c8479c15e3 PTT hardening: per-peer burst keys + live-capture storage quota (#1420)
* PTT hardening: burst-ID collision hijack + live-capture quota bypass

Fix C — burst-ID collision hijack: inbound live-voice assemblies and the
finished-burst registry were keyed by the sender-chosen burst ID alone, so
an attacker who observed a public burst ID could race a START and capture
the real talker's frames (packets from the true sender were dropped as
"collisions"). Assemblies now key on (peerID, scope, burstID): a colliding
START from another peer opens its own capped assembly and can never divert
the victim's frames; finalized-note absorption matches on the same triple,
preserving the sender/scope binding. Live capture files also gain the peer
ID in their name so colliding bursts land on distinct paths (still rejected
by burstID(fromVoiceFileName:), so live names remain unabsorbable).

Fix B — live-burst files bypassed the incoming-media quota: progressive
voice_live_*.aac captures were written via raw FileHandle without ever
touching BLEIncomingFileStore.enforceQuota, growing disk unbounded outside
the 100 MB LRU accounting. The coordinator now takes an injected
BLEIncomingFileStore, reserves pttMaxBurstBytes before opening a capture,
and sweeps orphaned voice_live_* partials from previous sessions at
startup. enforceQuota gains an `excluding:` set so in-flight partials are
never LRU-evicted mid-stream; existing callers are unaffected.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>

* Review fixes: pattern-guard live captures in quota, scope in capture names

Quota-eviction gap: BLEFileTransferHandler enforces the quota for every
finalized arrival via enforceQuota(reservingBytes:) with no exclusion set,
so a file landing at quota could LRU-evict an in-flight live capture —
unlinking the inode under the coordinator's open FileHandle and leaving a
dead bubble. Protection is now layer-independent: enforceQuota itself skips
voice_live_* names (they still count toward usage), and the excluding:
parameter is gone since the pattern guard covers its only caller. Orphaned
partials are still reclaimed by the coordinator's startup sweep, which the
quota deliberately never touches.

Same-peer cross-scope truncation: makeIncomingURL omitted the scope, so one
peer running a DM burst and a public burst with the same burst ID mapped
both assemblies onto one path — and FileManager.createFile truncates, so
each START corrupted the other capture. Names now mirror the assembly key:
voice_live_<burstHex>_<peerID>_<dm|mesh>.aac. The sweep and quota guard
match on the voice_live_ prefix and burstID(fromVoiceFileName:) still
rejects every live name, so live captures remain unabsorbable;
sameBurstIDCoexistsAcrossScopes now asserts both files survive with intact
contents.

Nits: the coordinator's file operations route through the store's
injectable FileManager instead of FileManager.default, and the
TestEnvironment.isRunningTests branch in init is replaced by a
sweepsOnInit parameter (tests sharing the real application-support
directory pass false for hermeticity).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

* Promote kept live captures off the voice_live_ name at finalize

Codex P1 follow-up: when a burst finalizes with frames but its .m4a note
never arrives, the voice_live_*.aac capture stays behind as the bubble's
replayable audio — yet the startup sweep deletes every voice_live_* file
and the quota guard skips them forever, so a kept fallback was both
quota-immune for the rest of the session and doomed at the next launch.

finalize now promotes the capture to a plain voice_ name (same suffix) and
republishes the row pointing at it; the finished-burst registry tracks the
promoted URL so a late note still absorbs and deletes it. voice_live_ is
thereby scoped to genuinely in-flight captures: the sweep never touches a
referenced fallback, and promoted files age out of the quota like any
finalized media. If the move fails the live name is kept — exactly the
pre-promotion behavior.

Premise correction, verified while tracing the reference model: chat rows
are NOT persisted across restarts (ConversationStore is in-memory; the
gossip archive replays MessageType.message packets only), so today's sweep
never orphaned a persisted row — the fix removes the in-session quota
immunity and makes the invariant hold if row persistence ever lands. Crash
case stays deliberate and documented: a mid-burst partial from a dead
process is swept because no surviving row can reference it.

Tests: finalize-as-fallback promotes the file, repoints the row, and
survives a later coordinator's startup sweep; promoted fallbacks are
LRU-evictable by the quota; the sweep still removes true orphans while
sparing promoted names; existing burst tests updated for the promoted
paths.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-09 16:45:45 +02:00
2026-04-05 19:04:18 -05:00
2026-01-14 14:39:39 -10:00

icon_128x128@2x

bitchat

A decentralized peer-to-peer messaging app with dual transport architecture: local Bluetooth mesh networks for offline communication and internet-based Nostr protocol for global reach. No accounts, no phone numbers, no central servers. It's the side-groupchat.

bitchat.free

📲 App Store

License

This project is released into the public domain. See the LICENSE file for details.

