Compare commits

..
Author SHA1 Message Date
jack 06791ce218 Peer icons: faster, accurate reachability\n\n- Run connectivity checks every maintenance tick (5s)\n- Publish peer snapshots on central unsubscribe for instant UI refresh\n- Lower inactivity timeout to 8s and disconnect debounce to 0.9s\n- Gate reachability on mesh-attached (>=1 direct link); no links => no reachable peers\n- Keep 21s retention for verified/unverified, but only when attached to mesh\n\nImproves list responsiveness when walking out of range and prevents stale 'reachable' states when isolated. 2025-08-26 17:27:19 +02:00
jack 95af23a8f6 Logs/robustness: debounce disconnect notifications (1.5s), debounce 'reconnected' logs (2s), add weak-link cooldown after timeouts on very weak RSSI (<= -90) 2025-08-26 13:38:15 +02:00
jack b919b3ff0a UI: unread envelope uses orange; hasUnreadMessages checks Nostr conv key for peers with known Nostr pubkeys (geohash DM consistency) 2025-08-26 13:21:13 +02:00
jack ae2b247834 Peer list: real-time icon updates by publishing snapshots on connectivity checks; add unread message indicator (envelope) next to peers with unread DMs 2025-08-26 13:15:22 +02:00
jack c6ed3cd665 Announces: TTL 7 (sparse only) via RelayController; no fanout subset for announces; neighbor-change rebroadcast of last 2–3 announces. Fragments: faster pacing (5ms global, 4ms directed). 2025-08-26 13:03:47 +02:00
jack 08eceab7cd Fix warnings: remove unused msgID and unused mutable var in directed spool flush 2025-08-26 12:46:07 +02:00
jack 11950a7fe4 Range/robustness: store-and-forward for directed packets (15s) with flush on new links + periodic; announces: no subset + afterglow re-announce on first-seen; adaptive scanning: force ON when <=2 neighbors or recent traffic 2025-08-26 12:43:04 +02:00
jack 86bdb1af27 Relay: increase broadcast TTL cap in sparse graphs to 6; tighten jitter for handshake (10–35ms) and directed (20–60ms) relays 2025-08-26 12:17:23 +02:00
jack 744e87f924 Announce cadence: faster discovery (4s), sparse 15±4s, dense 30±8s; initial 0.6s; post-subscribe 50ms; min-force 150ms; maintenance 5s; proactive announces on handshake + recent-traffic nudge 2025-08-26 12:09:54 +02:00
jack 0d1450df4d Verification sheet: compute encryption status and fingerprint using short mesh ID mapping (fix 'not encrypted/handshake' for DMs with stable key) 2025-08-26 12:01:01 +02:00
jack 89175e2065 mesh DMs/acks: route to reachable peers; queue READ/DELIVERED until handshake; add Transport.isPeerReachable; UI: hide offline non-mutuals; DM header: better name fallback + show transport + encryption icons; fix NostrTransport conformance 2025-08-26 11:58:41 +02:00
jack bc383cb02f Reachability: reduce retention to 21s for all peers (verified and unverified) to minimize stale presence 2025-08-26 10:53:27 +02:00
jack 1913719662 UI: switch to 'point.3.filled.connected.trianglepath.dotted' for mesh-reachable icons in list and header 2025-08-26 02:40:40 +02:00
jack fc690fc0ac UI: use 'point.3.connected.trianglepath.dotted' for mesh-reachable; change people count to include connected+reachable (exclude Nostr-only) 2025-08-26 02:39:16 +02:00
jack 35e4ad8914 Fix syntax error: remove stray else/log inserted into writeOrEnqueue; keep logs clean 2025-08-26 02:28:21 +02:00
jack f251c5333c Logs: tag relayed announces as 'Reachable via mesh' and annotate public message logs with (direct|mesh) path for easier field analysis 2025-08-26 02:26:15 +02:00
jack 92a0204368 ContentView: handle new .meshReachable connection state in header icon switch (exhaustive switch fix) 2025-08-26 02:13:33 +02:00
jack acfce858ec Add connected vs reachable model: retain peers after link drop, expire after reachability window; expose all peers in snapshots; compute isReachable in UI; add meshReachable state and sorting; avoid removing peers on link events; notify UI on stale removals 2025-08-26 02:11:30 +02:00
jack dc9b9e996d Sign public broadcasts; verify relayed messages via persisted signing keys; keep scheduled relays in sparse graphs and speed their jitter; persist announce signing key for offline auth; add short backoff after disconnect errors to reduce reconnect thrash 2025-08-26 01:52:34 +02:00
8 changed files with 109 additions and 630 deletions
+18 -68
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@@ -2,108 +2,59 @@
## bitchat
A decentralized peer-to-peer messaging app with dual transport architecture: local Bluetooth mesh networks for offline communication and internet-based Nostr protocol for global reach. No accounts, no phone numbers, no central servers. It's the side-groupchat.
A decentralized peer-to-peer messaging app that works over Bluetooth mesh networks. No internet required, no servers, no phone numbers. It's the side-groupchat.
[bitchat.free](http://bitchat.free)
📲 [App Store](https://apps.apple.com/us/app/bitchat-mesh/id6748219622)
> [!WARNING]
> Private messages have not received external security review and may contain vulnerabilities. Do not use for sensitive use cases, and do not rely on its security until it has been reviewed. Now uses the [Noise Protocol](http://www.noiseprotocol.org) for identity and encryption. Public local chat (the main feature) has no security concerns.
> Private messages have not received external security review and may contain vulnerabilities. Do not use for sensitive use cases, and do not rely on its security until it has been reviewed. Now uses the [Noise Protocol](http://www.noiseprotocol.org) for identity and encryption. Public local chat (the main feature) has no security concerns.
## License
This project is released into the public domain. See the [LICENSE](LICENSE) file for details.
