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13 Commits
Author SHA1 Message Date
jack b6e6f0f63b Fix unused variable warnings in NostrProtocol.swift
Replace unused variable names with _ to silence compiler warnings:
- ephemeralPubkey calculation (line 40)
- senderPubkey calculation (line 216)
- timestamp formatter strings (lines 452-453, 456-457)
2025-07-30 23:22:02 +02:00
a97d5c2d5e Implement Nostr NIP-17 for offline messaging and performance optimizations (#358)
* Implement Nostr NIP-17 integration for offline mutual favorite messaging

- Add Nostr relay connectivity and NIP-17 gift-wrapped private messages
- Implement dual transport system: Bluetooth mesh + Nostr relays
- Add favorites persistence with mutual detection and Nostr key exchange
- Support offline messaging for mutual favorites via Nostr relays
- Handle peer identity rotation with automatic favorite key updates
- Fix UI to show all favorites (online and offline) in peer list
- Add proper message routing based on peer availability
- Update peer list icons: 📶 for mesh, 🌐 for Nostr, 🌙 for one-sided
- Fix toolbar display for offline peers in private chat view
- Add network entitlements for macOS and iOS
- Implement automatic noise key updates when peers reconnect

* Implement Nostr NIP-17 for private messaging between mutual favorites

- Add support for NIP-17 gift-wrapped private messages with double encryption
- Enable private messaging via Nostr when mutual favorites are offline
- Fix peer reconnection issues: users now stay in private chat when peer reconnects
- Fix read receipt delivery: send pending receipts when peer comes back online
- Add message ID tracking through Nostr transport for proper delivery acknowledgments
- Update peer noise key mapping when peers reconnect with different IDs
- Check for Nostr messages when app becomes active
- Implement 7-day message retrieval window for better reliability

* Fix private message UI refresh and adjust PEOPLE header spacing

- Fix UI not updating when receiving private messages on mesh
  - Add immediate batch processing for messages in active chat
  - Force UI update when viewing current chat peer
  - Ensure real-time message display without navigation
- Reduce PEOPLE header spacing from 16 to 12 points for tighter UI

* Fix build errors and unused value warnings in Nostr favorites integration

* Implement read receipts via Nostr

- Added sendReadReceipt method to MessageRouter to send receipts via mesh or Nostr
- Added handleReadReceipt to process incoming read receipts from Nostr
- Made ReadReceipt.readerID mutable to allow updates
- Added missing notification names and error cases
- Uncommented and enabled read receipt handling in ChatViewModel
- Read receipts now work seamlessly via both mesh and Nostr transports

* Fix ReadReceipt initialization - use correct constructor

* Implement persistent message deduplication for Nostr

- Added ProcessedMessagesService to track messages across app restarts
- Store processed message IDs and last timestamp in UserDefaults
- Skip already processed messages when receiving from Nostr
- Adjust subscription filter to use smart timestamp (last processed or 24h)
- Prevents duplicate messages when reconnecting to Nostr relays

* Fix peer list UI not updating to Nostr mode on disconnect

- Remove peer from peerNicknames when connection state changes to disconnected
- Ensures UI properly reflects peer disconnection state
- Peer list now correctly shows Nostr mode (🌐) when peer walks out of range

* Update peer count to include Nostr peers and improve UI indicators

- Peer count now shows total peers including those available via Nostr
- Count appears purple when only Nostr peers are connected
- Private message header shows purple globe icon for Nostr transport
- Consistent visual language for Nostr connectivity across the app

* Improve RSSI real-time updates and fix UI flashing

- Reduce RSSI update timer from 10s to 5s and per-peripheral from 5s to 3s
- Add RSSI change detection with 2 dBm threshold for responsive updates
- Always update previous RSSI values to fix gradual change detection bug
- Trigger RSSI read on peer authentication for immediate status
- Fix UI flashing 'nobody around' by removing array clearing on updates
- Add proper cleanup of RSSI tracking on disconnect and peer rotation

* Fix favorite nickname updates and peer list filtering

- Add updateNickname method to FavoritesPersistenceService to update nicknames while preserving favorite status
- Update announce handler to check for existing favorites and update their nicknames
- Remove dead BluetoothMeshService+PublicAPI.swift file
- Move sendFavoriteNotification to main BluetoothMeshService
- Fix peer list to only show connected peers and user's favorites (not peers who favorite the user)
- Remove UI logic for showing peers who favorite us but we don't favorite back

* Remove dead code and fix ghost connections

Phase 1 - Remove abandoned peer ID rotation code:
- Remove previousPeerID property and rotationGracePeriod constant
- Remove grace period logic from isPeerIDOurs()
- Remove previousPeerID handling from announce packets
- Pass nil for previousPeerID in identity announcements

Phase 2 - Fix ghost connections from relayed packets:
- CRITICAL FIX: Only add peers to activePeers if they have a peripheral connection
- Check for peripheral connection before marking peer as active
- Prevents ghost connections when announce packets are relayed
- Log warning when rejecting relayed announce without peripheral

Phase 3 - Begin consolidating redundant peer tracking:
- Create new PeerSession class to unify peer data in one place
- Add helper methods for PeerSession management
- Integrate PeerSession into announce packet handling
- Update authentication state changes to use PeerSession
- Update peripheral mapping and RSSI to sync with PeerSession
- Update disconnect and leave handling to update PeerSession
- Add consolidated getter methods for peer info

This fixes the issue where peers appeared connected without actually having a Bluetooth connection, and begins the migration to a cleaner single-source-of-truth peer tracking system.

* Fix multiple connect messages on peer restart

- Move hasPeripheralConnection check outside sync block to fix scope issue
- Add debug logging to track connect message conditions
- Ensure connect messages only show on first connection or reconnection with peripheral

* Optimize RSSI updates for better battery life

- Add app state tracking to BluetoothMeshService
- Only update RSSI when app is in foreground and peer list is visible
- Add setPeerListVisible method to control RSSI updates
- Remove individual periodic RSSI updates in favor of centralized timer
- Update ContentView to notify mesh service of peer list visibility changes
- Improve battery efficiency by avoiding unnecessary RSSI reads

* Initialize peer list visibility state on view appear

- Ensure RSSI timer state is properly initialized when view loads
- Call setPeerListVisible with initial showSidebar value

* Fix duplicate peers and multiple disconnect messages

- Fixed duplicate peer entries when relay-connected by adding relay-connected peers to connectedNicknames set
- Added deduplication logic for disconnect messages with 2-second window to prevent multiple disconnect notifications for same peer
- Added cleanup for old disconnect notification tracking to prevent memory growth

* Fix peer count indicator color logic

- Show green for any mesh peer (direct Bluetooth or relay connected)
- Show purple only for Nostr-only peers (no mesh connections)
- Show red only when no peers are reachable at all
- Fixed to use meshPeerCount instead of viewModel.isConnected which only checked direct connections

* Fix relay connection issues and peripheral mapping cleanup

- Fixed relay-connected peers being marked as directly connected when receiving identity announce
- Added proper cleanup of temp peripheral mappings when discovering real peer ID
- Fixed disconnect notification deduplication cleanup
- Improved debug logging to show actual connection state (direct/relay/nostr/offline)
- Added debug logging for relay connection detection
- Fixed compiler warning about unused variable

* Fix Unknown peer disconnect notifications and disable faulty relay detection

- Add check to prevent disconnect notifications for Unknown peers that never announced
- Disable relay connection detection until proper relay tracking is implemented
- In a 2-peer network, peers should never show as relay-connected

* Fix RSSI updates and peer visibility after reconnection

- Add updatePeers() call in didUpdatePeerList to refresh RSSI values in UI
- Track version hello times to better detect direct connections
- Allow peers to be marked active if recent version hello received
- Fix thread safety for version hello tracking
- Clean up old version hello times to prevent memory leaks

* Remove RSSI tracking completely and replace with radio icon for mesh connections

* Fix build errors after RSSI removal

- Add missing peripheralID declaration in didDiscover delegate method
- Remove obsolete setPeerListVisible calls from ContentView

* Center private message header elements using ZStack layout

- Replace HStack with ZStack for perfect centering
- Globe/nick/lock cluster now always centered regardless of button sizes
- Back and favorite buttons positioned in overlay HStack

* Fix private chat view showing Unknown when peer reconnects with new ID

- Update FavoritesPersistenceService to notify with both old and new keys
- Handle peer ID changes in ChatViewModel to migrate private chat data
- Update selectedPrivateChatPeer when favorite's noise key changes
- Maintain chat history and unread status across peer ID changes

* Fix read receipts after peer reconnection and replace nos.lol relay

- Updated sendReadReceipt to resolve current peer ID when peers reconnect with new IDs
- Enhanced MessageRouter to check favorites for current noise keys
- Replaced nos.lol relay with relay.snort.social to avoid PoW requirements

* Fix message routing to use Nostr when peers are disconnected

Changed message routing logic to check actual peer connection status using
isPeerConnected() instead of just checking if peer exists in nickname list.
This ensures that offline mutual favorites correctly route messages through
Nostr instead of attempting Bluetooth handshakes.

Also added safety check to prevent starting private chat with ourselves.

* Add debug logging for Nostr timestamp randomization

Added logging to track the random offset being applied to Nostr event
timestamps to debug why messages appear 8-9 minutes in the future.

* Fix Nostr timestamp issue by reducing randomization range

Temporarily reduced the timestamp randomization from +/-15 minutes to +/-1 minute
to address messages appearing 8-9 minutes in the future. Added detailed UTC/local
time logging to help debug the issue.

The random offset should have been evenly distributed but was consistently
showing positive offsets. This change mitigates the issue while we investigate
the root cause.

* Fix message routing for offline favorites and reduce Nostr timestamp randomization

- Fix transport selection to properly detect disconnected peers using isPeerConnected()
- Change from checking peer nicknames to checking actual connection status
- Reduce Nostr timestamp randomization from ±15 minutes to ±1 minute
- Add detailed timestamp logging for debugging

* Improve PM header UI and encryption status display

- Show transport icons (radio/link/globe) in PM header matching peer list
- Always show lock icon if noise session ever established (no handshake icon)
- Change verified icon from shield to checkmark seal
- Use consistent green color (textColor) for PM header and encryption icons

* Update AI_CONTEXT.md with comprehensive Nostr implementation details

- Add Nostr and MessageRouter to architecture diagram
- Document NIP-17 gift wrap implementation
- Explain favorites integration and mutual requirement
- Detail message routing logic and transport selection
- Add security considerations and debugging tips
- Update common tasks with Nostr-specific guidance

* Fix data consistency issues in favorites, chat migration, and bloom filter

- Fix favorites deduplication to use public key instead of nickname
  Prevents losing favorites when multiple peers use same nickname

- Fix private chat migration to use fingerprints instead of nicknames
  Prevents merging unrelated conversations that share nicknames
  Fallback to nickname matching only for legacy data without fingerprints

- Fix bloom filter reset to preserve messages from last 10 minutes
  Prevents duplicate message processing after bloom filter resets
  Keeps processedMessages for 10 minutes while bloom filter resets every 5

* Add mutual favorites internet messaging to app info

* Remove excessive debug/info logging for production readiness

- Removed ~140 debug/info level logs across core services
- Preserved critical logs: errors, warnings, security events, state changes
- Kept logs for: peer join/leave, favorite status, mutual relationships
- Cleaned up verbose logging in: Bluetooth mesh, Nostr, message routing
- Improved performance by reducing log I/O overhead

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>

* Implement performance optimizations and fix build warnings

- Add UI update debouncing (50ms) to prevent excessive SwiftUI refreshes
- Implement memory bounds for processedMessages with LRU eviction
- Add encryption queue cleanup for disconnected peers
- Optimize peer lookups from O(n) to O(1) with indexed dictionary
- Fix multiple compiler warnings (unused variables, missing break statements)
- Optimize peer counting with single-pass reduce operation
- Fix ViewBuilder control flow issue in ContentView
- Fix Dictionary initialization type mismatches with Array wrapper

* Add TTL-based cleanup for Noise handshake sessions

- Add session TTL (5 minutes) and max session limit (50) to NoiseHandshakeCoordinator
- Clean up old established sessions to prevent unbounded memory growth
- Move handshake cleanup timer out of DEBUG conditional for production use
- Run cleanup every 60 seconds in production (vs 30s in debug)
- Clean up crypto state immediately on peer disconnect
- Prevents memory leaks from accumulating Noise sessions

* Pre-compute and store fingerprints in PeerSession for O(1) lookups

- Store fingerprint in PeerSession when peer authenticates
- Update getPeerFingerprint() and getFingerprint() to check PeerSession first
- Replace all noiseService.getPeerFingerprint() calls with optimized version
- Eliminates repeated SHA256 calculations during message processing
- Improves performance for favorite checks and encryption status updates

* Implement exponential backoff for Nostr relay connections

- Add reconnection tracking fields to Relay struct (attempts, timing)
- Replace fixed 5-second delay with exponential backoff (1s → 2s → 4s... max 5min)
- Stop reconnection attempts after 10 failures to prevent infinite retries
- Reset attempt counter on successful connection
- Add utility methods: retryConnection(), getRelayStatuses(), resetAllConnections()
- DNS failures still bypass retry logic as before
- Improves battery life and reduces server load from constant reconnection attempts

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude <noreply@anthropic.com>
2025-07-30 23:14:17 +02:00
Tim JohnsenandGitHub a438c46817 Disable sharing images via extension, not supported at the moment. (#346) 2025-07-29 17:48:50 +02:00
jackandGitHub 41810ad419 Update README.md 2025-07-28 16:49:46 +02:00
jackandGitHub 54fbee786c Update README.md 2025-07-28 16:49:25 +02:00
jackandGitHub e6a5ca4023 Update README.md 2025-07-28 16:48:00 +02:00
jack fe8cb41ff7 Update Xcode project file 2025-07-28 12:18:14 +02:00
4867ddca0d Add comprehensive AI-friendly documentation across core files (#328)
- Created AI_CONTEXT.md as central documentation hub for AI assistants
- Added detailed file-level documentation to all major components
- Documented architecture, design decisions, and security considerations
- Added usage examples and integration guidance
- Improved code discoverability with clear component descriptions

Documentation covers:
- BluetoothMeshService: Core networking and mesh protocol
- BitchatProtocol: Application-layer protocol design
- NoiseProtocol: Cryptographic implementation details
- ChatViewModel: Business logic and state management
- IdentityModels: Three-layer identity architecture
- NoiseEncryptionService: High-level encryption API
- SecureIdentityStateManager: Secure persistence layer
- BinaryProtocol: Low-level wire format

This documentation will significantly improve AI understanding of the codebase structure and enable faster, more accurate assistance with development tasks.

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-07-27 10:18:47 +02:00
e282d077a3 fix iOS app zoom/compat mode issue (issue #236) (#327)
Co-authored-by: kevin <kevin@none>
2025-07-27 08:01:59 +02:00
jackandGitHub 34b2b1eee0 Update README.md 2025-07-26 11:54:39 +02:00
54c7eba8cb Improve code organization and documentation (#325)
* Add MARK headers to improve code organization in major files

* Reorganize peer management functions in BluetoothMeshService

- Removed duplicate getCurrentPeerID(for:) function
- Consolidated peer identity functions in Peer Identity Mapping section
- Moved getPeerFingerprint(), getFingerprint(for:), isPeerIDOurs() to proper location
- Moved getCurrentPeerIDForFingerprint() and getCurrentPeerIDs() from Message Sending section
- Moved notifyPeerIDChange() to Peer Management section

* Consolidate peer management functions in BluetoothMeshService

- Moved getCachedPublicKey() and getCachedSigningKey() from Identity Cache Methods to Peer Connection Management
- Moved getPeerNicknames() and getPeerRSSI() to Peer Connection Management section
- Moved getAllConnectedPeerIDs(), notifyPeerListUpdate(), and cleanupStalePeers() to Peer Connection Management
- Removed duplicate function declarations after consolidation
- Improved code organization by grouping all peer-related functions together

* Consolidate message handling functions in ChatViewModel

- Moved handleHandshakeRequest() from floating location to Message Reception section
- Moved trimMessagesIfNeeded() and trimPrivateChatMessagesIfNeeded() to Message Batching section
- Improved code organization by grouping related message handling functions together
- Removed unnecessary comments from trim functions

* Improve ContentView organization with better documentation

- Added descriptive comments for complex inline computations
- Documented message extraction logic for private vs public chats
- Documented peer data computation and sorting logic
- Improved code readability by explaining complex operations inline
- Note: Attempted to extract complex computations into helper functions, but SwiftUI scope limitations made inline documentation a better approach

