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ede6368296d20e9dbec6266c1c72ef424282c28e
936
Commits
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ede6368296 |
NIP-13 proof-of-work for geohash channels: mine on send, relax rate limits for PoW senders (#1382)
* NIP-13 proof-of-work for geohash channels: mine on send, relax rate limits for PoW senders Outgoing kind-20000 geohash messages mine a NIP-13 nonce tag (8 leading zero bits, ~256 hashes, typically <1 ms) off the main actor before signing. Mining is hard-capped at 2 s and cancellable (newer send or channel switch): on cap/cancel the committed target steps down so the message still ships promptly with an honest commitment - sending is never blocked and nothing is dropped. The hot loop serializes the canonical event once and rewrites only the fixed-width nonce bytes. Inbound kind-20000 events are scored per NIP-13 commitment semantics (committed target counts; the ID must actually meet it, extra work earns nothing) and never hard-rejected: validated PoW >= 8 bits skips the per-sender rate-limit bucket while the per-content flood bucket still applies, so old non-mining clients keep working under today's strict limits while bulk spam gets expensive. Presence heartbeats (kind 20001), kind-1 notes, and DMs are unchanged; no UI beyond a pow= field in an existing sampled debug log. Reimplemented from scratch rather than cherry-picking the stale feature/pow-geohash-mining-ui branch (unbounded loop, hard receive filtering, mining UI, XCTest, force unwraps). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Geohash: serialize PoW sends so order matches send order Two location-channel sends back-to-back only cancelled the previous mining task and started a new one. Cancellation merely *expedites* NIP-13 mining (the target is polled and steps down; it never aborts the send), so the cancelled task still appended + relayed once mining returned. Both tasks ran concurrently and the second (shorter to mine) could finish first, reordering messages in the timeline and on relays. Chain the mining tasks: each geohash send captures the previous send's task, cancels it (to expedite, so delays never stack), and awaits its completion before it echoes and relays. Order is now always send order. The >2s mining cap is preserved: cancellation expedites the awaited task, so a send is never blocked beyond NostrPoW.miningTimeCap. Test: two rapid sends where the first mines longer (larger content) still land in send order for both the local echo and the relayed events. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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276cde44e7 |
Gate Tor/relay startup on network reachability (#1389)
On a mesh-only/offline device the app used to bootstrap Tor and spin
Nostr relay reconnects forever ("connecting to Tor…"), wasting battery
even when there was provably no network path at all.
Add an NWPathMonitor-backed reachability signal (NetworkReachabilityMonitor)
and fold it into NetworkActivationService's activation gate:
- Tor bootstrap and relay connect/reconnect are now gated on the network
path being usable. When the path is fully unsatisfied (no interface at
all) we set autoStart off, shut Tor down, and disconnect relays instead
of looping. When a usable path returns we resume.
- Conservative policy: only NWPath.Status.unsatisfied counts as offline.
A flaky-but-present link stays "reachable" (Tor tolerates intermittent
connectivity); we never tear down on the first hiccup.
- Transitions are debounced (ReachabilityDebounce, ~2.5s) so path flapping
cannot thrash Tor/relay startup. The debounce is a pure value type,
unit-tested without the Network framework or real timers.
- Starts optimistic (reachable) so nothing is suppressed before the first
path evaluation arrives.
- BLE mesh never consults this gate and works fully offline.
- NWPathMonitor's background callback hops to the main actor before
touching any state.
Surfaces NetworkActivationService.isNetworkReachable for UI to distinguish
"offline" from "connecting to Tor".
Tests: pure debounce (satisfied → allowed, unsatisfied → suppressed after
interval, flap debounced, recover-after-outage) plus service wiring
(unreachable suppresses Tor+relays, recovery resumes, loss disconnects).
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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201dbac49a |
docs: reconcile protocol docstrings with implementation (#1374)
- BitchatProtocol.swift: stop advertising "timing obfuscation prevents traffic analysis" — what exists is randomized relay jitter (RelayController, 10-220 ms) and PKCS#7-style padding to 256/512/1024/2048-byte blocks (MessagePadding); there is no cover traffic or per-message timing obfuscation. Also update the stale Message Types list (Delivery/Read are Noise payloads, no Version negotiation type; add CourierEnvelope/RequestSync/FileTransfer). - MessageType.swift: header said "6 essential" types; the enum has 9 cases. WHITEPAPER.md needed no changes: the #1372 rewrite already replaced the old Bloom-filter and MessageRetryService claims, and its numbers (dedup 1000/5min, jitter, outbox 100/peer 24h 8 attempts, courier 16 KiB/24h/40-20-5-2 quotas, spray 4/8, gossip 1000/15s/6h) all match the code. Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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5fdc15d5af |
Add capability bits to announce TLV (#1375)
Announces now carry an optional capabilities TLV (0x05): a little-endian bitfield with named bits for upcoming features (prekeys, wifiBulk, gateway, groups, board, vouch, meshDiagnostics). Old clients skip the unknown TLV; peers without it decode as nil so features can distinguish "legacy peer" from "advertises nothing". PeerCapabilities lives in BitFoundation with a minimal-length encoding that preserves unknown bits for forward compatibility. Peer capabilities are stored in the BLE peer registry on verified announce and exposed via BLEService.peerCapabilities(_:). The local advertisement set is empty until each feature ships its bit. Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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c2a5668569 |
Sync cleanups: normalize SyncTypeFlags, single announce-ID path, TODO (#1373)
Follow-ups deferred from the REQUEST_SYNC review (#1371): - SyncTypeFlags.init(rawValue:) now masks to the union of bits that map to a known message type (derived from the bit↔type table, so it tracks new types automatically). Phantom bits from a truncated/garbled flags field — or a type a newer peer added — no longer live in the set as membership no contains() matches yet toData() re-serializes. - GossipSyncManager stored each latest announce as (hex-id string, packet) and diffed announces against the stored string while every other type recomputed the ID via PacketIdUtil. Collapsed the store to just the packet and recompute the ID everywhere, removing the latent dual-path divergence. - Documented the REQUEST_SYNC TLV table and marked fragmentIdFilter (0x06) with a TODO(v2): it's parsed/re-serialized but never populated or honored (reserved for incremental fragment sync) — finish or drop, not silent dead surface. Adds SyncTypeFlags phantom-bit/round-trip tests and a GossipSyncManager test that an announce already in the requester's filter is suppressed (guards the recompute path). Full suite: 1034 tests pass. Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> |
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7341696280 |
Expand store-and-forward: open couriers, spray-and-wait, persistent outbox, 6h public history (#1372)
Store-and-forward previously delivered to an out-of-range peer only if a
mutual favorite happened to be connected at send time and later met the
recipient directly, and everything except courier envelopes died with the
app process. This closes those gaps end to end:
- Persist the MessageRouter outbox to disk, sealed with a ChaChaPoly key
held only in the Keychain (no plaintext at rest); queued private
messages now survive an app kill and flush on next launch.
- Deposit retry: queued messages are re-deposited whenever a new eligible
courier connects, tracked per message so the same courier is never
double-burned, until 3 distinct couriers carry it or it expires.
- Tiered open couriering: signature-verified strangers can now carry mail
(2 envelopes/depositor into a 20-slot pool) alongside mutual favorites
(5 each); overflow evicts verified-tier mail before favorites'.
- Spray-and-wait: envelopes carry a copy budget (4, capped 8, new TLV,
wire-compatible with old clients); couriers split half their remaining
budget with each newly encountered courier so mail diffuses through a
moving crowd.
- Remote handover: a verified relayed announce now floods a copy toward
the multi-hop recipient (directed-relay treatment, 10-min per-envelope
cooldown) while the carried original stays put for a direct encounter.
- Public history: gossip-sync window for whole public messages widened
from 15 min to 6 h, matched on the receive-acceptance side, and the
message store persists to disk so devices bridge partitions and
restarts ("town crier").
- Privacy-safe local delivery counters (bare tallies, log-only) so the
store-and-forward stack is measurable on-device.
- Panic wipe now also clears the sealed outbox, gossip archive, and
counters.
- Rewrite WHITEPAPER.md to describe the app as implemented (Noise XX/X,
actual flood control, courier system, gossip sync, Nostr path); the old
document described a bloom filter, three fragment types, and a
MessageRetryService that don't exist.
