Improve mesh relaying, presence, and DM robustness; signed public msgs; reachability UI; quicker announces; store-and-forward (#527)

* Sign public broadcasts; verify relayed messages via persisted signing keys; keep scheduled relays in sparse graphs and speed their jitter; persist announce signing key for offline auth; add short backoff after disconnect errors to reduce reconnect thrash

* Add connected vs reachable model: retain peers after link drop, expire after reachability window; expose all peers in snapshots; compute isReachable in UI; add meshReachable state and sorting; avoid removing peers on link events; notify UI on stale removals

* ContentView: handle new .meshReachable connection state in header icon switch (exhaustive switch fix)

* Logs: tag relayed announces as 'Reachable via mesh' and annotate public message logs with (direct|mesh) path for easier field analysis

* Fix syntax error: remove stray else/log inserted into writeOrEnqueue; keep logs clean

* UI: use 'point.3.connected.trianglepath.dotted' for mesh-reachable; change people count to include connected+reachable (exclude Nostr-only)

* UI: switch to 'point.3.filled.connected.trianglepath.dotted' for mesh-reachable icons in list and header

* Reachability: reduce retention to 21s for all peers (verified and unverified) to minimize stale presence

* mesh DMs/acks: route to reachable peers; queue READ/DELIVERED until handshake; add Transport.isPeerReachable; UI: hide offline non-mutuals; DM header: better name fallback + show transport + encryption icons; fix NostrTransport conformance

* Verification sheet: compute encryption status and fingerprint using short mesh ID mapping (fix 'not encrypted/handshake' for DMs with stable key)

* Announce cadence: faster discovery (4s), sparse 15±4s, dense 30±8s; initial 0.6s; post-subscribe 50ms; min-force 150ms; maintenance 5s; proactive announces on handshake + recent-traffic nudge

* Relay: increase broadcast TTL cap in sparse graphs to 6; tighten jitter for handshake (10–35ms) and directed (20–60ms) relays

* Range/robustness: store-and-forward for directed packets (15s) with flush on new links + periodic; announces: no subset + afterglow re-announce on first-seen; adaptive scanning: force ON when <=2 neighbors or recent traffic

* Fix warnings: remove unused msgID and unused mutable var in directed spool flush

* Announces: TTL 7 (sparse only) via RelayController; no fanout subset for announces; neighbor-change rebroadcast of last 2–3 announces. Fragments: faster pacing (5ms global, 4ms directed).

* Peer list: real-time icon updates by publishing snapshots on connectivity checks; add unread message indicator (envelope) next to peers with unread DMs

* UI: unread envelope uses orange; hasUnreadMessages checks Nostr conv key for peers with known Nostr pubkeys (geohash DM consistency)

* Logs/robustness: debounce disconnect notifications (1.5s), debounce 'reconnected' logs (2s), add weak-link cooldown after timeouts on very weak RSSI (<= -90)

* Peer icons: faster, accurate reachability\n\n- Run connectivity checks every maintenance tick (5s)\n- Publish peer snapshots on central unsubscribe for instant UI refresh\n- Lower inactivity timeout to 8s and disconnect debounce to 0.9s\n- Gate reachability on mesh-attached (>=1 direct link); no links => no reachable peers\n- Keep 21s retention for verified/unverified, but only when attached to mesh\n\nImproves list responsiveness when walking out of range and prevents stale 'reachable' states when isolated.

