Periphery 3.7.4 audit of both schemes (macOS + iOS, intersected so
platform-specific code is never touched), with test targets indexed and
the share extension built. 277 dead declarations removed or demoted:
dead forwarding wrappers (ChatViewModel+Nostr/+PrivateChat), removed-
feature remnants (autocomplete command suggestions, back-swipe tuning,
MediaSendError, GeohashParticipantTracker), unused Tor dormancy
bindings, assign-only properties, unused parameters (renamed to _), and
redundant public accessibility. 13 orphaned localization keys deleted
across all 29 locales (old pre-#1392 location-notes UI, app_info
warnings).
Two real tests were flagged as unused because they never ran: Swift
Testing methods missing @Test (NostrProtocolTests.
testAckRoundTripNIP44V2_Delivered, NotificationStreamAssemblerTests.
testAssemblesCompressedLargeFrame). Re-armed both; they pass.
Deliberately kept, now recorded in .periphery.baseline.json: iOS-only
code invisible to the CI macOS scan, C FFI signatures, keep-alive
NWPathMonitor reference, InboundEventKey.eventID (dedup semantics),
wifiBulk capability bit (reserved for Wi-Fi bulk work, used by
BitFoundation package tests), and the String secureClear cluster
(exercised by package tests).
New: .periphery.yml config and an advisory Dead Code CI job (mirrors
the SwiftLint precedent from #1361) that fails on findings not in the
committed baseline.
Verified: full macOS app suite, BitFoundation (119) and BitLogger (13)
package tests green; periphery scan --strict exits clean.
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* Add capability bits to announce TLV
Announces now carry an optional capabilities TLV (0x05): a little-endian
bitfield with named bits for upcoming features (prekeys, wifiBulk,
gateway, groups, board, vouch, meshDiagnostics). Old clients skip the
unknown TLV; peers without it decode as nil so features can distinguish
"legacy peer" from "advertises nothing".
PeerCapabilities lives in BitFoundation with a minimal-length encoding
that preserves unknown bits for forward compatibility. Peer capabilities
are stored in the BLE peer registry on verified announce and exposed via
BLEService.peerCapabilities(_:). The local advertisement set is empty
until each feature ships its bit.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Prekey bundles: forward-secret async first contact for courier mail
Courier envelopes were sealed with one-way Noise X to the recipient's
long-lived static key, so a later compromise of that key exposed every
envelope captured in transit. This adds one-time prekey bundles:
- PrekeyBundle (MessageType 0x24): 8 one-time Curve25519 public prekeys
bound to the owner's Noise static key by an Ed25519 signature over
"bitchat-prekey-bundle-v1" canonical bytes; gossiped mesh-wide on its
own 60s sync round (SyncTypeFlags bit 9, 200-peer cap, 24h freshness)
and verified against the announce-bound signing key before caching.
- Sealed envelope v2: Noise X where the responder static is the one-time
prekey, prologue "bitchat-prekey-v1" || prekeyID. Sender identity rides
encrypted inside and is authenticated exactly like v1 (blocked-sender
check included). CourierEnvelope gains an optional prekeyID TLV that
v1 decoders skip as unknown.
- Local prekeys live in the Keychain; consumed privates survive a 48h
grace window for spray-and-wait redeliveries, then are deleted (the
forward-secrecy clock starts at deletion). The batch tops back up and
re-gossips when unconsumed count drops below 3, and everything is
wiped in panic mode.
- Routing: courier sealing picks a cached verified bundle when one
exists (one prekey per message, reused across deposit retries), with
the advertised .prekeys capability as a veto for on-mesh peers, and
falls back to static sealing otherwise.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Prekeys: authenticate bundle packets, fix consume-republish, deflake CI
Fixes the prekey-bundle PR review + CI failure:
- CI root cause: the receive queue (mesh.message) is concurrent, so a
gossiped prekey bundle can be processed before the announce that binds
its owner's signing key. The old handler dropped such bundles outright,
so under CI parallel load the bundle was permanently lost and the
cache/gossip tests flaked (verifiedBundleEntersGossipStore,
prekeySealedMailTravelsViaCourierAndOpens). Bundles that arrive before
their binding are now retained per-owner (bounded) and re-attempted when
the verified announce lands, atomically to avoid a check-then-act race.
- Authenticate the OUTER prekey-bundle packet (Codex P2 / review MEDIUM):
require senderID == PeerID(bundle.noiseStaticPublicKey) and verify the
packet's Ed25519 signature (covers senderID + timestamp) against the
owner's bound signing key, in addition to the inner bundle signature.
Stops replay under a fresh timestamp / fake senderID.
- Key the gossip prekey-bundle store/dedup by the bundle's authenticated
identity (noiseStaticPublicKey), not the unauthenticated packet
senderID, so one valid bundle sprayed under many fabricated sender IDs
can't multiply entries and exhaust the 200-owner cap.
- Bump published-bundle generatedAt strictly on consume (Codex P1):
consuming a prekey shrinks the published bundle, so it now republishes
with a strictly newer generatedAt and re-gossips, so peers replace the
cached copy and stop assigning the consumed ID before its 48h grace.
- Guard the panic/clear detached Application Support tree-deletes behind
TestEnvironment.isRunningTests: the SPM test process shares that tree,
so the wipe could land mid-test and flake file-dependent tests.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Update sync tests for prekeyBundle as bit 9 / default sync round
Prekeys makes bit 9 (prekeyBundle) a known SyncTypeFlags bit and enables
a prekey sync round by default. That broke tests authored by other PRs
that assumed bit 9 was phantom or that only their own sync round fires:
- SyncTypeFlags(Board)Tests: move the "unknown bits" probes to bits 10+
(0xFE -> 0xFC / 0xFD), since bit 9 is now assigned.
- GossipSync(Board)Tests + GossipSyncManagerTests: disable the prekey sync
round in configs that run maintenance (as they already do for message/
fragment/fileTransfer), so they isolate the behavior under test.
Full app suite (1301 tests) green locally via SPM.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* Friend-courier store-and-forward: mutual favorites carry sealed messages to offline peers
When a private message has no reachable transport, the router now seals it
to the recipient's Noise static key (new one-way Noise X pattern) and hands
the envelope to up to three connected mutual favorites. Couriers store the
opaque ciphertext under strict quotas (20 total, 5 per depositor, 16 KiB,
24 h) and hand it over when the recipient's announce matches a rotating
HMAC recipient tag; the recipient opens it and the message flows through
the normal private-message pipeline, so dedup and delivery acks just work.
- CourierEnvelope TLV + courierEnvelope (0x04) message type in BitFoundation
- Noise X one-way pattern reusing the existing handshake machinery,
domain-separated by a courier prologue; sender identity authenticated
via the ss DH (no forward secrecy - documented tradeoff)
- CourierStore with eviction, file persistence, and panic-wipe integration
- Rotating recipient tags (HMAC over epoch day) so carried envelopes don't
correlate for observers who don't already know the recipient's key
- New "carried" delivery status with figure.walk glyph; header indicator
while carrying mail for others
- Three-node end-to-end test ferrying packets through real BLEService
instances, plus codec/crypto/store/router suites (986 tests green)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Fix courier handoff verification and directed sends
* Authenticate courier deposits by ingress peer
* Gate courier handover on direct announces and isolate store test
Envelopes are removed from the courier store optimistically, so releasing
them on a relayed (multi-hop) announce risks losing carried mail to a
speculative flood that never reaches the recipient. Handover now also
requires the announce to have arrived directly (full TTL), i.e. an actual
encounter with a live link; regression test builds a relayed copy of a
genuinely signed announce (TTL is excluded from announce signatures).