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-07-26 00:11:23 +02:00
jackandGitHub 4568951736 Update WHITEPAPER.md 2025-07-25 20:57:19 +02:00
jack 0e78341102 Trim whitespace from nicknames to prevent display issues
- Added didSet observer to nickname property to trim on every change
- Trim nickname when loading from UserDefaults
- Update validateAndSaveNickname to properly trim
- Trim received nicknames in announce packets
- Add custom init/decoder for NoiseIdentityAnnouncement to ensure trimming
- Trim nicknames when decoding from binary data
2025-07-25 20:29:50 +02:00
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# AI Context for BitChat
This document provides essential context for AI assistants working on the BitChat codebase. Read this first to understand the project's architecture, design decisions, and key concepts.
## Project Overview
BitChat is a decentralized, peer-to-peer messaging application that works over Bluetooth mesh networks without requiring internet connectivity, servers, or phone numbers. It's designed for scenarios where traditional communication infrastructure is unavailable or untrusted.
### Key Features
- **Bluetooth Mesh Networking**: Multi-hop message relay over BLE
- **Privacy-First Design**: No accounts, no persistent identifiers
- **End-to-End Encryption**: Uses Noise Protocol Framework for private messages
- **Store & Forward**: Messages cached for offline peers
- **IRC-Style Commands**: Familiar `/msg`, `/who` interface
- **Cross-Platform**: Native iOS and macOS support
- **Nostr Integration**: Seamless fallback for mutual favorites when out of Bluetooth range
- **Hybrid Transport**: Automatic switching between Bluetooth and Nostr
## Architecture Overview
```
┌─────────────────────────────────────────────────────────────────┐
│ User Interface │
│ (ContentView, ChatViewModel) │
└─────────────────────────────────────────────────────────────────┘
┌─────────────────────────────────────────────────────────────────┐
│ Application Services │
│ (MessageRetryService, DeliveryTracker, NotificationService) │
└─────────────────────────────────────────────────────────────────┘
┌─────────────────────────────────────────────────────────────────┐
│ Message Router │
│ (Transport selection, Favorites integration) │
└─────────────────────────────────────────────────────────────────┘
│ │
┌───────────────────────────────┐ ┌────────────────────────────────┐
│ Security Layer │ │ Nostr Protocol Layer │
│ (NoiseEncryptionService, │ │ (NostrProtocol, NIP-17, │
│ SecureIdentityStateManager) │ │ NostrRelayManager) │
└───────────────────────────────┘ └────────────────────────────────┘
│ │
┌───────────────────────────────┐ ┌────────────────────────────────┐
│ Protocol Layer │ │ Transport │
│ (BitchatProtocol, Binary- │ │ (WebSocket to Nostr │
│ Protocol, NoiseProtocol) │ │ relay servers) │
└───────────────────────────────┘ └────────────────────────────────┘
┌─────────────────────────────────────────────────────────────────┐
│ Bluetooth Transport Layer │
│ (BluetoothMeshService) │
└─────────────────────────────────────────────────────────────────┘
```
## Core Components
### 1. BluetoothMeshService (Transport Layer)
- **Location**: `bitchat/Services/BluetoothMeshService.swift`
- **Purpose**: Manages BLE connections and implements mesh networking
- **Key Responsibilities**:
- Peer discovery (scanning and advertising simultaneously)
- Connection management (acts as both central and peripheral)
- Message routing and relay
- Version negotiation with peers
- Automatic reconnection and topology management
### 2. BitchatProtocol (Protocol Layer)
- **Location**: `bitchat/Protocols/BitchatProtocol.swift`
- **Purpose**: Defines the application-level messaging protocol
- **Key Features**:
- Binary packet format for efficiency
- Message types: Chat, Announcement, PrivateMessage, etc.
- TTL-based routing (max 7 hops)
- Message deduplication via unique IDs
- Privacy features: padding, timing obfuscation
### 3. NoiseProtocol Implementation
- **Locations**:
- `bitchat/Noise/NoiseProtocol.swift` - Core protocol implementation
- `bitchat/Noise/NoiseSession.swift` - Session management
- `bitchat/Services/NoiseEncryptionService.swift` - High-level encryption API
- **Purpose**: Provides end-to-end encryption for private messages
- **Implementation Details**:
- Uses Noise_XX_25519_AESGCM_SHA256 pattern
- Mutual authentication via static keys
- Forward secrecy via ephemeral keys
- Integrated with identity management
### 4. Identity System
- **Location**: `bitchat/Identity/`
- **Three-Layer Model**:
1. **Ephemeral Identity**: Short-lived, rotates frequently
2. **Cryptographic Identity**: Long-term Noise static keypair
3. **Social Identity**: User-chosen nickname and metadata
- **Trust Levels**: Untrusted → Verified → Trusted → Blocked
### 5. ChatViewModel
- **Location**: `bitchat/ViewModels/ChatViewModel.swift`
- **Purpose**: Central state management and business logic
- **Responsibilities**:
- Message handling and batching
- Command processing (/msg, /who, etc.)
- UI state management
- Private chat coordination
### 6. Nostr Integration
- **Locations**:
- `bitchat/Nostr/NostrProtocol.swift` - NIP-17 private message implementation
- `bitchat/Nostr/NostrRelayManager.swift` - WebSocket relay connections
- `bitchat/Nostr/NostrIdentity.swift` - Nostr key management
- `bitchat/Services/MessageRouter.swift` - Transport selection logic
- **Purpose**: Enables communication with mutual favorites when out of Bluetooth range
- **Key Features**:
- NIP-17 gift-wrapped private messages for metadata privacy
- Automatic relay connection management
- Seamless transport switching between Bluetooth and Nostr
- Integrated with favorites system for mutual authentication
### 7. MessageRouter
- **Location**: `bitchat/Services/MessageRouter.swift`
- **Purpose**: Intelligent routing between Bluetooth mesh and Nostr transports
- **Transport Selection Logic**:
1. Always prefer Bluetooth mesh when peer is connected
2. Use Nostr for mutual favorites when peer is offline
3. Fail gracefully when no transport is available
- **Message Types Routed**:
- Regular chat messages
- Favorite/unfavorite notifications
- Delivery acknowledgments
- Read receipts
## Key Design Decisions
### 1. Protocol Design
- **Binary Protocol**: Chosen for efficiency over BLE's limited bandwidth
- **No JSON**: Reduces parsing overhead and message size
- **Custom Framing**: Handles BLE's 512-byte MTU limitations
### 2. Security Architecture
- **Noise Protocol**: Industry-standard, well-analyzed framework
- **XX Pattern**: Provides mutual authentication and forward secrecy
- **No Long-Term Identifiers**: Enhances privacy and deniability
### 3. Mesh Networking
- **Store & Forward**: Essential for intermittent connectivity
- **TTL-Based Routing**: Prevents infinite loops in mesh
- **Bloom Filters**: Efficient duplicate detection
### 4. Privacy Features
- **Message Padding**: Obscures message length
- **Cover Traffic**: Optional dummy messages
- **Timing Obfuscation**: Randomized delays
- **Emergency Wipe**: Triple-tap to clear all data
### 5. Nostr Integration
- **NIP-17 Gift Wraps**: Maximum metadata privacy
- **Ephemeral Keys**: Each message uses unique ephemeral keys
- **Mutual Favorites Only**: Requires bidirectional trust
- **Transport Abstraction**: Users don't need to know about Nostr
## Code Organization
### Services (`/bitchat/Services/`)
Application-level services that coordinate between layers:
- `BluetoothMeshService`: Core networking
- `NoiseEncryptionService`: Encryption coordination
- `MessageRetryService`: Reliability layer
- `DeliveryTracker`: Acknowledgment handling
- `NotificationService`: System notifications
### Protocols (`/bitchat/Protocols/`)
Protocol definitions and implementations:
- `BitchatProtocol`: Application protocol
- `BinaryProtocol`: Low-level encoding
- `BinaryEncodingUtils`: Helper functions
### Noise (`/bitchat/Noise/`)
Noise Protocol Framework implementation:
- `NoiseProtocol`: Core cryptographic operations
- `NoiseSession`: Session state management
- `NoiseHandshakeCoordinator`: Handshake orchestration
- `NoiseSecurityConsiderations`: Security validations
### Views & ViewModels
MVVM architecture for UI:
- `ContentView`: Main chat interface
- `ChatViewModel`: Business logic and state
- Supporting views for settings, identity, etc.
## Nostr Protocol Implementation
### Overview
BitChat integrates Nostr as a secondary transport for communicating with mutual favorites when Bluetooth connectivity is unavailable. This integration is transparent to users - messages automatically route through Nostr when needed.
### NIP-17 Private Direct Messages
BitChat implements NIP-17 (Private Direct Messages) for metadata-private communication:
1. **Gift Wrap Structure**:
```
Gift Wrap (kind 1059) → Seal (kind 13) → Rumor (kind 1)
```
- **Rumor**: The actual message content (unsigned)
- **Seal**: Encrypted rumor, hides sender identity
- **Gift Wrap**: Double-encrypted, tagged for recipient
2. **Ephemeral Keys**:
- Each message uses TWO ephemeral key pairs
- Seal uses one ephemeral key
- Gift wrap uses a different ephemeral key
- Provides sender anonymity and forward secrecy
3. **Timestamp Randomization**:
- ±1 minute randomization (reduced from NIP-17's ±15 minutes)
- Prevents timing correlation attacks
- Configurable in `NostrProtocol.randomizedTimestamp()`
### Favorites Integration
The Nostr transport is only available for mutual favorites:
1. **Favorite Establishment**:
- User favorites a peer via `/fav` command
- Favorite notification sent via Bluetooth (if connected)
- Peer's Nostr public key exchanged during favorite process
- Stored in `FavoritesPersistenceService`
2. **Mutual Requirement**:
- Both peers must favorite each other
- Prevents spam and unwanted Nostr messages
- Enforced by `MessageRouter` transport selection
3. **Nostr Key Management**:
- Derived from Noise static key using BIP-32
- Path: `m/44'/1237'/0'/0/0` (1237 = "NOSTR" in decimal)
- Consistent npub across app reinstalls
- Keys never leave the device
### Message Routing Logic
`MessageRouter` automatically selects transport:
```swift
if peerAvailableOnMesh {
transport = .bluetoothMesh // Always prefer mesh
} else if isMutualFavorite {
transport = .nostr // Use Nostr for offline favorites
} else {
throw MessageRouterError.peerNotReachable
}
```
### Relay Configuration
Default relays (hardcoded for reliability):
- `wss://relay.damus.io`
- `wss://relay.primal.net`
- `wss://offchain.pub`
- `wss://nostr21.com`
Relay selection criteria:
- Geographic distribution
- High uptime
- No authentication required
- Support for ephemeral events
### Message Format
Structured content for different message types:
- Chat: `MSG:<messageID>:<content>`
- Favorite: `FAVORITED:<senderNpub>` or `UNFAVORITED:<senderNpub>`
- Delivery ACK: `DELIVERED:<messageID>`
- Read Receipt: `READ:<base64EncodedReceipt>`
### Implementation Details
1. **NostrRelayManager**:
- Manages WebSocket connections to relays
- Handles reconnection logic
- Processes EVENT, EOSE, OK, NOTICE messages
- Implements NIP-01 relay protocol
2. **NostrProtocol**:
- Implements NIP-17 encryption/decryption
- Handles gift wrap creation/unwrapping
- Manages ephemeral key generation
- Provides Schnorr signatures
3. **ProcessedMessagesService**:
- Prevents duplicate message processing
- Tracks last subscription timestamp
- Persists across app launches
- 30-day retention window
### Security Considerations
1. **Metadata Protection**:
- Sender identity hidden via ephemeral keys
- Recipient only visible in gift wrap p-tag
- Timing correlation prevented via randomization
- Message content double-encrypted
2. **Relay Trust**:
- Relays cannot read message content
- Relays can see recipient pubkey (gift wrap)
- Relays cannot determine sender
- Multiple relays used for redundancy
3. **Key Hygiene**:
- Ephemeral keys used once and discarded
- Static Nostr key derived from Noise key
- No key reuse between messages
- Keys cleared from memory after use
### Debugging Nostr Issues
1. **Check relay connections**:
- Look for "Connected to Nostr relay" in logs
- Verify WebSocket state in NostrRelayManager
- Check for relay errors/notices
2. **Verify gift wrap creation**:
- Enable debug logging in NostrProtocol
- Check ephemeral key generation
- Verify encryption steps
3. **Message delivery**:
- Check ProcessedMessagesService for duplicates
- Verify subscription filters
- Look for EVENT messages in relay responses
## Development Guidelines
### 1. Security First
- Never log sensitive data (keys, message content)
- Use `SecureLogger` for security-aware logging
- Validate all inputs from network
- Follow principle of least privilege
### 2. Performance Considerations
- BLE has limited bandwidth (~20KB/s practical)
- Minimize protocol overhead
- Batch operations where possible
- Use compression for large messages
### 3. Testing
- Unit tests for protocol logic
- Integration tests for service interactions
- End-to-end tests for user flows
- Mock objects for BLE testing
### 4. Error Handling
- Graceful degradation for network issues
- Clear error messages for users
- Automatic retry with backoff
- Never expose internal errors
## Common Tasks
### Adding a New Message Type
1. Define in `MessageType` enum in `BitchatProtocol.swift`
2. Implement encoding/decoding logic
3. Add handling in `ChatViewModel`
4. Update UI if needed
5. Add tests
### Implementing a New Command
1. Add to `ChatViewModel.processCommand()`
2. Define any new message types needed
3. Implement command logic
4. Add autocomplete support
5. Update help text
### Debugging Bluetooth Issues
1. Check `BluetoothMeshService` logs
2. Verify peer states and connections
3. Monitor characteristic updates
4. Use Bluetooth debugging tools
### Working with Nostr Transport
1. Verify mutual favorite status in `FavoritesPersistenceService`
2. Check Nostr key derivation in `NostrIdentity`
3. Monitor relay connections in `NostrRelayManager`
4. Test gift wrap encryption/decryption
5. Verify transport selection in `MessageRouter`
### Adding Nostr Features
1. Understand NIP-17 gift wrap structure
2. Maintain ephemeral key hygiene
3. Test with multiple relays
4. Preserve metadata privacy
5. Handle relay disconnections gracefully
## Security Threat Model
### Assumptions
- Adversaries can intercept all Bluetooth traffic
- Devices may be compromised
- No trusted infrastructure available
### Protections
- End-to-end encryption for private messages
- Message authentication via HMAC
- Forward secrecy via ephemeral keys
- Deniability through lack of signatures
### Limitations
- Public messages are unencrypted by design
- Metadata (who talks to whom) partially visible
- Timing attacks possible on mesh network
- No protection against flooding/spam (yet)
## Performance Optimizations
### Implemented
- LZ4 compression for messages
- Adaptive duty cycling for battery
- Connection caching and reuse
- Bloom filters for deduplication
### Future Improvements
- Protocol buffer encoding
- Better mesh routing algorithms
- Predictive pre-connection
- Smarter retransmission
## Troubleshooting Guide
### Common Issues
1. **Peers not discovering**: Check Bluetooth permissions, ensure app is in foreground
2. **Messages not delivering**: Verify mesh connectivity, check TTL values
3. **Handshake failures**: Ensure identity state is consistent, check key storage
4. **Performance issues**: Monitor connection count, check for message loops
## External Dependencies
### Swift Packages
- CryptoKit: Apple's crypto framework
- Network.framework: For future internet support
- No third-party dependencies (by design)
### System Requirements
- iOS 14.0+ / macOS 11.0+
- Bluetooth LE hardware
- ~50MB storage for app + data
## Future Roadmap
### Planned Features
- Internet bridging for hybrid networks
- Group chat with forward secrecy
- Voice messages with Opus codec
- File transfer support
### Architecture Evolution
- Plugin system for transports
- Modular protocol stack
- Cross-platform core library
- Federation between networks
---
## Quick Start for AI Assistants
1. **Understand the layers**: Transport → Protocol → Security → Services → UI
2. **Follow the data flow**: BLE/Nostr → Binary/JSON → Protocol → ViewModel → View
3. **Respect security boundaries**: Never mix trusted and untrusted data
4. **Test thoroughly**: This is critical infrastructure for users
5. **Ask about design decisions**: Many choices have non-obvious reasons
6. **Dual Transport**: Remember that messages can flow over Bluetooth OR Nostr
7. **Favorites System**: Nostr only works between mutual favorites
When in doubt, prioritize security and privacy over features. BitChat users depend on this app in situations where traditional communication has failed them.
+2 -1
View File
@@ -5,6 +5,7 @@
A decentralized peer-to-peer messaging app that works over Bluetooth mesh networks. No internet required, no servers, no phone numbers. It's the side-groupchat.
[bitchat.free](http://bitchat.free)
📲 [App Store](https://apps.apple.com/us/app/bitchat-mesh/id6748219622)
> [!WARNING]
> Private message and channel features have not received external security review and may contain vulnerabilities. Do not use for sensitive use cases, and do not rely on its security until it has been reviewed. Now uses the [Noise Protocol](http://www.noiseprotocol.org) for identity and encryption. Public local chat (the main feature) has no security concerns.
@@ -22,7 +23,7 @@ This project is released into the public domain. See the [LICENSE](LICENSE) file
- **Cover Traffic**: Timing obfuscation and dummy messages for enhanced privacy
- **Private Message End-to-End Encryption**: [Noise Protocol](http://noiseprotocol.org)
- **Store & Forward**: Messages cached for offline peers and delivered when they reconnect
- **IRC-Style Commands**: Familiar `/join`, `/msg`, `/who` style interface
- **IRC-Style Commands**: Familiar `/slap`, `/msg`, `/who` style interface
- **Universal App**: Native support for iOS and macOS
- **Emergency Wipe**: Triple-tap to instantly clear all data
- **Performance Optimizations**: LZ4 message compression, adaptive battery modes, and optimized networking
+1 -1
View File
@@ -1,6 +1,6 @@
# BitChat Protocol Whitepaper
**Version 1.0**
**Version 1.1**
**Date: July 25, 2025**
+150 -4
View File
@@ -46,6 +46,26 @@
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@@ -142,6 +162,14 @@
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@@ -174,6 +202,27 @@
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@@ -237,6 +286,32 @@
path = Noise;
sourceTree = "<group>";
};
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);
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@@ -244,6 +319,7 @@
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@@ -258,8 +334,10 @@
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@@ -858,11 +964,14 @@
DEAD_CODE_STRIPPING = YES;
ENABLE_PREVIEWS = YES;
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INFOPLIST_KEY_CFBundleDisplayName = bitchat;
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PRODUCT_NAME = bitchat;
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productName = P256K;
};
04F127E82E37EBDB00FFBA8D /* P256K */ = {
isa = XCSwiftPackageProductDependency;
package = 04F127E62E37EBCD00FFBA8D /* XCRemoteSwiftPackageReference "swift-secp256k1" */;
productName = P256K;
};
04F128002E37FF4E00FFBA8D /* libsecp256k1 */ = {
isa = XCSwiftPackageProductDependency;
package = 04F127E62E37EBCD00FFBA8D /* XCRemoteSwiftPackageReference "swift-secp256k1" */;
productName = libsecp256k1;
};
04F128022E37FFB900FFBA8D /* libsecp256k1 */ = {
isa = XCSwiftPackageProductDependency;
package = 04F127E62E37EBCD00FFBA8D /* XCRemoteSwiftPackageReference "swift-secp256k1" */;
productName = libsecp256k1;
};
/* End XCSwiftPackageProductDependency section */
};
rootObject = 475D96681D0EA0AE57A4E06E /* Project object */;
}
+7
View File
@@ -43,6 +43,13 @@ struct BitchatApp: App {
.onReceive(NotificationCenter.default.publisher(for: UIApplication.didBecomeActiveNotification)) { _ in
// Check for shared content when app becomes active
checkForSharedContent()
// Notify MessageRouter to check for Nostr messages
NotificationCenter.default.post(name: .appDidBecomeActive, object: nil)
}
#elseif os(macOS)
.onReceive(NotificationCenter.default.publisher(for: NSApplication.didBecomeActiveNotification)) { _ in
// Notify MessageRouter to check for Nostr messages
NotificationCenter.default.post(name: .appDidBecomeActive, object: nil)
}
#endif
}
+88 -3
View File
@@ -6,11 +6,86 @@
// For more information, see <https://unlicense.org>
//
///
/// # IdentityModels
///
/// Defines BitChat's innovative three-layer identity model that balances
/// privacy, security, and usability in a decentralized mesh network.
///
/// ## Overview
/// BitChat's identity system separates concerns across three distinct layers:
/// 1. **Ephemeral Identity**: Short-lived, rotatable peer IDs for privacy
/// 2. **Cryptographic Identity**: Long-term Noise static keys for security
/// 3. **Social Identity**: User-assigned names and trust relationships
///
/// This separation allows users to maintain stable cryptographic identities
/// while frequently rotating their network identifiers for privacy.
///
/// ## Three-Layer Architecture
///
/// ### Layer 1: Ephemeral Identity
/// - Random 8-byte peer IDs that rotate periodically
/// - Provides network-level privacy and prevents tracking
/// - Changes don't affect cryptographic relationships
/// - Includes handshake state tracking
///
/// ### Layer 2: Cryptographic Identity
/// - Based on Noise Protocol static key pairs
/// - Fingerprint derived from SHA256 of public key
/// - Enables end-to-end encryption and authentication
/// - Persists across peer ID rotations
///
/// ### Layer 3: Social Identity
/// - User-assigned names (petnames) for contacts
/// - Trust levels from unknown to verified
/// - Favorite/blocked status
/// - Personal notes and metadata
///
/// ## Privacy Design
/// The model is designed with privacy-first principles:
/// - No mandatory persistent storage
/// - Optional identity caching with user consent
/// - Ephemeral IDs prevent long-term tracking
/// - Social mappings stored locally only
///
/// ## Trust Model
/// Four levels of trust:
/// 1. **Unknown**: New or unverified peers
/// 2. **Casual**: Basic interaction history
/// 3. **Trusted**: User has explicitly trusted
/// 4. **Verified**: Cryptographic verification completed
///
/// ## Identity Resolution
/// When a peer rotates their ephemeral ID:
/// 1. Cryptographic handshake reveals their fingerprint
/// 2. System looks up social identity by fingerprint
/// 3. UI seamlessly maintains user relationships
/// 4. Historical messages remain properly attributed
///
/// ## Conflict Resolution
/// Handles edge cases like:
/// - Multiple peers claiming same nickname
/// - Nickname changes and conflicts
/// - Identity rotation during active chats
/// - Network partitions and rejoins
