mesh DMs/acks: route to reachable peers; queue READ/DELIVERED until handshake; add Transport.isPeerReachable; UI: hide offline non-mutuals; DM header: better name fallback + show transport + encryption icons; fix NostrTransport conformance

This commit is contained in:
jack
2025-08-26 11:58:41 +02:00
parent bc383cb02f
commit 89175e2065
7 changed files with 171 additions and 98 deletions
+105 -59
View File
@@ -102,6 +102,8 @@ final class BLEService: NSObject {
// Queue for messages pending handshake completion
private var pendingMessagesAfterHandshake: [String: [(content: String, messageID: String)]] = [:]
// Noise typed payloads (ACKs, read receipts, etc.) pending handshake
private var pendingNoisePayloadsAfterHandshake: [String: [Data]] = [:]
// Queue for notifications that failed due to full queue
private var pendingNotifications: [(data: Data, centrals: [CBCentral]?)] = []
@@ -307,6 +309,7 @@ final class BLEService: NSObject {
// Send any messages that were queued during handshake
self?.messageQueue.async { [weak self] in
self?.sendPendingMessagesAfterHandshake(for: peerID)
self?.sendPendingNoisePayloadsAfterHandshake(for: peerID)
}
}
@@ -502,6 +505,18 @@ final class BLEService: NSObject {
return collectionsQueue.sync { peers[shortID]?.isConnected ?? false }
}
func isPeerReachable(_ peerID: String) -> Bool {
// Accept both 16-hex short IDs and 64-hex Noise keys
let shortID: String = {
if peerID.count == 64, let key = Data(hexString: peerID) {
return PeerIDUtils.derivePeerID(fromPublicKey: key)
}
return peerID
}()
// A peer is reachable if we have a recent entry for it (connected or recently seen via mesh)
return collectionsQueue.sync { peers[shortID] != nil }
}
func peerNickname(peerID: String) -> String? {
collectionsQueue.sync {
guard let peer = peers[peerID], peer.isConnected else { return nil }
@@ -541,43 +556,41 @@ final class BLEService: NSObject {
}
func sendReadReceipt(_ receipt: ReadReceipt, to peerID: String) {
// Send encrypted read receipt
guard noiseService.hasSession(with: peerID) else {
SecureLogger.log("Cannot send read receipt - no Noise session with \(peerID)", category: SecureLogger.noise, level: .warning)
return
}
SecureLogger.log("📤 Sending READ receipt for message \(receipt.originalMessageID) to \(peerID)",
category: SecureLogger.session, level: .debug)
// Create read receipt payload: [type byte] + [message ID]
var receiptPayload = Data([NoisePayloadType.readReceipt.rawValue])
receiptPayload.append(contentsOf: receipt.originalMessageID.utf8)
do {
let encrypted = try noiseService.encrypt(receiptPayload, for: peerID)
let packet = BitchatPacket(
type: MessageType.noiseEncrypted.rawValue,
senderID: Data(hexString: myPeerID) ?? Data(),
recipientID: Data(hexString: peerID),
timestamp: UInt64(Date().timeIntervalSince1970 * 1000),
payload: encrypted,
signature: nil,
ttl: messageTTL
)
// If already on messageQueue, call directly
if DispatchQueue.getSpecific(key: messageQueueKey) != nil {
broadcastPacket(packet)
} else {
messageQueue.async { [weak self] in
self?.broadcastPacket(packet)
// Create typed payload: [type byte] + [message ID]
var payload = Data([NoisePayloadType.readReceipt.rawValue])
payload.append(contentsOf: receipt.originalMessageID.utf8)
if noiseService.hasEstablishedSession(with: peerID) {
SecureLogger.log("📤 Sending READ receipt for message \(receipt.originalMessageID) to \(peerID)",
category: SecureLogger.session, level: .debug)
do {
let encrypted = try noiseService.encrypt(payload, for: peerID)
let packet = BitchatPacket(
type: MessageType.noiseEncrypted.rawValue,
senderID: Data(hexString: myPeerID) ?? Data(),
recipientID: Data(hexString: peerID),