Features

  • Dual Transport Architecture: Bluetooth mesh for offline + Nostr protocol for internet-based messaging
  • Location-Based Channels: Geographic chat rooms using geohash coordinates over global Nostr relays
  • Intelligent Message Routing: Automatically chooses best transport (Bluetooth → Nostr fallback)
  • Decentralized Mesh Network: Automatic peer discovery and multi-hop message relay over Bluetooth LE
  • Privacy First: No accounts, no phone numbers, no persistent identifiers
  • Private Message End-to-End Encryption: Noise Protocol for mesh, NIP-17 for Nostr
  • IRC-Style Commands: Familiar /slap, /msg, /who style interface
  • Universal App: Native support for iOS and macOS
  • Emergency Wipe: Triple-tap to instantly clear all data
  • Performance Optimizations: LZ4 message compression, adaptive battery modes, and optimized networking

Technical Architecture

BitChat uses a hybrid messaging architecture with two complementary transport layers:

Bluetooth Mesh Network (Offline)

  • Local Communication: Direct peer-to-peer within Bluetooth range
  • Multi-hop Relay: Messages route through nearby devices (max 7 hops)
  • No Internet Required: Works completely offline in disaster scenarios
  • Noise Protocol Encryption: End-to-end encryption with forward secrecy
  • Binary Protocol: Compact packet format optimized for Bluetooth LE constraints
  • Automatic Discovery: Peer discovery and connection management
  • Adaptive Power: Battery-optimized duty cycling

Nostr Protocol (Internet)

  • Global Reach: Connect with users worldwide via internet relays
  • Location Channels: Geographic chat rooms using geohash coordinates
  • 290+ Relay Network: Distributed across the globe for reliability
  • NIP-17 Encryption: Gift-wrapped private messages for internet privacy
  • Ephemeral Keys: Fresh cryptographic identity per geohash area

Channel Types

mesh #bluetooth

  • Transport: Bluetooth Low Energy mesh network
  • Scope: Local devices within multi-hop range
  • Internet: Not required
  • Use Case: Offline communication, protests, disasters, remote areas

Location Channels (block #dr5rsj7, neighborhood #dr5rs, country #dr)

  • Transport: Nostr protocol over internet
  • Scope: Geographic areas defined by geohash precision
    • block (7 chars): City block level
    • neighborhood (6 chars): District/neighborhood
    • city (5 chars): City level
    • province (4 chars): State/province
    • region (2 chars): Country/large region
  • Internet: Required (connects to Nostr relays)
  • Use Case: Location-based community chat, local events, regional discussions

Direct Message Routing

Private messages use intelligent transport selection:

  1. Bluetooth First (preferred when available)

    • Direct connection with established Noise session
    • Fastest and most private option
  2. Nostr Fallback (when Bluetooth unavailable)

    • Uses recipient's Nostr public key
    • NIP-17 gift-wrapping for privacy
    • Routes through global relay network
  3. Smart Queuing (when neither available)

    • Messages queued until transport becomes available
    • Automatic delivery when connection established

For detailed protocol documentation, see the Technical Whitepaper.

Setup

Option 1: Using Xcode

cd bitchat
open bitchat.xcodeproj

To run on a device there're a few steps to prepare the code:

  • Clone the local configs: cp Configs/Local.xcconfig.example Configs/Local.xcconfig
  • Add your Developer Team ID into the newly created Configs/Local.xcconfig
    • Bundle ID would be set to chat.bitchat.<team_id> (unless you set to something else)
  • Entitlements need to be updated manually (TODO: Automate):
    • Search and replace group.chat.bitchat with group.<your_bundle_id> (e.g. group.chat.bitchat.ABC123)

Option 2: Using just

brew install just

Want to try this on macos: just run will set it up and run from source. Run just clean afterwards to restore things to original state for mobile app building and development.

Localization

  • Base app resources live under bitchat/Localization/Base.lproj/. Add new copy to Localizable.strings and plural rules to Localizable.stringsdict.
  • Share extension strings are separate in bitchatShareExtension/Localization/Base.lproj/Localizable.strings.
  • Prefer keys that describe intent (app_info.features.offline.title) and reuse existing ones where possible.
  • Run xcodebuild -project bitchat.xcodeproj -scheme "bitchat (macOS)" -configuration Debug CODE_SIGNING_ALLOWED=NO build to compile-check any localization updates.
S
Description
bluetooth mesh chat, IRC vibes
Readme Unlicense
247 MiB
Languages
Swift 99.1%
Shell 0.4%
Rust 0.3%
Just 0.1%