces that don't exist.
Recent timing changes made the latent deadlock surface reliably.

- Only start the maintenance timer when real CoreBluetooth managers were
  initialized (maintenanceTimerEnabled). Production behavior is unchanged; the
  unit-test process no longer runs the timer and cannot hit the inversion.

Also fix BLEServiceCoreTests.duplicatePacket_isDeduped, which sent an unsigned
public packet that the new signature requirement (security fix #2) correctly
drops. The test now signs the packet and preseeds the sender's signing key
(production sendMessage signs public broadcasts), exercising the dedup path
(security fix #7) end to end. _test_handlePacket gains an optional
signingPublicKey to seed the registry.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 20:09:06 +02:00
jackandClaude Fable 5 8378ff949a Address Codex review: verify public messages against registry signing key
The public-message signature check fell back to signedSenderDisplayName,
which only searches the asynchronously-persisted identity cache. Because
the peer registry is updated synchronously on a verified announce, a
message arriving immediately after that announce could have a valid
signature and a verified registry entry yet still be dropped (cache not
caught up).

Verify the packet signature against the signing key already present in
the synchronously-updated peer registry first; fall back to the
persisted-identity lookup only for peers not yet in the registry. The
security property is unchanged: a spoofed senderID claiming a registry
peer still fails registry verification and the persisted fallback, and
is dropped.

Adds tests for the race (delivered via registry key before cache
persists) and the spoof case (invalid signature falls back and drops).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 14:18:44 +02:00
jackandClaude Fable 5 ca63893197 Fix security audit findings: 3 critical, 7 high
A broad audit surfaced ten critical/high issues across the crypto,
transport, identity, and panic-wipe layers. This fixes all ten.

Critical:
- Nostr DMs were unauthenticated. The NIP-17 seal was signed with a
  throwaway ephemeral key and the receiver never verified it, so anyone
  who knows a recipient's npub could forge messages (and delivery/read
  receipts) into an existing trusted conversation. The seal is now
  signed with the sender's real identity key, and the receiver verifies
  the seal signature and that seal.pubkey == rumor.pubkey.
  NOTE: this is a breaking wire-protocol change (see PR).
- Public BLE messages trusted registry membership instead of the packet
  signature. Since senderID is attacker-controlled, any verified peer
  could be impersonated in public chat. A valid signature from the
  claimed sender is now required before any registry identity is used.
- Unverified announces still persisted the announced identity, letting a
  replayed noisePublicKey overwrite a victim's stored signing key and
  nickname. persistIdentity is now gated on verification.

High:
- Noise decrypt trapped on a 16-19 byte ciphertext (negative prefix
  length after nonce extraction) — a remote crash. Now validated.
- Identity-cache debounce save used Timer.scheduledTimer on a GCD queue
  with no run loop, so it never fired; block/verify/favorite changes
  only persisted on explicit forceSave. Replaced with a
  DispatchSourceTimer on the queue; forceSave is now serialized.
- Identity-cache key load couldn't tell "missing" from a transient
  keychain failure and would regenerate (deleting) the key, orphaning
  the cache. Now uses getIdentityKeyWithResult and falls back to a
  session-only ephemeral key without clobbering the persisted key/cache.
- BLE receive-dedup key lacked a payload digest, so post-handshake
  flushes (queued msgs + delivery/read acks in the same ms) were dropped
  as duplicates. Digest added, matching the ingress registry.
- Maintenance timer was created only in init and never recreated after a
  panic stop/start, silently degrading the mesh until app restart. Now
  recreated in startServices.
- Panic wipe left persisted location state (selected channel, teleport
  set, bookmarks) and cached per-geohash Nostr private keys behind. Both
  are now cleared.
- Panic spawned an orphan NostrRelayManager instead of reusing .shared,
  splitting relay state from every other component. Now reuses .shared.

Tests updated to assert the fixed behavior (announce no longer persists
unverified identities; public messages require a signature; receive
dedup ID includes the payload digest).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 14:07:28 +02:00
266827ceff Extend BLE mesh range: relax RSSI gates, lift sparse TTL clamps, faster walk-back reconnects (#1338)
* Extend mesh range: relax RSSI gates, lift sparse TTL clamps, drain connection queue

Range improvements to the BLE mesh, all policy-level (no wire/protocol
changes):