1037 macOS tests pass (17 new); iOS builds.
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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295f855b6f |
Harden REQUEST_SYNC and stop gossip-sync re-send loops (#1371)
* Harden REQUEST_SYNC and stop gossip-sync re-send loops Two fixes from an end-to-end review of the sync path: Efficiency: the GCS filter (400B, p=7) covers ~355 packet IDs, but stores hold up to 1000 messages + 600 fragments + 200 files. Once a mesh accumulates more than the filter can cover, responders re-sent the entire older tail to every requester every round — ~120KB per pair per 30s during file transfers, dropped by dedup after the airtime was already burned. Requesters now stamp the dormant sinceTimestamp TLV with the oldest timestamp their filter covers, and responders skip older packets (announces exempt: they carry the signing keys needed to verify everything else). Periodic sync also sends one request per type schedule instead of a union filter, so fragment floods can't crowd messages out of the filter budget. Security: a ~40-byte unsigned REQUEST_SYNC with an empty filter could elicit a full store replay (~900KB) — an unauthenticated >10,000x amplification vector, repeatable in a tight loop and relayable with crafted TTL to fan the drain out of every reachable node. Requests now require ttl == 0, a valid signature from the claimed sender's announced signing key, and a matching link binding; REQUEST_SYNC is never relayed regardless of TTL; and responses are rate-limited per peer (8 per 30s sliding window, ~3x the legitimate cadence). Cross-platform: verified against bitchat-android — it signs REQUEST_SYNC and sends SYNC_TTL_HOPS = 0, so both gates hold; it neither sends nor honors sinceTimestamp yet, so mixed pairs keep today's behavior with no regression. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * Address Codex review: enforce no-relay on route path, exact since-cursor Two P2 findings from Codex on the REQUEST_SYNC hardening: - Route-forwarding bypass: handleRequestSync's early return for a rejected (nonzero-TTL / unsigned) request still fell through to forwardAlongRouteIfNeeded, which relays any routed packet with ttl > 1 regardless of type. The no-relay invariant was only enforced on the flood path. BLERouteForwardingPolicy now suppresses REQUEST_SYNC outright, so a crafted request with a route and TTL headroom can't be forwarded to the next hop either. - Inexact since-cursor: GCSFilter.buildFilter trimmed by hash order when the encoding overflowed the byte budget, so the cursor (computed from the untrimmed prefix) could claim coverage of timestamps whose packets were dropped from the filter — re-sending exactly those every round. buildFilter now trims from the input tail (oldest, since candidates are newest-first) and reports includedCount; the cursor is derived from that, so the covered set is always a contiguous newest-prefix and the cursor is exact. Adds GCSFilter includedCount coverage (full vs trimmed), a route-forwarding test for REQUEST_SYNC, and makes the truncated-cursor test robust to trim variance. Full suite: 1029 tests pass. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> |
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3ea4188699 |
Single-source MARKETING_VERSION in the xcconfig (#1369)
The version lived in five places: Release.xcconfig (which Debug
includes) plus four literal per-target overrides in the pbxproj that
shadow it. A bump that misses any subset splits app and extension
versions, and App Store validation rejects the archive
("CFBundleShortVersionString of an app extension must match its
containing parent app"). Remove the pbxproj entries so every target in
every configuration inherits the one xcconfig value; verified all six
target/config combinations resolve to 1.5.4 via -showBuildSettings.
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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a66c591f8e |
Courier: deposit in parallel when the only route is a send queue (#1368)
* Deposit with couriers in parallel when the only route is a send queue The courier path was nearly unreachable: NostrTransport claims any favorite with a known npub as "reachable" regardless of connectivity, and the mesh favorite exchange shares npubs, so for essentially every courier-eligible recipient the router picked Nostr's reachable branch. With no internet the message just sat in the relay send queue — in the flagship scenario (internet shutdown, mutual friend standing right there) the courier walked away carrying nothing. Add Transport.canDeliverPromptly(to:), defaulting to reachability for radio-backed transports; NostrTransport answers honestly by mirroring the relay manager's connection state (fail-closed behind Tor). When the chosen transport can't hand the message off promptly, the router now also deposits a sealed copy with connected couriers. Double delivery is harmless: receivers dedup by message ID, and delivered/read acks never downgrade the carried status. When relays are up, sends are trusted and no courier quota is spent. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Track DM-relay connectivity, not any-relay, for prompt delivery Codex review: NostrRelayManager.isConnected is true when any relay is up, including geohash/custom relays — but private messages target the default (gift-wrap-capable) relay set and queue when none of those are connected. A lone geohash relay would have suppressed the parallel courier deposit while the DM sat in the queue. Publish a DM-scoped connectivity flag and drive canDeliverPromptly from it. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com>v1.5.4 |
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75da63c9d7 |
Fix favorites end-to-end: peer-list duplicates, Nostr sync, /fav key corruption (v1.5.4) (#1367)
* Friend-courier store-and-forward: mutual favorites carry sealed messages to offline peers When a private message has no reachable transport, the router now seals it to the recipient's Noise static key (new one-way Noise X pattern) and hands the envelope to up to three connected mutual favorites. Couriers store the opaque ciphertext under strict quotas (20 total, 5 per depositor, 16 KiB, 24 h) and hand it over when the recipient's announce matches a rotating HMAC recipient tag; the recipient opens it and the message flows through the normal private-message pipeline, so dedup and delivery acks just work. - CourierEnvelope TLV + courierEnvelope (0x04) message type in BitFoundation - Noise X one-way pattern reusing the existing handshake machinery, domain-separated by a courier prologue; sender identity authenticated via the ss DH (no forward secrecy - documented tradeoff) - CourierStore with eviction, file persistence, and panic-wipe integration - Rotating recipient tags (HMAC over epoch day) so carried envelopes don't correlate for observers who don't already know the recipient's key - New "carried" delivery status with figure.walk glyph; header indicator while carrying mail for others - Three-node end-to-end test ferrying packets through real BLEService instances, plus codec/crypto/store/router suites (986 tests green) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix courier handoff verification and directed sends * Authenticate courier deposits by ingress peer * Gate courier handover on direct announces and isolate store test Envelopes are removed from the courier store optimistically, so releasing them on a relayed (multi-hop) announce risks losing carried mail to a speculative flood that never reaches the recipient. Handover now also requires the announce to have arrived directly (full TTL), i.e. an actual encounter with a live link; regression test builds a relayed copy of a genuinely signed announce (TTL is excluded from announce signatures). Also make CourierStore's on-disk location injectable so the persistence test round-trips through a temp directory instead of wiping the real Application Support store, and reattach BLEAnnounceHandler's doc comment to the class it describes. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Use Xcode-bundled Swift in CI instead of a standalone toolchain The unpinned setup-swift action installs Swift 6.1, which refuses the SDK on runner images that have rolled to Xcode 26.5 ("this SDK is not supported by the compiler"). Jobs passed or failed depending on which image they landed on. The Xcode-bundled toolchain always matches the image's SDK, and matches local development. Cache keys now include the toolchain version so artifacts from one compiler are never restored into builds with another. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Drop couriered mail from blocked senders at envelope open The UI-layer block check (isPeerBlocked in the transport event coordinator) resolves a fingerprint from the live session or peer list, but a couriered message arrives precisely when its sender is absent — no session, no registry entry — so the check failed open and a blocked identity's mail was delivered anyway. Gate in openCourierEnvelope, where the sealed sender's full static key is in hand. End-to-end test ferries a full deposit→carry→handover round and verifies the envelope from a blocked sender never reaches the delegate (confirmed failing without the gate). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix favorites end-to-end: peer-list dedup, Nostr sync, /fav key corruption - UnifiedPeerService: dedup offline favorites against mesh peers by noise key. Phase 2 compared a 64-hex noise-key PeerID against 16-hex mesh IDs (never equal), leaving only a nickname+isConnected heuristic — a mutual favorite that was reachable-but-not-connected or renamed rendered twice, and a same-nick stranger could suppress a favorite entirely. - Nostr inbound: intercept [FAVORITED]/[UNFAVORITED] markers in the live PM handler so they update theyFavoritedUs instead of rendering as chat text; mutual favorites can now form over Nostr. Delete the dead favorite-aware PM variant and ChatNostrCoordinator.handleFavoriteNotification (unwired, parsed a stale FAVORITE:TRUE|… format no sender emits). - NostrTransport.isPeerReachable: match short form regardless of incoming ID width — toggling an offline favorite (addressed by 64-hex noise key) was silently dropped with no reachable transport. - BLEService.sendPrivateMessage: normalize recipient to the short ID like sendFilePrivate, so a 64-hex target hits the existing Noise session instead of initiating a handshake with a 32-byte wire recipient ID. - /fav, /unfav: stop writing Data(hexString: peerID.id) — the 8-byte routing ID for mesh peers — into the favorites store as a "noise key", and stop double-sending the favorite notification; delegate to toggleFavorite with a proper state check. - FavoritesPersistenceService.updatePeerFavoritedUs: keep the stored nickname when the caller passes the "Unknown" placeholder. - Bump marketing version to 1.5.4. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Route DMs to mutual favorites via Nostr when a mesh-keyed peer goes offline Field-tested on device: with a DM window opened while the peer was on mesh (conversation keyed by the short 16-hex ID), walking out of range and sending failed instantly with "peer not reachable" even though the header showed the peer as Nostr-reachable (mutual favorite, npub known). sendPrivateMessage derived the favorites key as Data(hexString: peerID.id) — for a short mesh ID that is the 8-byte routing ID, never the noise key — so the mutual-favorite/Nostr-key checks always came up empty and the send failed before reaching MessageRouter. Conversations keyed by the full 64-hex noise-key ID (opened from the offline favorite row) were unaffected, which is why later tests appeared to work. Resolve the noise key properly (peerID.noiseKey, then the unified peer row, then the favorites store by derived short ID) and add a regression test for the mesh-keyed-peer-goes-offline case. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Label Nostr DMs from favorites with their stored nickname Field-tested: a DM delivered over the Nostr fallback rendered as "anon#678e" instead of the sender's name. The inbound handler named the sender via displayNameForNostrPubkey, which only knows geohash-scoped names — even though the pipeline had already resolved the sender's noise key (the conversation is keyed by it). When the conversation key carries a noise key, prefer the favorite's stored nickname; geohash DMs (nostr_ keys) keep the anon geo name. This also stops an inbound Nostr [FAVORITED] from overwriting the stored nickname with the anon fallback, since the same name feeds updatePeerFavoritedUs. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix courier path for offline favorites addressed by noise-key IDs Two Codex review findings, both the same ID-width confusion this PR targets, in the courier flow: - CourierDirectory.favoritesBacked resolved recipients only via getFavoriteStatus(forPeerID:), which requires a short 16-hex ID — offline favorites are addressed by the full 64-hex noise-key ID, so attemptCourierDeposit silently bailed for exactly the peers couriers exist to serve. The 64-hex ID now yields its own key directly. - openCourierEnvelope emitted the derived short mesh ID even when the sender has no live mesh identity, landing couriered mail in an unresolvable short-ID thread labeled "Unknown". Absent senders now emit the full noise-key ID so the message joins the stable favorite conversation; present senders keep the live short-ID thread. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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d285c6ad53 |
ux-fixes: lock alignment, caption band, wrapping, tap targets, VoiceOver, theme sweep (#1366)
* Fix lock glyph alignment, privacy-caption band, and empty-state wrapping - Message-row locks: align to first text baseline instead of a hardcoded top padding that left the lock ~4pt below the line's visual center - Header/caption locks: 1pt optical lift (lock.fill ink is bottom-heavy; geometric centering reads low); seal badge stays untouched - DM privacy caption: sit on the themed surface like the rest of the bottom chrome instead of painting its own orange band - Empty-state lines: non-breaking spaces so the closing * can't orphan and 'bitchat/ for help' can't break right after the slash Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Unify sheet close buttons, widen tiny tap targets, handle long nicknames - New SheetCloseButton component: one glyph size/weight (13 semibold), 32pt visual box, 44pt hit target; adopted by all 7 sheets (sizes had drifted across 12/13/14pt, two had no frame at all) - Favorite star buttons get real tap targets (peer list + DM header) - DM header nickname: single line with middle truncation instead of wrapping into the fixed-height header; peer-list names truncate tail - Geohash people rows: leading glyph 12 -> 10 to match mesh rows - Sidebar lock glyphs get the same optical lift as the DM header Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Make channel switching, voice notes, and header actions work under VoiceOver - Channel rows in the location sheet are now single activatable buttons (label + selected trait + switch hint) with the bookmark toggle mirrored as a named accessibility action; bookmark buttons labeled - Voice-note mic: press-and-hold drag gestures can't be activated by VoiceOver, so the default accessibility action now toggles start/stop-and-send; announces 'recording' state; localized labels - Attachment button: camera (long-press) path exposed as a named action; labels localized instead of hardcoded English - People-count button announces connected vs no-one-reachable (was color-only); verification QR button gains a spoken name (.help is only a hint on iOS); bitchat/ logo exposes its tap-for-app-info as a button (panic triple-tap stays undiscoverable on purpose) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Theme-correctness sweep: palette colors everywhere, AX-size header growth - Fingerprint/verification sheet cards: palette-tinted boxes instead of fixed gray bands that ignored matrix green and occluded glass - Voice-note card: palette background (translucent) instead of opaque white/black; waveform + payment chips + image placeholder follow suit - .secondary/.primary/Color.blue swapped for palette.secondary/primary/ accentBlue across location sheets, people sheets, message captions, and the header count (system gray read wrong under matrix green) - Autocomplete/command rows: dropped the uniform gray wash that dulled the themed overlay panel - 'tap to reveal' caption follows the theme font instead of hardcoding monospaced - Headers use minHeight so two-line accessibility text sizes grow the bar instead of clipping inside it Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix main header expanding to fill the screen The header bar's fixed height was load-bearing: its children fill the bar with .frame(maxHeight: .infinity) tap targets, so switching to an open-ended minHeight let the header expand to swallow all available vertical space, centering the title mid-screen and crushing the timeline into the composer. Restore the fixed height — headerHeight is a @ScaledMetric, so it already grows with Dynamic Type. Reproduced and verified both layouts with an offscreen render harness. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * DM header: floating glass panel instead of muddy orange wash under glass Orange at 14% over the backdrop gradient reads as a gray-beige band, not a privacy signature. Under liquid glass the DM header now uses the same floating chrome panel as the main header; the private signature is already carried by the orange lock, caption, and composer accents. Matrix keeps its orange wash over the opaque themed surface, unchanged. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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8296630cf3 |
Deflake app test suite: hermetic caches, robust async waits, perf-gate retry (#1365)
Four spurious CI failures on July 5, all loaded-runner flakiness: - ViewSmokeTests.voiceAndMediaViews_renderAndWarmCaches asserted an exact bin count on WaveformCache.shared for the same URL the mounted VoiceNoteView was concurrently warming at its default 120-bin width; whichever barrier write landed last owned the entry. Probe the cache with a dedicated audio file no view touches, and purge both URLs. Also replace the fixed 250ms sleep for loadDuration's background hop with a waitUntil poll. - sendImage_privateChatProcessesAndTransfersImage (and its sendVoiceNote / sendImage siblings) wait on work that hops through Task.detached; the global executor is shared with every parallel test worker, so a loaded runner can exceed the 5s wait. Raise those positive waits to TestConstants.longTimeout (10s) — waitUntil returns as soon as the condition holds, so passing runs are unaffected. - subscribeNostrEvent_addsToTimeline_ifMatchesGeohash raced concurrently running suites (e.g. CommandProcessorTests) on the process-wide LocationChannelManager singleton: a mid-test channel flip reroutes or drops the event permanently, so no fixed wait recovers. The wait loop now re-asserts the channel and redelivers the event on each poll — idempotent because channel switches clear the processed-event set and the store dedups by message ID — so interference heals while genuine failures still time out. - The performance floor gate failed on a saturated runner (gcs.buildAndDecode at 85% of floor). check-perf-floors.sh now re-runs the benchmark suite up to twice when a metric lands below floor, appending to the same PERF log and keeping each benchmark's best value across attempts: noise clears on a retry, a real algorithmic regression fails every attempt. Floors are unchanged and never lowered by the mechanism; missing-benchmark failures exit immediately without retrying. Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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c74e212ea3 |
