Commit Graph
50 Commits
Author SHA1 Message Date
jackandislam 7fcef2a9cb Add detailed logging for BLE fragment assembly 2025-10-15 17:37:18 +01:00
jackandislam e7dc0e0c5a Let BLE assembler accept large frames up to hard cap 2025-10-15 17:37:18 +01:00
jackandislam 3b2c7d2f73 Add guard to drop oversized BLE notification assemblies 2025-10-15 17:37:18 +01:00
jackandislam 06b5bdb6da Allow file transfers from connected but unverified peers 2025-10-15 17:37:18 +01:00
jackandislam ecbbc23862 Add BLE file transfer support and media UX 2025-10-15 17:37:18 +01:00
jackandGitHub b6d42261d0 Guard peer collision checks with snapshot (#810) 2025-10-15 16:12:16 +02:00
8a0727fcf7 Guard BLE link state lookups on BLE queue (#805)
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-10-14 21:11:07 +02:00
ad4103bacc Refactor Nostr ID Bridge & Keychain Helper (#796)
* Extract each type to a separate file

* Nostr ID Bridge: Convert static func/vars to instance

* `KeychainHelper` behind a protocol to easily mock

* Update tests with ID Bridge and MockKeychainHelper

---------

Co-authored-by: jack <212554440+jackjackbits@users.noreply.github.com>
2025-10-14 12:26:18 +02:00
e3149fa098 Process incoming fragments on message queue (#804)
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-10-14 12:20:39 +02:00
IslamandGitHub 9f74266527 Centralize repeated queue-checking logic (#791) 2025-10-11 21:38:04 +02:00
IslamandGitHub 7ec84857eb PeerID 20/n: BLEService’s private functions (#771) 2025-10-07 16:26:17 +02:00
IslamandGitHub 68482c67d7 PeerID 19/n: BLEService’s private properties (#770) 2025-10-07 16:17:29 +02:00
IslamandGitHub 551a843691 PeerID 18/n: BitchatDelegate + Tests (#769) 2025-10-07 16:01:53 +02:00
7149182c56 Fix ghost peers and stale messages from gossip sync (#766)
Problem:
- Ghost peers from yesterday appeared on app restart
- Old messages resurfaced after restarting
- Peers running 24+ hours synced stale data to restarting peers

Root causes:
1. GossipSyncManager stored packets indefinitely (no time limit)
2. handleAnnounce/handleMessage had no timestamp validation
3. Relayed announces from other peers could be arbitrarily old

Solution (defense in depth):
- Added 15-minute age window to GossipSyncManager config
- Gossip storage rejects expired packets at ingestion
- Gossip sync responses filter out expired packets
- GCS payload building excludes expired packets
- Periodic cleanup removes expired announcements/messages
- handleAnnounce rejects stale announces before processing
- handleMessage rejects stale broadcast messages before processing

This prevents ghost peers from appearing on restart and ensures
only recent mesh state is synchronized between peers.

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-10-07 00:56:25 +02:00
b5b05977fb Show Bluetooth permission alerts on launch and foreground (#765)
* Fix test suite peer ID collisions

Use unique peer IDs for each test suite to prevent global registry
collisions when Swift Testing runs suites in parallel.

- PrivateChatE2ETests: PRIV_* prefix
- PublicChatE2ETests: PUB_* prefix
- Update all peer ID references to use actual instance IDs

This fixes the race condition where simplePublicMessage() was receiving
duplicate deliveries due to registry contamination.

* Add Bluetooth permission & state alerts on launch and foreground

Wire up existing Bluetooth alert infrastructure to show notifications
when Bluetooth is off, unauthorized, or unsupported.

Changes:
- Add didUpdateBluetoothState() to BitchatDelegate protocol
- BLEService now notifies delegate when Bluetooth state changes
- ChatViewModel implements delegate method to show alerts
- Check Bluetooth state on app launch (after 100ms delay)
- Check Bluetooth state when app comes to foreground
- Add getCurrentBluetoothState() method to BLEService

The UI alert already existed but wasn't wired up. Now users will see
appropriate alerts for:
- Bluetooth turned off
- Bluetooth permission denied
- Bluetooth unsupported on device

Alert includes a button to open Settings on iOS.