- Drain the connection candidate queue from the maintenance tick.
  Weak-RSSI discoveries are enqueued rather than connected, but the
  queue was only drained on disconnect/failure/timeout events — an
  isolated node surrounded only by weak (distant) peers queued them
  all and never connected to anyone.
- Relax isolated RSSI floors from -90/-92 to -95/-100 and relax after
  30s instead of 60s. When isolated, a fringe connection beats no
  connection; CoreBluetooth rarely reports below -100 so prolonged
  isolation now effectively accepts any decodable peer.
- Drop the global high-timeout RSSI escalation (-80 after 3 timeouts
  in 60s). One flaky distant peer could blind the node to every other
  edge-of-range peer; per-peripheral cooldown, the discovery ignore
  window, and score bias already contain flaky links individually.
- Relay at full incoming TTL in thin chains (degree <= 2). Sparse
  line topologies are exactly where every hop counts and where flood
  cost is minimal; previously messages lost a hop to the clamp.
- Raise the fragment relay TTL cap from 5 to 7 in sparse graphs so
  media reaches as far as text; dense graphs keep the 5-hop clamp to
  contain full-fanout fragment floods.
- Extend peer reachability retention from 21s to 60s (verified) /
  45s (unverified) so duty-cycled nodes (worst-case dense announce
  interval 38s) don't forget peers between announces.
- Extend the directed store-and-forward spool window from 15s to 60s
  so brief link gaps heal via the periodic flush.

957 tests pass.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Reconnect quickly after walk-away disconnects

Field test (walk away + return between two devices) showed reconnect
landing exactly 15.0s after the supervision-timeout disconnect: the
scheduler records a dropped established connection via
recordDisconnectError into the same map as connect timeouts, and
handleDiscovery hard-ignores rediscoveries for 15s.

Those are different situations. A connect attempt that timed out means
the peer likely isn't reachable, so backing off is right. A dropped
established connection usually means the peer walked out of range and
will return — track it separately and only ignore rediscoveries for 3s
(enough for CoreBluetooth to settle), so walking back into range
reconnects ~12s sooner.

Disconnect errors also no longer feed the weak-link cooldown or the
candidate-score timeout bias; those penalties now apply only to peers
that never answered a connect attempt.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Honor the disconnect settle window on the queue drain path

Codex review caught that the 3s settle window was only enforced in
handleDiscovery. A candidate can already be sitting in the queue when
its peripheral drops (weak-RSSI adverts are enqueued even while
connected, since the RSSI check precedes the existing-state check),
and didDisconnectPeripheral immediately drains the queue — so the
stale entry could reconnect right through the window, recreating the
reconnect/cancel thrash it exists to prevent.

nextCandidate now defers such candidates with retryAfter for the
window's remainder, mirroring the weak-link cooldown pattern.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Relay on one link per bound peer instead of both dual-role links

Three-device field test (star topology) showed every relayed fragment
arriving twice at the leaf: dual-role pairs hold two live links (we as
central writing to their peripheral, they as central subscribed to
ours) and broadcast/relay fanout sent the same packet down both — 2x
airtime on exactly the pairs that talk most, with the receiver just
discarding the duplicate.

The fanout selector now collapses link selection to one link per bound
peer, preferring the peripheral (write) side since it has per-link
flow control via canSendWriteWithoutResponse, while notifications
share the peripheral manager's update queue across all centrals.
Links with no bound peer yet (pre-announce) pass through untouched.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Only notify "bitchatters nearby" on the empty-to-populated transition

Devices sitting idle and connected kept re-firing the notification.
Two bugs in handleNetworkAvailability:

- Peers first sighted during the 5-minute cooldown were never added to
  recentlySeenPeers (the formUnion only ran when a notification
  fired), so they stayed "new" forever and re-triggered on the next
  routine peer-list event once the cooldown lapsed.
- There was no went-from-zero gate at all: any unseen peer notified,
  even while already meshed with others who are visible in the app.

Every sighted peer is now recorded regardless of cooldown, and the
notification only fires when the mesh transitions from confirmed-empty
to populated with genuinely new peers. meshWasEmpty resets only via
the existing confirmed-empty paths (30s empty confirmation, 10-minute
quiet reset), so brief link flaps stay silent. The cooldown becomes
injectable so tests can prove the transition gate independently.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Bump version to 1.5.2; Xcode 26.5 project settings update

Marketing version 1.5.1 -> 1.5.2 (pbxproj + Release.xcconfig).
Project settings refresh from Xcode 26.5: upgrade-check stamp, drop
redundant DEVELOPMENT_TEAM self-references, scheme version stamps.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Disable string catalog symbol generation

