mirror of
https://github.com/permissionlesstech/bitchat.git
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74b8a47d024b6e61277dbd2eb349f649a30dd59b
965
Commits
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74b8a47d02 |
Empty-mesh liveliness: nearby conversations, echoes, wave, dead drops, radar (#1409)
* Empty-mesh liveliness: nearby conversations, echoes, wave action, dead drops, radar The empty mesh timeline was a dead end: a grey zero and "nobody in range yet". This turns it into a live surface and gives the app pull when the mesh wakes up: - Nearest conversation: background geohash sampling now tracks actual chat messages (not just presence) per regional channel; the empty state surfaces the busiest nearby conversation with a preview, one tap to join (GeohashChatActivityTracker, fed from GeoPresenceTracker). - Echoes: the carried 6h store-and-forward window renders as dimmed "heard here earlier" rows at launch (new Transport collectArchivedPublicMessages -> GossipSyncManager snapshot, decoded with signature-derived nicknames; content-identity dedup guards against re-synced duplicates). - Wave: the "bitchatters nearby" notification gains a "wave" quick action that broadcasts a mesh 👋 straight from the notification, even backgrounded (first UNNotificationCategory in the app). - Dead drops: /drop pins a note to the current building geohash as a kind-1 location note with a 24h NIP-40 expiry; expired notes are now dropped client-side at ingest; the notices sheet shows "fades in Xh"; a "location notes" toggle plus location-permission controls live in app info (also fixes the duplicated Voice section). - Radar: an ambient sonar animation shows the radio scanning, with a privacy-safe daily tally ("N devices passed within range today" via salted per-day hashes) and a "notes left here" hint that opens the notices geo tab. All new user-facing strings ship in all 29 locales. 1403 tests green, including new suites for the activity tracker, sightings tally, and note expiry/drop publishing. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Review round: app-info polish, urgent/expiry parity, centered radar, pin fill, Codex P2s - App info: LOCATION header uppercased like sibling sections; location notes and live voice descriptions shortened (29 locales); redundant "location access granted" line removed. - Notices parity: urgent + expiry controls now show on the geo tab too; the bridged Nostr note carries ["t","urgent"] and NIP-40 so relay-side readers see both; urgent parsed back from incoming notes. - Radar moved from the top of the empty state to the center of the chat area, below the help text (empty state fills the visible height). - Header pin fills whenever the scope has notices (was: only unseen), and Nostr-only nearby notes now light it too. - Codex P2 fixes: notification completion deferred until the wave action is handled (background suspension dropped the send); NIP-40 notes now prune on a timer when they expire while displayed; the location-notes kill switch retargets the nearby-notes counter immediately. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Hide macOS segmented picker's built-in label in notices composer (duplicate 'expires in') Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Geo notes: permanent (∞) expiry default, urgent stays mesh-only - Geo expiry picker gains ∞ as the default: a permanent note posts as a pure relay note (no NIP-40 tag, no mesh-board copy — a board copy must fade within days, contradicting the ∞ the user picked). 1/3/7d keep the board + bridged-note path with NIP-40. - The notes manager is now owned by the notices sheet (not the list) so the composer local-echoes ∞ notes into the list; it revives via refresh() after a tab-switch cancel, and its expiry-prune timer survives cancel (weak self, dies with the instance). - Urgent toggle returns to mesh-only per review — notes are ambient; the read-side urgent-tag parse stays so tagged notes still render. - macOS: hide the segmented picker's built-in label (duplicate "expires in"). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Clearing the mesh timeline dismisses echoes for good; tighter divider copy Triple-tap /clear emptied the timeline but the next launch re-seeded "heard here earlier" from the persisted archive. A MeshEchoSettings watermark now records the clear; only messages heard after it come back (the archive itself still carries everything for peers' sync). The echo dedup keys reset with it, and panic wipe drops the watermark. Divider copy tightened to "heard here earlier · last 6h" (29 locales). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Echoes visual polish: tinted history block, radar-captioned tally, ambient footer Device-test feedback on the echoes screen: - Archived echoes now sit on a subtle tinted background (secondary at 8%) in addition to the dim, so "heard here earlier" reads as one distinct block; the divider carries the echo ID prefix to join it. - "N devices passed within range today" moves out of the narration lines to sit centered under the radar as its caption. - When the timeline holds only echoes/system lines, a compact ambient footer (small radar + tally + live hints) renders below the history instead of the whole ambient layer vanishing. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Notes strip persists above the mesh chat; leaner empty-state narration - The 📍 "notes left here" line was empty-state-only, so starting a conversation hid it. It is now a tappable strip pinned above the mesh timeline whenever unexpired notes exist at this place (opens the notices geo tab); the nearby-notes counter runs for the whole mesh timeline, not just the empty state. - Empty state narration drops "nobody in range yet..." (the radar and the sightings caption already say it) and the nearby-conversation hint moves below the help line instead of splitting the narration. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Radar means searching: hide the sweep once mesh peers are connected or reachable Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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ef848857b7 |
Remove dead code found by full Periphery audit; add scan config + advisory CI (#1410)
Periphery 3.7.4 audit of both schemes (macOS + iOS, intersected so platform-specific code is never touched), with test targets indexed and the share extension built. 277 dead declarations removed or demoted: dead forwarding wrappers (ChatViewModel+Nostr/+PrivateChat), removed- feature remnants (autocomplete command suggestions, back-swipe tuning, MediaSendError, GeohashParticipantTracker), unused Tor dormancy bindings, assign-only properties, unused parameters (renamed to _), and redundant public accessibility. 13 orphaned localization keys deleted across all 29 locales (old pre-#1392 location-notes UI, app_info warnings). Two real tests were flagged as unused because they never ran: Swift Testing methods missing @Test (NostrProtocolTests. testAckRoundTripNIP44V2_Delivered, NotificationStreamAssemblerTests. testAssemblesCompressedLargeFrame). Re-armed both; they pass. Deliberately kept, now recorded in .periphery.baseline.json: iOS-only code invisible to the CI macOS scan, C FFI signatures, keep-alive NWPathMonitor reference, InboundEventKey.eventID (dedup semantics), wifiBulk capability bit (reserved for Wi-Fi bulk work, used by BitFoundation package tests), and the String secureClear cluster (exercised by package tests). New: .periphery.yml config and an advisory Dead Code CI job (mirrors the SwiftLint precedent from #1361) that fails on findings not in the committed baseline. Verified: full macOS app suite, BitFoundation (119) and BitLogger (13) package tests green; periphery scan --strict exits clean. Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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d5cf64f99e |
Require signed sender for broadcast file transfers (#1406 follow-up) (#1407)
* Require signed sender for broadcast file transfers (#1406 follow-up) Broadcast file transfers trusted the packet's claimed senderID whenever the peer was merely connected (resolveKnownPeer allowConnectedUnverified: true), unlike public messages and public voice frames, which both require a valid packet signature from the claimed sender. Codex flagged the consequence on PR #1406: a peer that observed a public voice burst could broadcast a spoofed voice_<burstID>.m4a note under the talker's senderID, and ChatLiveVoiceCoordinator.absorbFinalizedVoiceNote would replace the signature-verified live bubble with attacker audio (senderPeerID + scope were the only bindings, both attacker-forgeable on this path). Bring broadcast file transfers up to the same bar as public messages: verify the packet signature against the registry signing key, falling back to the persisted-identity signature lookup, before trusting the sender. Directed (private) transfers keep the lenient connected-peer path — they are addressed to us specifically and carry no broadcast exposure. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * Exempt self broadcasts from the file-transfer signature gate Review of #1407 caught a regression: our own broadcast files replayed via gossip sync arrive with ttl==0 (so isSelfEcho does not drop them) and cannot be verified against the peer registry or identity cache, so the new broadcast signature guard would drop them. Mirror BLEPublicMessageHandler's self exemption — self packets are trivially authentic — and add a regression test. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * Stop relaying broadcast file packets that fail sender authentication Codex review on #1407: the new signature gate dropped spoofed broadcast files locally, but BLEService's .fileTransfer case still fell through to scheduleRelayIfNeeded, so a forged file kept propagating to downstream (possibly older, ungated) nodes. Have the handler report failed sender authentication and skip the relay step, like invalid board posts and voice frames. Local-only drops (malformed payload, quota, save failure) and files directed to other peers still relay unchanged. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix CI hang: sign the max-size reassembly file transfer, unhang timeouts Both CI runs on #1407 died at the 5-minute watchdog (SIGKILL, exit 137) with the test process fully idle. Root cause was a pair of issues in FragmentationTests: - "Max-sized file transfer survives reassembly" injected an UNSIGNED broadcast file from an unknown peer, which the new broadcast signature gate now drops by design. Sign the packet and preseed the sender's signing key, mirroring the public-message reassembly tests. - CaptureDelegate's wait helpers could never time out: the timeout task threw, but withThrowingTaskGroup then awaited the sibling child that was parked in a non-cancellable withCheckedContinuation, deadlocking the whole run (hang instead of a 5s failure). Resume the parked continuation from a cancellation handler so timeouts now fail fast. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> |
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35fb9fdd42 |
Fix received DM images stuck as grey box: stamp incoming media delivered, reveal tap as Button (#1402)
* Make image tap-to-reveal a Button so the DM sheet can't swallow it Received images in a DM rendered as a grey "tap to reveal" box that never revealed: the DM sheet wraps the whole conversation in a high-priority swipe-to-close DragGesture (ContentSheetViews), and an ancestor high-priority gesture starves descendant TapGestures — the image's reveal/open tap never fired. Button actions survive that suppression (the sheet's own header buttons work for the same reason), so the tap now lives on a plain-style Button wrapping the image; swipe-to-hide stays attached as a simultaneous gesture. Fixes #1388 Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Move the cancel control out of the reveal Button Nested buttons don't get reliable independent hit testing, and the outer reveal tap is a no-op while sending, so the in-flight cancel x could become untappable. The cancel overlay now sits on the Button rather than inside its label. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Root cause: received media stuck in .sending — grey box, dead tap Field testing showed the Button conversion alone didn't fix #1388: a received DM image still rendered as a flat grey box with a dead tap. The real culprit is BitchatMessage's initializer, which defaults every private message without an explicit status to `.sending`. BLEFileTransferHandler built incoming media messages without one, so every received private image/voice note was permanently "sending": mediaSendState returned progress 0 → BlockRevealMask rendered 0% of the image (the flat grey box is the blur overlay over an empty mask), and the reveal tap was disabled by the isSending guard — regardless of which gesture carried it. Two layers: - BLEFileTransferHandler now stamps incoming private media `.delivered(to: <local nickname>, at: <packet time>)`, matching the received-text path in ChatPrivateConversationCoordinator. - MediaMessageView treats received messages as never-sending, so no other construction path can reproduce the grey-box state. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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3e9230229d |
Heal peer-ID rotation: rebind link on verified announce, retire ghost peer (#1401)
* Heal peer-ID rotation: rebind link on verified announce, retire ghost When a peer relaunches it rotates its ephemeral peer ID, but a still-open BLE connection kept its stale peripheral/central→peerID binding for the reachability retention window (~45-60s). Until it aged out, the other side showed a duplicate ghost peer and dropped the rotated peer's direct announces as spoofing attempts. Root cause: the ingress guard rejected a direct announce whose claimed sender differed from the link binding before signature verification could ever see it, so the binding could never heal. - Ingress guard: let a mismatched direct announce through, attributed to the claimed sender; REQUEST_SYNC keeps the strict binding check. - Bind sites: raw (pre-verification) announces may only bind unbound links, never rebind bound ones — rebinding now requires the announce handler's signature verification to pass. - On a verified direct announce whose ingress link is bound to a different peer, rebind the link to the announced ID and retire the rotated-away ID immediately (registry + gossip + UI), mirroring handleLeave. - BLELinkStateStore.bindPeripheral: drop the previous peer's reverse mapping on rebind so the retired ID no longer claims the link. Fixes #1387 Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Contain forged-directness rebinds: no identity steal, per-link cooldown The announce signature does not authenticate directness (TTL is excluded from signing because relays mutate it), so a bound peer could replay another peer's fresh signed announce with its TTL restored and reach the rotation rebind path. Contain what such a replay can do: - Refuse a rebind when the claimed identity already owns another live link — a replayed announce can no longer steal a connected peer's binding or route its directed traffic to the replaying link. - Allow at most one rebind per link per cooldown window (60s) so two identities cannot fight over a link in a replay flip-flop, with each flip retiring the other peer. A replay against an identity with no live link remains possible, but that capability already exists today on unbound links, where any raw direct announce binds pre-verification. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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78a291ab77 |
Public-mesh push-to-talk: signed live voice bursts in the mesh channel (#1406)