## Features
- **Dual Transport Architecture**: Bluetooth mesh for offline + Nostr protocol for internet-based messaging
- **Location-Based Channels**: Geographic chat rooms using geohash coordinates over global Nostr relays
- **Intelligent Message Routing**: Automatically chooses best transport (Bluetooth → Nostr fallback)
- **Decentralized Mesh Network**: Automatic peer discovery and multi-hop message relay over Bluetooth LE
- **Privacy First**: No accounts, no phone numbers, no persistent identifiers
- **Private Message End-to-End Encryption**: [Noise Protocol](http://noiseprotocol.org) for mesh, NIP-17 for Nostr
- **Private Message End-to-End Encryption**: [Noise Protocol](http://noiseprotocol.org)
- **IRC-Style Commands**: Familiar `/slap`, `/msg`, `/who` style interface
- **Universal App**: Native support for iOS and macOS
- **Emergency Wipe**: Triple-tap to instantly clear all data
- **Performance Optimizations**: LZ4 message compression, adaptive battery modes, and optimized networking
## [Technical Architecture](https://deepwiki.com/permissionlesstech/bitchat)
BitChat uses a **hybrid messaging architecture** with two complementary transport layers:
### Binary Protocol
bitchat uses an efficient binary protocol optimized for Bluetooth LE:
- Compact packet format with 1-byte type field
- TTL-based message routing (max 7 hops)
- Automatic fragmentation for large messages
- Message deduplication via unique IDs
### Bluetooth Mesh Network (Offline)
- **Local Communication**: Direct peer-to-peer within Bluetooth range
- **Multi-hop Relay**: Messages route through nearby devices (max 7 hops)
- **No Internet Required**: Works completely offline in disaster scenarios
- **Noise Protocol Encryption**: End-to-end encryption with forward secrecy
- **Binary Protocol**: Compact packet format optimized for Bluetooth LE constraints
- **Automatic Discovery**: Peer discovery and connection management
- **Adaptive Power**: Battery-optimized duty cycling
### Nostr Protocol (Internet)
- **Global Reach**: Connect with users worldwide via internet relays
- **Location Channels**: Geographic chat rooms using geohash coordinates
- **290+ Relay Network**: Distributed across the globe for reliability
- **NIP-17 Encryption**: Gift-wrapped private messages for internet privacy
- **Ephemeral Keys**: Fresh cryptographic identity per geohash area
### Channel Types
#### `mesh #bluetooth`
- **Transport**: Bluetooth Low Energy mesh network
- **Scope**: Local devices within multi-hop range
- **Internet**: Not required
- **Use Case**: Offline communication, protests, disasters, remote areas
#### Location Channels (`block #dr5rsj7`, `neighborhood #dr5rs`, `country #dr`)
- **Transport**: Nostr protocol over internet
- **Scope**: Geographic areas defined by geohash precision
- `block` (7 chars): City block level
- `neighborhood` (6 chars): District/neighborhood
- `city` (5 chars): City level
- `province` (4 chars): State/province
- `region` (2 chars): Country/large region
- **Internet**: Required (connects to Nostr relays)
- **Use Case**: Location-based community chat, local events, regional discussions
### Direct Message Routing
Private messages use **intelligent transport selection**:
1. **Bluetooth First** (preferred when available)
- Direct connection with established Noise session
- Fastest and most private option
2. **Nostr Fallback** (when Bluetooth unavailable)
- Uses recipient's Nostr public key
- NIP-17 gift-wrapping for privacy
- Routes through global relay network
3. **Smart Queuing** (when neither available)
- Messages queued until transport becomes available
- Automatic delivery when connection established
### Mesh Networking
- Each device acts as both client and peripheral
- Automatic peer discovery and connection management
- Adaptive duty cycling for battery optimization
For detailed protocol documentation, see the [Technical Whitepaper](WHITEPAPER.md).
## Setup
### Option 1: Using XcodeGen (Recommended)
1. Install XcodeGen if you haven't already:
```bash
brew install xcodegen
```
2. Generate the Xcode project:
```bash
cd bitchat
xcodegen generate
@@ -117,7 +68,6 @@ For detailed protocol documentation, see the [Technical Whitepaper](WHITEPAPER.m
### Option 2: Using Swift Package Manager
1. Open the project in Xcode:
```bash
cd bitchat
open Package.swift
@@ -134,5 +84,5 @@ For detailed protocol documentation, see the [Technical Whitepaper](WHITEPAPER.m
### Option 4: just
Want to try this on macos: `just run` will set it up and run from source.
Want to try this on macos: `just run` will set it up and run from source.
Run `just clean` afterwards to restore things to original state for mobile app building and development.
-17
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@@ -173,14 +173,6 @@ class NotificationDelegate: NSObject, UNUserNotificationCenterDelegate {
}
}
}
// Handle deeplink (e.g., geohash activity)
if let deep = userInfo["deeplink"] as? String, let url = URL(string: deep) {
#if os(iOS)
DispatchQueue.main.async { UIApplication.shared.open(url) }
#else
DispatchQueue.main.async { NSWorkspace.shared.open(url) }
#endif
}
completionHandler()
}
@@ -200,15 +192,6 @@ class NotificationDelegate: NSObject, UNUserNotificationCenterDelegate {
}
}
}
// Suppress geohash activity notification if we're already in that geohash channel
if identifier.hasPrefix("geo-activity-"),
let deep = userInfo["deeplink"] as? String,
let gh = deep.components(separatedBy: "/").last {
if case .location(let ch) = LocationChannelManager.shared.selectedChannel, ch.geohash == gh {
completionHandler([])
return
}
}
// Show notification in all other cases
completionHandler([.banner, .sound])
+16 -55
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@@ -50,8 +50,10 @@ final class LocationChannelManager: NSObject, CLLocationManagerDelegate, Observa
let arr = try? JSONDecoder().decode([String].self, from: data) {
teleportedSet = Set(arr)
}
// Do not eagerly mark teleported on startup; wait for location to compute regional set.
// This avoids showing teleported for in-region channels during cold start.
// Initialize teleported flag from persisted state if a location channel is selected
if case .location(let ch) = selectedChannel {
teleported = teleportedSet.contains(ch.geohash)
}
let status: CLAuthorizationStatus
if #available(iOS 14.0, macOS 11.0, *) {
status = cl.authorizationStatus
@@ -59,15 +61,6 @@ final class LocationChannelManager: NSObject, CLLocationManagerDelegate, Observa
status = CLLocationManager.authorizationStatus()
}
updatePermissionState(from: status)
// If we don't have location authorization at startup, fall back to persisted teleport state
switch status {
case .authorizedAlways, .authorizedWhenInUse, .authorized:
break // will compute from location
default:
if case .location(let ch) = selectedChannel {
teleported = teleportedSet.contains(ch.geohash)
}
}
}
// MARK: - Public API
@@ -99,30 +92,23 @@ final class LocationChannelManager: NSObject, CLLocationManagerDelegate, Observa
}
}
/// Begin continuous, distance-filtered updates while the channel sheet is visible.
/// Uses a 21m filter (configurable) to only refresh on meaningful movement.