///
/// ## Usage Example
/// ```swift
/// // When peer connects with new ID
/// let ephemeral = EphemeralIdentity(peerID: "abc123", ...)
/// // After handshake
/// let crypto = CryptographicIdentity(fingerprint: "sha256...", ...)
/// // User assigns name
/// let social = SocialIdentity(localPetname: "Alice", ...)
/// ```
///
import Foundation
// MARK: - Three-Layer Identity Model
// Layer 1: Ephemeral (per-session)
/// Represents the ephemeral layer of identity - short-lived peer IDs that provide network privacy.
/// These IDs rotate periodically to prevent tracking while maintaining cryptographic relationships.
struct EphemeralIdentity {
let peerID: String // 8 random bytes
let sessionStart: Date
@@ -25,7 +100,9 @@ enum HandshakeState {
case failed(reason: String)
}
// Layer 2: Cryptographic (persistent)
/// Represents the cryptographic layer of identity - the stable Noise Protocol static key pair.
/// This identity persists across ephemeral ID rotations and enables secure communication.
/// The fingerprint serves as the permanent identifier for a peer's cryptographic identity.
struct CryptographicIdentity: Codable {
let fingerprint: String // SHA256 of public key
let publicKey: Data // Noise static public key
@@ -33,7 +110,9 @@ struct CryptographicIdentity: Codable {
let lastHandshake: Date?
}
// Layer 3: Social (user-assigned)
/// Represents the social layer of identity - user-assigned names and trust relationships.
/// This layer provides human-friendly identification and relationship management.
/// All data in this layer is local-only and never transmitted over the network.
struct SocialIdentity: Codable {
let fingerprint: String
var localPetname: String? // User's name for this peer
@@ -53,6 +132,9 @@ enum TrustLevel: String, Codable {
// MARK: - Identity Cache
/// Persistent storage for identity mappings and relationships.
/// Provides efficient lookup between fingerprints, nicknames, and social identities.
/// Storage is optional and controlled by user privacy settings.
struct IdentityCache: Codable {
// Fingerprint -> Social mapping
var socialIdentities: [String: SocialIdentity] = [:]
@@ -105,6 +187,9 @@ struct PrivacySettings: Codable {
// MARK: - Conflict Resolution
/// Strategies for resolving identity conflicts in the decentralized network.
/// Handles cases where multiple peers claim the same nickname or when
/// identity mappings become ambiguous due to network partitions.
enum ConflictResolution {
case acceptNew(petname: String) // "John (2)"
case rejectNew
@@ -6,9 +6,96 @@
// For more information, see <https://unlicense.org>
//
///
/// # SecureIdentityStateManager
///
/// Manages the persistent storage and retrieval of identity mappings with
/// encryption at rest. This singleton service maintains the relationship between
/// ephemeral peer IDs, cryptographic fingerprints, and social identities.
///
/// ## Overview
/// The SecureIdentityStateManager provides a secure, privacy-preserving way to
/// maintain identity relationships across app launches. It implements:
/// - Encrypted storage of identity mappings
/// - In-memory caching for performance
/// - Thread-safe access patterns
/// - Automatic debounced persistence
///
/// ## Architecture
/// The manager operates at three levels:
/// 1. **In-Memory State**: Fast access to active identities
/// 2. **Encrypted Cache**: Persistent storage in Keychain
/// 3. **Privacy Controls**: User-configurable persistence settings
///
/// ## Security Features
///
/// ### Encryption at Rest
/// - Identity cache encrypted with AES-GCM
/// - Unique 256-bit encryption key per device
/// - Key stored separately in Keychain
/// - No plaintext identity data on disk
///
/// ### Privacy by Design
/// - Persistence is optional (user-controlled)
/// - Minimal data retention
/// - No cloud sync or backup
/// - Automatic cleanup of stale entries
///
/// ### Thread Safety
/// - Concurrent read access via GCD barriers
/// - Write operations serialized
/// - Atomic state updates
/// - No data races or corruption
///
/// ## Data Model
/// Manages three types of identity data:
/// 1. **Ephemeral Sessions**: Current peer connections
/// 2. **Cryptographic Identities**: Public keys and fingerprints
/// 3. **Social Identities**: User-assigned names and trust
///
/// ## Persistence Strategy
/// - Changes batched and debounced (2-second window)
/// - Automatic save on app termination
/// - Crash-resistant with atomic writes
/// - Migration support for schema changes
///
/// ## Usage Patterns
/// ```swift
/// // Register a new peer identity
/// manager.registerPeerIdentity(peerID, publicKey, fingerprint)
///
/// // Update social identity
/// manager.updateSocialIdentity(fingerprint, nickname, trustLevel)
///
/// // Query identity
/// let identity = manager.resolvePeerIdentity(peerID)
/// ```
///
/// ## Performance Optimizations
/// - In-memory cache eliminates Keychain roundtrips
/// - Debounced saves reduce I/O operations
/// - Efficient data structures for lookups
/// - Background queue for expensive operations
///
/// ## Privacy Considerations
/// - Users can disable all persistence
/// - Identity cache can be wiped instantly
/// - No analytics or telemetry
/// - Ephemeral mode for high-risk users
///
/// ## Future Enhancements
/// - Selective identity export
/// - Cross-device identity sync (optional)
/// - Identity attestation support
/// - Advanced conflict resolution
///
import Foundation
import CryptoKit
/// Singleton manager for secure identity state persistence and retrieval.
/// Provides thread-safe access to identity mappings with encryption at rest.
/// All identity data is stored encrypted in the device Keychain for security.
class SecureIdentityStateManager {
static let shared = SecureIdentityStateManager()
+13
View File
@@ -54,5 +54,18 @@
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
</array>
<key>NSAppTransportSecurity</key>
<dict>
<key>NSAllowsArbitraryLoads</key>
<false/>
<key>NSAllowsArbitraryLoadsForMedia</key>
<false/>
<key>NSAllowsArbitraryLoadsInWebContent</key>
<false/>
<key>NSAllowsLocalNetworking</key>
<true/>
</dict>
<key>NSLocalNetworkUsageDescription</key>
<string>bitchat uses local network access to discover and connect with other bitchat users on your network.</string>
</dict>
</plist>
+336
View File
@@ -0,0 +1,336 @@
import Foundation
import CoreBluetooth
/// Represents a peer in the BitChat network with all associated metadata
struct BitchatPeer: Identifiable, Equatable {
let id: String // Hex-encoded peer ID
let noisePublicKey: Data
let nickname: String
let lastSeen: Date
let isConnected: Bool
// Favorite-related properties
var favoriteStatus: FavoritesPersistenceService.FavoriteRelationship?
// Nostr identity (if known)
var nostrPublicKey: String?
// Connection state
enum ConnectionState {
case bluetoothConnected
case relayConnected // Connected via mesh relay (another peer)
case nostrAvailable // Mutual favorite, reachable via Nostr
case offline // Not connected via any transport
}
var connectionState: ConnectionState {
if isConnected {
return .bluetoothConnected
} else if isRelayConnected {
return .relayConnected
} else if favoriteStatus?.isMutual == true {
// Mutual favorites can communicate via Nostr when offline
return .nostrAvailable
} else {
return .offline
}
}
var isRelayConnected: Bool = false // Set by PeerManager based on session state
var isFavorite: Bool {
favoriteStatus?.isFavorite ?? false
}
var isMutualFavorite: Bool {
favoriteStatus?.isMutual ?? false
}
var theyFavoritedUs: Bool {
favoriteStatus?.theyFavoritedUs ?? false
}
// Display helpers
var displayName: String {
nickname.isEmpty ? String(id.prefix(8)) : nickname
}
var statusIcon: String {
switch connectionState {
case .bluetoothConnected:
return "📻" // Radio icon for mesh connection
case .relayConnected:
return "🔗" // Chain link for relay connection
case .nostrAvailable:
return "🌐" // Purple globe for Nostr
case .offline:
if theyFavoritedUs && !isFavorite {
return "🌙" // Crescent moon - they favorited us but we didn't reciprocate
} else {
return ""
}
}
}
// Initialize from mesh service data
init(
id: String,
noisePublicKey: Data,
nickname: String,
lastSeen: Date = Date(),
isConnected: Bool = false,
isRelayConnected: Bool = false
) {
self.id = id
self.noisePublicKey = noisePublicKey
self.nickname = nickname
self.lastSeen = lastSeen
self.isConnected = isConnected
self.isRelayConnected = isRelayConnected
// Load favorite status - will be set later by the manager
self.favoriteStatus = nil
self.nostrPublicKey = nil
}
static func == (lhs: BitchatPeer, rhs: BitchatPeer) -> Bool {
lhs.id == rhs.id
}
}
// MARK: - Peer Manager
/// Manages the collection of peers and their states
@MainActor
class PeerManager: ObservableObject {
@Published var peers: [BitchatPeer] = []
@Published var favorites: [BitchatPeer] = []
@Published var mutualFavorites: [BitchatPeer] = []
private let meshService: BluetoothMeshService
private let favoritesService = FavoritesPersistenceService.shared
init(meshService: BluetoothMeshService) {
self.meshService = meshService
updatePeers()
// Listen for updates
NotificationCenter.default.addObserver(
self,
selector: #selector(handleFavoriteChanged),
name: .favoriteStatusChanged,
object: nil
)
}
@objc private func handleFavoriteChanged() {
SecureLogger.log("⭐ Favorite status changed notification received, updating peers",
category: SecureLogger.session, level: .debug)
updatePeers()
}
deinit {
NotificationCenter.default.removeObserver(self)
}
func updatePeers() {
// Reduce log verbosity - only log when count changes
let previousCount = peers.count
// Get current mesh peers
let meshPeers = meshService.getPeerNicknames()
// Build peer list
var allPeers: [BitchatPeer] = []
var connectedNicknames: Set<String> = []
// Add connected mesh peers (only if actually connected or relay connected)
for (peerID, nickname) in meshPeers {
guard let noiseKey = Data(hexString: peerID) else { continue }
// Safety check: Never add our own peer ID
if peerID == meshService.myPeerID {
SecureLogger.log("⚠️ Skipping self peer ID \(peerID) in peer list",
category: SecureLogger.session, level: .warning)
continue
}
// Check if this peer is actually connected (not just known via relay)
let isConnected = meshService.isPeerConnected(peerID)
let isKnown = meshService.isPeerKnown(peerID)
// In a mesh network, a peer can only be relay-connected if:
// 1. We know about them (have received announce)
// 2. We're not directly connected
// 3. There are other peers that could relay (mesh peer count > 2)
// For now, disable relay detection until we have proper relay tracking
let isRelayConnected = false
// Debug logging for relay connection detection
if isKnown && !isConnected {
SecureLogger.log("Peer \(nickname) (\(peerID)): isConnected=\(isConnected), isKnown=\(isKnown), isRelayConnected=\(isRelayConnected)",
category: SecureLogger.session, level: .debug)
}
// Skip disconnected peers unless they're favorites (handled later)
if !isConnected && !isRelayConnected {
continue
}
if isConnected || isRelayConnected {
connectedNicknames.insert(nickname)
}
var peer = BitchatPeer(
id: peerID,
noisePublicKey: noiseKey,
nickname: nickname,
isConnected: isConnected,
isRelayConnected: isRelayConnected
)
// Set favorite status - check both by current noise key and by nickname
if let favoriteStatus = favoritesService.getFavoriteStatus(for: noiseKey) {
peer.favoriteStatus = favoriteStatus
peer.nostrPublicKey = favoriteStatus.peerNostrPublicKey
} else {
// Check if we have a favorite for this nickname (peer may have reconnected with new ID)
let favoriteByNickname = favoritesService.favorites.values.first { $0.peerNickname == nickname }
if let favorite = favoriteByNickname {
SecureLogger.log("🔄 Found favorite for '\(nickname)' by nickname, updating noise key",
category: SecureLogger.session, level: .info)
// Update the favorite's noise key to match the current connection
favoritesService.updateNoisePublicKey(from: favorite.peerNoisePublicKey, to: noiseKey, peerNickname: nickname)
// Get the updated favorite with the new key
peer.favoriteStatus = favoritesService.getFavoriteStatus(for: noiseKey)
peer.nostrPublicKey = peer.favoriteStatus?.peerNostrPublicKey ?? favorite.peerNostrPublicKey
}
}
allPeers.append(peer)
}
// Add offline favorites (only those not currently connected/relay-connected AND that we actively favorite)
SecureLogger.log("📋 Processing \(favoritesService.favorites.count) favorite relationships (connected/relay nicknames: \(connectedNicknames))",
category: SecureLogger.session, level: .info)
for (favoriteKey, favorite) in favoritesService.favorites {
let favoriteID = favorite.peerNoisePublicKey.hexEncodedString()
// Skip if this peer is already connected or relay-connected (by nickname)
if connectedNicknames.contains(favorite.peerNickname) {
SecureLogger.log(" - Skipping '\(favorite.peerNickname)' (key: \(favoriteKey.hexEncodedString())) - already connected/relay-connected",
category: SecureLogger.session, level: .debug)
continue
}
// Only add peers that WE favorite (not just ones who favorite us)
if !favorite.isFavorite {
SecureLogger.log(" - Skipping '\(favorite.peerNickname)' - we don't favorite them (they favorite us: \(favorite.theyFavoritedUs))",
category: SecureLogger.session, level: .debug)
continue
}
// Add this favorite as an offline peer
SecureLogger.log(" - Adding offline favorite '\(favorite.peerNickname)' (key: \(favoriteKey.hexEncodedString()), ID: \(favoriteID), mutual: \(favorite.isMutual))",
category: SecureLogger.session, level: .info)
var peer = BitchatPeer(
id: favoriteID,
noisePublicKey: favorite.peerNoisePublicKey,
nickname: favorite.peerNickname,
isConnected: false
)
// Set favorite status
peer.favoriteStatus = favorite
peer.nostrPublicKey = favorite.peerNostrPublicKey
allPeers.append(peer)
}
// Filter out "Unknown" peers unless they are favorites or have a favorite relationship
allPeers = allPeers.filter { peer in
!(peer.displayName == "Unknown" && peer.favoriteStatus == nil)
}
// Sort: Connected first (direct then relay), then favorites, then alphabetical
allPeers.sort { lhs, rhs in
// Direct connections first
if lhs.isConnected != rhs.isConnected {
return lhs.isConnected
}
// Then relay connections
if lhs.isRelayConnected != rhs.isRelayConnected {
return lhs.isRelayConnected
}
// Then favorites
if lhs.isFavorite != rhs.isFavorite {
return lhs.isFavorite
}
// Finally alphabetical
return lhs.displayName < rhs.displayName
}
// Single pass to compute all subsets and counts
var favorites: [BitchatPeer] = []
var mutualFavorites: [BitchatPeer] = []
var connectedCount = 0
var offlineCount = 0
for peer in allPeers {
if peer.isFavorite {
favorites.append(peer)
}
if peer.isMutualFavorite {
mutualFavorites.append(peer)
}
if peer.isConnected {
connectedCount += 1
} else {
offlineCount += 1
}
}
self.peers = allPeers
self.favorites = favorites
self.mutualFavorites = mutualFavorites
// Always log favorites debug info when there are favorites
if favoritesService.favorites.count > 0 {
SecureLogger.log("📊 Peer list update: \(allPeers.count) total (\(connectedCount) connected, \(offlineCount) offline), \(favorites.count) favorites, \(mutualFavorites.count) mutual",
category: SecureLogger.session, level: .info)
// Log each peer's status
for peer in allPeers {
// Use the actual statusIcon from the peer which accounts for relay connections
let statusIcon: String
switch peer.connectionState {
case .bluetoothConnected:
statusIcon = "🟢"
case .relayConnected:
statusIcon = "🔗"
case .nostrAvailable:
statusIcon = "🌐"
case .offline:
statusIcon = "🔴"
}
let favoriteIcon = peer.isMutualFavorite ? "💕" : (peer.isFavorite ? "" : (peer.theyFavoritedUs ? "🌙" : ""))
SecureLogger.log(" \(statusIcon) \(peer.displayName) (ID: \(peer.id.prefix(8))...) \(favoriteIcon)",
category: SecureLogger.session, level: .debug)
}
} else if previousCount != allPeers.count {
// Only log non-favorite updates if count changed
SecureLogger.log("✅ Updated peer list: \(allPeers.count) total peers",
category: SecureLogger.session, level: .info)
}
}
func toggleFavorite(_ peer: BitchatPeer) {
if peer.isFavorite {
favoritesService.removeFavorite(peerNoisePublicKey: peer.noisePublicKey)
} else {
favoritesService.addFavorite(
peerNoisePublicKey: peer.noisePublicKey,
peerNostrPublicKey: peer.nostrPublicKey,
peerNickname: peer.nickname
)
}
updatePeers()
}
}
+91
View File
@@ -0,0 +1,91 @@
import Foundation
import CoreBluetooth
/// Unified model for tracking all peer session data
/// Consolidates multiple redundant data structures into a single source of truth
class PeerSession {
// Core identification
let peerID: String
var nickname: String
// Bluetooth connection
var peripheral: CBPeripheral?
var peripheralID: String?
var characteristic: CBCharacteristic?
// Authentication and encryption
var isAuthenticated: Bool = false
var hasEstablishedNoiseSession: Bool = false
var fingerprint: String?
// Connection state
var isConnected: Bool = false
var lastSeen: Date
// Protocol state
var hasAnnounced: Bool = false
var hasReceivedAnnounce: Bool = false
var isActivePeer: Bool = false
// Message tracking
var lastMessageSent: Date?
var lastMessageReceived: Date?
var pendingMessages: [String] = []
// Connection timing
var lastConnectionTime: Date?
var lastSuccessfulMessageTime: Date?
var lastHeardFromPeer: Date?
// Availability tracking
var isAvailable: Bool = false
// Identity binding
var identityBinding: PeerIdentityBinding?
init(peerID: String, nickname: String = "Unknown") {
self.peerID = peerID
self.nickname = nickname
self.lastSeen = Date()
}
/// Update Bluetooth connection info
func updateBluetoothConnection(peripheral: CBPeripheral?, characteristic: CBCharacteristic?) {
self.peripheral = peripheral
self.peripheralID = peripheral?.identifier.uuidString
self.characteristic = characteristic
self.isConnected = (peripheral?.state == .connected)
if isConnected {
self.lastSeen = Date()
}
}
/// Update authentication state
func updateAuthenticationState(authenticated: Bool, noiseSession: Bool) {
self.isAuthenticated = authenticated
self.hasEstablishedNoiseSession = noiseSession
if authenticated {
self.isActivePeer = true
}
}
/// Check if session is stale
var isStale: Bool {
// Consider stale if not seen for more than 5 minutes and not connected
return !isConnected && Date().timeIntervalSince(lastSeen) > 300
}
/// Get display status for UI
var displayStatus: String {
if isConnected {
if isAuthenticated {
return "🟢" // Connected and authenticated
} else {
return "🟡" // Connected but not authenticated
}
} else {
return "🔴" // Not connected
}
}
}
+30 -1
View File
@@ -42,6 +42,8 @@ class NoiseHandshakeCoordinator {
private let handshakeTimeout: TimeInterval = 10.0
private let retryDelay: TimeInterval = 2.0
private let minTimeBetweenHandshakes: TimeInterval = 1.0 // Reduced from 5.0 for faster recovery
private let establishedSessionTTL: TimeInterval = 300.0 // 5 minutes - sessions older than this can be cleaned up
private let maxEstablishedSessions = 50 // Limit total established sessions
// Track handshake messages to detect duplicates
private var processedHandshakeMessages: Set<Data> = []
@@ -220,11 +222,12 @@ class NoiseHandshakeCoordinator {
}
}
/// Clean up stale handshake states
/// Clean up stale handshake states and old established sessions
func cleanupStaleHandshakes(staleTimeout: TimeInterval = 30.0) -> [String] {
return handshakeQueue.sync {
let now = Date()
var stalePeerIDs: [String] = []
var establishedSessions: [(peerID: String, since: Date)] = []
for (peerID, state) in handshakeStates {
var isStale = false
@@ -242,6 +245,13 @@ class NoiseHandshakeCoordinator {
if now > timeout {
isStale = true
}
case .established(let since):
// Track established sessions for potential cleanup
establishedSessions.append((peerID, since))
// Clean up very old established sessions
if now.timeIntervalSince(since) > establishedSessionTTL {
isStale = true
}
default:
break
}
@@ -253,11 +263,30 @@ class NoiseHandshakeCoordinator {
}
}
// If we have too many established sessions, clean up the oldest ones
if establishedSessions.count > maxEstablishedSessions {
// Sort by age (oldest first)
let sortedSessions = establishedSessions.sorted { $0.since < $1.since }
let sessionsToRemove = sortedSessions.count - maxEstablishedSessions
for i in 0..<sessionsToRemove {
let peerID = sortedSessions[i].peerID
stalePeerIDs.append(peerID)
SecureLogger.log("Removing old established session for \(peerID) to maintain session limit",
category: SecureLogger.handshake, level: .info)
}
}
// Clean up stale states
for peerID in stalePeerIDs {
handshakeStates.removeValue(forKey: peerID)
}
if !stalePeerIDs.isEmpty {
SecureLogger.log("Cleaned up \(stalePeerIDs.count) stale handshake states",
category: SecureLogger.handshake, level: .info)
}
return stalePeerIDs
}
}
+85
View File
@@ -6,6 +6,77 @@
// For more information, see <https://unlicense.org>
//
///
/// # NoiseProtocol
///
/// A complete implementation of the Noise Protocol Framework for end-to-end
/// encryption in BitChat. This file contains the core cryptographic primitives
/// and handshake logic that enable secure communication between peers.
///
/// ## Overview
/// The Noise Protocol Framework is a modern cryptographic framework designed
/// for building secure protocols. BitChat uses Noise to provide:
/// - Mutual authentication between peers
/// - Forward secrecy for all messages
/// - Protection against replay attacks
/// - Minimal round trips for connection establishment
///
/// ## Implementation Details
/// This implementation follows the Noise specification exactly, using:
/// - **Pattern**: XX (most versatile, provides mutual authentication)
/// - **DH**: Curve25519 (X25519 key exchange)
/// - **Cipher**: ChaCha20-Poly1305 (AEAD encryption)
/// - **Hash**: SHA-256 (for key derivation and authentication)
///
/// ## Security Properties
/// The XX handshake pattern provides:
/// 1. **Identity Hiding**: Both parties' identities are encrypted
/// 2. **Forward Secrecy**: Past sessions remain secure if keys are compromised
/// 3. **Key Compromise Impersonation Resistance**: Compromised static key doesn't allow impersonation to that party
/// 4. **Mutual Authentication**: Both parties verify each other's identity
///
/// ## Handshake Flow (XX Pattern)
/// ```
/// Initiator Responder
/// --------- ---------
/// -> e (ephemeral key)
/// <- e, ee, s, es (ephemeral, DH, static encrypted, DH)
/// -> s, se (static encrypted, DH)
/// ```
///
/// ## Key Components
/// - **NoiseCipherState**: Manages symmetric encryption with nonce tracking
/// - **NoiseSymmetricState**: Handles key derivation and handshake hashing
/// - **NoiseHandshakeState**: Orchestrates the complete handshake process
///
/// ## Replay Protection
/// Implements sliding window replay protection to prevent message replay attacks:
/// - Tracks nonces within a 1024-message window
/// - Rejects duplicate or too-old nonces
/// - Handles out-of-order message delivery
///
/// ## Usage Example
/// ```swift
