Remove redundant .noise

This commit is contained in:
islam
2025-09-11 19:03:08 +01:00
parent e5a415d885
commit deb464f5d8
3 changed files with 23 additions and 23 deletions
+6 -6
View File
@@ -92,7 +92,7 @@ class NoiseSession {
func processHandshakeMessage(_ message: Data) throws -> Data? {
return try sessionQueue.sync(flags: .barrier) {
SecureLogger.debug("NoiseSession[\(peerID)]: Processing handshake message, current state: \(state), role: \(role)", category: .noise)
SecureLogger.debug("NoiseSession[\(peerID)]: Processing handshake message, current state: \(state), role: \(role)")
// Initialize handshake state if needed (for responders)
if state == .uninitialized && role == .responder {
@@ -103,7 +103,7 @@ class NoiseSession {
remoteStaticKey: nil
)
state = .handshaking
SecureLogger.debug("NoiseSession[\(peerID)]: Initialized handshake state for responder", category: .noise)
SecureLogger.debug("NoiseSession[\(peerID)]: Initialized handshake state for responder")
}
guard case .handshaking = state, let handshake = handshakeState else {
@@ -112,7 +112,7 @@ class NoiseSession {
// Process incoming message
_ = try handshake.readMessage(message)
SecureLogger.debug("NoiseSession[\(peerID)]: Read handshake message, checking if complete", category: .noise)
SecureLogger.debug("NoiseSession[\(peerID)]: Read handshake message, checking if complete")
// Check if handshake is complete
if handshake.isHandshakeComplete() {
@@ -130,7 +130,7 @@ class NoiseSession {
state = .established
handshakeState = nil // Clear handshake state
SecureLogger.debug("NoiseSession[\(peerID)]: Handshake complete (no response needed), transitioning to established", category: .noise)
SecureLogger.debug("NoiseSession[\(peerID)]: Handshake complete (no response needed), transitioning to established")
SecureLogger.info(.handshakeCompleted(peerID: peerID))
return nil
@@ -138,7 +138,7 @@ class NoiseSession {
// Generate response
let response = try handshake.writeMessage()
sentHandshakeMessages.append(response)
SecureLogger.debug("NoiseSession[\(peerID)]: Generated handshake response of size \(response.count)", category: .noise)
SecureLogger.debug("NoiseSession[\(peerID)]: Generated handshake response of size \(response.count)")
// Check if handshake is complete after writing
if handshake.isHandshakeComplete() {
@@ -156,7 +156,7 @@ class NoiseSession {
state = .established
handshakeState = nil // Clear handshake state
SecureLogger.debug("NoiseSession[\(peerID)]: Handshake complete after writing response, transitioning to established", category: .noise)
SecureLogger.debug("NoiseSession[\(peerID)]: Handshake complete after writing response, transitioning to established")
SecureLogger.info(.handshakeCompleted(peerID: peerID))
}
+15 -15
View File
@@ -339,7 +339,7 @@ final class BLEService: NSObject {
// Set up Noise session establishment callback
// This ensures we send pending messages only when session is truly established
noiseService.onPeerAuthenticated = { [weak self] peerID, fingerprint in
SecureLogger.debug("🔐 Noise session authenticated with \(peerID), fingerprint: \(fingerprint.prefix(16))...", category: .noise)
SecureLogger.debug("🔐 Noise session authenticated with \(peerID), fingerprint: \(fingerprint.prefix(16))...")