Make peer lists accessible and actionable; block mesh peers by stable identity (#1360)
* Make peer lists accessible and actionable; block by stable identity Who you can reach — the app's most important fact — was encoded in unlabeled 10pt icons with macOS-only tooltips, and the mesh list had no actions (block/favorite/verify were slash-command-only). - Both peer lists become real accessibility citizens: each row is one element announcing name, reachability, and favorite/unread/blocked state, with a button trait and custom actions for the gesture-only interactions. Neither file previously had a single accessibility modifier. Reachability icons gain tooltips reusing existing strings; teleported vs in-area pins are explained. - Mesh rows gain the context menu the geohash list already had: direct message, favorite, show fingerprint, block/unblock. The fingerprint double-tap, previously shadowed by the single tap, is reordered so it fires. - The DM header's offline state (previously EmptyView — absence of a glyph as the only signal) becomes a dimmed "offline" tag, and a geohash DM — always Nostr-routed — no longer mislabels itself "offline". - App Info gains a SYMBOLS legend defining every glyph the lists and headers use; nothing defined them before. - Mesh block/unblock now resolve by the peer's stable Noise identity instead of a `/block <displayName>` string, so the exact tapped row is affected and offline peers can be unblocked (with covering tests). New strings are added source-language (en) only. * Surface block/unblock feedback in the conversation where it was triggered setMeshPeerBlocked silently returned when the peer's identity could not be resolved (e.g. long-press-blocking an old public message from a sender who left and was never a favorite), where the /block command printed "cannot block X: not found or unable to verify identity" — post that same message from the guard branch. Both the failure and confirmation messages now route through addCommandOutput instead of addSystemMessage, so blocking from inside a private chat prints into that chat rather than invisibly into the public timeline (same routing #1363 applied to command output). The confirmation also reuses the /block wording ("blocked X. you will no longer receive messages from them") for parity with the command. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Remove dead accessibility label and unreachable /unblock fallback The favorite button's .accessibilityLabel in MeshPeerList is unreachable: the row-level .accessibilityElement(children: .ignore) swallows child elements, and the row's custom accessibility action already covers favoriting. ConversationUIModel.unblock is only called from the mesh peer list with a non-optional mesh peerID, so the "/unblock <name>" fallback branch could never run — take PeerID directly and drop the branch. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <212554440+jackjackbits@users.noreply.github.com> Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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7a0c821807 |
Improve message-list interactions: empty-state guidance, jump-to-latest, per-message actions (#1359)
* Improve message-list interactions: empty-state guidance, jump-to-latest, per-message actions Three usability gaps in the message list, all presentation-layer: - Empty timeline was a blank screen. It now narrates itself in dim, terminal-styled lines: what the channel is, that it's waiting for peers, and where the channel switcher and help live. Disappears with the first message. - Scrolled up in a busy channel, nothing signalled that new messages arrived and there was no way back. A small "jump to latest" pill now appears while scrolled up, counting messages that arrived below, and taps back to the newest via the existing scroll helper. The unseen count re-baselines on channel switch so a cross-channel count delta is never shown as "new". - A single tap anywhere on a message overwrote the composer draft with "@sender " and force-focused the field — casual taps while reading destroyed drafts. That whole-row tap is removed; mention/DM/hug/slap/ block now live in the per-message context menu (reusing the handlers the existing action sheet already calls), and mention appends to the draft rather than replacing it. A failed own private message gets a resend item. The triple-tap-to-clear gesture gains a confirmation. New strings are added source-language (en) only. * Remove the failed original when resending a private message Resend re-submitted the content but left the red failed bubble in place, so every tap stacked another copy under it. Route resend through ConversationUIModel, which drops the failed original from the conversation store (removePrivateMessage) before sending the new copy. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Count only rendered human messages in the jump-to-latest pill The unseen count was a raw delta of the messages array, so system lines (join/leave narration) and whitespace-only messages that never render as rows inflated the "N new" pill. Baseline the counters against the number of messages that render as human message rows, using the same predicates the row builder applies. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Hide mention/DM context-menu actions inside 1:1 conversations In a private conversation, mentioning the only other participant is noise and the DM action just reopens the already-open conversation (toggling the sidebar). Gate both behind privatePeer == nil so the public-timeline context menu is unchanged; hug/slap/block/copy/resend remain in DMs. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <212554440+jackjackbits@users.noreply.github.com> Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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0d251ad20c |
Require confirmation before deleting a received image; label media controls (#1358)
* Require confirmation before deleting a received image; label media controls
Double-tapping a received image permanently deleted the message and its
file — no confirmation, no undo — while double-tap is the most ingrained
photo gesture on mobile, and it raced the reveal tap via
`.exclusively(before:)`. A mesh may never re-deliver that image, so an
accidental double-tap can destroy the only copy.
- Remove the double-tap-to-delete gesture. Delete moves into a
long-press context menu behind a confirmation dialog ("this cannot be
undone — the sender may not be in range to send it again"), alongside
explicit open and hide-image actions (the swipe-to-re-blur was
undiscoverable). Taps now only reveal and open.
- The blur overlay says "tap to reveal" instead of a bare eye-slash.
- Add the first accessibility support to these media views: labeled
image states (hidden/revealed/sending) with custom actions, labeled
voice play/pause with the duration as the value, and labeled cancel
buttons.
Delete remains available and its underlying behavior is unchanged — it's
just gated. New strings are added source-language (en) only.
* Expose the in-flight cancel button to VoiceOver
The image tile uses accessibilityElement(children: .ignore), which
collapses the whole subtree — including the visible cancel button shown
while a send is in flight — into one element. VoiceOver users could not
cancel an in-progress image send. Add a cancel accessibility action for
the sending state.
* Mark the accessibility delete action destructive too
The context-menu delete already uses role: .destructive; the matching
accessibility action did not. Make them consistent.
* Deduplicate image actions and align accessibility labels with convention
Extract the open/hide/delete button set shared by the context menu and
accessibilityActions into a single @ViewBuilder so the two can't drift.
Move the interaction hints out of the accessibility labels into
accessibilityHint (labels stay nouns; "tap to reveal" was wrong for
VoiceOver activation anyway), and rename the blurred-state action to
"reveal image" since it reveals rather than opens.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Offer cancel-send in the context menu while an image is sending
The context menu body was empty during sends, which some OS versions
still present as an empty preview. The accessibility path already
exposed a cancel-send action in that state; share the same button with
the context menu so pointer/touch users get a cancel path too.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Label broken images honestly and drop actions that need the file
When the image file fails to load, the placeholder kept the "hidden
image"/"image" accessibility label with a reveal/open hint, and the
context menu still offered open/reveal on a URL that will not load.