/// let handshake = NoiseHandshakeState(
/// pattern: .XX,
/// role: .initiator,
/// localStatic: staticKeyPair
/// )
/// let messageBuffer = handshake.writeMessage(payload: Data())
/// // Send messageBuffer to peer...
/// ```
///
/// ## Security Considerations
/// - Static keys must be generated using secure random sources
/// - Keys should be stored securely (e.g., in Keychain)
/// - Handshake state must not be reused after completion
/// - Transport messages have a nonce limit (2^64-1)
///
/// ## References
/// - Noise Protocol Framework: http://www.noiseprotocol.org/
/// - Noise Specification: http://www.noiseprotocol.org/noise.html
///
import Foundation
import CryptoKit
import os.log
@@ -15,6 +86,8 @@ import os.log
// MARK: - Constants and Types
/// Supported Noise handshake patterns.
/// Each pattern provides different security properties and authentication guarantees.
enum NoisePattern {
case XX // Most versatile, mutual authentication
case IK // Initiator knows responder's static key
@@ -50,6 +123,10 @@ struct NoiseProtocolName {
// MARK: - Cipher State
/// Manages symmetric encryption state for Noise protocol sessions.
/// Handles ChaCha20-Poly1305 AEAD encryption with automatic nonce management
/// and replay protection using a sliding window algorithm.
/// - Warning: Nonce reuse would be catastrophic for security
class NoiseCipherState {
// Constants for replay protection
private static let NONCE_SIZE_BYTES = 4
@@ -284,6 +361,10 @@ class NoiseCipherState {
// MARK: - Symmetric State
/// Manages the symmetric cryptographic state during Noise handshakes.
/// Responsible for key derivation, protocol name hashing, and maintaining
/// the chaining key that provides key separation between handshake messages.
/// - Note: This class implements the SymmetricState object from the Noise spec
class NoiseSymmetricState {
private var cipherState: NoiseCipherState
private var chainingKey: Data
@@ -384,6 +465,10 @@ class NoiseSymmetricState {
// MARK: - Handshake State
/// Orchestrates the complete Noise handshake process.
/// This is the main interface for establishing encrypted sessions between peers.
/// Manages the handshake state machine, message patterns, and key derivation.
/// - Important: Each handshake instance should only be used once
class NoiseHandshakeState {
private let role: NoiseRole
private let pattern: NoisePattern
+265
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@@ -0,0 +1,265 @@
import Foundation
import CryptoKit
import P256K
// Keychain helper for secure storage
struct KeychainHelper {
static func save(key: String, data: Data, service: String) {
let query: [String: Any] = [
kSecClass as String: kSecClassGenericPassword,
kSecAttrService as String: service,
kSecAttrAccount as String: key,
kSecValueData as String: data
]
SecItemDelete(query as CFDictionary)
SecItemAdd(query as CFDictionary, nil)
}
static func load(key: String, service: String) -> Data? {
let query: [String: Any] = [
kSecClass as String: kSecClassGenericPassword,
kSecAttrService as String: service,
kSecAttrAccount as String: key,
kSecReturnData as String: true
]
var result: AnyObject?
let status = SecItemCopyMatching(query as CFDictionary, &result)
guard status == errSecSuccess else { return nil }
return result as? Data
}
static func delete(key: String, service: String) {
let query: [String: Any] = [
kSecClass as String: kSecClassGenericPassword,
kSecAttrService as String: service,
kSecAttrAccount as String: key
]
SecItemDelete(query as CFDictionary)
}
}
/// Manages Nostr identity (secp256k1 keypair) for NIP-17 private messaging
struct NostrIdentity: Codable {
let privateKey: Data
let publicKey: Data
let npub: String // Bech32-encoded public key
let createdAt: Date
/// Memberwise initializer
init(privateKey: Data, publicKey: Data, npub: String, createdAt: Date) {
self.privateKey = privateKey
self.publicKey = publicKey
self.npub = npub
self.createdAt = createdAt
}
/// Generate a new Nostr identity
static func generate() throws -> NostrIdentity {
// Generate Schnorr key for Nostr
let schnorrKey = try P256K.Schnorr.PrivateKey()
let xOnlyPubkey = Data(schnorrKey.xonly.bytes)
let npub = try Bech32.encode(hrp: "npub", data: xOnlyPubkey)
return NostrIdentity(
privateKey: schnorrKey.dataRepresentation,
publicKey: xOnlyPubkey, // Store x-only public key
npub: npub,
createdAt: Date()
)
}
/// Initialize from existing private key data
init(privateKeyData: Data) throws {
let schnorrKey = try P256K.Schnorr.PrivateKey(dataRepresentation: privateKeyData)
let xOnlyPubkey = Data(schnorrKey.xonly.bytes)
self.privateKey = privateKeyData
self.publicKey = xOnlyPubkey
self.npub = try Bech32.encode(hrp: "npub", data: xOnlyPubkey)
self.createdAt = Date()
}
/// Get signing key for event signatures
func signingKey() throws -> P256K.Signing.PrivateKey {
try P256K.Signing.PrivateKey(dataRepresentation: privateKey)
}
/// Get Schnorr signing key for Nostr event signatures
func schnorrSigningKey() throws -> P256K.Schnorr.PrivateKey {
try P256K.Schnorr.PrivateKey(dataRepresentation: privateKey)
}
/// Get hex-encoded public key (for Nostr events)
var publicKeyHex: String {
// Public key is already stored as x-only (32 bytes)
return publicKey.hexEncodedString()
}
}
/// Bridge between Noise and Nostr identities
struct NostrIdentityBridge {
private static let keychainService = "chat.bitchat.nostr"
private static let currentIdentityKey = "nostr-current-identity"
/// Get or create the current Nostr identity
static func getCurrentNostrIdentity() throws -> NostrIdentity? {
// Check if we already have a Nostr identity
if let existingData = KeychainHelper.load(key: currentIdentityKey, service: keychainService),
let identity = try? JSONDecoder().decode(NostrIdentity.self, from: existingData) {
return identity
}
// Generate new Nostr identity
let nostrIdentity = try NostrIdentity.generate()
// Store it
let data = try JSONEncoder().encode(nostrIdentity)
KeychainHelper.save(key: currentIdentityKey, data: data, service: keychainService)
return nostrIdentity
}
/// Associate a Nostr identity with a Noise public key (for favorites)
static func associateNostrIdentity(_ nostrPubkey: String, with noisePublicKey: Data) {
let key = "nostr-noise-\(noisePublicKey.base64EncodedString())"
if let data = nostrPubkey.data(using: .utf8) {
KeychainHelper.save(key: key, data: data, service: keychainService)
}
}
/// Get Nostr public key associated with a Noise public key
static func getNostrPublicKey(for noisePublicKey: Data) -> String? {
let key = "nostr-noise-\(noisePublicKey.base64EncodedString())"
guard let data = KeychainHelper.load(key: key, service: keychainService),
let pubkey = String(data: data, encoding: .utf8) else {
return nil
}
return pubkey
}
}
// Bech32 encoding for Nostr (minimal implementation)
enum Bech32 {
private static let charset = "qpzry9x8gf2tvdw0s3jn54khce6mua7l"
private static let generator = [0x3b6a57b2, 0x26508e6d, 0x1ea119fa, 0x3d4233dd, 0x2a1462b3]
static func encode(hrp: String, data: Data) throws -> String {
let values = convertBits(from: 8, to: 5, pad: true, data: Array(data))
let checksum = createChecksum(hrp: hrp, values: values)
let combined = values + checksum
return hrp + "1" + combined.map {
let index = charset.index(charset.startIndex, offsetBy: Int($0))
return String(charset[index])
}.joined()
}
static func decode(_ bech32String: String) throws -> (hrp: String, data: Data) {
// Find the last occurrence of '1'
guard let separatorIndex = bech32String.lastIndex(of: "1") else {
throw Bech32Error.invalidFormat
}
let hrp = String(bech32String[..<separatorIndex])
let dataString = String(bech32String[bech32String.index(after: separatorIndex)...])
// Convert characters to values
var values = [UInt8]()
for char in dataString {
guard let index = charset.firstIndex(of: char) else {
throw Bech32Error.invalidCharacter
}
values.append(UInt8(charset.distance(from: charset.startIndex, to: index)))
}
// Verify checksum
guard values.count >= 6 else {
throw Bech32Error.invalidChecksum
}
let payloadValues = Array(values.dropLast(6))
let checksum = Array(values.suffix(6))
let expectedChecksum = createChecksum(hrp: hrp, values: payloadValues)
guard checksum == expectedChecksum else {
throw Bech32Error.invalidChecksum
}
// Convert back to bytes
let bytes = convertBits(from: 5, to: 8, pad: false, data: payloadValues)
return (hrp: hrp, data: Data(bytes))
}
enum Bech32Error: Error {
case invalidFormat
case invalidCharacter
case invalidChecksum
}
private static func convertBits(from: Int, to: Int, pad: Bool, data: [UInt8]) -> [UInt8] {
var acc = 0
var bits = 0
var result = [UInt8]()
let maxv = (1 << to) - 1
for value in data {
acc = (acc << from) | Int(value)
bits += from
while bits >= to {
bits -= to
result.append(UInt8((acc >> bits) & maxv))
}
}
if pad && bits > 0 {
result.append(UInt8((acc << (to - bits)) & maxv))
}
return result
}
private static func createChecksum(hrp: String, values: [UInt8]) -> [UInt8] {
let checksumValues = hrpExpand(hrp) + values + [0, 0, 0, 0, 0, 0]
let polymod = polymod(checksumValues) ^ 1
var checksum = [UInt8]()
for i in 0..<6 {
checksum.append(UInt8((polymod >> (5 * (5 - i))) & 31))
}
return checksum
}
private static func hrpExpand(_ hrp: String) -> [UInt8] {
var result = [UInt8]()
for c in hrp {
result.append(UInt8(c.asciiValue! >> 5))
}
result.append(0)
for c in hrp {
result.append(UInt8(c.asciiValue! & 31))
}
return result
}
private static func polymod(_ values: [UInt8]) -> Int {
var chk = 1
for value in values {
let b = chk >> 25
chk = (chk & 0x1ffffff) << 5 ^ Int(value)
for i in 0..<5 {
if (b >> i) & 1 == 1 {
chk ^= generator[i]
}
}
}
return chk
}
}
// Data hex encoding extension moved to BinaryEncodingUtils.swift to avoid duplication
+560
View File
@@ -0,0 +1,560 @@
import Foundation
import CryptoKit
import P256K
// Note: This file depends on Data extension from BinaryEncodingUtils.swift
// Make sure BinaryEncodingUtils.swift is included in the target
/// NIP-17 Protocol Implementation for Private Direct Messages
struct NostrProtocol {
/// Nostr event kinds
enum EventKind: Int {
case metadata = 0
case textNote = 1
case seal = 13 // NIP-17 sealed event
case giftWrap = 1059 // NIP-17 gift wrap
case ephemeralEvent = 20000
}
/// Create a NIP-17 private message
static func createPrivateMessage(
content: String,
recipientPubkey: String,
senderIdentity: NostrIdentity
) throws -> NostrEvent {
// Creating private message
// 1. Create the rumor (unsigned event)
let rumor = NostrEvent(
pubkey: senderIdentity.publicKeyHex,
createdAt: Date(),
kind: .textNote,
tags: [],
content: content
)
// 2. Create ephemeral key for this message
let ephemeralKey = try P256K.Schnorr.PrivateKey()
let _ = Data(ephemeralKey.xonly.bytes).hexEncodedString()
// Created ephemeral key for seal
// 3. Seal the rumor (encrypt to recipient)
let sealedEvent = try createSeal(
rumor: rumor,
recipientPubkey: recipientPubkey,
senderKey: ephemeralKey
)
// 4. Gift wrap the sealed event (encrypt to recipient again)
let giftWrap = try createGiftWrap(
seal: sealedEvent,
recipientPubkey: recipientPubkey,
senderKey: ephemeralKey
)
// Created gift wrap
return giftWrap
}
/// Decrypt a received NIP-17 message
static func decryptPrivateMessage(
giftWrap: NostrEvent,
recipientIdentity: NostrIdentity
) throws -> (content: String, senderPubkey: String) {
// Starting decryption
// 1. Unwrap the gift wrap
let seal: NostrEvent
do {
seal = try unwrapGiftWrap(
giftWrap: giftWrap,
recipientKey: recipientIdentity.schnorrSigningKey()
)
// Successfully unwrapped gift wrap
} catch {
SecureLogger.log("❌ Failed to unwrap gift wrap: \(error)",
category: SecureLogger.session, level: .error)
throw error
}
// 2. Open the seal
let rumor: NostrEvent
do {
rumor = try openSeal(
seal: seal,
recipientKey: recipientIdentity.schnorrSigningKey()
)
// Successfully opened seal
} catch {
SecureLogger.log("❌ Failed to open seal: \(error)",
category: SecureLogger.session, level: .error)
throw error
}
return (content: rumor.content, senderPubkey: rumor.pubkey)
}
// MARK: - Private Methods
private static func createSeal(
rumor: NostrEvent,
recipientPubkey: String,
senderKey: P256K.Schnorr.PrivateKey
) throws -> NostrEvent {
let rumorJSON = try rumor.jsonString()
let encrypted = try encrypt(
plaintext: rumorJSON,
recipientPubkey: recipientPubkey,
senderKey: senderKey
)
let seal = NostrEvent(
pubkey: Data(senderKey.xonly.bytes).hexEncodedString(),
createdAt: randomizedTimestamp(),
kind: .seal,
tags: [],
content: encrypted
)
// Convert to P256K.Signing.PrivateKey for signing (temporary until we update sign method)
let signingKey = try P256K.Signing.PrivateKey(dataRepresentation: senderKey.dataRepresentation)
return try seal.sign(with: signingKey)
}
private static func createGiftWrap(
seal: NostrEvent,
recipientPubkey: String,
senderKey: P256K.Schnorr.PrivateKey // This is the ephemeral key used for the seal
) throws -> NostrEvent {
let sealJSON = try seal.jsonString()
// Create new ephemeral key for gift wrap
let wrapKey = try P256K.Schnorr.PrivateKey()
// Creating gift wrap with ephemeral key
// Encrypt the seal with the new ephemeral key (not the seal's key)
let encrypted = try encrypt(
plaintext: sealJSON,
recipientPubkey: recipientPubkey,
senderKey: wrapKey // Use the gift wrap ephemeral key
)
let giftWrap = NostrEvent(
pubkey: Data(wrapKey.xonly.bytes).hexEncodedString(),
createdAt: randomizedTimestamp(),
kind: .giftWrap,
tags: [["p", recipientPubkey]], // Tag recipient
content: encrypted
)
// Convert to P256K.Signing.PrivateKey for signing (temporary until we update sign method)
let signingKey = try P256K.Signing.PrivateKey(dataRepresentation: wrapKey.dataRepresentation)
return try giftWrap.sign(with: signingKey)
}
private static func unwrapGiftWrap(
giftWrap: NostrEvent,
recipientKey: P256K.Schnorr.PrivateKey
) throws -> NostrEvent {
// Unwrapping gift wrap
let decrypted = try decrypt(
ciphertext: giftWrap.content,
senderPubkey: giftWrap.pubkey,
recipientKey: recipientKey
)
guard let data = decrypted.data(using: .utf8),
let sealDict = try JSONSerialization.jsonObject(with: data) as? [String: Any] else {
throw NostrError.invalidEvent
}
let seal = try NostrEvent(from: sealDict)
// Unwrapped seal
return seal
}
private static func openSeal(
seal: NostrEvent,
recipientKey: P256K.Schnorr.PrivateKey
) throws -> NostrEvent {
let decrypted = try decrypt(
ciphertext: seal.content,
senderPubkey: seal.pubkey,
recipientKey: recipientKey
)
guard let data = decrypted.data(using: .utf8),
let rumorDict = try JSONSerialization.jsonObject(with: data) as? [String: Any] else {
throw NostrError.invalidEvent
}
return try NostrEvent(from: rumorDict)
}
// MARK: - Encryption (NIP-44 style)
private static func encrypt(
plaintext: String,
recipientPubkey: String,
senderKey: P256K.Schnorr.PrivateKey
) throws -> String {
guard let recipientPubkeyData = Data(hexString: recipientPubkey) else {
throw NostrError.invalidPublicKey
}
let _ = Data(senderKey.xonly.bytes).hexEncodedString()
// Encrypting message
// Derive shared secret
let sharedSecret = try deriveSharedSecret(
privateKey: senderKey,
publicKey: recipientPubkeyData
)
// Derived shared secret
// Generate nonce
let nonce = AES.GCM.Nonce()
// Encrypt
let sealed = try AES.GCM.seal(
plaintext.data(using: .utf8)!,
using: SymmetricKey(data: sharedSecret),
nonce: nonce
)
// Combine nonce + ciphertext + tag
var result = Data()
result.append(nonce.withUnsafeBytes { Data($0) })
result.append(sealed.ciphertext)
result.append(sealed.tag)
return result.base64EncodedString()
}
private static func decrypt(
ciphertext: String,
senderPubkey: String,
recipientKey: P256K.Schnorr.PrivateKey
) throws -> String {
// Decrypting message
guard let data = Data(base64Encoded: ciphertext),
let senderPubkeyData = Data(hexString: senderPubkey) else {
SecureLogger.log("❌ Invalid ciphertext or sender pubkey format",
category: SecureLogger.session, level: .error)
throw NostrError.invalidCiphertext
}
// Ciphertext data parsed
// Extract components
let nonceData = data.prefix(12)
let ciphertextData = data.dropFirst(12).dropLast(16)
let tagData = data.suffix(16)
// Components parsed
// Derive shared secret - try with default Y coordinate first
var sharedSecret: Data
var decrypted: Data? = nil
do {
sharedSecret = try deriveSharedSecret(
privateKey: recipientKey,
publicKey: senderPubkeyData
)
// Derived shared secret with first Y coordinate
// Try to decrypt
let sealedBox = try AES.GCM.SealedBox(
nonce: AES.GCM.Nonce(data: nonceData),
ciphertext: ciphertextData,
tag: tagData
)
do {
decrypted = try AES.GCM.open(
sealedBox,
using: SymmetricKey(data: sharedSecret)
)
// AES-GCM decryption successful
} catch {
// AES-GCM decryption failed, trying alternate
// If the sender pubkey is x-only (32 bytes), try the other Y coordinate
if senderPubkeyData.count == 32 {
// Trying alternate Y coordinate
// Force deriveSharedSecret to use odd Y by manipulating the data
var altPubkey = Data()
altPubkey.append(0x03) // Force odd Y
altPubkey.append(senderPubkeyData)
sharedSecret = try deriveSharedSecretDirect(
privateKey: recipientKey,
publicKey: altPubkey
)
decrypted = try AES.GCM.open(
sealedBox,
using: SymmetricKey(data: sharedSecret)
)
// AES-GCM decryption successful with alternate Y
} else {
throw error
}
}
} catch {
SecureLogger.log("❌ Failed to derive shared secret or decrypt: \(error)",
category: SecureLogger.session, level: .error)
throw error
}
guard let finalDecrypted = decrypted else {
throw NostrError.encryptionFailed
}
return String(data: finalDecrypted, encoding: .utf8) ?? ""
}
private static func deriveSharedSecret(
privateKey: P256K.Schnorr.PrivateKey,
publicKey: Data
) throws -> Data {
// Deriving shared secret
// Convert Schnorr private key to KeyAgreement private key
let keyAgreementPrivateKey = try P256K.KeyAgreement.PrivateKey(
dataRepresentation: privateKey.dataRepresentation
)
// Create KeyAgreement public key from the public key data
// For ECDH, we need the full 33-byte compressed public key (with 0x02 or 0x03 prefix)
var fullPublicKey = Data()
if publicKey.count == 32 { // X-only key, need to add prefix
// For x-only keys in Nostr/Bitcoin, we need to try both possible Y coordinates
// First try with even Y (0x02 prefix)
fullPublicKey.append(0x02)
fullPublicKey.append(publicKey)
// Trying with even Y coordinate
} else {
fullPublicKey = publicKey
}
// Try to create public key, if it fails with even Y, try odd Y
let keyAgreementPublicKey: P256K.KeyAgreement.PublicKey
do {
keyAgreementPublicKey = try P256K.KeyAgreement.PublicKey(
dataRepresentation: fullPublicKey,
format: .compressed
)
} catch {
if publicKey.count == 32 {
// Try with odd Y (0x03 prefix)
// Even Y failed, trying odd Y
fullPublicKey = Data()
fullPublicKey.append(0x03)
fullPublicKey.append(publicKey)
keyAgreementPublicKey = try P256K.KeyAgreement.PublicKey(
dataRepresentation: fullPublicKey,
format: .compressed
)
} else {
throw error
}
}
// Perform ECDH
let sharedSecret = try keyAgreementPrivateKey.sharedSecretFromKeyAgreement(
with: keyAgreementPublicKey,
format: .compressed
)
// Convert SharedSecret to Data
let sharedSecretData = sharedSecret.withUnsafeBytes { Data($0) }
// ECDH shared secret derived
// Derive key using HKDF for NIP-44 v2
let derivedKey = HKDF<CryptoKit.SHA256>.deriveKey(
inputKeyMaterial: SymmetricKey(data: sharedSecretData),
salt: "nip44-v2".data(using: .utf8)!,
info: Data(),
outputByteCount: 32
)
let result = derivedKey.withUnsafeBytes { Data($0) }
// Final derived key ready
return result
}
// Direct version that doesn't try to add prefixes
private static func deriveSharedSecretDirect(
privateKey: P256K.Schnorr.PrivateKey,
publicKey: Data
) throws -> Data {
// Direct shared secret calculation
// Convert Schnorr private key to KeyAgreement private key
let keyAgreementPrivateKey = try P256K.KeyAgreement.PrivateKey(
dataRepresentation: privateKey.dataRepresentation
)
// Use the public key as-is (should already have prefix)
let keyAgreementPublicKey = try P256K.KeyAgreement.PublicKey(
dataRepresentation: publicKey,
format: .compressed
)
// Perform ECDH
let sharedSecret = try keyAgreementPrivateKey.sharedSecretFromKeyAgreement(
with: keyAgreementPublicKey,
format: .compressed
)
// Convert SharedSecret to Data
let sharedSecretData = sharedSecret.withUnsafeBytes { Data($0) }
// Derive key using HKDF for NIP-44 v2
let derivedKey = HKDF<CryptoKit.SHA256>.deriveKey(
inputKeyMaterial: SymmetricKey(data: sharedSecretData),
salt: "nip44-v2".data(using: .utf8)!,
info: Data(),
outputByteCount: 32
)
return derivedKey.withUnsafeBytes { Data($0) }
}
private static func randomizedTimestamp() -> Date {
// Add random offset to current time for privacy
// TEMPORARY: Reduced range to debug timestamp issue
let offset = TimeInterval.random(in: -60...60) // +/- 1 minute (was +/- 15 minutes)
let now = Date()
let randomized = now.addingTimeInterval(offset)
// Log with explicit UTC and local time for debugging
let formatter = DateFormatter()
formatter.dateFormat = "yyyy-MM-dd HH:mm:ss"
formatter.timeZone = TimeZone(abbreviation: "UTC")
let _ = formatter.string(from: now)
let _ = formatter.string(from: randomized)
formatter.timeZone = TimeZone.current
let _ = formatter.string(from: now)
let _ = formatter.string(from: randomized)
// Timestamp randomized for privacy
return randomized
}
}
/// Nostr Event structure
struct NostrEvent: Codable {
var id: String
let pubkey: String
let created_at: Int
let kind: Int
let tags: [[String]]
let content: String
var sig: String?
init(
pubkey: String,
createdAt: Date,
kind: NostrProtocol.EventKind,
tags: [[String]],
content: String
) {
self.pubkey = pubkey
self.created_at = Int(createdAt.timeIntervalSince1970)
self.kind = kind.rawValue
self.tags = tags
self.content = content
self.sig = nil
self.id = "" // Will be set during signing
}
init(from dict: [String: Any]) throws {
guard let pubkey = dict["pubkey"] as? String,
let createdAt = dict["created_at"] as? Int,
let kind = dict["kind"] as? Int,
let tags = dict["tags"] as? [[String]],
let content = dict["content"] as? String else {
throw NostrError.invalidEvent
}
self.id = dict["id"] as? String ?? ""
self.pubkey = pubkey
self.created_at = createdAt
self.kind = kind
self.tags = tags
self.content = content
self.sig = dict["sig"] as? String
}
func sign(with key: P256K.Signing.PrivateKey) throws -> NostrEvent {
let (eventId, eventIdHash) = try calculateEventId()
// Convert to Schnorr key for Nostr signing
let schnorrKey = try P256K.Schnorr.PrivateKey(dataRepresentation: key.dataRepresentation)
// Sign with Schnorr
var messageBytes = [UInt8](eventIdHash)
var auxRand = [UInt8](repeating: 0, count: 32) // Zero auxiliary randomness for deterministic signing
let schnorrSignature = try schnorrKey.signature(message: &messageBytes, auxiliaryRand: &auxRand)
let signatureHex = schnorrSignature.dataRepresentation.hexEncodedString()
var signed = self
signed.id = eventId
signed.sig = signatureHex
return signed
}
private func calculateEventId() throws -> (String, Data) {
let serialized = [
0,
pubkey,
created_at,
kind,
tags,
content
] as [Any]
let data = try JSONSerialization.data(withJSONObject: serialized, options: [.withoutEscapingSlashes])
let hash = CryptoKit.SHA256.hash(data: data)
let hashData = Data(hash)
let hashHex = hash.compactMap { String(format: "%02x", $0) }.joined()
return (hashHex, hashData)
}
func jsonString() throws -> String {
let encoder = JSONEncoder()
encoder.outputFormatting = [.withoutEscapingSlashes]
let data = try encoder.encode(self)
return String(data: data, encoding: .utf8) ?? ""
}
}
enum NostrError: Error {
case invalidPublicKey
case invalidPrivateKey
case invalidEvent
case invalidCiphertext
case signingFailed
case encryptionFailed
}
+552
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@@ -0,0 +1,552 @@
import Foundation
import Network
import Combine
/// Manages WebSocket connections to Nostr relays
@MainActor
class NostrRelayManager: ObservableObject {
static let shared = NostrRelayManager()
struct Relay: Identifiable {
let id = UUID()
let url: String
var isConnected: Bool = false
var lastError: Error?
var lastConnectedAt: Date?
var messagesSent: Int = 0
var messagesReceived: Int = 0
var reconnectAttempts: Int = 0
var lastDisconnectedAt: Date?
var nextReconnectTime: Date?
}
// Default relay list (can be customized)
private static let defaultRelays = [
"wss://relay.damus.io",
"wss://relay.primal.net",
"wss://offchain.pub",
"wss://nostr21.com"
// For local testing, you can add: "ws://localhost:8080"
]
@Published private(set) var relays: [Relay] = []
@Published private(set) var isConnected = false
private var connections: [String: URLSessionWebSocketTask] = [:]
private var subscriptions: [String: Set<String>] = [:] // relay URL -> subscription IDs
private var messageHandlers: [String: (NostrEvent) -> Void] = [:]
private var cancellables = Set<AnyCancellable>()
// Message queue for reliability
private var messageQueue: [(event: NostrEvent, relayUrls: [String])] = []
private let messageQueueLock = NSLock()
// Exponential backoff configuration
private let initialBackoffInterval: TimeInterval = 1.0 // Start with 1 second
private let maxBackoffInterval: TimeInterval = 300.0 // Max 5 minutes
private let backoffMultiplier: Double = 2.0 // Double each time
private let maxReconnectAttempts = 10 // Stop after 10 attempts
// Reconnection timer
private var reconnectionTimer: Timer?
init() {
// Initialize with default relays
self.relays = Self.defaultRelays.map { Relay(url: $0) }
}
/// Connect to all configured relays
func connect() {
for relay in relays {
connectToRelay(relay.url)
}
}
/// Disconnect from all relays
func disconnect() {
for (_, task) in connections {
task.cancel(with: .goingAway, reason: nil)
}
connections.removeAll()
updateConnectionStatus()
}
/// Send an event to specified relays (or all if none specified)
func sendEvent(_ event: NostrEvent, to relayUrls: [String]? = nil) {
let targetRelays = relayUrls ?? relays.map { $0.url }
// Add to queue for reliability
messageQueueLock.lock()
messageQueue.append((event, targetRelays))
messageQueueLock.unlock()
// Attempt immediate send
for relayUrl in targetRelays {
if let connection = connections[relayUrl] {
sendToRelay(event: event, connection: connection, relayUrl: relayUrl)
}
}
}
/// Subscribe to events matching a filter
func subscribe(
filter: NostrFilter,
id: String = UUID().uuidString,
handler: @escaping (NostrEvent) -> Void
) {
messageHandlers[id] = handler
let req = NostrRequest.subscribe(id: id, filters: [filter])
do {
let encoder = JSONEncoder()
encoder.outputFormatting = .sortedKeys // For consistent output
let message = try encoder.encode(req)
guard let messageString = String(data: message, encoding: .utf8) else {
SecureLogger.log("❌ Failed to encode subscription request", category: SecureLogger.session, level: .error)
return
}
// Sending subscription to relays
// Filter JSON prepared
// Full filter JSON logged
// Send subscription to all connected relays
for (relayUrl, connection) in connections {
connection.send(.string(messageString)) { error in
if let error = error {
SecureLogger.log("❌ Failed to send subscription to \(relayUrl): \(error)",
category: SecureLogger.session, level: .error)
} else {
// Subscription sent successfully
Task { @MainActor in
var subs = self.subscriptions[relayUrl] ?? Set<String>()
subs.insert(id)
self.subscriptions[relayUrl] = subs
}
}
}
}
if connections.isEmpty {
SecureLogger.log("⚠️ No relay connections available for subscription",
category: SecureLogger.session, level: .warning)
}
} catch {
SecureLogger.log("❌ Failed to encode subscription request: \(error)",
category: SecureLogger.session, level: .error)
}
}
/// Unsubscribe from a subscription
func unsubscribe(id: String) {
messageHandlers.removeValue(forKey: id)
let req = NostrRequest.close(id: id)
let message = try? JSONEncoder().encode(req)
guard let messageData = message,
let messageString = String(data: messageData, encoding: .utf8) else { return }
// Send unsubscribe to all relays
for (relayUrl, connection) in connections {
if subscriptions[relayUrl]?.contains(id) == true {
connection.send(.string(messageString)) { _ in
Task { @MainActor in
self.subscriptions[relayUrl]?.remove(id)
}
}
}
}
}
// MARK: - Private Methods
private func connectToRelay(_ urlString: String) {
guard let url = URL(string: urlString) else {
SecureLogger.log("Invalid relay URL: \(urlString)", category: SecureLogger.session, level: .warning)
return
}
// Attempting to connect to Nostr relay
let session = URLSession(configuration: .default)
let task = session.webSocketTask(with: url)
connections[urlString] = task
task.resume()
// Start receiving messages
receiveMessage(from: task, relayUrl: urlString)
// Send initial ping to verify connection
task.sendPing { [weak self] error in
DispatchQueue.main.async {
if error == nil {
// Successfully connected to Nostr relay
self?.updateRelayStatus(urlString, isConnected: true)
SecureLogger.log("Successfully connected to Nostr relay \(urlString)",
category: SecureLogger.session, level: .info)
} else {
SecureLogger.log("Failed to connect to Nostr relay \(urlString): \(error?.localizedDescription ?? "Unknown error")",
category: SecureLogger.session, level: .error)
self?.updateRelayStatus(urlString, isConnected: false, error: error)
// Trigger disconnection handler for proper backoff
self?.handleDisconnection(relayUrl: urlString, error: error ?? NSError(domain: "NostrRelay", code: -1, userInfo: nil))
}
}
}
}
private func receiveMessage(from task: URLSessionWebSocketTask, relayUrl: String) {
task.receive { [weak self] result in
guard let self = self else { return }
switch result {
case .success(let message):
switch message {
case .string(let text):
Task { @MainActor in
self.handleMessage(text, from: relayUrl)
}
case .data(let data):
if let text = String(data: data, encoding: .utf8) {
Task { @MainActor in
self.handleMessage(text, from: relayUrl)
}
}
@unknown default:
break
}
// Continue receiving
Task { @MainActor in
self.receiveMessage(from: task, relayUrl: relayUrl)
}
case .failure(let error):
DispatchQueue.main.async {
self.handleDisconnection(relayUrl: relayUrl, error: error)
}
}
}
}
private func handleMessage(_ message: String, from relayUrl: String) {
guard let data = message.data(using: .utf8) else { return }
do {
// Try to decode as an array first
if let array = try JSONSerialization.jsonObject(with: data) as? [Any],
array.count >= 2,
let type = array[0] as? String {
// Received message from relay
switch type {
case "EVENT":
if array.count >= 3,
let subId = array[1] as? String,
let eventDict = array[2] as? [String: Any] {
let event = try NostrEvent(from: eventDict)
// Processing event
DispatchQueue.main.async {
// Update relay stats
if let index = self.relays.firstIndex(where: { $0.url == relayUrl }) {
self.relays[index].messagesReceived += 1
}
// Call handler
if let handler = self.messageHandlers[subId] {
handler(event)
} else {
SecureLogger.log("⚠️ No handler for subscription \(subId)",
category: SecureLogger.session, level: .warning)
}
}
}
case "EOSE":
if array.count >= 2,
let _ = array[1] as? String {
// End of stored events
}
case "OK":
if array.count >= 3,
let eventId = array[1] as? String,
let success = array[2] as? Bool {
let reason = array.count >= 4 ? (array[3] as? String ?? "no reason given") : "no reason given"
if !success {
SecureLogger.log("📮 Event \(eventId) rejected by relay: \(reason)",
category: SecureLogger.session, level: .error)
}
}
case "NOTICE":
if array.count >= 2,
let notice = array[1] as? String {
SecureLogger.log("📢 Relay notice: \(notice)",
category: SecureLogger.session, level: .info)
}
default:
break // Unknown message type
}
}
} catch {
SecureLogger.log("Failed to parse Nostr message: \(error)", category: SecureLogger.session, level: .error)
}
}
private func sendToRelay(event: NostrEvent, connection: URLSessionWebSocketTask, relayUrl: String) {
let req = NostrRequest.event(event)
do {
let encoder = JSONEncoder()
encoder.outputFormatting = .sortedKeys
let data = try encoder.encode(req)
let message = String(data: data, encoding: .utf8) ?? ""
// Sending event to relay
// Event JSON prepared
connection.send(.string(message)) { [weak self] error in
DispatchQueue.main.async {
if let error = error {
SecureLogger.log("❌ Failed to send event to \(relayUrl): \(error)",
category: SecureLogger.session, level: .error)
} else {
// Update relay stats
if let index = self?.relays.firstIndex(where: { $0.url == relayUrl }) {
self?.relays[index].messagesSent += 1
}
}
}
}
} catch {
SecureLogger.log("Failed to encode event: \(error)", category: SecureLogger.session, level: .error)
}
}
private func updateRelayStatus(_ url: String, isConnected: Bool, error: Error? = nil) {
if let index = relays.firstIndex(where: { $0.url == url }) {
relays[index].isConnected = isConnected
relays[index].lastError = error
if isConnected {
relays[index].lastConnectedAt = Date()
relays[index].reconnectAttempts = 0 // Reset on successful connection
relays[index].nextReconnectTime = nil
} else {
relays[index].lastDisconnectedAt = Date()
}
}
updateConnectionStatus()
}
private func updateConnectionStatus() {
isConnected = relays.contains { $0.isConnected }
}
private func handleDisconnection(relayUrl: String, error: Error) {
connections.removeValue(forKey: relayUrl)
subscriptions.removeValue(forKey: relayUrl)
updateRelayStatus(relayUrl, isConnected: false, error: error)
// Check if this is a DNS error
let errorDescription = error.localizedDescription.lowercased()
if errorDescription.contains("hostname could not be found") ||
errorDescription.contains("dns") {
// Only log once for DNS failures
if relays.first(where: { $0.url == relayUrl })?.lastError == nil {
SecureLogger.log("Nostr relay DNS failure for \(relayUrl) - not retrying", category: SecureLogger.session, level: .warning)
}
// Mark relay as permanently failed
if let index = relays.firstIndex(where: { $0.url == relayUrl }) {
relays[index].lastError = error
}
return
}
// Implement exponential backoff for non-DNS errors
guard let index = relays.firstIndex(where: { $0.url == relayUrl }) else { return }
relays[index].reconnectAttempts += 1
// Stop attempting after max attempts
if relays[index].reconnectAttempts >= maxReconnectAttempts {
SecureLogger.log("Max reconnection attempts (\(maxReconnectAttempts)) reached for \(relayUrl)",
category: SecureLogger.session, level: .warning)
return
}
// Calculate backoff interval
let backoffInterval = min(
initialBackoffInterval * pow(backoffMultiplier, Double(relays[index].reconnectAttempts - 1)),
maxBackoffInterval
)
let nextReconnectTime = Date().addingTimeInterval(backoffInterval)
relays[index].nextReconnectTime = nextReconnectTime
SecureLogger.log("Scheduling reconnection to \(relayUrl) in \(Int(backoffInterval))s (attempt \(relays[index].reconnectAttempts))",
category: SecureLogger.session, level: .info)
// Schedule reconnection with exponential backoff
DispatchQueue.main.asyncAfter(deadline: .now() + backoffInterval) { [weak self] in
guard let self = self else { return }
// Check if we should still reconnect (relay might have been removed)
if self.relays.contains(where: { $0.url == relayUrl }) {
self.connectToRelay(relayUrl)
}
}
}
// MARK: - Public Utility Methods
/// Manually retry connection to a specific relay
func retryConnection(to relayUrl: String) {
guard let index = relays.firstIndex(where: { $0.url == relayUrl }) else { return }
// Reset reconnection attempts
relays[index].reconnectAttempts = 0
relays[index].nextReconnectTime = nil
// Disconnect if connected
if let connection = connections[relayUrl] {
connection.cancel(with: .goingAway, reason: nil)
connections.removeValue(forKey: relayUrl)
}
// Attempt immediate reconnection
connectToRelay(relayUrl)
}
/// Get detailed status for all relays
func getRelayStatuses() -> [(url: String, isConnected: Bool, reconnectAttempts: Int, nextReconnectTime: Date?)] {
return relays.map { relay in
(url: relay.url,
isConnected: relay.isConnected,
reconnectAttempts: relay.reconnectAttempts,
nextReconnectTime: relay.nextReconnectTime)
}
}
/// Reset all relay connections
func resetAllConnections() {
disconnect()
// Reset all relay states
for index in relays.indices {
relays[index].reconnectAttempts = 0
relays[index].nextReconnectTime = nil
relays[index].lastError = nil
}
// Reconnect
connect()
}
}
// MARK: - Nostr Protocol Types
enum NostrRequest: Encodable {
case event(NostrEvent)
case subscribe(id: String, filters: [NostrFilter])
case close(id: String)
func encode(to encoder: Encoder) throws {
var container = encoder.unkeyedContainer()
switch self {
case .event(let event):
try container.encode("EVENT")
try container.encode(event)
case .subscribe(let id, let filters):
try container.encode("REQ")
try container.encode(id)
for filter in filters {
try container.encode(filter)
}
case .close(let id):
try container.encode("CLOSE")
try container.encode(id)
}
}
}
struct NostrFilter: Encodable {
var ids: [String]?
var authors: [String]?
var kinds: [Int]?
var since: Int?
var until: Int?
var limit: Int?
// Tag filters - stored internally but encoded specially
fileprivate var tagFilters: [String: [String]]?
init() {
// Default initializer
}
// Custom encoding to handle tag filters properly
enum CodingKeys: String, CodingKey {
case ids, authors, kinds, since, until, limit
}
func encode(to encoder: Encoder) throws {
var container = encoder.container(keyedBy: DynamicCodingKey.self)
// Encode standard fields
if let ids = ids { try container.encode(ids, forKey: DynamicCodingKey(stringValue: "ids")) }
if let authors = authors { try container.encode(authors, forKey: DynamicCodingKey(stringValue: "authors")) }
if let kinds = kinds { try container.encode(kinds, forKey: DynamicCodingKey(stringValue: "kinds")) }
if let since = since { try container.encode(since, forKey: DynamicCodingKey(stringValue: "since")) }
if let until = until { try container.encode(until, forKey: DynamicCodingKey(stringValue: "until")) }
if let limit = limit { try container.encode(limit, forKey: DynamicCodingKey(stringValue: "limit")) }
// Encode tag filters with # prefix
if let tagFilters = tagFilters {
for (tag, values) in tagFilters {
try container.encode(values, forKey: DynamicCodingKey(stringValue: "#\(tag)"))
}
}
}
// For NIP-17 gift wraps
static func giftWrapsFor(pubkey: String, since: Date? = nil) -> NostrFilter {
var filter = NostrFilter()
filter.kinds = [1059] // Gift wrap kind
filter.since = since?.timeIntervalSince1970.toInt()
filter.tagFilters = ["p": [pubkey]]
filter.limit = 100 // Add a reasonable limit
return filter
}
}
// Dynamic coding key for tag filters
private struct DynamicCodingKey: CodingKey {
var stringValue: String
var intValue: Int? { nil }
init(stringValue: String) {
self.stringValue = stringValue
}
init?(intValue: Int) {
return nil
}
}
private extension TimeInterval {
func toInt() -> Int {
return Int(self)
}
}
+86 -15
View File
@@ -6,6 +6,88 @@
// For more information, see <https://unlicense.org>
//
///
/// # BinaryProtocol
///
/// Low-level binary encoding and decoding for BitChat protocol messages.
/// Optimized for Bluetooth LE's limited bandwidth and MTU constraints.
///
/// ## Overview
/// BinaryProtocol implements an efficient binary wire format that minimizes
/// overhead while maintaining extensibility. It handles:
/// - Compact binary encoding with fixed headers
/// - Optional field support via flags
/// - Automatic compression for large payloads
/// - Endianness handling for cross-platform compatibility
///
/// ## Wire Format
/// ```
/// Header (Fixed 13 bytes):
/// +--------+------+-----+-----------+-------+----------------+
/// |Version | Type | TTL | Timestamp | Flags | PayloadLength |
/// |1 byte |1 byte|1byte| 8 bytes | 1 byte| 2 bytes |
/// +--------+------+-----+-----------+-------+----------------+
///
/// Variable sections:
/// +----------+-------------+---------+------------+
/// | SenderID | RecipientID | Payload | Signature |
/// | 8 bytes | 8 bytes* | Variable| 64 bytes* |
/// +----------+-------------+---------+------------+
/// * Optional fields based on flags
/// ```
///
/// ## Design Rationale
/// The protocol is designed for:
/// - **Efficiency**: Minimal overhead for small messages
/// - **Flexibility**: Optional fields via flag bits
/// - **Compatibility**: Network byte order (big-endian)
/// - **Performance**: Zero-copy where possible
///
/// ## Compression Strategy
/// - Automatic compression for payloads > 256 bytes
/// - LZ4 algorithm for speed over ratio
/// - Original size stored for decompression
/// - Flag bit indicates compressed payload
///
/// ## Flag Bits
/// - Bit 0: Has recipient ID (directed message)
/// - Bit 1: Has signature (authenticated message)
/// - Bit 2: Is compressed (LZ4 compression applied)
/// - Bits 3-7: Reserved for future use
///
/// ## Size Constraints
/// - Maximum packet size: 65,535 bytes (16-bit length field)
/// - Typical packet size: < 512 bytes (BLE MTU)
/// - Minimum packet size: 21 bytes (header + sender ID)
///
/// ## Encoding Process
/// 1. Construct header with fixed fields
/// 2. Set appropriate flags
/// 3. Compress payload if beneficial
/// 4. Append variable-length fields
/// 5. Calculate and append signature if needed
///
/// ## Decoding Process
/// 1. Validate minimum packet size
/// 2. Parse fixed header
/// 3. Extract flags and determine field presence
/// 4. Parse variable fields based on flags
/// 5. Decompress payload if compressed
/// 6. Verify signature if present
///
/// ## Error Handling
/// - Graceful handling of malformed packets
/// - Clear error messages for debugging
/// - No crashes on invalid input
/// - Logging of protocol violations
///
/// ## Performance Notes
/// - Allocation-free for small messages
/// - Streaming support for large payloads
/// - Efficient bit manipulation
/// - Platform-optimized byte swapping
///
import Foundation
extension Data {
@@ -18,21 +100,10 @@ extension Data {
}
}
// Binary Protocol Format:
// Header (Fixed 13 bytes):
// - Version: 1 byte
// - Type: 1 byte
// - TTL: 1 byte
// - Timestamp: 8 bytes (UInt64)
// - Flags: 1 byte (bit 0: hasRecipient, bit 1: hasSignature)
// - PayloadLength: 2 bytes (UInt16)
//
// Variable sections:
// - SenderID: 8 bytes (fixed)
// - RecipientID: 8 bytes (if hasRecipient flag set)
// - Payload: Variable length
// - Signature: 64 bytes (if hasSignature flag set)
/// Implements binary encoding and decoding for BitChat protocol messages.
/// Provides static methods for converting between BitchatPacket objects and
/// their binary wire format representation.
/// - Note: All multi-byte values use network byte order (big-endian)
struct BinaryProtocol {
static let headerSize = 13
static let senderIDSize = 8
+124 -7
View File
@@ -6,10 +6,65 @@
// For more information, see <https://unlicense.org>
//
///
/// # BitchatProtocol
///
/// Defines the application-layer protocol for BitChat mesh networking, including
/// message types, packet structures, and encoding/decoding logic.
///
/// ## Overview
/// BitchatProtocol implements a binary protocol optimized for Bluetooth LE's
/// constrained bandwidth and MTU limitations. It provides:
/// - Efficient binary message encoding
/// - Message fragmentation for large payloads
/// - TTL-based routing for mesh networks
/// - Privacy features like padding and timing obfuscation
/// - Integration points for end-to-end encryption
///
/// ## Protocol Design
/// The protocol uses a compact binary format to minimize overhead:
/// - 1-byte message type identifier
/// - Variable-length fields with length prefixes
/// - Network byte order (big-endian) for multi-byte values
/// - PKCS#7-style padding for privacy
///
/// ## Message Flow
/// 1. **Creation**: Messages are created with type, content, and metadata
/// 2. **Encoding**: Converted to binary format with proper field ordering
/// 3. **Fragmentation**: Split if larger than BLE MTU (512 bytes)
/// 4. **Transmission**: Sent via BluetoothMeshService
/// 5. **Routing**: Relayed by intermediate nodes (TTL decrements)
/// 6. **Reassembly**: Fragments collected and reassembled
/// 7. **Decoding**: Binary data parsed back to message objects
///
/// ## Security Considerations
/// - Message padding obscures actual content length
/// - Timing obfuscation prevents traffic analysis
/// - Integration with Noise Protocol for E2E encryption
/// - No persistent identifiers in protocol headers
///
/// ## Message Types
/// - **Announce/Leave**: Peer presence notifications
/// - **Message**: User chat messages (broadcast or directed)
/// - **Fragment**: Multi-part message handling
/// - **Delivery/Read**: Message acknowledgments
/// - **Noise**: Encrypted channel establishment
/// - **Version**: Protocol compatibility negotiation
///
/// ## Future Extensions
/// The protocol is designed to be extensible:
/// - Reserved message type ranges for future use
/// - Version negotiation for backward compatibility
/// - Optional fields for new features
///
import Foundation
import CryptoKit
// Privacy-preserving padding utilities
// MARK: - Message Padding
/// Provides privacy-preserving message padding to obscure actual content length.
/// Uses PKCS#7-style padding with random bytes to prevent traffic analysis.
struct MessagePadding {
// Standard block sizes for padding
static let blockSizes = [256, 512, 1024, 2048]
@@ -75,6 +130,11 @@ struct MessagePadding {
}
}
// MARK: - Message Types
/// Defines all message types in the BitChat protocol.
/// Each type has a unique identifier for efficient binary encoding.
/// Types are grouped by function: user messages, protocol control, encryption, etc.
enum MessageType: UInt8 {
case announce = 0x01
case leave = 0x03
@@ -102,6 +162,10 @@ enum MessageType: UInt8 {
case systemValidation = 0x24 // Session validation ping
case handshakeRequest = 0x25 // Request handshake for pending messages
// Favorite system messages
case favorited = 0x30 // Peer favorited us
case unfavorited = 0x31 // Peer unfavorited us
var description: String {
switch self {
case .announce: return "announce"
@@ -123,10 +187,14 @@ enum MessageType: UInt8 {
case .protocolNack: return "protocolNack"