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-10-06 22:47:11 +02:00
IslamandGitHub 13ebaad42f PeerID 17/n: PeripheralState + centralToPeerID (#756)
* PeerID 15/n: Bitchat Message & Packet accept in init

* PeerID 16/n: BitchatPeer / PeerInfo / TransportPeer

* PeerID 17/n: `PeripheralState` + `centralToPeerID`
2025-10-06 17:19:43 +02:00
IslamandGitHub 10e3f574ab PeerID 16/n: BitchatPeer / PeerInfo / TransportPeer (#755)
* PeerID 15/n: Bitchat Message & Packet accept in init

* PeerID 16/n: BitchatPeer / PeerInfo / TransportPeer
2025-10-06 17:17:57 +02:00
IslamandGitHub 5f44c56a90 PeerID 15/n: Bitchat Message & Packet accept in init (#754) 2025-10-06 17:16:11 +02:00
IslamandGitHub f86ae5e2ea PeerID 14/n: Transport and its dependents (#753)
* Rearrange `Transport`’s properties and functions

* `NostrTransport`: group Transport-related code together

* `BLEService`: group Transport-related code together

* Extract `NotificationStreamAssembler` into a file

* Move private functions to a dedicated extension

* PeerID 14/n: `Transport` and its dependents
2025-10-06 11:02:20 +02:00
IslamandGitHub 2673d28686 PeerID 12/n: GossipSyncManager (#751)
* Noise types use PeerID

* Fix tests

* Extract `NoiseSessionManager` into a separate file

* Extract `NoiseSessionState` into a separate file

* Remove `failed` state from `NoiseSessionState`

* Extract `NoiseSessionError` into a separate file

* PeerID 12/n: `GossipSyncManager`
2025-10-05 15:53:57 +02:00
IslamandGitHub 9ecda048e7 PeerID 9/n: NoiseEncryptionService (#747) 2025-10-05 12:39:16 +02:00
IslamandGitHub f2473f857b PeerID 7/n: Unify PeerIDUtils & PeerIDResolver (#744) 2025-10-02 13:41:47 +02:00
IslamandGitHub e4ec2ef3fe PeerID 5/n: Ephemeral and Secure Identities (#742) 2025-10-02 13:29:48 +02:00
IslamandGitHub f004f3e7ea PeerID 3/n: Remove dead code (#706)
* PeerID 2/n: Count and hex conversion done with `bare`

* ChatVM: remove dead code `registerPeerPublicKey`

* ChatVM: Remove dead `handlePeerFavoritedUs`

* ChatVM: remove dead functions

* PrivateChatManager: Remove dead code

* BLEService: Remove dead code
2025-10-01 13:38:28 +02:00
IslamandGitHub 78fb3f1bf6 Unify SHA256 hash and hex usages (#687) 2025-09-30 12:47:16 +02:00
1fd2da18f5 Improve BLE relay reliability (#665)
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-09-23 21:09:22 +02:00
3a94b57341 Fix BLE stream crashes and gossip sync races (#663)
* Handle long BLE packets safely

* Keep BLE stream aligned after partial drops

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-09-23 14:06:13 +02:00
00ff5fd31c Refine panic mode to regenerate identities immediately (#624)
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-09-15 21:39:39 +02:00
IslamandGitHub 347ce5ece4 Modularization: Extract SecureLogger into a separate module (#600)
* Extract SecureLogger into a separate module

* Add BitLogger package as a dependency for iOS & macOS targets
2025-09-15 14:45:58 +02:00
2ac01db9c4 SYNC_REQUEST 2 (#616)
* wip

* woohooo

* Plumtree gossip: don't subset REQUEST_SYNC fanout; make RequestSyncPacket.encode use const

* bloom -> gcs [wip]

* fix build

* fix broadcast

* prune old messages too

* faster sync

* prune better

* adjust parameters

* fix(sync): make cap a constant in GCSFilter.buildFilter to silence 'never mutated' warning

* fix(mesh): surface self-origin public messages recovered via sync; only ignore self when TTL != 0 in handleMessage