Track the failed load, announce "image unavailable" with no interaction
hint, show a broken-photo glyph instead of an endless spinner, disable
the reveal/open gestures, and drop open/hide/reveal from the context
menu and accessibility actions -- keeping delete so received broken
attachments can still be cleaned up.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: jack <212554440+jackjackbits@users.noreply.github.com>
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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c8ceac1968 |
Give private DMs an unmistakable visual signature (#1357)
* Give private DMs an unmistakable visual signature An open DM renders identically to the public room — same view, same green-on-black surface, with a small header name and two orange icons as the only cues. For this audience the cost of misreading "am I in the encrypted DM or the public channel?" is severe: sensitive text typed into the wrong composer. Four presentation-layer cues; no formatter or cache changes: - The composer placeholder states the destination instead of a generic prompt: "message @jack — private" in a DM, "message #mesh — public, nearby" on mesh, "message #9q8yy — public" in a geohash channel. - A persistent lock caption sits above the DM composer. It reads "private · end-to-end encrypted" only once the Noise session is actually secured or verified, and "private conversation" before that — the caption must not overstate encryption mid-handshake. - The DM sheet header carries a faint orange wash (6%), extending the existing orange self-accent to the chrome. - Each private message row is prefixed with a small orange lock glyph (view-layer, hidden from VoiceOver — the caption carries the semantic; the cached AttributedString formatter is untouched). New strings are added source-language (en) only. * Fix geohash-DM caption and placeholder Two carve/review follow-ups: - The privacy caption showed "private conversation" for geohash DMs, implying they are not encrypted — but geohash DMs are NIP-17 gift-wrapped (always end-to-end encrypted), they just carry no Noise session status. Show the encrypted caption for geohash DMs and for secured Noise sessions; the pre-secured wording now applies only while a mesh handshake is still in progress. - The private-chat placeholder prepended "@" to the partner name, which for a geohash DM (whose display name is already "#geohash/@name") produced a doubled "@". The "@" is now added only for mesh nicknames. * Make the DM header orange wash visible in the matrix theme The 6% orange background was chained after .themedSurface(), so in the default matrix theme (whose themedSurface paints an opaque background) the wash sat behind the surface and never rendered — it was only visible in liquid glass. Apply the orange tint before .themedSurface() so it layers in front of the themed background. * Align DM lock glyph across text and media rows; keep header wash visible under glass Media rows in a private conversation now get the same leading lock glyph as text rows, so left edges line up instead of misaligning by the glyph's width. The DM header's orange wash gets a higher opacity under the liquid-glass theme, where themedSurface() adds no opaque backing and 6% orange disappears into the backdrop gradient. Also drops the dead sender != "system" guard in TextMessageView — system messages are routed to systemMessageRow before this view is built. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Remove orphaned content.input.message_placeholder from the string catalog The destination-stating placeholders replaced its last code reference; nothing on the branch resolves this key anymore. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <212554440+jackjackbits@users.noreply.github.com> Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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9ccff9cce4 |
Make private-message delivery status legible and accessible (#1356)
* Make private-message delivery status legible and accessible
The delivery indicator is the most stress-relevant signal in an
off-grid messenger, but it is hard to read:
- The status glyphs are 10pt icons whose only explanation is a
`.help()` tooltip, which does not exist on iOS.
- Delivered vs read is the same double-checkmark distinguished only by
colour.
- No case carries an accessibility label, so VoiceOver announces
nothing.
- Two failure reasons ("Not delivered", "Encryption failed") bypass the
localized reason catalog and are hardcoded English.
Changes (presentation only; the DeliveryStatus enum and the
contract-tested `displayText` are untouched):
- Add `DeliveryStatus.bitchatDescription`, a localized app-layer
description, used as the macOS tooltip, a VoiceOver label on every
status glyph, and — on iOS, where tooltips don't exist — a
tap-to-reveal caption under the message.
- Failure reasons stay visible as a red caption without a tap.
- Read vs delivered is now legible without colour: read uses
filled-circle checkmarks.
- Route the two hardcoded failure reasons through the localized catalog.
New strings are added source-language (en) only.
* Show the failure reason on failed media messages too
TextMessageView gained a visible red failure caption (the status
glyph's .help() tooltip does not exist on iOS), but MediaMessageView
still rendered the bare glyph — so a failed voice-note or image send
showed only a 10pt red triangle with no reason on iOS. Add the same
failure caption to media messages.
* Collapse revealed delivery detail when the status changes
A caption revealed while a message was "sending" stayed open and
silently morphed through later statuses (sent, delivered, read).
Reset showDeliveryDetail when the snapshotted DeliveryStatus changes.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Add tap-to-reveal delivery detail to media rows
Media rows showed the same delivery glyphs as text rows but offered no
way to explain them on iOS, where .help() tooltips don't exist. Mirror
the text-row pattern: the glyph is now a button that reveals the
localized status caption below the header, failure reasons stay
visible without a tap, and the revealed caption collapses when the
status advances.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Localize the remaining voice-note failure reasons
ChatMediaTransferCoordinator still passed hardcoded English reasons
into .failed(reason:), which now surface verbatim in the always-visible
failure caption. Route them through String(localized:) under the
existing content.delivery.reason.* convention.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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66536063ca |
Route command output to the conversation where the command was typed (#1363)
CommandProcessor results (/help text, errors like "unknown command", /msg confirmations) were always appended to the public timeline via addSystemMessage, so a command typed inside a DM appeared to do nothing until the user switched back to the public channel. handleCommand now routes .success/.error output to the open private chat when one is selected, falling back to the public timeline otherwise. The DM selection is read after processing so commands that switch chats (/msg) print into the conversation they just opened. Follow-up to #1354, which added /help and surfaced this routing gap. Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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e191e9c6f2 |
Fix slash-command suggestions that insert commands the processor rejects (#1354)
The autocomplete panel is the only in-app surface for discovering slash
commands, but several suggestions do not match what CommandProcessor
accepts, so tapping them inserts a command that returns "unknown
command":
- CommandInfo suggests /dm, /favorite, /unfavorite, but the processor
only handles /m, /msg, /fav, /unfav. Aliases are aligned to the
accepted spellings (msg, fav, unfav).
- Favorites are suggested only in geohash contexts (isGeoPublic ||
isGeoDM) — exactly where the processor rejects them ("favorites are
only for mesh peers"). The gating is inverted so they appear in mesh,
where they work.
Also, small related fixes to the discovery surface:
- /help is now handled (the ChatViewModel command docstring already
claimed it existed); it prints a local system line listing the valid
commands, and the unknown-command error points at it.
- The suggestion panel keeps the matched command's usage row (e.g.
"/msg <nickname>") visible while arguments are typed, instead of
vanishing at the first space; in that mode the row is informational
and no longer overwrites the draft on tap.
New string is added source-language (en) only. The CommandInfo contract
test is updated to the corrected metadata.
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b31a63ce37 |
Burn down SwiftLint advisory violations from 109 to 4 (#1362)
Mechanical style fixes across the enabled rule set, mostly via swiftlint --fix (trailing_comma, comma, colon, trailing_newline, comment_spacing, unused_closure_parameter, unneeded_break_in_switch, opening_brace) plus hand fixes: - non_optional_string_data_conversion (45): .data(using: .utf8)! and ?? Data() fallbacks replaced with the non-optional Data(_.utf8), including two production sites (NIP-44 HKDF info constant and the announce canonicalization context/nickname bytes — byte-identical output, only the impossible-nil handling is gone). - switch_case_alignment: LocationChannel had a misindented closing brace; also repaired an --fix artifact in BLEService's .none case. - redundant_string_enum_value: TrustLevel raw values equal to the case names (encoded form unchanged). - unused_optional_binding: let _ = binds replaced with != nil / is Bool. - static_over_final_class: PreviewView.layerClass. - Resolved the BinaryProtocolTests TODO by documenting that 8-byte recipient ID truncation is the fixed wire-field size, not a bug. The 4 remaining violations are all todo markers for a shared test-helpers module (tracked in #1088) and one Reuse note. Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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0f26a27980 |
Add SwiftLint as an advisory CI-only lint job (no Xcode plugin dependency) (#1361)
* Add SwiftLint as an advisory CI-only lint job (no Xcode plugin dependency) * Harden the advisory lint job and exclude build dirs from local runs The lint job runs a third-party container image, so drop its token to read-only, stop actions/checkout from persisting credentials into the workspace the container can read, and pin the image by digest as well as tag (tags are mutable). Also add an excluded: list to .swiftlint.yml so local swiftlint runs don't drown in .build/DerivedData artifacts — CI checkouts are fresh, so this only affects working trees. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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68eeba97ff |
Use Xcode-bundled Swift in CI instead of a standalone toolchain (#1353)
The unpinned setup-swift action installs Swift 6.1, which refuses the
SDK on runner images that have rolled to Xcode 26.5 ("this SDK is not
supported by the compiler"). Jobs passed or failed depending on which
image they landed on. The Xcode-bundled toolchain always matches the
image's SDK, and matches local development. Cache keys now include the
toolchain version so artifacts from one compiler are never restored
into builds with another.
