Files
bitchat/Justfile
T
2025-07-10 11:04:31 +10:00

115 lines
4.8 KiB
Makefile

# BitChat macOS Build Justfile
# Handles temporary modifications needed to build and run on macOS
# Default recipe - shows available commands
default:
@echo "BitChat macOS Build Commands:"
@echo " just run - Build and run the macOS app"
@echo " just build - Build the macOS app only"
@echo " just clean - Clean build artifacts and restore original files"
@echo " just check - Check prerequisites"
@echo ""
@echo "Original files are preserved - modifications are temporary for builds only"
# Check prerequisites
check:
@echo "Checking prerequisites..."
@command -v xcodegen >/dev/null 2>&1 || (echo "❌ XcodeGen not found. Install with: brew install xcodegen" && exit 1)
@command -v xcodebuild >/dev/null 2>&1 || (echo "❌ Xcode not found. Install Xcode from App Store" && exit 1)
@security find-identity -v -p codesigning | grep -q "Developer ID" || (echo "⚠️ No Developer ID found - code signing may fail" && exit 0)
@echo "✅ All prerequisites met"
# Backup original files
backup:
@echo "Backing up original project configuration..."
@cp project.yml project.yml.backup 2>/dev/null || true
# Restore original files
restore:
@echo "Restoring original project configuration..."
@if [ -f project.yml.backup ]; then mv project.yml.backup project.yml; fi
@# Restore iOS-specific files
@if [ -f bitchat/LaunchScreen.storyboard.ios ]; then mv bitchat/LaunchScreen.storyboard.ios bitchat/LaunchScreen.storyboard; fi
# Apply macOS-specific modifications
patch-for-macos: backup
@echo "Temporarily hiding iOS-specific files for macOS build..."
@# Move iOS-specific files out of the way temporarily
@if [ -f bitchat/LaunchScreen.storyboard ]; then mv bitchat/LaunchScreen.storyboard bitchat/LaunchScreen.storyboard.ios; fi
# Generate Xcode project with patches
generate: patch-for-macos
@echo "Generating Xcode project..."
@xcodegen generate
# Build the macOS app
build: check generate
@echo "Building BitChat for macOS..."
@xcodebuild -project bitchat.xcodeproj -scheme "bitchat (macOS)" -configuration Debug CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO CODE_SIGN_ENTITLEMENTS="" build
# Run the macOS app
run: build
@echo "Launching BitChat..."
@APP_PATH=$$(find ~/Library/Developer/Xcode/DerivedData -name "bitchat.app" -path "*/Debug/*" | head -1); \
if [ -n "$$APP_PATH" ]; then \
echo "Found app at: $$APP_PATH"; \
open "$$APP_PATH"; \
else \
echo "❌ Could not find built app"; \
exit 1; \
fi
# Clean build artifacts and restore original files
clean: restore
@echo "Cleaning build artifacts..."
@rm -rf ~/Library/Developer/Xcode/DerivedData/bitchat-* 2>/dev/null || true
@rm -rf bitchat.xcodeproj 2>/dev/null || true
@rm -f project-macos.yml 2>/dev/null || true
@echo "✅ Cleaned and restored original files"
# Quick run without cleaning (for development)
dev-run: check
@echo "Quick development build..."
@if [ ! -f project.yml.backup ]; then just patch-for-macos; fi
@xcodegen generate
@xcodebuild -project bitchat.xcodeproj -scheme "bitchat (macOS)" -configuration Debug CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO CODE_SIGN_ENTITLEMENTS="" build
@APP_PATH=$$(find ~/Library/Developer/Xcode/DerivedData -name "bitchat.app" -path "*/Debug/*" | head -1); \
if [ -n "$$APP_PATH" ]; then \
open "$$APP_PATH"; \
else \
echo "❌ Could not find built app"; \
fi
# Show app info
info:
@echo "BitChat - Decentralized Mesh Messaging"
@echo "======================================"
@echo "• Native macOS SwiftUI app"
@echo "• Bluetooth LE mesh networking"
@echo "• End-to-end encryption"
@echo "• No internet required"
@echo "• Works offline with nearby devices"
@echo ""
@echo "Requirements:"
@echo "• macOS 13.0+ (Ventura)"
@echo "• Bluetooth LE capable Mac"
@echo "• Physical device (no simulator support)"
@echo ""
@echo "Usage:"
@echo "• Set nickname and start chatting"
@echo "• Use /join #channel for group chats"
@echo "• Use /msg @user for private messages"
@echo "• Triple-tap logo for emergency wipe"
# Force clean everything (nuclear option)
nuke:
@echo "🧨 Nuclear clean - removing all build artifacts and backups..."
@rm -rf ~/Library/Developer/Xcode/DerivedData/bitchat-* 2>/dev/null || true
@rm -rf bitchat.xcodeproj 2>/dev/null || true
@rm -f project.yml.backup 2>/dev/null || true
@rm -f project-macos.yml 2>/dev/null || true
@# Restore iOS-specific files if they were moved
@if [ -f bitchat/LaunchScreen.storyboard.ios ]; then mv bitchat/LaunchScreen.storyboard.ios bitchat/LaunchScreen.storyboard; fi
@git checkout -- project.yml 2>/dev/null || echo "⚠️ Not a git repo or no changes to restore"
@echo "✅ Nuclear clean complete"