* sync: allow self messages via GCS restore and relax TTL==0 acceptance\n- Bypass dedup for self TTL==0 packets in handleReceivedPacket\n- Accept self TTL==0 in handleMessage and set nickname\n- Accept unknown senders for TTL==0 with anon# prefix to restore history

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-09-15 13:57:09 +02:00
920dc31795 Refactor: Testable Keychain and Identity Manager (#584)
* Make static functions instance functions to be testable

* Injectable KeychainManager + Mock + updated tests

* Remove `pendingActions` from identity manager (dead code)

* Remove `getHandshakeState` from identity manager (dead code)

* Remove `getAllSocialIdentities` from identity manager (dead code)

* Remove `getCryptographicIdentity` from identity manager (dead code)

* Remove `resolveIdentity` from identity manager (dead code)

* Identity Manager: minor clean up

* Put Identity Manager behind a protocol

* Remove Keychain and Identity Manager singletons

* Tests: include MockKeychain/MockIdentityManager in project; init identityManager in CommandProcessorTests

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-09-12 14:37:34 +02:00
islam deb464f5d8 Remove redundant .noise 2025-09-11 19:03:08 +01:00
islam 5d6aecfc83 Replace .log w/ explicit .debug/.error functions
This would make the intention more explicit so we can overload different logging types as well like keychain, security events, etc…

Search/Replace Strategies:

1.
Search regex: `SecureLogger\.log\(\s*(.*?),\s*category:\s*(.*?),\s*level:\s*\.(\w+)\s*\)`
Replace regex: `SecureLogger.$3($1, category: $2)`

Sample input:
```
SecureLogger.log(
    "🔄 Found favorite for '\(peerInfo.nickname)' by nickname, updating noise key",
    category: .session,
    level: .debug
)
```

Sample output:
`SecureLogger.debug("🔄 Found favorite for '\(peerInfo.nickname)' by nickname, updating noise key", category: .session)`

---

2.
Search regex: `SecureLogger\.log\((.*?)\)`
Replace regex: `SecureLogger.debug($1)` (as it’s the default level)

Sample input:
`SecureLogger.log("some text")`

Sample output:
`SecureLogger.debug("some text")`

---

3
Manual changes:
ChatViewModel line 5393 (commented code)
NostrRelayManager line 196 (commented code)
NostrRelayManager lines 346-350 (if/else logic)
NostrRelayManager line 371 (commented code)
2025-09-11 19:03:08 +01:00
islam 5ca9222fc2 Make logging categories static properties of OSLog
So we can use `.<category name>` to simplify the code.

Search/Replace Strategy:
Search text: `category: SecureLogger.`
Replace text: `category: .`
2025-09-11 19:02:32 +01:00
0ce68bc762 Perf/optimizations (#563)
* Perf: reduce hot‑path overhead (logger autoclosure, zero‑copy BinaryProtocol.decode, prealloc encoders)

* Compression: revert to zlib per request (compatibility)

* Nostr: parse inbound messages off-main, then update state on main; BLE: debounce peer snapshot publishing to reduce churn

* Fix: Swift 6 concurrency - avoid capturing self in detached tasks; deliver parsed Nostr messages via MainActor singleton

* Fix: move ParsedInbound + parseInboundMessage to file scope (non-isolated) to satisfy Swift 6; update detached tasks to call free function

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-09-06 12:47:32 +02:00
5273f13512 Fix critical routing and buffer issues\n\n- Preserve unsent items in MessageRouter outbox (no data loss)\n- Drain and bound Nostr send queue; flush on relay connect\n- Cap BLE pending write buffers per peripheral to avoid OOM\n- Enable Nostr fallback for short peer IDs via favorites mapping\n- Route favorite notifications via MessageRouter (mesh/Nostr) (#559)
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-09-04 21:26:58 +02:00
96c6fc0c0d Improve mesh relaying, presence, and DM robustness; signed public msgs; reachability UI; quicker announces; store-and-forward (#527)
* Sign public broadcasts; verify relayed messages via persisted signing keys; keep scheduled relays in sparse graphs and speed their jitter; persist announce signing key for offline auth; add short backoff after disconnect errors to reduce reconnect thrash