/// Begin periodic one-shot location refreshes while a selector UI is visible.
func beginLiveRefresh(interval: TimeInterval = TransportConfig.locationLiveRefreshInterval) {
guard permissionState == .authorized else { return }
// Stop any previous polling timer
// Switch to a lightweight periodic one-shot request (polling) while the sheet is open
refreshTimer?.invalidate()
refreshTimer = nil
// Tighten accuracy and distance filter for live view
cl.desiredAccuracy = kCLLocationAccuracyNearestTenMeters
cl.distanceFilter = TransportConfig.locationDistanceFilterLiveMeters
// Start continuous updates
cl.startUpdatingLocation()
// Request an immediate fix to populate UI without waiting for movement
refreshTimer = Timer.scheduledTimer(withTimeInterval: interval, repeats: true) { [weak self] _ in
self?.requestOneShotLocation()
}
// Kick off immediately
requestOneShotLocation()
}
/// Stop continuous refreshes when selector UI is dismissed.
/// Stop periodic refreshes when selector UI is dismissed.
func endLiveRefresh() {
refreshTimer?.invalidate()
refreshTimer = nil
cl.stopUpdatingLocation()
// Restore more relaxed defaults for background/idle state
cl.desiredAccuracy = kCLLocationAccuracyHundredMeters
cl.distanceFilter = TransportConfig.locationDistanceFilterMeters
}
func select(_ channel: ChannelID) {
@@ -136,21 +122,7 @@ final class LocationChannelManager: NSObject, CLLocationManagerDelegate, Observa
case .mesh:
self.teleported = false
case .location(let ch):
// If this geohash is in our current regional set, do NOT mark teleported.
let inRegional = self.availableChannels.contains { $0.geohash == ch.geohash }
if inRegional {
self.teleported = false
// Clear persisted teleport for this geohash to keep future selections clean
if self.teleportedSet.contains(ch.geohash) {
self.teleportedSet.remove(ch.geohash)
if let data = try? JSONEncoder().encode(Array(self.teleportedSet)) {
UserDefaults.standard.set(data, forKey: self.teleportedStoreKey)
}
}
} else {
// Fall back to persisted mark (set by deep link or manual teleport)
self.teleported = self.teleportedSet.contains(ch.geohash)
}
self.teleported = self.teleportedSet.contains(ch.geohash)
}
}
}
@@ -223,25 +195,14 @@ final class LocationChannelManager: NSObject, CLLocationManagerDelegate, Observa
}
Task { @MainActor in
self.availableChannels = result
// Recompute teleported status based on whether the selected geohash is in our regional set
// Recompute teleported status based on persisted state OR current location vs selected channel
switch self.selectedChannel {
case .mesh:
self.teleported = false
case .location(let ch):
// Membership check using freshly computed regional channels; avoids precision/rename drift
let inRegional = result.contains { $0.geohash == ch.geohash }
if inRegional {
self.teleported = false
// Clear persisted teleport flag if present
if self.teleportedSet.contains(ch.geohash) {
self.teleportedSet.remove(ch.geohash)
if let data = try? JSONEncoder().encode(Array(self.teleportedSet)) {
UserDefaults.standard.set(data, forKey: self.teleportedStoreKey)
}
}
} else {
self.teleported = true
}
let persisted = self.teleportedSet.contains(ch.geohash)
let currentGH = Geohash.encode(latitude: coord.latitude, longitude: coord.longitude, precision: ch.level.precision)
self.teleported = persisted || (currentGH != ch.geohash)
}
}
}
@@ -90,15 +90,6 @@ class NotificationService {
}
}
// Geohash public chat notification with deep link to a specific geohash
func sendGeohashActivityNotification(geohash: String, titlePrefix: String = "#", bodyPreview: String) {
let title = "\(titlePrefix)\(geohash)"
let identifier = "geo-activity-\(geohash)-\(Date().timeIntervalSince1970)"
let deeplink = "bitchat://geohash/\(geohash)"
let userInfo: [String: Any] = ["deeplink": deeplink]
sendLocalNotification(title: title, body: bodyPreview, identifier: identifier, userInfo: userInfo)
}
func sendNetworkAvailableNotification(peerCount: Int) {
let title = "👥 bitchatters nearby!"
let body = peerCount == 1 ? "1 person around" : "\(peerCount) people around"
-10
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@@ -100,14 +100,8 @@ enum TransportConfig {
// Location
static let locationDistanceFilterMeters: Double = 1000
// Live (channel sheet open) distance threshold for meaningful updates
static let locationDistanceFilterLiveMeters: Double = 21.0
static let locationLiveRefreshInterval: TimeInterval = 5.0
// Notifications (geohash)
static let uiGeoNotifyCooldownSeconds: TimeInterval = 60.0
static let uiGeoNotifySnippetMaxLen: Int = 80
// Nostr geohash
static let nostrGeohashInitialLookbackSeconds: TimeInterval = 3600
static let nostrGeohashInitialLimit: Int = 200
@@ -175,10 +169,6 @@ enum TransportConfig {
// UI color tuning
static let uiColorHueAvoidanceDelta: Double = 0.05
static let uiColorHueOffset: Double = 0.12
// Peer list palette
static let uiPeerPaletteSlots: Int = 36
static let uiPeerPaletteRingBrightnessDeltaLight: Double = 0.07
static let uiPeerPaletteRingBrightnessDeltaDark: Double = -0.07
// UI windowing (infinite scroll)
static let uiWindowInitialCountPublic: Int = 300
+64 -460
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@@ -402,7 +402,6 @@ class ChatViewModel: ObservableObject, BitchatDelegate {
@Published private(set) var teleportedGeo: Set<String> = [] // lowercased pubkey hex
// Sampling subscriptions for multiple geohashes (when channel sheet is open)
private var geoSamplingSubs: [String: String] = [:] // subID -> geohash
private var lastGeoNotificationAt: [String: Date] = [:] // geohash -> last notify time
// MARK: - Message Delivery Tracking
@@ -610,50 +609,6 @@ class ChatViewModel: ObservableObject, BitchatDelegate {
Task { @MainActor in
self.switchLocationChannel(to: LocationChannelManager.shared.selectedChannel)
}
// Background: keep sampling nearby geohashes for notifications even when sheet is closed