timestamp: UInt64(Date().timeIntervalSince1970 * 1000),
payload: encrypted,
signature: nil,
ttl: messageTTL
)
if DispatchQueue.getSpecific(key: messageQueueKey) != nil {
broadcastPacket(packet)
} else {
messageQueue.async { [weak self] in self?.broadcastPacket(packet) }
}
} catch {
SecureLogger.log("Failed to send read receipt: \(error)", category: SecureLogger.noise, level: .error)
}
// Read receipt sent
} catch {
SecureLogger.log("Failed to send read receipt: \(error)", category: SecureLogger.noise, level: .error)
} else {
// Queue for after handshake and initiate if needed
collectionsQueue.async(flags: .barrier) { [weak self] in
guard let self = self else { return }
self.pendingNoisePayloadsAfterHandshake[peerID, default: []].append(payload)
}
if !noiseService.hasSession(with: peerID) { initiateNoiseHandshake(with: peerID) }
SecureLogger.log("🕒 Queued READ receipt for \(peerID) until handshake completes",
category: SecureLogger.session, level: .debug)
}
}
@@ -1720,31 +1733,64 @@ final class BLEService: NSObject {
}
func sendDeliveryAck(for messageID: String, to peerID: String) {
// Send encrypted delivery ACK
guard noiseService.hasSession(with: peerID) else {
SecureLogger.log("Cannot send ACK - no Noise session with \(peerID)", category: SecureLogger.noise, level: .warning)
return
// Create typed payload: [type byte] + [message ID]
var payload = Data([NoisePayloadType.delivered.rawValue])
payload.append(contentsOf: messageID.utf8)
if noiseService.hasEstablishedSession(with: peerID) {
do {
let encrypted = try noiseService.encrypt(payload, for: peerID)
let packet = BitchatPacket(
type: MessageType.noiseEncrypted.rawValue,
senderID: Data(hexString: myPeerID) ?? Data(),
recipientID: Data(hexString: peerID),
timestamp: UInt64(Date().timeIntervalSince1970 * 1000),
payload: encrypted,
signature: nil,
ttl: messageTTL
)
broadcastPacket(packet)
} catch {
SecureLogger.log("Failed to send delivery ACK: \(error)", category: SecureLogger.noise, level: .error)
}
} else {
// Queue for after handshake and initiate if needed
collectionsQueue.async(flags: .barrier) { [weak self] in
guard let self = self else { return }
self.pendingNoisePayloadsAfterHandshake[peerID, default: []].append(payload)
}
if !noiseService.hasSession(with: peerID) { initiateNoiseHandshake(with: peerID) }
SecureLogger.log("🕒 Queued DELIVERED ack for \(peerID) until handshake completes",
category: SecureLogger.session, level: .debug)
}
// Create ACK payload: [type byte] + [message ID]
var ackPayload = Data([NoisePayloadType.delivered.rawValue])
ackPayload.append(contentsOf: messageID.utf8)
do {
let encrypted = try noiseService.encrypt(ackPayload, for: peerID)
let packet = BitchatPacket(
type: MessageType.noiseEncrypted.rawValue,
senderID: Data(hexString: myPeerID) ?? Data(),
recipientID: Data(hexString: peerID),
timestamp: UInt64(Date().timeIntervalSince1970 * 1000),
payload: encrypted,
signature: nil,
ttl: messageTTL
)
broadcastPacket(packet)
// Delivery ACK sent
} catch {
SecureLogger.log("Failed to send delivery ACK: \(error)", category: SecureLogger.noise, level: .error)
}
private func sendPendingNoisePayloadsAfterHandshake(for peerID: String) {
let payloads = collectionsQueue.sync(flags: .barrier) { () -> [Data] in
let list = pendingNoisePayloadsAfterHandshake[peerID] ?? []
pendingNoisePayloadsAfterHandshake.removeValue(forKey: peerID)
return list
}
guard !payloads.isEmpty else { return }
SecureLogger.log("📤 Sending \(payloads.count) pending noise payloads to \(peerID) after handshake",
category: SecureLogger.session, level: .debug)
for payload in payloads {
do {
let encrypted = try noiseService.encrypt(payload, for: peerID)
let packet = BitchatPacket(