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
This commit is contained in:
jack
2025-08-26 17:28:08 +02:00
committed by GitHub
co-authored by jack
parent a7d5b2d7d9
commit 96c6fc0c0d
15 changed files with 725 additions and 211 deletions
+10 -13
View File
@@ -328,7 +328,6 @@
A2E8C336FA1ADBEC03261DFD /* bitchatShareExtension */,
C3D98EB3E1B455E321F519F4 /* bitchatTests */,
9F37F9F2C353B58AC809E93B /* Products */,
048A4BE52E5CCC5C00162C4A /* Recovered References */,
);
sourceTree = "<group>";
};
@@ -743,14 +742,13 @@
isa = PBXSourcesBuildPhase;
buildActionMask = 2147483647;
files = (
048A4BE72E5CCCC300162C4A /* TransportConfig.swift in Sources */,
1234567890ABCDEFFEDCBA13 /* PeerDisplayNameResolver.swift in Sources */,
048A4BE72E5CCCC300162C4A /* TransportConfig.swift in Sources */,
1234567890ABCDEFFEDCBA13 /* PeerDisplayNameResolver.swift in Sources */,
AA77BB12CC22DD33EE44FF56 /* VerificationService.swift in Sources */,
AA77BB15CC22DD33EE44FF59 /* VerificationViews.swift in Sources */,
A1B2C3D54E5F60718293A4B6 /* XChaCha20Poly1305Compat.swift in Sources */,
AD11E46940D742AEAF547EB2 /* AppInfoView.swift in Sources */,
9B51E9B63A3EA59B1A7874BD /* BinaryEncodingUtils.swift in Sources */,
049BD3B42E51F319001A566B /* NostrTransport.swift in Sources */,
049BD3B52E51F319001A566B /* MessageRouter.swift in Sources */,
4B747085D07A1BCE0F5BA612 /* BinaryProtocol.swift in Sources */,
@@ -803,14 +801,13 @@
isa = PBXSourcesBuildPhase;
buildActionMask = 2147483647;
files = (
048A4BE82E5CCCC300162C4A /* TransportConfig.swift in Sources */,
1234567890ABCDEFFEDCBA14 /* PeerDisplayNameResolver.swift in Sources */,
048A4BE82E5CCCC300162C4A /* TransportConfig.swift in Sources */,
1234567890ABCDEFFEDCBA14 /* PeerDisplayNameResolver.swift in Sources */,
AA77BB11CC22DD33EE44FF55 /* VerificationService.swift in Sources */,
AA77BB14CC22DD33EE44FF58 /* VerificationViews.swift in Sources */,
A1B2C3D44E5F60718293A4B5 /* XChaCha20Poly1305Compat.swift in Sources */,
ABAF130D88561F4A646F0430 /* AppInfoView.swift in Sources */,
AFB6AEFCABBE97441CB3102B /* BinaryEncodingUtils.swift in Sources */,
049BD3B22E51F319001A566B /* NostrTransport.swift in Sources */,
049BD3B32E51F319001A566B /* MessageRouter.swift in Sources */,
F455F011B3B648ADA233F998 /* BinaryProtocol.swift in Sources */,
@@ -1007,7 +1004,7 @@
"@executable_path/Frameworks",
"@executable_path/../../Frameworks",
);
MARKETING_VERSION = 1.3.2;
MARKETING_VERSION = 1.3.3;
PRODUCT_BUNDLE_IDENTIFIER = chat.bitchat.ShareExtension;
SDKROOT = iphoneos;
SUPPORTED_PLATFORMS = "iphoneos iphonesimulator";
@@ -1038,7 +1035,7 @@
"$(inherited)",
"@executable_path/Frameworks",
);
MARKETING_VERSION = 1.3.2;
MARKETING_VERSION = 1.3.3;
PRODUCT_BUNDLE_IDENTIFIER = chat.bitchat;
PRODUCT_NAME = bitchat;
SDKROOT = iphoneos;
@@ -1093,7 +1090,7 @@
"$(inherited)",
"@executable_path/Frameworks",
);
MARKETING_VERSION = 1.3.2;
MARKETING_VERSION = 1.3.3;
PRODUCT_BUNDLE_IDENTIFIER = chat.bitchat;
PRODUCT_NAME = bitchat;
SDKROOT = iphoneos;
@@ -1125,7 +1122,7 @@
"@executable_path/../Frameworks",
);
MACOSX_DEPLOYMENT_TARGET = 13.0;
MARKETING_VERSION = 1.3.1;
MARKETING_VERSION = 1.3.3;
PRODUCT_BUNDLE_IDENTIFIER = chat.bitchat;
PRODUCT_NAME = bitchat;
REGISTER_APP_GROUPS = YES;
@@ -1214,7 +1211,7 @@
"@executable_path/../Frameworks",
);
MACOSX_DEPLOYMENT_TARGET = 13.0;
MARKETING_VERSION = 1.3.1;
MARKETING_VERSION = 1.3.3;
PRODUCT_BUNDLE_IDENTIFIER = chat.bitchat;
PRODUCT_NAME = bitchat;
REGISTER_APP_GROUPS = YES;
@@ -1307,7 +1304,7 @@
"@executable_path/Frameworks",
"@executable_path/../../Frameworks",
);
MARKETING_VERSION = 1.3.2;
MARKETING_VERSION = 1.3.3;
PRODUCT_BUNDLE_IDENTIFIER = chat.bitchat.ShareExtension;
SDKROOT = iphoneos;
SUPPORTED_PLATFORMS = "iphoneos iphonesimulator";
+2
View File
@@ -106,6 +106,8 @@ enum HandshakeState {
struct CryptographicIdentity: Codable {
let fingerprint: String // SHA256 of public key
let publicKey: Data // Noise static public key
// Optional Ed25519 signing public key (used to authenticate public messages)
var signingPublicKey: Data? = nil
let firstSeen: Date
let lastHandshake: Date?
}
@@ -229,6 +229,91 @@ class SecureIdentityStateManager {
return cache.socialIdentities[fingerprint]
}
}
// MARK: - Cryptographic Identities
/// Insert or update a cryptographic identity and optionally persist its signing key and claimed nickname.
/// - Parameters:
/// - fingerprint: SHA-256 hex of the Noise static public key
/// - noisePublicKey: Noise static public key data
/// - signingPublicKey: Optional Ed25519 signing public key for authenticating public messages
/// - claimedNickname: Optional latest claimed nickname to persist into social identity
func upsertCryptographicIdentity(fingerprint: String, noisePublicKey: Data, signingPublicKey: Data?, claimedNickname: String? = nil) {
queue.async(flags: .barrier) {
let now = Date()
if var existing = self.cryptographicIdentities[fingerprint] {
// Update keys if changed
if existing.publicKey != noisePublicKey {
existing = CryptographicIdentity(
fingerprint: fingerprint,
publicKey: noisePublicKey,
signingPublicKey: signingPublicKey ?? existing.signingPublicKey,
firstSeen: existing.firstSeen,
lastHandshake: now
)
self.cryptographicIdentities[fingerprint] = existing
} else {
// Update signing key and lastHandshake
existing.signingPublicKey = signingPublicKey ?? existing.signingPublicKey
let updated = CryptographicIdentity(
fingerprint: existing.fingerprint,
publicKey: existing.publicKey,
signingPublicKey: existing.signingPublicKey,
firstSeen: existing.firstSeen,
lastHandshake: now
)
self.cryptographicIdentities[fingerprint] = updated
}
// Persist updated state (already assigned in branches above)
} else {
// New entry
let entry = CryptographicIdentity(
fingerprint: fingerprint,
publicKey: noisePublicKey,
signingPublicKey: signingPublicKey,
firstSeen: now,
lastHandshake: now
)
self.cryptographicIdentities[fingerprint] = entry
}
// Optionally persist claimed nickname into social identity
if let claimed = claimedNickname {
var identity = self.cache.socialIdentities[fingerprint] ?? SocialIdentity(
fingerprint: fingerprint,
localPetname: nil,
claimedNickname: claimed,
trustLevel: .unknown,
isFavorite: false,
isBlocked: false,
notes: nil
)
// Update claimed nickname if changed
if identity.claimedNickname != claimed {
identity.claimedNickname = claimed
self.cache.socialIdentities[fingerprint] = identity
} else if self.cache.socialIdentities[fingerprint] == nil {
self.cache.socialIdentities[fingerprint] = identity
}
}
self.saveIdentityCache()
}
}
/// Retrieve cryptographic identity by fingerprint
func getCryptographicIdentity(for fingerprint: String) -> CryptographicIdentity? {
queue.sync { cryptographicIdentities[fingerprint] }
}
/// Find cryptographic identities whose fingerprint prefix matches a peerID (16-hex) short ID
func getCryptoIdentitiesByPeerIDPrefix(_ peerID: String) -> [CryptographicIdentity] {
queue.sync {
// Defensive: ensure hex and correct length
guard peerID.count == 16, peerID.allSatisfy({ $0.isHexDigit }) else { return [] }
return cryptographicIdentities.values.filter { $0.fingerprint.hasPrefix(peerID) }
}
}
func getAllSocialIdentities() -> [SocialIdentity] {
queue.sync {
+9 -1
View File
@@ -8,6 +8,7 @@ struct BitchatPeer: Identifiable, Equatable {
let nickname: String
let lastSeen: Date
let isConnected: Bool
let isReachable: Bool
// Favorite-related properties
var favoriteStatus: FavoritesPersistenceService.FavoriteRelationship?
@@ -18,6 +19,7 @@ struct BitchatPeer: Identifiable, Equatable {
// Connection state
enum ConnectionState {
case bluetoothConnected
case meshReachable // Seen via mesh recently, not directly connected
case nostrAvailable // Mutual favorite, reachable via Nostr
case offline // Not connected via any transport
}
@@ -25,6 +27,8 @@ struct BitchatPeer: Identifiable, Equatable {
var connectionState: ConnectionState {
if isConnected {
return .bluetoothConnected
} else if isReachable {
return .meshReachable
} else if favoriteStatus?.isMutual == true {
// Mutual favorites can communicate via Nostr when offline
return .nostrAvailable
@@ -54,6 +58,8 @@ struct BitchatPeer: Identifiable, Equatable {
switch connectionState {
case .bluetoothConnected:
return "📻" // Radio icon for mesh connection
case .meshReachable:
return "📡" // Antenna for mesh reachable
case .nostrAvailable:
return "🌐" // Purple globe for Nostr
case .offline:
@@ -71,13 +77,15 @@ struct BitchatPeer: Identifiable, Equatable {
noisePublicKey: Data,
nickname: String,
lastSeen: Date = Date(),
isConnected: Bool = false
isConnected: Bool = false,
isReachable: Bool = false
) {
self.id = id
self.noisePublicKey = noisePublicKey
self.nickname = nickname
self.lastSeen = lastSeen
self.isConnected = isConnected
self.isReachable = isReachable
// Load favorite status - will be set later by the manager
self.favoriteStatus = nil
+428 -121
View File
@@ -102,6 +102,12 @@ final class BLEService: NSObject {
// Queue for messages pending handshake completion
private var pendingMessagesAfterHandshake: [String: [(content: String, messageID: String)]] = [:]
// Noise typed payloads (ACKs, read receipts, etc.) pending handshake
private var pendingNoisePayloadsAfterHandshake: [String: [Data]] = [:]
// Keep a tiny buffer of the last few unique announces we've seen (by sender)
private var recentAnnounceBySender: [String: BitchatPacket] = [:]
private var recentAnnounceOrder: [String] = []
private let recentAnnounceBufferCap = 3
// Queue for notifications that failed due to full queue