* Live push-to-talk voice for DMs: stream while you talk, voice note as fallback Holding the mic in a DM now streams AAC frames live over the Noise session (walkie-talkie style, ~0.5s mouth-to-ear at one hop) while recording the same audio as a normal voice note. On release the note ships through the existing fileTransfer pipeline; receivers that heard the live stream absorb it silently into the same bubble (matched by the burst ID embedded in the file name), so reliability comes for free and nobody sees duplicates. Protocol: - NoisePayloadType.voiceFrame = 0x08 carrying VoiceBurstPacket (burstID + seq + START/data/END/CANCELED, length-prefixed AAC frames) - 210-byte burst-content budget keeps each Noise packet inside the 256-byte padding bucket: one BLE frame, never the fragment scheduler - fire-and-forget: frames are dropped (never queued) without an established session; live is only offered when the peer is mesh-reachable Receive: - ChatLiveVoiceCoordinator assembles bursts (jitter-ordered, 0.5s gap skip, 3s idle end, flood/size caps), persists progressively as ADTS .aac so even a partial burst is a replayable bubble - live autoplay only when the conversation is on screen, app active, and the new app-info "live voice messages" toggle is on (also gates live sending) - one-playback-at-a-time via a shared ExclusivePlayback slot Capture: - PTTCaptureEngine taps AVAudioEngine, dual-encodes: live AAC frames + the finalized .m4a (same 16kHz/mono/16kbps settings as VoiceRecorder) - VoiceRecordingViewModel now drives a pluggable VoiceCaptureSession; the composer HUD shows a pulsing LIVE treatment when streaming Includes the push-to-talk design doc, 6 new localization keys across all 29 locales, and unit tests for framing, packetizer budget, ADTS output, codec round-trip, and the assembly/absorb lifecycle. Public-mesh PTT (MessageType 0x29) lands separately on top of this. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Public-mesh push-to-talk: signed live voice bursts in the mesh channel Extends live PTT from DMs to the public mesh timeline. Holding the mic in the mesh channel now broadcasts the burst live as signed voiceFrame packets (MessageType 0x29) while the finalized voice note still ships on release — new clients hear you as you speak and absorb the note silently into the live bubble; old clients (and late joiners) keep receiving the note exactly as before, so mixed-version meshes lose nothing. Wire/relay: - MessageType.voiceFrame = 0x29: ephemeral signed broadcast, never gossip-synced (SyncTypeFlags maps it to no bit), never padded (padding to the 512 block would push every ~490-byte signed packet into fragmentation) - RelayController treats voiceFrame like media fragments: dense-graph TTL clamp contains the sustained ~15 pkt/s per-talker stream, tight 8-25 ms jitter keeps multi-hop latency inside the receiver's 350 ms jitter buffer - inbound gate mirrors public messages: broadcast-only, 30 s freshness cap, packet signature verified against the claimed sender's announce before any audio reaches the UI App: - ChatLiveVoiceCoordinator gains burst scopes: public bubbles land in the mesh timeline, autoplay only while that timeline is on screen, and the finalized-note absorb is scope-bound (a public note can't replace a DM burst or vice versa) - floor courtesy: while someone talks live in the public channel the composer mic tints red and pulses, with an accessibility value naming the talker ("%@ is speaking", localized in all 29 locales); holding still works — a decentralized mesh has no floor arbiter, the tint just discourages talk-over Tests: relay policy (sparse cap + dense clamp), public bubble + talker indicator lifecycle, note absorption into the mesh store, and scope-binding rejection; full suite green (1382 tests). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * PTT follow-ups from review + field test: peer-ID normalization, toggle gates inbound, drop-path diagnostics Codex review fixes (#1403): - makeVoiceCaptureSession normalizes the selected peer with toShort() before the reachability/session checks and binds the send target to that same routing ID — a conversation selected under the stable 64-hex Noise key no longer silently falls back to a classic note while the short-ID session is established - the live-voice toggle now gates inbound bursts too: off means classic-notes-only in both directions (no live bubble, partial file, or early notification; the finalized note still arrives), with a test Field-test diagnostics (first device run: DM frames decrypted but no bubble appeared, with no log evidence of which guard dropped them): - coordinator logs undecodable frames (size + hex prefix) and blocked drops - makeAssembly logs directory/file-handle failures instead of returning nil silently - PTTLiveVoiceSession logs capture start and finish (packet/frame/duration counts); PTTCaptureEngine logs engine start success/failure with the input format; BLEService.sendVoiceFrame logs no-session drops Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix iPhone live-capture failure: dead input unit (AURemoteIO -10851, 0 Hz) Field testing showed the phone's live capture failing at mic enable with AURemoteIO -10851 and an input format of 0 Hz / 2 ch — an input unit bound to an earlier (playback-only or settling) audio session. The Mac, which has no session lifecycle, captured fine, which is why public bursts from the Mac worked while phone-side sends degraded from working (first hold) to sporadic to dead across holds. Three layers of defense: - PTTCaptureEngine recreates its AVAudioEngine on every start(), after the session is configured, so the input unit binds to the session that is active now; a dead input (0 Hz or 0 channels) is now a distinct, logged error instead of a silent setup failure - PTTLiveVoiceSession retries the capture start once after a 150 ms route-settle pause - VoiceRecordingViewModel falls back to the classic VoiceRecorder within the same hold if the live engine still cannot start — a route glitch now costs the live stream, never the voice note Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Blue mic when the hold will stream live The mic button now shows readiness at a glance — and doubles as a build marker for device testing: - blue: holding will stream live (DM peer reachable with an established Noise session, or the public mesh channel) - accent (orange in DMs): holding records a classic voice note (no session yet, peer unreachable, or live voice toggled off) - red states unchanged (recording, floor busy) Refactors capture-backend selection into a single liveVoiceTarget() so the indicator and makeVoiceCaptureSession can never disagree. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Revert the blue live-ready mic to the normal accent color The build-verification marker did its job; idle mic color goes back to the accent. The LIVE recording HUD remains the signal for whether a hold is streaming. Keeps the liveVoiceTarget() refactor so backend selection stays in one place. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Leave a trace on every mic press and every inbound-frame drop Field testing read "tap does nothing" as breakage: the mic start is async (permission check + engine spin-up), so releasing before recording begins has always been a silent cancel — for classic voice notes too. Every press now logs which backend it chose and, for quick presses, that it released before recording started. Also logs the two remaining silent drops: inbound voice frames rejected by the live-voice toggle (the one unlogged guard left in the receive path) and the classic-note fallback now includes the toggle state. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix mic hold dying instantly in DMs: sheet swipe gesture starved the composer Field logs showed every DM mic hold ending 3-10 ms after it began, on both platforms, while public-channel holds worked — the private sheet wraps its entire content (composer included) in a high-priority swipe-right-to-leave DragGesture, and a high-priority ancestor drag cancels the mic button's press-and-hold within milliseconds. Same starvation mechanism as the DM image-reveal bug (#1402), hitting a drag instead of a tap. The swipe-to-leave gesture now lives on the message list only, so the composer's gestures (mic hold, text field, buttons) are out of its reach and the swipe still works where users actually swipe. Also stops touching the capture engine when a hold cancels before the engine ever started: probing inputNode on a never-started engine instantiates its input unit against whatever session is active and spams benign-but-alarming AURemoteIO -10851 errors into field logs. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Reorder app info sheet: usage first, then settings, then reference New section order: HOW TO USE, then the adjustable bits (appearance, voice, network), then the reference material (features, privacy, symbols legend). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * App info: flow HOW TO USE into one paragraph; "list" and "person" wording The six how-to-use bullets now read as a single comma-separated paragraph (same instruction strings, legacy bullet prefix stripped at render). Two wording updates across all 29 locales: the people icon opens the "list" (not "sidebar"), and you tap a "person's" name (not a "peer's") to start a DM. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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eacd8f0750 |
Live push-to-talk voice for DMs (streams while you talk, voice note as fallback) (#1403)
* Live push-to-talk voice for DMs: stream while you talk, voice note as fallback Holding the mic in a DM now streams AAC frames live over the Noise session (walkie-talkie style, ~0.5s mouth-to-ear at one hop) while recording the same audio as a normal voice note. On release the note ships through the existing fileTransfer pipeline; receivers that heard the live stream absorb it silently into the same bubble (matched by the burst ID embedded in the file name), so reliability comes for free and nobody sees duplicates. Protocol: - NoisePayloadType.voiceFrame = 0x08 carrying VoiceBurstPacket (burstID + seq + START/data/END/CANCELED, length-prefixed AAC frames) - 210-byte burst-content budget keeps each Noise packet inside the 256-byte padding bucket: one BLE frame, never the fragment scheduler - fire-and-forget: frames are dropped (never queued) without an established session; live is only offered when the peer is mesh-reachable Receive: - ChatLiveVoiceCoordinator assembles bursts (jitter-ordered, 0.5s gap skip, 3s idle end, flood/size caps), persists progressively as ADTS .aac so even a partial burst is a replayable bubble - live autoplay only when the conversation is on screen, app active, and the new app-info "live voice messages" toggle is on (also gates live sending) - one-playback-at-a-time via a shared ExclusivePlayback slot Capture: - PTTCaptureEngine taps AVAudioEngine, dual-encodes: live AAC frames + the finalized .m4a (same 16kHz/mono/16kbps settings as VoiceRecorder) - VoiceRecordingViewModel now drives a pluggable VoiceCaptureSession; the composer HUD shows a pulsing LIVE treatment when streaming Includes the push-to-talk design doc, 6 new localization keys across all 29 locales, and unit tests for framing, packetizer budget, ADTS output, codec round-trip, and the assembly/absorb lifecycle. Public-mesh PTT (MessageType 0x29) lands separately on top of this. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * PTT follow-ups from review + field test: peer-ID normalization, toggle gates inbound, drop-path diagnostics Codex review fixes (#1403): - makeVoiceCaptureSession normalizes the selected peer with toShort() before the reachability/session checks and binds the send target to that same routing ID — a conversation selected under the stable 64-hex Noise key no longer silently falls back to a classic note while the short-ID session is established - the live-voice toggle now gates inbound bursts too: off means classic-notes-only in both directions (no live bubble, partial file, or early notification; the finalized note still arrives), with a test Field-test diagnostics (first device run: DM frames decrypted but no bubble appeared, with no log evidence of which guard dropped them): - coordinator logs undecodable frames (size + hex prefix) and blocked drops - makeAssembly logs directory/file-handle failures instead of returning nil silently - PTTLiveVoiceSession logs capture start and finish (packet/frame/duration counts); PTTCaptureEngine logs engine start success/failure with the input format; BLEService.sendVoiceFrame logs no-session drops Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix iPhone live-capture failure: dead input unit (AURemoteIO -10851, 0 Hz) Field testing showed the phone's live capture failing at mic enable with AURemoteIO -10851 and an input format of 0 Hz / 2 ch — an input unit bound to an earlier (playback-only or settling) audio session. The Mac, which has no session lifecycle, captured fine, which is why public bursts from the Mac worked while phone-side sends degraded from working (first hold) to sporadic to dead across holds. Three layers of defense: - PTTCaptureEngine recreates its AVAudioEngine on every start(), after the session is configured, so the input unit binds to the session that is active now; a dead input (0 Hz or 0 channels) is now a distinct, logged error instead of a silent setup failure - PTTLiveVoiceSession retries the capture start once after a 150 ms route-settle pause - VoiceRecordingViewModel falls back to the classic VoiceRecorder within the same hold if the live engine still cannot start — a route glitch now costs the live stream, never the voice note Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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6886035632 |
Fix press-and-hold mic dying instantly in private chats (#1405)
The private-chat sheet wraps its entire content — composer included — in a high-priority swipe-right-to-leave DragGesture. A high-priority ancestor drag preempts child gestures, so the composer mic's press-and-hold was cancelled 3-10 ms after touch-down (observed on both iOS and macOS in field logs), making voice notes unrecordable inside DMs while working fine in the public timeline. Same starvation mechanism as the DM image-reveal bug (#1402), hitting a drag instead of a tap. The swipe-to-leave gesture now attaches to the message list only — where users actually swipe — leaving the composer's gestures (mic hold, text field, buttons) out of its reach. Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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e642f696cb |
Header: globe opens channel sheet; deterministic crowding cascade (#1400)
The gateway globe indicator was a plain Image with a tooltip but no tap handler. Wrap it in a Button that opens the location channels sheet, where the gateway toggle lives, so tapping it lets people turn the gateway on or off. Adds an accessibility hint localized into all 29 locales. When the header got crowded with indicator icons, the bitchat/ logo and the nickname field both sat at layout priority 0, so compression was split arbitrarily between them — and the logo, lacking a lineLimit, wrapped to two lines inside the fixed-height bar. Make the degradation order explicit: the nickname shrinks first, the logo holds full width until the name is gone and then truncates on one line, and the icon cluster (priority 3) never compresses. Render-verified with an offscreen ImageRenderer harness at 320/375/500pt with the maximum icon load (globe, courier, envelope, pin, bookmark). Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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3f677776bb |
Mark AckPacer @unchecked Sendable
Its mutable state is confined to the serial pacer queue; the annotation silences the capture-of-non-Sendable warning in the scheduler callback (NostrTransport.swift:123) under the app target's concurrency checking. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>v1.6.0 |
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5dffb04912 |
Bump version to 1.6.0
BLE background presence (wake-on-proximity pending connects), keychain AfterFirstUnlock for locked-device operation, cross-launch gift-wrap dedup, paced Nostr acks, GeoDM inbound dedup, and self-fragment sync fixes (#1396-#1398). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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81c45e9649 |
Reconnect hygiene: paced acks, persistent gift-wrap dedup, self-fragment sync fix (#1398)
* Reconnect hygiene: paced acks, persistent gift-wrap dedup, self-fragment sync fix
Remaining findings from the July 7 locked-phone test sessions, all rooted
in reconnect/relaunch behavior:
- All Nostr acks (READ and DELIVERED, direct and geohash) now flow through
the paced queue that previously only throttled direct READ receipts.