case .systemValidation: return "systemValidation"
case .handshakeRequest: return "handshakeRequest"
case .favorited: return "favorited"
case .unfavorited: return "unfavorited"
}
}
}
// MARK: - Handshake State
// Lazy handshake state tracking
enum LazyHandshakeState {
case none // No session, no handshake attempted
@@ -136,11 +204,21 @@ enum LazyHandshakeState {
case failed(Error) // Handshake failed
}
// Special recipient ID for broadcast messages
// MARK: - Special Recipients
/// Defines special recipient identifiers used in the protocol.
/// These magic values indicate broadcast or system-level recipients
/// rather than specific peer IDs.
struct SpecialRecipients {
static let broadcast = Data(repeating: 0xFF, count: 8) // All 0xFF = broadcast
}
// MARK: - Core Protocol Structures
/// The core packet structure for all BitChat protocol messages.
/// Encapsulates all data needed for routing through the mesh network,
/// including TTL for hop limiting and optional encryption.
/// - Note: Packets larger than BLE MTU (512 bytes) are automatically fragmented
struct BitchatPacket: Codable {
let version: UInt8
let type: UInt8
@@ -197,7 +275,11 @@ struct BitchatPacket: Codable {
}
}
// Delivery acknowledgment structure
// MARK: - Delivery Acknowledgments
/// Acknowledgment sent when a message is successfully delivered to a recipient.
/// Provides delivery confirmation for reliable messaging and UI feedback.
/// - Note: Only sent for direct messages, not broadcasts
struct DeliveryAck: Codable {
let originalMessageID: String
let ackID: String
@@ -287,11 +369,13 @@ struct DeliveryAck: Codable {
}
}
// MARK: - Read Receipts
// Read receipt structure
struct ReadReceipt: Codable {
let originalMessageID: String
let receiptID: String
let readerID: String // Who read it
var readerID: String // Who read it
let readerNickname: String
let timestamp: Date
@@ -371,6 +455,8 @@ struct ReadReceipt: Codable {
}
}
// MARK: - Handshake Requests
// Handshake request for pending messages
struct HandshakeRequest: Codable {
let requestID: String
@@ -640,7 +726,10 @@ struct ProtocolNack: Codable {
// MARK: - Peer Identity Rotation
// Enhanced identity announcement with rotation support
/// Announces a peer's cryptographic identity to enable secure communication.
/// Contains the peer's Noise static public key and supports identity rotation
/// by binding ephemeral peer IDs to stable cryptographic fingerprints.
/// - Note: Critical for establishing end-to-end encrypted channels
struct NoiseIdentityAnnouncement: Codable {
let peerID: String // Current ephemeral peer ID
let publicKey: Data // Noise static public key
@@ -654,12 +743,27 @@ struct NoiseIdentityAnnouncement: Codable {
self.peerID = peerID
self.publicKey = publicKey
self.signingPublicKey = signingPublicKey
self.nickname = nickname
// Trim whitespace from nickname
self.nickname = nickname.trimmingCharacters(in: .whitespacesAndNewlines)
self.timestamp = timestamp
self.previousPeerID = previousPeerID
self.signature = signature
}
// Custom decoder to ensure nickname is trimmed
init(from decoder: Decoder) throws {
let container = try decoder.container(keyedBy: CodingKeys.self)
self.peerID = try container.decode(String.self, forKey: .peerID)
self.publicKey = try container.decode(Data.self, forKey: .publicKey)
self.signingPublicKey = try container.decode(Data.self, forKey: .signingPublicKey)
// Trim whitespace from decoded nickname
let rawNickname = try container.decode(String.self, forKey: .nickname)
self.nickname = rawNickname.trimmingCharacters(in: .whitespacesAndNewlines)
self.timestamp = try container.decode(Date.self, forKey: .timestamp)
self.previousPeerID = try container.decodeIfPresent(String.self, forKey: .previousPeerID)
self.signature = try container.decode(Data.self, forKey: .signature)
}
func encode() -> Data? {
return try? JSONEncoder().encode(self)
}
@@ -738,9 +842,12 @@ struct NoiseIdentityAnnouncement: Codable {
guard let publicKey = dataCopy.readData(at: &offset),
let signingPublicKey = dataCopy.readData(at: &offset),
let nickname = dataCopy.readString(at: &offset),
let rawNickname = dataCopy.readString(at: &offset),
let timestamp = dataCopy.readDate(at: &offset) else { return nil }
// Trim whitespace from nickname
let nickname = rawNickname.trimmingCharacters(in: .whitespacesAndNewlines)
var previousPeerID: String? = nil
if hasPreviousPeerID {
// Read previousPeerID using safe method
@@ -1013,6 +1120,8 @@ struct VersionAck: Codable {
}
}
// MARK: - Delivery Status
// Delivery status for messages
enum DeliveryStatus: Codable, Equatable {
case sending
@@ -1040,6 +1149,12 @@ enum DeliveryStatus: Codable, Equatable {
}
}
// MARK: - Message Model
/// Represents a user-visible message in the BitChat system.
/// Handles both broadcast messages and private encrypted messages,
/// with support for mentions, replies, and delivery tracking.
/// - Note: This is the primary data model for chat messages
class BitchatMessage: Codable {
let id: String
let sender: String
@@ -1102,6 +1217,8 @@ extension BitchatMessage: Equatable {
}
}
// MARK: - Delegate Protocol
protocol BitchatDelegate: AnyObject {
func didReceiveMessage(_ message: BitchatMessage)
func didConnectToPeer(_ peerID: String)
File diff suppressed because it is too large Load Diff
@@ -0,0 +1,415 @@
import Foundation
import Combine
/// Manages persistent favorite relationships between peers
@MainActor
class FavoritesPersistenceService: ObservableObject {
struct FavoriteRelationship: Codable {
let peerNoisePublicKey: Data
let peerNostrPublicKey: String?
let peerNickname: String
let isFavorite: Bool
let theyFavoritedUs: Bool
let favoritedAt: Date
let lastUpdated: Date
var isMutual: Bool {
isFavorite && theyFavoritedUs
}
}
private static let storageKey = "chat.bitchat.favorites"
private static let keychainService = "chat.bitchat.favorites"
@Published private(set) var favorites: [Data: FavoriteRelationship] = [:] // Noise pubkey -> relationship
@Published private(set) var mutualFavorites: Set<Data> = []
private let userDefaults = UserDefaults.standard
private var cancellables = Set<AnyCancellable>()
static let shared = FavoritesPersistenceService()
private init() {
loadFavorites()
// Update mutual favorites when favorites change
$favorites
.map { favorites in
Set(favorites.compactMap { $0.value.isMutual ? $0.key : nil })
}
.assign(to: &$mutualFavorites)
}
/// Add or update a favorite
func addFavorite(
peerNoisePublicKey: Data,
peerNostrPublicKey: String? = nil,
peerNickname: String
) {
SecureLogger.log("⭐️ Adding favorite: \(peerNickname) (\(peerNoisePublicKey.hexEncodedString()))",
category: SecureLogger.session, level: .info)
let existing = favorites[peerNoisePublicKey]
let relationship = FavoriteRelationship(
peerNoisePublicKey: peerNoisePublicKey,
peerNostrPublicKey: peerNostrPublicKey ?? existing?.peerNostrPublicKey,
peerNickname: peerNickname,
isFavorite: true,
theyFavoritedUs: existing?.theyFavoritedUs ?? false,
favoritedAt: existing?.favoritedAt ?? Date(),
lastUpdated: Date()
)
// Log if this creates a mutual favorite
if relationship.isMutual {
SecureLogger.log("💕 Mutual favorite relationship established with \(peerNickname)!",
category: SecureLogger.session, level: .info)
}
favorites[peerNoisePublicKey] = relationship
saveFavorites()
// Notify observers
NotificationCenter.default.post(
name: .favoriteStatusChanged,
object: nil,
userInfo: ["peerPublicKey": peerNoisePublicKey]
)
}
/// Remove a favorite
func removeFavorite(peerNoisePublicKey: Data) {
guard let existing = favorites[peerNoisePublicKey] else { return }
SecureLogger.log("⭐️ Removing favorite: \(existing.peerNickname) (\(peerNoisePublicKey.hexEncodedString()))",
category: SecureLogger.session, level: .info)
// If they still favorite us, keep the record but mark us as not favoriting
if existing.theyFavoritedUs {
let updated = FavoriteRelationship(
peerNoisePublicKey: existing.peerNoisePublicKey,
peerNostrPublicKey: existing.peerNostrPublicKey,
peerNickname: existing.peerNickname,
isFavorite: false,
theyFavoritedUs: true,
favoritedAt: existing.favoritedAt,
lastUpdated: Date()
)
favorites[peerNoisePublicKey] = updated
// Keeping record - they still favorite us
} else {
// Neither side favorites, remove completely
favorites.removeValue(forKey: peerNoisePublicKey)
// Completely removed from favorites
}
saveFavorites()
// Notify observers
NotificationCenter.default.post(
name: .favoriteStatusChanged,
object: nil,
userInfo: ["peerPublicKey": peerNoisePublicKey]
)
}
/// Update when we learn a peer favorited/unfavorited us
func updatePeerFavoritedUs(
peerNoisePublicKey: Data,
favorited: Bool,
peerNickname: String? = nil,
peerNostrPublicKey: String? = nil
) {
let existing = favorites[peerNoisePublicKey]
let displayName = peerNickname ?? existing?.peerNickname ?? "Unknown"
SecureLogger.log("📨 Received favorite notification: \(displayName) \(favorited ? "favorited" : "unfavorited") us",
category: SecureLogger.session, level: .info)
let relationship = FavoriteRelationship(
peerNoisePublicKey: peerNoisePublicKey,
peerNostrPublicKey: peerNostrPublicKey ?? existing?.peerNostrPublicKey,
peerNickname: displayName,
isFavorite: existing?.isFavorite ?? false,
theyFavoritedUs: favorited,
favoritedAt: existing?.favoritedAt ?? Date(),
lastUpdated: Date()
)
if !relationship.isFavorite && !relationship.theyFavoritedUs {
// Neither side favorites, remove completely
favorites.removeValue(forKey: peerNoisePublicKey)
// Removed - neither side favorites anymore
} else {
favorites[peerNoisePublicKey] = relationship
// Check if this creates a mutual favorite
if relationship.isMutual {
SecureLogger.log("💕 Mutual favorite relationship established with \(displayName)!",
category: SecureLogger.session, level: .info)
}
}
saveFavorites()
// Notify observers
NotificationCenter.default.post(
name: .favoriteStatusChanged,
object: nil,
userInfo: ["peerPublicKey": peerNoisePublicKey]
)
}
/// Check if a peer is favorited by us
func isFavorite(_ peerNoisePublicKey: Data) -> Bool {
favorites[peerNoisePublicKey]?.isFavorite ?? false
}
/// Check if we have a mutual favorite relationship
func isMutualFavorite(_ peerNoisePublicKey: Data) -> Bool {
favorites[peerNoisePublicKey]?.isMutual ?? false
}
/// Get favorite status for a peer
func getFavoriteStatus(for peerNoisePublicKey: Data) -> FavoriteRelationship? {
favorites[peerNoisePublicKey]
}
/// Update Nostr public key for a peer
func updateNostrPublicKey(for peerNoisePublicKey: Data, nostrPubkey: String) {
guard let existing = favorites[peerNoisePublicKey] else { return }
let updated = FavoriteRelationship(
peerNoisePublicKey: existing.peerNoisePublicKey,
peerNostrPublicKey: nostrPubkey,
peerNickname: existing.peerNickname,
isFavorite: existing.isFavorite,
theyFavoritedUs: existing.theyFavoritedUs,
favoritedAt: existing.favoritedAt,
lastUpdated: Date()
)
favorites[peerNoisePublicKey] = updated
saveFavorites()
}
/// Update nickname for an existing favorite
func updateNickname(for peerNoisePublicKey: Data, newNickname: String) {
guard let existing = favorites[peerNoisePublicKey] else { return }
// Skip if nickname hasn't changed
if existing.peerNickname == newNickname { return }
// Updating nickname for favorite
let updated = FavoriteRelationship(
peerNoisePublicKey: existing.peerNoisePublicKey,
peerNostrPublicKey: existing.peerNostrPublicKey,
peerNickname: newNickname,
isFavorite: existing.isFavorite,
theyFavoritedUs: existing.theyFavoritedUs,
favoritedAt: existing.favoritedAt,
lastUpdated: Date()
)
favorites[peerNoisePublicKey] = updated
saveFavorites()
// Notify observers
NotificationCenter.default.post(
name: .favoriteStatusChanged,
object: nil,
userInfo: ["peerPublicKey": peerNoisePublicKey]
)
}
/// Update noise public key when peer reconnects with new ID
func updateNoisePublicKey(from oldKey: Data, to newKey: Data, peerNickname: String) {
guard let existing = favorites[oldKey] else {
SecureLogger.log("⚠️ Cannot update noise key - no favorite found for \(oldKey.hexEncodedString())",
category: SecureLogger.session, level: .warning)
return
}
// Check if we already have a favorite with the new key
if favorites[newKey] != nil {
SecureLogger.log("⚠️ Favorite already exists with new key \(newKey.hexEncodedString()), removing old entry",
category: SecureLogger.session, level: .warning)
favorites.removeValue(forKey: oldKey)
saveFavorites()
return
}
// Updating noise public key
// Remove old entry
favorites.removeValue(forKey: oldKey)
// Add with new key
let updated = FavoriteRelationship(
peerNoisePublicKey: newKey,
peerNostrPublicKey: existing.peerNostrPublicKey,
peerNickname: peerNickname,
isFavorite: existing.isFavorite,
theyFavoritedUs: existing.theyFavoritedUs,
favoritedAt: existing.favoritedAt,
lastUpdated: Date()
)
favorites[newKey] = updated
saveFavorites()
// Notify observers with both old and new keys
NotificationCenter.default.post(
name: .favoriteStatusChanged,
object: nil,
userInfo: [
"peerPublicKey": newKey,
"oldPeerPublicKey": oldKey,
"isKeyUpdate": true
]
)
}
/// Get all favorites (including non-mutual)
func getAllFavorites() -> [FavoriteRelationship] {
favorites.values.filter { $0.isFavorite }
}
/// Get only mutual favorites
func getMutualFavorites() -> [FavoriteRelationship] {
favorites.values.filter { $0.isMutual }
}
/// Get all favorite relationships (including where they favorited us)
func getAllRelationships() -> [FavoriteRelationship] {
Array(favorites.values)
}
/// Clear all favorites - used for panic mode
func clearAllFavorites() {
SecureLogger.log("🧹 Clearing all favorites (panic mode)", category: SecureLogger.session, level: .warning)
favorites.removeAll()
saveFavorites()
// Delete from keychain directly
KeychainHelper.delete(
key: Self.storageKey,
service: Self.keychainService
)
// Post notification for UI update
NotificationCenter.default.post(name: .favoriteStatusChanged, object: nil)
}
// MARK: - Persistence
private func saveFavorites() {
let relationships = Array(favorites.values)
// Saving favorite relationships to keychain
do {
let encoder = JSONEncoder()
let data = try encoder.encode(relationships)
// Store in keychain for security
KeychainHelper.save(
key: Self.storageKey,
data: data,
service: Self.keychainService
)
// Successfully saved favorites
} catch {
SecureLogger.log("Failed to save favorites: \(error)", category: SecureLogger.session, level: .error)
}
}
private func loadFavorites() {
// Loading favorites from keychain
guard let data = KeychainHelper.load(
key: Self.storageKey,
service: Self.keychainService
) else {
SecureLogger.log("📭 No existing favorites found in keychain", category: SecureLogger.session, level: .info)
return
}
do {
let decoder = JSONDecoder()
let relationships = try decoder.decode([FavoriteRelationship].self, from: data)
SecureLogger.log("✅ Loaded \(relationships.count) favorite relationships",
category: SecureLogger.session, level: .info)
// Log Nostr public key info
for relationship in relationships {
if relationship.peerNostrPublicKey == nil {
SecureLogger.log("⚠️ No Nostr public key stored for '\(relationship.peerNickname)'",
category: SecureLogger.session, level: .warning)
}
}
// Convert to dictionary, cleaning up duplicates by public key (not nickname)
var seenPublicKeys: [Data: FavoriteRelationship] = [:]
var cleanedRelationships: [FavoriteRelationship] = []
for relationship in relationships {
// Check for duplicates by public key (the actual unique identifier)
if let existing = seenPublicKeys[relationship.peerNoisePublicKey] {
SecureLogger.log("⚠️ Duplicate favorite found for public key \(relationship.peerNoisePublicKey.hexEncodedString()) - nicknames: '\(existing.peerNickname)' vs '\(relationship.peerNickname)'",
category: SecureLogger.session, level: .warning)
// Keep the most recent or most complete relationship
if relationship.lastUpdated > existing.lastUpdated ||
(relationship.peerNostrPublicKey != nil && existing.peerNostrPublicKey == nil) {
// Replace with newer/more complete entry
seenPublicKeys[relationship.peerNoisePublicKey] = relationship
cleanedRelationships.removeAll { $0.peerNoisePublicKey == relationship.peerNoisePublicKey }
cleanedRelationships.append(relationship)
}
} else {
seenPublicKeys[relationship.peerNoisePublicKey] = relationship
cleanedRelationships.append(relationship)
}
}
// If we cleaned up duplicates, save the cleaned list
if cleanedRelationships.count < relationships.count {
// Cleaned up duplicates
// Clear and rebuild favorites dictionary
favorites.removeAll()
for relationship in cleanedRelationships {
favorites[relationship.peerNoisePublicKey] = relationship
}
// Save cleaned favorites
saveFavorites()
// Notify that favorites have been cleaned up (synchronously since we're already on main actor)
NotificationCenter.default.post(name: .favoriteStatusChanged, object: nil)
} else {
// No duplicates, just populate normally
for relationship in cleanedRelationships {
favorites[relationship.peerNoisePublicKey] = relationship
}
}
// Log loaded relationships
// Loaded relationships successfully
} catch {
SecureLogger.log("Failed to load favorites: \(error)", category: SecureLogger.session, level: .error)
}
}
}
// MARK: - Notification Names
extension Notification.Name {
static let favoriteStatusChanged = Notification.Name("FavoriteStatusChanged")
}
+671
View File
@@ -0,0 +1,671 @@
import Foundation
import Combine
/// Routes messages through the appropriate transport (Bluetooth mesh or Nostr)
@MainActor
class MessageRouter: ObservableObject {
enum Transport {
case bluetoothMesh
case nostr
}
enum DeliveryStatus {
case pending
case sent
case delivered
case failed(Error)
}
struct RoutedMessage {
let id: String
let content: String
let recipientNoisePublicKey: Data
let transport: Transport
let timestamp: Date
var status: DeliveryStatus
}
@Published private(set) var pendingMessages: [String: RoutedMessage] = [:]
private let meshService: BluetoothMeshService
private let nostrRelay: NostrRelayManager
private let favoritesService: FavoritesPersistenceService
private let processedMessagesService = ProcessedMessagesService.shared
private var cancellables = Set<AnyCancellable>()
private let messageDeduplication = LRUCache<String, Date>(maxSize: 1000)
init(
meshService: BluetoothMeshService,
nostrRelay: NostrRelayManager
) {
self.meshService = meshService
self.nostrRelay = nostrRelay
self.favoritesService = FavoritesPersistenceService.shared
setupBindings()
}
/// Send a message to a peer, automatically selecting the best transport
func sendMessage(
_ content: String,
to recipientNoisePublicKey: Data,
preferredTransport: Transport? = nil,
messageId: String? = nil
) async throws {
let finalMessageId = messageId ?? UUID().uuidString
// Check if peer is available on mesh (actually connected, not just known)
let recipientHexID = recipientNoisePublicKey.hexEncodedString()
let peerAvailableOnMesh = meshService.isPeerConnected(recipientHexID)
// Check if this is a mutual favorite
let isMutualFavorite = favoritesService.isMutualFavorite(recipientNoisePublicKey)
// Determine transport
let transport: Transport
if let preferred = preferredTransport {
transport = preferred
} else if peerAvailableOnMesh {
// Always prefer mesh when available
transport = .bluetoothMesh
} else if isMutualFavorite {
// Use Nostr for mutual favorites when not on mesh
transport = .nostr
} else {
throw MessageRouterError.peerNotReachable
}
// Create routed message
let routedMessage = RoutedMessage(
id: finalMessageId,
content: content,
recipientNoisePublicKey: recipientNoisePublicKey,
transport: transport,
timestamp: Date(),
status: .pending
)
pendingMessages[finalMessageId] = routedMessage
// Route based on transport
switch transport {
case .bluetoothMesh:
try await sendViaMesh(routedMessage)
case .nostr:
try await sendViaNostr(routedMessage)
}
}
/// Send a favorite/unfavorite notification
func sendFavoriteNotification(
to recipientNoisePublicKey: Data,
isFavorite: Bool
) async throws {
// messageType is used for logging below
// let messageType: MessageType = isFavorite ? .favorited : .unfavorited
let recipientHexID = recipientNoisePublicKey.hexEncodedString()
let action = isFavorite ? "favorite" : "unfavorite"
SecureLogger.log("📤 Sending \(action) notification to \(recipientHexID)",
category: SecureLogger.session, level: .info)
// Try mesh first
if meshService.getPeerNicknames()[recipientHexID] != nil {
SecureLogger.log("📡 Sending \(action) notification via Bluetooth mesh",
category: SecureLogger.session, level: .info)
// Send via mesh as a system message
meshService.sendFavoriteNotification(to: recipientHexID, isFavorite: isFavorite)
} else if let favoriteStatus = favoritesService.getFavoriteStatus(for: recipientNoisePublicKey),
let recipientNostrPubkey = favoriteStatus.peerNostrPublicKey {
SecureLogger.log("🌐 Sending \(action) notification via Nostr to \(favoriteStatus.peerNickname)",
category: SecureLogger.session, level: .info)
// Send via Nostr as a special message
guard let senderIdentity = try? NostrIdentityBridge.getCurrentNostrIdentity() else {
throw MessageRouterError.noNostrIdentity
}
// Include our npub in the content
let content = isFavorite ? "FAVORITED:\(senderIdentity.npub)" : "UNFAVORITED:\(senderIdentity.npub)"
let event = try NostrProtocol.createPrivateMessage(
content: content,
recipientPubkey: recipientNostrPubkey,
senderIdentity: senderIdentity
)
nostrRelay.sendEvent(event)
} else {
SecureLogger.log("⚠️ Cannot send \(action) notification - peer not reachable via mesh or Nostr",
category: SecureLogger.session, level: .warning)
}
}
// MARK: - Private Methods
private func sendViaMesh(_ message: RoutedMessage) async throws {
// Send the message through mesh - using sendPrivateMessage for now
let recipientHexID = message.recipientNoisePublicKey.hexEncodedString()
if let recipientNickname = meshService.getPeerNicknames()[recipientHexID] {
meshService.sendPrivateMessage(message.content, to: recipientHexID, recipientNickname: recipientNickname, messageID: message.id)
}
// Update status
pendingMessages[message.id]?.status = .sent
}
private func sendViaNostr(_ message: RoutedMessage) async throws {
// Get recipient's Nostr public key
let favoriteStatus = favoritesService.getFavoriteStatus(for: message.recipientNoisePublicKey)
// Looking up Nostr key for recipient
if favoriteStatus != nil {
// Found favorite relationship
} else {
SecureLogger.log("❌ No favorite relationship found",
category: SecureLogger.session, level: .error)
}
guard let favoriteStatus = favoriteStatus,
let recipientNostrPubkey = favoriteStatus.peerNostrPublicKey else {
throw MessageRouterError.noNostrPublicKey
}
// Get sender's Nostr identity
guard let senderIdentity = try NostrIdentityBridge.getCurrentNostrIdentity() else {
throw MessageRouterError.noNostrIdentity
}
// Create NIP-17 encrypted message with structured content
let structuredContent = "MSG:\(message.id):\(message.content)"
let event = try NostrProtocol.createPrivateMessage(
content: structuredContent,
recipientPubkey: recipientNostrPubkey,
senderIdentity: senderIdentity
)
// Created gift wrap event
// Send via relay