private var pendingNotifications: [(data: Data, centrals: [CBCentral]?)] = []
@@ -122,6 +128,13 @@ final class BLEService: NSObject {
// Backpressure-aware write queue per peripheral
private var pendingPeripheralWrites: [String: [Data]] = [:]
// Debounce duplicate disconnect notifies
private var recentDisconnectNotifies: [String: Date] = [:]
// Store-and-forward for directed messages when we have no links
// Keyed by recipient short peerID -> messageID -> (packet, enqueuedAt)
private var pendingDirectedRelays: [String: [String: (packet: BitchatPacket, enqueuedAt: Date)]] = [:]
// Debounce for 'reconnected' logs
private var lastReconnectLogAt: [String: Date] = [:]
// MARK: - Maintenance Timer
@@ -307,6 +320,11 @@ final class BLEService: NSObject {
// Send any messages that were queued during handshake
self?.messageQueue.async { [weak self] in
self?.sendPendingMessagesAfterHandshake(for: peerID)
self?.sendPendingNoisePayloadsAfterHandshake(for: peerID)
}
// Proactive presence nudge: announce immediately after handshake
self?.messageQueue.async { [weak self] in
self?.sendAnnounce(forceSend: true)
}
}
@@ -502,6 +520,27 @@ final class BLEService: NSObject {
return collectionsQueue.sync { peers[shortID]?.isConnected ?? false }
}
func isPeerReachable(_ peerID: String) -> Bool {
// Accept both 16-hex short IDs and 64-hex Noise keys
let shortID: String = {
if peerID.count == 64, let key = Data(hexString: peerID) {
return PeerIDUtils.derivePeerID(fromPublicKey: key)
}
return peerID
}()
return collectionsQueue.sync {
// Must be mesh-attached: at least one live direct link to the mesh
let meshAttached = peers.values.contains { $0.isConnected }
guard let info = peers[shortID] else { return false }
if info.isConnected { return true }
guard meshAttached else { return false }
// Apply reachability retention window
let isVerified = info.isVerifiedNickname
let retention: TimeInterval = isVerified ? TransportConfig.bleReachabilityRetentionVerifiedSeconds : TransportConfig.bleReachabilityRetentionUnverifiedSeconds
return Date().timeIntervalSince(info.lastSeen) <= retention
}
}
func peerNickname(peerID: String) -> String? {
collectionsQueue.sync {
guard let peer = peers[peerID], peer.isConnected else { return nil }
@@ -541,43 +580,41 @@ final class BLEService: NSObject {
}
func sendReadReceipt(_ receipt: ReadReceipt, to peerID: String) {
// Send encrypted read receipt
guard noiseService.hasSession(with: peerID) else {
SecureLogger.log("Cannot send read receipt - no Noise session with \(peerID)", category: SecureLogger.noise, level: .warning)
return
}
SecureLogger.log("📤 Sending READ receipt for message \(receipt.originalMessageID) to \(peerID)",
category: SecureLogger.session, level: .debug)
// Create read receipt payload: [type byte] + [message ID]
var receiptPayload = Data([NoisePayloadType.readReceipt.rawValue])
receiptPayload.append(contentsOf: receipt.originalMessageID.utf8)
do {
let encrypted = try noiseService.encrypt(receiptPayload, for: peerID)
let packet = BitchatPacket(
type: MessageType.noiseEncrypted.rawValue,
senderID: Data(hexString: myPeerID) ?? Data(),
recipientID: Data(hexString: peerID),
timestamp: UInt64(Date().timeIntervalSince1970 * 1000),
payload: encrypted,
signature: nil,
ttl: messageTTL
)
// If already on messageQueue, call directly
if DispatchQueue.getSpecific(key: messageQueueKey) != nil {
broadcastPacket(packet)
} else {
messageQueue.async { [weak self] in
self?.broadcastPacket(packet)
// Create typed payload: [type byte] + [message ID]
var payload = Data([NoisePayloadType.readReceipt.rawValue])
payload.append(contentsOf: receipt.originalMessageID.utf8)
if noiseService.hasEstablishedSession(with: peerID) {
SecureLogger.log("📤 Sending READ receipt for message \(receipt.originalMessageID) to \(peerID)",
category: SecureLogger.session, level: .debug)
do {
let encrypted = try noiseService.encrypt(payload, for: peerID)
let packet = BitchatPacket(
type: MessageType.noiseEncrypted.rawValue,
senderID: Data(hexString: myPeerID) ?? Data(),
recipientID: Data(hexString: peerID),
timestamp: UInt64(Date().timeIntervalSince1970 * 1000),
payload: encrypted,
signature: nil,
ttl: messageTTL
)
if DispatchQueue.getSpecific(key: messageQueueKey) != nil {
broadcastPacket(packet)
} else {
messageQueue.async { [weak self] in self?.broadcastPacket(packet) }
}
} catch {
SecureLogger.log("Failed to send read receipt: \(error)", category: SecureLogger.noise, level: .error)
}
// Read receipt sent
} catch {
SecureLogger.log("Failed to send read receipt: \(error)", category: SecureLogger.noise, level: .error)
} else {
// Queue for after handshake and initiate if needed
collectionsQueue.async(flags: .barrier) { [weak self] in
guard let self = self else { return }
self.pendingNoisePayloadsAfterHandshake[peerID, default: []].append(payload)
}
if !noiseService.hasSession(with: peerID) { initiateNoiseHandshake(with: peerID) }
SecureLogger.log("🕒 Queued READ receipt for \(peerID) until handshake completes",
category: SecureLogger.session, level: .debug)
}
}
@@ -697,19 +734,26 @@ final class BLEService: NSObject {
self.sendPrivateMessage(content, to: recipientID, messageID: finalMessageID)
} else {
// Public broadcast
// Public message - logged at relay point for mesh debugging
let packet = BitchatPacket(
// Create packet with explicit fields so we can sign it
let basePacket = BitchatPacket(
type: MessageType.message.rawValue,
ttl: self.messageTTL,
senderID: self.myPeerID,
payload: Data(content.utf8)
senderID: Data(hexString: self.myPeerID) ?? Data(),
recipientID: nil,
timestamp: UInt64(Date().timeIntervalSince1970 * 1000),
payload: Data(content.utf8),
signature: nil,
ttl: self.messageTTL
)
guard let signedPacket = self.noiseService.signPacket(basePacket) else {
SecureLogger.log("❌ Failed to sign public message", category: SecureLogger.security, level: .error)
return
}
// Pre-mark our own broadcast as processed to avoid handling relayed self copy
let senderHex = packet.senderID.hexEncodedString()
let dedupID = "\(senderHex)-\(packet.timestamp)-\(packet.type)"
let senderHex = signedPacket.senderID.hexEncodedString()
let dedupID = "\(senderHex)-\(signedPacket.timestamp)-\(signedPacket.type)"
self.messageDeduplicator.markProcessed(dedupID)
// Call synchronously since we're already on background queue
self.broadcastPacket(packet)
self.broadcastPacket(signedPacket)
}
}
}
@@ -1037,15 +1081,23 @@ final class BLEService: NSObject {
}
// For broadcast (no directed peer) and non-fragment, choose a subset deterministically
// Special-case announces: do NOT subset to maximize reach for presence
var selectedPeripheralIDs = Set(allowedPeripheralIDs)
var selectedCentralIDs = Set(allowedCentralIDs)
if directedOnlyPeer == nil && packet.type != MessageType.fragment.rawValue {
if directedOnlyPeer == nil && packet.type != MessageType.fragment.rawValue && packet.type != MessageType.announce.rawValue {
let kp = subsetSizeForFanout(allowedPeripheralIDs.count)
let kc = subsetSizeForFanout(allowedCentralIDs.count)
selectedPeripheralIDs = selectDeterministicSubset(ids: allowedPeripheralIDs, k: kp, seed: messageID)
selectedCentralIDs = selectDeterministicSubset(ids: allowedCentralIDs, k: kc, seed: messageID)
}
// If directed and we currently have no links to forward on, spool for a short window
if let only = directedOnlyPeer,
selectedPeripheralIDs.isEmpty && selectedCentralIDs.isEmpty,
(packet.type == MessageType.noiseEncrypted.rawValue || packet.type == MessageType.noiseHandshake.rawValue) {
spoolDirectedPacket(packet, recipientPeerID: only)
}
// Writes to selected connected peripherals
for s in states where s.isConnected {
let pid = s.peripheral.identifier.uuidString
@@ -1062,6 +1114,57 @@ final class BLEService: NSObject {
}
}
}
// MARK: - Directed store-and-forward
private func spoolDirectedPacket(_ packet: BitchatPacket, recipientPeerID: String) {
let msgID = makeMessageID(for: packet)
collectionsQueue.async(flags: .barrier) { [weak self] in
guard let self = self else { return }
var byMsg = self.pendingDirectedRelays[recipientPeerID] ?? [:]
if byMsg[msgID] == nil {
byMsg[msgID] = (packet: packet, enqueuedAt: Date())
self.pendingDirectedRelays[recipientPeerID] = byMsg
SecureLogger.log("🧳 Spooling directed packet for \(recipientPeerID) mid=\(msgID.prefix(8))", category: SecureLogger.session, level: .debug)
}
}
}
private func flushDirectedSpool() {
// Move items out and attempt broadcast; if still no links, they'll be re-spooled
let toSend: [(String, BitchatPacket)] = collectionsQueue.sync(flags: .barrier) {
var out: [(String, BitchatPacket)] = []
let now = Date()
for (recipient, dict) in pendingDirectedRelays {
for (_, entry) in dict {
if now.timeIntervalSince(entry.enqueuedAt) <= TransportConfig.bleDirectedSpoolWindowSeconds {
out.append((recipient, entry.packet))
}
}
// Clear recipient bucket; items will be re-spooled if still no links
pendingDirectedRelays.removeValue(forKey: recipient)
}
return out
}
guard !toSend.isEmpty else { return }
for (_, packet) in toSend {
messageQueue.async { [weak self] in self?.broadcastPacket(packet) }
}
}
private func rebroadcastRecentAnnounces() {
// Snapshot sender order to preserve ordering and avoid holding locks while sending
let packets: [BitchatPacket] = collectionsQueue.sync {
recentAnnounceOrder.compactMap { recentAnnounceBySender[$0] }
}
guard !packets.isEmpty else { return }
for (idx, pkt) in packets.enumerated() {
// Stagger slightly to avoid bursts
let delayMs = idx * 20
