* Add comprehensive test coverage for ChatViewModel and BLEService This commit adds 14 new tests to improve the safety net for future refactoring of ChatViewModel and BLEService: New test files: - ChatViewModelTorTests: Tor lifecycle notification handlers (8 tests) - ChatViewModelDeliveryStatusTests: Delivery status state machine (6 tests) - ChatViewModelRefactoringTests: Command routing and message handling (4 tests) - BLEServiceCoreTests: Packet deduplication and stale broadcast filtering (2 tests) - PublicMessagePipelineTests: Message ordering and deduplication (4 tests) - MessageRouterTests: Transport selection and outbox behavior (4 tests) - PrivateChatManagerTests: Chat selection and read receipts (2 tests) - UnifiedPeerServiceTests: Fingerprint resolution and blocking (2 tests) - RelayControllerTests: TTL, handshake, and fragment relay logic (4 tests) Modified files: - MockTransport: Added peer snapshot publishing on connect/disconnect - TestHelpers: Added waitUntil polling helper for async tests - MockIdentityManager: Extended for new test scenarios Total: 454 tests across 64 suites (was 440) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * Fix flaky test by using waitUntil instead of fixed sleep Replace fixed 200ms sleep with waitUntil helper for more reliable async assertion in routing tests. This prevents timing issues on CI. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
bitchat
A decentralized peer-to-peer messaging app with dual transport architecture: local Bluetooth mesh networks for offline communication and internet-based Nostr protocol for global reach. No accounts, no phone numbers, no central servers. It's the side-groupchat.
License
This project is released into the public domain. See the LICENSE file for details.
Features
- Dual Transport Architecture: Bluetooth mesh for offline + Nostr protocol for internet-based messaging
- Location-Based Channels: Geographic chat rooms using geohash coordinates over global Nostr relays
- Intelligent Message Routing: Automatically chooses best transport (Bluetooth → Nostr fallback)
- Decentralized Mesh Network: Automatic peer discovery and multi-hop message relay over Bluetooth LE
- Privacy First: No accounts, no phone numbers, no persistent identifiers
- Private Message End-to-End Encryption: Noise Protocol for mesh, NIP-17 for Nostr
- IRC-Style Commands: Familiar
/slap,/msg,/whostyle interface - Universal App: Native support for iOS and macOS
- Emergency Wipe: Triple-tap to instantly clear all data
- Performance Optimizations: LZ4 message compression, adaptive battery modes, and optimized networking
Technical Architecture
BitChat uses a hybrid messaging architecture with two complementary transport layers:
Bluetooth Mesh Network (Offline)
- Local Communication: Direct peer-to-peer within Bluetooth range
- Multi-hop Relay: Messages route through nearby devices (max 7 hops)
- No Internet Required: Works completely offline in disaster scenarios
- Noise Protocol Encryption: End-to-end encryption with forward secrecy
- Binary Protocol: Compact packet format optimized for Bluetooth LE constraints
- Automatic Discovery: Peer discovery and connection management
- Adaptive Power: Battery-optimized duty cycling
Nostr Protocol (Internet)
- Global Reach: Connect with users worldwide via internet relays
- Location Channels: Geographic chat rooms using geohash coordinates
- 290+ Relay Network: Distributed across the globe for reliability
- NIP-17 Encryption: Gift-wrapped private messages for internet privacy
- Ephemeral Keys: Fresh cryptographic identity per geohash area
Channel Types
mesh #bluetooth
- Transport: Bluetooth Low Energy mesh network
- Scope: Local devices within multi-hop range
- Internet: Not required
- Use Case: Offline communication, protests, disasters, remote areas
Location Channels (block #dr5rsj7, neighborhood #dr5rs, country #dr)
- Transport: Nostr protocol over internet
- Scope: Geographic areas defined by geohash precision
block(7 chars): City block levelneighborhood(6 chars): District/neighborhoodcity(5 chars): City levelprovince(4 chars): State/provinceregion(2 chars): Country/large region
- Internet: Required (connects to Nostr relays)
- Use Case: Location-based community chat, local events, regional discussions
Direct Message Routing
Private messages use intelligent transport selection:
-
Bluetooth First (preferred when available)
- Direct connection with established Noise session
- Fastest and most private option
-
Nostr Fallback (when Bluetooth unavailable)
- Uses recipient's Nostr public key
- NIP-17 gift-wrapping for privacy
- Routes through global relay network
-
Smart Queuing (when neither available)
- Messages queued until transport becomes available
- Automatic delivery when connection established
For detailed protocol documentation, see the Technical Whitepaper.
Setup
Option 1: Using Xcode
cd bitchat
open bitchat.xcodeproj
To run on a device there're a few steps to prepare the code:
- Clone the local configs:
cp Configs/Local.xcconfig.example Configs/Local.xcconfig - Add your Developer Team ID into the newly created
Configs/Local.xcconfig- Bundle ID would be set to
chat.bitchat.<team_id>(unless you set to something else)
- Bundle ID would be set to
- Entitlements need to be updated manually (TODO: Automate):
- Search and replace
group.chat.bitchatwithgroup.<your_bundle_id>(e.g.group.chat.bitchat.ABC123)
- Search and replace
Option 2: Using just
brew install just
Want to try this on macos: just run will set it up and run from source.
Run just clean afterwards to restore things to original state for mobile app building and development.
Localization
- Base app resources live under
bitchat/Localization/Base.lproj/. Add new copy toLocalizable.stringsand plural rules toLocalizable.stringsdict. - Share extension strings are separate in
bitchatShareExtension/Localization/Base.lproj/Localizable.strings. - Prefer keys that describe intent (
app_info.features.offline.title) and reuse existing ones where possible. - Run
xcodebuild -project bitchat.xcodeproj -scheme "bitchat (macOS)" -configuration Debug CODE_SIGNING_ALLOWED=NO buildto compile-check any localization updates.