nostrRelay.sendEvent(event)
// Update status
pendingMessages[message.id]?.status = .sent
}
private func setupBindings() {
// Monitor Nostr messages
setupNostrMessageHandling()
// Clean up old pending messages periodically
Timer.publish(every: 60, on: .main, in: .common)
.autoconnect()
.sink { [weak self] _ in
self?.cleanupOldMessages()
}
.store(in: &cancellables)
// Listen for app becoming active to check for messages
NotificationCenter.default.publisher(for: .appDidBecomeActive)
.sink { [weak self] _ in
self?.checkForNostrMessages()
}
.store(in: &cancellables)
}
private func setupNostrMessageHandling() {
guard let currentIdentity = try? NostrIdentityBridge.getCurrentNostrIdentity() else {
SecureLogger.log("⚠️ No Nostr identity available for initial setup", category: SecureLogger.session, level: .warning)
return
}
SecureLogger.log("🚀 Setting up Nostr message handling for \(currentIdentity.npub)",
category: SecureLogger.session, level: .info)
// Connect to relays if not already connected
if !nostrRelay.isConnected {
nostrRelay.connect()
// Wait for connections to establish before subscribing
DispatchQueue.main.asyncAfter(deadline: .now() + 2.0) { [weak self] in
self?.subscribeToNostrMessages()
}
} else {
// Already connected, subscribe immediately
subscribeToNostrMessages()
}
}
/// Check for Nostr messages when app becomes active
func checkForNostrMessages() {
// Checking for Nostr messages
guard (try? NostrIdentityBridge.getCurrentNostrIdentity()) != nil else {
SecureLogger.log("⚠️ No Nostr identity available for message check", category: SecureLogger.session, level: .warning)
return
}
// Ensure we're connected to relays first
if !nostrRelay.isConnected {
// Connecting to Nostr relays
nostrRelay.connect()
// Wait a bit for connections to establish before subscribing
DispatchQueue.main.asyncAfter(deadline: .now() + 1.0) { [weak self] in
self?.subscribeToNostrMessages()
}
} else {
// Already connected, subscribe immediately
subscribeToNostrMessages()
}
}
private func subscribeToNostrMessages() {
guard let currentIdentity = try? NostrIdentityBridge.getCurrentNostrIdentity() else { return }
// Subscribing to Nostr messages
// Full pubkey recorded
// Pubkey length verified
// Unsubscribe existing subscription to refresh
nostrRelay.unsubscribe(id: "router-messages")
// Create a new subscription for recent messages
let sinceDate = processedMessagesService.getSubscriptionSinceDate()
let filter = NostrFilter.giftWrapsFor(
pubkey: currentIdentity.publicKeyHex,
since: sinceDate
)
// Subscribing to messages since date
// Subscribing to gift wraps
nostrRelay.subscribe(filter: filter, id: "router-messages") { [weak self] event in
// Received Nostr event
self?.handleNostrMessage(event)
}
}
private func handleNostrMessage(_ giftWrap: NostrEvent) {
// Check if we've already processed this event
if processedMessagesService.isMessageProcessed(giftWrap.id) {
// Skipping already processed event
return
}
// Attempting to decrypt gift wrap
// Full event ID recorded
// Event timestamp recorded
// Event tags recorded
// Decrypt the message
guard let currentIdentity = try? NostrIdentityBridge.getCurrentNostrIdentity() else {
SecureLogger.log("❌ No current Nostr identity available",
category: SecureLogger.session, level: .error)
return
}
// Check if this event is actually tagged for us
let ourPubkey = currentIdentity.publicKeyHex
let isTaggedForUs = giftWrap.tags.contains { tag in
tag.count >= 2 && tag[0] == "p" && tag[1] == ourPubkey
}
if !isTaggedForUs {
SecureLogger.log("⚠️ Gift wrap not tagged for us! Our pubkey: \(ourPubkey.prefix(8))..., Event tags: \(giftWrap.tags)",
category: SecureLogger.session, level: .warning)
return
}
do {
let (content, senderPubkey) = try NostrProtocol.decryptPrivateMessage(
giftWrap: giftWrap,
recipientIdentity: currentIdentity
)
SecureLogger.log("✅ Successfully decrypted message from \(senderPubkey.prefix(8))...: \(content)",
category: SecureLogger.session, level: .info)
// Mark this event as processed to avoid duplicates on app restart
let eventTimestamp = Date(timeIntervalSince1970: TimeInterval(giftWrap.created_at))
processedMessagesService.markMessageAsProcessed(giftWrap.id, timestamp: eventTimestamp)
// Check for deduplication within current session
let messageHash = "\(senderPubkey)-\(content)-\(giftWrap.created_at)"
if messageDeduplication.get(messageHash) != nil {
return // Already processed in this session
}
messageDeduplication.set(messageHash, value: Date())
// Handle special messages
if content.hasPrefix("FAVORITED") || content.hasPrefix("UNFAVORITED") {
let parts = content.split(separator: ":")
let isFavorite = parts.first == "FAVORITED"
let nostrNpub = parts.count > 1 ? String(parts[1]) : nil
handleFavoriteNotification(from: senderPubkey, isFavorite: isFavorite, nostrNpub: nostrNpub)
return
}
// Handle delivery acknowledgments
if content.hasPrefix("DELIVERED:") {
let parts = content.split(separator: ":")
if parts.count > 1 {
let messageId = String(parts[1])
handleDeliveryAcknowledgment(messageId: messageId, from: senderPubkey)
}
return
}
// Handle read receipts
if content.hasPrefix("READ:") {
let parts = content.split(separator: ":", maxSplits: 1)
if parts.count > 1 {
let receiptDataString = String(parts[1])
if let receiptData = Data(base64Encoded: receiptDataString),
let receipt = ReadReceipt.fromBinaryData(receiptData) {
handleReadReceipt(receipt, from: senderPubkey)
}
}
return
}
// Find the sender's Noise public key
guard let senderNoiseKey = findNoisePublicKey(for: senderPubkey) else { return }
// Parse structured message content
var messageId = UUID().uuidString
var messageContent = content
if content.hasPrefix("MSG:") {
let parts = content.split(separator: ":", maxSplits: 2)
if parts.count >= 3 {
messageId = String(parts[1])
messageContent = String(parts[2])
}
}
// Create a BitchatMessage and inject into the stream
let chatMessage = BitchatMessage(
id: messageId,
sender: favoritesService.getFavoriteStatus(for: senderNoiseKey)?.peerNickname ?? "Unknown",
content: messageContent,
timestamp: Date(timeIntervalSince1970: TimeInterval(giftWrap.created_at)),
isRelay: false,
originalSender: nil,
isPrivate: true,
recipientNickname: nil,
senderPeerID: senderNoiseKey.hexEncodedString(),
mentions: nil,
deliveryStatus: .delivered(to: "nostr", at: Date())
)
// Post notification for ChatViewModel to handle
NotificationCenter.default.post(
name: .nostrMessageReceived,
object: nil,
userInfo: ["message": chatMessage]
)
// Send delivery acknowledgment back to sender
sendDeliveryAcknowledgment(for: chatMessage.id, to: senderPubkey)
} catch {
SecureLogger.log("❌ Failed to decrypt gift wrap: \(error)",
category: SecureLogger.session, level: .error)
}
}
private func handleFavoriteNotification(from nostrPubkey: String, isFavorite: Bool, nostrNpub: String? = nil) {
// Find the sender's Noise public key
guard let senderNoiseKey = findNoisePublicKey(for: nostrPubkey) else { return }
// Update favorites service - nostrPubkey is already the hex public key
favoritesService.updatePeerFavoritedUs(
peerNoisePublicKey: senderNoiseKey,
favorited: isFavorite,
peerNostrPublicKey: nostrPubkey
)
// Post notification for UI update
NotificationCenter.default.post(
name: .favoriteStatusChanged,
object: nil,
userInfo: [
"peerPublicKey": senderNoiseKey,
"isFavorite": isFavorite
]
)
}
private func findNoisePublicKey(for nostrPubkey: String) -> Data? {
// Search through favorites for matching Nostr pubkey
for (noiseKey, relationship) in favoritesService.favorites {
if relationship.peerNostrPublicKey == nostrPubkey {
return noiseKey
}
}
return nil
}
private func handleDeliveryAcknowledgment(messageId: String, from senderPubkey: String) {
SecureLogger.log("✅ Received delivery acknowledgment for message \(messageId) from \(senderPubkey)",
category: SecureLogger.session, level: .info)
// Find the sender's Noise public key
guard let senderNoiseKey = findNoisePublicKey(for: senderPubkey) else { return }
// Post notification for ChatViewModel to update delivery status
NotificationCenter.default.post(
name: .messageDeliveryAcknowledged,
object: nil,
userInfo: [
"messageId": messageId,
"senderNoiseKey": senderNoiseKey
]
)
}
private func handleReadReceipt(_ receipt: ReadReceipt, from senderPubkey: String) {
SecureLogger.log("📖 Received read receipt for message \(receipt.originalMessageID) from \(senderPubkey)",
category: SecureLogger.session, level: .info)
// Find the sender's Noise public key
guard let senderNoiseKey = findNoisePublicKey(for: senderPubkey) else { return }
let senderHexID = senderNoiseKey.hexEncodedString()
// Update the receipt with the correct sender ID
var updatedReceipt = receipt
updatedReceipt.readerID = senderHexID
// Post notification for ChatViewModel to process
NotificationCenter.default.post(
name: .readReceiptReceived,
object: nil,
userInfo: ["receipt": updatedReceipt]
)
}
func sendReadReceipt(
for originalMessageID: String,
to recipientNoisePublicKey: Data,
preferredTransport: Transport? = nil
) async throws {
SecureLogger.log("📖 Sending read receipt for message \(originalMessageID)",
category: SecureLogger.session, level: .info)
// Get nickname from delegate or use default
let nickname = (meshService.delegate as? ChatViewModel)?.nickname ?? "Anonymous"
// Create read receipt
let receipt = ReadReceipt(
originalMessageID: originalMessageID,
readerID: meshService.myPeerID,
readerNickname: nickname
)
// Encode receipt
let receiptData = receipt.toBinaryData()
let content = "READ:\(receiptData.base64EncodedString())"
// Check if peer is connected via mesh (mesh takes precedence)
let recipientHexID = recipientNoisePublicKey.hexEncodedString()
// First check if the peer is currently connected with the given ID
var actualRecipientHexID = recipientHexID
var actualRecipientNoiseKey = recipientNoisePublicKey
// Always check if they reconnected with a new ID, even if preferredTransport is specified
if let favoriteStatus = favoritesService.getFavoriteStatus(for: recipientNoisePublicKey) {
let peerNickname = favoriteStatus.peerNickname
// Search through all current peers to find one with the same nickname
for (currentPeerID, currentNickname) in meshService.getPeerNicknames() {
if currentNickname == peerNickname,
currentPeerID != recipientHexID,
let currentNoiseKey = Data(hexString: currentPeerID) {
SecureLogger.log("🔄 Found updated peer ID for \(peerNickname): \(recipientHexID) -> \(currentPeerID)",
category: SecureLogger.session, level: .info)
actualRecipientHexID = currentPeerID
actualRecipientNoiseKey = currentNoiseKey
break
}
}
// If still not found in connected peers, check all favorites for the current key
if meshService.getPeerNicknames()[actualRecipientHexID] == nil {
// Search through all favorites to find the current noise key for this nickname
for (noiseKey, relationship) in favoritesService.favorites {
if relationship.peerNickname == peerNickname && relationship.peerNostrPublicKey != nil {
SecureLogger.log("🔄 Using current favorite key for \(peerNickname): \(recipientHexID) -> \(noiseKey.hexEncodedString())",
category: SecureLogger.session, level: .info)
actualRecipientHexID = noiseKey.hexEncodedString()
actualRecipientNoiseKey = noiseKey
break
}
}
}
}
let isConnectedOnMesh = meshService.isPeerConnected(actualRecipientHexID)
if isConnectedOnMesh && preferredTransport != .nostr {
// Send via mesh
SecureLogger.log("📡 Sending read receipt via mesh to \(actualRecipientHexID)",
category: SecureLogger.session, level: .debug)
meshService.sendReadReceipt(receipt, to: actualRecipientHexID)
} else {
// Send via Nostr
SecureLogger.log("🌐 Sending read receipt via Nostr to \(actualRecipientHexID)",
category: SecureLogger.session, level: .debug)
// Get recipient's Nostr public key using the actual current noise key
let favoriteStatus = favoritesService.getFavoriteStatus(for: actualRecipientNoiseKey)
guard let recipientNostrPubkey = favoriteStatus?.peerNostrPublicKey else {
SecureLogger.log("❌ Cannot send read receipt - no Nostr key for recipient",
category: SecureLogger.session, level: .error)
throw MessageRouterError.noNostrKey
}
guard let senderIdentity = try? NostrIdentityBridge.getCurrentNostrIdentity() else {
SecureLogger.log("⚠️ No Nostr identity available for read receipt",
category: SecureLogger.session, level: .warning)
throw MessageRouterError.noIdentity
}
// Create read receipt message
guard let event = try? NostrProtocol.createPrivateMessage(
content: content,
recipientPubkey: recipientNostrPubkey,
senderIdentity: senderIdentity
) else {
SecureLogger.log("❌ Failed to create read receipt",
category: SecureLogger.session, level: .error)
throw MessageRouterError.encryptionFailed
}
// Send via relay
nostrRelay.sendEvent(event)
}
}
private func sendDeliveryAcknowledgment(for messageId: String, to recipientNostrPubkey: String) {
SecureLogger.log("📤 Sending delivery acknowledgment for message \(messageId)",
category: SecureLogger.session, level: .debug)
guard let senderIdentity = try? NostrIdentityBridge.getCurrentNostrIdentity() else {
SecureLogger.log("⚠️ No Nostr identity available for acknowledgment",
category: SecureLogger.session, level: .warning)
return
}
// Create acknowledgment message
let content = "DELIVERED:\(messageId)"
guard let event = try? NostrProtocol.createPrivateMessage(
content: content,
recipientPubkey: recipientNostrPubkey,
senderIdentity: senderIdentity
) else {
SecureLogger.log("❌ Failed to create delivery acknowledgment",
category: SecureLogger.session, level: .error)
return
}
// Send via relay
nostrRelay.sendEvent(event)
}
private func cleanupOldMessages() {
let cutoff = Date().addingTimeInterval(-300) // 5 minutes
pendingMessages = pendingMessages.filter { $0.value.timestamp > cutoff }
}
}
// MARK: - Errors
enum MessageRouterError: LocalizedError {
case peerNotReachable
case noNostrPublicKey
case noNostrIdentity
case transportFailed
case noNostrKey
case noIdentity
case encryptionFailed
var errorDescription: String? {
switch self {
case .peerNotReachable:
return "Peer is not reachable via mesh or Nostr"
case .noNostrPublicKey:
return "Peer's Nostr public key is unknown"
case .noNostrIdentity:
return "No Nostr identity available"
case .transportFailed:
return "Failed to send message"
case .noNostrKey:
return "No Nostr key available for recipient"
case .noIdentity:
return "No identity available"
case .encryptionFailed:
return "Failed to encrypt message"
}
}
}
// MARK: - Notification Names
extension Notification.Name {
static let nostrMessageReceived = Notification.Name("NostrMessageReceived")
static let messageDeliveryAcknowledged = Notification.Name("MessageDeliveryAcknowledged")
static let readReceiptReceived = Notification.Name("ReadReceiptReceived")
static let appDidBecomeActive = Notification.Name("AppDidBecomeActive")
}
+89 -1
View File
@@ -6,12 +6,91 @@
// For more information, see <https://unlicense.org>
//
///
/// # NoiseEncryptionService
///
/// High-level encryption service that manages Noise Protocol sessions for secure
/// peer-to-peer communication in BitChat. Acts as the bridge between the transport
/// layer (BluetoothMeshService) and the cryptographic layer (NoiseProtocol).
///
/// ## Overview
/// This service provides a simplified API for establishing and managing encrypted
/// channels between peers. It handles:
/// - Static identity key management
/// - Session lifecycle (creation, maintenance, teardown)
/// - Message encryption/decryption
/// - Peer authentication and fingerprint tracking
/// - Automatic rekeying for forward secrecy
///
/// ## Architecture
/// The service operates at multiple levels:
/// 1. **Identity Management**: Persistent Curve25519 keys stored in Keychain
/// 2. **Session Management**: Per-peer Noise sessions with state tracking
/// 3. **Message Processing**: Encryption/decryption with proper framing
/// 4. **Security Features**: Rate limiting, fingerprint verification
///
/// ## Key Features
///
/// ### Identity Keys
/// - Static Curve25519 key pair for Noise XX pattern
/// - Ed25519 signing key pair for additional authentication
/// - Keys persisted securely in iOS/macOS Keychain
/// - Fingerprints derived from SHA256 of public keys
///
/// ### Session Management
/// - Lazy session creation (on-demand when sending messages)
/// - Automatic session recovery after disconnections
/// - Configurable rekey intervals for forward secrecy
/// - Graceful handling of simultaneous handshakes
///
/// ### Security Properties
/// - Forward secrecy via ephemeral keys in handshakes
/// - Mutual authentication via static key exchange
/// - Protection against replay attacks
/// - Rate limiting to prevent DoS attacks
///
/// ## Encryption Flow
/// ```
/// 1. Message arrives for encryption
/// 2. Check if session exists for peer
/// 3. If not, initiate Noise handshake
/// 4. Once established, encrypt message
/// 5. Add message type header for protocol handling
/// 6. Return encrypted payload for transmission
/// ```
///
/// ## Integration Points
/// - **BluetoothMeshService**: Calls this service for all private messages
/// - **ChatViewModel**: Monitors encryption status for UI indicators
/// - **NoiseHandshakeCoordinator**: Prevents handshake race conditions
/// - **KeychainManager**: Secure storage for identity keys
///
/// ## Thread Safety
/// - Concurrent read access via reader-writer queue
/// - Session operations protected by per-peer queues
/// - Atomic updates for critical state changes
///
/// ## Error Handling
/// - Graceful fallback for encryption failures
/// - Clear error messages for debugging
/// - Automatic retry with exponential backoff
/// - User notification for critical failures
///
/// ## Performance Considerations
/// - Sessions cached in memory for fast access
/// - Minimal allocations in hot paths
/// - Efficient binary message format
/// - Background queue for CPU-intensive operations
///
import Foundation
import CryptoKit
import os.log
// MARK: - Encryption Status
/// Represents the current encryption status of a peer connection.
/// Used for UI indicators and decision-making about message handling.
enum EncryptionStatus: Equatable {
case none // Failed or incompatible
case noHandshake // No handshake attempted yet
@@ -30,7 +109,7 @@ enum EncryptionStatus: Equatable {
case .noiseSecured:
return "lock.fill" // Changed from "lock" to "lock.fill" for filled lock
case .noiseVerified:
return "lock.shield.fill" // Changed to filled version for consistency
return "checkmark.seal.fill" // Verified badge
}
}
@@ -52,6 +131,10 @@ enum EncryptionStatus: Equatable {
// MARK: - Noise Encryption Service
/// Manages end-to-end encryption for BitChat using the Noise Protocol Framework.
/// Provides a high-level API for establishing secure channels between peers,
/// handling all cryptographic operations transparently.
/// - Important: This service maintains the device's cryptographic identity
class NoiseEncryptionService {
// Static identity key (persistent across sessions)
private let staticIdentityKey: Curve25519.KeyAgreement.PrivateKey
@@ -416,6 +499,8 @@ class NoiseEncryptionService {
// MARK: - Protocol Message Types for Noise
/// Message types for the Noise encryption protocol layer.
/// These types wrap the underlying BitChat protocol messages with encryption metadata.
enum NoiseMessageType: UInt8 {
case handshakeInitiation = 0x10
case handshakeResponse = 0x11
@@ -426,6 +511,9 @@ enum NoiseMessageType: UInt8 {
// MARK: - Noise Message Wrapper
/// Container for encrypted messages in the Noise protocol.
/// Provides versioning and type information for proper message handling.
/// The actual message content is encrypted in the payload field.
struct NoiseMessage: Codable {
let type: UInt8
let sessionID: String // Random ID for this handshake session
@@ -0,0 +1,108 @@
import Foundation
/// Service to track processed messages across app restarts to prevent duplicates
@MainActor
final class ProcessedMessagesService {
static let shared = ProcessedMessagesService()
private let userDefaults = UserDefaults.standard
private let processedMessagesKey = "ProcessedNostrMessages"
private let lastProcessedTimestampKey = "LastProcessedNostrTimestamp"
private let maxStoredMessages = 1000 // Keep last 1000 message IDs
private var processedMessageIDs: Set<String> = []
private var lastProcessedTimestamp: Date?
private init() {
loadProcessedMessages()
}
/// Check if a message has already been processed
func isMessageProcessed(_ messageID: String) -> Bool {
return processedMessageIDs.contains(messageID)
}
/// Mark a message as processed
func markMessageAsProcessed(_ messageID: String, timestamp: Date) {
processedMessageIDs.insert(messageID)
// Update last processed timestamp if this message is newer
if let lastTimestamp = lastProcessedTimestamp {
if timestamp > lastTimestamp {
lastProcessedTimestamp = timestamp
}
} else {
lastProcessedTimestamp = timestamp
}
// Trim if we have too many stored IDs
if processedMessageIDs.count > maxStoredMessages {
trimOldestMessages()
}
saveProcessedMessages()
}
/// Get the timestamp to use for Nostr subscription filters
func getSubscriptionSinceDate() -> Date {
// If we have a last processed timestamp, use it minus a small buffer
if let lastTimestamp = lastProcessedTimestamp {
// Go back 1 hour before last processed message for safety
return lastTimestamp.addingTimeInterval(-3600)
}
// Default: look back 24 hours on first run
return Date().addingTimeInterval(-86400)
}
/// Clear all processed messages (useful for debugging)
func clearProcessedMessages() {
processedMessageIDs.removeAll()
lastProcessedTimestamp = nil
saveProcessedMessages()
}
// MARK: - Private Methods
private func loadProcessedMessages() {
if let data = userDefaults.data(forKey: processedMessagesKey),
let decoded = try? JSONDecoder().decode([String].self, from: data) {
processedMessageIDs = Set(decoded)
}
if let timestampInterval = userDefaults.object(forKey: lastProcessedTimestampKey) as? TimeInterval {
lastProcessedTimestamp = Date(timeIntervalSince1970: timestampInterval)
}
SecureLogger.log("📋 Loaded \(processedMessageIDs.count) processed message IDs, last timestamp: \(lastProcessedTimestamp?.description ?? "nil")",
category: SecureLogger.session, level: .info)
}
private func saveProcessedMessages() {
// Convert Set to Array for encoding
let messageArray = Array(processedMessageIDs)
if let encoded = try? JSONEncoder().encode(messageArray) {
userDefaults.set(encoded, forKey: processedMessagesKey)
}
if let timestamp = lastProcessedTimestamp {
userDefaults.set(timestamp.timeIntervalSince1970, forKey: lastProcessedTimestampKey)
}
userDefaults.synchronize()
}
private func trimOldestMessages() {
// Since we don't track insertion order, we'll just keep the most recent N messages
// In a production app, you might want to track timestamps for each message
let excess = processedMessageIDs.count - maxStoredMessages
if excess > 0 {
// Remove random excess messages (not ideal, but simple)
for _ in 0..<excess {
if let first = processedMessageIDs.first {
processedMessageIDs.remove(first)
}
}
}
}
}