* Add connected vs reachable model: retain peers after link drop, expire after reachability window; expose all peers in snapshots; compute isReachable in UI; add meshReachable state and sorting; avoid removing peers on link events; notify UI on stale removals

* ContentView: handle new .meshReachable connection state in header icon switch (exhaustive switch fix)

* Logs: tag relayed announces as 'Reachable via mesh' and annotate public message logs with (direct|mesh) path for easier field analysis

* Fix syntax error: remove stray else/log inserted into writeOrEnqueue; keep logs clean

* UI: use 'point.3.connected.trianglepath.dotted' for mesh-reachable; change people count to include connected+reachable (exclude Nostr-only)

* UI: switch to 'point.3.filled.connected.trianglepath.dotted' for mesh-reachable icons in list and header

* Reachability: reduce retention to 21s for all peers (verified and unverified) to minimize stale presence

* mesh DMs/acks: route to reachable peers; queue READ/DELIVERED until handshake; add Transport.isPeerReachable; UI: hide offline non-mutuals; DM header: better name fallback + show transport + encryption icons; fix NostrTransport conformance

* Verification sheet: compute encryption status and fingerprint using short mesh ID mapping (fix 'not encrypted/handshake' for DMs with stable key)

* Announce cadence: faster discovery (4s), sparse 15±4s, dense 30±8s; initial 0.6s; post-subscribe 50ms; min-force 150ms; maintenance 5s; proactive announces on handshake + recent-traffic nudge

* Relay: increase broadcast TTL cap in sparse graphs to 6; tighten jitter for handshake (10–35ms) and directed (20–60ms) relays

* Range/robustness: store-and-forward for directed packets (15s) with flush on new links + periodic; announces: no subset + afterglow re-announce on first-seen; adaptive scanning: force ON when <=2 neighbors or recent traffic

* Fix warnings: remove unused msgID and unused mutable var in directed spool flush

* Announces: TTL 7 (sparse only) via RelayController; no fanout subset for announces; neighbor-change rebroadcast of last 2–3 announces. Fragments: faster pacing (5ms global, 4ms directed).

* Peer list: real-time icon updates by publishing snapshots on connectivity checks; add unread message indicator (envelope) next to peers with unread DMs

* UI: unread envelope uses orange; hasUnreadMessages checks Nostr conv key for peers with known Nostr pubkeys (geohash DM consistency)

* Logs/robustness: debounce disconnect notifications (1.5s), debounce 'reconnected' logs (2s), add weak-link cooldown after timeouts on very weak RSSI (<= -90)

* Peer icons: faster, accurate reachability\n\n- Run connectivity checks every maintenance tick (5s)\n- Publish peer snapshots on central unsubscribe for instant UI refresh\n- Lower inactivity timeout to 8s and disconnect debounce to 0.9s\n- Gate reachability on mesh-attached (>=1 direct link); no links => no reachable peers\n- Keep 21s retention for verified/unverified, but only when attached to mesh\n\nImproves list responsiveness when walking out of range and prevents stale 'reachable' states when isolated.

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-26 17:28:08 +02:00
a7d5b2d7d9 Centralize remaining magic numbers; finalize logging hygiene across UI/BLE/Nostr (#522)
* docs(plans): add refactor plan; chore(config): introduce TransportConfig and use in BLEService/ChatViewModel/PrivateChatManager; feat: add PeerDisplayNameResolver and apply in BLEService; chore: make TransportPeerSnapshot Equatable/Hashable; perf: simplify read-receipt persistence (no synchronize)

* project: add TransportConfig.swift and PeerDisplayNameResolver.swift to iOS/macOS targets (no xcodegen)

* chore: remove unnecessary UserDefaults.synchronize() calls (extension/app/VM)

* project: fix TransportConfig reference path; remove recovered reference; hook correct fileRef in iOS/macOS sources

* chore(BLE): move connect/duty/announce constants to TransportConfig and reference them

* chore(NostrTransport): factor recipient npub resolution into helper; reduce duplication

* chore(BLE): trim raw hex dump on central decode failure to length+prefix

* project: remove duplicate TransportConfig.swift entries from Sources build phases

* chore: centralize more constants in TransportConfig (BLE thresholds, Nostr read-ack, UI caps) and adopt in BLEService/ChatViewModel/NostrTransport