Also make CourierStore's on-disk location injectable so the persistence
test round-trips through a temp directory instead of wiping the real
Application Support store, and reattach BLEAnnounceHandler's doc comment
to the class it describes.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Use Xcode-bundled Swift in CI instead of a standalone toolchain
The unpinned setup-swift action installs Swift 6.1, which refuses the
SDK on runner images that have rolled to Xcode 26.5 ("this SDK is not
supported by the compiler"). Jobs passed or failed depending on which
image they landed on. The Xcode-bundled toolchain always matches the
image's SDK, and matches local development. Cache keys now include the
toolchain version so artifacts from one compiler are never restored
into builds with another.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Drop couriered mail from blocked senders at envelope open
The UI-layer block check (isPeerBlocked in the transport event
coordinator) resolves a fingerprint from the live session or peer list,
but a couriered message arrives precisely when its sender is absent —
no session, no registry entry — so the check failed open and a blocked
identity's mail was delivered anyway. Gate in openCourierEnvelope,
where the sealed sender's full static key is in hand.
End-to-end test ferries a full deposit→carry→handover round and
verifies the envelope from a blocked sender never reaches the delegate
(confirmed failing without the gate).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Fix favorites end-to-end: peer-list dedup, Nostr sync, /fav key corruption
- UnifiedPeerService: dedup offline favorites against mesh peers by noise
key. Phase 2 compared a 64-hex noise-key PeerID against 16-hex mesh IDs
(never equal), leaving only a nickname+isConnected heuristic — a mutual
favorite that was reachable-but-not-connected or renamed rendered twice,
and a same-nick stranger could suppress a favorite entirely.
- Nostr inbound: intercept [FAVORITED]/[UNFAVORITED] markers in the live
PM handler so they update theyFavoritedUs instead of rendering as chat
text; mutual favorites can now form over Nostr. Delete the dead
favorite-aware PM variant and ChatNostrCoordinator.handleFavoriteNotification
(unwired, parsed a stale FAVORITE:TRUE|… format no sender emits).
- NostrTransport.isPeerReachable: match short form regardless of incoming
ID width — toggling an offline favorite (addressed by 64-hex noise key)
was silently dropped with no reachable transport.
- BLEService.sendPrivateMessage: normalize recipient to the short ID like
sendFilePrivate, so a 64-hex target hits the existing Noise session
instead of initiating a handshake with a 32-byte wire recipient ID.
- /fav, /unfav: stop writing Data(hexString: peerID.id) — the 8-byte
routing ID for mesh peers — into the favorites store as a "noise key",
and stop double-sending the favorite notification; delegate to
toggleFavorite with a proper state check.
- FavoritesPersistenceService.updatePeerFavoritedUs: keep the stored
nickname when the caller passes the "Unknown" placeholder.
- Bump marketing version to 1.5.4.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Route DMs to mutual favorites via Nostr when a mesh-keyed peer goes offline
Field-tested on device: with a DM window opened while the peer was on
mesh (conversation keyed by the short 16-hex ID), walking out of range
and sending failed instantly with "peer not reachable" even though the
header showed the peer as Nostr-reachable (mutual favorite, npub known).
sendPrivateMessage derived the favorites key as Data(hexString:
peerID.id) — for a short mesh ID that is the 8-byte routing ID, never
the noise key — so the mutual-favorite/Nostr-key checks always came up
empty and the send failed before reaching MessageRouter. Conversations
keyed by the full 64-hex noise-key ID (opened from the offline favorite
row) were unaffected, which is why later tests appeared to work.
Resolve the noise key properly (peerID.noiseKey, then the unified peer
row, then the favorites store by derived short ID) and add a regression
test for the mesh-keyed-peer-goes-offline case.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Label Nostr DMs from favorites with their stored nickname
Field-tested: a DM delivered over the Nostr fallback rendered as
"anon#678e" instead of the sender's name. The inbound handler named the
sender via displayNameForNostrPubkey, which only knows geohash-scoped
names — even though the pipeline had already resolved the sender's
noise key (the conversation is keyed by it).
When the conversation key carries a noise key, prefer the favorite's
stored nickname; geohash DMs (nostr_ keys) keep the anon geo name. This
also stops an inbound Nostr [FAVORITED] from overwriting the stored
nickname with the anon fallback, since the same name feeds
updatePeerFavoritedUs.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Fix courier path for offline favorites addressed by noise-key IDs
Two Codex review findings, both the same ID-width confusion this PR
targets, in the courier flow:
- CourierDirectory.favoritesBacked resolved recipients only via
getFavoriteStatus(forPeerID:), which requires a short 16-hex ID —
offline favorites are addressed by the full 64-hex noise-key ID, so
attemptCourierDeposit silently bailed for exactly the peers couriers
exist to serve. The 64-hex ID now yields its own key directly.
- openCourierEnvelope emitted the derived short mesh ID even when the
sender has no live mesh identity, landing couriered mail in an
unresolvable short-ID thread labeled "Unknown". Absent senders now
emit the full noise-key ID so the message joins the stable favorite
conversation; present senders keep the live short-ID thread.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Mechanical style fixes across the enabled rule set, mostly via
swiftlint --fix (trailing_comma, comma, colon, trailing_newline,
comment_spacing, unused_closure_parameter, unneeded_break_in_switch,
opening_brace) plus hand fixes:
- non_optional_string_data_conversion (45): .data(using: .utf8)! and
?? Data() fallbacks replaced with the non-optional Data(_.utf8),
including two production sites (NIP-44 HKDF info constant and the
announce canonicalization context/nickname bytes — byte-identical
output, only the impossible-nil handling is gone).
- switch_case_alignment: LocationChannel had a misindented closing
brace; also repaired an --fix artifact in BLEService's .none case.
- redundant_string_enum_value: TrustLevel raw values equal to the case
names (encoded form unchanged).
- unused_optional_binding: let _ = binds replaced with != nil / is Bool.
- static_over_final_class: PreviewView.layerClass.
- Resolved the BinaryProtocolTests TODO by documenting that 8-byte
recipient ID truncation is the fixed wire-field size, not a bug.
The 4 remaining violations are all todo markers for a shared
test-helpers module (tracked in #1088) and one Reuse note.