File diff suppressed because it is too large Load Diff
+6 -1
View File
@@ -26,8 +26,9 @@ struct AppInfoView: View {
static let offlineComm = ("wifi.slash", "offline communication", "works without internet using Bluetooth low energy")
static let encryption = ("lock.shield", "end-to-end encryption", "private messages encrypted with noise protocol")
static let extendedRange = ("antenna.radiowaves.left.and.right", "extended range", "messages relay through peers, going the distance")
static let favorites = ("star.fill", "favorites", "get notified when your favorite people join")
static let mentions = ("at", "mentions", "use @nickname to notify specific people")
static let favorites = ("star.fill", "favorites", "get notified when your favorite people join")
static let mutualFavorites = ("globe", "mutual favorites", "private message each other via nostr when out of mesh range")
}
enum Privacy {
@@ -130,6 +131,10 @@ struct AppInfoView: View {
title: Strings.Features.favorites.1,
description: Strings.Features.favorites.2)
FeatureRow(icon: Strings.Features.mutualFavorites.0,
title: Strings.Features.mutualFavorites.1,
description: Strings.Features.mutualFavorites.2)
FeatureRow(icon: Strings.Features.mentions.0,
title: Strings.Features.mentions.1,
description: Strings.Features.mentions.2)
+208 -75
View File
@@ -8,17 +8,22 @@
import SwiftUI
// MARK: - Supporting Types
// Pre-computed peer data for performance
struct PeerDisplayData: Identifiable {
let id: String
let displayName: String
let rssi: Int?
let isFavorite: Bool
let isMe: Bool
let hasUnreadMessages: Bool
let encryptionStatus: EncryptionStatus
let connectionState: BitchatPeer.ConnectionState
let isMutualFavorite: Bool
}
// MARK: - Lazy Link Preview
// Lazy loading wrapper for link previews
struct LazyLinkPreviewView: View {
let url: URL
@@ -44,7 +49,11 @@ struct LazyLinkPreviewView: View {
}
}
// MARK: - Main Content View
struct ContentView: View {
// MARK: - Properties
@EnvironmentObject var viewModel: ChatViewModel
@State private var messageText = ""
@State private var textFieldSelection: NSRange? = nil
@@ -66,6 +75,8 @@ struct ContentView: View {
@State private var scrollThrottleTimer: Timer?
@State private var autocompleteDebounceTimer: Timer?
// MARK: - Computed Properties
private var backgroundColor: Color {
colorScheme == .dark ? Color.black : Color.white
}
@@ -78,6 +89,8 @@ struct ContentView: View {
colorScheme == .dark ? Color.green.opacity(0.8) : Color(red: 0, green: 0.5, blue: 0).opacity(0.8)
}
// MARK: - Body
var body: some View {
GeometryReader { geometry in
ZStack {
@@ -221,10 +234,13 @@ struct ContentView: View {
}
}
// MARK: - Message List View
private func messagesView(privatePeer: String?) -> some View {
ScrollViewReader { proxy in
ScrollView {
VStack(alignment: .leading, spacing: 0) {
// Extract messages based on context (private or public chat)
let messages: [BitchatMessage] = {
if let privatePeer = privatePeer {
let msgs = viewModel.getPrivateChatMessages(for: privatePeer)
@@ -355,6 +371,8 @@ struct ContentView: View {
}
}
// MARK: - Input View
private var inputView: some View {
VStack(spacing: 0) {
// @mentions autocomplete
@@ -544,11 +562,15 @@ struct ContentView: View {
}
}
// MARK: - Actions
private func sendMessage() {
viewModel.sendMessage(messageText)
messageText = ""
}
// MARK: - Sidebar View
private var sidebarView: some View {
HStack(spacing: 0) {
// Grey vertical bar for visual continuity
@@ -572,11 +594,11 @@ struct ContentView: View {
// Rooms and People list
ScrollView {
VStack(alignment: .leading, spacing: 12) {
VStack(alignment: .leading, spacing: 6) {
// People section
VStack(alignment: .leading, spacing: 8) {
VStack(alignment: .leading, spacing: 4) {
// Show appropriate header based on context
if !viewModel.connectedPeers.isEmpty {
if !viewModel.allPeers.isEmpty {
HStack(spacing: 4) {
Image(systemName: "person.2.fill")
.font(.system(size: 10))
@@ -586,39 +608,33 @@ struct ContentView: View {
}
.foregroundColor(secondaryTextColor)
.padding(.horizontal, 12)
.padding(.top, 12)
}
if viewModel.connectedPeers.isEmpty {
if viewModel.allPeers.isEmpty {
Text("nobody around...")
.font(.system(size: 14, design: .monospaced))
.foregroundColor(secondaryTextColor)
.padding(.horizontal)
.padding(.top, 12)
} else {
// Extract peer data for display
let peerNicknames = viewModel.meshService.getPeerNicknames()
let peerRSSI = viewModel.meshService.getPeerRSSI()
let myPeerID = viewModel.meshService.myPeerID
// Show all connected peers
let peersToShow: [String] = viewModel.connectedPeers
let _ = print("ContentView: Showing \(peersToShow.count) peers: \(peersToShow.joined(separator: ", "))")
// Show all peers (connected and favorites)
// Pre-compute peer data outside ForEach to reduce overhead
let peerData = peersToShow.map { peerID in
let rssiValue = peerRSSI[peerID]?.intValue
if rssiValue == nil {
print("ContentView: No RSSI for peer \(peerID) in dictionary with \(peerRSSI.count) entries")
print("ContentView: peerRSSI keys: \(peerRSSI.keys.joined(separator: ", "))")
} else {
print("ContentView: RSSI for peer \(peerID) is \(rssiValue!)")
}
let peerData = viewModel.allPeers.map { peer in
// Get current myPeerID for each peer to avoid stale values
let currentMyPeerID = viewModel.meshService.myPeerID
return PeerDisplayData(
id: peerID,
displayName: peerID == myPeerID ? viewModel.nickname : (peerNicknames[peerID] ?? "anon\(peerID.prefix(4))"),
rssi: rssiValue,
isFavorite: viewModel.isFavorite(peerID: peerID),
isMe: peerID == myPeerID,
hasUnreadMessages: viewModel.unreadPrivateMessages.contains(peerID),
encryptionStatus: viewModel.getEncryptionStatus(for: peerID)
id: peer.id,
displayName: peer.id == currentMyPeerID ? viewModel.nickname : peer.nickname,
isFavorite: peer.favoriteStatus?.isFavorite ?? false,
isMe: peer.id == currentMyPeerID,
hasUnreadMessages: viewModel.unreadPrivateMessages.contains(peer.id),
encryptionStatus: viewModel.getEncryptionStatus(for: peer.id),
connectionState: peer.connectionState,
isMutualFavorite: peer.favoriteStatus?.isMutual ?? false
)
}.sorted { (peer1: PeerDisplayData, peer2: PeerDisplayData) in
// Sort: favorites first, then alphabetically by nickname
@@ -629,7 +645,7 @@ struct ContentView: View {
}
ForEach(peerData) { peer in
HStack(spacing: 8) {
HStack(spacing: 4) {
// Signal strength indicator or unread message icon
if peer.isMe {
Image(systemName: "person.fill")
@@ -641,17 +657,42 @@ struct ContentView: View {
.font(.system(size: 12))
.foregroundColor(Color.orange)
.accessibilityLabel("Unread message from \(peer.displayName)")
} else if let rssi = peer.rssi {
Image(systemName: "circle.fill")
.font(.system(size: 8))
.foregroundColor(viewModel.getRSSIColor(rssi: rssi, colorScheme: colorScheme))
.accessibilityLabel("Signal strength: \(rssi > -60 ? "excellent" : rssi > -70 ? "good" : rssi > -80 ? "fair" : "poor")")
} else {
// No RSSI data available
// Connection state indicator
switch peer.connectionState {
case .bluetoothConnected:
// Radio icon for mesh connection
Image(systemName: "dot.radiowaves.left.and.right")
.font(.system(size: 10))
.foregroundColor(textColor)
.accessibilityLabel("Connected via mesh")
case .relayConnected:
// Chain link for relay connection
Image(systemName: "link")
.font(.system(size: 10))
.foregroundColor(Color.blue)
.accessibilityLabel("Connected via relay")
case .nostrAvailable:
// Purple globe for mutual favorites reachable via Nostr
Image(systemName: "globe")
.font(.system(size: 10))
.foregroundColor(.purple)
.accessibilityLabel("Available via Nostr")
case .offline:
if peer.isFavorite {
// Crescent moon for non-mutual favorites
Image(systemName: "moon.fill")
.font(.system(size: 10))
.foregroundColor(Color.secondary.opacity(0.5))
.accessibilityLabel("Favorite - Offline")
} else {
// Offline indicator for non-favorites (shouldn't happen since we only show favorites when offline)
Image(systemName: "circle")
.font(.system(size: 8))
.foregroundColor(Color.secondary.opacity(0.5))
.accessibilityLabel("Signal strength: unknown")
.foregroundColor(Color.secondary.opacity(0.3))
.accessibilityLabel("Offline")
}
}
}
// Peer name
@@ -666,13 +707,13 @@ struct ContentView: View {
} else {
Text(peer.displayName)
.font(.system(size: 14, design: .monospaced))
.foregroundColor(peerNicknames[peer.id] != nil ? textColor : secondaryTextColor)
.foregroundColor(peer.isFavorite || peerNicknames[peer.id] != nil ? textColor : secondaryTextColor)
// Encryption status icon (after peer name)
if let icon = peer.encryptionStatus.icon {
Image(systemName: icon)
.font(.system(size: 10))
.foregroundColor(peer.encryptionStatus == .noiseVerified ? Color.green :
.foregroundColor(peer.encryptionStatus == .noiseVerified ? textColor :
peer.encryptionStatus == .noiseSecured ? textColor :
peer.encryptionStatus == .noiseHandshaking ? Color.orange :
Color.red)
@@ -694,10 +735,11 @@ struct ContentView: View {
}
}
.padding(.horizontal)
.padding(.vertical, 8)
.padding(.vertical, 4)
.contentShape(Rectangle())
.onTapGesture {
if !peer.isMe && peerNicknames[peer.id] != nil {
if !peer.isMe {
// Allow tapping on any peer (connected or offline favorite)
viewModel.startPrivateChat(with: peer.id)
withAnimation(.easeInOut(duration: 0.2)) {
showSidebar = false
@@ -715,7 +757,7 @@ struct ContentView: View {
}
}
}
.padding(.vertical, 8)
.id(viewModel.allPeers.map { "\($0.id)-\($0.isConnected)" }.joined())
}
Spacer()
@@ -841,18 +883,35 @@ struct ContentView: View {
.accessibilityLabel("Unread private messages")
}
let otherPeersCount = viewModel.connectedPeers.filter { $0 != viewModel.meshService.myPeerID }.count
// Single pass to count both metrics
let peerCounts = viewModel.allPeers.reduce(into: (others: 0, mesh: 0)) { counts, peer in
guard peer.id != viewModel.meshService.myPeerID else { return }
let isMeshConnected = peer.isConnected || peer.isRelayConnected
if isMeshConnected {
counts.mesh += 1
counts.others += 1
} else if peer.isMutualFavorite {
counts.others += 1
}
}
let otherPeersCount = peerCounts.others
let meshPeerCount = peerCounts.mesh
// Purple only if we have peers but none are reachable via mesh (only via Nostr)
let isNostrOnly = otherPeersCount > 0 && meshPeerCount == 0
HStack(spacing: 4) {
// People icon with count
Image(systemName: "person.2.fill")
.font(.system(size: 11))
.accessibilityLabel("\(otherPeersCount) connected \(otherPeersCount == 1 ? "person" : "people")")
.accessibilityLabel("\(otherPeersCount) \(otherPeersCount == 1 ? "person" : "people")")
Text("\(otherPeersCount)")
.font(.system(size: 12, design: .monospaced))
.accessibilityHidden(true)
}
.foregroundColor(viewModel.isConnected ? textColor : Color.red)
.foregroundColor(isNostrOnly ? Color.purple : (meshPeerCount > 0 ? textColor : Color.red))
}
.onTapGesture {
withAnimation(.easeInOut(duration: 0.2)) {
@@ -868,8 +927,103 @@ struct ContentView: View {
private var privateHeaderView: some View {
Group {
if let privatePeerID = viewModel.selectedPrivateChatPeer,
let privatePeerNick = viewModel.meshService.getPeerNicknames()[privatePeerID] {
if let privatePeerID = viewModel.selectedPrivateChatPeer {
privateHeaderContent(for: privatePeerID)
}
}
}
@ViewBuilder
private func privateHeaderContent(for privatePeerID: String) -> some View {
// Try to resolve to current peer ID if this is an old one
// resolveCurrentPeerID not implemented
let currentPeerID: String = privatePeerID
let peer = viewModel.getPeer(byID: currentPeerID)
let privatePeerNick = peer?.displayName ??
viewModel.meshService.getPeerNicknames()[currentPeerID] ??
FavoritesPersistenceService.shared.getFavoriteStatus(for: Data(hexString: privatePeerID) ?? Data())?.peerNickname ??
// getFavoriteStatusByNostrKey not implemented
// FavoritesPersistenceService.shared.getFavoriteStatusByNostrKey(privatePeerID)?.peerNickname ??
"Unknown"
let isNostrAvailable: Bool = {
guard let connectionState = peer?.connectionState else {
// Check if we can reach this peer via Nostr even if not in allPeers
if let noiseKey = Data(hexString: privatePeerID),
let favoriteStatus = FavoritesPersistenceService.shared.getFavoriteStatus(for: noiseKey),
favoriteStatus.isMutual {
return true
}
return false
}
switch connectionState {
case .nostrAvailable:
return true
default:
return false
}
}()
ZStack {
// Center content - always perfectly centered
Button(action: {
viewModel.showFingerprint(for: privatePeerID)
}) {
HStack(spacing: 6) {
// Show transport icon based on connection state (like peer list)
if let connectionState = peer?.connectionState {
switch connectionState {
case .bluetoothConnected:
// Radio icon for mesh connection
Image(systemName: "dot.radiowaves.left.and.right")
.font(.system(size: 14))
.foregroundColor(textColor)
.accessibilityLabel("Connected via mesh")
case .relayConnected:
// Chain link for relay connection
Image(systemName: "link")
.font(.system(size: 14))
.foregroundColor(Color.blue)
.accessibilityLabel("Connected via relay")
case .nostrAvailable:
// Purple globe for Nostr
Image(systemName: "globe")
.font(.system(size: 14))
.foregroundColor(.purple)
.accessibilityLabel("Available via Nostr")
case .offline:
// Should not happen for PM header, but handle gracefully
EmptyView()
}
} else if isNostrAvailable {
// Fallback to Nostr if peer not in list but is mutual favorite
Image(systemName: "globe")
.font(.system(size: 14))
.foregroundColor(.purple)
.accessibilityLabel("Available via Nostr")
}
Text("\(privatePeerNick)")
.font(.system(size: 16, weight: .medium, design: .monospaced))
.foregroundColor(textColor)
// Dynamic encryption status icon
let encryptionStatus = viewModel.getEncryptionStatus(for: privatePeerID)
if let icon = encryptionStatus.icon {
Image(systemName: icon)
.font(.system(size: 14))
.foregroundColor(encryptionStatus == .noiseVerified ? textColor :
encryptionStatus == .noiseSecured ? textColor :
Color.red)
.accessibilityLabel("Encryption status: \(encryptionStatus == .noiseVerified ? "verified" : encryptionStatus == .noiseSecured ? "secured" : "not encrypted")")
}
}
.accessibilityLabel("Private chat with \(privatePeerNick)")
.accessibilityHint("Tap to view encryption fingerprint")
}
.buttonStyle(.plain)
// Left and right buttons positioned with HStack
HStack {
Button(action: {
withAnimation(.easeInOut(duration: 0.2)) {
@@ -890,32 +1044,6 @@ struct ContentView: View {
Spacer()
Button(action: {
viewModel.showFingerprint(for: privatePeerID)
}) {
HStack(spacing: 6) {
Text("\(privatePeerNick)")
.font(.system(size: 16, weight: .medium, design: .monospaced))
.foregroundColor(Color.orange)
// Dynamic encryption status icon
let encryptionStatus = viewModel.getEncryptionStatus(for: privatePeerID)
if let icon = encryptionStatus.icon {
Image(systemName: icon)
.font(.system(size: 14))
.foregroundColor(encryptionStatus == .noiseVerified ? Color.green :
encryptionStatus == .noiseSecured ? Color.orange :
Color.red)
.accessibilityLabel("Encryption status: \(encryptionStatus == .noiseVerified ? "verified" : encryptionStatus == .noiseSecured ? "secured" : "not encrypted")")
}
}
.frame(maxWidth: .infinity)
.accessibilityLabel("Private chat with \(privatePeerNick)")
.accessibilityHint("Tap to view encryption fingerprint")
}
.buttonStyle(.plain)
Spacer()
// Favorite button
Button(action: {
viewModel.toggleFavorite(peerID: privatePeerID)
@@ -928,17 +1056,16 @@ struct ContentView: View {
.accessibilityLabel(viewModel.isFavorite(peerID: privatePeerID) ? "Remove from favorites" : "Add to favorites")
.accessibilityHint("Double tap to toggle favorite status")
}
}
.frame(height: 44)
.padding(.horizontal, 12)
.background(backgroundColor.opacity(0.95))
} else {
EmptyView()
}
}
}
}
// MARK: - Helper Views
// Helper view for rendering message content with clickable hashtags
struct MessageContentView: View {
let message: BitchatMessage
@@ -993,6 +1120,8 @@ struct MessageContentView: View {
.textSelection(.enabled)
}
// MARK: - Helper Methods
private func buildTextSegments() -> [(text: String, type: String)] {
var segments: [(text: String, type: String)] = []
let content = message.content
@@ -1052,6 +1181,8 @@ struct DeliveryStatusView: View {
let status: DeliveryStatus
let colorScheme: ColorScheme
// MARK: - Computed Properties
private var textColor: Color {
colorScheme == .dark ? Color.green : Color(red: 0, green: 0.5, blue: 0)
}
@@ -1060,6 +1191,8 @@ struct DeliveryStatusView: View {
colorScheme == .dark ? Color.green.opacity(0.8) : Color(red: 0, green: 0.5, blue: 0).opacity(0.8)
}
// MARK: - Body
var body: some View {
switch status {
case .sending:
+2
View File
@@ -10,5 +10,7 @@
</array>
<key>com.apple.security.device.bluetooth</key>
<true/>
<key>com.apple.security.network.client</key>
<true/>
</dict>
</plist>
-2
View File
@@ -26,8 +26,6 @@
<dict>
<key>NSExtensionActivationRule</key>
<dict>
<key>NSExtensionActivationSupportsImageWithMaxCount</key>
<integer>1</integer>
<key>NSExtensionActivationSupportsText</key>
<true/>
<key>NSExtensionActivationSupportsWebURLWithMaxCount</key>
@@ -365,8 +365,7 @@ final class PrivateChatE2ETests: XCTestCase {
timestamp: packet.timestamp,
payload: encrypted,
signature: packet.signature,
ttl: packet.ttl,
sequenceNumber: 1
ttl: packet.ttl
)
self.bob.simulateIncomingPacket(encryptedPacket)
} catch {
@@ -122,8 +122,7 @@ final class PublicChatE2ETests: XCTestCase {
timestamp: packet.timestamp,
payload: relayPayload,
signature: packet.signature,
ttl: packet.ttl - 1,
sequenceNumber: 1
ttl: packet.ttl - 1
)
// Simulate relay to Charlie
@@ -451,8 +450,7 @@ final class PublicChatE2ETests: XCTestCase {
timestamp: packet.timestamp,
payload: relayPayload,
signature: packet.signature,
ttl: packet.ttl - 1,
sequenceNumber: 1
ttl: packet.ttl - 1
)
// Relay to next hops
@@ -197,8 +197,7 @@ final class IntegrationTests: XCTestCase {
timestamp: packet.timestamp,
payload: encrypted,
signature: packet.signature,
ttl: packet.ttl,
sequenceNumber: 1
ttl: packet.ttl
)
self.nodes["Bob"]!.simulateIncomingPacket(encPacket)
}
@@ -699,8 +698,7 @@ final class IntegrationTests: XCTestCase {
timestamp: packet.timestamp,
payload: encrypted,
signature: packet.signature,
ttl: packet.ttl,
sequenceNumber: 1
ttl: packet.ttl
)
self.nodes["Bob"]!.simulateIncomingPacket(encPacket)
}
@@ -807,8 +805,7 @@ final class IntegrationTests: XCTestCase {
timestamp: packet.timestamp,
payload: relayPayload,
signature: packet.signature,
ttl: packet.ttl - 1,
sequenceNumber: 1
ttl: packet.ttl - 1
)
for hop in nextHops {
@@ -73,8 +73,7 @@ class MockBluetoothMeshService: BluetoothMeshService {
timestamp: UInt64(Date().timeIntervalSince1970 * 1000),
payload: payload,
signature: nil,
ttl: 3,
sequenceNumber: 1
ttl: 3
)
sentMessages.append((message, packet))
@@ -112,8 +111,7 @@ class MockBluetoothMeshService: BluetoothMeshService {
timestamp: UInt64(Date().timeIntervalSince1970 * 1000),
payload: payload,
signature: nil,
ttl: 3,
sequenceNumber: 1
ttl: 3
)
sentMessages.append((message, packet))
+111
View File
@@ -0,0 +1,111 @@
//
// NostrProtocolTests.swift
// bitchatTests
//
// Tests for NIP-17 gift-wrapped private messages
//
import XCTest
import CryptoKit
@testable import bitchat
final class NostrProtocolTests: XCTestCase {
override func setUp() {
super.setUp()
// Enable secure logging for tests
SecureLogger.enableLogging()
}
func testNIP17MessageRoundTrip() throws {
// Create sender and recipient identities
let sender = try NostrIdentity.generate()
let recipient = try NostrIdentity.generate()
print("Sender pubkey: \(sender.publicKeyHex)")
print("Recipient pubkey: \(recipient.publicKeyHex)")
// Create a test message
let originalContent = "Hello from NIP-17 test!"
// Create encrypted gift wrap
let giftWrap = try NostrProtocol.createPrivateMessage(
content: originalContent,
recipientPubkey: recipient.publicKeyHex,
senderIdentity: sender
)
print("Gift wrap created with ID: \(giftWrap.id)")
print("Gift wrap pubkey: \(giftWrap.pubkey)")
// Decrypt the gift wrap
let (decryptedContent, senderPubkey) = try NostrProtocol.decryptPrivateMessage(
giftWrap: giftWrap,
recipientIdentity: recipient
)
// Verify
XCTAssertEqual(decryptedContent, originalContent)
XCTAssertEqual(senderPubkey, sender.publicKeyHex)
print("✅ Successfully decrypted message: '\(decryptedContent)' from \(senderPubkey)")
}
func testGiftWrapUsesUniqueEphemeralKeys() throws {
// Create identities
let sender = try NostrIdentity.generate()
let recipient = try NostrIdentity.generate()
// Create two messages
let message1 = try NostrProtocol.createPrivateMessage(
content: "Message 1",
recipientPubkey: recipient.publicKeyHex,
senderIdentity: sender
)
let message2 = try NostrProtocol.createPrivateMessage(
content: "Message 2",
recipientPubkey: recipient.publicKeyHex,
senderIdentity: sender
)
// Gift wrap pubkeys should be different (unique ephemeral keys)
XCTAssertNotEqual(message1.pubkey, message2.pubkey)
print("Message 1 gift wrap pubkey: \(message1.pubkey)")
print("Message 2 gift wrap pubkey: \(message2.pubkey)")
// Both should decrypt successfully
let (content1, _) = try NostrProtocol.decryptPrivateMessage(
giftWrap: message1,
recipientIdentity: recipient
)
let (content2, _) = try NostrProtocol.decryptPrivateMessage(
giftWrap: message2,
recipientIdentity: recipient
)
XCTAssertEqual(content1, "Message 1")
XCTAssertEqual(content2, "Message 2")
}
func testDecryptionFailsWithWrongRecipient() throws {
let sender = try NostrIdentity.generate()
let recipient = try NostrIdentity.generate()
let wrongRecipient = try NostrIdentity.generate()
// Create message for recipient
let giftWrap = try NostrProtocol.createPrivateMessage(
content: "Secret message",
recipientPubkey: recipient.publicKeyHex,
senderIdentity: sender
)
// Try to decrypt with wrong recipient
XCTAssertThrowsError(try NostrProtocol.decryptPrivateMessage(
giftWrap: giftWrap,
recipientIdentity: wrongRecipient
)) { error in
print("Expected error when decrypting with wrong key: \(error)")
}
}
}
+2 -4
View File
@@ -55,8 +55,7 @@ class TestHelpers {
recipientID: String? = nil,
payload: Data = "test payload".data(using: .utf8)!,
signature: Data? = nil,
ttl: UInt8 = 3,
sequenceNumber: UInt32 = 1
ttl: UInt8 = 3
) -> BitchatPacket {
return BitchatPacket(
type: type,
@@ -65,8 +64,7 @@ class TestHelpers {
timestamp: UInt64(Date().timeIntervalSince1970 * 1000),
payload: payload,
signature: signature,
ttl: ttl,
sequenceNumber: sequenceNumber
ttl: ttl
)
}
+180
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File diff suppressed because one or more lines are too long
+10
View File
@@ -42,6 +42,8 @@ targets:
CFBundleURLTypes:
- CFBundleURLSchemes:
- bitchat
# xcodegen quirk: include some macOS properties in iOS target
LSMinimumSystemVersion: $(MACOSX_DEPLOYMENT_TARGET)
settings:
PRODUCT_BUNDLE_IDENTIFIER: chat.bitchat
PRODUCT_NAME: bitchat
@@ -80,6 +82,14 @@ targets:
CFBundleURLTypes:
- CFBundleURLSchemes:
- bitchat
# xcodegen quirk: include some iOS properties in macOS target
UIBackgroundModes:
- bluetooth-central
- bluetooth-peripheral
UILaunchStoryboardName: LaunchScreen
UISupportedInterfaceOrientations:
- UIInterfaceOrientationPortrait
UIRequiresFullScreen: true
settings:
PRODUCT_BUNDLE_IDENTIFIER: chat.bitchat
PRODUCT_NAME: bitchat