* chore: centralize location + geohash constants (filters, lookback, relay count) and adopt in LocationChannelManager/ChatViewModel

* chore: centralize compression, dedup, verification QR, relay backoff, georelay fetch constants; adopt across modules

* chore: centralize more BLE/Nostr delays; tighten NostrRelayManager logs to concise summaries; adopt config for location/geohash/relays

* refactor(config): centralize remaining magic numbers and finalize log hygiene

Add comprehensive TransportConfig constants for UI, Nostr, and BLE; adopt across ChatViewModel, ContentView, BLEService, ShareViewController, and BitchatApp to remove scattered literals. Standardize Nostr lookbacks/limits, UI delays/animations, and BLE announce/duty-cycle/candidate caps. Preserve behavior while making tuning explicit and safe.

Highlights:\n- UI: animations, scroll throttle, long-message thresholds, batch stagger, color hue tuning, rate-limit buckets, read-receipt debounce, startup delays, share accept/dismiss windows, migration cutoff.\n- Nostr: short display length (8), conv-key prefix length (16), DM lookback (24h), geohash sample lookback/limits; consistent use throughout ChatViewModel.\n- BLE: dynamic RSSI defaults, announce intervals/base+jitter, duty cycles (dense/sparse), fragment/ingress lifetimes, expected write timings/spacing, recent packet window (30s/100), peer inactivity timeout; unified candidate caps (100).\n- Share: use constant dismiss delay; App: use constant share accept window.\n\nRisk/impact: behavior-equivalent with centralized knobs; easier to tune without code edits.

* project: add TransportConfig.swift to Share Extension target to fix build

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-25 21:18:51 +02:00
60b0deee7b Cleanup: remove dead code, normalize fingerprints, modernize share extension, trim test noise, and drop ‘preparing to share…’ message (#520)
* Remove dead code and artifacts: drop PeerManager, unused views/types; delete LegacyTestProtocolTypes; update .gitignore; purge TestResult.xcresult and build.log

* Tests: gate verbose prints under DEBUG; ChatViewModel: remove legacy fingerprint helper and rely on UnifiedPeerService

* Share Extension: migrate to UIKit + UTTypes; drop Social/SLComposeServiceViewController

* Remove 'preparing to share …' system message; send shared content immediately

* Inline comment cleanup: drop legacy 'removed' breadcrumbs across protocols, services, view model, and views

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-25 18:01:19 +02:00
3c06bd6386 Improve BLE mesh flooding: last-hop suppression, K-of-N fanout, and backpressure (#517)
* Improve BLE mesh relay and flooding

Add last-hop suppression using ingress-link tracking to prevent echo. Implement deterministic always-relay for handshakes and directed encrypted/fragments; widen jitter for broadcasts; keep TTL cap only for broadcast. Add deterministic K-of-N broadcast fanout to reduce amplification in dense topologies. Introduce backpressure-aware writes using canSendWriteWithoutResponse with per-peripheral queues and draining on peripheralIsReady. Minor helpers for messageID, deterministic selection, and maintenance cleanup.

* Tests: stabilize FragmentationTests and InputValidatorTests

Make _test_handlePacket mark synthetic peers verified/connected with normalized senderID to avoid drops in public-message reassembly tests. Tighten validatePeerID to reject non-hex strings when length equals 16 or 64; allow internal IDs only for other lengths. All iOS simulator tests pass locally.

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-25 11:51:50 +02:00
5fd9140ffa QR verification: live challenge/response over Noise; persistence, offline badges, and UX/perf polish (#510)
* QR verification scaffold: add Noise verify payload types, VerificationService with QR schema/signing, placeholder MyQR/Scan views, and UI entry points in header

* QR: fix VerificationQR mutability (sigHex var) and remove duplicate Data hex helpers to resolve redeclaration; wire signed payload assembly

* QR: render actual QR images with CoreImage; add copy button; keep scanner placeholder for now

* QR: fix SwiftUI modifiers — apply .interpolation(.none) and .resizable() to platform Image inside ImageWrapper; remove from wrapper usage

* QR: add iOS camera scanner using AVFoundation; integrate into Scan view; add NSCameraUsageDescription to Info.plist

* QR: make NoisePayloadType exhaustive in ChatViewModel switches by ignoring verifyChallenge/verifyResponse for now (placeholder)

* QR verification: speed + persistence + UX

- Inject live Noise into VerificationService; prewarm QR on app start
- Keep camera active; remove intermediate responder toast
- One-shot/dupe guards and deferred send on handshake
- Persist verified status immediately; standardize fingerprint (SHA-256)
- Show verified badge for offline favorites; mutual verification toast
- VERIFY sheet styling to match peer sheet; UI polish
- Logs to diagnose verified load + favorites mapping

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-24 23:19:58 +02:00
496972dcc9 Mesh robustness optimizations (#463)
* Mesh robustness: link-aware fragmentation, relay jitter, connection budget, adaptive scanning; fix BLE queue deadlock

- Link-aware fragmentation using per-link write/notify limits
- Directed fragments for one-to-one; exclude from relays
- Add relay jitter with cancel-on-duplicate to reduce floods
- Cap central links and rate-limit connect attempts with queue
- Foreground duty-cycled scanning when connected; continuous when isolated
- Fix deadlock by avoiding sync on BLE queue when already on it
- Silence Keychain var->let warnings

* Mesh: add relay jitter; dynamic RSSI threshold; candidate scoring/backoff; fix misplaced lines in BLEService extension

* macOS UI: restore mesh peer list when geohash feature is iOS-only by moving mesh list outside iOS switch (ContentView)

* ContentView: add macOS mesh peer list under #else to fix missing People section on macOS

* Refactor People section: extract MeshPeerList and GeohashPeopleList into separate views to reduce SwiftUI type-checking complexity; integrate in ContentView

* BLE: prevent re-fragmentation loops; UI: darker mesh blue + first-row spacing in peer list

* Mesh flood/battery: probabilistic relays, adaptive TTL caps, fragment pacing + scan pause, assembly cap; enable relayed DMs with direct-first then flood fallback.

* Refactor BLEService broadcast: split pad policy, encrypted/direct-first handler, and link-aware sender; simplify broadcastPacket to delegate by type.

* Extract relay decision into RelayController with RelayDecision; simplify handleReceivedPacket to use it.

* Move RelayController and RelayDecision into their own file under Services; keep BLEService leaner.

* UI: adjust mesh blue to a darker, less purple tone; apply consistently for count and #mesh badge.

* Project: include RelayController.swift in target and sync project file changes.

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-20 16:27:49 +02:00
3074fa0fcb Refactor/repo hardening 01 (#462)
* BinaryProtocol: add optional padding control; BitchatPacket API for padded/unpadded bytes; BLEService: use unpadded encoding and remove ad-hoc unpadding on BLE writes

* BLEService: balance BLE padding — pad Noise handshake/encrypted frames; leave public/announce/leave unpadded; keep fragmentation consistent with chosen padding

* BLEService: replace Timer with DispatchSourceTimer on bleQueue; NostrTransport: cache placeholder NoiseEncryptionService to avoid reallocation

* Unify peerID validation: InputValidator handles 16-hex, 64-hex, or alnum-/_; NoiseSecurityValidator now delegates to InputValidator

* UI: use standard green for geohash toolbar badge and count (less bright in light mode)

* UI: standardize geohash sheet green to app standard (dark: system green, light: darker green) for buttons and checkmark

* Docs: align BinaryProtocol compression docs to zlib; Logs: reduce NostrTransport DELIVERED ack logs to debug to cut noise

* Tests: add InputValidator peerID coverage and BinaryProtocol padding round-trip/length tests

* Project: ensure Xcode project reflects new tests (references added)

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-20 13:29:53 +02:00
jack bdbcbb5d2b Remove unused getPeers(): use Transport.getPeerNicknames() instead 2025-08-20 12:15:05 +02:00
jack 78917fa7c9 BLE announces: delay after subscribe, queue announce on notify buffer full, and raise announce throttle (min interval + forced min) 2025-08-20 11:54:43 +02:00
jack eb16d128f2 BLE: avoid self-message drop warnings by pre-marking own public broadcasts in dedup and ignoring self-origin public packets 2025-08-20 11:37:47 +02:00
1c33a92765 Feature/signed public identity (#456)
* Require signed announces; add Ed25519 key/signature/timestamp TLVs and verify

- Protocol: AnnouncementPacket now requires ed25519PublicKey (0x03), announceSignature (0x04), and announceTimestamp (0x05). Encoder emits, decoder requires; unknown TLVs still tolerated.
- NoiseEncryptionService: add canonical announce sign/verify helpers using context 'bitchat-announce-v1'.
- BLEService: sign Announce, include TLVs; on receive verify (±5 min skew) and ignore unverified; store ed25519 key and isVerifiedNickname in PeerInfo.
- Preserve 8-byte on-wire IDs to keep BLE headers small; no per-message bloat.

* Fix Data.append usage for timestamp bytes in Packets and NoiseEncryptionService (use append(contentsOf:) on UnsafeRawBufferPointer)

* BLEService: fix non-optional announce fields and unwrap signature result; enforce required verification path

* Enforce verified-only public messages; append peerID suffix on nickname collisions in handleMessage

* Suffix duplicate nicknames with peerID prefix in snapshots and getPeerNicknames; ensures lists and messages disambiguate 'jack' vs 'jack'

* Include self nickname in collision detection: suffix remote 'jack' when it matches our nickname in lists and public chat

* UI labels: remove space before '#abcd' suffix in names (public chat, peer lists, snapshots)

* Style '#abcd' suffix light gray:
- Public chat: color suffix in sender via AttributedString segments
- People list: split name and color suffix segment; add helper splitNameSuffix()

* Debounce 'bitchatters nearby' notification: add 60s grace before reset when mesh goes empty; cancel reset when peers return

* Lighten '#abcd' suffix: use Color.secondary.opacity(0.6) in public chat sender and People list

* Toolbar peers indicator: use blue when Bluetooth peers present (was default text color)

* Toolbar peers indicator: use grey when zero peers (was red)

* Toolbar peers indicator: use system grey (Color.secondary) when zero peers, not green

* Fix crash: mutate peripherals dict on BLE queue (not main). Move scan restart to BLE queue as well.

* Reduce connect timeout churn: back off peripherals that time out (15s), increase timeout to 8s, skip non-connectable adverts, and demote timeout log to debug; clean backoff map periodically

* Mentions: support '@name#abcd' disambiguation; filter hashtag/URL styling inside mentions; deliver notifications only to the specified suffixed target when collisions exist

* Fix string interpolation in mention log (escape sequence)

* Mentions: parse '@name#abcd' in sender/receiver; render mention suffix grey (not orange/blue/underlined); ensure receiver notifications trigger for suffixed tokens

* Mentions: include own suffixed token 'name#<myIDprefix>' in valid tokens so '@name#abcd' to self is recognized and notified

* Public actions: show own system message by processing own public messages (remove early-return). Private /hug: add local system message for sender's chat.

* Grammar: change local '/hug' message to past tense ('you hugged/slapped'). Notifications: only fire 'bitchatters nearby' on rising-edge; remove 5-min re-fire and increase empty reset grace to 10m.

* Public /hug echo: add local system message so sender sees action immediately (no reliance on echo)

* Fix visibility: expose addPublicSystemMessage on ChatViewModel and use it from CommandProcessor

* use noise pubkey wip

* ttl=0 for signatures

* verification works

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-19 23:37:15 +02:00
a30b73dd99 Feature/fragmentation fixes (#453)
* Fix fragmentation + BLE long-write + padding

- Accumulate CBATTRequest long writes by offset and decode once per central
- Decode original packet after fragment reassembly (preserve flags/compression)
- Switch MessagePadding to strict PKCS#7 and validate before unpadding
- Make BinaryProtocol.decode robust: try raw first, then unpad fallback
- Unpad frames before BLE notify; fragment when exceeding centrals' max update length
- Skip notify path when max update length < 21 bytes (protocol minimum)

Verified large PMs and announces route without decode errors and peers show reliably.