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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f688e529f6 | Automated update of relay data - Sun Jun 21 07:37:42 UTC 2026 | ||
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96e32ba990 |
Merge pull request #1345 from permissionlesstech/fix/security-audit-critical-high-batch
Fix security audit findings: 3 critical, 7 high |
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0a2f4d9c9d | Tighten panic wipe and NIP-17 regressions | ||
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914135adb0 | Fix panic wipe relay and geohash state | ||
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cd7ffa0df9 | Merge branch 'main' into fix/security-audit-critical-high-batch | ||
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bbe1ed0652 | Automated update of relay data - Sun Jun 14 07:34:58 UTC 2026 | ||
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f07b032b99 |
Fix CI exit hang: sign reassembled public packets in FragmentationTests
Bisecting (base was 4/4 clean, branch 3/3 hung, reliably reproducible) pinned the parallel-suite exit hang to the public-message signature requirement (security fix #2), via FragmentationTests: reassemblyFromFragmentsDeliversPublicMessage and duplicateFragmentDoesNotBreakReassembly send fragments of an UNSIGNED public message and `await capture.waitForPublicMessages(...)`. With #2 the reassembled unsigned message is now (correctly) dropped, so didReceivePublicMessage never fires. The helper then trips a latent bug: on timeout it cancels the waiter task but never resumes its CheckedContinuation, so the throwing task group's teardown awaits a child that never completes and the whole test process hangs at exit (SIGKILL'd by CI). Base never hit it because the message always arrived in time. Fix matches the security model — real public broadcasts are signed: sign the reassembled packet with a NoiseEncryptionService and preseed the sender's signing key (same pattern as duplicatePacket_isDeduped), so #2 verifies and delivers it. Full parallel suite now exits cleanly 5/5 locally (branch was 3/3 hung before). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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2cbcb290f7 |
Remove lingering save timer from SecureIdentityStateManager (CI exit hang)
The app test job hung at process exit (all tests pass, then SIGKILL at the CI timeout). Root cause: fix #5 replaced the dead Timer.scheduledTimer with a real DispatchSourceTimer, created per manager instance, resumed and never cancelled. Those live timer sources kept the dispatch machinery alive so the swift-testing process never exited. The earlier `isRunningTests` guard was fragile (it does not reliably detect the swift-testing-only runner on CI). Drop the debounce timer entirely. Mutations now persist via the same serialized `queue` barrier their callers already run on (saveIdentityCache -> performSave directly); forceSave is a direct, non-blocking call (no queue.sync, which is unsafe on the cooperative pool). No timer is left scheduled, so nothing keeps the process alive. The original bug is still fixed — saves now actually happen, unlike the never-firing Timer. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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9cf7c80518 |
Reduce test-process churn to fix flaky CI exit hang
The app test job intermittently hung at process exit. The suite is load-sensitive and historically prone to cooperative-pool/teardown deadlocks; the security changes added background work to the test process that pushed it over the edge. Make the unit-test BLEService/identity manager quiescent and remove blocking sync: - forceSave() no longer does queue.sync(.barrier). It is reachable from deinit and from async tests on the swift-concurrency cooperative pool, where a blocking barrier-sync can starve/deadlock the pool. It now cancels the debounce timer and persists directly. (Removed the now-unneeded queue-specific-key re-entrancy machinery.) - SecureIdentityStateManager persists synchronously under tests instead of scheduling a DispatchSourceTimer that lingers past process exit. - Gate gossip-sync start (in addition to the maintenance timer) behind real Bluetooth init, so the test BLEService runs no periodic sign/broadcast/sync churn. - Skip the panic Nostr reconnect under tests (connecting the shared relay singleton starts network/reconnect work that never completes). Production behavior is unchanged: real Bluetooth builds run all timers and the debounced save as before; the debounce save now actually fires (previously a Timer on a GCD queue that never ran). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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f76fd8a538 |
Fix CI hang: gate maintenance timer to Bluetooth-enabled; sign dedup test packet
Root cause of the CI app-test hang was a pre-existing bleQueue<->collectionsQueue lock inversion driven by the periodic maintenance timer (performMaintenance -> drainAllPendingWrites takes collectionsQueue while another path holds it and sync-waits on bleQueue via readLinkState). The timer is created unconditionally in init, so it also ran in the unit-test process (initializeBluetoothManagers: false), where it only churns BLE writes/notifications/announces that don't exist. Recent timing changes made the latent deadlock surface reliably. - Only start the maintenance timer when real CoreBluetooth managers were initialized (maintenanceTimerEnabled). Production behavior is unchanged; the unit-test process no longer runs the timer and cannot hit the inversion. Also fix BLEServiceCoreTests.duplicatePacket_isDeduped, which sent an unsigned public packet that the new signature requirement (security fix #2) correctly drops. The test now signs the packet and preseeds the sender's signing key (production sendMessage signs public broadcasts), exercising the dedup path (security fix #7) end to end. _test_handlePacket gains an optional signingPublicKey to seed the registry. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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09c2c12838 |
Fix deadlock in identity-cache forceSave (CI hang)
The forceSave() rewrite used queue.sync(flags: .barrier), but forceSave is also called from deinit. The debounce timer's barrier hop captured self strongly, so when that block dropped the last reference the manager deallocated *on* the identity queue — deinit -> forceSave -> queue.sync then deadlocked synchronizing onto the queue it was already running on. This hung the test process at exit (CI SIGKILL / exit 137). - forceSave() now detects (via a queue-specific key) when it is already executing on the queue and runs the save directly instead of sync-ing onto itself. - The timer's barrier hop now captures self weakly, so it can no longer trigger a deallocation on the queue in the first place. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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8378ff949a |
Address Codex review: verify public messages against registry signing key
The public-message signature check fell back to signedSenderDisplayName, which only searches the asynchronously-persisted identity cache. Because the peer registry is updated synchronously on a verified announce, a message arriving immediately after that announce could have a valid signature and a verified registry entry yet still be dropped (cache not caught up). Verify the packet signature against the signing key already present in the synchronously-updated peer registry first; fall back to the persisted-identity lookup only for peers not yet in the registry. The security property is unchanged: a spoofed senderID claiming a registry peer still fails registry verification and the persisted fallback, and is dropped. Adds tests for the race (delivered via registry key before cache persists) and the spoof case (invalid signature falls back and drops). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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ca63893197 |
Fix security audit findings: 3 critical, 7 high
A broad audit surfaced ten critical/high issues across the crypto, transport, identity, and panic-wipe layers. This fixes all ten. Critical: - Nostr DMs were unauthenticated. The NIP-17 seal was signed with a throwaway ephemeral key and the receiver never verified it, so anyone who knows a recipient's npub could forge messages (and delivery/read receipts) into an existing trusted conversation. The seal is now signed with the sender's real identity key, and the receiver verifies the seal signature and that seal.pubkey == rumor.pubkey. NOTE: this is a breaking wire-protocol change (see PR). - Public BLE messages trusted registry membership instead of the packet signature. Since senderID is attacker-controlled, any verified peer could be impersonated in public chat. A valid signature from the claimed sender is now required before any registry identity is used. - Unverified announces still persisted the announced identity, letting a replayed noisePublicKey overwrite a victim's stored signing key and nickname. persistIdentity is now gated on verification. High: - Noise decrypt trapped on a 16-19 byte ciphertext (negative prefix length after nonce extraction) — a remote crash. Now validated. - Identity-cache debounce save used Timer.scheduledTimer on a GCD queue with no run loop, so it never fired; block/verify/favorite changes only persisted on explicit forceSave. Replaced with a DispatchSourceTimer on the queue; forceSave is now serialized. - Identity-cache key load couldn't tell "missing" from a transient keychain failure and would regenerate (deleting) the key, orphaning the cache. Now uses getIdentityKeyWithResult and falls back to a session-only ephemeral key without clobbering the persisted key/cache. - BLE receive-dedup key lacked a payload digest, so post-handshake flushes (queued msgs + delivery/read acks in the same ms) were dropped as duplicates. Digest added, matching the ingress registry. - Maintenance timer was created only in init and never recreated after a panic stop/start, silently degrading the mesh until app restart. Now recreated in startServices. - Panic wipe left persisted location state (selected channel, teleport set, bookmarks) and cached per-geohash Nostr private keys behind. Both are now cleared. - Panic spawned an orphan NostrRelayManager instead of reusing .shared, splitting relay state from every other component. Now reuses .shared. Tests updated to assert the fixed behavior (announce no longer persists unverified identities; public messages require a signature; receive dedup ID includes the payload digest). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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fdf28aa5bb |