type: MessageType.noiseEncrypted.rawValue,
senderID: Data(hexString: myPeerID) ?? Data(),
recipientID: Data(hexString: peerID),
timestamp: UInt64(Date().timeIntervalSince1970 * 1000),
payload: encrypted,
signature: nil,
ttl: messageTTL
)
broadcastPacket(packet)
} catch {
SecureLogger.log("❌ Failed to send pending noise payload to \(peerID): \(error)",
category: SecureLogger.noise, level: .error)
}
}
}
+11 -9
View File
@@ -37,11 +37,11 @@ final class MessageRouter {
}
func sendPrivate(_ content: String, to peerID: String, recipientNickname: String, messageID: String) {
let hasMesh = mesh.isPeerConnected(peerID)
let hasEstablished = mesh.getNoiseService().hasEstablishedSession(with: peerID)
if hasMesh && hasEstablished {
SecureLogger.log("Routing PM via mesh to \(peerID.prefix(8))… id=\(messageID.prefix(8))",
let reachableMesh = mesh.isPeerReachable(peerID)
if reachableMesh {
SecureLogger.log("Routing PM via mesh (reachable) to \(peerID.prefix(8))… id=\(messageID.prefix(8))",
category: SecureLogger.session, level: .debug)
// BLEService will initiate a handshake if needed and queue the message
mesh.sendPrivateMessage(content, to: peerID, recipientNickname: recipientNickname, messageID: messageID)
} else if canSendViaNostr(peerID: peerID) {
SecureLogger.log("Routing PM via Nostr to \(peerID.prefix(8))… id=\(messageID.prefix(8))",
@@ -57,9 +57,9 @@ final class MessageRouter {
}
func sendReadReceipt(_ receipt: ReadReceipt, to peerID: String) {
// Prefer mesh only if a Noise session is established; else use Nostr to avoid handshakeRequired spam
if mesh.isPeerConnected(peerID) && mesh.getNoiseService().hasEstablishedSession(with: peerID) {
SecureLogger.log("Routing READ ack via mesh to \(peerID.prefix(8))… id=\(receipt.originalMessageID.prefix(8))",
// Prefer mesh for reachable peers; BLE will queue if handshake is needed
if mesh.isPeerReachable(peerID) {
SecureLogger.log("Routing READ ack via mesh (reachable) to \(peerID.prefix(8))… id=\(receipt.originalMessageID.prefix(8))",
category: SecureLogger.session, level: .debug)
mesh.sendReadReceipt(receipt, to: peerID)
} else {
@@ -70,7 +70,9 @@ final class MessageRouter {
}
func sendDeliveryAck(_ messageID: String, to peerID: String) {
if mesh.isPeerConnected(peerID) && mesh.getNoiseService().hasEstablishedSession(with: peerID) {
if mesh.isPeerReachable(peerID) {
SecureLogger.log("Routing DELIVERED ack via mesh (reachable) to \(peerID.prefix(8))… id=\(messageID.prefix(8))",
category: SecureLogger.session, level: .debug)
mesh.sendDeliveryAck(for: messageID, to: peerID)
} else {
nostr.sendDeliveryAck(for: messageID, to: peerID)
@@ -101,7 +103,7 @@ final class MessageRouter {
category: SecureLogger.session, level: .debug)
// Prefer mesh if connected; else try Nostr if mapping exists
for (content, nickname, messageID) in queued {
if mesh.isPeerConnected(peerID) {
if mesh.isPeerReachable(peerID) {
SecureLogger.log("Outbox -> mesh for \(peerID.prefix(8))… id=\(messageID.prefix(8))",
category: SecureLogger.session, level: .debug)
mesh.sendPrivateMessage(content, to: peerID, recipientNickname: nickname, messageID: messageID)
+1
View File
@@ -31,6 +31,7 @@ final class NostrTransport: Transport {
func emergencyDisconnectAll() { /* no-op */ }
func isPeerConnected(_ peerID: String) -> Bool { false }
func isPeerReachable(_ peerID: String) -> Bool { false }
func peerNickname(peerID: String) -> String? { nil }
func getPeerNicknames() -> [String : String] { [:] }
+1
View File
@@ -29,6 +29,7 @@ protocol Transport: AnyObject {
// Connectivity and peers
func isPeerConnected(_ peerID: String) -> Bool
func isPeerReachable(_ peerID: String) -> Bool
func peerNickname(peerID: String) -> String?