The Xcode 26.5 settings refresh enabled STRING_CATALOG_GENERATE_SYMBOLS
(the new default), which fails on the literal "%@" key in
Localizable.xcstrings — a pure format placeholder can't become a Swift
identifier. Nothing in the codebase references generated catalog
symbols, so turn the feature off rather than renaming keys around it.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Guard _PreviewHelpers references for archive builds

Archiving for TestFlight failed: _PreviewHelpers is a development
asset, so its sources (PreviewKeychainManager, BitchatMessage.preview)
are excluded from Release/archive builds, and two call sites
referenced them unconditionally:

- TextMessageView's #Preview block — now wrapped in #if DEBUG
- FavoritesPersistenceService.makeDefaultKeychain's test branch — the
  in-memory-keychain-under-test path is now #if DEBUG; tests always
  run Debug so behavior is unchanged, and Release always gets the real
  KeychainManager

Verified with an iOS Release arm64 build (the archive configuration).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 10:38:39 +02:00
97bc3f53bc Raise positive waitUntil timeouts to 5s for loaded CI runners (#1340)
NoiseCoverageTests' session-callback test failed on the first CI run
that actually executed it (every run since it landed had hung and been
killed before completion): onSessionEstablished fires via
DispatchQueue.global().async, and the test waited only 0.5s — fine on
a dev machine, too tight on a loaded CI runner saturated by parallel
test workers.

Raise every positive-wait timeout from 0.5s to 5s (matching
TestConstants.defaultTimeout) across the suites that poll for async
callbacks. waitUntil returns as soon as the condition holds, so
passing runs are unaffected; only genuine failures wait longer. The
two negative waits in BLEServiceCoreTests ("expect nothing arrives")
deliberately keep their short windows.

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 10:08:42 +02:00
9dc0ba6991 Fix CI app-suite deadlock: cooperative-pool-blocking thread-safety tests (#1339)
* Exclude perf baselines from parallel CI via --skip; sample hung tests

Every app-suite CI run since the perf baselines landed (#1335) has
timed out at the 15-minute job limit — main has been red for five
consecutive runs. The job logs show the PerformanceBaselineTests
fixtures dispatched into the parallel phase despite the
BITCHAT_SKIP_PERF_BASELINES env guard from #1336, followed by ~11
minutes of silence until the timeout kills swiftpm-testing. The suite
passes locally in seconds with identical flags, so the hang is
specific to the CI toolchain/runners — consistent with the known
XCTest-measure-under-parallel-workers hang the serial step was
created to avoid.

Two changes:
- Exclude the baselines from the parallel phase with --skip at the
  SPM level, which removes them from the worker processes entirely
  instead of relying on the env guard reaching setUpWithError. They
  still run (and gate) in the dedicated serial step.
- Wrap the parallel run in a 10-minute watchdog that samples any
  still-running test processes before killing them, so if anything
  else ever hangs, the run fails fast with thread stacks in the log
  instead of a silent 15-minute timeout.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Arm the test-hang watchdog only for the test execution phase

Codex review: swift test builds before running, so the watchdog timer
included dependency resolution and compilation — a cold-cache coverage
build on a slow runner could be killed before tests ever started.
Build the tests in their own step (bounded by the 15-minute job
timeout like any build) and run the watchdog around swift test
--skip-build, tightened to 5 minutes now that it times only test
execution.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Hammer transport thread-safety tests from the dispatch pool, not the cooperative pool

The watchdog added in this PR captured the actual CI hang twice, with
identical stacks both times: NostrTransportTests' 100-task groups park
every Swift Concurrency cooperative thread in a blocking queue.sync
(the pool has one thread per core — 3 on CI runners, 10+ on dev
machines, which is why this never reproduced locally). Blocking the
entire cooperative pool violates the forward-progress contract, and
the runners' dispatch wedges under the resulting asyncAndWait flood —
taking concurrently running tests down with it (the panic-reset test
deadlocked in a serviceQueue barrier that never got scheduled).

Run the same 100 concurrent hammer iterations via
DispatchQueue.concurrentPerform from a single global-queue hop instead:
identical thread-safety coverage, executed on dispatch worker threads
where blocking is legal, zero cooperative threads parked.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 09:50:48 +02:00
af954b05ea Liquid Glass theme with in-app appearance switcher (#1337)
* Centralize UI theme colors into semantic ThemePalette tokens

Introduce AppTheme/ThemePalette (Utils/Theme.swift) with an environment
key and @ThemedPalette property wrapper, persisted via @AppStorage.
Views now resolve background/primary/secondary/accentBlue/alertRed/
divider tokens from the environment instead of computing colors inline,
removing the backgroundColor/textColor/secondaryTextColor prop-drilling
through the header, composer, and people-sheet hierarchy.