LocationChannelManager.shared.$availableChannels
.receive(on: DispatchQueue.main)
.sink { [weak self] channels in
guard let self = self else { return }
let ghs = channels.map { $0.geohash }
Task { @MainActor in
self.beginGeohashSampling(for: ghs)
}
}
.store(in: &cancellables)
// Kick off initial sampling if we already have channels
if !LocationChannelManager.shared.availableChannels.isEmpty {
let ghs = LocationChannelManager.shared.availableChannels.map { $0.geohash }
Task { @MainActor in self.beginGeohashSampling(for: ghs) }
}
// Refresh channels once when authorized to seed sampling
LocationChannelManager.shared.$permissionState
.receive(on: DispatchQueue.main)
.sink { state in
if state == .authorized { LocationChannelManager.shared.refreshChannels() }
}
.store(in: &cancellables)
// Track teleport flag changes to keep our own teleported marker in sync with regional status
LocationChannelManager.shared.$teleported
.receive(on: DispatchQueue.main)
.sink { [weak self] isTeleported in
guard let self = self else { return }
Task { @MainActor in
guard case .location(let ch) = self.activeChannel,
let id = try? NostrIdentityBridge.deriveIdentity(forGeohash: ch.geohash) else { return }
let key = id.publicKeyHex.lowercased()
let hasRegional = !LocationChannelManager.shared.availableChannels.isEmpty
let inRegional = LocationChannelManager.shared.availableChannels.contains { $0.geohash == ch.geohash }
if isTeleported && hasRegional && !inRegional {
self.teleportedGeo = self.teleportedGeo.union([key])
} else {
self.teleportedGeo.remove(key)
}
}
}
.store(in: &cancellables)
// Request notification permission
NotificationService.shared.requestAuthorization()
@@ -792,19 +747,10 @@ class ChatViewModel: ObservableObject, BitchatDelegate {
})
if hasTeleportTag {
let key = event.pubkey.lowercased()
// Do not mark our own key from historical events; rely on manager.teleported for self
let isSelf: Bool = {
if let gh = self.currentGeohash, let my = try? NostrIdentityBridge.deriveIdentity(forGeohash: gh) {
return my.publicKeyHex.lowercased() == key
}
return false
}()
if !isSelf {
Task { @MainActor in self.teleportedGeo = self.teleportedGeo.union([key]) }
}
Task { @MainActor in self.teleportedGeo = self.teleportedGeo.union([key]) }
}
let senderName = self.displayNameForNostrPubkey(event.pubkey)
let content = event.content.trimmingCharacters(in: .whitespacesAndNewlines)
let content = event.content
let timestamp = Date(timeIntervalSince1970: TimeInterval(event.created_at))
let mentions = self.parseMentions(from: content)
let msg = BitchatMessage(
@@ -1246,9 +1192,7 @@ class ChatViewModel: ObservableObject, BitchatDelegate {
/// Routes to private chat if one is selected, otherwise broadcasts
@MainActor
func sendMessage(_ content: String) {
// Ignore messages that are empty or whitespace-only to prevent blank lines
let trimmed = content.trimmingCharacters(in: .whitespacesAndNewlines)
guard !trimmed.isEmpty else { return }
guard !content.isEmpty else { return }
// Check for commands
if content.hasPrefix("/") {
@@ -1268,7 +1212,7 @@ class ChatViewModel: ObservableObject, BitchatDelegate {
} else {
}
} else {
// Parse mentions from the content (use original content for user intent)
// Parse mentions from the content
let mentions = parseMentions(from: content)
// Add message to local display
@@ -1283,7 +1227,7 @@ class ChatViewModel: ObservableObject, BitchatDelegate {
let message = BitchatMessage(
sender: displaySender,
content: trimmed,
content: content,
timestamp: Date(),
isRelay: false,
originalSender: nil,
@@ -1328,7 +1272,7 @@ class ChatViewModel: ObservableObject, BitchatDelegate {
do {
let identity = try NostrIdentityBridge.deriveIdentity(forGeohash: ch.geohash)
let event = try NostrProtocol.createEphemeralGeohashEvent(
content: trimmed,
content: content,
geohash: ch.geohash,
senderIdentity: identity,
nickname: self.nickname,
@@ -1348,10 +1292,7 @@ class ChatViewModel: ObservableObject, BitchatDelegate {
SecureLogger.log("GeoTeleport: sent geo message pub=\(identity.publicKeyHex.prefix(8))… teleported=\(LocationChannelManager.shared.teleported)",
category: SecureLogger.session, level: .debug)
// If we tagged this as teleported, also mark our pubkey in teleportedGeo for UI
// Only when not in our regional set (and regional list is known)
let hasRegional = !LocationChannelManager.shared.availableChannels.isEmpty
let inRegional = LocationChannelManager.shared.availableChannels.contains { $0.geohash == ch.geohash }
if LocationChannelManager.shared.teleported && hasRegional && !inRegional {
if LocationChannelManager.shared.teleported {
let key = identity.publicKeyHex.lowercased()
self.teleportedGeo = self.teleportedGeo.union([key])
SecureLogger.log("GeoTeleport: mark self teleported key=\(key.prefix(8))… total=\(self.teleportedGeo.count)",
@@ -1388,13 +1329,9 @@ class ChatViewModel: ObservableObject, BitchatDelegate {
case .location(let ch):
// Sanitize existing timeline (filter any prior empty-content entries)
var arr = geoTimelines[ch.geohash] ?? []
let before = arr.count
arr.removeAll { $0.content.trimmingCharacters(in: .whitespacesAndNewlines).isEmpty }
// Ensure chronological order when returning to a geohash
if arr.count > 1 {
arr.sort { $0.timestamp < $1.timestamp }
}
// Persist the cleaned/sorted timeline for this geohash
geoTimelines[ch.geohash] = arr
if arr.count != before { geoTimelines[ch.geohash] = arr }
messages = arr
}
// Unsubscribe previous
@@ -1413,18 +1350,14 @@ class ChatViewModel: ObservableObject, BitchatDelegate {
guard case .location(let ch) = channel else { return }
currentGeohash = ch.geohash
// Ensure self appears immediately in the people list; mark teleported state only when truly teleported
// Ensure self appears immediately in the people list; mark teleported state if applicable
if let id = try? NostrIdentityBridge.deriveIdentity(forGeohash: ch.geohash) {
self.recordGeoParticipant(pubkeyHex: id.publicKeyHex)