func getPeerNicknames() -> [String: String]
+5 -2
View File
@@ -143,8 +143,11 @@ class UnifiedPeerService: ObservableObject, TransportPeerEventsDelegate {
}
}
// Phase 5: Update published properties
self.peers = enrichedPeers
// Phase 5: Filter out offline non-mutual peers and update published properties
let filtered = enrichedPeers.filter { p in
p.isConnected || p.isReachable || p.isMutualFavorite
}
self.peers = filtered
self.connectedPeerIDs = connected
self.favorites = favoritesList
self.mutualFavorites = mutualsList
+7 -10
View File
@@ -1874,6 +1874,7 @@ class ChatViewModel: ObservableObject, BitchatDelegate {
// Determine routing method and recipient nickname
guard let noiseKey = Data(hexString: peerID) else { return }
let isConnected = meshService.isPeerConnected(peerID)
let isReachable = meshService.isPeerReachable(peerID)
let favoriteStatus = FavoritesPersistenceService.shared.getFavoriteStatus(for: noiseKey)
let isMutualFavorite = favoriteStatus?.isMutual ?? false
let hasNostrKey = favoriteStatus?.peerNostrPublicKey != nil
@@ -1913,8 +1914,8 @@ class ChatViewModel: ObservableObject, BitchatDelegate {
// Trigger UI update for sent message
objectWillChange.send()
// Send via appropriate transport (BLE if connected, else Nostr when possible)
if isConnected || (isMutualFavorite && hasNostrKey) {
// Send via appropriate transport (BLE if connected/reachable, else Nostr when possible)
if isConnected || isReachable || (isMutualFavorite && hasNostrKey) {
messageRouter.sendPrivate(content, to: peerID, recipientNickname: recipientNickname ?? "user", messageID: messageID)
// Optimistically mark as sent for both transports; delivery/read will update subsequently
if let idx = privateChats[peerID]?.firstIndex(where: { $0.id == messageID }) {
@@ -2542,16 +2543,12 @@ class ChatViewModel: ObservableObject, BitchatDelegate {
}
}
// If we know the original transport, use it for the read receipt
// If this originated over Nostr, skip (handled by Nostr code paths)
if originalTransport == "nostr" {
// Skip read receipts for Nostr messages - unnecessary complexity
// The radical simplification plan says to accept occasional loss
} else if meshService.peerNickname(peerID: actualPeerID) != nil {
// Use mesh for connected peers (default behavior)
messageRouter.sendReadReceipt(receipt, to: actualPeerID)
} else {
// Skip read receipts for offline peers - fire and forget principle
return
}
// Use router to decide (mesh if reachable, else Nostr if available)
messageRouter.sendReadReceipt(receipt, to: actualPeerID)
}
@MainActor
+41 -18
View File
@@ -1180,20 +1180,11 @@ struct ContentView: View {
@ViewBuilder
private func privateHeaderContent(for privatePeerID: String) -> some View {
// Prefer short (mesh) ID when mesh-connected (radio). Only use full Noise key when not connected (globe).