messageQueue.asyncAfter(deadline: .now() + .milliseconds(delayMs)) { [weak self] in
self?.broadcastPacket(pkt)
}
}
}
private func sendData(_ data: Data, to peripheral: CBPeripheral) {
// Fire-and-forget: Simple send without complex fallback logic
@@ -1127,7 +1230,8 @@ final class BLEService: NSObject {
ttl: packet.ttl
)
// Pace fragments with small jitter to avoid bursts
let delayMs = index * TransportConfig.bleFragmentSpacingMs // ~6ms spacing per fragment
let perFragMs = (directedOnlyPeer != nil || packet.recipientID != nil) ? TransportConfig.bleFragmentSpacingDirectedMs : TransportConfig.bleFragmentSpacingMs
let delayMs = index * perFragMs
messageQueue.asyncAfter(deadline: .now() + .milliseconds(delayMs)) { [weak self] in
self?.broadcastPacket(fragmentPacket)
}
@@ -1222,10 +1326,14 @@ final class BLEService: NSObject {
SecureLogger.log("⚠️ Duplicate packet ignored: \(messageID)",
category: SecureLogger.session, level: .debug)
}
// Cancel any pending relay for this message (arrived via another neighbor)
collectionsQueue.async(flags: .barrier) { [weak self] in
if let task = self?.scheduledRelays.removeValue(forKey: messageID) {
task.cancel()
// In sparse graphs (<=2 neighbors), keep the pending relay to ensure bridging.
// In denser graphs, cancel the pending relay to reduce redundant floods.
let connectedCount = collectionsQueue.sync { peers.values.filter { $0.isConnected }.count }
if connectedCount > 2 {
collectionsQueue.async(flags: .barrier) { [weak self] in
if let task = self?.scheduledRelays.removeValue(forKey: messageID) {
task.cancel()
}
}
}
return // Duplicate ignored
@@ -1284,6 +1392,7 @@ final class BLEService: NSObject {
isDirectedEncrypted: (packet.type == MessageType.noiseEncrypted.rawValue) && (packet.recipientID != nil),
isDirectedFragment: packet.type == MessageType.fragment.rawValue && packet.recipientID != nil,
isHandshake: packet.type == MessageType.noiseHandshake.rawValue,
isAnnounce: packet.type == MessageType.announce.rawValue,
degree: degree,
highDegreeThreshold: highDegreeThreshold
)
@@ -1334,11 +1443,14 @@ final class BLEService: NSObject {
collectionsQueue.sync(flags: .barrier) {
// Check if we have an actual BLE connection to this peer
let peripheralUUID = peerToPeripheralUUID[peerID]
_ = peripheralUUID != nil && peripherals[peripheralUUID!]?.isConnected == true // hasPeripheralConnection
let hasPeripheralConnection = peripheralUUID != nil && peripherals[peripheralUUID!]?.isConnected == true
// Check if this peer is subscribed to us as a central
// Note: We can't identify which specific central is which peer without additional mapping
_ = !subscribedCentrals.isEmpty // hasCentralSubscription
let hasCentralSubscription = centralToPeerID.values.contains(peerID)
// Direct announces arrive with full TTL (no prior hop)
let isDirectAnnounce = (packet.ttl == messageTTL)
// Check if we already have this peer (might be reconnecting)
let existingPeer = peers[peerID]
@@ -1376,7 +1488,7 @@ final class BLEService: NSObject {
peers[peerID] = PeerInfo(
id: existing.id,
nickname: announcement.nickname,
isConnected: true,
isConnected: isDirectAnnounce || hasPeripheralConnection || hasCentralSubscription,
noisePublicKey: announcement.noisePublicKey,
signingPublicKey: announcement.signingPublicKey,
isVerifiedNickname: true,
@@ -1387,7 +1499,7 @@ final class BLEService: NSObject {
peers[peerID] = PeerInfo(
id: peerID,
nickname: announcement.nickname,
isConnected: true,
isConnected: isDirectAnnounce || hasPeripheralConnection || hasCentralSubscription,
noisePublicKey: announcement.noisePublicKey,
signingPublicKey: announcement.signingPublicKey,
isVerifiedNickname: true,
@@ -1395,16 +1507,52 @@ final class BLEService: NSObject {
)
}
// Log connection status
if existingPeer == nil {
SecureLogger.log("🆕 New peer: \(announcement.nickname)", category: SecureLogger.session, level: .debug)
} else if wasDisconnected {
SecureLogger.log("🔄 Peer \(announcement.nickname) reconnected", category: SecureLogger.session, level: .debug)
} else if existingPeer?.nickname != announcement.nickname {
SecureLogger.log("🔄 Peer \(peerID) changed nickname: \(existingPeer?.nickname ?? "Unknown") -> \(announcement.nickname)", category: SecureLogger.session, level: .debug)
// Log connection status only for direct connectivity changes; debounce to reduce spam
if isDirectAnnounce || hasPeripheralConnection || hasCentralSubscription {
let now = Date()
if existingPeer == nil {
SecureLogger.log("🆕 New peer: \(announcement.nickname)", category: SecureLogger.session, level: .debug)
} else if wasDisconnected {
// Debounce 'reconnected' logs within short window
if let last = lastReconnectLogAt[peerID], now.timeIntervalSince(last) < TransportConfig.bleReconnectLogDebounceSeconds {
// Skip duplicate log
} else {
SecureLogger.log("🔄 Peer \(announcement.nickname) reconnected", category: SecureLogger.session, level: .debug)
lastReconnectLogAt[peerID] = now
}
} else if existingPeer?.nickname != announcement.nickname {
SecureLogger.log("🔄 Peer \(peerID) changed nickname: \(existingPeer?.nickname ?? "Unknown") -> \(announcement.nickname)", category: SecureLogger.session, level: .debug)
}
}
}
// Persist cryptographic identity and signing key for robust offline verification
do {
// Derive fingerprint from Noise public key
let hash = SHA256.hash(data: announcement.noisePublicKey)
let fingerprint = hash.map { String(format: "%02x", $0) }.joined()
SecureIdentityStateManager.shared.upsertCryptographicIdentity(
fingerprint: fingerprint,
noisePublicKey: announcement.noisePublicKey,
signingPublicKey: announcement.signingPublicKey,
claimedNickname: announcement.nickname
)
}
// Record this announce for lightweight rebroadcast buffer (exclude self)
if peerID != myPeerID {
collectionsQueue.async(flags: .barrier) { [weak self] in
guard let self = self else { return }
self.recentAnnounceBySender[peerID] = packet
if !self.recentAnnounceOrder.contains(peerID) { self.recentAnnounceOrder.append(peerID) }
// Trim to cap, oldest first
while self.recentAnnounceOrder.count > self.recentAnnounceBufferCap {
let victim = self.recentAnnounceOrder.removeFirst()
self.recentAnnounceBySender.removeValue(forKey: victim)
}
}
}
// Notify UI on main thread
notifyUI { [weak self] in
guard let self = self else { return }
@@ -1412,8 +1560,8 @@ final class BLEService: NSObject {
// Get current peer list (after addition)
let currentPeerIDs = self.collectionsQueue.sync { Array(self.peers.keys) }
// Only notify of connection for new or reconnected peers
if isNewPeer || isReconnectedPeer {
// Only notify of connection for new or reconnected peers when it is a direct announce
if (packet.ttl == self.messageTTL) && (isNewPeer || isReconnectedPeer) {
self.delegate?.didConnectToPeer(peerID)
}
@@ -1433,6 +1581,14 @@ final class BLEService: NSObject {
// Force send to ensure the peer receives our announce
sendAnnounce(forceSend: true)
}
// Afterglow: on first-seen peers, schedule a short re-announce to push presence one more hop
if isNewPeer {
let delay = Double.random(in: 0.3...0.6)
messageQueue.asyncAfter(deadline: .now() + delay) { [weak self] in
self?.sendAnnounce(forceSend: true)
}
}
}
// Mention parsing moved to ChatViewModel
@@ -1440,9 +1596,41 @@ final class BLEService: NSObject {
private func handleMessage(_ packet: BitchatPacket, from peerID: String) {
// Ignore self-origin public messages that may be seen again via relay
if peerID == myPeerID { return }
// Enforce: only accept public messages from verified peers we know
guard let info = peers[peerID], info.isVerifiedNickname else {
var accepted = false
var senderNickname: String = ""
if let info = peers[peerID], info.isVerifiedNickname {
// Known verified peer path
accepted = true
senderNickname = info.nickname
// Handle nickname collisions
let hasCollision = peers.values.contains { $0.isConnected && $0.nickname == info.nickname && $0.id != peerID } || (myNickname == info.nickname)
if hasCollision {
senderNickname += "#" + String(peerID.prefix(4))
}
} else {
// Fallback: verify signature using persisted signing key for this peerID's fingerprint prefix
if let signature = packet.signature, let packetData = packet.toBinaryDataForSigning() {
// Find candidate identities by peerID prefix (16 hex)
let candidates = SecureIdentityStateManager.shared.getCryptoIdentitiesByPeerIDPrefix(peerID)
for candidate in candidates {
if let signingKey = candidate.signingPublicKey,
noiseService.verifySignature(signature, for: packetData, publicKey: signingKey) {
accepted = true
// Prefer persisted social petname or claimed nickname
if let social = SecureIdentityStateManager.shared.getSocialIdentity(for: candidate.fingerprint) {
senderNickname = social.localPetname ?? social.claimedNickname
} else {
senderNickname = "anon" + String(peerID.prefix(4))
}
break
}
}
}
}
guard accepted else {
SecureLogger.log("🚫 Dropping public message from unverified or unknown peer \(peerID.prefix(8))", category: SecureLogger.security, level: .warning)
return
}
@@ -1451,17 +1639,17 @@ final class BLEService: NSObject {
SecureLogger.log("❌ Failed to decode message payload as UTF-8", category: SecureLogger.session, level: .error)
return
}
// Resolve display nickname; if collisions exist, append short peerID suffix
var senderNickname = info.nickname
// Treat a collision if another connected peer shares the nickname OR our own nickname matches
let hasCollision = peers.values.contains { $0.isConnected && $0.nickname == info.nickname && $0.id != peerID } || (myNickname == info.nickname)