Matrix theme output is pixel-identical; this is groundwork for a
user-selectable theme switcher.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Add liquid glass theme with in-app appearance switcher

Add a .liquidGlass AppTheme alongside the matrix terminal theme,
selectable from a one-line APPEARANCE row in the app info sheet
(persisted via @AppStorage, applies live).

Liquid glass renders system fonts and colors over a subtle gradient
backdrop, with the header and composer floating as Liquid Glass panels
(real .glassEffect() on iOS/macOS 26, compiler-gated with an
ultraThinMaterial fallback for older SDKs). The message list scrolls
underneath the chrome via safe-area insets, and all sheets share the
same backdrop and surface language. The matrix theme is unchanged.

Details:
- Theme is threaded through ChatMessageFormatter so message
  AttributedStrings switch font design per theme; the per-message
  format cache gains a variant key so themes never serve each other's
  cached strings
- New palette tokens: accent (interactive tint) and locationAccent
  (geohash green), replacing scattered hardcoded greens/blues in the
  voice note, waveform, verification, and people-sheet views
- Header controls get full-height tap targets and the people count
  becomes a real Button (previously a tap gesture on the cluster)
- CommandSuggestionsView renders nothing when empty instead of a
  zero-height view that pushed the composer input off-center
- New appearance strings localized for all 29 catalog languages

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 01:13:04 +02:00
jackandClaude Fable 5 4791114406 Recalibrate perf floors to slowest-observed-CI basis
The gate tripped on a uniformly slow runner: every benchmark ran at
~2/3 of the previous CI run and nostrInbound.duplicate fell to 87% of
its floor. Root cause: floors were derived from local numbers, but CI
slowdown is benchmark-dependent - sub-millisecond passes amplify runner
overhead (the duplicate path runs at ~20% of local speed on CI while
most benchmarks run at 40-60%). Floors are now ~50% of the slowest
observed CI run, recorded alongside the local references. Every floor
remains 10-200x above known regression values (the pre-optimization
duplicate path measured 2.2k/sec against the 250k floor), so order-of-
magnitude regressions still fail loudly. Verified against the slow
run's numbers: all 11 pass.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 21:45:59 +02:00
jackandClaude Fable 5 0b007eee1a Close the final re-grade findings: parked EOSE fallback, panic atomicity, overflow visibility
EOSE callbacks parked while Tor is bootstrapping now get a fallback
unblock at the standard 10s EOSE timeout (via the injected scheduler,
generation-guarded, single-fire) instead of waiting up to ~225s for
Tor-readiness retry exhaustion. The identity swap in
refreshPeerIdentity runs inside a messageQueue barrier with re-entrancy
guard, so a panic reset can no longer race in-flight packet builds
(deadlock analysis documented; both call paths verified off-queue).
Relay send-queue overflow drops now log a sampled warning.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 21:29:08 +02:00
jackandClaude Fable 5 0e38ccfb3b Snapshot delivery status in message rows so read receipts render immediately
The publish chain was healthy: the store mutates the shared
BitchatMessage and republishes, the .statusChanged fan-out reaches both
mirrored conversations, and PrivateInboxModel fires objectWillChange for
the selected DM under either key. The break was at the row view:
TextMessageView/MediaMessageView stored the reference-typed message and
read deliveryStatus in body, so SwiftUI's structural diff compared the
field by identity - same instance, mutated in place, row body skipped.
The blue tick waited for an unrelated invalidation (proven empirically
with a hosting-view probe).

Rows now snapshot deliveryStatus as a value at init; every republish
rebuilds row values with a fresh enum, the diff sees the change, and
the row re-renders immediately. Also fixes in-place send-progress
updates in media rows. Regression tests cover both mirrored selection
keyings at the feature-model level and the snapshot mechanic itself.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 19:54:39 +02:00
jackandClaude Fable 5 8899cb7f9e Add field correctness diagnostics: store invariant audit, drop and bounds proofs
ConversationStore.auditInvariants() verifies the per-conversation and
store-level message-ID indexes, caps, timestamp ordering, unread-set
membership, and selection validity - wired to the existing read-receipt
cleanup cadence, loud (.error) on violation, sampled heartbeat when
healthy (~2.8ms per audit at 5k messages, benchmarked and floored).
Router drops log both outcomes (marked failed / skipped by no-downgrade
guard); relay cap evictions, age sweeps, and jittered reconnect delays
log their counts; mirrored republishes get a sampled proof line. 11 new
invariant tests corrupt store state through DEBUG-only hooks since the
single-writer lockdown makes those states unreachable via intents.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 19:28:47 +02:00
jackandClaude Fable 5 22be3d6392 Resurrect dead Noise vector tests; add CI perf floors; make tests hermetic
Package.swift's .process("Noise") resource claim silently excluded all
of bitchatTests/Noise/ from compilation since Oct 2025 - including a
complete official-vector runner (cacophony + snow XX transcripts,
transport messages, handshake hash, byte-identical to upstream).
Narrowing the resource to the JSON file and loading via Bundle.module
brings 51 Noise tests back to life, with a guard asserting each
vector's protocol name matches the app's.