// Prefer short (mesh) ID whenever available for encryption/session status; keep stable key for display resolution only.
let headerPeerID: String = {
if privatePeerID.count == 16 {
let isMeshConnected = viewModel.meshService.isPeerConnected(privatePeerID) || viewModel.connectedPeers.contains(privatePeerID)
if !isMeshConnected, let stable = viewModel.getNoiseKeyForShortID(privatePeerID) {
return stable
}
} else if privatePeerID.count == 64 {
// If we have a full Noise key and a corresponding short ID is currently mesh-connected, prefer short ID
if let short = viewModel.getShortIDForNoiseKey(privatePeerID) {
if viewModel.meshService.isPeerConnected(short) || viewModel.connectedPeers.contains(short) {
return short
}
}
if privatePeerID.count == 64 {
// Map stable Noise key to short ID if we know it (even if not directly connected)
if let short = viewModel.getShortIDForNoiseKey(privatePeerID) { return short }
}
return privatePeerID
}()
@@ -1208,10 +1199,29 @@ struct ContentView: View {
return "#\(ch.geohash)/@\(disp)"
}
}
return peer?.displayName ??
viewModel.meshService.peerNickname(peerID: headerPeerID) ??
FavoritesPersistenceService.shared.getFavoriteStatus(for: Data(hexString: headerPeerID) ?? Data())?.peerNickname ??
"Unknown"
// Try mesh/unified peer display
if let name = peer?.displayName { return name }
// Try direct mesh nickname (connected-only)
if let name = viewModel.meshService.peerNickname(peerID: headerPeerID) { return name }
// Try favorite nickname by stable Noise key
if let fav = FavoritesPersistenceService.shared.getFavoriteStatus(for: Data(hexString: headerPeerID) ?? Data()),
!fav.peerNickname.isEmpty { return fav.peerNickname }
// Fallback: resolve from persisted social identity via fingerprint mapping
if headerPeerID.count == 16 {
let candidates = SecureIdentityStateManager.shared.getCryptoIdentitiesByPeerIDPrefix(headerPeerID)
if let id = candidates.first,
let social = SecureIdentityStateManager.shared.getSocialIdentity(for: id.fingerprint) {
if let pet = social.localPetname, !pet.isEmpty { return pet }
if !social.claimedNickname.isEmpty { return social.claimedNickname }
}
} else if headerPeerID.count == 64, let keyData = Data(hexString: headerPeerID) {
let fp = keyData.sha256Fingerprint()
if let social = SecureIdentityStateManager.shared.getSocialIdentity(for: fp) {
if let pet = social.localPetname, !pet.isEmpty { return pet }
if !social.claimedNickname.isEmpty { return social.claimedNickname }
}
}
return "Unknown"
}()
let isNostrAvailable: Bool = {
guard let connectionState = peer?.connectionState else {
@@ -1262,6 +1272,12 @@ struct ContentView: View {
// Should not happen for PM header, but handle gracefully
EmptyView()
}
} else if viewModel.meshService.isPeerReachable(headerPeerID) {
// Fallback: reachable via mesh but not in current peer list
Image(systemName: "point.3.filled.connected.trianglepath.dotted")
.font(.system(size: 14))
.foregroundColor(textColor)
.accessibilityLabel("Reachable via mesh")
} else if isNostrAvailable {
// Fallback to Nostr if peer not in list but is mutual favorite
Image(systemName: "globe")
@@ -1280,7 +1296,14 @@ struct ContentView: View {
.font(.system(size: 16, weight: .medium, design: .monospaced))
.foregroundColor(textColor) // Dynamic encryption status icon (hide for geohash DMs)
if !privatePeerID.hasPrefix("nostr_") {
let encryptionStatus = viewModel.getEncryptionStatus(for: headerPeerID)
// Use short peer ID if available for encryption status (sessions keyed by short ID)
let statusPeerID: String = {
if privatePeerID.count == 64, let short = viewModel.getShortIDForNoiseKey(privatePeerID) {
return short
}
return headerPeerID
}()
let encryptionStatus = viewModel.getEncryptionStatus(for: statusPeerID)
if let icon = encryptionStatus.icon {
Image(systemName: icon)
.font(.system(size: 14))