mirror of
https://github.com/permissionlesstech/bitchat.git
synced 2026-07-25 02:05:19 +00:00
* Centralize UI theme colors into semantic ThemePalette tokens Introduce AppTheme/ThemePalette (Utils/Theme.swift) with an environment key and @ThemedPalette property wrapper, persisted via @AppStorage. Views now resolve background/primary/secondary/accentBlue/alertRed/ divider tokens from the environment instead of computing colors inline, removing the backgroundColor/textColor/secondaryTextColor prop-drilling through the header, composer, and people-sheet hierarchy. Matrix theme output is pixel-identical; this is groundwork for a user-selectable theme switcher. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Add liquid glass theme with in-app appearance switcher Add a .liquidGlass AppTheme alongside the matrix terminal theme, selectable from a one-line APPEARANCE row in the app info sheet (persisted via @AppStorage, applies live). Liquid glass renders system fonts and colors over a subtle gradient backdrop, with the header and composer floating as Liquid Glass panels (real .glassEffect() on iOS/macOS 26, compiler-gated with an ultraThinMaterial fallback for older SDKs). The message list scrolls underneath the chrome via safe-area insets, and all sheets share the same backdrop and surface language. The matrix theme is unchanged. Details: - Theme is threaded through ChatMessageFormatter so message AttributedStrings switch font design per theme; the per-message format cache gains a variant key so themes never serve each other's cached strings - New palette tokens: accent (interactive tint) and locationAccent (geohash green), replacing scattered hardcoded greens/blues in the voice note, waveform, verification, and people-sheet views - Header controls get full-height tap targets and the people count becomes a real Button (previously a tap gesture on the cluster) - CommandSuggestionsView renders nothing when empty instead of a zero-height view that pushed the composer input off-center - New appearance strings localized for all 29 catalog languages Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Test Harness Guide
This test suite uses an in-memory networking harness to make end-to-end and integration tests deterministic, fast, and race-free without touching production code.
In-Memory Bus
- File:
bitchatTests/Mocks/MockBLEService.swift - Registry/Adjacency: Global
registrymapspeerIDto aMockBLEServiceinstance;adjacencyrecords simulated links between peers. - Setup: Call
MockBLEService.resetTestBus()insetUp()to clear state between tests. - Topology: Use
simulateConnectedPeer(_:)andsimulateDisconnectedPeer(_:)to add/remove links.connectFullMesh()helpers in tests build larger topologies. - Handlers: Tests can observe data via
messageDeliveryHandler(decodedBitchatMessage) andpacketDeliveryHandler(rawBitchatPacket). - De‑duplication: A thread-safe
seenMessageIDsprevents duplicate deliveries during flooding/relays.
Broadcast Flooding
- Flag:
MockBLEService.autoFloodEnabled - Intent: When
true, public broadcasts propagate across the entire connected component (ignores TTL for reach) while still de‑duping to prevent loops. - Usage: Enabled in Integration tests (
setUp) to simulate large-network broadcast; disabled in E2E tests to keep routing explicit and verify TTL behavior (seePublicChatE2ETests.testZeroTTLNotRelayed).
Rehandshake Flow (Noise)
- Why: The legacy NACK recovery path was removed; recovery now relies on Noise session rehandshake after decrypt failure or desync.
- Manager:
NoiseSessionManagermanages per-peer sessions. - Pattern: On decrypt failure, proactively clear the local session and re-initiate a handshake. The peer accepts and replaces their session.
- Test:
IntegrationTests.testRehandshakeAfterDecryptionFailure- Corrupts ciphertext to induce a decrypt error.
- Calls
removeSession(for:)on the initiator’s manager beforeinitiateHandshake(with:)to avoidalreadyEstablished. - Verifies encrypt/decrypt succeeds post-rehandshake.
Tips
- Determinism: Add small async delays only where handler installation/topology changes could race the first send.
- Scoping: Keep
autoFloodEnabledtoggled only within Integration tests; always reset intearDown()to avoid cross-test contamination. - Direct vs Relay: Private messages target a specific peer when adjacent; otherwise they are surfaced to neighbors for relay and, if known, also delivered to the target.
Quick Start
- Create nodes and connect them:
let svc = MockBLEService(); svc.myPeerID = "PEER1"svc.simulateConnectedPeer("PEER2")
- Observe messages:
svc.messageDeliveryHandler = { msg in /* asserts */ }
- Enable broadcast flooding for Integration suites only:
MockBLEService.autoFloodEnabled = true