Reconnect redelivery produced 8 DELIVERED acks in under a second, which
damus rejects ("noting too much").
- Processed gift-wrap event IDs persist across launches
(NostrProcessedEventStore, wired through MessageDeduplicationService,
debounced writes, wiped on the existing clear/panic paths). NIP-59
randomizes gift-wrap timestamps, so the 24h-lookback DM subscriptions
redeliver the same events every launch; without a cross-launch record
each relaunch reprocessed old PMs and acks — the re-ack bursts and the
"delivered ack for unknown mid" warnings (now debug: a stale ack is
expected occasionally and not actionable).
- Own fragments handed back by sync replay (the deliberate RSR ttl=0
restore path) now re-enter the gossip sync store before the self-drop.
The fragment store is not archived, so after a relaunch our sync filter
did not cover our own fragments and peers re-offered them every 30s
round indefinitely; recording them stops the redelivery after one round
while keeping assembly skipped.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Address Codex review on #1398: shared ack pacer, transient clears keep disk record
- Geohash acks are sent through short-lived NostrTransport instances
(makeGeohashNostrTransport creates one per ack), so the per-instance ack
queue never paced a burst. Acks now flow through a pacer shared across
instances: Dependencies.live wires the process-wide sharedAckPacer, and
the default Dependencies init builds an isolated pacer from the same
injected scheduleAfter so tests keep stepping the throttle manually.
- clearNostrCaches() runs on every geohash channel switch, so it no longer
wipes the persisted gift-wrap record (that stays on the clearAll/panic
path). Persistence is now append-merge instead of snapshot-overwrite —
serialized on the store's IO queue — so a transient in-memory clear
between debounced flushes can't shrink the on-disk record either.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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963d3a089f |
Device-test findings: keychain lock access, GeoDM dedup, sync log clarity (#1397)
Three findings from the July 7 locked-phone test sessions:
- Keychain items move from WhenUnlocked to AfterFirstUnlock: the mesh keeps
running while the device is locked (identity-cache saves failed with
-25308 throughout testing), and a wake-on-proximity relaunch via BLE
state restoration must read the noise keys before the user unlocks. A
one-time SecItemUpdate migration upgrades existing items (retried on next
launch if the device is locked); backup semantics unchanged.
- GeoDM inbound messages dedup by message ID at the handler: outbox retries
re-wrap the same message in fresh gift-wrap events, so relay-level
event-ID dedup can't catch them and every copy ran full processing
(3-6x per message observed). DELIVERED acks still go through
markGeoDeliveryAckSent first, so re-sent copies from a lost ack are
still answered.
- Periodic gossip sync logs now name the type group ("message+fragment").
The five per-type schedules log identical lines when several fire in one
maintenance tick, which reads as duplicated sends (misdiagnosed twice
during testing).
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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f79c2e3e9f |
BLE background presence: pending-connect wake-on-proximity + wake-window maintenance (#1396)
* BLE background presence: pending-connect wake-on-proximity + wake-window maintenance (#1395) iOS cancels nothing for us: pending CBCentralManager connects never expire, complete whenever the peer reappears in range, and relaunch the app via the existing state-restoration path. Use that as the wake-on-proximity mechanism: - BLERecentPeripheralCache: retains handles to recently seen/dropped peripherals (LRU 16, 15 min max age to respect BLE address rotation) - On backgrounding, arm indefinite pending connects to cached peripherals within a slot budget (2 of 6 central slots reserved for live background discovery); armed entries carry lastConnectionAttempt == nil so a quick background/foreground bounce can't strand them as connecting - The 8s app-level connect timeout defers while backgrounded so discovery-driven background connects also stay pending - Foreground return cancels stale pending connects (including connecting entries rebuilt by state restoration after a relaunch) and hands control back to the scanner/scheduler - A link dropped while backgrounded re-arms after the disconnect-settle window, so a peer walking away and returning wakes us again - Packet ingress while backgrounded triggers a catch-up maintenance pass (announce/flush/drain) since the maintenance timer is suspended with the app; rate-limited to the normal 5s cadence Battery cost ~0: pending connects live in the controller's allowlist (no scanning, no app CPU), and the catch-up pass only runs inside wake windows the radio already granted. Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> * Restore: seed wake-on-proximity cache and resume service discovery Field finding from on-device testing: after a state-restoration relaunch, the recent-peripheral cache starts empty, so backgrounding shortly after a restore armed no pending connects. Seed the cache from the restored peripherals — they are the freshest proximity candidates we have. Also resume service discovery for peripherals restored as connected with no characteristic: the CBCharacteristic reference dies with the old process, and without rediscovery the link sits connected-but-unusable until the peer drops it. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Defer restored-link service rediscovery until poweredOn Field finding: CBPeripheral.discoverServices issued inside willRestoreState fires before the central manager reaches poweredOn — CoreBluetooth drops the command with an API MISUSE warning, leaving restored-connected links characteristic-less after all. Move the rediscovery to centralManagerDidUpdateState(.poweredOn), which restoration guarantees runs afterwards. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Let disconnect re-arms use the freed slot (Codex P2 on #1396) The background-entry arm reserves 2 of 6 central slots for live discovery, but the disconnect re-arm path shared that budget: with 4+ links remaining the budget hit zero and the just-dropped peer was never armed — defeating walk-away/walk-back re-arming in dense meshes. The disconnect path now arms with no reserve, consuming the slot the disconnect itself freed. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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0c3136282e |
Revert "BLE background presence: pending-connect wake-on-proximity + wake-window maintenance (#1395)"
This reverts commit
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b043324035 |
BLE background presence: pending-connect wake-on-proximity + wake-window maintenance (#1395)
iOS cancels nothing for us: pending CBCentralManager connects never expire, complete whenever the peer reappears in range, and relaunch the app via the existing state-restoration path. Use that as the wake-on-proximity mechanism: - BLERecentPeripheralCache: retains handles to recently seen/dropped peripherals (LRU 16, 15 min max age to respect BLE address rotation) - On backgrounding, arm indefinite pending connects to cached peripherals within a slot budget (2 of 6 central slots reserved for live background discovery); armed entries carry lastConnectionAttempt == nil so a quick background/foreground bounce can't strand them as connecting - The 8s app-level connect timeout defers while backgrounded so discovery-driven background connects also stay pending - Foreground return cancels stale pending connects (including connecting entries rebuilt by state restoration after a relaunch) and hands control back to the scanner/scheduler - A link dropped while backgrounded re-arms after the disconnect-settle window, so a peer walking away and returning wakes us again - Packet ingress while backgrounded triggers a catch-up maintenance pass (announce/flush/drain) since the maintenance timer is suspended with the app; rate-limited to the normal 5s cadence Battery cost ~0: pending connects live in the controller's allowlist (no scanning, no app CPU), and the catch-up pass only runs inside wake windows the radio already granted. Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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bbe5e1ef4e |
Fix reachability-gate races flagged by Codex on #1389 (#1394)
P1: TorManager.shutdownCompletely() resets didStart asynchronously (after Arti has actually stopped, up to ~5s later). A brief offline->online flap could call startIfNeeded() inside that window; the guard on didStart dropped it, and nothing reevaluated afterwards, so Tor stayed down while activationAllowed was true. Track shutdowns in flight and record a deferred start, honored when the last shutdown finishes (still gated on allowAutoStart/foreground at that point). P2: NWPathReachabilityMonitor.ingest() cancelled and rescheduled the flush a full debounce interval from "now" on every observation, even duplicates (e.g. interface detail changes while still unsatisfied). ReachabilityDebounce already preserves the original pending.since, so schedule the flush for the remaining time to the true deadline instead of restarting the window. Tests: debounce deadline preservation (pure) + a monitor-level timing test that a mid-window duplicate does not postpone the offline commit. Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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28ffc53f3f |
i18n: fill all locale gaps so no string falls back to English (#1393)
Follow-up to #1391 — the Codex review flagged that the new feature-string batch stopped at vi, omitting fil, pt-BR, zh-Hans, and zh-Hant. - Translate the 137 feature strings into fil, pt-BR, zh-Hans, zh-Hant (548 entries) - Translate fingerprint.message.vouched_by (plural) into the 16 locales it was missing, with CLDR-correct plural categories per language - Add the 13 locales missing from the share extension catalog (78 entries), bringing it to the same 29 locales as the main app - Mark the '#%@' channel-hashtag format as shouldTranslate=false like '%@' - Add LocalizationCoverageTests: fails if any translatable key in either catalog is missing any supported locale, or if the share extension supports fewer locales than the main app Machine translations marked needs_review, matching #1391. Verified no existing translation was altered; full suite (1348 tests) green. Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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8415c52913 |
Unified notices: one pin, one sheet for board pins + location notes (#1392)
* Unified notices: merge board pins and location notes into one sheet One pin icon in the header now opens a single Notices sheet with a geo/mesh scope toggle, replacing the separate board, location-notes, and mesh-only note buttons: - geo tab: current geohash's notices — mesh-synced board posts merged and deduped with Nostr kind-1 location notes, with per-item mesh/net source badges. Scope follows the selected location channel, or the device's building geohash when chatting on mesh. - mesh tab: mesh-local board only (fully offline). - One composer: geo posts go to the board and bridge to Nostr (existing bridge), so mesh and internet see the same notice. - Merged delete: tombstoning an own board post now also retracts the bridged Nostr copy via NIP-09 (new createDeleteEvent, bridged event ids tracked in BoardManager); own Nostr-only notes are deletable too. - LocationNotesManager accepts any channel-precision geohash (1-12 chars), not just building-level. BoardView and LocationNotesView are superseded by NoticesView. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Notices round 2: honest composer, friendlier copy, new-pin chat alerts - Urgent + expiry controls now appear on the mesh tab only: the bridged Nostr copy of a geo post carries neither, so relay-side readers would never see them. Geo posts default to non-urgent with 7-day expiry, and the bridged note now gets a NIP-40 expiration tag so honoring relays drop it in step with the board copy. - Geo tab explainer reuses the original location-notes description (keeps its 29 existing translations); mesh tab gets a new plain- language description. - New-pin chat alerts, fully local (no wire traffic): BoardStore fires postArrivals for posts newly accepted from the wire; BoardAlertsModel filters own posts, dedups by postID, and for urgent pins created within the last 30 minutes emits one system line into the matching timeline (geo pin -> that geohash's chat, mesh pin -> mesh chat), collapsing simultaneous arrivals into a count line. - Routine pins light up the header: the pin icon tints orange whenever the current scope has notices at all, and fills (pin.fill) while unseen new pins are waiting; opening the sheet clears them. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * i18n: translate the unified-notices strings into all 28 non-English locales Adds the 13 new notices keys (sheet title, geo/mesh tabs, mesh description, source badges, urgent alert lines, button tooltip and accessibility strings) to the string catalog with translations for every locale the app ships. The geo tab already reuses the fully translated location_notes.description; this covers the rest. Insertion preserves the catalog's case-insensitive key order, so the diff is purely additive. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Address Codex review: panic-wipe reset, scoped badge clear, geohash-aware dedupe - BoardStore.wipe() now emits didWipe; BoardAlertsModel subscribes and resets, so a panic wipe drops pending urgent lines (which could otherwise re-append pre-wipe content into chat after the collapse flush), unseen badge scopes, and handled-post history. - Opening the notices sheet clears unseen badges only for the scopes it actually shows (mesh + current geo scope); pins for other geohash channels keep their badge until visited. - LocationNotesManager.Note now retains the matched g tag, and the bridged-copy dedupe requires the note's geohash to equal the board post's — a same-text note from a neighboring cell is no longer swallowed as a duplicate. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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a0c517c018 |
i18n: machine-translate feature strings into all 28 non-English locales (#1391)
Fills the translation gaps for the strings the feature program added (capability UI, /ping /trace, board, vouch, prekeys, gateway, groups, Cashu, Wi-Fi bulk, Tor-offline). 3300 (key,language) pairs added across 28 locales; Spanish was already fully translated, the rest land as `needs_review` for native-speaker review before shipping. Purely additive: main's key set (336) and existing translations are authoritative and untouched. Verified programmatically — 0 removed, 0 changed, exactly 3300 added. (The git diff-stat shows large deletion counts, but that's line-alignment churn from inserting into a 38k-line JSON; no content is removed.) Machine translation only — every `needs_review` entry needs a native speaker before it can be trusted. Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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81a10f73f0 |
Private groups: creator-managed encrypted group chat over the mesh (#1383)