let hasRegional = !LocationChannelManager.shared.availableChannels.isEmpty
let inRegional = LocationChannelManager.shared.availableChannels.contains { $0.geohash == ch.geohash }
let key = id.publicKeyHex.lowercased()
if LocationChannelManager.shared.teleported && hasRegional && !inRegional {
if LocationChannelManager.shared.teleported {
let key = id.publicKeyHex.lowercased()
teleportedGeo = teleportedGeo.union([key])
SecureLogger.log("GeoTeleport: channel switch mark self teleported key=\(key.prefix(8))… total=\(teleportedGeo.count)",
category: SecureLogger.session, level: .info)
} else {
teleportedGeo.remove(key)
}
}
let subID = "geo-\(ch.geohash)"
@@ -1453,19 +1386,10 @@ class ChatViewModel: ObservableObject, BitchatDelegate {
})
if hasTeleportTag {
let key = event.pubkey.lowercased()
// Avoid marking our own key from historical events; rely on manager.teleported for self
let isSelf: Bool = {
if let gh = self.currentGeohash, let my = try? NostrIdentityBridge.deriveIdentity(forGeohash: gh) {
return my.publicKeyHex.lowercased() == key
}
return false
}()
if !isSelf {
Task { @MainActor in
self.teleportedGeo = self.teleportedGeo.union([key])
SecureLogger.log("GeoTeleport: mark peer teleported key=\(key.prefix(8))… total=\(self.teleportedGeo.count)",
category: SecureLogger.session, level: .info)
}
Task { @MainActor in
self.teleportedGeo = self.teleportedGeo.union([key])
SecureLogger.log("GeoTeleport: mark peer teleported key=\(key.prefix(8))… total=\(self.teleportedGeo.count)",
category: SecureLogger.session, level: .info)
}
}
// Skip only very recent self-echo from relay; include older self events for hydration
@@ -1817,52 +1741,8 @@ class ChatViewModel: ObservableObject, BitchatDelegate {
NostrRelayManager.shared.subscribe(filter: filter, id: subID, relayUrls: subRelays) { [weak self] event in
guard let self = self else { return }
guard event.kind == NostrProtocol.EventKind.ephemeralEvent.rawValue else { return }
// Compute current participant count (5-minute window) BEFORE updating with this event
let cutoff = Date().addingTimeInterval(-TransportConfig.uiRecentCutoffFiveMinutesSeconds)
let existingCount: Int = {
let map = self.geoParticipants[gh] ?? [:]
return map.values.filter { $0 >= cutoff }.count
}()
// Update participants for this specific geohash
self.recordGeoParticipant(pubkeyHex: event.pubkey, geohash: gh)
// Notify only on rising-edge: previously zero people, now someone sends a chat
let content = event.content.trimmingCharacters(in: .whitespacesAndNewlines)
guard !content.isEmpty else { return }
// Respect geohash blocks
if SecureIdentityStateManager.shared.isNostrBlocked(pubkeyHexLowercased: event.pubkey.lowercased()) { return }
// Skip self identity for this geohash
if let my = try? NostrIdentityBridge.deriveIdentity(forGeohash: gh), my.publicKeyHex.lowercased() == event.pubkey.lowercased() { return }
// Only trigger when there were zero participants in this geohash recently
guard existingCount == 0 else { return }
// Avoid notifications for old sampled events when launching or (re)subscribing
let eventTime = Date(timeIntervalSince1970: TimeInterval(event.created_at))
if Date().timeIntervalSince(eventTime) > 30 { return }
// Foreground policy: allow if it's a different geohash than the one currently open
// Suppress only when app is active AND we're already in this same geohash channel
#if os(iOS)
if UIApplication.shared.applicationState == .active {
if case .location(let ch) = self.activeChannel, ch.geohash == gh { return }
}
#elseif os(macOS)
if NSApplication.shared.isActive {
if case .location(let ch) = self.activeChannel, ch.geohash == gh { return }
}
#endif
// Cooldown per geohash
let now = Date()
let last = self.lastGeoNotificationAt[gh] ?? .distantPast
if now.timeIntervalSince(last) < TransportConfig.uiGeoNotifyCooldownSeconds { return }
// Compose a short preview
let preview: String = {
let maxLen = TransportConfig.uiGeoNotifySnippetMaxLen
if content.count <= maxLen { return content }
let idx = content.index(content.startIndex, offsetBy: maxLen)
return String(content[..<idx]) + ""
}()
Task { @MainActor in
self.lastGeoNotificationAt[gh] = now
NotificationService.shared.sendGeohashActivityNotification(geohash: gh, bodyPreview: preview)
}
}
}
}
@@ -3155,29 +3035,8 @@ class ChatViewModel: ObservableObject, BitchatDelegate {
for mr in mentionRanges { if NSIntersectionRange(r, mr).length > 0 { return true } }
return false
}
// Helper: check if a hashtag is immediately attached to a preceding @mention (e.g., @name#abcd)
func attachedToMention(_ r: NSRange) -> Bool {
if let nsRange = Range(r, in: content), nsRange.lowerBound > content.startIndex {
var i = content.index(before: nsRange.lowerBound)
while true {
let ch = content[i]
if ch.isWhitespace || ch.isNewline { break }
if ch == "@" { return true }
if i == content.startIndex { break }
i = content.index(before: i)
}
}
return false
}
// Helper: ensure '#' starts a new token (start-of-line or whitespace before '#')
func isStandaloneHashtag(_ r: NSRange) -> Bool {
guard let nsRange = Range(r, in: content) else { return false }
if nsRange.lowerBound == content.startIndex { return true }
let prev = content.index(before: nsRange.lowerBound)
return content[prev].isWhitespace || content[prev].isNewline
}
var allMatches: [(range: NSRange, type: String)] = []
for match in hashtagMatches where !overlapsMention(match.range(at: 0)) && !attachedToMention(match.range(at: 0)) && isStandaloneHashtag(match.range(at: 0)) {
for match in hashtagMatches where !overlapsMention(match.range(at: 0)) {
allMatches.append((match.range(at: 0), "hashtag"))
}
for match in mentionMatches {
@@ -3285,18 +3144,12 @@ class ChatViewModel: ObservableObject, BitchatDelegate {
}
return false
}()
// Also require the '#' to start a new token (whitespace or start-of-line before '#')
let standalone: Bool = {
