* docs(plans): add refactor plan; chore(config): introduce TransportConfig and use in BLEService/ChatViewModel/PrivateChatManager; feat: add PeerDisplayNameResolver and apply in BLEService; chore: make TransportPeerSnapshot Equatable/Hashable; perf: simplify read-receipt persistence (no synchronize) * project: add TransportConfig.swift and PeerDisplayNameResolver.swift to iOS/macOS targets (no xcodegen) * chore: remove unnecessary UserDefaults.synchronize() calls (extension/app/VM) * project: fix TransportConfig reference path; remove recovered reference; hook correct fileRef in iOS/macOS sources * chore(BLE): move connect/duty/announce constants to TransportConfig and reference them * chore(NostrTransport): factor recipient npub resolution into helper; reduce duplication * chore(BLE): trim raw hex dump on central decode failure to length+prefix * project: remove duplicate TransportConfig.swift entries from Sources build phases * chore: centralize more constants in TransportConfig (BLE thresholds, Nostr read-ack, UI caps) and adopt in BLEService/ChatViewModel/NostrTransport * chore: centralize location + geohash constants (filters, lookback, relay count) and adopt in LocationChannelManager/ChatViewModel * chore: centralize compression, dedup, verification QR, relay backoff, georelay fetch constants; adopt across modules * chore: centralize more BLE/Nostr delays; tighten NostrRelayManager logs to concise summaries; adopt config for location/geohash/relays * refactor(config): centralize remaining magic numbers and finalize log hygiene Add comprehensive TransportConfig constants for UI, Nostr, and BLE; adopt across ChatViewModel, ContentView, BLEService, ShareViewController, and BitchatApp to remove scattered literals. Standardize Nostr lookbacks/limits, UI delays/animations, and BLE announce/duty-cycle/candidate caps. Preserve behavior while making tuning explicit and safe. Highlights:\n- UI: animations, scroll throttle, long-message thresholds, batch stagger, color hue tuning, rate-limit buckets, read-receipt debounce, startup delays, share accept/dismiss windows, migration cutoff.\n- Nostr: short display length (8), conv-key prefix length (16), DM lookback (24h), geohash sample lookback/limits; consistent use throughout ChatViewModel.\n- BLE: dynamic RSSI defaults, announce intervals/base+jitter, duty cycles (dense/sparse), fragment/ingress lifetimes, expected write timings/spacing, recent packet window (30s/100), peer inactivity timeout; unified candidate caps (100).\n- Share: use constant dismiss delay; App: use constant share accept window.\n\nRisk/impact: behavior-equivalent with centralized knobs; easier to tune without code edits. * project: add TransportConfig.swift to Share Extension target to fix build --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com>
bitchat
A decentralized peer-to-peer messaging app that works over Bluetooth mesh networks. No internet required, no servers, no phone numbers. It's the side-groupchat.
Warning
Private messages have not received external security review and may contain vulnerabilities. Do not use for sensitive use cases, and do not rely on its security until it has been reviewed. Now uses the Noise Protocol for identity and encryption. Public local chat (the main feature) has no security concerns.
License
This project is released into the public domain. See the LICENSE file for details.
Features
- Decentralized Mesh Network: Automatic peer discovery and multi-hop message relay over Bluetooth LE
- Privacy First: No accounts, no phone numbers, no persistent identifiers
- Private Message End-to-End Encryption: Noise Protocol
- IRC-Style Commands: Familiar
/slap,/msg,/whostyle interface - Universal App: Native support for iOS and macOS
- Emergency Wipe: Triple-tap to instantly clear all data
- Performance Optimizations: LZ4 message compression, adaptive battery modes, and optimized networking
Technical Architecture
Binary Protocol
bitchat uses an efficient binary protocol optimized for Bluetooth LE:
- Compact packet format with 1-byte type field
- TTL-based message routing (max 7 hops)
- Automatic fragmentation for large messages
- Message deduplication via unique IDs
Mesh Networking
- Each device acts as both client and peripheral
- Automatic peer discovery and connection management
- Adaptive duty cycling for battery optimization
For detailed protocol documentation, see the Technical Whitepaper.
Setup
Option 1: Using XcodeGen (Recommended)
-
Install XcodeGen if you haven't already:
brew install xcodegen -
Generate the Xcode project:
cd bitchat xcodegen generate -
Open the generated project:
open bitchat.xcodeproj
Option 2: Using Swift Package Manager
-
Open the project in Xcode:
cd bitchat open Package.swift -
Select your target device and run
Option 3: Manual Xcode Project
- Open Xcode and create a new iOS/macOS App
- Copy all Swift files from the
bitchatdirectory into your project - Update Info.plist with Bluetooth permissions
- Set deployment target to iOS 16.0 / macOS 13.0
Option 4: just
Want to try this on macos: just run will set it up and run from source.
Run just clean afterwards to restore things to original state for mobile app building and development.