Fix launch crash: recursive dispatch_once between NostrRelayManager and NetworkActivationService (#1343)
* Fix launch crash: recursive dispatch_once between NostrRelayManager and NetworkActivationService NostrRelayManager.init() runs applyDefaultRelayPolicy(force: true), which calls dependencies.activationAllowed() when the user has location permission or a mutual favorite. That closure resolves NetworkActivationService.shared, whose init captured NostrRelayManager.shared — re-entering the still-running dispatch_once on the same thread. libdispatch traps on recursive dispatch_once (EXC_BREAKPOINT in _dispatch_once_wait), killing the app ~50ms after launch, before the first frame. Fresh installs were unaffected (no permission, no favorites, so the policy path never touched NetworkActivationService during init), which is why this passed local testing but crashed established TestFlight users on every launch. Two independent TestFlight crash reports on 1.5.2 (1) show the identical stack. Break the cycle by resolving the relay controller lazily: store a provider closure in init and dereference NostrRelayManager.shared on first use (start()/reevaluate()), after both singletons have finished initializing. The injectable test initializer keeps its signature. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Bump version to 1.5.3 Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com>v1.5.3 |
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266827ceff |
Extend BLE mesh range: relax RSSI gates, lift sparse TTL clamps, faster walk-back reconnects (#1338)
* Extend mesh range: relax RSSI gates, lift sparse TTL clamps, drain connection queue Range improvements to the BLE mesh, all policy-level (no wire/protocol changes): - Drain the connection candidate queue from the maintenance tick. Weak-RSSI discoveries are enqueued rather than connected, but the queue was only drained on disconnect/failure/timeout events — an isolated node surrounded only by weak (distant) peers queued them all and never connected to anyone. - Relax isolated RSSI floors from -90/-92 to -95/-100 and relax after 30s instead of 60s. When isolated, a fringe connection beats no connection; CoreBluetooth rarely reports below -100 so prolonged isolation now effectively accepts any decodable peer. - Drop the global high-timeout RSSI escalation (-80 after 3 timeouts in 60s). One flaky distant peer could blind the node to every other edge-of-range peer; per-peripheral cooldown, the discovery ignore window, and score bias already contain flaky links individually. - Relay at full incoming TTL in thin chains (degree <= 2). Sparse line topologies are exactly where every hop counts and where flood cost is minimal; previously messages lost a hop to the clamp. - Raise the fragment relay TTL cap from 5 to 7 in sparse graphs so media reaches as far as text; dense graphs keep the 5-hop clamp to contain full-fanout fragment floods. - Extend peer reachability retention from 21s to 60s (verified) / 45s (unverified) so duty-cycled nodes (worst-case dense announce interval 38s) don't forget peers between announces. - Extend the directed store-and-forward spool window from 15s to 60s so brief link gaps heal via the periodic flush. 957 tests pass. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Reconnect quickly after walk-away disconnects Field test (walk away + return between two devices) showed reconnect landing exactly 15.0s after the supervision-timeout disconnect: the scheduler records a dropped established connection via recordDisconnectError into the same map as connect timeouts, and handleDiscovery hard-ignores rediscoveries for 15s. Those are different situations. A connect attempt that timed out means the peer likely isn't reachable, so backing off is right. A dropped established connection usually means the peer walked out of range and will return — track it separately and only ignore rediscoveries for 3s (enough for CoreBluetooth to settle), so walking back into range reconnects ~12s sooner. Disconnect errors also no longer feed the weak-link cooldown or the candidate-score timeout bias; those penalties now apply only to peers that never answered a connect attempt. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Honor the disconnect settle window on the queue drain path Codex review caught that the 3s settle window was only enforced in handleDiscovery. A candidate can already be sitting in the queue when its peripheral drops (weak-RSSI adverts are enqueued even while connected, since the RSSI check precedes the existing-state check), and didDisconnectPeripheral immediately drains the queue — so the stale entry could reconnect right through the window, recreating the reconnect/cancel thrash it exists to prevent. nextCandidate now defers such candidates with retryAfter for the window's remainder, mirroring the weak-link cooldown pattern. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Relay on one link per bound peer instead of both dual-role links Three-device field test (star topology) showed every relayed fragment arriving twice at the leaf: dual-role pairs hold two live links (we as central writing to their peripheral, they as central subscribed to ours) and broadcast/relay fanout sent the same packet down both — 2x airtime on exactly the pairs that talk most, with the receiver just discarding the duplicate. The fanout selector now collapses link selection to one link per bound peer, preferring the peripheral (write) side since it has per-link flow control via canSendWriteWithoutResponse, while notifications share the peripheral manager's update queue across all centrals. Links with no bound peer yet (pre-announce) pass through untouched. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Only notify "bitchatters nearby" on the empty-to-populated transition Devices sitting idle and connected kept re-firing the notification. Two bugs in handleNetworkAvailability: - Peers first sighted during the 5-minute cooldown were never added to recentlySeenPeers (the formUnion only ran when a notification fired), so they stayed "new" forever and re-triggered on the next routine peer-list event once the cooldown lapsed. - There was no went-from-zero gate at all: any unseen peer notified, even while already meshed with others who are visible in the app. Every sighted peer is now recorded regardless of cooldown, and the notification only fires when the mesh transitions from confirmed-empty to populated with genuinely new peers. meshWasEmpty resets only via the existing confirmed-empty paths (30s empty confirmation, 10-minute quiet reset), so brief link flaps stay silent. The cooldown becomes injectable so tests can prove the transition gate independently. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Bump version to 1.5.2; Xcode 26.5 project settings update Marketing version 1.5.1 -> 1.5.2 (pbxproj + Release.xcconfig). Project settings refresh from Xcode 26.5: upgrade-check stamp, drop redundant DEVELOPMENT_TEAM self-references, scheme version stamps. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Disable string catalog symbol generation The Xcode 26.5 settings refresh enabled STRING_CATALOG_GENERATE_SYMBOLS (the new default), which fails on the literal "%@" key in Localizable.xcstrings — a pure format placeholder can't become a Swift identifier. Nothing in the codebase references generated catalog symbols, so turn the feature off rather than renaming keys around it. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Guard _PreviewHelpers references for archive builds Archiving for TestFlight failed: _PreviewHelpers is a development asset, so its sources (PreviewKeychainManager, BitchatMessage.preview) are excluded from Release/archive builds, and two call sites referenced them unconditionally: - TextMessageView's #Preview block — now wrapped in #if DEBUG - FavoritesPersistenceService.makeDefaultKeychain's test branch — the in-memory-keychain-under-test path is now #if DEBUG; tests always run Debug so behavior is unchanged, and Release always gets the real KeychainManager Verified with an iOS Release arm64 build (the archive configuration). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com>v1.5.2 |
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97bc3f53bc |
Raise positive waitUntil timeouts to 5s for loaded CI runners (#1340)
NoiseCoverageTests' session-callback test failed on the first CI run
that actually executed it (every run since it landed had hung and been
killed before completion): onSessionEstablished fires via
DispatchQueue.global().async, and the test waited only 0.5s — fine on
a dev machine, too tight on a loaded CI runner saturated by parallel
test workers.
Raise every positive-wait timeout from 0.5s to 5s (matching
TestConstants.defaultTimeout) across the suites that poll for async
callbacks. waitUntil returns as soon as the condition holds, so
passing runs are unaffected; only genuine failures wait longer. The
two negative waits in BLEServiceCoreTests ("expect nothing arrives")
deliberately keep their short windows.