* Add capability bits to announce TLV Announces now carry an optional capabilities TLV (0x05): a little-endian bitfield with named bits for upcoming features (prekeys, wifiBulk, gateway, groups, board, vouch, meshDiagnostics). Old clients skip the unknown TLV; peers without it decode as nil so features can distinguish "legacy peer" from "advertises nothing". PeerCapabilities lives in BitFoundation with a minimal-length encoding that preserves unknown bits for forward compatibility. Peer capabilities are stored in the BLE peer registry on verified announce and exposed via BLEService.peerCapabilities(_:). The local advertisement set is empty until each feature ships its bit. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Private groups: creator-managed encrypted group chat over the mesh Small encrypted crews (hard cap 16) between public broadcast and 1:1 DMs: Protocol - MessageType.groupMessage = 0x25: broadcast packets with a cleartext 16-byte group ID + epoch, ChaCha20-Poly1305 ciphertext (epoch bound as AEAD AAD), inner Ed25519 sender signature over "bitchat-group-msg-v1"|groupID|messageID|timestamp|content - NoisePayloadType.groupInvite = 0x06 / .groupKeyUpdate = 0x07: creator-signed group state (key, epoch, roster) 1:1 over Noise; signature over "bitchat-group-v1"|groupID|epoch|key-hash|roster-hash and the Noise session peer must BE the creator - SyncTypeFlags bit 10 (groupMessage): variable-length LE bitfield widens 1 -> 2 bytes inside the length-prefixed REQUEST_SYNC TLV; old clients ignore unknown bits and answer with types they know - PeerCapabilities.localSupported now advertises .groups Storage - GroupStore: symmetric keys in the keychain, roster/name/epoch as protected JSON in Application Support; wiped in panicClearAllData() Behavior - Non-members relay 0x25 like any broadcast but cannot read it; group messages join gossip-sync backfill with the public-message window - Receivers drop wrong-epoch envelopes, bad sender signatures, and senders missing from the creator-signed roster - Fire-and-flood delivery (no per-member acks in v1) UI - Groups open as chat windows through the private-chat sheet (virtual "group_" peer IDs); groups section in the people sheet; /group create/invite/remove/leave/list commands; invitees get a system message + notification and the group appears in their people sheet Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Private groups: fix TLV truncation, roster downgrade, removal notice, block, media, signable bytes Addresses the Codex review and adversarial-review findings on #1383: - TLV encoding now throws GroupTLVError.valueTooLong instead of clamping to 65535 and truncating, so an oversize group message fails to seal and surfaces send_failed rather than shipping ciphertext recipients drop. - Roster nicknames truncate on a Character boundary (never mid-scalar), so a multi-byte nickname can no longer make the whole signed roster undecodable. - Invites now bump the epoch (rotate the key) like removals, giving every roster change a strictly-increasing epoch so out-of-order invite states no longer last-writer-wins a just-added member back out. - Removing a member now sends them a creator-signed roster-without-them under a throwaway all-zero key (never the rotated key), so their client deactivates the group and surfaces "removed" instead of going silently dark. - /block is enforced in the group receive path: a blocked member's messages are dropped from display and notifications, consistent with every other inbound path. - Media affordances are disabled in group chats (both computed sites) so the composer can't strand a media placeholder that never sends; media-in-groups is a documented v2 item. - Creator signature now covers the group name and the sender signature covers the epoch (wire-format-affecting; needs Android parity before ship). - Explicit isGroup guard in markPrivateMessagesAsRead so read/delivered receipts can never leak into group conversations under a future refactor. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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87910541ef |
Prekey bundles: forward-secret async first contact for courier mail (#1381)
* Add capability bits to announce TLV Announces now carry an optional capabilities TLV (0x05): a little-endian bitfield with named bits for upcoming features (prekeys, wifiBulk, gateway, groups, board, vouch, meshDiagnostics). Old clients skip the unknown TLV; peers without it decode as nil so features can distinguish "legacy peer" from "advertises nothing". PeerCapabilities lives in BitFoundation with a minimal-length encoding that preserves unknown bits for forward compatibility. Peer capabilities are stored in the BLE peer registry on verified announce and exposed via BLEService.peerCapabilities(_:). The local advertisement set is empty until each feature ships its bit. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Prekey bundles: forward-secret async first contact for courier mail Courier envelopes were sealed with one-way Noise X to the recipient's long-lived static key, so a later compromise of that key exposed every envelope captured in transit. This adds one-time prekey bundles: - PrekeyBundle (MessageType 0x24): 8 one-time Curve25519 public prekeys bound to the owner's Noise static key by an Ed25519 signature over "bitchat-prekey-bundle-v1" canonical bytes; gossiped mesh-wide on its own 60s sync round (SyncTypeFlags bit 9, 200-peer cap, 24h freshness) and verified against the announce-bound signing key before caching. - Sealed envelope v2: Noise X where the responder static is the one-time prekey, prologue "bitchat-prekey-v1" || prekeyID. Sender identity rides encrypted inside and is authenticated exactly like v1 (blocked-sender check included). CourierEnvelope gains an optional prekeyID TLV that v1 decoders skip as unknown. - Local prekeys live in the Keychain; consumed privates survive a 48h grace window for spray-and-wait redeliveries, then are deleted (the forward-secrecy clock starts at deletion). The batch tops back up and re-gossips when unconsumed count drops below 3, and everything is wiped in panic mode. - Routing: courier sealing picks a cached verified bundle when one exists (one prekey per message, reused across deposit retries), with the advertised .prekeys capability as a veto for on-mesh peers, and falls back to static sealing otherwise. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Prekeys: authenticate bundle packets, fix consume-republish, deflake CI Fixes the prekey-bundle PR review + CI failure: - CI root cause: the receive queue (mesh.message) is concurrent, so a gossiped prekey bundle can be processed before the announce that binds its owner's signing key. The old handler dropped such bundles outright, so under CI parallel load the bundle was permanently lost and the cache/gossip tests flaked (verifiedBundleEntersGossipStore, prekeySealedMailTravelsViaCourierAndOpens). Bundles that arrive before their binding are now retained per-owner (bounded) and re-attempted when the verified announce lands, atomically to avoid a check-then-act race. - Authenticate the OUTER prekey-bundle packet (Codex P2 / review MEDIUM): require senderID == PeerID(bundle.noiseStaticPublicKey) and verify the packet's Ed25519 signature (covers senderID + timestamp) against the owner's bound signing key, in addition to the inner bundle signature. Stops replay under a fresh timestamp / fake senderID. - Key the gossip prekey-bundle store/dedup by the bundle's authenticated identity (noiseStaticPublicKey), not the unauthenticated packet senderID, so one valid bundle sprayed under many fabricated sender IDs can't multiply entries and exhaust the 200-owner cap. - Bump published-bundle generatedAt strictly on consume (Codex P1): consuming a prekey shrinks the published bundle, so it now republishes with a strictly newer generatedAt and re-gossips, so peers replace the cached copy and stop assigning the consumed ID before its 48h grace. - Guard the panic/clear detached Application Support tree-deletes behind TestEnvironment.isRunningTests: the SPM test process shares that tree, so the wipe could land mid-test and flake file-dependent tests. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Update sync tests for prekeyBundle as bit 9 / default sync round Prekeys makes bit 9 (prekeyBundle) a known SyncTypeFlags bit and enables a prekey sync round by default. That broke tests authored by other PRs that assumed bit 9 was phantom or that only their own sync round fires: - SyncTypeFlags(Board)Tests: move the "unknown bits" probes to bits 10+ (0xFE -> 0xFC / 0xFD), since bit 9 is now assigned. - GossipSync(Board)Tests + GossipSyncManagerTests: disable the prekey sync round in configs that run maintenance (as they already do for message/ fragment/fileTransfer), so they isolate the behavior under test. Full app suite (1301 tests) green locally via SPM. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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f9032cf2b9 |
Add mesh diagnostics: /ping, /trace, and topology map (#1377)
* Add mesh diagnostics: /ping, /trace, and topology map - New protocol types ping=0x26 / pong=0x27 (9-byte payload: 8-byte nonce + origin TTL) with per-peer inbound rate limiting (5 per 10s) - /ping @name reports RTT and hop count, 10s timeout - /trace @name prints the estimated path from gossiped directNeighbors - Topology map sheet (circular Canvas layout) reachable from App Info - Ping/pong ride the deterministic directed-relay path like DMs - Tests: payload round-trip, hop-count math, command output, edge normalization, layout Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix CI media-wipe race, per-link ping rate limiting, and /ping output routing Three fixes for PR #1377 review: 1. CI flake (sendImage_privateChatProcessesAndTransfersImage): the panicClearAllData / clearCurrentPublicTimeline detached utility-priority tasks delete the real ~/Library/Application Support/files tree, which the test process shares. The wipe fires at a nondeterministic time and raced the sendImage test's JPEG in files/images/outgoing (write then re-read), so prepareImagePacket threw and the test timed out. Both wipes are now skipped under tests (existing TestEnvironment.isRunningTests pattern); this also stops test runs from deleting the developer's real media. 2. Codex P1: ping packets are unsigned, so keying the pong rate limiter on packet.senderID let one connected peer rotate forged sender IDs to bypass the 5-per-10s budget. The limiter now keys on the ingress link (the directly connected peer that delivered the packet); the pong still goes to the claimed sender. Regression test proves rotating senders over one link exhaust one budget (fails 10 vs 5 pongs on the old code). 3. Codex P2: /ping output arrived up to 10s later and was routed from selectedPrivateChatPeer at callback time, misrouting the result after a chat switch. The origin conversation is now captured when the command is issued (CommandOutputDestination) and deferred output is routed there: a DM result lands in the origin chat's history even if deselected, and a mesh-timeline result pins to #mesh instead of the active channel. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * App Info: move NETWORK section under HOW TO USE and uppercase NETWORK/SYMBOLS headers Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Conform DiagnosticsMockContext to sendPublicMessage CommandContextProvider gained sendPublicMessage (Cashu /pay, #1376) after this branch forked, so the diagnostics test mock no longer conformed once main was merged in. Add the no-op stub. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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d4f0c49787 |
Gateway mode: opt-in mesh↔Nostr uplink for geohash channels (#1384)
* Add capability bits to announce TLV Announces now carry an optional capabilities TLV (0x05): a little-endian bitfield with named bits for upcoming features (prekeys, wifiBulk, gateway, groups, board, vouch, meshDiagnostics). Old clients skip the unknown TLV; peers without it decode as nil so features can distinguish "legacy peer" from "advertises nothing". PeerCapabilities lives in BitFoundation with a minimal-length encoding that preserves unknown bits for forward compatibility. Peer capabilities are stored in the BLE peer registry on verified announce and exposed via BLEService.peerCapabilities(_:). The local advertisement set is empty until each feature ships its bit. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Gateway mode: opt-in mesh↔Nostr uplink for geohash channels An opt-in "internet gateway" toggle lets one connected phone bridge the local geohash channel for mesh-only peers: signed kind-20000 events ride a new nostrCarrier (0x28) packet — directed to the gateway for uplink, broadcast with TTL for downlink — with Schnorr verification at every hop, CourierStore-style quotas, and explicit loop-prevention rules. - BitFoundation: MessageType.nostrCarrier = 0x28 - NostrCarrierPacket: 2-byte-length TLV codec (direction, geohash, signed event JSON), 16 KiB cap, tolerant decoder - GatewayService: closure-injected policy layer — verify gates (sig, kind, #g tag, age, size), uplink quotas (10/min/depositor rate limit, offline queue of 20 total / 5 per depositor, drop-oldest, flush on reconnect), downlink budget (30/min, bounded drop-oldest backlog), bounded loop-prevention ID sets - BLEService: runtime capability bits (advertise .gateway only while the toggle is on, re-announce on change), signed directed uplink sends, carrier ingress with depositor signature verification - Mesh-only senders uplink automatically from sendGeohash when no relay is connected and a reachable peer advertises .gateway; once-per- channel "sent via mesh gateway" notice - UI: gateway toggle beside the Tor toggle, globe header indicator, VoiceOver labels, xcstrings entries Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Gateway: harden downlink freshness, uplink verify ordering, and drain Fixes the confirmed downlink/uplink defects from the PR #1384 review + Codex findings: - Downlink age + #g gate (Codex P2 / review #1): rebroadcastRelayEvent now drops events outside the same freshness window receivers enforce and whose #g tag mismatches the carrier geohash, BEFORE spending any budget — so a 1h/200-event channel-resubscribe backfill no longer burns the 30/min BLE budget on events every receiver drops. - Rate-limit + dedup before Schnorr (review #2): handleUplinkDeposit now runs cheap structural checks + carried-ID dedup + rate-token consume before isValidSignature(), so a replay flood is bounded by cheap work instead of unbounded main-actor verifies. - Quota-dropped deposits not rendered (review #3): enqueueUplink reports acceptance and injectInbound only fires for events actually published/queued, ending the local-timeline divergence. - Drain timer + mark-after-send (Codex P2 / review #4): a burst beyond budget now arms a timer to drain when the window frees; rebroadcast IDs are marked only after an event is actually sent, so overflow- dropped events stay retryable. - Symmetric publish path (review #5): the gateway publish closure now refuses when no geo relay is known, matching the local send path instead of publishing dead traffic to default relays. - Loop-rule doc (review #7): softened to reflect that rule 3 is a call-site convention with unit-tested backstops; added tests for the publishedEventIDs backstop, downlink freshness/mismatch, drain timer, and quota-drop non-injection. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Gateway: stop self-echo of uplinked events onto the mesh Every event a gateway uplinks to the relays comes back through its own geohash subscription. `rebroadcastRelayEvent` deduped against `meshBroadcastEventIDs`, `rebroadcastEventIDs`, and `pendingDownlinks`, but not `publishedEventIDs` — so an event this gateway just published was downlink-rebroadcast onto the same mesh it originated from, doubling BLE airtime per uplinked message and able to starve the 30/min downlink budget on a busy channel (device-confirmed, filed on #1384). Fix: also skip the downlink rebroadcast when the event id is in `publishedEventIDs`. That set is already the bounded (drop-oldest, capacity maxTrackedEventIDs) loop-rule-2 uplink cache, populated only by `publish()`, so genuine inbound-from-internet events (never published here) still rebroadcast normally. Reconciles cleanly with the existing loop-prevention sets — no new state. Adds a GatewayServiceTests case asserting an uplinked event that echoes back via the subscription is not rebroadcast, while a genuine inbound event still is. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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2360140760 |