CI gains a performance floor gate: perf-floors.json carries deliberately
generous floors (~25% of measured throughput) that catch algorithmic
regressions without flaking on runner variance; PERF lines reach the
gate via an O_APPEND side-channel file since swift test --parallel
swallows passing tests' stdout.

Tests are now hermetic: FavoritesPersistenceService uses an in-memory
keychain under test (fixes the securityd hang that blocked pipeline
benchmarks locally) and read-receipt persistence uses a wiped scratch
UserDefaults suite instead of .standard.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 15:53:34 +02:00
jackandClaude Fable 5 8a867a17a1 Remove noise service exposure; single-owner selection state
Transport callers no longer reach the raw NoiseEncryptionService:
getNoiseService() is deleted in favor of narrow purpose-named Transport
methods (session public key, identity fingerprint, static/signing keys,
sign/verify, callback installation). VerificationService now reaches
crypto through the transport, so it can no longer pin a stale service
across a panic reset. myPeerID/myNickname become private(set); the
existing setNickname mutator is the sole nickname path.

ConversationStore is now the sole owner of private-chat selection:
PrivateChatManager.selectedPeer is a published read-only mirror, and
startChat/endChat mutate through the store intent. The bridge method
and its five call sites are deleted, removing a latent bug where a
stale manager selection pushed back into the store could resurrect a
just-removed conversation.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 15:29:07 +02:00
jackandClaude Fable 5 ed86ed1065 Surface router drops as failed status; bound relay pending subscriptions; jitter backoff
MessageRouter outbox drops (attempt cap, TTL expiry in flush and
cleanup, per-peer overflow eviction) now invoke onMessageDropped, wired
to mark the message .failed in the ConversationStore - guarded so a
late failure never downgrades an already delivered/read status.

NostrRelayManager pending subscriptions gain a per-relay cap (64,
oldest-by-sequence eviction; durable intent still replays from
subscriptionRequestState) and a 10-minute age sweep on the existing
connect path. Reconnect backoff gets injectable +/-20% jitter so
recovering relays don't thundering-herd.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 15:05:44 +02:00
jackandClaude Fable 5 8289a6d05e Republish mirrored conversations on shared-instance status changes
When a private message is mirrored into stable-key and ephemeral-peer
conversations as one shared BitchatMessage instance, the first
conversation's status apply mutated the shared object and the second
skipped as already-equal - state stayed correct but the mirrored
conversation never republished, so a view observing it rendered stale
delivery/read status. The ID-only fan-out now republishes and emits
.statusChanged for every skipped conversation whose message holds the
applied status; genuinely-rejected distinct copies (downgrades) stay
untouched, and duplicate acks still publish nothing.

Found by Codex review on #1334.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 14:09:43 +02:00
jackandClaude Fable 5 38331e62f1 Cut views over to ConversationStore; delete legacy store, bridge, resolver
Feature models observe per-conversation objects directly: PublicChatModel
forwards the active Conversation's objectWillChange, PrivateInboxModel
republishes only for the selected peer's conversation - background
appends no longer invalidate foreground views. LegacyConversationStore,
the coalescing bridge, and IdentityResolver are deleted (resolver
canonicalization proved display-invisible: nothing enumerates direct
conversations, lookups are by exact peer ID, and raw keying is strictly
more robust - documented as a design deviation). Selection state moves
into the store. ChatViewModel.messages/privateChats survive as derived
read views for coordinators that genuinely need them; hot paths use a
new store-direct privateMessages(for:) witness.

Final numbers vs pre-migration baselines:
pipeline.privateIngest 9.7k -> 24.0k msg/s (2.5x)
pipeline.publicIngest  6.8k -> 13.7k msg/s (2.0x)
delivery updates       38k  -> 117-133k/s

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-11 13:57:12 +02:00