Files
bitchat/bitchatTests
jackandClaude Fable 5 85112d809b Fix stall-clock refresh on duplicates and overflow suppression in fragment resync
Two fixes to stalledBroadcastFragmentIDs bookkeeping in
BLEFragmentAssemblyBuffer:

- Duplicate fragments no longer reset the stall clock. Fragment packets
  bypass the packet deduplicator, so relayed duplicates of an
  already-held index arriving every few seconds kept lastFragmentAt
  fresh and suppressed the targeted REQUEST_SYNC indefinitely. Now
  lastFragmentAt only updates when the index is new (actual progress).

- Only the streams that will actually be encoded on the wire are
  rate-limited. Previously every stalled candidate got
  lastResyncRequestAt set, but encodeFragmentIdFilter serializes at most
  RequestSyncPacket.maxFragmentIdFilterCount (60) IDs, so overflow
  streams were suppressed for retryAfter without ever being requested.
  Selection now caps at that shared constant, oldest stall first, so
  overflow stays eligible and rotates fairly on the next pass.

Tests: duplicates arriving periodically still trigger the stall report;
70 stalled streams yield the 60 oldest on the first pass and the
remaining 10 on the next.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-06 20:58:42 +02:00
..

Test Harness Guide

This test suite uses an in-memory networking harness to make end-to-end and integration tests deterministic, fast, and race-free without touching production code.

In-Memory Bus

  • File: bitchatTests/Mocks/MockBLEService.swift
  • Registry/Adjacency: Global registry maps peerID to a MockBLEService instance; adjacency records simulated links between peers.
  • Setup: Call MockBLEService.resetTestBus() in setUp() to clear state between tests.
  • Topology: Use simulateConnectedPeer(_:) and simulateDisconnectedPeer(_:) to add/remove links. connectFullMesh() helpers in tests build larger topologies.
  • Handlers: Tests can observe data via messageDeliveryHandler (decoded BitchatMessage) and packetDeliveryHandler (raw BitchatPacket).
  • Deduplication: A thread-safe seenMessageIDs prevents duplicate deliveries during flooding/relays.

Broadcast Flooding

  • Flag: MockBLEService.autoFloodEnabled
  • Intent: When true, public broadcasts propagate across the entire connected component (ignores TTL for reach) while still deduping to prevent loops.
  • Usage: Enabled in Integration tests (setUp) to simulate large-network broadcast; disabled in E2E tests to keep routing explicit and verify TTL behavior (see PublicChatE2ETests.testZeroTTLNotRelayed).

Rehandshake Flow (Noise)

  • Why: The legacy NACK recovery path was removed; recovery now relies on Noise session rehandshake after decrypt failure or desync.
  • Manager: NoiseSessionManager manages per-peer sessions.
  • Pattern: On decrypt failure, proactively clear the local session and re-initiate a handshake. The peer accepts and replaces their session.
  • Test: IntegrationTests.testRehandshakeAfterDecryptionFailure
    • Corrupts ciphertext to induce a decrypt error.
    • Calls removeSession(for:) on the initiators manager before initiateHandshake(with:) to avoid alreadyEstablished.
    • Verifies encrypt/decrypt succeeds post-rehandshake.

Tips

  • Determinism: Add small async delays only where handler installation/topology changes could race the first send.
  • Scoping: Keep autoFloodEnabled toggled only within Integration tests; always reset in tearDown() to avoid cross-test contamination.
  • Direct vs Relay: Private messages target a specific peer when adjacent; otherwise they are surfaced to neighbors for relay and, if known, also delivered to the target.

Quick Start

  • Create nodes and connect them:
    • let svc = MockBLEService(); svc.myPeerID = "PEER1"
    • svc.simulateConnectedPeer("PEER2")
  • Observe messages:
    • svc.messageDeliveryHandler = { msg in /* asserts */ }
  • Enable broadcast flooding for Integration suites only:
    • MockBLEService.autoFloodEnabled = true