Transitive verification: vouch for verified peers over Noise (#1380)
* Add capability bits to announce TLV Announces now carry an optional capabilities TLV (0x05): a little-endian bitfield with named bits for upcoming features (prekeys, wifiBulk, gateway, groups, board, vouch, meshDiagnostics). Old clients skip the unknown TLV; peers without it decode as nil so features can distinguish "legacy peer" from "advertises nothing". PeerCapabilities lives in BitFoundation with a minimal-length encoding that preserves unknown bits for forward compatibility. Peer capabilities are stored in the BLE peer registry on verified announce and exposed via BLEService.peerCapabilities(_:). The local advertisement set is empty until each feature ships its bit. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Transitive verification: vouch for verified peers over Noise When a Noise session establishes with a peer I verified and that peer advertises the .vouch capability, send signed attestations (up to 16, most recently verified first, at most once per peer per 24h) for the OTHER fingerprints I verified. Receivers accept vouches only from senders they verified themselves, verify the Ed25519 signature against the sender's announce-bound signing key, and surface the result as a new derived trust tier: vouched (unfilled seal) between casual and trusted. Protocol: - NoisePayloadType.vouch = 0x12 carries a batch of TLV attestations: voucheeFingerprint (32B), voucheeSigningKey (32B), timestamp (uint64 ms BE), Ed25519 signature over "bitchat-vouch-v1" | fingerprint | signingKey | timestamp. The voucher is implicit in the authenticated session. - PeerCapabilities.localSupported now advertises .vouch. Storage (SecureIdentityStateManager / IdentityCache): - vouches keyed by vouchee, capped at 8 vouchers each; validity is recomputed on read (voucher still verified-by-me, < 30 days old), so unverifying a voucher retires their vouches without cascade deletes. - New IdentityCache fields are Optional so pre-existing encrypted caches decode cleanly; TrustLevel.vouched is inserted mid-ladder but raw values are strings, so persisted values are unaffected (and vouched itself is never persisted). - Panic wipe clears vouch state with the rest of the identity cache. UI: unfilled checkmark.seal badge in the mesh peer list (filled seal stays exclusive to verified) and a "vouched for by N people you verified" section with voucher names in FingerprintView; VoiceOver labels and xcstrings entries included. Tests: attestation encode/decode + signature (forged/tampered/expired), accept-policy gates, batch cap, trust-level derivation incl. voucher invalidation, persistence compat, and coordinator exchange/accept policies. Full macOS suite: 1088 tests passing. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix CI deadlock in vouch tests and live-refresh the fingerprint sheet on vouch acceptance Two fixes for PR #1380 review findings: 1. CI "Run Swift Tests (app)" hang (exit 137): the new SecureIdentityStateManagerVouchTests suite was nonisolated, so Swift Testing ran its tests in parallel on the Swift Concurrency cooperative pool. Each test enqueues a queue.async(.barrier) write (setVerified) and immediately blocks in queue.sync / queue.sync(.barrier) (recordVouch / effectiveTrustLevel). On CI's few-core runners every cooperative-pool thread ended up parked behind a pending barrier that never got a dispatch worker, deadlocking the whole test process until the watchdog SIGKILLed it. The suite is now @MainActor, matching the production isolation of the vouch API (ChatVouchCoordinator is @MainActor) and keeping blocking syncs off the cooperative pool. 2. Codex P2: an open fingerprint sheet did not refresh its vouched badge when a vouch batch was accepted - VerificationModel.bind() never observed the trust-change signal. It now subscribes to the "peerStatusUpdated" notification that ChatVouchCoordinator.notifyPeerTrustChanged() posts (same source PeerListModel uses) and forwards it to objectWillChange. Added a regression test that pins VerificationModel's own subscription (verified to fail without the fix). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Skip media-wipe detached tasks under tests (shared-filesystem race) panicClearAllData and clearCurrentPublicTimeline delete the real ~/Library/Application Support/files tree in detached utility-priority tasks. The SPM test process shares that tree and ChatViewModelTests invoke both methods, so under parallel scheduling the wipe lands at a nondeterministic time — deleting media a concurrently running test just wrote (and the developer's real app data with it). Guard both with the existing TestEnvironment.isRunningTests pattern, mirroring the same fix on feat/mesh-diagnostics (#1377). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Port vouch capability-race fix to feat/vouching (ports b8adcbe9) Ports the on-device-confirmed fix from the integration test branch (commit b8adcbe9) onto feat/vouching so PR #1380 is actually correct. On-device testing confirmed the transitive vouch propagated once the send was triggered on verify / announce arrival rather than auth alone. Vouch attestations only ever sent from peerAuthenticated, gated on the peer's .vouch capability. That capability arrives via the peer's announce, processed independently of the Noise handshake, so at auth time the set was usually empty -> gate failed -> vouch silently skipped and never retried. - Refactor the send path into a reusable attemptVouch(to:fingerprint:now:). - Trigger on peer-list updates (peersUpdated): fired after every verified announce, so the batch goes out once the .vouch bit actually arrives. - Trigger on local verification (vouchToConnectedVerifiedPeers): verifying a peer runs a vouch pass over connected verified peers, covering the verify-while-connected case and propagating the new identity onward. - Relax the capability gate: treat an empty/unknown set as eligible (the Noise 0x12 payload is ignored by non-supporting peers); only skip when a non-empty set explicitly lacks .vouch. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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70229f0be1 |
Originate v2 source routes and wire fragmentIdFilter targeted resync (#1378)
* Originate v2 source routes and wire fragmentIdFilter targeted resync Part A — source-route origination policy: - Gate route application (BLESourceRouteOriginationPolicy): only packets we author, directed at a single peer, with TTL headroom, whose recipient is not directly connected. Relays no longer attach routes to (and re-sign) packets they merely forward. - Version-gate paths: MeshTopologyTracker records the highest protocol version observed per peer; BFS routes require every intermediate hop and the recipient to be v2-observed, capped at 4 intermediate hops. - Degrade on failure: BLESourceRouteFailureCache marks a routed send that sees no inbound traffic from the recipient within 10s as failed and floods for 60s before retrying routes. Part B — REQUEST_SYNC fragmentIdFilter (TLV 0x06): - Requester: BLEFragmentAssemblyBuffer reports stalled broadcast reassemblies (no new fragment for 5s, retried at most every 10s); the maintenance pass sends a types=fragment REQUEST_SYNC naming the stalled 8-byte fragment stream IDs to each connected peer. - Responder: GossipSyncManager restricts the fragment diff to exactly the named streams, bypassing the since-cursor while the GCS filter still excludes pieces the requester holds; RSR/TTL-0/rate-limit semantics unchanged and REQUEST_SYNC stays link-local. - Bounds: at most 60 IDs per request (60*17-1 = 1019 bytes <= the 1024-byte decoder cap); oversized 0x06 values are ignored, not fatal. Docs: SOURCE_ROUTING.md gains the iOS origination policy (§8); REQUEST_SYNC_MANAGER.md documents 0x05/0x06 as implemented. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix stall-clock refresh on duplicates and overflow suppression in fragment resync Two fixes to stalledBroadcastFragmentIDs bookkeeping in BLEFragmentAssemblyBuffer: - Duplicate fragments no longer reset the stall clock. Fragment packets bypass the packet deduplicator, so relayed duplicates of an already-held index arriving every few seconds kept lastFragmentAt fresh and suppressed the targeted REQUEST_SYNC indefinitely. Now lastFragmentAt only updates when the index is new (actual progress). - Only the streams that will actually be encoded on the wire are rate-limited. Previously every stalled candidate got lastResyncRequestAt set, but encodeFragmentIdFilter serializes at most RequestSyncPacket.maxFragmentIdFilterCount (60) IDs, so overflow streams were suppressed for retryAfter without ever being requested. Selection now caps at that shared constant, oldest stall first, so overflow stays eligible and rotates fairly on the next pass. Tests: duplicates arriving periodically still trigger the stall report; 70 stalled streams yield the 60 oldest on the first pass and the remaining 10 on the next. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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cee2bcd535 |
Fix SyncTypeFlags tests: bit 8 (boardPost) is a known type (#1390)
#1379 (board) mapped bit 8 -> .boardPost in SyncTypeFlags, making it a known bit that spills the encoded bitfield into a second byte. But the phantom-bit tests (added by #1373) predate that change and still assert bit 8 is unknown, so main went red once both landed. Neither PR's CI caught it — each was green against a main without the other. The impl is correct (board is a real sync type); the tests were stale. Update them to treat bits 9+ as phantom, expect the all-known field to serialize to 2 bytes, and add a regression test that the board bit survives decode while the phantom high bits are stripped. Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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3c610a83cd |
Cashu ecash chips: detect, render, and redeem tokens + /pay command (#1376)
* Cashu ecash chips: detect, render, and redeem tokens + /pay command Content-level Cashu support, no wire-protocol changes: - CashuTokenDecoder: summarizes V3 (cashuA base64url-JSON) tokens — amount summed across proofs, unit, mint host, memo — and V4 (cashuB) via a minimal bounded CBOR reader. All input is treated as adversarial: size caps, depth/item budgets, overflow guards, display sanitization; malformed payloads fail closed to a generic chip. - PaymentChipView: cashu chips now show "500 sat · mint.example.com" (+ memo) instead of a generic label; tap opens a cashu: wallet URL and falls back to https://redeem.cashu.me when no wallet handles it; context menu adds copy token / redeem in wallet / redeem on web. - extractCashuLinks now returns bare deduplicated bearer strings so the chip can decode them (cashu: URIs still detected via the embedded token). - /pay <token>: validates the token decodes, sends it as the message body; DMs send directly, public channels require an explicit "/pay <token> public" confirm since tokens are bearer instruments. Suggested everywhere except public geohash channels. - Tests: decoder (V3/V4 decode, summation, URI forms, truncation/ garbage/huge fuzzing, CBOR depth bounds) and /pay command flows. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Cashu: strict decode on the /pay SEND path The permissive decoder turned any non-empty cashuB… base64 that failed CBOR parsing into a generic TokenInfo, so the /pay guard accepted base64 junk and truncated V4 tokens and relayed them with a success message. Add a `strict` flag to CashuTokenDecoder.decode: in strict mode there is no permissive V4 fallback and the token must resolve to a known version with a positive amount, else it returns nil. Rendering keeps the permissive path (an unknown chip is fine for display). /pay now decodes with strict:true and surfaces "invalid cashu token" instead of sending. Tests: /pay with truncated cashuB / base64 junk is rejected; valid V3 and valid definite-length V4 still send; decoder strict-mode unit tests. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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60be88a4f5 |
Geohash bulletin board: persistent signed notices over mesh sync (#1379)
* Add geohash bulletin board: persistent signed notices over mesh sync
New MessageType 0x23 carries TLV-encoded board posts and tombstones,
self-signed with the author's Ed25519 key ("bitchat-board-v1" /
"bitchat-board-del-v1" domains) so notices verify without the author
present. BoardStore persists raw signed packets under Application
Support/board/ (200 posts, 5 per author, oldest evicted; expiry sweep;
tombstones retained until the deleted post's original expiry) and is
wiped on panic.
Board packets join gossip sync as bit 8 of the existing variable-length
types bitfield (a second byte old decoders already accept and ignore),
with a 60s round and its own capacity, served straight from the board
store so retention has one owner. Posts relay like broadcasts; urgent
posts get the announce-class TTL cap.
UI: a pin button in the header opens the board for the current channel
(geohash board, or mesh-local board), with urgent-pinned newest-first
listing, compose with urgent toggle and 1/3/7-day expiry, and
swipe-delete on own posts. Geohash posts also publish one-way as
Nostr kind-1 location notes when relays are reachable.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Board: bound orphan tombstones and reject future-dated posts at ingest
Two hardening fixes from Codex review of the geohash bulletin board:
- Orphan tombstones (P1): retention was derived solely from the
sender-chosen deletedAt, so self-signed tombstones for unseen post IDs
with far-future deletedAt persisted and re-entered sync unboundedly.
Retention is now also clamped to receive time (now + 7d + 1h skew --
no post can outlive that), and orphans are capped at 100 globally and
5 per author key with oldest-received evicted first. Matched
tombstones and disk restores keep their existing behavior.
- Future-dated posts (P2): ingest only checked expiresAt > now, letting
posts dated years ahead sort above honest posts and squat the 200
global slots without ever pruning. The single ingest chokepoint
(radio, sync, and disk restore all funnel through it) now rejects
createdAt > now + 1h skew and expiresAt > now + 7d + 1h skew; the
decoder's span rule is unchanged.