if hasCollision {
senderNickname += "#" + String(peerID.prefix(4))
// Determine if we have a direct link to the sender
let hasDirectLink: Bool = collectionsQueue.sync {
let perUUID = peerToPeripheralUUID[peerID]
let perConnected = perUUID != nil && peripherals[perUUID!]?.isConnected == true
let hasCentral = centralToPeerID.values.contains(peerID)
return perConnected || hasCentral
}
SecureLogger.log("💬 [\(senderNickname)] TTL:\(packet.ttl): \(String(content.prefix(50)))\(content.count > 50 ? "..." : "")", category: SecureLogger.session, level: .debug)
let pathTag = hasDirectLink ? "direct" : "mesh"
SecureLogger.log("💬 [\(senderNickname)] TTL:\(packet.ttl) (\(pathTag)): \(String(content.prefix(50)))\(content.count > 50 ? "..." : "")", category: SecureLogger.session, level: .debug)
let ts = Date(timeIntervalSince1970: Double(packet.timestamp) / 1000)
notifyUI { [weak self] in
self?.delegate?.didReceivePublicMessage(from: peerID, nickname: senderNickname, content: content, timestamp: ts)
@@ -1659,31 +1847,64 @@ final class BLEService: NSObject {
}
func sendDeliveryAck(for messageID: String, to peerID: String) {
// Send encrypted delivery ACK
guard noiseService.hasSession(with: peerID) else {
SecureLogger.log("Cannot send ACK - no Noise session with \(peerID)", category: SecureLogger.noise, level: .warning)
return
// Create typed payload: [type byte] + [message ID]
var payload = Data([NoisePayloadType.delivered.rawValue])
payload.append(contentsOf: messageID.utf8)
if noiseService.hasEstablishedSession(with: peerID) {
do {
let encrypted = try noiseService.encrypt(payload, for: peerID)
let packet = BitchatPacket(
type: MessageType.noiseEncrypted.rawValue,
senderID: Data(hexString: myPeerID) ?? Data(),
recipientID: Data(hexString: peerID),
timestamp: UInt64(Date().timeIntervalSince1970 * 1000),
payload: encrypted,
signature: nil,
ttl: messageTTL
)
broadcastPacket(packet)
} catch {
SecureLogger.log("Failed to send delivery ACK: \(error)", category: SecureLogger.noise, level: .error)
}
} else {
// Queue for after handshake and initiate if needed
collectionsQueue.async(flags: .barrier) { [weak self] in
guard let self = self else { return }
self.pendingNoisePayloadsAfterHandshake[peerID, default: []].append(payload)
}
if !noiseService.hasSession(with: peerID) { initiateNoiseHandshake(with: peerID) }
SecureLogger.log("🕒 Queued DELIVERED ack for \(peerID) until handshake completes",
category: SecureLogger.session, level: .debug)
}
// Create ACK payload: [type byte] + [message ID]
var ackPayload = Data([NoisePayloadType.delivered.rawValue])
ackPayload.append(contentsOf: messageID.utf8)
do {
let encrypted = try noiseService.encrypt(ackPayload, for: peerID)
let packet = BitchatPacket(
type: MessageType.noiseEncrypted.rawValue,
senderID: Data(hexString: myPeerID) ?? Data(),
recipientID: Data(hexString: peerID),
timestamp: UInt64(Date().timeIntervalSince1970 * 1000),
payload: encrypted,
signature: nil,
ttl: messageTTL
)
broadcastPacket(packet)
// Delivery ACK sent
} catch {
SecureLogger.log("Failed to send delivery ACK: \(error)", category: SecureLogger.noise, level: .error)
}
private func sendPendingNoisePayloadsAfterHandshake(for peerID: String) {
let payloads = collectionsQueue.sync(flags: .barrier) { () -> [Data] in
let list = pendingNoisePayloadsAfterHandshake[peerID] ?? []
pendingNoisePayloadsAfterHandshake.removeValue(forKey: peerID)
return list
}
guard !payloads.isEmpty else { return }
SecureLogger.log("📤 Sending \(payloads.count) pending noise payloads to \(peerID) after handshake",
category: SecureLogger.session, level: .debug)
for payload in payloads {
do {
let encrypted = try noiseService.encrypt(payload, for: peerID)
let packet = BitchatPacket(
type: MessageType.noiseEncrypted.rawValue,
senderID: Data(hexString: myPeerID) ?? Data(),
recipientID: Data(hexString: peerID),
timestamp: UInt64(Date().timeIntervalSince1970 * 1000),
payload: encrypted,
signature: nil,
ttl: messageTTL
)
broadcastPacket(packet)
} catch {
SecureLogger.log("❌ Failed to send pending noise payload to \(peerID): \(error)",
category: SecureLogger.noise, level: .error)
}
}
}
@@ -1696,6 +1917,18 @@ final class BLEService: NSObject {
}
}
}
// Debounced disconnect notifier to avoid duplicate disconnect callbacks within a short window
private func notifyPeerDisconnectedDebounced(_ peerID: String) {
let now = Date()
let last = recentDisconnectNotifies[peerID]
if last == nil || now.timeIntervalSince(last!) >= TransportConfig.bleDisconnectNotifyDebounceSeconds {
delegate?.didDisconnectFromPeer(peerID)
recentDisconnectNotifies[peerID] = now
} else {
// Suppressed duplicate disconnect notification
}
}
// NEW: Publish peer snapshots to subscribers and notify Transport delegates
private func publishFullPeerData() {
@@ -1748,6 +1981,16 @@ final class BLEService: NSObject {
let target = base + Double.random(in: -jitter...jitter)
if elapsed >= target { sendAnnounce(forceSend: true) }
}
// Activity-driven quick-announce: if we've seen any packet in last 5s and it has
// been >=10s since the last announce, send a presence nudge.
let recentSeen = collectionsQueue.sync { () -> Bool in
let cutoff = now.addingTimeInterval(-5.0)
return recentPacketTimestamps.contains(where: { $0 >= cutoff })
}
if recentSeen && elapsed >= 10.0 {
sendAnnounce(forceSend: true)
}
// If we have no peers, ensure we're scanning and advertising
if peers.isEmpty {
@@ -1761,15 +2004,18 @@ final class BLEService: NSObject {
updateScanningDutyCycle(connectedCount: connectedCount)
updateRSSIThreshold(connectedCount: connectedCount)
// Every 20 seconds (2 cycles): Check peer connectivity
if maintenanceCounter % 2 == 0 {
checkPeerConnectivity()
}
// Check peer connectivity every cycle for snappier UI updates
checkPeerConnectivity()
// Every 30 seconds (3 cycles): Cleanup
if maintenanceCounter % 3 == 0 {
performCleanup()
}
// Attempt to flush any spooled directed messages periodically (~every 5 seconds)
if maintenanceCounter % 2 == 1 {
flushDirectedSpool()
}
// No rotating alias: nothing to refresh
@@ -1783,28 +2029,39 @@ final class BLEService: NSObject {
let now = Date()
var disconnectedPeers: [String] = []
var removedOfflineCount = 0
collectionsQueue.sync(flags: .barrier) {
for (peerID, peer) in peers {
if peer.isConnected && now.timeIntervalSince(peer.lastSeen) > TransportConfig.blePeerInactivityTimeoutSeconds {
let age = now.timeIntervalSince(peer.lastSeen)
let retention: TimeInterval = peer.isVerifiedNickname ? TransportConfig.bleReachabilityRetentionVerifiedSeconds : TransportConfig.bleReachabilityRetentionUnverifiedSeconds
if peer.isConnected && age > TransportConfig.blePeerInactivityTimeoutSeconds {
// Check if we still have an active BLE connection to this peer
let hasPeripheralConnection = peerToPeripheralUUID[peerID] != nil &&
peripherals[peerToPeripheralUUID[peerID]!]?.isConnected == true
let hasCentralConnection = centralToPeerID.values.contains(peerID)
// Only remove if we don't have an active BLE connection
// If direct link is gone, mark as not connected (retain entry for reachability)
if !hasPeripheralConnection && !hasCentralConnection {
// Remove the peer completely (they'll be re-added when they reconnect)
SecureLogger.log("⏱️ Peer timed out (no packets for 20s): \(peerID) (\(peer.nickname))",
category: SecureLogger.session, level: .debug)
peers.removeValue(forKey: peerID)
var updated = peer
updated.isConnected = false
peers[peerID] = updated
disconnectedPeers.append(peerID)
}
}
// Cleanup: remove peers that are not connected and past reachability retention
if !peer.isConnected {
if age > retention {
SecureLogger.log("🗑️ Removing stale peer after reachability window: \(peerID) (\(peer.nickname))",
category: SecureLogger.session, level: .debug)
peers.removeValue(forKey: peerID)
removedOfflineCount += 1
}
}
}
}
// Update UI if any peers were disconnected
if !disconnectedPeers.isEmpty {
// Update UI if there were direct disconnections or offline removals
if !disconnectedPeers.isEmpty || removedOfflineCount > 0 {
notifyUI { [weak self] in
guard let self = self else { return }
@@ -1814,6 +2071,8 @@ final class BLEService: NSObject {
for peerID in disconnectedPeers {
self.delegate?.didDisconnectFromPeer(peerID)
}
// Publish snapshots so UnifiedPeerService updates connection/reachability icons
self.publishFullPeerData()
self.delegate?.didUpdatePeerList(currentPeerIDs)
}
}
@@ -1857,6 +2116,15 @@ final class BLEService: NSObject {
if !self.ingressByMessageID.isEmpty {
self.ingressByMessageID = self.ingressByMessageID.filter { $0.value.timestamp >= cutoff }
}
// Clean expired directed spooled items
if !self.pendingDirectedRelays.isEmpty {
var cleaned: [String: [String: (packet: BitchatPacket, enqueuedAt: Date)]] = [:]
for (recipient, dict) in self.pendingDirectedRelays {
let pruned = dict.filter { now.timeIntervalSince($0.value.enqueuedAt) <= TransportConfig.bleDirectedSpoolWindowSeconds }
if !pruned.isEmpty { cleaned[recipient] = pruned }
}
self.pendingDirectedRelays = cleaned
}
}
}
@@ -1868,7 +2136,13 @@ final class BLEService: NSObject {
#else
let active = true
#endif
let shouldDuty = dutyEnabled && active && connectedCount > 0
// Force full-time scanning if we have very few neighbors or very recent traffic
let hasRecentTraffic: Bool = collectionsQueue.sync {
let cutoff = Date().addingTimeInterval(-TransportConfig.bleRecentTrafficForceScanSeconds)
return recentPacketTimestamps.contains(where: { $0 >= cutoff })
}
let forceScanOn = (connectedCount <= 2) || hasRecentTraffic