if nsRange.lowerBound == content.startIndex { return true }
let prev = content.index(before: nsRange.lowerBound)
return content[prev].isWhitespace || content[prev].isNewline
}()
var tagStyle = AttributeContainer()
tagStyle.font = isSelf
? .system(size: 14, weight: .bold, design: .monospaced)
: .system(size: 14, design: .monospaced)
tagStyle.foregroundColor = baseColor
if isGeohash && !attachedToMention && standalone, let url = URL(string: "bitchat://geohash/\(token)") {
if isGeohash && !attachedToMention, let url = URL(string: "bitchat://geohash/\(token)") {
tagStyle.link = url
tagStyle.underlineStyle = .single
}
@@ -3635,20 +3488,14 @@ class ChatViewModel: ObservableObject, BitchatDelegate {
func colorForPeerSeed(_ seed: String, isDark: Bool) -> Color {
let cacheKey = seed + (isDark ? "|dark" : "|light")
if let cached = peerColorCache[cacheKey] { return cached }
let h = djb2(seed)
var hue = Double(h % 1000) / 1000.0
var hue = Double(djb2(seed) % 360) / 360.0
// Avoid orange (~30°) reserved for self
let orange = 30.0 / 360.0
if abs(hue - orange) < TransportConfig.uiColorHueAvoidanceDelta {
hue = fmod(hue + TransportConfig.uiColorHueOffset, 1.0)
}
let sRand = Double((h >> 17) & 0x3FF) / 1023.0
let bRand = Double((h >> 27) & 0x3FF) / 1023.0
let sBase: Double = isDark ? 0.80 : 0.70
let sRange: Double = 0.20
let bBase: Double = isDark ? 0.75 : 0.45
let bRange: Double = isDark ? 0.16 : 0.14
let saturation = min(1.0, max(0.50, sBase + (sRand - 0.5) * sRange))
let brightness = min(1.0, max(0.35, bBase + (bRand - 0.5) * bRange))
let saturation: Double = isDark ? 0.80 : 0.70
let brightness: Double = isDark ? 0.75 : 0.45
let c = Color(hue: hue, saturation: saturation, brightness: brightness)
peerColorCache[cacheKey] = c
return c
@@ -3656,35 +3503,41 @@ class ChatViewModel: ObservableObject, BitchatDelegate {
@MainActor
private func peerColor(for message: BitchatMessage, isDark: Bool) -> Color {
var seed: String
if let spid = message.senderPeerID {
if spid.hasPrefix("nostr:") || spid.hasPrefix("nostr_") {
// Normalize to the bare short id, then prefer full mapping when available
let bare: String = {
if spid.hasPrefix("nostr:") { return String(spid.dropFirst(6)) }
if spid.hasPrefix("nostr_") { return String(spid.dropFirst(6)) }
return spid
}()
let full = nostrKeyMapping[spid]?.lowercased() ?? bare.lowercased()
return getNostrPaletteColor(for: full, isDark: isDark)
} else if spid.count == 16 {
// Mesh short ID
return getPeerPaletteColor(for: spid, isDark: isDark)
seed = "nostr:" + full
} else if spid.count == 16, let full = getNoiseKeyForShortID(spid)?.lowercased() {
seed = "noise:" + full
} else {
return getPeerPaletteColor(for: spid.lowercased(), isDark: isDark)
seed = spid.lowercased()
}
} else {
seed = message.sender.lowercased()
}
// Fallback when we only have a display name
return colorForPeerSeed(message.sender.lowercased(), isDark: isDark)
return colorForPeerSeed(seed, isDark: isDark)
}
// Public helpers for views to color peers consistently in lists
@MainActor
func colorForNostrPubkey(_ pubkeyHexLowercased: String, isDark: Bool) -> Color {
return getNostrPaletteColor(for: pubkeyHexLowercased.lowercased(), isDark: isDark)
return colorForPeerSeed("nostr:" + pubkeyHexLowercased.lowercased(), isDark: isDark)
}
@MainActor
func colorForMeshPeer(id peerID: String, isDark: Bool) -> Color {
return getPeerPaletteColor(for: peerID, isDark: isDark)
// Mirror message coloring: prefer stable full noise key mapping when available, else short ID
if let full = getNoiseKeyForShortID(peerID)?.lowercased() {
return colorForPeerSeed("noise:" + full, isDark: isDark)
}
return colorForPeerSeed(peerID.lowercased(), isDark: isDark)
}
private func trimMeshTimelineIfNeeded() {
@@ -3693,276 +3546,6 @@ class ChatViewModel: ObservableObject, BitchatDelegate {
}
}
// MARK: - Peer List Minimal-Distance Palette
private var peerPaletteLight: [String: (slot: Int, ring: Int, hue: Double)] = [:]
private var peerPaletteDark: [String: (slot: Int, ring: Int, hue: Double)] = [:]
private var peerPaletteSeeds: [String: String] = [:] // peerID -> seed used
@MainActor
private func meshSeed(for peerID: String) -> String {
if let full = getNoiseKeyForShortID(peerID)?.lowercased() {
return "noise:" + full
}
return peerID.lowercased()
}
@MainActor
private func getPeerPaletteColor(for peerID: String, isDark: Bool) -> Color {
// Ensure palette up to date for current peer set and seeds
rebuildPeerPaletteIfNeeded()
let entry = (isDark ? peerPaletteDark[peerID] : peerPaletteLight[peerID])
let orange = Color.orange
if peerID == meshService.myPeerID { return orange }
let saturation: Double = isDark ? 0.80 : 0.70
let baseBrightness: Double = isDark ? 0.75 : 0.45
let ringDelta = isDark ? TransportConfig.uiPeerPaletteRingBrightnessDeltaDark : TransportConfig.uiPeerPaletteRingBrightnessDeltaLight
if let e = entry {
let brightness = min(1.0, max(0.0, baseBrightness + ringDelta * Double(e.ring)))
return Color(hue: e.hue, saturation: saturation, brightness: brightness)
}
// Fallback to seed color if not in palette (e.g., transient)
let seed = meshSeed(for: peerID)
return colorForPeerSeed(seed, isDark: isDark)
}
@MainActor
private func rebuildPeerPaletteIfNeeded() {
// Build current peer->seed map (excluding self)
let myID = meshService.myPeerID
var currentSeeds: [String: String] = [:]
for p in allPeers where p.id != myID {
currentSeeds[p.id] = meshSeed(for: p.id)
}
// If seeds unchanged and palette exists for both themes, skip
if currentSeeds == peerPaletteSeeds,
peerPaletteLight.keys.count == currentSeeds.count,
peerPaletteDark.keys.count == currentSeeds.count {
return
}
peerPaletteSeeds = currentSeeds
// Generate evenly spaced hue slots avoiding self-orange range
let slotCount = max(8, TransportConfig.uiPeerPaletteSlots)
let avoidCenter = 30.0 / 360.0
let avoidDelta = TransportConfig.uiColorHueAvoidanceDelta
var slots: [Double] = []
for i in 0..<slotCount {
let hue = Double(i) / Double(slotCount)
if abs(hue - avoidCenter) < avoidDelta { continue }
slots.append(hue)
}
if slots.isEmpty {
// Safety: if avoidance consumed all (shouldn't happen), fall back to full slots
for i in 0..<slotCount { slots.append(Double(i) / Double(slotCount)) }
}
// Helper to compute circular distance
func circDist(_ a: Double, _ b: Double) -> Double {
let d = abs(a - b)
return d > 0.5 ? 1.0 - d : d
}
// Assign slots to peers to maximize minimal distance, deterministically
let peers = currentSeeds.keys.sorted() // stable order
// Preferred slot index by seed (wrapping to available slots)
let prefIndex: [String: Int] = Dictionary(uniqueKeysWithValues: peers.map { id in
let h = djb2(currentSeeds[id] ?? id)
// Map to available slot range deterministically
let idx = Int(h % UInt64(slots.count))
return (id, idx)
})
func assign(for seeds: [String: String]) -> [String: (slot: Int, ring: Int, hue: Double)] {
var mapping: [String: (slot: Int, ring: Int, hue: Double)] = [:]
var usedSlots = Set<Int>()
var usedHues: [Double] = []
// Keep previous assignments if still valid to minimize churn
let prev = peerPaletteLight.isEmpty ? peerPaletteDark : peerPaletteLight
for (id, entry) in prev {
if seeds.keys.contains(id), entry.slot < slots.count { // slot index still valid
mapping[id] = (entry.slot, entry.ring, slots[entry.slot])
usedSlots.insert(entry.slot)
usedHues.append(slots[entry.slot])
}
}
// First ring assignment using free slots
let unassigned = peers.filter { mapping[$0] == nil }
for id in unassigned {
// If a preferred slot free, take it
let preferred = prefIndex[id] ?? 0
if !usedSlots.contains(preferred) && preferred < slots.count {
mapping[id] = (preferred, 0, slots[preferred])
usedSlots.insert(preferred)
usedHues.append(slots[preferred])
continue
}
// Choose free slot maximizing minimal distance to used hues
var bestSlot: Int? = nil
var bestScore: Double = -1
for sIdx in 0..<slots.count where !usedSlots.contains(sIdx) {
let hue = slots[sIdx]
let minDist = usedHues.isEmpty ? 1.0 : usedHues.map { circDist(hue, $0) }.min() ?? 1.0
// Bias toward preferred index for stability
let bias = 1.0 - (Double((abs(sIdx - (prefIndex[id] ?? 0)) % slots.count)) / Double(slots.count))
let score = minDist + 0.05 * bias
if score > bestScore { bestScore = score; bestSlot = sIdx }
}
if let s = bestSlot {
mapping[id] = (s, 0, slots[s])
usedSlots.insert(s)
usedHues.append(slots[s])
}
}
// Overflow peers: assign additional rings by reusing slots with stable preference
let stillUnassigned = peers.filter { mapping[$0] == nil }
if !stillUnassigned.isEmpty {
for (idx, id) in stillUnassigned.enumerated() {
let preferred = prefIndex[id] ?? 0
// Spread over slots by rotating from preferred with a golden-step
let goldenStep = 7 // small prime step for dispersion
let s = (preferred + idx * goldenStep) % slots.count
mapping[id] = (s, 1, slots[s])
}
}
return mapping
}
let mapping = assign(for: currentSeeds)
peerPaletteLight = mapping
peerPaletteDark = mapping
}
// MARK: - Nostr People Minimal-Distance Palette (same algo)
private var nostrPaletteLight: [String: (slot: Int, ring: Int, hue: Double)] = [:]
private var nostrPaletteDark: [String: (slot: Int, ring: Int, hue: Double)] = [:]
private var nostrPaletteSeeds: [String: String] = [:] // pubkey -> seed used
@MainActor
private func getNostrPaletteColor(for pubkeyHexLowercased: String, isDark: Bool) -> Color {
rebuildNostrPaletteIfNeeded()
let entry = (isDark ? nostrPaletteDark[pubkeyHexLowercased] : nostrPaletteLight[pubkeyHexLowercased])
let myHex: String? = {
if case .location(let ch) = LocationChannelManager.shared.selectedChannel,
let id = try? NostrIdentityBridge.deriveIdentity(forGeohash: ch.geohash) {
return id.publicKeyHex.lowercased()
}
return nil
}()
if let me = myHex, pubkeyHexLowercased == me { return .orange }
let saturation: Double = isDark ? 0.80 : 0.70
let baseBrightness: Double = isDark ? 0.75 : 0.45
let ringDelta = isDark ? TransportConfig.uiPeerPaletteRingBrightnessDeltaDark : TransportConfig.uiPeerPaletteRingBrightnessDeltaLight
if let e = entry {
let brightness = min(1.0, max(0.0, baseBrightness + ringDelta * Double(e.ring)))
return Color(hue: e.hue, saturation: saturation, brightness: brightness)
}
// Fallback to seed color if not in palette (e.g., transient)
return colorForPeerSeed("nostr:" + pubkeyHexLowercased, isDark: isDark)
}
@MainActor
private func rebuildNostrPaletteIfNeeded() {
// Build seeds map from currently visible geohash people (excluding self)
let myHex: String? = {
if case .location(let ch) = LocationChannelManager.shared.selectedChannel,
let id = try? NostrIdentityBridge.deriveIdentity(forGeohash: ch.geohash) {
return id.publicKeyHex.lowercased()
}
return nil
}()
let people = visibleGeohashPeople()
var currentSeeds: [String: String] = [:]
for p in people where p.id != myHex { currentSeeds[p.id] = "nostr:" + p.id }
if currentSeeds == nostrPaletteSeeds,
nostrPaletteLight.keys.count == currentSeeds.count,
nostrPaletteDark.keys.count == currentSeeds.count {
return
}
nostrPaletteSeeds = currentSeeds
let slotCount = max(8, TransportConfig.uiPeerPaletteSlots)
let avoidCenter = 30.0 / 360.0
let avoidDelta = TransportConfig.uiColorHueAvoidanceDelta
var slots: [Double] = []
for i in 0..<slotCount {
let hue = Double(i) / Double(slotCount)
if abs(hue - avoidCenter) < avoidDelta { continue }
slots.append(hue)
}
if slots.isEmpty {
for i in 0..<slotCount { slots.append(Double(i) / Double(slotCount)) }
}
func circDist(_ a: Double, _ b: Double) -> Double {
let d = abs(a - b)
return d > 0.5 ? 1.0 - d : d
}
let peers = currentSeeds.keys.sorted()
let prefIndex: [String: Int] = Dictionary(uniqueKeysWithValues: peers.map { id in
let h = djb2(currentSeeds[id] ?? id)
let idx = Int(h % UInt64(slots.count))
return (id, idx)
})
var mapping: [String: (slot: Int, ring: Int, hue: Double)] = [:]
var usedSlots = Set<Int>()
var usedHues: [Double] = []
let prev = nostrPaletteLight.isEmpty ? nostrPaletteDark : nostrPaletteLight
for (id, entry) in prev {
if peers.contains(id), entry.slot < slots.count {
mapping[id] = (entry.slot, entry.ring, slots[entry.slot])
usedSlots.insert(entry.slot)
usedHues.append(slots[entry.slot])
}
}
let unassigned = peers.filter { mapping[$0] == nil }
for id in unassigned {
let preferred = prefIndex[id] ?? 0
if !usedSlots.contains(preferred) && preferred < slots.count {
mapping[id] = (preferred, 0, slots[preferred])
usedSlots.insert(preferred)
usedHues.append(slots[preferred])
continue
}
var bestSlot: Int? = nil
var bestScore: Double = -1
for sIdx in 0..<slots.count where !usedSlots.contains(sIdx) {
let hue = slots[sIdx]
let minDist = usedHues.isEmpty ? 1.0 : usedHues.map { circDist(hue, $0) }.min() ?? 1.0
let bias = 1.0 - (Double((abs(sIdx - (prefIndex[id] ?? 0)) % slots.count)) / Double(slots.count))
let score = minDist + 0.05 * bias
if score > bestScore { bestScore = score; bestSlot = sIdx }
}
if let s = bestSlot {
mapping[id] = (s, 0, slots[s])
usedSlots.insert(s)
usedHues.append(slots[s])
}
}
let stillUnassigned = peers.filter { mapping[$0] == nil }
if !stillUnassigned.isEmpty {
for (idx, id) in stillUnassigned.enumerated() {
let preferred = prefIndex[id] ?? 0
let goldenStep = 7
let s = (preferred + idx * goldenStep) % slots.count
mapping[id] = (s, 1, slots[s])
}
}
nostrPaletteLight = mapping
nostrPaletteDark = mapping
}
// Clear the current public channel's timeline (visible + persistent buffer)
@MainActor
func clearCurrentPublicTimeline() {
@@ -4350,12 +3933,11 @@ class ChatViewModel: ObservableObject, BitchatDelegate {
func didReceivePublicMessage(from peerID: String, nickname: String, content: String, timestamp: Date) {
Task { @MainActor in
let normalized = content.trimmingCharacters(in: .whitespacesAndNewlines)
let publicMentions = parseMentions(from: normalized)
let publicMentions = parseMentions(from: content)
let msg = BitchatMessage(
id: UUID().uuidString,
sender: nickname,
content: normalized,
content: content,
timestamp: timestamp,
isRelay: false,
originalSender: nil,
@@ -4524,9 +4106,9 @@ class ChatViewModel: ObservableObject, BitchatDelegate {
// Cancel any pending reset if peers are back
self.networkResetTimer?.invalidate()
self.networkResetTimer = nil
// Count mesh peers that are connected OR recently reachable via mesh relays
// Only count mesh peers (actually connected via Bluetooth)
let meshPeers = peers.filter { peerID in
self.meshService.isPeerConnected(peerID) || self.meshService.isPeerReachable(peerID)
self.meshService.isPeerConnected(peerID)
}
// Check if we have new mesh peers we haven't seen recently
@@ -5740,7 +5322,29 @@ class ChatViewModel: ObservableObject, BitchatDelegate {
guard channelMatches else { return }
// Background nudge: notify on new activity after inactivity threshold in current channel
#if os(iOS)
if UIApplication.shared.applicationState != .active {
let channelKey: String = {
switch activeChannel {
case .mesh: return "mesh"
case .location(let ch): return "geo:\(ch.geohash)"
}
}()
let now = Date()
if let last = lastPublicActivityAt[channelKey], now.timeIntervalSince(last) >= channelInactivityThreshold {
// Optional: simple cooldown to avoid duplicate bursts
let lastNotified = lastPublicActivityNotifyAt[channelKey] ?? .distantPast
if now.timeIntervalSince(lastNotified) >= 60 {
let title = activeChannelDisplayName()
let body = "new chats!"
NotificationService.shared.sendLocalNotification(title: title, body: body, identifier: "channel-activity-\(channelKey)-\(now.timeIntervalSince1970)")
lastPublicActivityNotifyAt[channelKey] = now
}
}
lastPublicActivityAt[channelKey] = now
}
#endif
// Append via batching buffer (skip empty content)
if !finalMessage.content.trimmingCharacters(in: .whitespacesAndNewlines).isEmpty {
+1 -7
View File
@@ -459,13 +459,7 @@ struct ContentView: View {
}
let level = levelForLength(gh.count)
let ch = GeohashChannel(level: level, geohash: gh)
// Do not mark teleported when opening a geohash that is in our regional set.
// If availableChannels is empty (e.g., cold start), defer marking and let
// LocationChannelManager compute teleported based on actual location.
let inRegional = LocationChannelManager.shared.availableChannels.contains { $0.geohash == gh }
if !inRegional && !LocationChannelManager.shared.availableChannels.isEmpty {
LocationChannelManager.shared.markTeleported(for: gh, true)
}
LocationChannelManager.shared.markTeleported(for: gh, true)
LocationChannelManager.shared.select(ChannelID.location(ch))
}
.onTapGesture(count: 3) {
+10 -4
View File
@@ -83,17 +83,24 @@ struct LocationChannelsSheet: View {
}
// Begin periodic refresh while sheet is open
manager.beginLiveRefresh()
// Geohash sampling is now managed by ChatViewModel globally
// Begin multi-channel sampling for counts
let ghs = manager.availableChannels.map { $0.geohash }
viewModel.beginGeohashSampling(for: ghs)
}
.onDisappear {
manager.endLiveRefresh()
viewModel.endGeohashSampling()
}
.onChange(of: manager.permissionState) { newValue in
if newValue == LocationChannelManager.PermissionState.authorized {
manager.refreshChannels()
}
}
.onChange(of: manager.availableChannels) { _ in }
.onChange(of: manager.availableChannels) { newValue in
// Keep sampling list in sync with available channels as they refresh live
let ghs = newValue.map { $0.geohash }
viewModel.beginGeohashSampling(for: ghs)
}
}
private var channelList: some View {
@@ -282,10 +289,9 @@ struct LocationChannelsSheet: View {
}
private func meshCount() -> Int {
// Count mesh-connected OR mesh-reachable peers (exclude self)
let myID = viewModel.meshService.myPeerID
return viewModel.allPeers.reduce(0) { acc, peer in
if peer.id != myID && (peer.isConnected || peer.isReachable) { return acc + 1 }
if peer.id != myID && peer.isConnected { return acc + 1 }
return acc
}
}