Adds tests for the skew boundary, far-future expiry, receive-time
tombstone clamping, orphan caps/eviction, and matched-tombstone
exemption.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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ede6368296 |
NIP-13 proof-of-work for geohash channels: mine on send, relax rate limits for PoW senders (#1382)
* NIP-13 proof-of-work for geohash channels: mine on send, relax rate limits for PoW senders Outgoing kind-20000 geohash messages mine a NIP-13 nonce tag (8 leading zero bits, ~256 hashes, typically <1 ms) off the main actor before signing. Mining is hard-capped at 2 s and cancellable (newer send or channel switch): on cap/cancel the committed target steps down so the message still ships promptly with an honest commitment - sending is never blocked and nothing is dropped. The hot loop serializes the canonical event once and rewrites only the fixed-width nonce bytes. Inbound kind-20000 events are scored per NIP-13 commitment semantics (committed target counts; the ID must actually meet it, extra work earns nothing) and never hard-rejected: validated PoW >= 8 bits skips the per-sender rate-limit bucket while the per-content flood bucket still applies, so old non-mining clients keep working under today's strict limits while bulk spam gets expensive. Presence heartbeats (kind 20001), kind-1 notes, and DMs are unchanged; no UI beyond a pow= field in an existing sampled debug log. Reimplemented from scratch rather than cherry-picking the stale feature/pow-geohash-mining-ui branch (unbounded loop, hard receive filtering, mining UI, XCTest, force unwraps). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Geohash: serialize PoW sends so order matches send order Two location-channel sends back-to-back only cancelled the previous mining task and started a new one. Cancellation merely *expedites* NIP-13 mining (the target is polled and steps down; it never aborts the send), so the cancelled task still appended + relayed once mining returned. Both tasks ran concurrently and the second (shorter to mine) could finish first, reordering messages in the timeline and on relays. Chain the mining tasks: each geohash send captures the previous send's task, cancels it (to expedite, so delays never stack), and awaits its completion before it echoes and relays. Order is now always send order. The >2s mining cap is preserved: cancellation expedites the awaited task, so a send is never blocked beyond NostrPoW.miningTimeCap. Test: two rapid sends where the first mines longer (larger content) still land in send order for both the local echo and the relayed events. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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276cde44e7 |
Gate Tor/relay startup on network reachability (#1389)
On a mesh-only/offline device the app used to bootstrap Tor and spin
Nostr relay reconnects forever ("connecting to Tor…"), wasting battery
even when there was provably no network path at all.
Add an NWPathMonitor-backed reachability signal (NetworkReachabilityMonitor)
and fold it into NetworkActivationService's activation gate:
- Tor bootstrap and relay connect/reconnect are now gated on the network
path being usable. When the path is fully unsatisfied (no interface at
all) we set autoStart off, shut Tor down, and disconnect relays instead
of looping. When a usable path returns we resume.
- Conservative policy: only NWPath.Status.unsatisfied counts as offline.
A flaky-but-present link stays "reachable" (Tor tolerates intermittent
connectivity); we never tear down on the first hiccup.
- Transitions are debounced (ReachabilityDebounce, ~2.5s) so path flapping
cannot thrash Tor/relay startup. The debounce is a pure value type,
unit-tested without the Network framework or real timers.
- Starts optimistic (reachable) so nothing is suppressed before the first
path evaluation arrives.
- BLE mesh never consults this gate and works fully offline.
- NWPathMonitor's background callback hops to the main actor before
touching any state.
Surfaces NetworkActivationService.isNetworkReachable for UI to distinguish
"offline" from "connecting to Tor".
Tests: pure debounce (satisfied → allowed, unsatisfied → suppressed after
interval, flap debounced, recover-after-outage) plus service wiring
(unreachable suppresses Tor+relays, recovery resumes, loss disconnects).
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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201dbac49a |
docs: reconcile protocol docstrings with implementation (#1374)
- BitchatProtocol.swift: stop advertising "timing obfuscation prevents traffic analysis" — what exists is randomized relay jitter (RelayController, 10-220 ms) and PKCS#7-style padding to 256/512/1024/2048-byte blocks (MessagePadding); there is no cover traffic or per-message timing obfuscation. Also update the stale Message Types list (Delivery/Read are Noise payloads, no Version negotiation type; add CourierEnvelope/RequestSync/FileTransfer). - MessageType.swift: header said "6 essential" types; the enum has 9 cases. WHITEPAPER.md needed no changes: the #1372 rewrite already replaced the old Bloom-filter and MessageRetryService claims, and its numbers (dedup 1000/5min, jitter, outbox 100/peer 24h 8 attempts, courier 16 KiB/24h/40-20-5-2 quotas, spray 4/8, gossip 1000/15s/6h) all match the code. Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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5fdc15d5af |
Add capability bits to announce TLV (#1375)
Announces now carry an optional capabilities TLV (0x05): a little-endian bitfield with named bits for upcoming features (prekeys, wifiBulk, gateway, groups, board, vouch, meshDiagnostics). Old clients skip the unknown TLV; peers without it decode as nil so features can distinguish "legacy peer" from "advertises nothing". PeerCapabilities lives in BitFoundation with a minimal-length encoding that preserves unknown bits for forward compatibility. Peer capabilities are stored in the BLE peer registry on verified announce and exposed via BLEService.peerCapabilities(_:). The local advertisement set is empty until each feature ships its bit. Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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c2a5668569 |
Sync cleanups: normalize SyncTypeFlags, single announce-ID path, TODO (#1373)
Follow-ups deferred from the REQUEST_SYNC review (#1371): - SyncTypeFlags.init(rawValue:) now masks to the union of bits that map to a known message type (derived from the bit↔type table, so it tracks new types automatically). Phantom bits from a truncated/garbled flags field — or a type a newer peer added — no longer live in the set as membership no contains() matches yet toData() re-serializes. - GossipSyncManager stored each latest announce as (hex-id string, packet) and diffed announces against the stored string while every other type recomputed the ID via PacketIdUtil. Collapsed the store to just the packet and recompute the ID everywhere, removing the latent dual-path divergence. - Documented the REQUEST_SYNC TLV table and marked fragmentIdFilter (0x06) with a TODO(v2): it's parsed/re-serialized but never populated or honored (reserved for incremental fragment sync) — finish or drop, not silent dead surface. Adds SyncTypeFlags phantom-bit/round-trip tests and a GossipSyncManager test that an announce already in the requester's filter is suppressed (guards the recompute path). Full suite: 1034 tests pass. Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> |
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7341696280 |
Expand store-and-forward: open couriers, spray-and-wait, persistent outbox, 6h public history (#1372)
Store-and-forward previously delivered to an out-of-range peer only if a
mutual favorite happened to be connected at send time and later met the
recipient directly, and everything except courier envelopes died with the
app process. This closes those gaps end to end:
- Persist the MessageRouter outbox to disk, sealed with a ChaChaPoly key
held only in the Keychain (no plaintext at rest); queued private
messages now survive an app kill and flush on next launch.
- Deposit retry: queued messages are re-deposited whenever a new eligible
courier connects, tracked per message so the same courier is never
double-burned, until 3 distinct couriers carry it or it expires.
- Tiered open couriering: signature-verified strangers can now carry mail
(2 envelopes/depositor into a 20-slot pool) alongside mutual favorites
(5 each); overflow evicts verified-tier mail before favorites'.
- Spray-and-wait: envelopes carry a copy budget (4, capped 8, new TLV,
wire-compatible with old clients); couriers split half their remaining
budget with each newly encountered courier so mail diffuses through a
moving crowd.
- Remote handover: a verified relayed announce now floods a copy toward
the multi-hop recipient (directed-relay treatment, 10-min per-envelope
cooldown) while the carried original stays put for a direct encounter.
- Public history: gossip-sync window for whole public messages widened
from 15 min to 6 h, matched on the receive-acceptance side, and the
message store persists to disk so devices bridge partitions and
restarts ("town crier").
- Privacy-safe local delivery counters (bare tallies, log-only) so the
store-and-forward stack is measurable on-device.
- Panic wipe now also clears the sealed outbox, gossip archive, and
counters.
- Rewrite WHITEPAPER.md to describe the app as implemented (Noise XX/X,
actual flood control, courier system, gossip sync, Nostr path); the old
document described a bloom filter, three fragment types, and a
MessageRetryService that don't exist.
1037 macOS tests pass (17 new); iOS builds.
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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295f855b6f |
Harden REQUEST_SYNC and stop gossip-sync re-send loops (#1371)
* Harden REQUEST_SYNC and stop gossip-sync re-send loops Two fixes from an end-to-end review of the sync path: Efficiency: the GCS filter (400B, p=7) covers ~355 packet IDs, but stores hold up to 1000 messages + 600 fragments + 200 files. Once a mesh accumulates more than the filter can cover, responders re-sent the entire older tail to every requester every round — ~120KB per pair per 30s during file transfers, dropped by dedup after the airtime was already burned. Requesters now stamp the dormant sinceTimestamp TLV with the oldest timestamp their filter covers, and responders skip older packets (announces exempt: they carry the signing keys needed to verify everything else). Periodic sync also sends one request per type schedule instead of a union filter, so fragment floods can't crowd messages out of the filter budget. Security: a ~40-byte unsigned REQUEST_SYNC with an empty filter could elicit a full store replay (~900KB) — an unauthenticated >10,000x amplification vector, repeatable in a tight loop and relayable with crafted TTL to fan the drain out of every reachable node. Requests now require ttl == 0, a valid signature from the claimed sender's announced signing key, and a matching link binding; REQUEST_SYNC is never relayed regardless of TTL; and responses are rate-limited per peer (8 per 30s sliding window, ~3x the legitimate cadence). Cross-platform: verified against bitchat-android — it signs REQUEST_SYNC and sends SYNC_TTL_HOPS = 0, so both gates hold; it neither sends nor honors sinceTimestamp yet, so mixed pairs keep today's behavior with no regression. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * Address Codex review: enforce no-relay on route path, exact since-cursor Two P2 findings from Codex on the REQUEST_SYNC hardening: - Route-forwarding bypass: handleRequestSync's early return for a rejected (nonzero-TTL / unsigned) request still fell through to forwardAlongRouteIfNeeded, which relays any routed packet with ttl > 1 regardless of type. The no-relay invariant was only enforced on the flood path. BLERouteForwardingPolicy now suppresses REQUEST_SYNC outright, so a crafted request with a route and TTL headroom can't be forwarded to the next hop either. - Inexact since-cursor: GCSFilter.buildFilter trimmed by hash order when the encoding overflowed the byte budget, so the cursor (computed from the untrimmed prefix) could claim coverage of timestamps whose packets were dropped from the filter — re-sending exactly those every round. buildFilter now trims from the input tail (oldest, since candidates are newest-first) and reports includedCount; the cursor is derived from that, so the covered set is always a contiguous newest-prefix and the cursor is exact. Adds GCSFilter includedCount coverage (full vs trimmed), a route-forwarding test for REQUEST_SYNC, and makes the truncated-cursor test robust to trim variance. Full suite: 1029 tests pass. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> |
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3ea4188699 |
Single-source MARKETING_VERSION in the xcconfig (#1369)
The version lived in five places: Release.xcconfig (which Debug
includes) plus four literal per-target overrides in the pbxproj that
shadow it. A bump that misses any subset splits app and extension
versions, and App Store validation rejects the archive
("CFBundleShortVersionString of an app extension must match its
containing parent app"). Remove the pbxproj entries so every target in
every configuration inherits the one xcconfig value; verified all six
target/config combinations resolve to 1.5.4 via -showBuildSettings.