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* Improve BLE mesh reliability for large transfers
Major reliability improvements for fragment-based transfers (photos, files):
**Notification Queue Fixes**
- Fix silent packet loss when notification queue is full - now queues for retry
- Fix retry queue bug where remaining items were lost when one retry failed
- Add periodic drain mechanism as backup (every 5 seconds)
**Write Queue Fixes**
- Fix drainPendingWrites to use atomic take-send-requeue pattern
- Add logging when peripheral is ready for more writes
- Add periodic drain for pending writes as backup
**Fragment Pacing**
- Increase fragment spacing from 4-5ms to 25-30ms to prevent buffer overflow
- Conservative pacing prevents packet loss on congested BLE connections
**Thread Safety**
- Fix race conditions in stopServices() and emergencyDisconnectAll()
- Synchronize access to peripherals/centrals dictionaries during cleanup
- Clear pending message queues in emergencyDisconnectAll()
**Error Recovery**
- Add handlers for all BLE state transitions (poweredOff, unauthorized, etc.)
- Clear Noise session and re-initiate handshake on decryption failure
- Queue ACKs/receipts for delivery after handshake instead of dropping
- Re-queue failed pending messages for retry
**Other Improvements**
- Add route freshness validation in MeshTopologyTracker (60s threshold)
- Add TTL (24h) and size limits (100 per peer) for MessageRouter outbox
- Fix connection timeout to check peripheral.state before canceling
- Add NoiseEncryptionService.clearSession(for:) method
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* Fix race condition and increase test timeouts
- Fix race in sendNoisePayload: use sync barrier instead of async
to ensure payload is queued before initiating handshake
(addresses Codex review feedback)
- Increase BLEServiceTests sleep from 0.5s to 1.0s for CI reliability
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Add proper error classification to distinguish expected states (item not
found) from critical failures (access denied, storage full) and
recoverable errors (device locked, auth failed).
Changes:
- Add KeychainReadResult and KeychainSaveResult enums with error types
- Add getIdentityKeyWithResult/saveIdentityKeyWithResult protocol methods
- Implement retry logic with exponential backoff for transient errors
- Add consistent SecureLogger logging for all keychain operations
- Update NoiseEncryptionService identity loading to handle errors gracefully
- Update MockKeychain and TrackingMockKeychain with error simulation
- Add comprehensive KeychainErrorHandlingTests (18 new tests)
Security: Applications can now properly detect and respond to critical
keychain failures, improving resilience during device lock states and
providing actionable diagnostics for access issues.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* Noise types use PeerID
* Fix tests
* Extract `NoiseSessionManager` into a separate file
* Extract `NoiseSessionState` into a separate file
* Remove `failed` state from `NoiseSessionState`
* Extract `NoiseSessionError` into a separate file
* Automated update of relay data - Sun Sep 21 06:26:33 UTC 2025
* chore(l10n): add empty string catalogs
* chore(l10n): populate string catalogs from legacy resources
* test(l10n): add catalog guardrail suite
* chore(l10n): remove legacy localization files
* fix: Add localization resources to Package.swift targets
- Add .process("Localization") to bitchat target resources
- Add .process("Localization") to bitchatTests target resources
- Resolves Bundle.module resource loading for localization files
- Enables proper localization testing in Swift Package Manager builds
* feat: Add Korean localization and convert to UTF-8 format
Korean Language Support:
- Add complete Korean (ko) localization with 191 strings from PR #686
- Include all app strings: UI, features, system messages, alerts
- Include all share extension strings: status messages, errors
- Verified 100% translation coverage for Korean locale
UTF-8 Format Conversion:
- Convert 23,047 Unicode escape sequences to readable UTF-8 characters
- Transform \u sequences (e.g. \u0625\u063a\u0644\u0627\u0642) to native text (إغلاق)
- Improve maintainability across all 15 supported locales
- Preserve all existing translations while enhancing readability
Locales supported: en, ar, de, es, fr, he, id, it, ja, ko, ne, pt-BR, ru, uk, zh-Hans
* test: Enhance dynamic localization test framework
Dynamic Test Framework:
- Replace hardcoded locale tests with data-driven approach
- Add testLocalizationExpectedValues() for dynamic locale validation
- Add testConfiguredLocalesCompleteness() for coverage verification
- Tests now read configuration from PrimaryLocalizationKeys.json
Expanded Test Coverage:
- Increase from 14 to 33 key validations (135% increase)
- Add critical UI strings: common actions, app info, security, sharing
- Cover 364 total string validations across 15 locales
- Include Korean validation with native Korean expected values
Test Categories Added:
- Common UI: cancel, close, copy actions
- App Info: encryption, offline features, app name
- Bluetooth: permission and settings alerts
- Security: verification badges and actions
- Share Extension: all status and error messages
- Content Actions: accessibility and user actions
Maintains 100% test success rate across all supported locales.
* fix: Convert plural strings to correct xcstrings format
Three plural strings (content.accessibility.people_count,
location_channels.row_title, location_notes.header) were using
incorrect format causing runtime String(format:) errors.
Migrated from stringUnit.variations structure to proper
substitutions.variations format across all 14 languages.
* refactor(l10n): migrate to native String(localized:) APIs
Remove L10n.string wrapper in favor of Swift's native localization APIs.
Migrate 100+ localization call sites to use String(localized:) and String(localized:defaultValue:) with string interpolation.
- Update catalog to use interpolation syntax (\(var)) instead of format specifiers (%@)
- Migrate simple strings to String(localized:)
- Migrate strings with arguments to String(localized:defaultValue:) with interpolation
- Keep format strings for plural substitutions (String(format:locale:))
- Remove bitchat/Utils/Localization.swift
Net result: -407 insertions, +130 deletions across 15 files
* fix(l10n): correct interpolation to use format strings
Interpolation in String(localized:defaultValue:) doesn't work as expected -
the interpolation happens at the call site before localization lookup.
Convert dynamic strings to use String(format:String(localized:),args) pattern:
- Update catalog entries from \(var) syntax to %@ placeholders
- Wrap String(localized:) calls with String(format:locale:) for dynamic values
- Affects 17 strings across 6 files
This fixes UI showing literal "\(geohash)" text instead of actual values.
* chore(l10n): remove invalid catalog entries
Remove auto-extracted literal strings (@, #, ✔︎, @%@, bitchat/) that were
generated without proper localization structure. These caused test
decoding failures.
* fix(l10n): remove unused auto-extracted format string
Remove '%@/%@' key that was auto-extracted by Xcode but never used.
This key only existed in English causing locale parity test failures
across all 13 other languages.
Fixes locale parity tests - all 8 localization tests now pass with
only expected failures (incomplete translations in some locales).
* fix(l10n): copy format string to all locales for 100% completion
Add %@/%@ format string to all 14 non-English locales. Format strings
are locale-independent so using the same value everywhere is correct.
This brings all locales to 100% completion (189/189 strings) to prevent
Xcode from reporting incomplete translations when building.
* fix(l10n): prevent auto-extraction of UI literals
Use Text(verbatim:) for non-localizable UI elements:
- App branding ("bitchat/")
- Symbols (@, #, ✔︎)
- Dynamic usernames (@username)
- Count ratios (reached/total)
This prevents Xcode from auto-extracting these literals into the
String Catalog when building through Xcode GUI, which was causing
locales to show 96% completion instead of 100%.
* chore(l10n): remove auto-extracted UI literal entries
Delete 5 auto-extracted keys from catalog that are now using Text(verbatim:):
- @, #, ✔︎, %@, %@/%@
These were showing as stale/incomplete in Xcode causing 97% completion.
All locales now at 100% (188/188 strings).
* fix(l10n): prevent AttributedString from extracting @ symbol
Use string interpolation "\\(at)" instead of literal "@" in
AttributedString to prevent Xcode from auto-extracting it to the
String Catalog during build.
This was the last string causing locales to show 99% instead of 100%.
* fix(l10n): add %@ as non-translatable key in all locales
Mark %@ as non-translatable and add to all 15 locales with same value.
This prevents Xcode from showing incomplete translations when it
auto-extracts this format specifier during GUI builds.
All locales remain at 100% (189/189 strings).
* refactor: move Localizable.xcstrings to bitchat root
Move bitchat/Localization/Localizable.xcstrings to bitchat/ (after LaunchScreen)
and remove empty Localization directory.
* fix(test): update catalog path in localization tests
Update test paths from bitchat/Localization/Localizable.xcstrings to
bitchat/Localizable.xcstrings after moving the file.
---------
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
* Require signed announces; add Ed25519 key/signature/timestamp TLVs and verify
- Protocol: AnnouncementPacket now requires ed25519PublicKey (0x03), announceSignature (0x04), and announceTimestamp (0x05). Encoder emits, decoder requires; unknown TLVs still tolerated.
- NoiseEncryptionService: add canonical announce sign/verify helpers using context 'bitchat-announce-v1'.
- BLEService: sign Announce, include TLVs; on receive verify (±5 min skew) and ignore unverified; store ed25519 key and isVerifiedNickname in PeerInfo.
- Preserve 8-byte on-wire IDs to keep BLE headers small; no per-message bloat.
* Fix Data.append usage for timestamp bytes in Packets and NoiseEncryptionService (use append(contentsOf:) on UnsafeRawBufferPointer)
* BLEService: fix non-optional announce fields and unwrap signature result; enforce required verification path
* Enforce verified-only public messages; append peerID suffix on nickname collisions in handleMessage
* Suffix duplicate nicknames with peerID prefix in snapshots and getPeerNicknames; ensures lists and messages disambiguate 'jack' vs 'jack'
* Include self nickname in collision detection: suffix remote 'jack' when it matches our nickname in lists and public chat
* UI labels: remove space before '#abcd' suffix in names (public chat, peer lists, snapshots)
* Style '#abcd' suffix light gray:
- Public chat: color suffix in sender via AttributedString segments
- People list: split name and color suffix segment; add helper splitNameSuffix()
* Debounce 'bitchatters nearby' notification: add 60s grace before reset when mesh goes empty; cancel reset when peers return
* Lighten '#abcd' suffix: use Color.secondary.opacity(0.6) in public chat sender and People list
* Toolbar peers indicator: use blue when Bluetooth peers present (was default text color)
* Toolbar peers indicator: use grey when zero peers (was red)
* Toolbar peers indicator: use system grey (Color.secondary) when zero peers, not green
* Fix crash: mutate peripherals dict on BLE queue (not main). Move scan restart to BLE queue as well.
* Reduce connect timeout churn: back off peripherals that time out (15s), increase timeout to 8s, skip non-connectable adverts, and demote timeout log to debug; clean backoff map periodically
* Mentions: support '@name#abcd' disambiguation; filter hashtag/URL styling inside mentions; deliver notifications only to the specified suffixed target when collisions exist
* Fix string interpolation in mention log (escape sequence)
* Mentions: parse '@name#abcd' in sender/receiver; render mention suffix grey (not orange/blue/underlined); ensure receiver notifications trigger for suffixed tokens
* Mentions: include own suffixed token 'name#<myIDprefix>' in valid tokens so '@name#abcd' to self is recognized and notified
* Public actions: show own system message by processing own public messages (remove early-return). Private /hug: add local system message for sender's chat.
* Grammar: change local '/hug' message to past tense ('you hugged/slapped'). Notifications: only fire 'bitchatters nearby' on rising-edge; remove 5-min re-fire and increase empty reset grace to 10m.
* Public /hug echo: add local system message so sender sees action immediately (no reliance on echo)
* Fix visibility: expose addPublicSystemMessage on ChatViewModel and use it from CommandProcessor
* Implement iOS Location Channels (geohash public chats)
- Domain: add ChannelID, GeohashChannel(Level), lightweight geohash encoder
- Identity: derive per-geohash Nostr keys (HMAC-SHA256 device seed)
- Nostr: kind 20000 + #g tag, nickname tag (n), filter helper
- iOS: LocationChannelManager (permissions, one-shot location), Info.plist string
- UI: toolbar # badge (#mesh or #<level>), sheet (irc style, full-row taps, settings link)
- VM: subscribe/send for active channel, clear timeline on switch, nickname cache
- Emotes: route public via Nostr/mesh without echo, local system confirmation, emojis restored
- Haptics: detect hugs/slaps for nickname#abcd and trigger on receiver
- Rendering: remove hashtag/mention formatting (plain monospaced)
Note: iOS-only; macOS unaffected.
* Lifecycle and persistence: resubscribe on foreground/relay connect, cap dedup set, persist mesh timeline.
- ChatViewModel: resubscribe geohash on app foreground and relay reconnect
- Add processed Nostr events cap (2k) with eviction
- Persist mesh public messages in meshTimeline; hydrate on switching to #mesh
- Local geochat messages use nostr: senderPeerID for classification
- Tests: fix JSON contains assertion for #g tag
* Fix Swift 6 concurrency warnings: remove closure-based NC observer, wrap relay reconnect resubscribe in Task @MainActor, resubscribe in appDidBecomeActive selector.
* Location Channels polish: live geohash refresh while sheet open; keep selection stable; toolbar shows #<geohash>; sheet labels show human level + #geohash.
* Add per-geohash in-memory timelines and cap private chats to 1337.
- ChatViewModel: persist geohash messages in geoTimelines[geohash] with cap; hydrate timeline on channel switch
- PrivateChatManager: trim per-peer chats to 1337 on send/receive
- Toolbar badge: prevent wrapping with lineLimit(1)/truncation
* Toolbar badge layout + brand color; Teleport custom geohash; Live refresh uses startUpdatingLocation with significant distance.
- Toolbar: right-justify geohash, head truncation, use brand green
- Sheet: add #custom geohash textfield + join; keep minimal IRClike style
- Manager: startUpdatingLocation()/stopUpdatingLocation() with distanceFilter=250 while sheet is open
* Location sheet live updates: reduce distanceFilter to 21m for more frequent geohash refreshes while open.
* Toolbar badge spacing/width; Sheet: rename to #geohash and button 'teleport'.
- Move # label closer to peer count and widen to avoid truncation
- Change custom field placeholder to '#geohash' and action button to 'teleport' with monospaced font
* Sheet polish: style 'teleport' button with subtle background, disable until valid; prefix '#' label and placeholder 'geohash'; center + style 'remove location permission' and hide separators for these rows. Toolbar: adjust spacing/width for # label.
* Sheet UX: restrict custom geohash input to valid base32 (lowercase, max 12), reduce spacing so placeholder sits closer to '#', add divider under country row, style 'remove permission' and hide row separators as before. Toolbar: minor spacing/width already adjusted.
* Sheet behavior: show channel list even without permission; add green 'get location and my geohash' button; ensure only one separator between country and teleport by removing manual Divider and showing default row separator; refine teleport input filtering and spacing.
* Channel activity nudges: notify after 9 minutes inactivity only in background; triple-tap clear also clears persistent timelines.
- ChatViewModel: track last activity per channel; send local notification when new activity resumes while app in background (with small cooldown)
- CommandProcessor: /clear clears current public channel persistence via viewModel helper
* Fix compile: add activeChannelDisplayName() and clearCurrentPublicTimeline() helpers in ChatViewModel.
* Fix concurrent dictionary access in BLEService.broadcastPacket: snapshot shared collections under collectionsQueue to avoid CocoaDictionary iterator crashes.
* People: channel-aware list and counts
- Sidebar: NETWORK → PEOPLE; removed PEOPLE subheader/icon
- Toolbar: blue #mesh badge; green #<geohash> badge; count color by channel
- Geohash participants: track per-geohash unique senders with 5m decay; publish list
- Update on geohash send/receive; 30s prune timer; channel switch hooks
No changes to mesh peer UX; mesh list retained as-is.
* BLE: snapshot collections for thread-safe access; stopServices uses snapshot; safe characteristic snapshot in broadcast path
LocationChannelsSheet: rename button label to 'remove location access'
* Channel sheet: show current peer counts
- Mesh row shows connected mesh peers count
- Geohash rows show 5m-active participant counts via ViewModel
- Live-updates while sheet is open
* Channel sheet: pluralize counts as 'person/people' in titles
* Geohash sampling: subscribe to all available channels while sheet open
- ViewModel: add multi-channel sampling subscriptions and per-geohash participant updates
- Sheet: start sampling on appear, sync on list changes, stop on disappear
* Channel sheet: render counts '(N person/people)' in smaller font next to label
* Channel sheet: use square brackets for counts and adjust parsing; fix mesh title to '#mesh'
* Geohash DMs: implement send/receive via NIP-17 with per-geohash identity
- NostrEmbeddedBitChat: add no-recipient encoder for geohash DMs
- NostrTransport: add sendPrivateMessageGeohash(using provided identity)
- ChatViewModel:
• startGeohashDM + mapping helpers
• subscribe to per-geohash gift wraps; store DMs in conversations keyed by 'nostr_<prefix>'
• route sendPrivateMessage() for 'nostr_' to Nostr geohash send; local echo and status
• map pubkeys from geohash public events for DM initiation
• resubscribe DM feed on reconnect and channel switch; unsubscribe on leave
- ContentView: long-press 'private message' starts geohash DM when sender is nostr
* Geohash DMs UX: tap participants to DM; support /msg nickname in geohash; DM notifications
- People (geohash) list: bold 'you', sort to top, tap to open DM
- ChatViewModel.getPeerIDForNickname resolves geohash names to nostr_ conv keys
- Geohash DM receive: send local notification when not viewing
* Geohash DMs polish: header title, star hidden, self-DM blocked, message icon, delivered/read ACKs
- Header shows '#<geohash>/@name#abcd' for geohash DMs; hide favorite star
- Geohash people row: add small message icon; prevent self tap
- Prevent sending geohash DM to self
- Send delivery/read ACKs on receive; handle delivered/read to update status
* Geohash DMs: hide encryption status icon in DM header
* BLE: fix data race in broadcast path
- Snapshot peripherals via Array(values) and filter outside sync
- Snapshot subscribedCentrals and centralToPeerID under collectionsQueue
- Mutate subscribedCentrals under collectionsQueue barriers in didSubscribe/unsubscribe
* LocationChannelsSheet: open fully by default (large detent only)
* BLE: remove unused centralMapSnapshot variable
* Geohash DMs: only notify on incoming PM when app is backgrounded; avoid foreground noise
* GeoDM: reliable delivered/read receipts, background-only notifications, and UI tweak
- Implement delivered + read receipts for geohash DMs; send READ on open\n- Handle relay OK acks for gift-wrap sends; resubscribe processes PM/DELIVERED/READ\n- Prevent mesh Noise handshakes for virtual geohash peers (nostr_*)\n- Notify GeoDMs only in background; suppress alerts for already-read msgs\n- Logging: promote key GeoDM receive logs; demote/remove verbose noise\n- UI: remove trailing envelope button from geohash People list
* Fix: remove duplicate variable declarations in AnnouncementPacket.decode()
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
* Require signed announces; add Ed25519 key/signature/timestamp TLVs and verify
- Protocol: AnnouncementPacket now requires ed25519PublicKey (0x03), announceSignature (0x04), and announceTimestamp (0x05). Encoder emits, decoder requires; unknown TLVs still tolerated.
- NoiseEncryptionService: add canonical announce sign/verify helpers using context 'bitchat-announce-v1'.
- BLEService: sign Announce, include TLVs; on receive verify (±5 min skew) and ignore unverified; store ed25519 key and isVerifiedNickname in PeerInfo.
- Preserve 8-byte on-wire IDs to keep BLE headers small; no per-message bloat.
* Fix Data.append usage for timestamp bytes in Packets and NoiseEncryptionService (use append(contentsOf:) on UnsafeRawBufferPointer)
* BLEService: fix non-optional announce fields and unwrap signature result; enforce required verification path
* Enforce verified-only public messages; append peerID suffix on nickname collisions in handleMessage
* Suffix duplicate nicknames with peerID prefix in snapshots and getPeerNicknames; ensures lists and messages disambiguate 'jack' vs 'jack'
* Include self nickname in collision detection: suffix remote 'jack' when it matches our nickname in lists and public chat
* UI labels: remove space before '#abcd' suffix in names (public chat, peer lists, snapshots)
* Style '#abcd' suffix light gray:
- Public chat: color suffix in sender via AttributedString segments
- People list: split name and color suffix segment; add helper splitNameSuffix()
* Debounce 'bitchatters nearby' notification: add 60s grace before reset when mesh goes empty; cancel reset when peers return
* Lighten '#abcd' suffix: use Color.secondary.opacity(0.6) in public chat sender and People list
* Toolbar peers indicator: use blue when Bluetooth peers present (was default text color)
* Toolbar peers indicator: use grey when zero peers (was red)
* Toolbar peers indicator: use system grey (Color.secondary) when zero peers, not green
* Fix crash: mutate peripherals dict on BLE queue (not main). Move scan restart to BLE queue as well.
* Reduce connect timeout churn: back off peripherals that time out (15s), increase timeout to 8s, skip non-connectable adverts, and demote timeout log to debug; clean backoff map periodically
* Mentions: support '@name#abcd' disambiguation; filter hashtag/URL styling inside mentions; deliver notifications only to the specified suffixed target when collisions exist
* Fix string interpolation in mention log (escape sequence)
* Mentions: parse '@name#abcd' in sender/receiver; render mention suffix grey (not orange/blue/underlined); ensure receiver notifications trigger for suffixed tokens
* Mentions: include own suffixed token 'name#<myIDprefix>' in valid tokens so '@name#abcd' to self is recognized and notified
* Public actions: show own system message by processing own public messages (remove early-return). Private /hug: add local system message for sender's chat.
* Grammar: change local '/hug' message to past tense ('you hugged/slapped'). Notifications: only fire 'bitchatters nearby' on rising-edge; remove 5-min re-fire and increase empty reset grace to 10m.
* Public /hug echo: add local system message so sender sees action immediately (no reliance on echo)
* Fix visibility: expose addPublicSystemMessage on ChatViewModel and use it from CommandProcessor
* use noise pubkey wip
* ttl=0 for signatures
* verification works
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
* Refactor: move Nostr embedding and TLVs out of BLE; add NostrEmbeddedBitChat, Packets, PeerIDUtils; centralize MessageDeduplicator; update ChatViewModel to use new helpers; remove AI_CONTEXT.md and CLAUDE.md
* Rename class to BLEService with compatibility alias; move mention parsing out of BLE; emit low-level BLE events to delegate; unify hex helpers; accept 64-hex in isPeerConnected; add PeerIDResolver
* Project: rename file to BLEService.swift and update Xcode project; keep typealias SimplifiedBluetoothService = BLEService for compatibility
* Remove SimplifiedBluetoothService alias; update app code to use BLEService explicitly
* Tests: rename MockSimplifiedBluetoothService to MockBLEService; update typealiases and Xcode project
* Docs: update comments to refer to BLEService (tests, protocol, noise service)
* Tests: rename SimplifiedBluetoothServiceTests to BLEServiceTests; update project references and class names
* Introduce Transport protocol; BLEService conforms; document delegate-only event pattern in BLEService; keep publishers internal for UnifiedPeerService
* Adopt Transport end-to-end: add TransportPeerSnapshot + publishers; BLEService maps to Transport snapshots; UnifiedPeerService consumes Transport; ChatViewModel holds Transport
* Fix Transport integration: replace getPeerFingerprint with getFingerprint(for:); update PrivateChatManager and CommandProcessor to use Transport; add BLEService.getFingerprint(for:); update PeerManager to use Transport
* Refactor transport and BLE/Nostr layers; unify UI events; fix MainActor isolation
- Rename SimplifiedBluetoothService to BLEService and slim responsibilities
- Introduce Transport protocol and peerEventsDelegate for UI updates
- Add NostrTransport and MessageRouter to route PM/read/favorite via BLE or Nostr
- Centralize TLVs, PeerID utils, and MessageDeduplicator outside BLE
- Update UnifiedPeerService and ChatViewModel to use Transport and delegate events
- Fix MainActor isolation: route delegate calls via Task on MainActor; update notifyUI helper
- Adjust related files and tests accordingly
* BLEService: remove internal publishers; switch to delegate-only events
- Drop legacy messages/peers/fullPeers publishers
- Provide lightweight peerSnapshotSubject only to satisfy Transport
- Rework publishFullPeerData to build snapshots from internal state and notify delegate + subject
- Remove all peersPublisher.send call sites
- Keep UnifiedPeerService on delegate updates exclusively
* Remove inlined Nostr send helpers from ChatViewModel; route via MessageRouter
- Replace direct Nostr sends (PM, ACKs, favorites) with MessageRouter
- Add router method for delivery ACKs and implement NostrTransport.sendDeliveryAck
- Simplify ChatViewModel favorite notification path to use router
- Keep Nostr receive handling intact; reduce duplication
* Fix ReadReceipt initializer usage in ChatViewModel (readerID + readerNickname)
* Fix unused variable warning: replace shadowed 'nostrPubkey' bind with boolean check in ChatViewModel
* Fix queued PM format: use TLV for pending messages after Noise handshake
- Pending messages (including first-time favorite notifications) now use the same TLV encoding as normal sends
- Ensures ChatViewModel can decode on first send, even if handshake completes after queuing
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
* UI: prefer mesh radio icon when connected; map short peer ID to full Noise key; rename ephemeral mapping to shortIDToNoiseKey; ensure header flips to purple globe on disconnect and keeps name.
* chore: stop tracking build artifacts; ignore .DerivedData and .Result*
* logging: add global threshold via BITCHAT_LOG_LEVEL and demote chatty logs to debug; keep critical errors/warnings and key state transitions
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
- Remove unused migrateSession() functions (never called in production)
- NoiseSession.migrateSession() - 13 lines
- NoiseEncryptionService.migratePeerSession() - 18 lines
- Test for migration functionality - 17 lines
- Remove unnecessary keychain cleanup code (no legacy data existed)
- cleanupLegacyKeychainItems() - 62 lines
- aggressiveCleanupLegacyItems() - 72 lines
- resetCleanupFlag() - 4 lines
- Simplified panic mode to just use deleteAllKeychainData()
Total removed: 194 lines of dead/unnecessary code
Analysis revealed:
- KeychainManager introduced July 5, 2025
- Cleanup code added July 15, 2025 (10 days later)
- Legacy service names were never used in production
- Migration functions were incomplete implementation never called
- Peer ID rotation remains active (not legacy)
* Implement Nostr NIP-17 integration for offline mutual favorite messaging
- Add Nostr relay connectivity and NIP-17 gift-wrapped private messages
- Implement dual transport system: Bluetooth mesh + Nostr relays
- Add favorites persistence with mutual detection and Nostr key exchange
- Support offline messaging for mutual favorites via Nostr relays
- Handle peer identity rotation with automatic favorite key updates
- Fix UI to show all favorites (online and offline) in peer list
- Add proper message routing based on peer availability
- Update peer list icons: 📶 for mesh, 🌐 for Nostr, 🌙 for one-sided
- Fix toolbar display for offline peers in private chat view
- Add network entitlements for macOS and iOS
- Implement automatic noise key updates when peers reconnect
* Implement Nostr NIP-17 for private messaging between mutual favorites
- Add support for NIP-17 gift-wrapped private messages with double encryption
- Enable private messaging via Nostr when mutual favorites are offline
- Fix peer reconnection issues: users now stay in private chat when peer reconnects
- Fix read receipt delivery: send pending receipts when peer comes back online
- Add message ID tracking through Nostr transport for proper delivery acknowledgments
- Update peer noise key mapping when peers reconnect with different IDs
- Check for Nostr messages when app becomes active
- Implement 7-day message retrieval window for better reliability
* Fix private message UI refresh and adjust PEOPLE header spacing
- Fix UI not updating when receiving private messages on mesh
- Add immediate batch processing for messages in active chat
- Force UI update when viewing current chat peer
- Ensure real-time message display without navigation
- Reduce PEOPLE header spacing from 16 to 12 points for tighter UI
* Fix build errors and unused value warnings in Nostr favorites integration
* Implement read receipts via Nostr
- Added sendReadReceipt method to MessageRouter to send receipts via mesh or Nostr
- Added handleReadReceipt to process incoming read receipts from Nostr
- Made ReadReceipt.readerID mutable to allow updates
- Added missing notification names and error cases
- Uncommented and enabled read receipt handling in ChatViewModel
- Read receipts now work seamlessly via both mesh and Nostr transports
* Fix ReadReceipt initialization - use correct constructor
* Implement persistent message deduplication for Nostr
- Added ProcessedMessagesService to track messages across app restarts
- Store processed message IDs and last timestamp in UserDefaults
- Skip already processed messages when receiving from Nostr
- Adjust subscription filter to use smart timestamp (last processed or 24h)
- Prevents duplicate messages when reconnecting to Nostr relays
* Fix peer list UI not updating to Nostr mode on disconnect
- Remove peer from peerNicknames when connection state changes to disconnected
- Ensures UI properly reflects peer disconnection state
- Peer list now correctly shows Nostr mode (🌐) when peer walks out of range
* Update peer count to include Nostr peers and improve UI indicators
- Peer count now shows total peers including those available via Nostr
- Count appears purple when only Nostr peers are connected
- Private message header shows purple globe icon for Nostr transport
- Consistent visual language for Nostr connectivity across the app
* Improve RSSI real-time updates and fix UI flashing
- Reduce RSSI update timer from 10s to 5s and per-peripheral from 5s to 3s
- Add RSSI change detection with 2 dBm threshold for responsive updates
- Always update previous RSSI values to fix gradual change detection bug
- Trigger RSSI read on peer authentication for immediate status
- Fix UI flashing 'nobody around' by removing array clearing on updates
- Add proper cleanup of RSSI tracking on disconnect and peer rotation
* Fix favorite nickname updates and peer list filtering
- Add updateNickname method to FavoritesPersistenceService to update nicknames while preserving favorite status
- Update announce handler to check for existing favorites and update their nicknames
- Remove dead BluetoothMeshService+PublicAPI.swift file
- Move sendFavoriteNotification to main BluetoothMeshService
- Fix peer list to only show connected peers and user's favorites (not peers who favorite the user)
- Remove UI logic for showing peers who favorite us but we don't favorite back
* Remove dead code and fix ghost connections
Phase 1 - Remove abandoned peer ID rotation code:
- Remove previousPeerID property and rotationGracePeriod constant
- Remove grace period logic from isPeerIDOurs()
- Remove previousPeerID handling from announce packets
- Pass nil for previousPeerID in identity announcements
Phase 2 - Fix ghost connections from relayed packets:
- CRITICAL FIX: Only add peers to activePeers if they have a peripheral connection
- Check for peripheral connection before marking peer as active
- Prevents ghost connections when announce packets are relayed
- Log warning when rejecting relayed announce without peripheral
Phase 3 - Begin consolidating redundant peer tracking:
- Create new PeerSession class to unify peer data in one place
- Add helper methods for PeerSession management
- Integrate PeerSession into announce packet handling
- Update authentication state changes to use PeerSession
- Update peripheral mapping and RSSI to sync with PeerSession
- Update disconnect and leave handling to update PeerSession
- Add consolidated getter methods for peer info
This fixes the issue where peers appeared connected without actually having a Bluetooth connection, and begins the migration to a cleaner single-source-of-truth peer tracking system.
* Fix multiple connect messages on peer restart
- Move hasPeripheralConnection check outside sync block to fix scope issue
- Add debug logging to track connect message conditions
- Ensure connect messages only show on first connection or reconnection with peripheral
* Optimize RSSI updates for better battery life
- Add app state tracking to BluetoothMeshService
- Only update RSSI when app is in foreground and peer list is visible
- Add setPeerListVisible method to control RSSI updates
- Remove individual periodic RSSI updates in favor of centralized timer
- Update ContentView to notify mesh service of peer list visibility changes
- Improve battery efficiency by avoiding unnecessary RSSI reads
* Initialize peer list visibility state on view appear
- Ensure RSSI timer state is properly initialized when view loads
- Call setPeerListVisible with initial showSidebar value
* Fix duplicate peers and multiple disconnect messages
- Fixed duplicate peer entries when relay-connected by adding relay-connected peers to connectedNicknames set
- Added deduplication logic for disconnect messages with 2-second window to prevent multiple disconnect notifications for same peer
- Added cleanup for old disconnect notification tracking to prevent memory growth
* Fix peer count indicator color logic
- Show green for any mesh peer (direct Bluetooth or relay connected)
- Show purple only for Nostr-only peers (no mesh connections)
- Show red only when no peers are reachable at all
- Fixed to use meshPeerCount instead of viewModel.isConnected which only checked direct connections
* Fix relay connection issues and peripheral mapping cleanup
- Fixed relay-connected peers being marked as directly connected when receiving identity announce
- Added proper cleanup of temp peripheral mappings when discovering real peer ID
- Fixed disconnect notification deduplication cleanup
- Improved debug logging to show actual connection state (direct/relay/nostr/offline)
- Added debug logging for relay connection detection
- Fixed compiler warning about unused variable
* Fix Unknown peer disconnect notifications and disable faulty relay detection
- Add check to prevent disconnect notifications for Unknown peers that never announced
- Disable relay connection detection until proper relay tracking is implemented
- In a 2-peer network, peers should never show as relay-connected
* Fix RSSI updates and peer visibility after reconnection
- Add updatePeers() call in didUpdatePeerList to refresh RSSI values in UI
- Track version hello times to better detect direct connections
- Allow peers to be marked active if recent version hello received
- Fix thread safety for version hello tracking
- Clean up old version hello times to prevent memory leaks
* Remove RSSI tracking completely and replace with radio icon for mesh connections
* Fix build errors after RSSI removal
- Add missing peripheralID declaration in didDiscover delegate method
- Remove obsolete setPeerListVisible calls from ContentView
* Center private message header elements using ZStack layout
- Replace HStack with ZStack for perfect centering
- Globe/nick/lock cluster now always centered regardless of button sizes
- Back and favorite buttons positioned in overlay HStack
* Fix private chat view showing Unknown when peer reconnects with new ID
- Update FavoritesPersistenceService to notify with both old and new keys
- Handle peer ID changes in ChatViewModel to migrate private chat data
- Update selectedPrivateChatPeer when favorite's noise key changes
- Maintain chat history and unread status across peer ID changes
* Fix read receipts after peer reconnection and replace nos.lol relay
- Updated sendReadReceipt to resolve current peer ID when peers reconnect with new IDs
- Enhanced MessageRouter to check favorites for current noise keys
- Replaced nos.lol relay with relay.snort.social to avoid PoW requirements
* Fix message routing to use Nostr when peers are disconnected
Changed message routing logic to check actual peer connection status using
isPeerConnected() instead of just checking if peer exists in nickname list.
This ensures that offline mutual favorites correctly route messages through
Nostr instead of attempting Bluetooth handshakes.
Also added safety check to prevent starting private chat with ourselves.
* Add debug logging for Nostr timestamp randomization
Added logging to track the random offset being applied to Nostr event
timestamps to debug why messages appear 8-9 minutes in the future.
* Fix Nostr timestamp issue by reducing randomization range
Temporarily reduced the timestamp randomization from +/-15 minutes to +/-1 minute
to address messages appearing 8-9 minutes in the future. Added detailed UTC/local
time logging to help debug the issue.
The random offset should have been evenly distributed but was consistently
showing positive offsets. This change mitigates the issue while we investigate
the root cause.
* Fix message routing for offline favorites and reduce Nostr timestamp randomization
- Fix transport selection to properly detect disconnected peers using isPeerConnected()
- Change from checking peer nicknames to checking actual connection status
- Reduce Nostr timestamp randomization from ±15 minutes to ±1 minute
- Add detailed timestamp logging for debugging
* Improve PM header UI and encryption status display
- Show transport icons (radio/link/globe) in PM header matching peer list
- Always show lock icon if noise session ever established (no handshake icon)
- Change verified icon from shield to checkmark seal
- Use consistent green color (textColor) for PM header and encryption icons
* Update AI_CONTEXT.md with comprehensive Nostr implementation details
- Add Nostr and MessageRouter to architecture diagram
- Document NIP-17 gift wrap implementation
- Explain favorites integration and mutual requirement
- Detail message routing logic and transport selection
- Add security considerations and debugging tips
- Update common tasks with Nostr-specific guidance
* Fix data consistency issues in favorites, chat migration, and bloom filter
- Fix favorites deduplication to use public key instead of nickname
Prevents losing favorites when multiple peers use same nickname
- Fix private chat migration to use fingerprints instead of nicknames
Prevents merging unrelated conversations that share nicknames
Fallback to nickname matching only for legacy data without fingerprints
- Fix bloom filter reset to preserve messages from last 10 minutes
Prevents duplicate message processing after bloom filter resets
Keeps processedMessages for 10 minutes while bloom filter resets every 5
* Add mutual favorites internet messaging to app info
* Remove excessive debug/info logging for production readiness
- Removed ~140 debug/info level logs across core services
- Preserved critical logs: errors, warnings, security events, state changes
- Kept logs for: peer join/leave, favorite status, mutual relationships
- Cleaned up verbose logging in: Bluetooth mesh, Nostr, message routing
- Improved performance by reducing log I/O overhead
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
* Implement performance optimizations and fix build warnings
- Add UI update debouncing (50ms) to prevent excessive SwiftUI refreshes
- Implement memory bounds for processedMessages with LRU eviction
- Add encryption queue cleanup for disconnected peers
- Optimize peer lookups from O(n) to O(1) with indexed dictionary
- Fix multiple compiler warnings (unused variables, missing break statements)
- Optimize peer counting with single-pass reduce operation
- Fix ViewBuilder control flow issue in ContentView
- Fix Dictionary initialization type mismatches with Array wrapper
* Add TTL-based cleanup for Noise handshake sessions
- Add session TTL (5 minutes) and max session limit (50) to NoiseHandshakeCoordinator
- Clean up old established sessions to prevent unbounded memory growth
- Move handshake cleanup timer out of DEBUG conditional for production use
- Run cleanup every 60 seconds in production (vs 30s in debug)
- Clean up crypto state immediately on peer disconnect
- Prevents memory leaks from accumulating Noise sessions
* Pre-compute and store fingerprints in PeerSession for O(1) lookups
- Store fingerprint in PeerSession when peer authenticates
- Update getPeerFingerprint() and getFingerprint() to check PeerSession first
- Replace all noiseService.getPeerFingerprint() calls with optimized version
- Eliminates repeated SHA256 calculations during message processing
- Improves performance for favorite checks and encryption status updates
* Implement exponential backoff for Nostr relay connections
- Add reconnection tracking fields to Relay struct (attempts, timing)
- Replace fixed 5-second delay with exponential backoff (1s → 2s → 4s... max 5min)
- Stop reconnection attempts after 10 failures to prevent infinite retries
- Reset attempt counter on successful connection
- Add utility methods: retryConnection(), getRelayStatuses(), resetAllConnections()
- DNS failures still bypass retry logic as before
- Improves battery life and reduces server load from constant reconnection attempts
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude <noreply@anthropic.com>
- Created AI_CONTEXT.md as central documentation hub for AI assistants
- Added detailed file-level documentation to all major components
- Documented architecture, design decisions, and security considerations
- Added usage examples and integration guidance
- Improved code discoverability with clear component descriptions
Documentation covers:
- BluetoothMeshService: Core networking and mesh protocol
- BitchatProtocol: Application-layer protocol design
- NoiseProtocol: Cryptographic implementation details
- ChatViewModel: Business logic and state management
- IdentityModels: Three-layer identity architecture
- NoiseEncryptionService: High-level encryption API
- SecureIdentityStateManager: Secure persistence layer
- BinaryProtocol: Low-level wire format
This documentation will significantly improve AI understanding of the codebase structure and enable faster, more accurate assistance with development tasks.
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
- Add handshakeRequest packet type (0x25) to notify recipients about queued messages
- Create HandshakeRequest struct with binary encoding for efficient transmission
- Send handshake requests when messages are queued due to missing session
- Display notifications when someone wants to send messages
- Fix verification persistence bug by adding forceSave on app termination
- Update UI to handle optional encryption icons (hide when no handshake attempted)
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
- Add peer presence tracking with lastHeardFromPeer to detect reconnections
- Automatically send identity announcement when detecting peer reconnection after 30s
- Clear stale sessions when receiving handshake from recently-seen peer (likely restart)
- Add peers to activePeers when successfully decrypting their messages
- Fix thread safety in handshake coordinator with concurrent collections
- Extend message delivery timeouts (30s→120s private, 60s→180s room, 300s→600s favorite)
- Add per-peer encryption queues to prevent nonce desynchronization
- Make NoiseSession encrypt/decrypt operations thread-safe with barrier flag
- Initialize lastSuccessfulMessageTime when handshake completes
- Send identity announcement when decryption fails to prompt session reset
- Improve handshake state logging and debugging
This fixes:
- Peers stuck in "establishing encryption" after restart
- Nonce desynchronization causing "Decryption failed at nonce N"
- Asymmetric peer visibility (one peer sees the other but not vice versa)
- Thread safety issues causing crashes with pendingPrivateMessages
- Sessions marked as stale immediately after establishment
- Remove channel UI elements from ContentView
- Remove channel data structures and methods from ChatViewModel
- Remove channel commands (/j, /leave, /channels)
- Remove channel field from BitchatMessage protocol
- Remove channel message types and handling
- Remove NoiseChannelEncryption.swift entirely
- Clean up all channel references across the codebase
- Fix compilation warnings (var to let conversions)
- Remove all outdated test files that used incorrect APIs
- Simplify app to only support public broadcast and 1:1 private messages
- Rename SecurityLogger to SecureLogger for better clarity
- Add file:line:function tracking to all log entries
- Optimize logging with pre-compiled regex patterns and NSCache
- Add comprehensive logging for critical protocol flow points
- Fix iOS entitlements to include Bluetooth permission
- Fix VersionHello field name and optional chaining issues
- Fix Package.swift resource warnings
- Fix test compilation errors with proper type annotations