Files
bitchat/bitchatTests
jackandClaude Fable 5 f07b032b99 Fix CI exit hang: sign reassembled public packets in FragmentationTests
Bisecting (base was 4/4 clean, branch 3/3 hung, reliably reproducible)
pinned the parallel-suite exit hang to the public-message signature
requirement (security fix #2), via FragmentationTests:

reassemblyFromFragmentsDeliversPublicMessage and
duplicateFragmentDoesNotBreakReassembly send fragments of an UNSIGNED
public message and `await capture.waitForPublicMessages(...)`. With #2 the
reassembled unsigned message is now (correctly) dropped, so
didReceivePublicMessage never fires. The helper then trips a latent bug:
on timeout it cancels the waiter task but never resumes its
CheckedContinuation, so the throwing task group's teardown awaits a child
that never completes and the whole test process hangs at exit (SIGKILL'd
by CI). Base never hit it because the message always arrived in time.

Fix matches the security model — real public broadcasts are signed: sign
the reassembled packet with a NoiseEncryptionService and preseed the
sender's signing key (same pattern as duplicatePacket_isDeduped), so #2
verifies and delivers it. Full parallel suite now exits cleanly 5/5 locally
(branch was 3/3 hung before).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-06-12 23:44:12 +02:00
..

Test Harness Guide

This test suite uses an in-memory networking harness to make end-to-end and integration tests deterministic, fast, and race-free without touching production code.

In-Memory Bus

  • File: bitchatTests/Mocks/MockBLEService.swift
  • Registry/Adjacency: Global registry maps peerID to a MockBLEService instance; adjacency records simulated links between peers.
  • Setup: Call MockBLEService.resetTestBus() in setUp() to clear state between tests.
  • Topology: Use simulateConnectedPeer(_:) and simulateDisconnectedPeer(_:) to add/remove links. connectFullMesh() helpers in tests build larger topologies.
  • Handlers: Tests can observe data via messageDeliveryHandler (decoded BitchatMessage) and packetDeliveryHandler (raw BitchatPacket).
  • Deduplication: A thread-safe seenMessageIDs prevents duplicate deliveries during flooding/relays.

Broadcast Flooding

  • Flag: MockBLEService.autoFloodEnabled
  • Intent: When true, public broadcasts propagate across the entire connected component (ignores TTL for reach) while still deduping to prevent loops.
  • Usage: Enabled in Integration tests (setUp) to simulate large-network broadcast; disabled in E2E tests to keep routing explicit and verify TTL behavior (see PublicChatE2ETests.testZeroTTLNotRelayed).

Rehandshake Flow (Noise)

  • Why: The legacy NACK recovery path was removed; recovery now relies on Noise session rehandshake after decrypt failure or desync.
  • Manager: NoiseSessionManager manages per-peer sessions.
  • Pattern: On decrypt failure, proactively clear the local session and re-initiate a handshake. The peer accepts and replaces their session.
  • Test: IntegrationTests.testRehandshakeAfterDecryptionFailure
    • Corrupts ciphertext to induce a decrypt error.
    • Calls removeSession(for:) on the initiators manager before initiateHandshake(with:) to avoid alreadyEstablished.
    • Verifies encrypt/decrypt succeeds post-rehandshake.

Tips

  • Determinism: Add small async delays only where handler installation/topology changes could race the first send.
  • Scoping: Keep autoFloodEnabled toggled only within Integration tests; always reset in tearDown() to avoid cross-test contamination.
  • Direct vs Relay: Private messages target a specific peer when adjacent; otherwise they are surfaced to neighbors for relay and, if known, also delivered to the target.

Quick Start

  • Create nodes and connect them:
    • let svc = MockBLEService(); svc.myPeerID = "PEER1"
    • svc.simulateConnectedPeer("PEER2")
  • Observe messages:
    • svc.messageDeliveryHandler = { msg in /* asserts */ }
  • Enable broadcast flooding for Integration suites only:
    • MockBLEService.autoFloodEnabled = true