* Tests: fix weak delegate lifetime, legacy constants, and unused vars; fragment unpadded frames

- BLEServiceTests: hold strong reference to MockBitchatDelegate
- IntegrationTests: fix inline comment braces; replace removed types with test-safe values; use numeric 0x06 for legacy handshake resp checks
- BinaryProtocolTests: remove unused minResult variable
- BLEService: fragment the unpadded frame so fragments are efficient

* tests: add Noise rehandshake recovery test; document in-memory test bus and autoFlood; stabilize large-network broadcast

* tests: align suite with current behavior (compression, padding, routing, nonce); deflake and stabilize

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Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-19 01:22:21 +02:00
Mateusz MatoszkoandGitHub 7836daa6d3 Adds O(1) method for peer nickname retrieval (#450)
* Adds O(1) method for peerNickname retrieval

* Uses peerNickname method where possible
2025-08-17 21:29:15 +02:00
6fbf7eee25 Refactor/ble nostr boundaries (#449)
* Refactor: move Nostr embedding and TLVs out of BLE; add NostrEmbeddedBitChat, Packets, PeerIDUtils; centralize MessageDeduplicator; update ChatViewModel to use new helpers; remove AI_CONTEXT.md and CLAUDE.md

* Rename class to BLEService with compatibility alias; move mention parsing out of BLE; emit low-level BLE events to delegate; unify hex helpers; accept 64-hex in isPeerConnected; add PeerIDResolver

* Project: rename file to BLEService.swift and update Xcode project; keep typealias SimplifiedBluetoothService = BLEService for compatibility

* Remove SimplifiedBluetoothService alias; update app code to use BLEService explicitly

* Tests: rename MockSimplifiedBluetoothService to MockBLEService; update typealiases and Xcode project

* Docs: update comments to refer to BLEService (tests, protocol, noise service)

* Tests: rename SimplifiedBluetoothServiceTests to BLEServiceTests; update project references and class names

* Introduce Transport protocol; BLEService conforms; document delegate-only event pattern in BLEService; keep publishers internal for UnifiedPeerService

* Adopt Transport end-to-end: add TransportPeerSnapshot + publishers; BLEService maps to Transport snapshots; UnifiedPeerService consumes Transport; ChatViewModel holds Transport

* Fix Transport integration: replace getPeerFingerprint with getFingerprint(for:); update PrivateChatManager and CommandProcessor to use Transport; add BLEService.getFingerprint(for:); update PeerManager to use Transport

* Refactor transport and BLE/Nostr layers; unify UI events; fix MainActor isolation

- Rename SimplifiedBluetoothService to BLEService and slim responsibilities
- Introduce Transport protocol and peerEventsDelegate for UI updates
- Add NostrTransport and MessageRouter to route PM/read/favorite via BLE or Nostr
- Centralize TLVs, PeerID utils, and MessageDeduplicator outside BLE
- Update UnifiedPeerService and ChatViewModel to use Transport and delegate events
- Fix MainActor isolation: route delegate calls via Task on MainActor; update notifyUI helper
- Adjust related files and tests accordingly

* BLEService: remove internal publishers; switch to delegate-only events

- Drop legacy messages/peers/fullPeers publishers
- Provide lightweight peerSnapshotSubject only to satisfy Transport
- Rework publishFullPeerData to build snapshots from internal state and notify delegate + subject
- Remove all peersPublisher.send call sites
- Keep UnifiedPeerService on delegate updates exclusively

* Remove inlined Nostr send helpers from ChatViewModel; route via MessageRouter

- Replace direct Nostr sends (PM, ACKs, favorites) with MessageRouter
- Add router method for delivery ACKs and implement NostrTransport.sendDeliveryAck
- Simplify ChatViewModel favorite notification path to use router
- Keep Nostr receive handling intact; reduce duplication

* Fix ReadReceipt initializer usage in ChatViewModel (readerID + readerNickname)

* Fix unused variable warning: replace shadowed 'nostrPubkey' bind with boolean check in ChatViewModel

* Fix queued PM format: use TLV for pending messages after Noise handshake

- Pending messages (including first-time favorite notifications) now use the same TLV encoding as normal sends
- Ensures ChatViewModel can decode on first send, even if handshake completes after queuing

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Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-17 15:17:04 +02:00