let shouldDuty = dutyEnabled && active && connectedCount > 0 && !forceScanOn
if shouldDuty {
if scanDutyTimer == nil {
// Start timer to toggle scanning on/off
@@ -2137,6 +2411,11 @@ func centralManager(_ central: CBCentralManager, didConnect peripheral: CBPeriph
SecureLogger.log("📱 Disconnect: \(peerID ?? peripheralID)\(error != nil ? " (\(error!.localizedDescription))" : "")",
category: SecureLogger.session, level: .debug)
// If disconnect carried an error (often timeout), apply short backoff to avoid thrash
if error != nil {
recentConnectTimeouts[peripheralID] = Date()
}
// Clean up references
peripherals.removeValue(forKey: peripheralID)
@@ -2145,9 +2424,12 @@ func centralManager(_ central: CBCentralManager, didConnect peripheral: CBPeriph
if let peerID = peerID {
peerToPeripheralUUID.removeValue(forKey: peerID)
// Remove peer completely (they'll be re-added when they reconnect and announce)
_ = collectionsQueue.sync(flags: .barrier) {
peers.removeValue(forKey: peerID)
// Do not remove peer; mark as not connected but retain for reachability
collectionsQueue.sync(flags: .barrier) {
if var info = peers[peerID] {
info.isConnected = false
peers[peerID] = info
}
}
}
@@ -2162,7 +2444,7 @@ func centralManager(_ central: CBCentralManager, didConnect peripheral: CBPeriph
// Attempt to fill freed slot from queue
bleQueue.async { [weak self] in self?.tryConnectFromQueue() }
// Notify delegate about disconnection on main thread
// Notify delegate about disconnection on main thread (direct link dropped)
notifyUI { [weak self] in
guard let self = self else { return }
@@ -2170,7 +2452,7 @@ func centralManager(_ central: CBCentralManager, didConnect peripheral: CBPeriph
let currentPeerIDs = self.collectionsQueue.sync { Array(self.peers.keys) }
if let peerID = peerID {
self.delegate?.didDisconnectFromPeer(peerID)
self.notifyPeerDisconnectedDebounced(peerID)
}
self.publishFullPeerData()
self.delegate?.didUpdatePeerList(currentPeerIDs)
@@ -2222,6 +2504,18 @@ extension BLEService {
guard candidate.isConnectable else { return }
let peripheral = candidate.peripheral
let peripheralID = peripheral.identifier.uuidString
// Weak-link cooldown: if we recently timed out and RSSI is very weak, delay retries
if let lastTO = recentConnectTimeouts[peripheralID] {
let elapsed = Date().timeIntervalSince(lastTO)
if elapsed < TransportConfig.bleWeakLinkCooldownSeconds && candidate.rssi <= TransportConfig.bleWeakLinkRSSICutoff {
// Requeue the candidate and try again later
connectionCandidates.append(candidate)
let remaining = TransportConfig.bleWeakLinkCooldownSeconds - elapsed
let delay = min(max(2.0, remaining), 15.0)
bleQueue.asyncAfter(deadline: .now() + delay) { [weak self] in self?.tryConnectFromQueue() }
return
}
}
if peripherals[peripheralID]?.isConnected == true || peripherals[peripheralID]?.isConnecting == true {
// Already in progress; skip
bleQueue.async { [weak self] in self?.tryConnectFromQueue() }
@@ -2355,6 +2649,10 @@ extension BLEService: CBPeripheralDelegate {
// Send announce after subscription is confirmed (force send for new connection)
messageQueue.asyncAfter(deadline: .now() + TransportConfig.blePostSubscribeAnnounceDelaySeconds) { [weak self] in
self?.sendAnnounce(forceSend: true)
// Try flushing any spooled directed packets now that we have a link
self?.flushDirectedSpool()
// Rebroadcast a couple of recent announces to seed the new link
self?.rebroadcastRecentAnnounces()
}
} else {
SecureLogger.log("⚠️ Characteristic does not support notifications", category: SecureLogger.session, level: .warning)
@@ -2517,6 +2815,10 @@ extension BLEService: CBPeripheralManagerDelegate {
// Send announce to the newly subscribed central after a small delay to avoid overwhelming
messageQueue.asyncAfter(deadline: .now() + TransportConfig.blePostAnnounceDelaySeconds) { [weak self] in
self?.sendAnnounce(forceSend: true)
// Flush any spooled directed packets now that we have a central subscribed
self?.flushDirectedSpool()
// Rebroadcast a couple of recent announces to seed the new link
self?.rebroadcastRecentAnnounces()
}
}
@@ -2533,9 +2835,12 @@ extension BLEService: CBPeripheralManagerDelegate {
// Find and disconnect the peer associated with this central
let centralUUID = central.identifier.uuidString
if let peerID = centralToPeerID[centralUUID] {
// Remove peer completely (they'll be re-added when they reconnect)
_ = collectionsQueue.sync(flags: .barrier) {
peers.removeValue(forKey: peerID)
// Mark peer as not connected; retain for reachability
collectionsQueue.sync(flags: .barrier) {
if var info = peers[peerID] {
info.isConnected = false
peers[peerID] = info
}
}
// Clean up mappings
@@ -2548,7 +2853,9 @@ extension BLEService: CBPeripheralManagerDelegate {
// Get current peer list (after removal)
let currentPeerIDs = self.collectionsQueue.sync { Array(self.peers.keys) }
self.delegate?.didDisconnectFromPeer(peerID)
self.notifyPeerDisconnectedDebounced(peerID)
// Publish snapshots so UnifiedPeerService can refresh icons promptly
self.publishFullPeerData()
self.delegate?.didUpdatePeerList(currentPeerIDs)
}
}
+11 -9
View File
@@ -37,11 +37,11 @@ final class MessageRouter {
}
func sendPrivate(_ content: String, to peerID: String, recipientNickname: String, messageID: String) {
let hasMesh = mesh.isPeerConnected(peerID)
let hasEstablished = mesh.getNoiseService().hasEstablishedSession(with: peerID)
if hasMesh && hasEstablished {
SecureLogger.log("Routing PM via mesh to \(peerID.prefix(8))… id=\(messageID.prefix(8))",
let reachableMesh = mesh.isPeerReachable(peerID)
if reachableMesh {
SecureLogger.log("Routing PM via mesh (reachable) to \(peerID.prefix(8))… id=\(messageID.prefix(8))",
category: SecureLogger.session, level: .debug)
// BLEService will initiate a handshake if needed and queue the message
mesh.sendPrivateMessage(content, to: peerID, recipientNickname: recipientNickname, messageID: messageID)
} else if canSendViaNostr(peerID: peerID) {
SecureLogger.log("Routing PM via Nostr to \(peerID.prefix(8))… id=\(messageID.prefix(8))",
@@ -57,9 +57,9 @@ final class MessageRouter {
}
func sendReadReceipt(_ receipt: ReadReceipt, to peerID: String) {
// Prefer mesh only if a Noise session is established; else use Nostr to avoid handshakeRequired spam
if mesh.isPeerConnected(peerID) && mesh.getNoiseService().hasEstablishedSession(with: peerID) {
SecureLogger.log("Routing READ ack via mesh to \(peerID.prefix(8))… id=\(receipt.originalMessageID.prefix(8))",
// Prefer mesh for reachable peers; BLE will queue if handshake is needed
if mesh.isPeerReachable(peerID) {
SecureLogger.log("Routing READ ack via mesh (reachable) to \(peerID.prefix(8))… id=\(receipt.originalMessageID.prefix(8))",
category: SecureLogger.session, level: .debug)
mesh.sendReadReceipt(receipt, to: peerID)
} else {
@@ -70,7 +70,9 @@ final class MessageRouter {
}
func sendDeliveryAck(_ messageID: String, to peerID: String) {
if mesh.isPeerConnected(peerID) && mesh.getNoiseService().hasEstablishedSession(with: peerID) {
if mesh.isPeerReachable(peerID) {
SecureLogger.log("Routing DELIVERED ack via mesh (reachable) to \(peerID.prefix(8))… id=\(messageID.prefix(8))",
category: SecureLogger.session, level: .debug)
mesh.sendDeliveryAck(for: messageID, to: peerID)
} else {
nostr.sendDeliveryAck(for: messageID, to: peerID)
@@ -101,7 +103,7 @@ final class MessageRouter {
category: SecureLogger.session, level: .debug)
// Prefer mesh if connected; else try Nostr if mapping exists
for (content, nickname, messageID) in queued {
if mesh.isPeerConnected(peerID) {
if mesh.isPeerReachable(peerID) {
SecureLogger.log("Outbox -> mesh for \(peerID.prefix(8))… id=\(messageID.prefix(8))",
category: SecureLogger.session, level: .debug)
mesh.sendPrivateMessage(content, to: peerID, recipientNickname: nickname, messageID: messageID)
+1
View File
@@ -31,6 +31,7 @@ final class NostrTransport: Transport {
func emergencyDisconnectAll() { /* no-op */ }
func isPeerConnected(_ peerID: String) -> Bool { false }
func isPeerReachable(_ peerID: String) -> Bool { false }
func peerNickname(peerID: String) -> String? { nil }
func getPeerNicknames() -> [String : String] { [:] }
+13 -4
View File
@@ -15,6 +15,7 @@ struct RelayController {
isDirectedEncrypted: Bool,
isDirectedFragment: Bool,
isHandshake: Bool,
isAnnounce: Bool,
degree: Int,
highDegreeThreshold: Int) -> RelayDecision {
// Suppress obvious non-relays
@@ -25,7 +26,8 @@ struct RelayController {
// Always relay with no TTL cap for these types
let newTTL = (ttl &- 1)
// Slight jitter to desynchronize without adding too much latency
let delayRange: ClosedRange<Int> = isHandshake ? 20...60 : 40...120
// Tighter for faster multi-hop handshakes and directed DMs
let delayRange: ClosedRange<Int> = isHandshake ? 10...35 : 20...60
let delayMs = Int.random(in: delayRange)
return RelayDecision(shouldRelay: true, newTTL: newTTL, delayMs: delayMs)
}
@@ -42,15 +44,22 @@ struct RelayController {
let prob = baseProb
let shouldRelay = Double.random(in: 0...1) <= prob
// TTL clamping in dense graphs (only for broadcast)
let ttlCap: UInt8 = degree >= highDegreeThreshold ? 3 : 5
// TTL clamping for broadcast
// - Dense graphs: keep very low to avoid floods
// - Sparse graphs: allow slightly longer reach for multi-hop discovery
// - Announces in sparse graphs get a bit more headroom
let ttlCap: UInt8 = {
if degree >= highDegreeThreshold { return 3 }
return isAnnounce ? 7 : 6
}()
let clamped = max(1, min(ttl, ttlCap))
let newTTL = clamped &- 1