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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a66c591f8e |
Courier: deposit in parallel when the only route is a send queue (#1368)
* Deposit with couriers in parallel when the only route is a send queue The courier path was nearly unreachable: NostrTransport claims any favorite with a known npub as "reachable" regardless of connectivity, and the mesh favorite exchange shares npubs, so for essentially every courier-eligible recipient the router picked Nostr's reachable branch. With no internet the message just sat in the relay send queue — in the flagship scenario (internet shutdown, mutual friend standing right there) the courier walked away carrying nothing. Add Transport.canDeliverPromptly(to:), defaulting to reachability for radio-backed transports; NostrTransport answers honestly by mirroring the relay manager's connection state (fail-closed behind Tor). When the chosen transport can't hand the message off promptly, the router now also deposits a sealed copy with connected couriers. Double delivery is harmless: receivers dedup by message ID, and delivered/read acks never downgrade the carried status. When relays are up, sends are trusted and no courier quota is spent. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Track DM-relay connectivity, not any-relay, for prompt delivery Codex review: NostrRelayManager.isConnected is true when any relay is up, including geohash/custom relays — but private messages target the default (gift-wrap-capable) relay set and queue when none of those are connected. A lone geohash relay would have suppressed the parallel courier deposit while the DM sat in the queue. Publish a DM-scoped connectivity flag and drive canDeliverPromptly from it. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com>v1.5.4 |
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75da63c9d7 |
Fix favorites end-to-end: peer-list duplicates, Nostr sync, /fav key corruption (v1.5.4) (#1367)
* Friend-courier store-and-forward: mutual favorites carry sealed messages to offline peers When a private message has no reachable transport, the router now seals it to the recipient's Noise static key (new one-way Noise X pattern) and hands the envelope to up to three connected mutual favorites. Couriers store the opaque ciphertext under strict quotas (20 total, 5 per depositor, 16 KiB, 24 h) and hand it over when the recipient's announce matches a rotating HMAC recipient tag; the recipient opens it and the message flows through the normal private-message pipeline, so dedup and delivery acks just work. - CourierEnvelope TLV + courierEnvelope (0x04) message type in BitFoundation - Noise X one-way pattern reusing the existing handshake machinery, domain-separated by a courier prologue; sender identity authenticated via the ss DH (no forward secrecy - documented tradeoff) - CourierStore with eviction, file persistence, and panic-wipe integration - Rotating recipient tags (HMAC over epoch day) so carried envelopes don't correlate for observers who don't already know the recipient's key - New "carried" delivery status with figure.walk glyph; header indicator while carrying mail for others - Three-node end-to-end test ferrying packets through real BLEService instances, plus codec/crypto/store/router suites (986 tests green) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix courier handoff verification and directed sends * Authenticate courier deposits by ingress peer * Gate courier handover on direct announces and isolate store test Envelopes are removed from the courier store optimistically, so releasing them on a relayed (multi-hop) announce risks losing carried mail to a speculative flood that never reaches the recipient. Handover now also requires the announce to have arrived directly (full TTL), i.e. an actual encounter with a live link; regression test builds a relayed copy of a genuinely signed announce (TTL is excluded from announce signatures). Also make CourierStore's on-disk location injectable so the persistence test round-trips through a temp directory instead of wiping the real Application Support store, and reattach BLEAnnounceHandler's doc comment to the class it describes. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Use Xcode-bundled Swift in CI instead of a standalone toolchain The unpinned setup-swift action installs Swift 6.1, which refuses the SDK on runner images that have rolled to Xcode 26.5 ("this SDK is not supported by the compiler"). Jobs passed or failed depending on which image they landed on. The Xcode-bundled toolchain always matches the image's SDK, and matches local development. Cache keys now include the toolchain version so artifacts from one compiler are never restored into builds with another. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Drop couriered mail from blocked senders at envelope open The UI-layer block check (isPeerBlocked in the transport event coordinator) resolves a fingerprint from the live session or peer list, but a couriered message arrives precisely when its sender is absent — no session, no registry entry — so the check failed open and a blocked identity's mail was delivered anyway. Gate in openCourierEnvelope, where the sealed sender's full static key is in hand. End-to-end test ferries a full deposit→carry→handover round and verifies the envelope from a blocked sender never reaches the delegate (confirmed failing without the gate). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix favorites end-to-end: peer-list dedup, Nostr sync, /fav key corruption - UnifiedPeerService: dedup offline favorites against mesh peers by noise key. Phase 2 compared a 64-hex noise-key PeerID against 16-hex mesh IDs (never equal), leaving only a nickname+isConnected heuristic — a mutual favorite that was reachable-but-not-connected or renamed rendered twice, and a same-nick stranger could suppress a favorite entirely. - Nostr inbound: intercept [FAVORITED]/[UNFAVORITED] markers in the live PM handler so they update theyFavoritedUs instead of rendering as chat text; mutual favorites can now form over Nostr. Delete the dead favorite-aware PM variant and ChatNostrCoordinator.handleFavoriteNotification (unwired, parsed a stale FAVORITE:TRUE|… format no sender emits). - NostrTransport.isPeerReachable: match short form regardless of incoming ID width — toggling an offline favorite (addressed by 64-hex noise key) was silently dropped with no reachable transport. - BLEService.sendPrivateMessage: normalize recipient to the short ID like sendFilePrivate, so a 64-hex target hits the existing Noise session instead of initiating a handshake with a 32-byte wire recipient ID. - /fav, /unfav: stop writing Data(hexString: peerID.id) — the 8-byte routing ID for mesh peers — into the favorites store as a "noise key", and stop double-sending the favorite notification; delegate to toggleFavorite with a proper state check. - FavoritesPersistenceService.updatePeerFavoritedUs: keep the stored nickname when the caller passes the "Unknown" placeholder. - Bump marketing version to 1.5.4. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Route DMs to mutual favorites via Nostr when a mesh-keyed peer goes offline Field-tested on device: with a DM window opened while the peer was on mesh (conversation keyed by the short 16-hex ID), walking out of range and sending failed instantly with "peer not reachable" even though the header showed the peer as Nostr-reachable (mutual favorite, npub known). sendPrivateMessage derived the favorites key as Data(hexString: peerID.id) — for a short mesh ID that is the 8-byte routing ID, never the noise key — so the mutual-favorite/Nostr-key checks always came up empty and the send failed before reaching MessageRouter. Conversations keyed by the full 64-hex noise-key ID (opened from the offline favorite row) were unaffected, which is why later tests appeared to work. Resolve the noise key properly (peerID.noiseKey, then the unified peer row, then the favorites store by derived short ID) and add a regression test for the mesh-keyed-peer-goes-offline case. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Label Nostr DMs from favorites with their stored nickname Field-tested: a DM delivered over the Nostr fallback rendered as "anon#678e" instead of the sender's name. The inbound handler named the sender via displayNameForNostrPubkey, which only knows geohash-scoped names — even though the pipeline had already resolved the sender's noise key (the conversation is keyed by it). When the conversation key carries a noise key, prefer the favorite's stored nickname; geohash DMs (nostr_ keys) keep the anon geo name. This also stops an inbound Nostr [FAVORITED] from overwriting the stored nickname with the anon fallback, since the same name feeds updatePeerFavoritedUs. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix courier path for offline favorites addressed by noise-key IDs Two Codex review findings, both the same ID-width confusion this PR targets, in the courier flow: - CourierDirectory.favoritesBacked resolved recipients only via getFavoriteStatus(forPeerID:), which requires a short 16-hex ID — offline favorites are addressed by the full 64-hex noise-key ID, so attemptCourierDeposit silently bailed for exactly the peers couriers exist to serve. The 64-hex ID now yields its own key directly. - openCourierEnvelope emitted the derived short mesh ID even when the sender has no live mesh identity, landing couriered mail in an unresolvable short-ID thread labeled "Unknown". Absent senders now emit the full noise-key ID so the message joins the stable favorite conversation; present senders keep the live short-ID thread. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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d285c6ad53 |
ux-fixes: lock alignment, caption band, wrapping, tap targets, VoiceOver, theme sweep (#1366)
* Fix lock glyph alignment, privacy-caption band, and empty-state wrapping - Message-row locks: align to first text baseline instead of a hardcoded top padding that left the lock ~4pt below the line's visual center - Header/caption locks: 1pt optical lift (lock.fill ink is bottom-heavy; geometric centering reads low); seal badge stays untouched - DM privacy caption: sit on the themed surface like the rest of the bottom chrome instead of painting its own orange band - Empty-state lines: non-breaking spaces so the closing * can't orphan and 'bitchat/ for help' can't break right after the slash Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Unify sheet close buttons, widen tiny tap targets, handle long nicknames - New SheetCloseButton component: one glyph size/weight (13 semibold), 32pt visual box, 44pt hit target; adopted by all 7 sheets (sizes had drifted across 12/13/14pt, two had no frame at all) - Favorite star buttons get real tap targets (peer list + DM header) - DM header nickname: single line with middle truncation instead of wrapping into the fixed-height header; peer-list names truncate tail - Geohash people rows: leading glyph 12 -> 10 to match mesh rows - Sidebar lock glyphs get the same optical lift as the DM header Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Make channel switching, voice notes, and header actions work under VoiceOver - Channel rows in the location sheet are now single activatable buttons (label + selected trait + switch hint) with the bookmark toggle mirrored as a named accessibility action; bookmark buttons labeled - Voice-note mic: press-and-hold drag gestures can't be activated by VoiceOver, so the default accessibility action now toggles start/stop-and-send; announces 'recording' state; localized labels - Attachment button: camera (long-press) path exposed as a named action; labels localized instead of hardcoded English - People-count button announces connected vs no-one-reachable (was color-only); verification QR button gains a spoken name (.help is only a hint on iOS); bitchat/ logo exposes its tap-for-app-info as a button (panic triple-tap stays undiscoverable on purpose) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Theme-correctness sweep: palette colors everywhere, AX-size header growth - Fingerprint/verification sheet cards: palette-tinted boxes instead of fixed gray bands that ignored matrix green and occluded glass - Voice-note card: palette background (translucent) instead of opaque white/black; waveform + payment chips + image placeholder follow suit - .secondary/.primary/Color.blue swapped for palette.secondary/primary/ accentBlue across location sheets, people sheets, message captions, and the header count (system gray read wrong under matrix green) - Autocomplete/command rows: dropped the uniform gray wash that dulled the themed overlay panel - 'tap to reveal' caption follows the theme font instead of hardcoding monospaced - Headers use minHeight so two-line accessibility text sizes grow the bar instead of clipping inside it Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix main header expanding to fill the screen The header bar's fixed height was load-bearing: its children fill the bar with .frame(maxHeight: .infinity) tap targets, so switching to an open-ended minHeight let the header expand to swallow all available vertical space, centering the title mid-screen and crushing the timeline into the composer. Restore the fixed height — headerHeight is a @ScaledMetric, so it already grows with Dynamic Type. Reproduced and verified both layouts with an offscreen render harness. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * DM header: floating glass panel instead of muddy orange wash under glass Orange at 14% over the backdrop gradient reads as a gray-beige band, not a privacy signature. Under liquid glass the DM header now uses the same floating chrome panel as the main header; the private signature is already carried by the orange lock, caption, and composer accents. Matrix keeps its orange wash over the opaque themed surface, unchanged. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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8296630cf3 |
Deflake app test suite: hermetic caches, robust async waits, perf-gate retry (#1365)
Four spurious CI failures on July 5, all loaded-runner flakiness: - ViewSmokeTests.voiceAndMediaViews_renderAndWarmCaches asserted an exact bin count on WaveformCache.shared for the same URL the mounted VoiceNoteView was concurrently warming at its default 120-bin width; whichever barrier write landed last owned the entry. Probe the cache with a dedicated audio file no view touches, and purge both URLs. Also replace the fixed 250ms sleep for loadDuration's background hop with a waitUntil poll. - sendImage_privateChatProcessesAndTransfersImage (and its sendVoiceNote / sendImage siblings) wait on work that hops through Task.detached; the global executor is shared with every parallel test worker, so a loaded runner can exceed the 5s wait. Raise those positive waits to TestConstants.longTimeout (10s) — waitUntil returns as soon as the condition holds, so passing runs are unaffected. - subscribeNostrEvent_addsToTimeline_ifMatchesGeohash raced concurrently running suites (e.g. CommandProcessorTests) on the process-wide LocationChannelManager singleton: a mid-test channel flip reroutes or drops the event permanently, so no fixed wait recovers. The wait loop now re-asserts the channel and redelivers the event on each poll — idempotent because channel switches clear the processed-event set and the store dedups by message ID — so interference heals while genuine failures still time out. - The performance floor gate failed on a saturated runner (gcs.buildAndDecode at 85% of floor). check-perf-floors.sh now re-runs the benchmark suite up to twice when a metric lands below floor, appending to the same PERF log and keeping each benchmark's best value across attempts: noise clears on a retry, a real algorithmic regression fails every attempt. Floors are unchanged and never lowered by the mechanism; missing-benchmark failures exit immediately without retrying. Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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c74e212ea3 |
Make peer lists accessible and actionable; block mesh peers by stable identity (#1360)
* Make peer lists accessible and actionable; block by stable identity Who you can reach — the app's most important fact — was encoded in unlabeled 10pt icons with macOS-only tooltips, and the mesh list had no actions (block/favorite/verify were slash-command-only). - Both peer lists become real accessibility citizens: each row is one element announcing name, reachability, and favorite/unread/blocked state, with a button trait and custom actions for the gesture-only interactions. Neither file previously had a single accessibility modifier. Reachability icons gain tooltips reusing existing strings; teleported vs in-area pins are explained. - Mesh rows gain the context menu the geohash list already had: direct message, favorite, show fingerprint, block/unblock. The fingerprint double-tap, previously shadowed by the single tap, is reordered so it fires. - The DM header's offline state (previously EmptyView — absence of a glyph as the only signal) becomes a dimmed "offline" tag, and a geohash DM — always Nostr-routed — no longer mislabels itself "offline". - App Info gains a SYMBOLS legend defining every glyph the lists and headers use; nothing defined them before. - Mesh block/unblock now resolve by the peer's stable Noise identity instead of a `/block <displayName>` string, so the exact tapped row is affected and offline peers can be unblocked (with covering tests). New strings are added source-language (en) only. * Surface block/unblock feedback in the conversation where it was triggered setMeshPeerBlocked silently returned when the peer's identity could not be resolved (e.g. long-press-blocking an old public message from a sender who left and was never a favorite), where the /block command printed "cannot block X: not found or unable to verify identity" — post that same message from the guard branch. Both the failure and confirmation messages now route through addCommandOutput instead of addSystemMessage, so blocking from inside a private chat prints into that chat rather than invisibly into the public timeline (same routing #1363 applied to command output). The confirmation also reuses the /block wording ("blocked X. you will no longer receive messages from them") for parity with the command. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Remove dead accessibility label and unreachable /unblock fallback The favorite button's .accessibilityLabel in MeshPeerList is unreachable: the row-level .accessibilityElement(children: .ignore) swallows child elements, and the row's custom accessibility action already covers favoriting. ConversationUIModel.unblock is only called from the mesh peer list with a non-optional mesh peerID, so the "/unblock <name>" fallback branch could never run — take PeerID directly and drop the branch. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <212554440+jackjackbits@users.noreply.github.com> Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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7a0c821807 |
Improve message-list interactions: empty-state guidance, jump-to-latest, per-message actions (#1359)
* Improve message-list interactions: empty-state guidance, jump-to-latest, per-message actions Three usability gaps in the message list, all presentation-layer: - Empty timeline was a blank screen. It now narrates itself in dim, terminal-styled lines: what the channel is, that it's waiting for peers, and where the channel switcher and help live. Disappears with the first message. - Scrolled up in a busy channel, nothing signalled that new messages arrived and there was no way back. A small "jump to latest" pill now appears while scrolled up, counting messages that arrived below, and taps back to the newest via the existing scroll helper. The unseen count re-baselines on channel switch so a cross-channel count delta is never shown as "new". - A single tap anywhere on a message overwrote the composer draft with "@sender " and force-focused the field — casual taps while reading destroyed drafts. That whole-row tap is removed; mention/DM/hug/slap/ block now live in the per-message context menu (reusing the handlers the existing action sheet already calls), and mention appends to the draft rather than replacing it. A failed own private message gets a resend item. The triple-tap-to-clear gesture gains a confirmation. New strings are added source-language (en) only. * Remove the failed original when resending a private message Resend re-submitted the content but left the red failed bubble in place, so every tap stacked another copy under it. Route resend through ConversationUIModel, which drops the failed original from the conversation store (removePrivateMessage) before sending the new copy. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Count only rendered human messages in the jump-to-latest pill The unseen count was a raw delta of the messages array, so system lines (join/leave narration) and whitespace-only messages that never render as rows inflated the "N new" pill. Baseline the counters against the number of messages that render as human message rows, using the same predicates the row builder applies. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Hide mention/DM context-menu actions inside 1:1 conversations In a private conversation, mentioning the only other participant is noise and the DM action just reopens the already-open conversation (toggling the sidebar). Gate both behind privatePeer == nil so the public-timeline context menu is unchanged; hug/slap/block/copy/resend remain in DMs. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <212554440+jackjackbits@users.noreply.github.com> Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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0d251ad20c |
Require confirmation before deleting a received image; label media controls (#1358)
* Require confirmation before deleting a received image; label media controls
Double-tapping a received image permanently deleted the message and its
file — no confirmation, no undo — while double-tap is the most ingrained
photo gesture on mobile, and it raced the reveal tap via
`.exclusively(before:)`. A mesh may never re-deliver that image, so an
accidental double-tap can destroy the only copy.
- Remove the double-tap-to-delete gesture. Delete moves into a
long-press context menu behind a confirmation dialog ("this cannot be
undone — the sender may not be in range to send it again"), alongside
explicit open and hide-image actions (the swipe-to-re-blur was
undiscoverable). Taps now only reveal and open.
- The blur overlay says "tap to reveal" instead of a bare eye-slash.
- Add the first accessibility support to these media views: labeled
image states (hidden/revealed/sending) with custom actions, labeled
voice play/pause with the duration as the value, and labeled cancel
buttons.
Delete remains available and its underlying behavior is unchanged — it's
just gated. New strings are added source-language (en) only.
* Expose the in-flight cancel button to VoiceOver
The image tile uses accessibilityElement(children: .ignore), which
collapses the whole subtree — including the visible cancel button shown
while a send is in flight — into one element. VoiceOver users could not
cancel an in-progress image send. Add a cancel accessibility action for
the sending state.
* Mark the accessibility delete action destructive too
The context-menu delete already uses role: .destructive; the matching
accessibility action did not. Make them consistent.
* Deduplicate image actions and align accessibility labels with convention
Extract the open/hide/delete button set shared by the context menu and
accessibilityActions into a single @ViewBuilder so the two can't drift.
Move the interaction hints out of the accessibility labels into
accessibilityHint (labels stay nouns; "tap to reveal" was wrong for
VoiceOver activation anyway), and rename the blurred-state action to
"reveal image" since it reveals rather than opens.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Offer cancel-send in the context menu while an image is sending
The context menu body was empty during sends, which some OS versions
still present as an empty preview. The accessibility path already
exposed a cancel-send action in that state; share the same button with
the context menu so pointer/touch users get a cancel path too.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Label broken images honestly and drop actions that need the file
When the image file fails to load, the placeholder kept the "hidden
image"/"image" accessibility label with a reveal/open hint, and the
context menu still offered open/reveal on a URL that will not load.
Track the failed load, announce "image unavailable" with no interaction
hint, show a broken-photo glyph instead of an endless spinner, disable
the reveal/open gestures, and drop open/hide/reveal from the context
menu and accessibility actions -- keeping delete so received broken
attachments can still be cleaned up.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: jack <212554440+jackjackbits@users.noreply.github.com>
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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c8ceac1968 |
Give private DMs an unmistakable visual signature (#1357)
* Give private DMs an unmistakable visual signature An open DM renders identically to the public room — same view, same green-on-black surface, with a small header name and two orange icons as the only cues. For this audience the cost of misreading "am I in the encrypted DM or the public channel?" is severe: sensitive text typed into the wrong composer. Four presentation-layer cues; no formatter or cache changes: - The composer placeholder states the destination instead of a generic prompt: "message @jack — private" in a DM, "message #mesh — public, nearby" on mesh, "message #9q8yy — public" in a geohash channel. - A persistent lock caption sits above the DM composer. It reads "private · end-to-end encrypted" only once the Noise session is actually secured or verified, and "private conversation" before that — the caption must not overstate encryption mid-handshake. - The DM sheet header carries a faint orange wash (6%), extending the existing orange self-accent to the chrome. - Each private message row is prefixed with a small orange lock glyph (view-layer, hidden from VoiceOver — the caption carries the semantic; the cached AttributedString formatter is untouched). New strings are added source-language (en) only. * Fix geohash-DM caption and placeholder Two carve/review follow-ups: - The privacy caption showed "private conversation" for geohash DMs, implying they are not encrypted — but geohash DMs are NIP-17 gift-wrapped (always end-to-end encrypted), they just carry no Noise session status. Show the encrypted caption for geohash DMs and for secured Noise sessions; the pre-secured wording now applies only while a mesh handshake is still in progress. - The private-chat placeholder prepended "@" to the partner name, which for a geohash DM (whose display name is already "#geohash/@name") produced a doubled "@". The "@" is now added only for mesh nicknames. * Make the DM header orange wash visible in the matrix theme The 6% orange background was chained after .themedSurface(), so in the default matrix theme (whose themedSurface paints an opaque background) the wash sat behind the surface and never rendered — it was only visible in liquid glass. Apply the orange tint before .themedSurface() so it layers in front of the themed background. * Align DM lock glyph across text and media rows; keep header wash visible under glass Media rows in a private conversation now get the same leading lock glyph as text rows, so left edges line up instead of misaligning by the glyph's width. The DM header's orange wash gets a higher opacity under the liquid-glass theme, where themedSurface() adds no opaque backing and 6% orange disappears into the backdrop gradient. Also drops the dead sender != "system" guard in TextMessageView — system messages are routed to systemMessageRow before this view is built. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Remove orphaned content.input.message_placeholder from the string catalog The destination-stating placeholders replaced its last code reference; nothing on the branch resolves this key anymore. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <212554440+jackjackbits@users.noreply.github.com> Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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9ccff9cce4 |
Make private-message delivery status legible and accessible (#1356)
* Make private-message delivery status legible and accessible
The delivery indicator is the most stress-relevant signal in an
off-grid messenger, but it is hard to read:
- The status glyphs are 10pt icons whose only explanation is a
`.help()` tooltip, which does not exist on iOS.
- Delivered vs read is the same double-checkmark distinguished only by
colour.
- No case carries an accessibility label, so VoiceOver announces
nothing.
- Two failure reasons ("Not delivered", "Encryption failed") bypass the
localized reason catalog and are hardcoded English.
Changes (presentation only; the DeliveryStatus enum and the
contract-tested `displayText` are untouched):
- Add `DeliveryStatus.bitchatDescription`, a localized app-layer
description, used as the macOS tooltip, a VoiceOver label on every
status glyph, and — on iOS, where tooltips don't exist — a
tap-to-reveal caption under the message.
- Failure reasons stay visible as a red caption without a tap.
- Read vs delivered is now legible without colour: read uses
filled-circle checkmarks.
- Route the two hardcoded failure reasons through the localized catalog.
New strings are added source-language (en) only.
* Show the failure reason on failed media messages too
TextMessageView gained a visible red failure caption (the status
glyph's .help() tooltip does not exist on iOS), but MediaMessageView
still rendered the bare glyph — so a failed voice-note or image send
showed only a 10pt red triangle with no reason on iOS. Add the same
failure caption to media messages.
* Collapse revealed delivery detail when the status changes
A caption revealed while a message was "sending" stayed open and
silently morphed through later statuses (sent, delivered, read).
Reset showDeliveryDetail when the snapshotted DeliveryStatus changes.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Add tap-to-reveal delivery detail to media rows
Media rows showed the same delivery glyphs as text rows but offered no
way to explain them on iOS, where .help() tooltips don't exist. Mirror
the text-row pattern: the glyph is now a button that reveals the
localized status caption below the header, failure reasons stay
visible without a tap, and the revealed caption collapses when the
status advances.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Localize the remaining voice-note failure reasons
ChatMediaTransferCoordinator still passed hardcoded English reasons
into .failed(reason:), which now surface verbatim in the always-visible
failure caption. Route them through String(localized:) under the
existing content.delivery.reason.* convention.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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66536063ca |
Route command output to the conversation where the command was typed (#1363)
CommandProcessor results (/help text, errors like "unknown command", /msg confirmations) were always appended to the public timeline via addSystemMessage, so a command typed inside a DM appeared to do nothing until the user switched back to the public channel. handleCommand now routes .success/.error output to the open private chat when one is selected, falling back to the public timeline otherwise. The DM selection is read after processing so commands that switch chats (/msg) print into the conversation they just opened. Follow-up to #1354, which added /help and surfaced this routing gap. Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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e191e9c6f2 |
Fix slash-command suggestions that insert commands the processor rejects (#1354)
The autocomplete panel is the only in-app surface for discovering slash
commands, but several suggestions do not match what CommandProcessor
accepts, so tapping them inserts a command that returns "unknown
command":
- CommandInfo suggests /dm, /favorite, /unfavorite, but the processor
only handles /m, /msg, /fav, /unfav. Aliases are aligned to the
accepted spellings (msg, fav, unfav).
- Favorites are suggested only in geohash contexts (isGeoPublic ||
isGeoDM) — exactly where the processor rejects them ("favorites are
only for mesh peers"). The gating is inverted so they appear in mesh,
where they work.
Also, small related fixes to the discovery surface:
- /help is now handled (the ChatViewModel command docstring already
claimed it existed); it prints a local system line listing the valid
commands, and the unknown-command error points at it.
- The suggestion panel keeps the matched command's usage row (e.g.
"/msg <nickname>") visible while arguments are typed, instead of
vanishing at the first space; in that mode the row is informational
and no longer overwrites the draft on tap.
New string is added source-language (en) only. The CommandInfo contract
test is updated to the corrected metadata.
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b31a63ce37 |
Burn down SwiftLint advisory violations from 109 to 4 (#1362)
Mechanical style fixes across the enabled rule set, mostly via swiftlint --fix (trailing_comma, comma, colon, trailing_newline, comment_spacing, unused_closure_parameter, unneeded_break_in_switch, opening_brace) plus hand fixes: - non_optional_string_data_conversion (45): .data(using: .utf8)! and ?? Data() fallbacks replaced with the non-optional Data(_.utf8), including two production sites (NIP-44 HKDF info constant and the announce canonicalization context/nickname bytes — byte-identical output, only the impossible-nil handling is gone). - switch_case_alignment: LocationChannel had a misindented closing brace; also repaired an --fix artifact in BLEService's .none case. - redundant_string_enum_value: TrustLevel raw values equal to the case names (encoded form unchanged). - unused_optional_binding: let _ = binds replaced with != nil / is Bool. - static_over_final_class: PreviewView.layerClass. - Resolved the BinaryProtocolTests TODO by documenting that 8-byte recipient ID truncation is the fixed wire-field size, not a bug. The 4 remaining violations are all todo markers for a shared test-helpers module (tracked in #1088) and one Reuse note. Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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0f26a27980 |
Add SwiftLint as an advisory CI-only lint job (no Xcode plugin dependency) (#1361)
* Add SwiftLint as an advisory CI-only lint job (no Xcode plugin dependency) * Harden the advisory lint job and exclude build dirs from local runs The lint job runs a third-party container image, so drop its token to read-only, stop actions/checkout from persisting credentials into the workspace the container can read, and pin the image by digest as well as tag (tags are mutable). Also add an excluded: list to .swiftlint.yml so local swiftlint runs don't drown in .build/DerivedData artifacts — CI checkouts are fresh, so this only affects working trees. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |