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Two location-channel sends back-to-back only cancelled the previous mining task and started a new one. Cancellation merely *expedites* NIP-13 mining (the target is polled and steps down; it never aborts the send), so the cancelled task still appended + relayed once mining returned. Both tasks ran concurrently and the second (shorter to mine) could finish first, reordering messages in the timeline and on relays. Chain the mining tasks: each geohash send captures the previous send's task, cancels it (to expedite, so delays never stack), and awaits its completion before it echoes and relays. Order is now always send order. The >2s mining cap is preserved: cancellation expedites the awaited task, so a send is never blocked beyond NostrPoW.miningTimeCap. Test: two rapid sends where the first mines longer (larger content) still land in send order for both the local echo and the relayed events. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Test Harness Guide
This test suite uses an in-memory networking harness to make end-to-end and integration tests deterministic, fast, and race-free without touching production code.
In-Memory Bus
- File:
bitchatTests/Mocks/MockBLEService.swift - Registry/Adjacency: Global
registrymapspeerIDto aMockBLEServiceinstance;adjacencyrecords simulated links between peers. - Setup: Call
MockBLEService.resetTestBus()insetUp()to clear state between tests. - Topology: Use
simulateConnectedPeer(_:)andsimulateDisconnectedPeer(_:)to add/remove links.connectFullMesh()helpers in tests build larger topologies. - Handlers: Tests can observe data via
messageDeliveryHandler(decodedBitchatMessage) andpacketDeliveryHandler(rawBitchatPacket). - De‑duplication: A thread-safe
seenMessageIDsprevents duplicate deliveries during flooding/relays.
Broadcast Flooding
- Flag:
MockBLEService.autoFloodEnabled - Intent: When
true, public broadcasts propagate across the entire connected component (ignores TTL for reach) while still de‑duping to prevent loops. - Usage: Enabled in Integration tests (
setUp) to simulate large-network broadcast; disabled in E2E tests to keep routing explicit and verify TTL behavior (seePublicChatE2ETests.testZeroTTLNotRelayed).
Rehandshake Flow (Noise)
- Why: The legacy NACK recovery path was removed; recovery now relies on Noise session rehandshake after decrypt failure or desync.
- Manager:
NoiseSessionManagermanages per-peer sessions. - Pattern: On decrypt failure, proactively clear the local session and re-initiate a handshake. The peer accepts and replaces their session.
- Test:
IntegrationTests.testRehandshakeAfterDecryptionFailure- Corrupts ciphertext to induce a decrypt error.
- Calls
removeSession(for:)on the initiator’s manager beforeinitiateHandshake(with:)to avoidalreadyEstablished. - Verifies encrypt/decrypt succeeds post-rehandshake.
Tips
- Determinism: Add small async delays only where handler installation/topology changes could race the first send.
- Scoping: Keep
autoFloodEnabledtoggled only within Integration tests; always reset intearDown()to avoid cross-test contamination. - Direct vs Relay: Private messages target a specific peer when adjacent; otherwise they are surfaced to neighbors for relay and, if known, also delivered to the target.
Quick Start
- Create nodes and connect them:
let svc = MockBLEService(); svc.myPeerID = "PEER1"svc.simulateConnectedPeer("PEER2")
- Observe messages:
svc.messageDeliveryHandler = { msg in /* asserts */ }
- Enable broadcast flooding for Integration suites only:
MockBLEService.autoFloodEnabled = true