// Wider jitter window to allow duplicate suppression to win more often
// For sparse graphs (<=2), relay quickly to avoid cancellation races
let delayMs: Int
switch degree {
case 0...2: delayMs = Int.random(in: 40...100)
case 0...2: delayMs = Int.random(in: 10...40)
case 3...5: delayMs = Int.random(in: 60...150)
case 6...9: delayMs = Int.random(in: 80...180)
default: delayMs = Int.random(in: 100...220)
+1
View File
@@ -29,6 +29,7 @@ protocol Transport: AnyObject {
// Connectivity and peers
func isPeerConnected(_ peerID: String) -> Bool
func isPeerReachable(_ peerID: String) -> Bool
func peerNickname(peerID: String) -> String?
func getPeerNicknames() -> [String: String]
+32 -11
View File
@@ -62,7 +62,7 @@ enum TransportConfig {
static let uiRecentCutoffFiveMinutesSeconds: TimeInterval = 5 * 60
// BLE maintenance & thresholds
static let bleMaintenanceInterval: TimeInterval = 10.0
static let bleMaintenanceInterval: TimeInterval = 5.0
static let bleMaintenanceLeewaySeconds: Int = 1
static let bleIsolationRelaxThresholdSeconds: TimeInterval = 60
static let bleRecentTimeoutWindowSeconds: TimeInterval = 60
@@ -71,23 +71,32 @@ enum TransportConfig {
static let bleRSSIIsolatedRelaxed: Int = -92
static let bleRSSIConnectedThreshold: Int = -85
static let bleRSSIHighTimeoutThreshold: Int = -80
static let blePeerInactivityTimeoutSeconds: TimeInterval = 20.0
// How long without seeing traffic before we sanity-check the direct link
// Lowered to make connectedreachable icon changes react faster when walking out of range
static let blePeerInactivityTimeoutSeconds: TimeInterval = 8.0
// How long to retain a peer as "reachable" (not directly connected) since lastSeen
static let bleReachabilityRetentionVerifiedSeconds: TimeInterval = 21.0 // 21s for verified/favorites
static let bleReachabilityRetentionUnverifiedSeconds: TimeInterval = 21.0 // 21s for unknown/unverified
static let bleFragmentLifetimeSeconds: TimeInterval = 30.0
static let bleIngressRecordLifetimeSeconds: TimeInterval = 3.0
static let bleConnectTimeoutBackoffWindowSeconds: TimeInterval = 120.0
static let bleRecentPacketWindowSeconds: TimeInterval = 30.0
static let bleRecentPacketWindowMaxCount: Int = 100
// Keep scanning fully ON when we saw traffic very recently
static let bleRecentTrafficForceScanSeconds: TimeInterval = 10.0
static let bleThreadSleepWriteShortDelaySeconds: TimeInterval = 0.05
static let bleExpectedWritePerFragmentMs: Int = 8
static let bleExpectedWriteMaxMs: Int = 2000
static let bleFragmentSpacingMs: Int = 6
static let bleAnnounceIntervalSeconds: TimeInterval = 10.0
// Faster fragment pacing; use slightly tighter spacing for directed trains
static let bleFragmentSpacingMs: Int = 5
static let bleFragmentSpacingDirectedMs: Int = 4
static let bleAnnounceIntervalSeconds: TimeInterval = 4.0
static let bleDutyOnDurationDense: TimeInterval = 3.0
static let bleDutyOffDurationDense: TimeInterval = 15.0
static let bleConnectedAnnounceBaseSecondsDense: TimeInterval = 90.0
static let bleConnectedAnnounceBaseSecondsSparse: TimeInterval = 45.0
static let bleConnectedAnnounceJitterDense: TimeInterval = 20.0
static let bleConnectedAnnounceJitterSparse: TimeInterval = 7.5
static let bleConnectedAnnounceBaseSecondsDense: TimeInterval = 30.0
static let bleConnectedAnnounceBaseSecondsSparse: TimeInterval = 15.0
static let bleConnectedAnnounceJitterDense: TimeInterval = 8.0
static let bleConnectedAnnounceJitterSparse: TimeInterval = 4.0
// Location
static let locationDistanceFilterMeters: Double = 1000
@@ -126,12 +135,24 @@ enum TransportConfig {
static let geoRelayFetchIntervalSeconds: TimeInterval = 60 * 60 * 24
// BLE operational delays
static let bleInitialAnnounceDelaySeconds: TimeInterval = 2.0
static let bleInitialAnnounceDelaySeconds: TimeInterval = 0.6
static let bleConnectTimeoutSeconds: TimeInterval = 8.0
static let bleRestartScanDelaySeconds: TimeInterval = 0.1
static let blePostSubscribeAnnounceDelaySeconds: TimeInterval = 0.1
static let blePostSubscribeAnnounceDelaySeconds: TimeInterval = 0.05
static let blePostAnnounceDelaySeconds: TimeInterval = 0.4
static let bleForceAnnounceMinIntervalSeconds: TimeInterval = 0.2
static let bleForceAnnounceMinIntervalSeconds: TimeInterval = 0.15
// Store-and-forward for directed packets at relays
static let bleDirectedSpoolWindowSeconds: TimeInterval = 15.0
// Log/UI debounce windows
// Shorter debounce so UI reacts faster while still suppressing duplicate callbacks
static let bleDisconnectNotifyDebounceSeconds: TimeInterval = 0.9
static let bleReconnectLogDebounceSeconds: TimeInterval = 2.0
// Weak-link cooldown after connection timeouts
static let bleWeakLinkCooldownSeconds: TimeInterval = 30.0
static let bleWeakLinkRSSICutoff: Int = -90
// Content hashing / formatting
static let contentKeyPrefixLength: Int = 256
+35 -17
View File
@@ -68,24 +68,28 @@ class UnifiedPeerService: ObservableObject, TransportPeerEventsDelegate {
private func updatePeers() {
let meshPeers = meshService.currentPeerSnapshots()
// If we have no direct links at all, peers should not be marked reachable
// "Reachable" means mesh-attached via at least one live link.
let hasAnyConnected = meshPeers.contains { $0.isConnected }
let favorites = favoritesService.favorites
var enrichedPeers: [BitchatPeer] = []
var connected: Set<String> = []
var addedPeerIDs: Set<String> = []
// Phase 1: Add all connected mesh peers
for peerInfo in meshPeers where peerInfo.isConnected {
// Phase 1: Add all mesh peers (connected and reachable)
for peerInfo in meshPeers {
let peerID = peerInfo.id
guard peerID != meshService.myPeerID else { continue } // Never add self
let peer = buildPeerFromMesh(
peerInfo: peerInfo,
favorites: favorites
favorites: favorites,
meshAttached: hasAnyConnected
)
enrichedPeers.append(peer)
connected.insert(peerID)
if peer.isConnected { connected.insert(peerID) }
addedPeerIDs.insert(peerID)
// Update fingerprint cache
@@ -117,14 +121,12 @@ class UnifiedPeerService: ObservableObject, TransportPeerEventsDelegate {
// Phase 3: Sort peers
enrichedPeers.sort { lhs, rhs in
// Connected first
if lhs.isConnected != rhs.isConnected {
return lhs.isConnected
}
// Then favorites
if lhs.isFavorite != rhs.isFavorite {
return lhs.isFavorite
}
// Connectivity rank: connected > reachable > others
func rank(_ p: BitchatPeer) -> Int { p.isConnected ? 2 : (p.isReachable ? 1 : 0) }
let lr = rank(lhs), rr = rank(rhs)
if lr != rr { return lr > rr }
// Then favorites inside same rank
if lhs.isFavorite != rhs.isFavorite { return lhs.isFavorite }
// Finally alphabetical
return lhs.displayName < rhs.displayName
}
@@ -145,8 +147,11 @@ class UnifiedPeerService: ObservableObject, TransportPeerEventsDelegate {
}
}
// Phase 5: Update published properties
self.peers = enrichedPeers
// Phase 5: Filter out offline non-mutual peers and update published properties
let filtered = enrichedPeers.filter { p in
p.isConnected || p.isReachable || p.isMutualFavorite
}
self.peers = filtered
self.connectedPeerIDs = connected
self.favorites = favoritesList
self.mutualFavorites = mutualsList
@@ -162,14 +167,26 @@ class UnifiedPeerService: ObservableObject, TransportPeerEventsDelegate {
private func buildPeerFromMesh(
peerInfo: TransportPeerSnapshot,
favorites: [Data: FavoritesPersistenceService.FavoriteRelationship]
favorites: [Data: FavoritesPersistenceService.FavoriteRelationship],
meshAttached: Bool
) -> BitchatPeer {
// Determine reachability based on lastSeen and identity trust
let now = Date()
let fingerprint = peerInfo.noisePublicKey?.sha256Fingerprint()
let isVerified = fingerprint.map { SecureIdentityStateManager.shared.isVerified(fingerprint: $0) } ?? false
let isFav = peerInfo.noisePublicKey.flatMap { favorites[$0]?.isFavorite } ?? false
let retention: TimeInterval = (isVerified || isFav) ? TransportConfig.bleReachabilityRetentionVerifiedSeconds : TransportConfig.bleReachabilityRetentionUnverifiedSeconds
// A peer is reachable if we recently saw them AND we are attached to the mesh
let withinRetention = now.timeIntervalSince(peerInfo.lastSeen) <= retention
let isReachable = peerInfo.isConnected ? true : (withinRetention && meshAttached)
var peer = BitchatPeer(
id: peerInfo.id,
noisePublicKey: peerInfo.noisePublicKey ?? Data(),
nickname: peerInfo.nickname,
lastSeen: peerInfo.lastSeen,
isConnected: true
isConnected: peerInfo.isConnected,
isReachable: isReachable
)
// Check for favorite status
@@ -216,7 +233,8 @@ class UnifiedPeerService: ObservableObject, TransportPeerEventsDelegate {
noisePublicKey: favorite.peerNoisePublicKey,
nickname: favorite.peerNickname,
lastSeen: favorite.lastUpdated,
isConnected: false
isConnected: false,
isReachable: false
)
peer.favoriteStatus = favorite
+14 -10
View File
@@ -935,6 +935,13 @@ class ChatViewModel: ObservableObject, BitchatDelegate {
if unreadPrivateMessages.contains(noiseKeyHex) {
return true
}
// Also check for geohash (Nostr) DM conv key if this peer has a known Nostr pubkey
if let nostrHex = peer.nostrPublicKey {
let convKey = "nostr_" + String(nostrHex.prefix(TransportConfig.nostrConvKeyPrefixLength))
if unreadPrivateMessages.contains(convKey) {
return true
}
}
}
// Get the peer's nickname to check for temporary Nostr peer IDs
@@ -1874,6 +1881,7 @@ class ChatViewModel: ObservableObject, BitchatDelegate {
// Determine routing method and recipient nickname
guard let noiseKey = Data(hexString: peerID) else { return }
let isConnected = meshService.isPeerConnected(peerID)
let isReachable = meshService.isPeerReachable(peerID)
let favoriteStatus = FavoritesPersistenceService.shared.getFavoriteStatus(for: noiseKey)
let isMutualFavorite = favoriteStatus?.isMutual ?? false
let hasNostrKey = favoriteStatus?.peerNostrPublicKey != nil
@@ -1913,8 +1921,8 @@ class ChatViewModel: ObservableObject, BitchatDelegate {
// Trigger UI update for sent message
objectWillChange.send()
// Send via appropriate transport (BLE if connected, else Nostr when possible)
if isConnected || (isMutualFavorite && hasNostrKey) {
// Send via appropriate transport (BLE if connected/reachable, else Nostr when possible)
if isConnected || isReachable || (isMutualFavorite && hasNostrKey) {
messageRouter.sendPrivate(content, to: peerID, recipientNickname: recipientNickname ?? "user", messageID: messageID)
// Optimistically mark as sent for both transports; delivery/read will update subsequently
if let idx = privateChats[peerID]?.firstIndex(where: { $0.id == messageID }) {
@@ -2542,16 +2550,12 @@ class ChatViewModel: ObservableObject, BitchatDelegate {
}
}
// If we know the original transport, use it for the read receipt
// If this originated over Nostr, skip (handled by Nostr code paths)
if originalTransport == "nostr" {
// Skip read receipts for Nostr messages - unnecessary complexity
// The radical simplification plan says to accept occasional loss
} else if meshService.peerNickname(peerID: actualPeerID) != nil {
// Use mesh for connected peers (default behavior)
messageRouter.sendReadReceipt(receipt, to: actualPeerID)
} else {
// Skip read receipts for offline peers - fire and forget principle
return
}
// Use router to decide (mesh if reachable, else Nostr if available)
messageRouter.sendReadReceipt(receipt, to: actualPeerID)
}
@MainActor
+49 -21
View File
@@ -1036,9 +1036,8 @@ struct ContentView: View {
case .mesh:
let counts = viewModel.allPeers.reduce(into: (others: 0, mesh: 0)) { counts, peer in
guard peer.id != viewModel.meshService.myPeerID else { return }
let isMeshConnected = peer.isConnected
if isMeshConnected { counts.mesh += 1; counts.others += 1 }
else if peer.isMutualFavorite { counts.others += 1 }
if peer.isConnected { counts.mesh += 1; counts.others += 1 }
else if peer.isReachable { counts.others += 1 }
}
let meshBlue = Color(hue: 0.60, saturation: 0.85, brightness: 0.82)
let color: Color = counts.mesh > 0 ? meshBlue : Color.secondary
@@ -1181,20 +1180,11 @@ struct ContentView: View {
@ViewBuilder
private func privateHeaderContent(for privatePeerID: String) -> some View {
// Prefer short (mesh) ID when mesh-connected (radio). Only use full Noise key when not connected (globe).
// Prefer short (mesh) ID whenever available for encryption/session status; keep stable key for display resolution only.
let headerPeerID: String = {
if privatePeerID.count == 16 {
let isMeshConnected = viewModel.meshService.isPeerConnected(privatePeerID) || viewModel.connectedPeers.contains(privatePeerID)
if !isMeshConnected, let stable = viewModel.getNoiseKeyForShortID(privatePeerID) {
return stable
}
} else if privatePeerID.count == 64 {
// If we have a full Noise key and a corresponding short ID is currently mesh-connected, prefer short ID
if let short = viewModel.getShortIDForNoiseKey(privatePeerID) {
if viewModel.meshService.isPeerConnected(short) || viewModel.connectedPeers.contains(short) {
return short
}
}
if privatePeerID.count == 64 {
// Map stable Noise key to short ID if we know it (even if not directly connected)
if let short = viewModel.getShortIDForNoiseKey(privatePeerID) { return short }
}
return privatePeerID
}()
@@ -1209,10 +1199,29 @@ struct ContentView: View {
return "#\(ch.geohash)/@\(disp)"
}
}
return peer?.displayName ??
viewModel.meshService.peerNickname(peerID: headerPeerID) ??
FavoritesPersistenceService.shared.getFavoriteStatus(for: Data(hexString: headerPeerID) ?? Data())?.peerNickname ??
"Unknown"
// Try mesh/unified peer display
if let name = peer?.displayName { return name }
// Try direct mesh nickname (connected-only)
if let name = viewModel.meshService.peerNickname(peerID: headerPeerID) { return name }
// Try favorite nickname by stable Noise key
if let fav = FavoritesPersistenceService.shared.getFavoriteStatus(for: Data(hexString: headerPeerID) ?? Data()),
!fav.peerNickname.isEmpty { return fav.peerNickname }
// Fallback: resolve from persisted social identity via fingerprint mapping
if headerPeerID.count == 16 {
let candidates = SecureIdentityStateManager.shared.getCryptoIdentitiesByPeerIDPrefix(headerPeerID)
if let id = candidates.first,
let social = SecureIdentityStateManager.shared.getSocialIdentity(for: id.fingerprint) {
if let pet = social.localPetname, !pet.isEmpty { return pet }
if !social.claimedNickname.isEmpty { return social.claimedNickname }
}
} else if headerPeerID.count == 64, let keyData = Data(hexString: headerPeerID) {
let fp = keyData.sha256Fingerprint()
if let social = SecureIdentityStateManager.shared.getSocialIdentity(for: fp) {
if let pet = social.localPetname, !pet.isEmpty { return pet }
if !social.claimedNickname.isEmpty { return social.claimedNickname }
}
}
return "Unknown"
}()
let isNostrAvailable: Bool = {
guard let connectionState = peer?.connectionState else {
@@ -1247,6 +1256,12 @@ struct ContentView: View {
.font(.system(size: 14))
.foregroundColor(textColor)
.accessibilityLabel("Connected via mesh")
case .meshReachable:
// point.3 filled icon for reachable via mesh (not directly connected)
Image(systemName: "point.3.filled.connected.trianglepath.dotted")
.font(.system(size: 14))
.foregroundColor(textColor)
.accessibilityLabel("Reachable via mesh")
case .nostrAvailable:
// Purple globe for Nostr
Image(systemName: "globe")
@@ -1257,6 +1272,12 @@ struct ContentView: View {
// Should not happen for PM header, but handle gracefully
EmptyView()
}
} else if viewModel.meshService.isPeerReachable(headerPeerID) {
// Fallback: reachable via mesh but not in current peer list
Image(systemName: "point.3.filled.connected.trianglepath.dotted")
.font(.system(size: 14))
.foregroundColor(textColor)
.accessibilityLabel("Reachable via mesh")
} else if isNostrAvailable {
// Fallback to Nostr if peer not in list but is mutual favorite
Image(systemName: "globe")
@@ -1275,7 +1296,14 @@ struct ContentView: View {
.font(.system(size: 16, weight: .medium, design: .monospaced))
.foregroundColor(textColor) // Dynamic encryption status icon (hide for geohash DMs)
if !privatePeerID.hasPrefix("nostr_") {
let encryptionStatus = viewModel.getEncryptionStatus(for: headerPeerID)
// Use short peer ID if available for encryption status (sessions keyed by short ID)
let statusPeerID: String = {
if privatePeerID.count == 64, let short = viewModel.getShortIDForNoiseKey(privatePeerID) {
return short
}
return headerPeerID
}()
let encryptionStatus = viewModel.getEncryptionStatus(for: statusPeerID)
if let icon = encryptionStatus.icon {
Image(systemName: icon)
.font(.system(size: 14))
+22 -4
View File
@@ -41,9 +41,27 @@ struct FingerprintView: View {
.padding()
VStack(alignment: .leading, spacing: 16) {
// Peer info
let peerNickname = viewModel.meshService.peerNickname(peerID: peerID) ?? "Unknown"
let encryptionStatus = viewModel.getEncryptionStatus(for: peerID)
// Prefer short mesh ID for session/encryption status
let statusPeerID: String = {
if peerID.count == 64, let short = viewModel.getShortIDForNoiseKey(peerID) { return short }
return peerID
}()
// Resolve a friendly name
let peerNickname: String = {
if let p = viewModel.getPeer(byID: statusPeerID) { return p.displayName }
if let name = viewModel.meshService.peerNickname(peerID: statusPeerID) { return name }
if peerID.count == 64, let data = Data(hexString: peerID) {
if let fav = FavoritesPersistenceService.shared.getFavoriteStatus(for: data), !fav.peerNickname.isEmpty { return fav.peerNickname }
let fp = data.sha256Fingerprint()
if let social = SecureIdentityStateManager.shared.getSocialIdentity(for: fp) {
if let pet = social.localPetname, !pet.isEmpty { return pet }
if !social.claimedNickname.isEmpty { return social.claimedNickname }
}
}
return "Unknown"
}()
// Accurate encryption state based on short ID session
let encryptionStatus = viewModel.getEncryptionStatus(for: statusPeerID)
HStack {
if let icon = encryptionStatus.icon {
@@ -74,7 +92,7 @@ struct FingerprintView: View {
.font(.system(size: 12, weight: .bold, design: .monospaced))
.foregroundColor(textColor.opacity(0.7))
if let fingerprint = viewModel.getFingerprint(for: peerID) {
if let fingerprint = viewModel.getFingerprint(for: statusPeerID) {
Text(formatFingerprint(fingerprint))
.font(.system(size: 14, design: .monospaced))
.foregroundColor(textColor)
+13
View File
@@ -52,6 +52,11 @@ struct MeshPeerList: View {
Image(systemName: "antenna.radiowaves.left.and.right")
.font(.system(size: 10))
.foregroundColor(baseColor)
} else if peer.isReachable {
// Mesh-reachable (relayed): point.3 icon
Image(systemName: "point.3.filled.connected.trianglepath.dotted")
.font(.system(size: 10))
.foregroundColor(baseColor)
} else if peer.isMutualFavorite {
// Mutual favorite reachable via Nostr: globe icon (purple)
Image(systemName: "globe")
@@ -110,6 +115,14 @@ struct MeshPeerList: View {
Spacer()
// Unread message indicator for this peer
if !isMe, item.hasUnread {
Image(systemName: "envelope.fill")
.font(.system(size: 10))
.foregroundColor(.orange)
.help("New messages")
}
if !isMe {
Button(action: { onToggleFavorite(peer.id) }) {
Image(systemName: (peer.favoriteStatus?.isFavorite ?? false) ? "star.fill" : "star")