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* DMs to unreachable peers route through store-and-forward; drop stale reachability gates
Field-found: sendPrivateMessage pre-judged reachability and marked the
message failed without ever calling the router, so the retained outbox,
courier deposits, and bridge drops never ran — a DM composed after a
peer's reachability window lapsed was dead on arrival while an identical
one sent a minute earlier delivered. Messages now always route; a live
path earns "sent", everything else stays "sending" until the router
reports carried/delivered or expires it as failed.
A sweep for sibling gates found and fixed:
- startPrivateChat refused offline non-mutual favorites ("mutual favorite
required for offline messaging") — store-and-forward only needs the
recipient's noise key, so the gate and its string are gone.
- markPrivateMessagesAsRead skipped the whole receipt pass for peers
without a stored Nostr key, starving mesh-connected non-favorites; the
router picks the transport now (sentReadReceipts dedups the parallel
PrivateChatManager path).
- DM/geoDM blocked notices and the unknown-group error posted to the
active public timeline; they now land in the thread they're about via
addLocalPrivateSystemMessage.
- Banned copy: literal "user" fallbacks in code become "anon" (the
default-nickname convention), and es/fr/it/pt translations of four keys
still saying usuario/utilisateur/utente/usuário now say person. Orphaned
keys removed (system.dm.unreachable, content.delivery.reason.unreachable,
system.chat.requires_favorite).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Deflake BLEServiceCoreTests: longTimeout for positive waits
CI flaked on duplicatePacket_isDeduped: the first message landed after the
5s wait expired on a loaded runner (the test's later count==1 assertions
passed, proving late delivery, not lost delivery). All four positive waits
in the file now use TestConstants.longTimeout, which exists for exactly
this — waitUntil returns as soon as the condition holds, so passing runs
never pay the longer ceiling.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Fix read-receipt test contamination; baseline Periphery noiseKey flake
Two CI failures, both environmental:
- markReadReceiptSent_returnsFalseOnSecondCall flaked because every test
ChatViewModel shared one per-process read-receipts scratch suite; the
lifecycle test persists the same "read-1" ID (a path the receipt-gate
removal now reaches), and test order decided who saw whose state. Each
instance now gets its own UUID-suffixed suite.
- Periphery intermittently misses the loadFromDisk read of
PrekeyBundleStore.StoredBundle.noiseKey and fails --strict with a false
"assign-only" finding (recurrence of a known flake). Its USR is
baselined; an in-source periphery:ignore can't work because strict mode
flags it as superfluous on runs where the indexer gets it right.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Test Harness Guide
This test suite uses an in-memory networking harness to make end-to-end and integration tests deterministic, fast, and race-free without touching production code.
In-Memory Bus
- File:
bitchatTests/Mocks/MockBLEService.swift - Registry/Adjacency: Global
registrymapspeerIDto aMockBLEServiceinstance;adjacencyrecords simulated links between peers. - Setup: Call
MockBLEService.resetTestBus()insetUp()to clear state between tests. - Topology: Use
simulateConnectedPeer(_:)andsimulateDisconnectedPeer(_:)to add/remove links.connectFullMesh()helpers in tests build larger topologies. - Handlers: Tests can observe data via
messageDeliveryHandler(decodedBitchatMessage) andpacketDeliveryHandler(rawBitchatPacket). - De‑duplication: A thread-safe
seenMessageIDsprevents duplicate deliveries during flooding/relays.
Broadcast Flooding
- Flag:
MockBLEService.autoFloodEnabled - Intent: When
true, public broadcasts propagate across the entire connected component (ignores TTL for reach) while still de‑duping to prevent loops. - Usage: Enabled in Integration tests (
setUp) to simulate large-network broadcast; disabled in E2E tests to keep routing explicit and verify TTL behavior (seePublicChatE2ETests.testZeroTTLNotRelayed).
Rehandshake Flow (Noise)
- Why: The legacy NACK recovery path was removed; recovery now relies on Noise session rehandshake after decrypt failure or desync.
- Manager:
NoiseSessionManagermanages per-peer sessions. - Pattern: On decrypt failure, proactively clear the local session and re-initiate a handshake. The peer accepts and replaces their session.
- Test:
IntegrationTests.testRehandshakeAfterDecryptionFailure- Corrupts ciphertext to induce a decrypt error.
- Calls
removeSession(for:)on the initiator’s manager beforeinitiateHandshake(with:)to avoidalreadyEstablished. - Verifies encrypt/decrypt succeeds post-rehandshake.
Tips
- Determinism: Add small async delays only where handler installation/topology changes could race the first send.
- Scoping: Keep
autoFloodEnabledtoggled only within Integration tests; always reset intearDown()to avoid cross-test contamination. - Direct vs Relay: Private messages target a specific peer when adjacent; otherwise they are surfaced to neighbors for relay and, if known, also delivered to the target.
Quick Start
- Create nodes and connect them:
let svc = MockBLEService(); svc.myPeerID = "PEER1"svc.simulateConnectedPeer("PEER2")
- Observe messages:
svc.messageDeliveryHandler = { msg in /* asserts */ }
- Enable broadcast flooding for Integration suites only:
MockBLEService.autoFloodEnabled = true