// Send any messages that were queued during handshake
self?.messageQueue.async { [weak self] in
self?.sendPendingMessagesAfterHandshake(for: peerID)
@@ -623,7 +623,7 @@ final class BLEService: NSObject {
messageQueue.async { [weak self] in self?.broadcastPacket(packet) }
}
} catch {
SecureLogger.error("Failed to send read receipt: \(error)", category: .noise)
SecureLogger.error("Failed to send read receipt: \(error)")
}
} else {
// Queue for after handshake and initiate if needed
@@ -674,7 +674,7 @@ final class BLEService: NSObject {
messageQueue.async { [weak self] in self?.broadcastPacket(packet) }
}
} catch {
SecureLogger.error("Failed to send verification payload: \(error)", category: .noise)
SecureLogger.error("Failed to send verification payload: \(error)")
}
}
@@ -790,7 +790,7 @@ final class BLEService: NSObject {
// Create TLV-encoded private message
let privateMessage = PrivateMessagePacket(messageID: messageID, content: content)
guard let tlvData = privateMessage.encode() else {
SecureLogger.error("Failed to encode private message with TLV", category: .noise)
SecureLogger.error("Failed to encode private message with TLV")
return
}
@@ -839,7 +839,7 @@ final class BLEService: NSObject {
self?.delegate?.didUpdateMessageDeliveryStatus(messageID, status: .sent)
}
} catch {
SecureLogger.error("Failed to encrypt message: \(error)", category: .noise)
SecureLogger.error("Failed to encrypt message: \(error)")
}
} else {
// Queue message for sending after handshake completes
@@ -888,7 +888,7 @@ final class BLEService: NSObject {
}
}
} catch {
SecureLogger.error("Failed to initiate handshake: \(error)", category: .noise)
SecureLogger.error("Failed to initiate handshake: \(error)")
}
}
@@ -910,7 +910,7 @@ final class BLEService: NSObject {
// Use the same TLV format as normal sends to keep receiver decoding consistent
let privateMessage = PrivateMessagePacket(messageID: messageID, content: content)
guard let tlvData = privateMessage.encode() else {
SecureLogger.error("Failed to encode pending private message TLV", category: .noise)
SecureLogger.error("Failed to encode pending private message TLV")
continue
}
@@ -939,7 +939,7 @@ final class BLEService: NSObject {
SecureLogger.debug("✅ Sent pending message \(messageID) to \(peerID) after handshake", category: .session)
} catch {
SecureLogger.error("Failed to send pending message after handshake: \(error)", category: .noise)
SecureLogger.error("Failed to send pending message after handshake: \(error)")
// Notify delegate of failure
notifyUI { [weak self] in
@@ -1697,7 +1697,7 @@ final class BLEService: NSObject {
// Session establishment will trigger onPeerAuthenticated callback
// which will send any pending messages at the right time
} catch {
SecureLogger.error("Failed to process handshake: \(error)", category: .noise)
SecureLogger.error("Failed to process handshake: \(error)")
// Try initiating a new handshake
if !noiseService.hasSession(with: peerID) {
initiateNoiseHandshake(with: peerID)
@@ -1707,7 +1707,7 @@ final class BLEService: NSObject {
}
private func handleNoiseEncrypted(_ packet: BitchatPacket, from peerID: String) {
SecureLogger.debug("🔐 handleNoiseEncrypted called for packet from \(peerID)", category: .noise)
SecureLogger.debug("🔐 handleNoiseEncrypted called for packet from \(peerID)")
guard let recipientID = packet.recipientID else {
SecureLogger.warning("⚠️ Encrypted message has no recipient ID", category: .session)
@@ -1758,17 +1758,17 @@ final class BLEService: NSObject {
self?.delegate?.didReceiveNoisePayload(from: peerID, type: .verifyResponse, payload: Data(payloadData), timestamp: ts)
}
default:
SecureLogger.warning("⚠️ Unknown noise payload type: \(payloadType)", category: .noise)
SecureLogger.warning("⚠️ Unknown noise payload type: \(payloadType)")
}
} catch NoiseEncryptionError.sessionNotEstablished {
// We received an encrypted message before establishing a session with this peer.
// Trigger a handshake so future messages can be decrypted.
SecureLogger.debug("🔑 Encrypted message from \(peerID) without session; initiating handshake", category: .noise)
SecureLogger.debug("🔑 Encrypted message from \(peerID) without session; initiating handshake")
if !noiseService.hasSession(with: peerID) {
initiateNoiseHandshake(with: peerID)
}
} catch {
SecureLogger.error("❌ Failed to decrypt message from \(peerID): \(error)", category: .noise)
SecureLogger.error("❌ Failed to decrypt message from \(peerID): \(error)")
}
}
@@ -1879,7 +1879,7 @@ final class BLEService: NSObject {
)
broadcastPacket(packet)
} catch {
SecureLogger.error("Failed to send delivery ACK: \(error)", category: .noise)
SecureLogger.error("Failed to send delivery ACK: \(error)")
}
} else {
// Queue for after handshake and initiate if needed
@@ -1914,7 +1914,7 @@ final class BLEService: NSObject {
)
broadcastPacket(packet)
} catch {
SecureLogger.error("❌ Failed to send pending noise payload to \(peerID): \(error)", category: .noise)
SecureLogger.error("❌ Failed to send pending noise payload to \(peerID): \(error)")
}
}
}
@@ -281,7 +281,7 @@ final class NoiseEncryptionService {
let signature = try signingKey.signature(for: data)
return signature
} catch {
SecureLogger.error(error, context: "Failed to sign data", category: .noise)
SecureLogger.error(error, context: "Failed to sign data")
return nil
}
}
@@ -292,7 +292,7 @@ final class NoiseEncryptionService {
let signingPublicKey = try Curve25519.Signing.PublicKey(rawRepresentation: publicKey)
return signingPublicKey.isValidSignature(signature, for: data)
} catch {
SecureLogger.error(error, context: "Failed to verify signature", category: .noise)
SecureLogger.error(error, context: "Failed to verify signature")
return false
}
}