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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9dc0ba6991 |
Fix CI app-suite deadlock: cooperative-pool-blocking thread-safety tests (#1339)
* Exclude perf baselines from parallel CI via --skip; sample hung tests Every app-suite CI run since the perf baselines landed (#1335) has timed out at the 15-minute job limit — main has been red for five consecutive runs. The job logs show the PerformanceBaselineTests fixtures dispatched into the parallel phase despite the BITCHAT_SKIP_PERF_BASELINES env guard from #1336, followed by ~11 minutes of silence until the timeout kills swiftpm-testing. The suite passes locally in seconds with identical flags, so the hang is specific to the CI toolchain/runners — consistent with the known XCTest-measure-under-parallel-workers hang the serial step was created to avoid. Two changes: - Exclude the baselines from the parallel phase with --skip at the SPM level, which removes them from the worker processes entirely instead of relying on the env guard reaching setUpWithError. They still run (and gate) in the dedicated serial step. - Wrap the parallel run in a 10-minute watchdog that samples any still-running test processes before killing them, so if anything else ever hangs, the run fails fast with thread stacks in the log instead of a silent 15-minute timeout. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Arm the test-hang watchdog only for the test execution phase Codex review: swift test builds before running, so the watchdog timer included dependency resolution and compilation — a cold-cache coverage build on a slow runner could be killed before tests ever started. Build the tests in their own step (bounded by the 15-minute job timeout like any build) and run the watchdog around swift test --skip-build, tightened to 5 minutes now that it times only test execution. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Hammer transport thread-safety tests from the dispatch pool, not the cooperative pool The watchdog added in this PR captured the actual CI hang twice, with identical stacks both times: NostrTransportTests' 100-task groups park every Swift Concurrency cooperative thread in a blocking queue.sync (the pool has one thread per core — 3 on CI runners, 10+ on dev machines, which is why this never reproduced locally). Blocking the entire cooperative pool violates the forward-progress contract, and the runners' dispatch wedges under the resulting asyncAndWait flood — taking concurrently running tests down with it (the panic-reset test deadlocked in a serviceQueue barrier that never got scheduled). Run the same 100 concurrent hammer iterations via DispatchQueue.concurrentPerform from a single global-queue hop instead: identical thread-safety coverage, executed on dispatch worker threads where blocking is legal, zero cooperative threads parked. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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af954b05ea |
Liquid Glass theme with in-app appearance switcher (#1337)
* Centralize UI theme colors into semantic ThemePalette tokens Introduce AppTheme/ThemePalette (Utils/Theme.swift) with an environment key and @ThemedPalette property wrapper, persisted via @AppStorage. Views now resolve background/primary/secondary/accentBlue/alertRed/ divider tokens from the environment instead of computing colors inline, removing the backgroundColor/textColor/secondaryTextColor prop-drilling through the header, composer, and people-sheet hierarchy. Matrix theme output is pixel-identical; this is groundwork for a user-selectable theme switcher. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Add liquid glass theme with in-app appearance switcher Add a .liquidGlass AppTheme alongside the matrix terminal theme, selectable from a one-line APPEARANCE row in the app info sheet (persisted via @AppStorage, applies live). Liquid glass renders system fonts and colors over a subtle gradient backdrop, with the header and composer floating as Liquid Glass panels (real .glassEffect() on iOS/macOS 26, compiler-gated with an ultraThinMaterial fallback for older SDKs). The message list scrolls underneath the chrome via safe-area insets, and all sheets share the same backdrop and surface language. The matrix theme is unchanged. Details: - Theme is threaded through ChatMessageFormatter so message AttributedStrings switch font design per theme; the per-message format cache gains a variant key so themes never serve each other's cached strings - New palette tokens: accent (interactive tint) and locationAccent (geohash green), replacing scattered hardcoded greens/blues in the voice note, waveform, verification, and people-sheet views - Header controls get full-height tap targets and the people count becomes a real Button (previously a tap gesture on the cluster) - CommandSuggestionsView renders nothing when empty instead of a zero-height view that pushed the composer input off-center - New appearance strings localized for all 29 catalog languages Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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c8381737bb |
Final re-grade fixes: parked EOSE fallback, panic atomicity, perf-gate calibration, serial benchmarks (#1336)
Final re-grade fixes: parked EOSE fallback, panic-reset atomicity, overflow visibility |
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fa136d8973 |
Run perf benchmarks serially in their own CI step
The intermittent CI hang was caught by the new job timeout: the run froze on the last remaining parallel test slot, an XCTest measure benchmark (testNostrInboundEventHandling_freshEvents), after 4 hangs in 5 runs - while the same suite completes in seconds locally and the test itself is bounded. Independent of the micro-cause, benchmarks do not belong inside the parallel suite: measuring while test processes contend for cores is where our 2x CI variance came from. The parallel run now skips benchmarks (BITCHAT_SKIP_PERF_BASELINES=1) and a dedicated serial step runs them on an otherwise idle runner with a 6-minute step timeout, feeding the floor gate as before. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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7fbe6a4a7e |
Fail hung CI jobs fast with a 15-minute timeout
Two app-test jobs hung intermittently (40+ minutes against a normal ~4-5), holding macOS runners against GitHub's 360-minute default and starving the queue - subsequent runs sat pending, which read as "CI now takes 10+ minutes". Jobs now time out at 15 minutes (3x the normal duration) so a hang fails loudly instead of silently consuming the runner pool. The intermittent hang itself is under investigation separately. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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4791114406 |
Recalibrate perf floors to slowest-observed-CI basis
The gate tripped on a uniformly slow runner: every benchmark ran at ~2/3 of the previous CI run and nostrInbound.duplicate fell to 87% of its floor. Root cause: floors were derived from local numbers, but CI slowdown is benchmark-dependent - sub-millisecond passes amplify runner overhead (the duplicate path runs at ~20% of local speed on CI while most benchmarks run at 40-60%). Floors are now ~50% of the slowest observed CI run, recorded alongside the local references. Every floor remains 10-200x above known regression values (the pre-optimization duplicate path measured 2.2k/sec against the 250k floor), so order-of- magnitude regressions still fail loudly. Verified against the slow run's numbers: all 11 pass. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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1a6a08f92a |
Make Noise-service replacement atomic with the identity swap
During a panic reset, the new NoiseEncryptionService was assigned before the identity barrier ran, so a previously queued send block could observe the new crypto service alongside the old peer ID - signing with the new identity while carrying the old sender. The service teardown, replacement, callback configuration, and derived identity swap now run inside one messageQueue barrier (refreshPeerIdentity executes inline via its re-entrancy check), so queued sends see either the complete old identity or the complete new one, never a mix. Found by Codex review on #1336. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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0b007eee1a |
Close the final re-grade findings: parked EOSE fallback, panic atomicity, overflow visibility
EOSE callbacks parked while Tor is bootstrapping now get a fallback unblock at the standard 10s EOSE timeout (via the injected scheduler, generation-guarded, single-fire) instead of waiting up to ~225s for Tor-readiness retry exhaustion. The identity swap in refreshPeerIdentity runs inside a messageQueue barrier with re-entrancy guard, so a panic reset can no longer race in-flight packet builds (deadlock analysis documented; both call paths verified off-queue). Relay send-queue overflow drops now log a sampled warning. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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1480b51c76 |
Close architecture re-grade gaps: visible failures, relay bounds, crypto encapsulation, perf gate, field diagnostics, resurrected Noise vectors (#1335)
Close architecture re-grade gaps: visible send failures, relay bounds, crypto encapsulation, perf gate, resurrected Noise vector tests |
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0e38ccfb3b |
Snapshot delivery status in message rows so read receipts render immediately
The publish chain was healthy: the store mutates the shared BitchatMessage and republishes, the .statusChanged fan-out reaches both mirrored conversations, and PrivateInboxModel fires objectWillChange for the selected DM under either key. The break was at the row view: TextMessageView/MediaMessageView stored the reference-typed message and read deliveryStatus in body, so SwiftUI's structural diff compared the field by identity - same instance, mutated in place, row body skipped. The blue tick waited for an unrelated invalidation (proven empirically with a hosting-view probe). Rows now snapshot deliveryStatus as a value at init; every republish rebuilds row values with a fresh enum, the diff sees the change, and the row re-renders immediately. Also fixes in-place send-progress updates in media rows. Regression tests cover both mirrored selection keyings at the feature-model level and the snapshot mechanic itself. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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e74f36927f |
Sample BLE notification backpressure logs
The enqueue/drain/still-full logs fire per fragment during media transfers (~150 lines for one 35KB image in field captures). They now sample first + every 25th with a running event count, the sent/pending lines merge into one, and the redundant peripheral-ready line is gone - same treatment the relay event logs received. The drop-after-exhaustion error stays unsampled. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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cf3b85f65c |
Compile all logging out of release builds
Production builds previously still emitted info/warning/error entries via os_log (content private-redacted, but entries, categories, and timing metadata were visible, and message strings were constructed). For a privacy-first app the right posture is silence: every SecureLogger wrapper and both cores are now gated behind #if DEBUG, so release builds construct no log strings and emit nothing. Debug builds are unchanged (public formatting, level threshold via BITCHAT_LOG_LEVEL). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |