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Author SHA1 Message Date
jackandClaude Fable 5 6346870250 Bound egress canary probes with a watchdog and cancel them on invalidate
The Tor egress self-check probe had no outer bound: the proxied session
sets waitsForConnectivity = true, which can defer the per-request timer
indefinitely, leaving a canary request bounded only by URLSession's
default 7-day resource timeout. Because verify() joins concurrent
callers on the in-flight task and invalidate() neither cancelled nor
cleared it, one hung probe wedged every subsequent verify() caller --
even across a Tor restart -- parking awaitingTorForConnections in
NostrRelayManager until process restart.

Fixes (liveness only; the fail-closed policy is unchanged):
- Race every probe against an independent async watchdog
  (probeTimeout, default 20s = the live probe's request timeout, via
  TorEgressVerifier.defaultProbeTimeout). On timeout the probe task is
  cancelled (cooperatively cancelling the underlying URLSessionTask),
  the verdict is the fail-closed .unreachable, and the in-flight slot
  is cleared so the next verify() starts fresh.
- invalidate() now cancels the in-flight probe and clears it (plus the
  throttle timestamp it already cleared), so Tor restart/dormant/
  shutdown genuinely resets the verifier.
- A probe generation counter keeps actor reentrancy safe: a cancelled/
  superseded probe cannot re-seed the throttle/cache that invalidate()
  just cleared or clobber a fresh probe's in-flight slot; its awaiting
  callers resolve promptly as false.

Concurrent-caller join semantics are preserved (one shared probe), and
the race resolves exactly once behind an NSLock never held across an
await. Tests cover the hung-probe timeout bound, invalidate-cancels-
in-flight, post-restart recovery, and the shared-probe invariant, all
with the injected probe/clock harness (no real network).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-02 11:01:15 +02:00
jackandGitHub 74f2cd98ab Merge branch 'main' into fix/tor-egress-verification 2026-07-01 23:58:16 +02:00
jackandClaude Fable 5 ad5fb1ddc6 Fail closed on unverified egress and gate the already-ready connect path
Address two review findings on the Tor egress self-check:

1. Bypass on the already-bootstrapped path: shouldWaitForTorBeforeConnecting
   only checked torIsReady, so once Tor was up, connectToRelays/connectToRelay
   (initial connect, reconnect backoff timers, manual retry, subscription-
   triggered connects) opened relay WebSockets without ever running the egress
   canary. The gate now also requires a fresh cached egress verification
   (TorManager.isEgressVerified, backed by a nonisolated TTL snapshot on
   TorEgressVerifier); any path lacking one queues behind awaitEgressReady().

2. unreachable canary no longer allows: an unreachable canary is exactly the
   ambiguous case where we cannot tell whether the platform honored the SOCKS
   proxy, so it now refuses relay connections (fail-closed) instead of
   allow-with-warning. A verifiedTor verdict still allows connection opens for
   its 300s TTL (a cached good verdict covers brief canary blips); after TTL
   expiry or invalidate() (Tor restart/dormant/shutdown) connections stay
   closed until a probe succeeds again. Probe cadence stays bounded via the
   verifier's minRetryInterval, and the relay manager schedules a bounded
   30s-cadence gate retry after wait-attempt exhaustion so a transient canary
   outage recovers automatically (GeoRelayDirectory already retries with its
   own backoff).

Tests: verifier policy (unreachable refuses, recovery via retry, cached-
within-TTL allows during blip, TTL expiry + unreachable refuses, snapshot
invalidation) and relay-manager gating (ready path awaits egress verification,
reconnect requeues behind the gate, exhaustion schedules the bounded retry and
recovers).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-01 23:57:29 +02:00
jackandClaude Fable 5 c7ee2a4cb4 Add runtime Tor-egress self-check (fail-closed) for Nostr relays
Runtime-verified whether Apple's URLSession honors connectionProxyDictionary
SOCKS settings for Nostr relay traffic (plain HTTPS + URLSessionWebSocketTask),
since the app routes all Nostr traffic through Arti's local SOCKS5 proxy solely
via those keys and Apple does not officially support SOCKS for URLSession on iOS.

Verification harness (scripts/tor-egress-verification/): a minimal SOCKS5 CONNECT
proxy that logs arriving connections, plus a Swift probe that runs an HTTPS GET
and a WebSocket ping through a URLSession configured with the proxy dict. Result:
on macOS (kCFNetworkProxiesSOCKS* constants) and the iOS simulator (raw
"SOCKSProxy"/"SOCKSPort" string keys, the exact app path) BOTH HTTP and WebSocket
are proxied, do remote DNS through the proxy, and the proxied session is
fail-closed (every request errors when the SOCKS proxy is down). The feared
direct-egress leak did not reproduce on the tested platforms.

Defense-in-depth for the platform Apple does not guarantee (physical iOS):
add TorEgressVerifier, which performs a canary request through the proxied
session and asserts the exit is a Tor node (check.torproject.org IsTor==true),
positively detecting a direct egress even if the OS silently ignored the proxy.
Policy: verifiedTor allows (cached for a TTL); notTor refuses (leak detected,
never open relays); unreachable allows-with-warning (session stays fail-closed
by construction). Wired into TorManager.awaitEgressReady() and required by both
NostrRelayManager and GeoRelayDirectory before opening connections. Cache is
invalidated on Tor restart/dormant/shutdown. Never falls back to a direct
connection.

Probe is injected so the policy/caching is unit-tested offline; the live-network
harness lives under scripts/ and is not run by CI.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-01 23:34:10 +02:00
407 changed files with 8868 additions and 86533 deletions
-30
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@@ -1,30 +0,0 @@
name: Dead Code
on:
push:
branches:
- main
pull_request:
jobs:
periphery:
name: Periphery scan
runs-on: macos-latest
timeout-minutes: 30
# Advisory, like SwiftLint (#1361): findings annotate the PR but don't
# block merges. Drop continue-on-error once the baseline proves stable.
continue-on-error: true
steps:
- name: Checkout code
uses: actions/checkout@v5
- name: Install Periphery
# homebrew-core formula; the peripheryapp tap lags years behind.
run: brew install periphery
- name: Scan for dead code
# Config comes from .periphery.yml; known findings (mostly iOS-only
# code invisible to a macOS scan) are suppressed by the committed
# baseline. --strict fails the step when NEW dead code appears.
run: periphery scan --strict --disable-update-check
+7 -54
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@@ -12,10 +12,7 @@ jobs:
runs-on: macos-latest
# A hung test must fail fast, not hold a runner for GitHub's 360-minute
# default (observed: intermittent app-suite hangs starving the queue).
# The long steps carry tighter individual bounds (5-minute test watchdog,
# 6-minute benchmark step, 10-minute floor gate that may re-run the
# benchmarks up to twice on a noisy runner); this is the backstop.
timeout-minutes: 25
timeout-minutes: 15
strategy:
fail-fast: false # Don't cancel other matrix jobs when one fails
@@ -105,14 +102,9 @@ jobs:
# Order-of-magnitude performance regression gate. Floors are deliberately
# generous (see bitchatTests/Performance/perf-floors.json) so this
# catches algorithmic regressions, never runner variance. If a metric
# still lands below floor (a saturated runner can dip one), the script
# re-runs the benchmarks — appending to the same log and keeping each
# benchmark's best value per metric — so noise clears on retry while a
# real regression fails every attempt. Floors are never lowered by this.
# catches algorithmic regressions, never runner variance.
- name: Performance floor gate
if: matrix.name == 'app'
timeout-minutes: 10
run: ./scripts/check-perf-floors.sh perf-output.log
# Informational only: surfaces per-file and total line coverage in the
@@ -131,10 +123,10 @@ jobs:
echo "No coverage data found; skipping summary."
fi
# SPM tests do not link the shipping app targets. This job covers the
# iOS-conditional paths and both universal Release link configurations.
# SPM tests above only compile the macOS slice; this job covers the
# iOS-conditional code paths (UIKit, CoreBluetooth restoration, etc.).
ios-build:
name: Build Release apps (universal)
name: Build iOS app (simulator)
runs-on: macos-latest
timeout-minutes: 15
@@ -143,52 +135,13 @@ jobs:
uses: actions/checkout@v5
- name: Build iOS (simulator, no signing)
# Build both simulator architectures so CI validates every vendored
# Arti simulator slice and the configuration that ships.
# arm64 only: the vendored arti.xcframework has no x86_64 simulator slice.
run: |
set -o pipefail
xcodebuild -project bitchat.xcodeproj \
-scheme "bitchat (iOS)" \
-configuration Release \
-sdk iphonesimulator \
-destination 'generic/platform=iOS Simulator' \
ARCHS='arm64 x86_64' \
ONLY_ACTIVE_ARCH=NO \
ARCHS=arm64 \
CODE_SIGNING_ALLOWED=NO \
build
- name: Build macOS (universal, no signing)
run: |
set -o pipefail
xcodebuild -project bitchat.xcodeproj \
-scheme "bitchat (macOS)" \
-configuration Release \
-destination 'generic/platform=macOS' \
ARCHS='arm64 x86_64' \
ONLY_ACTIVE_ARCH=NO \
CODE_SIGNING_ALLOWED=NO \
build
# Advisory only: SwiftLint reports style violations without ever failing the
# build. Runs in a pinned container (no Xcode plugin, no pbxproj changes) so
# it can never break the documented xcodebuild path or block a merge.
lint:
name: SwiftLint (advisory)
runs-on: ubuntu-latest
timeout-minutes: 15
# This job runs a third-party container image, so give it the least
# privilege we can: a read-only token, and no credentials left in the
# checkout for the container to find.
permissions:
contents: read
container:
# Tag for readability, digest for immutability (tags can be repointed).
# Bump both together, deliberately — never a floating tag.
image: ghcr.io/realm/swiftlint:0.65.0@sha256:a482729f4b58741875af1566f23397f3f6db300372756fc31606d0a4527fab9e
continue-on-error: true
steps:
- uses: actions/checkout@v5
with:
persist-credentials: false
- name: Run SwiftLint
run: swiftlint lint --reporter github-actions-logging
-1
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@@ -1 +0,0 @@
{"v1":{"usrs":["param-buf-arti_bootstrap_summary(_:_:)-s:3Tor22arti_bootstrap_summary33_954FD7701B4E47ABB5F166D1CF862DC9LLys5Int32VSpys4Int8VG_AEtF","param-dataDir-arti_start(_:_:)-s:3Tor10arti_start33_954FD7701B4E47ABB5F166D1CF862DC9LLys5Int32VSPys4Int8VG_s6UInt16VtF","param-len-arti_bootstrap_summary(_:_:)-s:3Tor22arti_bootstrap_summary33_954FD7701B4E47ABB5F166D1CF862DC9LLys5Int32VSpys4Int8VG_AEtF","param-socksPort-arti_start(_:_:)-s:3Tor10arti_start33_954FD7701B4E47ABB5F166D1CF862DC9LLys5Int32VSPys4Int8VG_s6UInt16VtF","s:13BitFoundation16PeerCapabilitiesV8wifiBulkACvpZ","s:13BitFoundation18KeychainReadResultO18isRecoverableErrorSbvp","s:13BitFoundation23KeychainManagerProtocolP11secureClearyySSzF","s:18bitchatTests_macOS12MockKeychainC11secureClearyySSzF","s:18bitchatTests_macOS20TrackingMockKeychainC11resetCountsyyF","s:18bitchatTests_macOS20TrackingMockKeychainC11secureClearyySSzF","s:18bitchatTests_macOS20TrackingMockKeychainC25totalSecureClearCallCountSivp","s:18bitchatTests_macOS20TrackingMockKeychainC26secureClearStringCallCountSivp","s:18bitchatTests_macOS20TrackingMockKeychainC27_secureClearStringCallCount06_AB6D1M24FD239F2969C82F4108818260LLSivp","s:18bitchatTests_macOS24FailingCacheSaveKeychain33_22380C7A11A569A0B83FA83F34C498A7LLC11secureClearyySSzF","s:18bitchatTests_macOS24MockGeohashPresenceTimer33_483587EFB96650EE130EFB09BBA2A1AALLC7handleryycvp","s:3Tor0A7ManagerC21goDormantOnBackgroundyyF","s:7bitchat10AppRuntimeC24handleScreenshotCaptured33_C8B369AD8BC1D9963A50CEDA77A4332ALLyyF","s:7bitchat10AppRuntimeC33handleDidBecomeActiveNotificationyyF","s:7bitchat10BLEServiceC18logBluetoothStatus33_69191C53E68500C17D98DBCF2BDA7100LLyySSF","s:7bitchat10BLEServiceC20centralRestorationID33_69191C53E68500C17D98DBCF2BDA7100LLSSvpZ","s:7bitchat10BLEServiceC22captureBluetoothStatus33_69191C53E68500C17D98DBCF2BDA7100LL7contextySS_tF","s:7bitchat10BLEServiceC23peripheralRestorationID33_69191C53E68500C17D98DBCF2BDA7100LLSSvpZ","s:7bitchat10BLEServiceC29scheduleBluetoothStatusSample33_69191C53E68500C17D98DBCF2BDA7100LL5after7contextySd_SStF","s:7bitchat10QRScanViewV8isActiveSbvp","s:7bitchat15BLEPeerRegistryV5countSivp","s:7bitchat15KeychainManagerC11secureClearyySSzF","s:7bitchat15PaymentChipViewV7openURL33_10AC50641B1EBCD52E5092A2E521D236LL7SwiftUI13OpenURLActionVvp","s:7bitchat15TransportConfigO29uiBatchDispatchStaggerSecondsSdvpZ","s:7bitchat15TransportConfigO35uiShareExtensionDismissDelaySecondsSdvpZ","s:7bitchat15TransportConfigO38bleBackgroundPendingConnectSlotReserveSivpZ","s:7bitchat17GossipSyncManagerC10persistNowyyF","s:7bitchat17NostrRelayManagerC15InboundEventKey33_E4160FE8A9A2C9D6308EAAD5A8B5CB07LLV7eventIDSSvp","s:7bitchat25LocationNotesDependenciesV3now10Foundation4DateVycvp","s:7bitchat25NWPathReachabilityMonitorC7monitor33_84633C9DBCAF57538179C1E04DB8E015LL7Network0bD0CSgvp"]}}
-21
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@@ -1,21 +0,0 @@
# Periphery dead-code scan configuration (https://github.com/peripheryapp/periphery)
#
# CI runs the macOS scheme only (an iOS scan needs a device destination and
# doubles the build time). macOS-only scans falsely flag iOS-only code —
# state restoration, screenshot handlers, background BLE sampling — so those
# findings live in .periphery.baseline.json rather than being "fixed".
# When auditing by hand, scan BOTH schemes and intersect:
# periphery scan --schemes "bitchat (iOS)" -- -destination 'generic/platform=iOS' ARCHS=arm64
project: bitchat.xcodeproj
schemes:
- bitchat (macOS)
retain_swift_ui_previews: true
# Codable properties are (de)serialized via synthesized conformances the
# indexer doesn't always attribute reads to: PrekeyBundleStore.StoredBundle
# .noiseKey flaked CI as "assign-only" even while read in loadFromDisk —
# and slipped past its baselined USR. Retaining Codable properties outright
# is deterministic; a truly-dead Codable field is a persisted-format change
# anyway, never a safe mechanical delete.
retain_codable_properties: true
relative_results: true
baseline: .periphery.baseline.json
-34
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@@ -1,34 +0,0 @@
# Build artifacts and generated sources; keeps local `swiftlint` runs clean
# (CI checkouts are fresh, so this only matters in a working tree).
excluded:
- .build
- .claude
- .swiftpm
- .DerivedData
- DerivedData
- build
- localPackages/*/.build
disabled_rules:
- line_length
- type_name
- identifier_name
- statement_position
- implicit_optional_initialization
- force_try
- vertical_whitespace
- for_where
- control_statement
- void_function_in_ternary
- redundant_discardable_let # SwiftUI breaks without it
# To be enabled as we fix the issues
- trailing_whitespace
- cyclomatic_complexity
- function_body_length
- function_parameter_count
- type_body_length
- file_length
- large_tuple
- force_cast
- multiple_closures_with_trailing_closure
- nesting
+1 -1
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@@ -1,4 +1,4 @@
MARKETING_VERSION = 1.7.1
MARKETING_VERSION = 1.5.3
CURRENT_PROJECT_VERSION = 1
IPHONEOS_DEPLOYMENT_TARGET = 16.0
+117 -107
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@@ -1,155 +1,165 @@
# bitchat Privacy Policy
*Last updated: July 2026*
*Last updated: June 2026*
## Our Commitment
bitchat is designed for private, account-free communication. This policy describes what the app keeps on your device, what it sends when you use mesh or optional internet features, and how long local data can remain.
bitchat is designed with privacy as its foundation. We believe private communication is a fundamental human right. This policy explains how bitchat protects your privacy.
## Summary
- **No project-operated accounts or messaging servers** — Bluetooth mesh is peer-to-peer; optional internet features use public or user-selected Nostr relays.
- **No analytics, advertising, telemetry, or tracking** — the app does not contain an analytics or advertising SDK.
- **No sale of data** — the project does not sell user data or build advertising profiles.
- **Open source** — the storage, networking, and cryptography described here can be inspected in the source code.
- **No personal data collection** - We don't collect names, emails, or phone numbers
- **No accounts or company servers** - Mesh chat works peer-to-peer; optional Nostr features use public or user-selected relays
- **No tracking** - We have no analytics, telemetry, or user tracking
- **Open source** - You can verify these claims by reading our code
## What bitchat Stores on Your Device
## What Information bitchat Stores
1. **Identity and cryptographic keys**
- Noise, signing, group, prekey, and optional Nostr identity material is generated locally.
- Secret keys are stored in the system keychain. Public keys are shared when required for messaging, verification, groups, or Nostr events.
- Keys remain until they are rotated, removed by the relevant feature, erased with panic wipe, or removed with the app.
### On Your Device Only
2. **Nickname, preferences, and relationships**
- Your nickname, settings, favorites, petnames, read-receipt identifiers, and bounded operational metadata are stored locally.
- The share extension briefly places content you choose to share in the app-group preferences so the main app can import it.
1. **Identity Keys**
- Cryptographic private keys generated on first launch or when optional Nostr identities are created
- Stored locally in your device's secure storage
- Allows you to maintain "favorite" relationships across app restarts
- Private keys never leave your device; public keys are shared when needed for messaging
3. **Private group state**
- Group names, rosters, creator identity, and key epoch are stored as protected files in Application Support.
- Current group keys are stored in the keychain. Group state remains until you leave or remove the group, panic-wipe the app, or remove the app.
2. **Nickname**
- The display name you choose (or auto-generated)
- Stored only on your device
- Shared with peers you communicate with
4. **Queued and carried private messages**
- An outgoing private message that has not been acknowledged may remain for up to 24 hours in a bounded, encrypted outbox. The outbox is sealed with ChaCha20-Poly1305 and its key is stored in the keychain.
- A device acting as a courier may store a bounded opaque end-to-end encrypted envelope for another user for up to 24 hours. The courier cannot read its message content.
- A panic wipe deletes both stores.
3. **Message History** (if enabled)
- When room owners enable retention, messages are saved locally
- Stored encrypted on your device
- You can delete this at any time
5. **Recent public mesh messages and notices**
- Signed public mesh messages may be kept in a protected local gossip archive for up to 15 minutes so they can cross mesh partitions and survive a short relaunch.
- Public bulletin-board posts and deletion tombstones persist until the post's author-selected expiry, at most seven days. Both stores are bounded and panic-wipeable.
- These items are public to the mesh or board where they are posted; they are not confidential messages.
4. **Favorite Peers**
- Public keys of peers you mark as favorites
- Stored only on your device
- Allows you to recognize these peers in future sessions
6. **Media attachments**
- Voice notes and images you send or receive can be stored under Application Support so they remain playable while referenced by the app.
- Incoming media is subject to a 100 MB quota with oldest-file eviction. Media is deleted by panic wipe or app removal; some outgoing media can otherwise remain on disk.
5. **Optional Location Channel State**
- Your selected geohash channel, bookmarked geohashes, teleport flags, and bookmark display names
- Stored locally on your device so the location-channel UI can restore your choices
- Per-geohash Nostr identities are derived locally from a device seed stored in secure storage
- Exact latitude and longitude are not persisted by bitchat
7. **Optional location-channel state**
- Your selected geohash channel, bookmarks, teleport flags, and bookmark display names are stored locally so the UI can restore them.
- Per-geohash Nostr identities are derived locally from a device seed stored in the keychain.
- bitchat does not persist exact latitude or longitude and does not include exact coordinates in mesh or Nostr messages.
### Temporary Session Data
## Temporary Session Data
During each session, bitchat temporarily maintains:
- Active peer connections (forgotten when app closes)
- Routing information for message delivery
- Cached messages for offline peers (12 hours max)
- Your current location while optional location channels are enabled, used locally to compute geohash channels and friendly place names
While running, bitchat maintains active connections, routing state, deduplication state, and bounded in-memory conversation timelines. Closing the app clears the in-memory timelines and active connections, but it does not erase the persistent stores listed above.
## What Information is Shared
## What Is Shared
### With Other bitchat Users
### With Nearby Mesh Users
When you use bitchat, nearby peers can see:
- Your chosen nickname
- Your ephemeral public key (changes each session)
- Messages you send to public rooms or directly to them
- Your approximate Bluetooth signal strength (for connection quality)
Depending on the feature you use, nearby peers can receive:
### With Room Members
- Your chosen nickname and public Noise/signing identity material.
- Announce metadata such as supported capability flags and a bounded list of short direct-neighbor identifiers. When the bridge is enabled, an announce can also include its coarse rendezvous geohash cell.
- Public mesh messages, public notices, and group-control packets you intentionally send.
- Private ciphertext addressed to them, or opaque courier ciphertext they agree to carry.
- Radio metadata available to the receiver, such as approximate Bluetooth signal strength.
When you join a password-protected room:
- Your messages are visible to others with the password
- Your nickname appears in the member list
- Room owners can see you've joined
Noise identity keys can persist across sessions; do not treat them as anonymous identifiers. Panic wipe rotates local identity state.
### With Nostr Relays (Optional Features)
### With Private Group Members
If you enable Nostr-backed features:
- Private fallback messages to mutual favorites are sent as encrypted NIP-17 gift wraps. Relays can see event metadata, but not message content.
- Public location-channel messages, location notes, and presence are scoped with geohash tags. Relays and other participants can see the geohash tag, event kind, timestamp, and public key used for that geohash.
- Exact GPS coordinates are not included in Nostr events by bitchat. The geohash precision you choose can still reveal an approximate area, from region-level to building-level.
- Automatic presence heartbeats are limited to low-precision geohashes (region, province, and city). More precise geohash posts happen only when you use those channels or location notes.
Private group members receive the group's name, roster, key epoch, and encrypted group traffic needed to participate. Group messages are confidential to devices holding the current group key, subject to the security of those devices and members.
## What We DON'T Do
### With Nostr Relays and Internet Gateways
bitchat **never**:
- Collects personal information
- Sells or shares your exact GPS location
- Stores data on servers we operate
- Sells your data to advertisers or data brokers
- Uses analytics or telemetry
- Creates user profiles
- Requires registration
Internet-backed features are optional. When enabled or used:
## Encryption
- Private fallback messages use encrypted NIP-17 gift wraps. Relays can observe event and network metadata but not the message plaintext.
- Public location-channel messages, notes, notices, and presence include a geohash tag, event kind, timestamp, and a public key. A geohash reveals an approximate area; finer precision reveals a smaller area.
- The optional mesh bridge publishes bridge-enabled public mesh messages and presence to a neighborhood rendezvous cell. Those messages are public to participants and relays for that cell. A per-message “nearby only” choice prevents that message from crossing the bridge.
- Bridge courier drops contain opaque end-to-end encrypted envelopes and a rotating recipient tag. Relays still observe timing and network metadata.
- A device with gateway features enabled may relay signed bridge/location traffic or opaque courier envelopes for nearby mesh devices.
All private messages use end-to-end encryption:
- **X25519** for key exchange
- **AES-256-GCM** for message encryption
- **Ed25519** for digital signatures
- **Argon2id** for password-protected rooms
Nostr relays are operated by third parties. Their retention, logging, availability, and privacy practices are outside the project's control. Public events and encrypted events may remain on relays according to each relay's policy.
## Your Rights
## Location and Apple Services
You have complete control:
- **Delete Local State**: Triple-tap the logo to instantly wipe local keys, sessions, caches, and preferences
- **Leave Anytime**: Close the app and local presence stops; relay-backed presence ages out
- **No Account**: No account record exists for you to delete from us
- **Portability**: Your local state stays on your device unless you send messages, use optional relay-backed features, or export it
Location permission is optional and requested as when-in-use access. It is used to compute geohash channels, bridge rendezvous cells, and nearby place labels.
## Bluetooth & Permissions
- Exact coordinates are not included in bitchat mesh or Nostr payloads and are not persisted by bitchat.
- A selected geohash can still reveal an approximate area to peers and relays.
- When bitchat asks the operating system for a friendly place name, Apple's `CLGeocoder` service may process the location under Apple's privacy terms.
- Revoking location permission stops live location sampling. Saved bookmarks remain until you remove them, panic-wipe the app, or remove the app.
bitchat requires Bluetooth permission to function:
- Used only for peer-to-peer communication
- Bluetooth is not used for tracking
- You can revoke this permission at any time in system settings
## Microphone, Camera, and Media Permissions
## Location Permission
- Microphone access is used only while you record a voice note or actively hold live push-to-talk. The resulting audio is sent to the mesh conversation you selected; public-conversation audio is public to that mesh, while private-conversation audio uses the private transport protections described below.
- Voice-note and live-audio files can remain in Application Support under the media retention rules above.
- Camera access is used to scan peer-verification QR codes. Photo-library access is used when you choose an image to send.
- These permissions can be revoked in system settings. bitchat does not record microphone or camera input while the related capture UI is inactive.
## Cryptography
Private and public features use different protections:
- Mesh private sessions use Noise XX with X25519, ChaCha20-Poly1305, and SHA-256.
- Private group messages use ChaCha20-Poly1305; group state and relevant mesh packets use Ed25519 signatures.
- Nostr events use secp256k1 Schnorr signatures. NIP-44 v2 private payloads use secp256k1 key agreement, HKDF-SHA256, and XChaCha20-Poly1305.
- The persistent private-message outbox uses ChaCha20-Poly1305 with a key held in the keychain. Some other protected local identity state uses AES-GCM.
- Public mesh, bridge, geohash, and board content is signed or authenticated as appropriate but is intentionally not confidential.
No cryptographic system can protect content after a recipient reads, copies, screenshots, or exports it.
## Data Retention Summary
- **In-memory chat timelines and active connections:** until the app closes or state is cleared.
- **Queued outgoing private messages:** until acknowledged, dropped by bounded policy, or 24 hours, whichever comes first.
- **Opaque courier envelopes:** until handed off, evicted by bounded policy, or 24 hours, whichever comes first.
- **Recent public mesh gossip:** up to 15 minutes.
- **Public board posts and tombstones:** until expiry, at most seven days.
- **Groups, favorites, preferences, identity keys, bookmarks, and media:** until removed by the feature, panic wipe, quota eviction where applicable, or app removal.
- **Nostr data:** according to the policies of the relays that receive it.
## Your Controls
- **Panic wipe:** Triple-tap the logo to clear local keys, sessions, preferences, groups, queues, carried mail, public archives, board data, and media managed by the app.
- **Feature controls:** Location channels, mesh bridge, internet gateway, and related internet behaviors can be disabled in the app. Some already-published relay data cannot be recalled.
- **System permissions:** Bluetooth, location, microphone, camera, and photo-library access can be revoked in system settings.
- **No account:** The project operates no account record for you to request or export.
## What the Project Does Not Do
bitchat does not:
- Operate an account database or project-owned messaging backend.
- Include advertising, analytics, or tracking SDKs.
- Sell user data or create advertising profiles.
- Include exact GPS coordinates in bitchat mesh or Nostr message payloads.
Location permission is optional and is used only for location channels:
- Used to compute local geohash channels and display names
- Requested as when-in-use permission
- Exact coordinates are not shared in messages or stored by bitchat
- Selected and bookmarked geohashes may persist locally until you remove them, use panic wipe, or delete the app
- You can revoke this permission at any time in system settings
## Children's Privacy
The project does not knowingly operate a service that collects children's personal data. The app has no account registration or age-verification system. Users and guardians should understand that public mesh, board, bridge, and location-channel posts are visible to other participants and may be relayed.
bitchat does not knowingly collect information from children. The app has no age verification because it collects no personal information from anyone.
## Data Retention
- **Messages**: Deleted from memory when app closes (unless room retention is enabled)
- **Identity Key**: Persists until you delete the app
- **Favorites**: Persist until you remove them or delete the app
- **Location channel choices**: Selected/bookmarked geohashes persist locally until removed, panic-wiped, or the app is deleted
- **Nostr relay data**: Public geohash events and encrypted gift wraps may be retained by relays according to each relay's policy
- **Everything Else**: Exists only during active sessions
## Security Measures
- All communication is encrypted
- No accounts or company servers
- Optional Nostr relays receive only the events needed for Nostr-backed private fallback or public location channels
- Open source code for public audit
- Regular security updates
- Cryptographic signatures prevent tampering
## Changes to This Policy
Material behavior changes will be reflected in this document and its “Last updated” date. Updating this policy cannot retroactively retrieve data that remained only on a user's device.
If we update this policy:
- The "Last updated" date will change
- The updated policy will be included in the app
- No retroactive changes can make us collect data already held only in your app
## Contact
bitchat is an open source project. For privacy questions:
- View our source code: [https://github.com/permissionlesstech/bitchat/tree/main](https://github.com/permissionlesstech/bitchat/tree/main)
- Open an issue on GitHub
- Join the discussion in public rooms
- View the source: [https://github.com/permissionlesstech/bitchat](https://github.com/permissionlesstech/bitchat)
- Open an issue on GitHub.
## Philosophy
Privacy isn't just a feature—it's the entire point. bitchat proves that modern communication doesn't require surrendering your privacy. No accounts, no company servers, no analytics. Just people talking freely.
---
*This policy is released into the public domain under The Unlicense, like the project itself.*
*This policy is released into the public domain under The Unlicense, just like bitchat itself.*
+2 -2
View File
@@ -13,9 +13,9 @@ let package = Package(
.executable(
name: "bitchat",
targets: ["bitchat"]
)
),
],
dependencies: [
dependencies:[
.package(path: "localPackages/Arti"),
.package(path: "localPackages/BitFoundation"),
.package(path: "localPackages/BitLogger"),
+250 -82
View File
@@ -1,141 +1,309 @@
# bitchat Protocol Whitepaper
# BitChat Protocol Whitepaper
**Version 2.0**
**Version 1.1**
**Date: July 6, 2026**
**Date: July 25, 2025**
---
## Abstract
bitchat is a decentralized, peer-to-peer messaging application for secure, private, censorship-resistant communication that works with or without the internet. Nearby devices form an ad-hoc Bluetooth Low Energy (BLE) mesh; distant peers are reached over the Nostr protocol when a connection exists. A layered store-and-forward stack — a persistent sender outbox, opportunistic couriers with a spray-and-wait copy budget, gossip-synced public history, and Nostr relay mailboxes — delivers messages to peers who are out of range at send time. This document describes the protocol and its delivery guarantees as implemented.
BitChat is a decentralized, peer-to-peer messaging application designed for secure, private, and censorship-resistant communication over ephemeral, ad-hoc networks. This whitepaper details the BitChat Protocol Stack, a layered architecture that combines a modern cryptographic foundation with a flexible application protocol. At its core, BitChat leverages the Noise Protocol Framework (specifically, the `XX` pattern) to establish mutually authenticated, end-to-end encrypted sessions between peers. This document provides a technical specification of the identity management, session lifecycle, message framing, and security considerations that underpin the BitChat network.
---
## 1. Design Goals
## 1. Introduction
* **Confidentiality:** all private communication is end-to-end encrypted; intermediate nodes and couriers carry only opaque ciphertext.
* **Authentication:** peers are identified by cryptographic keys; announcements are signed and verified.
* **Resilience:** the network functions in lossy, low-bandwidth, partitioned environments with churning membership.
* **Eventual delivery:** a message to an out-of-range peer should still arrive — relayed by the mesh, carried by a moving person, or resting on an internet relay — within a bounded retention window.
* **Ephemerality by default:** no plaintext message content is ever written to disk. Everything the store-and-forward stack persists is either sealed ciphertext or already-public broadcast traffic, and all of it dies with the panic wipe.
In an era of centralized communication platforms, BitChat offers a resilient alternative by operating without central servers. It is designed for scenarios where internet connectivity is unavailable or untrustworthy, such as protests, natural disasters, or remote areas. Communication occurs directly between devices over transports like Bluetooth Low Energy (BLE).
## 2. Architecture Overview
The design goals of the BitChat Protocol are:
Two transports implement a common `Transport` interface and are coordinated by a `MessageRouter`:
* **Confidentiality:** All communication must be unreadable to third parties.
* **Authentication:** Users must be able to verify the identity of their correspondents.
* **Integrity:** Messages cannot be tampered with in transit.
* **Forward Secrecy:** The compromise of long-term identity keys must not compromise past session keys.
* **Deniability:** It should be difficult to cryptographically prove that a specific user sent a particular message.
* **Resilience:** The protocol must function reliably in lossy, low-bandwidth environments.
* **BLE mesh** — every device is simultaneously a GATT central and peripheral, relaying packets in a controlled flood. No infrastructure, pairing, or accounts.
* **Nostr** — private messages to mutual favorites travel as NIP-17 gift-wrapped events over public relays (over Tor where enabled), bridging separate meshes through the internet.
This paper specifies the technical details of the protocol designed to meet these goals.
The router prefers a live mesh link, falls back to Nostr, and engages the courier system when neither can deliver promptly.
---
## 3. Identity
## 2. Protocol Stack
Each device holds two long-term key pairs in the Keychain:
The BitChat Protocol is a four-layer stack. This layered approach separates concerns, allowing for modularity and future extensibility.
* a **Curve25519 static key** for Noise key agreement — its SHA-256 fingerprint is the peer's stable identity, and
* an **Ed25519 signing key** for packet signatures.
```mermaid
graph TD
A[Application Layer] --> B[Session Layer];
B --> C[Encryption Layer];
C --> D[Transport Layer];
On the mesh, peers appear under short ephemeral IDs derived per session; favoriting pins the full Noise public key so identity survives across sessions. Mutual favorites also exchange Nostr public keys for the internet path. Optional QR verification binds a nickname to a fingerprint in person.
subgraph "BitChat Application"
A
end
## 4. BLE Mesh Layer
subgraph "Message Framing & State"
B
end
### 4.1 Packet Format
subgraph "Noise Protocol Framework"
C
end
A compact binary header (version, type, TTL, timestamp, flags) is followed by an 8-byte sender ID, an optional 8-byte recipient ID, the payload, and an optional Ed25519 signature. Version 2 packets may carry an explicit source route. Signatures exclude the TTL byte so relays can decrement it without invalidating them. Packets other than fragments are padded toward uniform sizes.
subgraph "BLE, Wi-Fi Direct, etc."
D
end
### 4.2 Flood Control
style A fill:#cde4ff
style B fill:#b5d8ff
style C fill:#9ac2ff
style D fill:#7eadff
```
Relaying is a deterministic controlled flood tuned by local connection degree:
* **Application Layer:** Defines the structure of user-facing messages (`BitchatMessage`), acknowledgments (`DeliveryAck`), and other application-level data.
* **Session Layer:** Manages the overall communication packet (`BitchatPacket`). This includes routing information (TTL), message typing, fragmentation, and serialization into a compact binary format.
* **Encryption Layer:** Establishes and manages secure channels using the Noise Protocol Framework. It is responsible for the cryptographic handshake, session management, and transport message encryption/decryption.
* **Transport Layer:** The underlying physical medium used for data transmission, such as Bluetooth Low Energy (BLE). This layer is abstracted away from the core protocol.
* **TTL:** packets originate with TTL 7. Relays clamp: dense graphs (≥ 6 links) cap broadcast TTL at 5; thin chains (≤ 2 links) relay at full incoming depth.
* **Deduplication:** an LRU seen-set (1000 entries, 5-minute expiry) keyed by sender, timestamp, type, and a payload digest drops duplicates. A scheduled relay is cancelled when a duplicate arrives first from another relay.
* **Jitter:** relays wait a random 10220 ms (wider when dense) so duplicate suppression wins often.
* **Fanout subsetting:** broadcast messages are re-sent to a deterministic, message-ID-seeded subset of links (~log₂ of degree) rather than all of them; announces, fragments, and sync packets use full fanout. The ingress link is always excluded (split horizon).
* **Directed traffic** (handshakes, private messages, courier envelopes) relays deterministically with TTL 1 and tight jitter, and is never subset.
---
### 4.3 Routing
## 3. Identity and Key Management
Announcements carry up to 10 direct-neighbor IDs, giving each node a shallow topology map (60 s freshness). When a bidirectionally-confirmed path exists, packets are source-routed along it; otherwise — and whenever a route fails — delivery falls back to flooding.
A peer's identity in BitChat is defined by two persistent cryptographic key pairs, which are generated on first launch and stored securely in the device's Keychain.
### 4.4 Fragmentation
1. **Noise Static Key Pair (`Curve25519`):** This is the long-term identity key used for the Noise Protocol handshake. The public part of this key is shared with peers to establish secure sessions.
2. **Signing Key Pair (`Ed25519`):** This key is used to sign announcements and other protocol messages where non-repudiation is required, such as binding a public key to a nickname.
Packets exceeding the link MTU split into ~469-byte fragments (8-byte fragment ID, index/total header) that relay independently and reassemble at each receiving node (128 concurrent assemblies, 30 s timeout, 1 MiB cap).
### 3.1. Fingerprint
### 4.5 Presence
A user's unique, verifiable fingerprint is the **SHA-256 hash** of their **Noise static public key**. This provides a user-friendly and secure way to verify an identity out-of-band (e.g., by reading it aloud or scanning a QR code).
Signed announcements propagate multi-hop: every 4 s while isolated, backing off to ~1530 s (jittered) when connected. A verified announce retains a peer as *reachable* for 60 s after last contact. Connection scheduling is RSSI-gated with duty-cycled scanning to bound battery drain.
`Fingerprint = SHA256(StaticPublicKey_Curve25519)`
## 5. Encryption
### 3.2. Identity Management
### 5.1 Live Sessions: Noise XX
The `SecureIdentityStateManager` class is responsible for managing all cryptographic identity material and social metadata (petnames, trust levels, etc.). It uses an in-memory cache for performance and persists this cache to the Keychain after encrypting it with a separate AES-GCM key.
Connected peers establish sessions with the Noise `XX` pattern (Curve25519 / ChaCha20-Poly1305 / SHA-256), providing mutual authentication and forward secrecy. All private payloads — messages, delivery acks, read receipts — ride inside the session as typed ciphertext. Intermediate relays see only opaque `noiseEncrypted` packets.
---
### 5.2 Offline Seals: Noise X
## 4. The Social Trust Layer
Courier envelopes are sealed to the recipient's *static* key with the one-way Noise `X` pattern; the sender's identity is authenticated inside the ciphertext. **This path has no forward secrecy** — compromise of the recipient's static key exposes sealed-but-undelivered mail. A prekey scheme is future work.
Beyond cryptographic identity, BitChat incorporates a social trust layer, allowing users to manage their relationships with peers. This functionality is handled by the `SecureIdentityStateManager`.
### 5.3 Nostr Path
### 4.1. Peer Verification
Private messages to mutual favorites are wrapped per NIP-17/NIP-59: a rumor (kind 14) sealed (kind 13) and gift-wrapped (kind 1059) under a throwaway ephemeral key, so relays learn neither sender nor content.
While the Noise handshake cryptographically authenticates a peer's key, it doesn't confirm the real-world identity of the person holding the device. To solve this, users can perform out-of-band (OOB) verification by comparing fingerprints. Once a user confirms that a peer's fingerprint matches the one they expect, they can mark that peer as "verified". This status is stored locally and displayed in the UI, providing a strong assurance of identity for future conversations.
## 6. Store and Forward
### 4.2. Favorites and Blocking
Four mechanisms cover the "recipient is not here right now" problem. All persisted state is wiped by panic mode.
To improve the user experience and provide control over interactions, the protocol supports:
* **Favorites:** Users can mark trusted or frequently contacted peers as "favorites". This is a local designation that can be used by the application to prioritize notifications or display peers more prominently.
* **Blocking:** Users can block peers. When a peer is blocked, the application will discard any incoming packets from that peer's fingerprint at the earliest possible stage, effectively silencing them without notifying the blocked peer.
### 6.1 Sender Outbox
---
Private messages without a prompt route are retained per peer (100 messages/peer, 24 h TTL) and re-sent on reconnect events until a delivery or read ack clears them, or a resend cap (8 attempts) drops them with visible failure. The outbox persists to disk sealed under a ChaChaPoly key held only in the Keychain, so queued mail survives an app kill without ever storing plaintext.
## 5. The Noise Protocol Layer
### 6.2 Couriers
BitChat implements the Noise Protocol Framework to provide strong, authenticated end-to-end encryption.
When no transport can deliver promptly, the message is sealed (§5.2) into a **courier envelope** and handed to up to 3 connected peers who may physically encounter the recipient:
### 5.1. Protocol Name
* **Opaque addressing.** The only routing information is a 16-byte rotating recipient tag — an HMAC of the recipient's static key and the UTC day — computable solely by parties who already know that key. Couriers learn neither sender, recipient, nor content, and tags do not correlate across days.
* **Trust tiers.** Mutual favorites may deposit 5 envelopes each; any peer with a signature-verified announce may deposit 2, into a bounded pool (20 of 40 slots) that can never crowd out favorites' mail. Envelopes are capped at 16 KiB and 24 h; overflow evicts oldest verified-tier mail first.
* **Deposit retry.** Queued messages are re-deposited whenever a new eligible courier connects, until 3 distinct couriers carry the message or it expires.
* **Spray and wait.** Envelopes carry a copy budget (initially 4, capped at 8). A courier meeting another eligible courier hands over half its remaining budget, so mail diffuses through a moving crowd instead of riding one person. Budgets, spray history, and carried mail persist across app restarts (iOS file protection).
* **Handover.** On a verified *direct* announce from the recipient, matching envelopes are delivered over the live link and removed. On a verified *relayed* announce, a copy floods toward the recipient as a directed packet while the carried original stays put, throttled to one attempt per envelope per 10 minutes.
* Receivers dedup by message ID, so redundant copies and the retained outbox original are harmless. Couriered mail from blocked senders is dropped at decryption time.
The specific Noise protocol implemented is:
### 6.3 Public History (Gossip Sync)
**`Noise_XX_25519_ChaChaPoly_SHA256`**
Public broadcast messages are cached (1000 packets) and reconciled between peers every ~15 s using compact GCS filters: each side advertises what it holds, the other returns what is missing. Messages stay sync-able for **6 hours** and the cache persists to disk, so a device that walks between two partitions — or relaunches later — serves the room's recent history to whoever missed it. Fragments and file transfers keep a short 15-minute window.
* **`XX` Pattern:** This handshake pattern provides mutual authentication and forward secrecy. It does not require either party to know the other's static public key before the handshake begins. The keys are exchanged and authenticated during the three-part handshake. This is ideal for a decentralized P2P environment.
* **`25519`:** The Diffie-Hellman function used is Curve25519.
* **`ChaChaPoly`:** The AEAD (Authenticated Encryption with Associated Data) cipher is ChaCha20-Poly1305.
* **`SHA256`:** The hash function used for all cryptographic hashing operations is SHA-256.
### 6.4 Nostr Mailboxes
### 5.2. The `XX` Handshake
Gift-wrapped messages rest on Nostr relays; clients re-subscribe with a 24-hour lookback on reconnect, covering the both-devices-offline case for mutual favorites whenever either side touches the internet.
The `XX` handshake consists of three messages exchanged between an Initiator and a Responder to establish a shared secret and derive transport encryption keys.
### 6.5 Delivery Metrics
```mermaid
sequenceDiagram
participant I as Initiator
participant R as Responder
Bare local counters (deposits, handovers, sprays, opens, outbox flushes and drops — no identities, message IDs, or timestamps) let delivery behavior be measured on-device. They never leave the device and are cleared by the panic wipe.
Note over I, R: Pre-computation: h = SHA256(protocol_name)
## 7. Application Layer
I->>R: -> e
Note right of I: I generates ephemeral key `e_i`.<br/>h = SHA256(h + e_i.pub)
* **Public chat** — signed broadcast messages within the mesh, backed by the gossip-synced history above.
* **Private chat** — end-to-end encrypted messages with delivery and read receipts, over mesh, courier, or Nostr.
* **Location channels** — geohash-scoped public rooms carried over Nostr relays for regional chat beyond radio range.
* **Favorites** — the mutual-trust relationship that unlocks Nostr delivery and the larger courier quota.
* **Media** — files and images fragment over the mesh (1 MiB cap, explicit accept before anything touches disk); couriers carry text only.
* **Panic wipe** — clears identity keys, favorites, carried courier mail, the sealed outbox, archived public history, and metrics.
R->>I: <- e, ee, s, es
Note left of R: R generates ephemeral key `e_r`.<br/>h = SHA256(h + e_r.pub)<br/>MixKey(DH(e_i, e_r))<br/>R sends static key `s_r`, encrypted.<br/>h = SHA256(h + ciphertext)<br/>MixKey(DH(e_i, s_r))
I->>R: -> s, se
Note right of I: I decrypts and verifies `s_r`.<br/>I sends static key `s_i`, encrypted.<br/>h = SHA256(h + ciphertext)<br/>MixKey(DH(s_i, e_r))
Note over I, R: Handshake complete. Transport keys derived.
```
**Handshake Flow:**
1. **Initiator -> Responder:** The initiator generates a new ephemeral key pair (`e_i`) and sends the public part to the responder.
2. **Responder -> Initiator:** The responder receives the initiator's ephemeral public key. It then generates its own ephemeral key pair (`e_r`), performs a DH exchange with the initiator's ephemeral key (`ee`), sends its own static public key (`s_r`) encrypted with the resulting symmetric key, and performs another DH exchange between the initiator's ephemeral key and its own static key (`es`).
3. **Initiator -> Responder:** The initiator receives the responder's message, decrypts the responder's static key, and authenticates it. The initiator then sends its own static key (`s_i`) encrypted and performs a final DH exchange between its static key and the responder's ephemeral key (`se`).
Upon completion, both parties share a set of symmetric keys for bidirectional transport message encryption. The final handshake hash is used for channel binding.
### 5.3. Session Management
The `NoiseSessionManager` class manages all active Noise sessions. It handles:
* Creating sessions for new peers.
* Coordinating the handshake process to prevent race conditions.
* Storing the resulting transport ciphers (`sendCipher`, `receiveCipher`).
* Periodically checking if sessions need to be re-keyed for enhanced security.
---
## 6. The BitChat Session and Application Protocol
Once a Noise session is established, peers exchange `BitchatPacket` structures, which are encrypted as the payload of Noise transport messages.
### 6.1. Binary Packet Format (`BitchatPacket`)
To minimize bandwidth, `BitchatPacket`s are serialized into a compact binary format. The structure is designed to be fixed-size where possible to resist traffic analysis.
| Field | Size (bytes) | Description |
|-----------------|--------------|---------------------------------------------------------------------------------------------------------|
| **Header** | **13** | **Fixed-size header** |
| Version | 1 | Protocol version (currently `1`). |
| Type | 1 | Message type (e.g., `message`, `deliveryAck`, `noiseHandshakeInit`). See `MessageType` enum. |
| TTL | 1 | Time-To-Live for mesh network routing. Decremented at each hop. |
| Timestamp | 8 | `UInt64` millisecond timestamp of packet creation. |
| Flags | 1 | Bitmask for optional fields (`hasRecipient`, `hasSignature`, `isCompressed`). |
| Payload Length | 2 | `UInt16` length of the payload field. |
| **Variable** | **...** | **Variable-size fields** |
| Sender ID | 8 | 8-byte truncated peer ID of the sender. |
| Recipient ID | 8 (optional) | 8-byte truncated peer ID of the recipient. Present if `hasRecipient` flag is set. Broadcast if `0xFF..FF`. |
| Payload | Variable | The actual content of the packet, as defined by the `Type` field. |
| Signature | 64 (optional)| `Ed25519` signature of the packet. Present if `hasSignature` flag is set. |
**Padding:** All packets are padded to the next standard block size (256, 512, 1024, or 2048 bytes) using a PKCS#7-style scheme to obscure the true message length from network observers.
```mermaid
---
config:
theme: dark
---
---
title: "BitchatPacket"
---
packet
+8: "Version"
+8: "Type"
+8: "TTL"
+64: "Timestamp"
+8: "Flags"
+16: "Payload Length"
+64: "Sender ID"
+64: "Recipient ID (optional)"
+48: "Payload (variable)"
+64: "Signature (optional)"
```
_A representation of the sizes of the fields in `BitchatPacket`_
### 6.2. Application Message Format (`BitchatMessage`)
For packets of type `message`, the payload is a binary-serialized `BitchatMessage` containing the chat content.
| Field | Size (bytes) | Description |
|---------------------|--------------|--------------------------------------------------------------------------|
| Flags | 1 | Bitmask for optional fields (`isRelay`, `isPrivate`, `hasOriginalSender`). |
| Timestamp | 8 | `UInt64` millisecond timestamp of message creation. |
| ID | 1 + len | `UUID` string for the message. |
| Sender | 1 + len | Nickname of the sender. |
| Content | 2 + len | The UTF-8 encoded message content. |
| Original Sender | 1 + len (opt)| Nickname of the original sender if the message is a relay. |
| Recipient Nickname | 1 + len (opt)| Nickname of the recipient for private messages. |
```mermaid
---
config:
theme: dark
---
---
title: "BitchatMessage"
---
packet
+8: "Flags"
+64: "Timestamp"
+24: "ID (variable)"
+32: "Sender (variable)"
+32: "Content (variable)"
+32: "Original Sender (variable) (optional)"
+32: "Recipient Nickname (variable) (optional)"
```
_A representation of the sizes of the fields in `BitchatMessage`_
---
## 7. Message Routing and Propagation
BitChat operates as a decentralized mesh network, meaning there are no central servers to route messages. Packets are propagated through the network from peer to peer. The protocol supports several modes of message delivery.
### 7.1. Direct Connection
This is the simplest case. If Peer A and Peer B are directly connected, they can exchange packets after establishing a mutually authenticated Noise session. All packets are encrypted using the transport ciphers derived from the handshake.
### 7.2. Efficient Gossip with Bloom Filters
To send messages to peers that are not directly connected, BitChat employs a "flooding" or "gossip" protocol. When a peer receives a packet that is not destined for it, it acts as a relay. To prevent infinite routing loops and minimize memory usage, the protocol uses an `OptimizedBloomFilter` to track recently seen packet IDs.
The logic is as follows:
1. A peer receives a packet.
2. It checks the Bloom filter to see if the packet's ID has likely been seen before. If so, the packet is discarded. Bloom filters can have false positives (though they are rare), but they guarantee no false negatives. This means that while some packets may be incorrectly discarded due to false positives, the gossip protocol's redundancy ensures these packets will eventually be received through subsequent exchanges with other peers.
3. If the packet is new, its ID is added to the Bloom filter.
4. The peer decrements the packet's Time-To-Live (TTL) field.
5. If the TTL is greater than zero, the peer re-broadcasts the packet to all of its connected peers, *except* for the peer from which it received the packet.
This mechanism allows packets to "flood" through the network efficiently, maximizing the chance of reaching their destination while using minimal resources to prevent loops.
### 7.3. Time-To-Live (TTL)
Every `BitchatPacket` contains an 8-bit TTL field. This value is set by the originating peer and is decremented by one at each relay hop. If a peer receives a packet and decrements its TTL to 0, it will process the packet (if it is the recipient) but will not relay it further. This is a crucial mechanism to prevent packets from circulating endlessly in the mesh.
### 7.4. Private vs. Broadcast Messages
The routing logic respects the confidentiality of private messages:
* **Private Messages:** A packet with a specific `recipientID` is a private message. Relay nodes forward the entire, encrypted Noise message without being able to access the inner `BitchatPacket` or its payload. Only the final recipient, who shares the correct Noise session keys with the sender, can decrypt the packet.
* **Broadcast Messages:** A packet with the special broadcast `recipientID` (`0xFFFFFFFFFFFFFFFF`) is intended for all peers. Any peer that receives and decrypts a broadcast message will process its content. It will still be relayed according to the flooding algorithm to ensure it reaches the entire network.
### 7.5. Message Reliability and Lifecycle
To function in unreliable, lossy networks, the protocol includes features to track the lifecycle of a message and ensure its delivery.
* **Delivery Acknowledgments (`DeliveryAck`):** When a private message reaches its final destination, the recipient's device sends a `DeliveryAck` packet back to the original sender. This acknowledgment contains the ID of the original message.
* **Read Receipts (`ReadReceipt`):** After a message is displayed on the recipient's screen, the application can send a `ReadReceipt`, also containing the original message ID, to inform the sender that the message has been seen.
* **Message Retry Service:** Senders maintain a `MessageRetryService` which tracks outgoing messages. If a `DeliveryAck` is not received for a message within a certain time window, the service will automatically re-send the message, creating a more resilient user experience.
### 7.6. Fragmentation
Transport layers like BLE have a Maximum Transmission Unit (MTU) that limits the size of a single packet. To handle messages larger than this limit, BitChat implements a fragmentation protocol.
* **`fragmentStart`:** A packet with this type marks the beginning of a fragmented message. It contains metadata about the total size and number of fragments.
* **`fragmentContinue`:** These packets carry the intermediate chunks of the message data.
* **`fragmentEnd`:** This packet carries the final chunk of the message and signals the receiver to begin reassembly.
Receiving peers collect all fragments and reassemble them in the correct order before passing the complete message up to the application layer.
---
## 8. Security Considerations
* **Relay nodes** cannot read private traffic; they forward padded, opaque ciphertext.
* **Couriers** are quota-bounded mailbags. A malicious courier can drop mail (redundant copies and deposit retry mitigate this) but cannot read it, link it across days, or amplify it — copy budgets are capped and every envelope is validated against size and lifetime policy on deposit.
* **Flooding abuse** is bounded by TTL clamps, deduplication, per-depositor quotas, connect-rate limits, and announce-rate limiting.
* **Replay** of public broadcasts is bounded by the 6-hour acceptance window plus deduplication; private payloads are protected by Noise nonces.
* **Metadata.** BLE proximity is inherently observable; ephemeral IDs and daily-rotating courier tags limit long-term correlation. Nostr traffic can ride Tor.
* **No forward secrecy for sealed mail** (§5.2) is the main cryptographic trade-off of the offline path.
## 9. Future Work
* Prekey-based forward secrecy for courier envelopes.
* Couriered media beyond the 16 KiB text cap.
* Probabilistic relay and edge-of-network TTL boosting for very dense and very sparse graphs.
* Multi-hop courier routing informed by encounter history.
* **Replay Attacks:** The Noise transport messages include a nonce that is incremented for each message. The `NoiseCipherState` implements a sliding window replay protection mechanism to detect and discard replayed or out-of-order messages.
* **Denial of Service:** The `NoiseRateLimiter` is implemented to prevent resource exhaustion from rapid, repeated handshake attempts from a single peer.
* **Key-Compromise Impersonation:** The `XX` pattern authenticates both parties, preventing an attacker from impersonating one party to the other.
* **Identity Binding:** While the Noise handshake authenticates the cryptographic keys, binding those keys to a human-readable nickname is handled at the application layer. Users must verify fingerprints out-of-band to prevent man-in-the-middle attacks.
* **Traffic Analysis:** The use of fixed-size padding for all packets helps to obscure the exact nature and content of the communication, making it harder for a network-level adversary to infer information based on message size.
---
*This document describes the protocol as implemented in the current release. The implementation is free and unencumbered software released into the public domain.*
## 9. Conclusion
The BitChat Protocol provides a robust and secure foundation for decentralized, peer-to-peer communication. By layering a flexible application protocol on top of the well-regarded Noise Protocol Framework, it achieves strong confidentiality, authentication, and forward secrecy. The use of a compact binary format and thoughtful security considerations like rate limiting and traffic analysis resistance make it suitable for use in challenging network environments.
+9 -13
View File
@@ -92,8 +92,7 @@
A6E32D232E762EAB0032EA8A /* Exceptions for "bitchatShareExtension" folder in "bitchatShareExtension" target */ = {
isa = PBXFileSystemSynchronizedBuildFileExceptionSet;
membershipExceptions = (
Info.plist,
bitchatShareExtension.entitlements,
ShareViewController.swift,
);
target = 57CA17A36A2532A6CFF367BB /* bitchatShareExtension */;
};
@@ -259,13 +258,9 @@
buildConfigurationList = E4EA6DC648DF55FF84032EB5 /* Build configuration list for PBXNativeTarget "bitchatShareExtension" */;
buildPhases = (
0A08E70F08F55FD5BA8C7EF3 /* Sources */,
7E9B64F63F93443FB7BA12DF /* Resources */,
);
buildRules = (
);
fileSystemSynchronizedGroups = (
A6E32D212E762EAB0032EA8A /* bitchatShareExtension */,
);
name = bitchatShareExtension;
productName = bitchatShareExtension;
productReference = 61F92EBA29C47C0FCC482F1F /* bitchatShareExtension.appex */;
@@ -393,13 +388,6 @@
E0A1B2C3D4E5F6012345678E /* relays/online_relays_gps.csv in Resources */,
);
};
7E9B64F63F93443FB7BA12DF /* Resources */ = {
isa = PBXResourcesBuildPhase;
buildActionMask = 2147483647;
files = (
);
runOnlyForDeploymentPostprocessing = 0;
};
/* End PBXResourcesBuildPhase section */
/* Begin PBXSourcesBuildPhase section */
@@ -540,6 +528,7 @@
"@executable_path/Frameworks",
"@executable_path/../../Frameworks",
);
MARKETING_VERSION = "$(MARKETING_VERSION)";
PRODUCT_BUNDLE_IDENTIFIER = "$(PRODUCT_BUNDLE_IDENTIFIER).ShareExtension";
SDKROOT = iphoneos;
SUPPORTED_PLATFORMS = "iphoneos iphonesimulator";
@@ -572,6 +561,7 @@
"$(inherited)",
"@executable_path/Frameworks",
);
MARKETING_VERSION = 1.5.3;
PRODUCT_BUNDLE_IDENTIFIER = "$(PRODUCT_BUNDLE_IDENTIFIER)";
PRODUCT_NAME = bitchat;
SDKROOT = iphoneos;
@@ -630,6 +620,7 @@
"$(inherited)",
"@executable_path/Frameworks",
);
MARKETING_VERSION = 1.5.3;
PRODUCT_BUNDLE_IDENTIFIER = "$(PRODUCT_BUNDLE_IDENTIFIER)";
PRODUCT_NAME = bitchat;
SDKROOT = iphoneos;
@@ -664,6 +655,7 @@
"@executable_path/../Frameworks",
);
MACOSX_DEPLOYMENT_TARGET = "$(MACOSX_DEPLOYMENT_TARGET)";
MARKETING_VERSION = 1.5.3;
PRODUCT_BUNDLE_IDENTIFIER = "$(PRODUCT_BUNDLE_IDENTIFIER)";
PRODUCT_NAME = bitchat;
REGISTER_APP_GROUPS = YES;
@@ -724,6 +716,7 @@
GCC_WARN_UNUSED_VARIABLE = YES;
IPHONEOS_DEPLOYMENT_TARGET = "$(IPHONEOS_DEPLOYMENT_TARGET)";
MACOSX_DEPLOYMENT_TARGET = "$(MACOSX_DEPLOYMENT_TARGET)";
MARKETING_VERSION = "$(MARKETING_VERSION)";
MTL_ENABLE_DEBUG_INFO = NO;
MTL_FAST_MATH = YES;
PRODUCT_NAME = "$(TARGET_NAME)";
@@ -756,6 +749,7 @@
"@executable_path/../Frameworks",
);
MACOSX_DEPLOYMENT_TARGET = "$(MACOSX_DEPLOYMENT_TARGET)";
MARKETING_VERSION = 1.5.3;
PRODUCT_BUNDLE_IDENTIFIER = "$(PRODUCT_BUNDLE_IDENTIFIER)";
PRODUCT_NAME = bitchat;
REGISTER_APP_GROUPS = YES;
@@ -822,6 +816,7 @@
GCC_WARN_UNUSED_VARIABLE = YES;
IPHONEOS_DEPLOYMENT_TARGET = "$(IPHONEOS_DEPLOYMENT_TARGET)";
MACOSX_DEPLOYMENT_TARGET = "$(MACOSX_DEPLOYMENT_TARGET)";
MARKETING_VERSION = "$(MARKETING_VERSION)";
MTL_ENABLE_DEBUG_INFO = INCLUDE_SOURCE;
MTL_FAST_MATH = YES;
ONLY_ACTIVE_ARCH = YES;
@@ -851,6 +846,7 @@
"@executable_path/Frameworks",
"@executable_path/../../Frameworks",
);
MARKETING_VERSION = "$(MARKETING_VERSION)";
PRODUCT_BUNDLE_IDENTIFIER = "$(PRODUCT_BUNDLE_IDENTIFIER).ShareExtension";
SDKROOT = iphoneos;
SUPPORTED_PLATFORMS = "iphoneos iphonesimulator";
+22
View File
@@ -36,12 +36,34 @@ enum AppEvent: Sendable, Equatable {
actor AppEventStream {
private var continuations: [UUID: AsyncStream<AppEvent>.Continuation] = [:]
func stream() -> AsyncStream<AppEvent> {
let id = UUID()
return AsyncStream { continuation in
continuations[id] = continuation
continuation.onTermination = { [id] _ in
Task {
await self.removeContinuation(id)
}
}
}
}
func emit(_ event: AppEvent) {
for continuation in continuations.values {
continuation.yield(event)
}
}
func finish() {
for continuation in continuations.values {
continuation.finish()
}
continuations.removeAll()
}
private func removeContinuation(_ id: UUID) {
continuations.removeValue(forKey: id)
}
}
/// Identity key for a direct conversation. Equality and hashing use the
-34
View File
@@ -10,10 +10,6 @@ final class AppChromeModel: ObservableObject {
@Published var showingFingerprintFor: PeerID?
@Published var isAppInfoPresented = false
@Published var isLocationChannelsSheetPresented = false
@Published var isNoticesSheetPresented = false
/// When the sheet is opened for "notes left here" (empty mesh timeline),
/// it should land on the geo tab instead of the channel-derived default.
@Published var noticesSheetPrefersGeoTab = false
@Published var showBluetoothAlert = false
@Published var bluetoothAlertMessage = ""
@Published var bluetoothState: CBManagerState = .unknown
@@ -22,9 +18,6 @@ final class AppChromeModel: ObservableObject {
private let chatViewModel: ChatViewModel
private var cancellables = Set<AnyCancellable>()
/// Bulletin-board coordinator, created on first use of the board sheet.
private(set) lazy var boardManager = BoardManager(transport: chatViewModel.meshService)
init(chatViewModel: ChatViewModel, privateInboxModel: PrivateInboxModel) {
self.chatViewModel = chatViewModel
self.nickname = chatViewModel.nickname
@@ -66,33 +59,6 @@ final class AppChromeModel: ObservableObject {
isAppInfoPresented = true
}
func presentNotices(geoTab: Bool = false) {
noticesSheetPrefersGeoTab = geoTab
isNoticesSheetPresented = true
}
/// Builds the mesh topology map model from the transport's gossiped
/// graph plus the live nickname table. Unknown nodes (heard about via a
/// neighbor claim but never announced to us) fall back to a short ID.
func meshTopologyDisplayModel() -> MeshTopologyDisplayModel {
let mesh = chatViewModel.meshService
guard let snapshot = mesh.currentMeshTopology() else { return .empty }
let nicknames = mesh.getPeerNicknames()
let nodes = snapshot.nodes.map { peerID -> MeshTopologyDisplayModel.Node in
let isSelf = peerID == snapshot.localPeerID
let label: String
if isSelf {
label = chatViewModel.nickname
} else {
label = nicknames[peerID] ?? "\(peerID.id.prefix(8))"
}
return MeshTopologyDisplayModel.Node(id: peerID.id, label: label, isSelf: isSelf)
}
let edges = snapshot.edges.map { ($0.a.id, $0.b.id) }
return MeshTopologyDisplayModel(nodes: nodes, edges: edges)
}
func triggerScreenshotPrivacyWarning() {
showScreenshotPrivacyWarning = true
}
+11 -43
View File
@@ -18,6 +18,8 @@ final class AppRuntime: ObservableObject {
/// (docs/CONVERSATION-STORE-DESIGN.md). Owned here; the feature models
/// and `ChatViewModel` observe and mutate it through its intent API.
let conversations: ConversationStore
let peerIdentityStore: PeerIdentityStore
let locationPresenceStore: LocationPresenceStore
let publicChatModel: PublicChatModel
let privateInboxModel: PrivateInboxModel
let privateConversationModel: PrivateConversationModel
@@ -26,7 +28,6 @@ final class AppRuntime: ObservableObject {
let locationChannelsModel: LocationChannelsModel
let peerListModel: PeerListModel
let appChromeModel: AppChromeModel
let boardAlertsModel: BoardAlertsModel
private let idBridge: NostrIdentityBridge
private var cancellables = Set<AnyCancellable>()
@@ -40,7 +41,7 @@ final class AppRuntime: ObservableObject {
#endif
init(
keychain: KeychainManagerProtocol = KeychainManager.makeDefault(),
keychain: KeychainManagerProtocol = KeychainManager(),
idBridge: NostrIdentityBridge = NostrIdentityBridge()
) {
self.idBridge = idBridge
@@ -49,6 +50,8 @@ final class AppRuntime: ObservableObject {
let locationPresenceStore = LocationPresenceStore()
let locationManager = LocationChannelManager.shared
self.conversations = conversations
self.peerIdentityStore = peerIdentityStore
self.locationPresenceStore = locationPresenceStore
self.chatViewModel = ChatViewModel(
keychain: keychain,
idBridge: idBridge,
@@ -88,24 +91,6 @@ final class AppRuntime: ObservableObject {
chatViewModel: self.chatViewModel,
privateInboxModel: self.privateInboxModel
)
let chatViewModel = self.chatViewModel
self.boardAlertsModel = BoardAlertsModel(
arrivals: BoardStore.shared.postArrivals.eraseToAnyPublisher(),
wipes: BoardStore.shared.didWipe.eraseToAnyPublisher(),
dependencies: BoardAlertsModel.Dependencies(
isOwnPost: { post in
let key = chatViewModel.meshService.noiseSigningPublicKeyData()
return !key.isEmpty && key == post.authorSigningKey
},
emitSystemLine: { content, geohash in
if geohash.isEmpty {
chatViewModel.addMeshOnlySystemMessage(content)
} else {
chatViewModel.addGeohashSystemMessage(content, geohash: geohash)
}
}
)
)
GeoRelayDirectory.shared.prefetchIfNeeded()
bindRuntimeObservers()
@@ -217,16 +202,7 @@ final class AppRuntime: ObservableObject {
chatViewModel.applicationWillTerminate()
}
func handleNotificationResponse(
identifier: String,
actionIdentifier: String = UNNotificationDefaultActionIdentifier,
userInfo: [AnyHashable: Any]
) {
if actionIdentifier == NotificationService.waveActionID {
chatViewModel.sendMeshWave()
return
}
func handleNotificationResponse(identifier: String, userInfo: [AnyHashable: Any]) {
if identifier.hasPrefix("private-"), let peerID = PeerID(str: userInfo["peerID"] as? String) {
record(.notificationOpened(peerID: peerID))
chatViewModel.startPrivateChat(with: peerID)
@@ -313,29 +289,21 @@ private extension AppRuntime {
}
func checkForSharedContent() {
guard let userDefaults = UserDefaults(suiteName: BitchatApp.groupID) else { return }
let clearSharedContent = {
userDefaults.removeObject(forKey: "sharedContent")
userDefaults.removeObject(forKey: "sharedContentType")
userDefaults.removeObject(forKey: "sharedContentDate")
}
guard let sharedContent = userDefaults.string(forKey: "sharedContent"),
guard let userDefaults = UserDefaults(suiteName: BitchatApp.groupID),
let sharedContent = userDefaults.string(forKey: "sharedContent"),
let sharedDate = userDefaults.object(forKey: "sharedContentDate") as? Date else {
// A partial or malformed handoff must not linger in the shared
// app-group container indefinitely.
clearSharedContent()
return
}
guard Date().timeIntervalSince(sharedDate) < TransportConfig.uiShareAcceptWindowSeconds else {
clearSharedContent()
return
}
let contentKind = SharedContentKind(rawValue: userDefaults.string(forKey: "sharedContentType") ?? "") ?? .text
clearSharedContent()
userDefaults.removeObject(forKey: "sharedContent")
userDefaults.removeObject(forKey: "sharedContentType")
userDefaults.removeObject(forKey: "sharedContentDate")
switch contentKind {
case .url:
+11 -18
View File
@@ -225,25 +225,8 @@ final class Conversation: ObservableObject, Identifiable {
guard let current else { return false }
if current == new { return true }
// Never downgrade to a weaker delivery state. Ordering of certainty:
// sending < sent < carried < delivered < read. A late `.sent` write
// (e.g. the optimistic stamp after routing) must not clobber the
// `.carried` the router already set when it handed a copy to a
// courier/bridge, nor a `.delivered`/`.read` ack. A late asynchronous
// failure is weaker than a confirmed recipient receipt too, so it may
// not replace `.delivered`/`.read`. Same for the
// `.sending` stamp a pre-handshake resend emits asynchronously: it
// can land after the message already reached `.sent`, and "Sent" was
// already truthful. (`.failed` `.sending` stays allowed so a real
// failure retry is visible.)
switch (current, new) {
case (.read, .delivered), (.read, .carried), (.read, .sent), (.read, .sending), (.read, .failed):
return true
case (.delivered, .carried), (.delivered, .sent), (.delivered, .sending), (.delivered, .failed):
return true
case (.carried, .sent), (.carried, .sending):
return true
case (.sent, .sending):
case (.read, .delivered), (.read, .sent):
return true
default:
return false
@@ -813,6 +796,16 @@ extension ConversationStore {
return messageIDs
}
/// Removes every direct conversation (panic clear).
func removeAllDirectConversations() {
let directIDs = conversationIDs.filter { id in
if case .direct = id { return true }
return false
}
for id in directIDs {
removeConversation(id)
}
}
}
// MARK: - Diagnostics support
+1 -53
View File
@@ -12,10 +12,6 @@ final class ConversationUIModel: ObservableObject {
@Published private(set) var currentNickname: String
@Published private(set) var isBatchingPublic = false
@Published private(set) var canSendMediaInCurrentContext = true
@Published private(set) var legacyPrivateMediaConsentRequest: LegacyPrivateMediaConsentRequest?
/// Who is talking live in the public mesh channel right now (floor
/// courtesy: the composer mic tints "busy" while someone holds the floor).
@Published private(set) var activeLiveVoiceTalker: String?
private let chatViewModel: ChatViewModel
private let privateConversationModel: PrivateConversationModel
@@ -53,14 +49,6 @@ final class ConversationUIModel: ObservableObject {
chatViewModel.sendMessage(message)
}
/// Resends a failed private message through the normal send path,
/// removing the failed original so the re-submission replaces it
/// instead of stacking a duplicate under the red bubble.
func resendFailedPrivateMessage(_ message: BitchatMessage) {
chatViewModel.removePrivateMessage(withID: message.id)
chatViewModel.sendMessage(message.content)
}
func clearCurrentConversation() {
chatViewModel.sendMessage("/clear")
}
@@ -79,23 +67,11 @@ final class ConversationUIModel: ObservableObject {
if let peerID, peerID.isGeoChat,
let full = chatViewModel.fullNostrHex(forSenderPeerID: peerID) {
chatViewModel.blockGeohashUser(pubkeyHexLowercased: full, displayName: displayName)
} else if let peerID, !peerID.isGeoDM, !peerID.isGeoChat {
// Mesh: block the peer's stable Noise identity resolved from the
// tapped peerID rather than re-resolving a display-name string.
chatViewModel.blockMeshPeer(peerID: peerID, displayName: displayName)
} else {
chatViewModel.sendMessage("/block \(displayName)")
}
}
/// Mesh counterpart of `block(peerID:displayName:)`. Resolves the unblock by
/// the tapped peer's stable identity so the exact row is unblocked this
/// also works for offline peers, which the `/unblock <displayName>` command
/// cannot resolve.
func unblock(peerID: PeerID, displayName: String) {
chatViewModel.unblockMeshPeer(peerID: peerID, displayName: displayName)
}
func updateAutocomplete(for text: String, cursorPosition: Int) {
chatViewModel.updateAutocomplete(for: text, cursorPosition: cursorPosition)
}
@@ -154,24 +130,6 @@ final class ConversationUIModel: ObservableObject {
chatViewModel.sendVoiceNote(at: url)
}
func resolveLegacyPrivateMediaConsent(requestID: UUID, approved: Bool) {
chatViewModel.resolveLegacyPrivateMediaConsent(
requestID: requestID,
approved: approved
)
}
/// Capture backend for the mic gesture: live PTT when the current DM
/// peer can hear it now, classic voice note otherwise.
func makeVoiceCaptureSession() -> VoiceCaptureSession {
chatViewModel.makeVoiceCaptureSession()
}
/// Whether this message is a live voice burst still streaming in.
func isLiveVoiceMessage(_ message: BitchatMessage) -> Bool {
chatViewModel.liveVoiceCoordinator.isLiveVoiceMessage(message)
}
func cancelMediaSend(messageID: String) {
chatViewModel.cancelMediaSend(messageID: messageID)
}
@@ -197,14 +155,6 @@ final class ConversationUIModel: ObservableObject {
.receive(on: DispatchQueue.main)
.assign(to: &$isBatchingPublic)
chatViewModel.$activePublicVoiceTalker
.receive(on: DispatchQueue.main)
.assign(to: &$activeLiveVoiceTalker)
chatViewModel.$legacyPrivateMediaConsentRequest
.receive(on: DispatchQueue.main)
.assign(to: &$legacyPrivateMediaConsentRequest)
conversations.$activeChannel
.receive(on: DispatchQueue.main)
.sink { [weak self] channel in
@@ -223,9 +173,7 @@ final class ConversationUIModel: ObservableObject {
private func refreshComputedState() {
if let selectedPeerID = privateConversationModel.selectedPeerID {
// Media transfer is not wired for groups in v1; keep it off so the
// composer can't strand a media placeholder that never sends.
canSendMediaInCurrentContext = !(selectedPeerID.isGeoDM || selectedPeerID.isGeoChat || selectedPeerID.isGroup)
canSendMediaInCurrentContext = !(selectedPeerID.isGeoDM || selectedPeerID.isGeoChat)
return
}
+3 -11
View File
@@ -1,3 +1,4 @@
import BitFoundation
import Combine
import Foundation
@@ -11,25 +12,20 @@ final class LocationChannelsModel: ObservableObject {
@Published private(set) var bookmarkNames: [String: String]
@Published private(set) var locationNames: [GeohashChannelLevel: String]
@Published private(set) var userTorEnabled: Bool
@Published private(set) var gatewayEnabled: Bool
private let manager: LocationChannelManager
private let network: NetworkActivationService
private let gateway: GatewayService
private var cancellables = Set<AnyCancellable>()
init(
manager: LocationChannelManager? = nil,
network: NetworkActivationService? = nil,
gateway: GatewayService? = nil
network: NetworkActivationService? = nil
) {
let manager = manager ?? .shared
let network = network ?? .shared
let gateway = gateway ?? .shared
self.manager = manager
self.network = network
self.gateway = gateway
self.gatewayEnabled = gateway.isEnabled
self.permissionState = manager.permissionState
self.availableChannels = manager.availableChannels
self.selectedChannel = manager.selectedChannel
@@ -164,10 +160,6 @@ final class LocationChannelsModel: ObservableObject {
network.$userTorEnabled
.receive(on: DispatchQueue.main)
.assign(to: &$userTorEnabled)
gateway.$isEnabled
.receive(on: DispatchQueue.main)
.assign(to: &$gatewayEnabled)
}
private func level(forLength length: Int) -> GeohashChannelLevel {
-138
View File
@@ -1,138 +0,0 @@
//
// NearbyNotesCounter.swift
// bitchat
//
// Counts unexpired location notes left at the user's current building-level
// geohash so the empty mesh timeline can say "📍 3 notes left here". Only
// subscribes while a view holds it active, and only when location notes are
// enabled and location permission is already granted (it never prompts).
// This is free and unencumbered software released into the public domain.
//
import Combine
import Foundation
@MainActor
final class NearbyNotesCounter: ObservableObject {
static let shared = NearbyNotesCounter()
@Published private(set) var noteCount = 0
/// Whether an explicit notes act (the empty-timeline "check for notes"
/// tap, opening the notices sheet's geo tab, or a successful /drop) has
/// unlocked the counter this session. Until then nothing subscribes:
/// merely looking at the mesh timeline must not open a building-precision
/// relay REQ that leaks location passively.
@Published private(set) var revealed = false
private var manager: LocationNotesManager?
private var managerCancellable: AnyCancellable?
private var channelsCancellable: AnyCancellable?
private var permissionCancellable: AnyCancellable?
private var settingCancellable: AnyCancellable?
private var activeHolders = 0
private let locationManager: LocationChannelManager
private let managerFactory: @MainActor (String) -> LocationNotesManager
private let releaseManager: @MainActor (LocationNotesManager?) -> Void
init(
locationManager: LocationChannelManager = .shared,
managerFactory: @escaping @MainActor (String) -> LocationNotesManager = { LocationNotesPool.shared.acquire($0) },
releaseManager: @escaping @MainActor (LocationNotesManager?) -> Void = { LocationNotesPool.shared.release($0) }
) {
self.locationManager = locationManager
self.managerFactory = managerFactory
self.releaseManager = releaseManager
}
/// Whether the empty-timeline "check for notes" hint should render.
/// The permission gate matters: `retarget()` never subscribes without
/// location authorization, so offering the hint to an unauthorized
/// install would be a silent dead-end tap, `revealed` flips, the hint
/// vanishes, and nothing else happens for the session. The hint never
/// prompts; it simply stays hidden until permission exists. The caller
/// passes its own observed permission state so the hint re-renders when
/// authorization changes.
func offersRevealHint(permissionState: LocationChannelManager.PermissionState) -> Bool {
!revealed && LocationNotesSettings.enabled && permissionState == .authorized
}
/// Marks the one explicit act that lets the counter subscribe. Sticky for
/// the rest of the session (the singleton's lifetime); `deactivate()`
/// deliberately does not reset it.
func reveal() {
guard !revealed else { return }
revealed = true
retarget()
}
/// Begins (or keeps) the notes subscription for the current building
/// geohash. Balanced by `deactivate()`; ref-counted so multiple views can
/// hold it.
func activate() {
activeHolders += 1
guard activeHolders == 1 else { return }
channelsCancellable = locationManager.$availableChannels
.receive(on: DispatchQueue.main)
.sink { [weak self] _ in self?.retarget() }
// CoreLocation can revoke authorization while the view remains
// mounted. `availableChannels` deliberately retains its last value,
// so permission must be an independent invalidation signal or the
// building REQ survives on stale coordinates.
permissionCancellable = locationManager.$permissionState
.receive(on: DispatchQueue.main)
.sink { [weak self] _ in self?.retarget() }
// The app-info kill switch must take effect immediately, not on the
// next location change or remount.
settingCancellable = NotificationCenter.default
.publisher(for: LocationNotesSettings.didChangeNotification)
.receive(on: DispatchQueue.main)
.sink { [weak self] _ in self?.retarget() }
retarget()
}
func deactivate() {
activeHolders = max(0, activeHolders - 1)
guard activeHolders == 0 else { return }
channelsCancellable = nil
permissionCancellable = nil
settingCancellable = nil
managerCancellable = nil
releaseManager(manager)
manager = nil
noteCount = 0
}
private func retarget() {
guard activeHolders > 0,
revealed,
LocationNotesSettings.enabled,
locationManager.permissionState == .authorized,
let geohash = locationManager.availableChannels
.first(where: { $0.level == .building })?.geohash
else {
managerCancellable = nil
releaseManager(manager)
manager = nil
noteCount = 0
return
}
if let manager {
guard manager.geohash != geohash.lowercased() else { return }
// Pooled managers are shared; never retarget one in place
// release the old cell and acquire the new one.
managerCancellable = nil
releaseManager(manager)
self.manager = nil
}
let fresh = managerFactory(geohash)
manager = fresh
managerCancellable = fresh.$notes
.receive(on: DispatchQueue.main)
.sink { [weak self] notes in
let now = Date()
self?.noteCount = notes.filter { $0.expiresAt.map { $0 > now } ?? true }.count
}
}
}
+8
View File
@@ -25,6 +25,10 @@ final class PeerIdentityStore: ObservableObject {
stablePeerIDsByShortID[peerID] = stablePeerID
}
func replaceStablePeerIDs(_ mappings: [PeerID: PeerID]) {
stablePeerIDsByShortID = mappings
}
func fingerprint(for peerID: PeerID) -> String? {
peerFingerprintsByPeerID[peerID]
}
@@ -90,6 +94,10 @@ final class PeerIdentityStore: ObservableObject {
invalidateEncryptionCache(for: peerID)
}
func replaceEncryptionStatuses(_ statuses: [PeerID: EncryptionStatus]) {
encryptionStatuses = statuses
}
func setVerifiedFingerprints(_ fingerprints: Set<String>) {
verifiedFingerprints = fingerprints
}
+8 -47
View File
@@ -14,9 +14,6 @@ struct MeshPeerRow: Identifiable, Equatable {
let isMutualFavorite: Bool
let encryptionStatus: EncryptionStatus
let showsVerifiedBadgeWhenOffline: Bool
/// Vouched-for by someone I verified, without an explicit verification of
/// mine rendered as the unfilled seal (verified gets the filled one).
let showsVouchedBadge: Bool
var id: String { peerID.id }
}
@@ -29,22 +26,11 @@ struct GeohashPersonRow: Identifiable, Equatable {
let isBlocked: Bool
}
struct GroupChatRow: Identifiable, Equatable {
let peerID: PeerID
let name: String
let memberCount: Int
let isCreator: Bool
let hasUnread: Bool
var id: String { peerID.id }
}
@MainActor
final class PeerListModel: ObservableObject {
@Published private(set) var allPeers: [BitchatPeer] = []
@Published private(set) var meshRows: [MeshPeerRow] = []
@Published private(set) var geohashPeople: [GeohashPersonRow] = []
@Published private(set) var groupRows: [GroupChatRow] = []
@Published private(set) var reachableMeshPeerCount = 0
@Published private(set) var connectedMeshPeerCount = 0
@Published private(set) var visibleGeohashPeerCount = 0
@@ -143,13 +129,6 @@ final class PeerListModel: ObservableObject {
}
.store(in: &cancellables)
chatViewModel.groupStore.$groups
.receive(on: DispatchQueue.main)
.sink { [weak self] _ in
self?.refresh()
}
.store(in: &cancellables)
peerIdentityStore.$encryptionStatuses
.receive(on: DispatchQueue.main)
.sink { [weak self] _ in
@@ -204,12 +183,13 @@ final class PeerListModel: ObservableObject {
let myPeerID = chatViewModel.meshService.myPeerID
let meshRows = allPeers.map { peer in
let isMe = peer.peerID == myPeerID
let fingerprint = isMe ? nil : chatViewModel.getFingerprint(for: peer.peerID)
let isVerifiedFingerprint = fingerprint.map { peerIdentityStore.isVerified($0) } ?? false
let verifiedBadge = !peer.isConnected && isVerifiedFingerprint
// Vouched is subordinate to verified: never show both seals.
let vouchedBadge = !isVerifiedFingerprint
&& (fingerprint.map { chatViewModel.isVouchedFingerprint($0) } ?? false)
let verifiedBadge: Bool
if !isMe && !peer.isConnected,
let fingerprint = chatViewModel.getFingerprint(for: peer.peerID) {
verifiedBadge = peerIdentityStore.isVerified(fingerprint)
} else {
verifiedBadge = false
}
return MeshPeerRow(
peerID: peer.peerID,
@@ -222,8 +202,7 @@ final class PeerListModel: ObservableObject {
isReachable: peer.isReachable,
isMutualFavorite: peer.isMutualFavorite,
encryptionStatus: chatViewModel.getEncryptionStatus(for: peer.peerID),
showsVerifiedBadgeWhenOffline: verifiedBadge,
showsVouchedBadge: vouchedBadge
showsVerifiedBadgeWhenOffline: verifiedBadge
)
}
@@ -238,40 +217,22 @@ final class PeerListModel: ObservableObject {
}
let geohashPeople = buildGeohashPeople()
let groupRows = buildGroupRows()
self.meshRows = meshRows
reachableMeshPeerCount = meshCounts.reachable
connectedMeshPeerCount = meshCounts.connected
self.geohashPeople = geohashPeople
visibleGeohashPeerCount = geohashPeople.count
self.groupRows = groupRows
renderID = (
meshRows.map {
"\($0.id)-\($0.isConnected)-\($0.isReachable)-\($0.hasUnread)-\($0.isFavorite)-\($0.isBlocked)"
} +
geohashPeople.map {
"geo:\($0.id)-\($0.isTeleported)-\($0.isBlocked)-\($0.displayName)"
} +
groupRows.map {
"group:\($0.id)-\($0.name)-\($0.memberCount)-\($0.hasUnread)"
}
).joined(separator: "|")
}
private func buildGroupRows() -> [GroupChatRow] {
let myFingerprint = chatViewModel.meshService.noiseIdentityFingerprint()
return chatViewModel.groupStore.groups.map { group in
GroupChatRow(
peerID: group.peerID,
name: group.name,
memberCount: group.members.count,
isCreator: group.creatorFingerprint == myFingerprint,
hasUnread: chatViewModel.hasUnreadMessages(for: group.peerID)
)
}
}
private func buildGeohashPeople() -> [GeohashPersonRow] {
let myHex = currentGeohashIdentityHex()
let teleportedSet = Set(locationPresenceStore.teleportedGeo.map { $0.lowercased() })
+2 -41
View File
@@ -108,13 +108,7 @@ struct PrivateConversationHeaderState: Equatable {
let encryptionStatus: EncryptionStatus?
var supportsFavoriteToggle: Bool {
!conversationPeerID.isGeoDM && !conversationPeerID.isGroup
}
/// Group chats have no single peer identity behind the header: no
/// fingerprint screen, no per-peer encryption badge.
var isGroupConversation: Bool {
conversationPeerID.isGroup
!conversationPeerID.isGeoDM
}
}
@@ -212,13 +206,6 @@ final class PrivateConversationModel: ObservableObject {
}
.store(in: &cancellables)
chatViewModel.groupStore.$groups
.receive(on: DispatchQueue.main)
.sink { [weak self] _ in
self?.refreshSelectedConversation()
}
.store(in: &cancellables)
NotificationCenter.default.publisher(for: Notification.Name("peerStatusUpdated"))
.receive(on: DispatchQueue.main)
.sink { [weak self] _ in
@@ -242,36 +229,10 @@ final class PrivateConversationModel: ObservableObject {
}
private func makeHeaderState(for conversationPeerID: PeerID) -> PrivateConversationHeaderState {
// Group chats: the "peer" is the whole crew. Name + member count in
// the header; availability reads as mesh since group traffic floods
// the local mesh, and the per-peer encryption badge does not apply.
if conversationPeerID.isGroup {
let displayName: String
if let group = chatViewModel.groupStore.group(for: conversationPeerID) {
displayName = "#\(group.name) (\(group.members.count))"
} else {
displayName = String(localized: "common.unknown", comment: "Fallback label for unknown peer")
}
return PrivateConversationHeaderState(
conversationPeerID: conversationPeerID,
headerPeerID: conversationPeerID,
displayName: displayName,
availability: .meshReachable,
isFavorite: false,
encryptionStatus: nil
)
}
let headerPeerID = chatViewModel.getShortIDForNoiseKey(conversationPeerID)
let peer = chatViewModel.getPeer(byID: headerPeerID)
let displayName = resolveDisplayName(for: conversationPeerID, headerPeerID: headerPeerID, peer: peer)
// Geo DMs are always routed over Nostr (NIP-17); their nostr_ keys
// never resolve to a reachable mesh peer, so resolveAvailability would
// report .offline. Report .nostrAvailable so the header shows the
// globe instead of a misleading "offline" tag.
let availability = conversationPeerID.isGeoDM
? .nostrAvailable
: resolveAvailability(for: headerPeerID, peer: peer)
let availability = resolveAvailability(for: headerPeerID, peer: peer)
let encryptionStatus: EncryptionStatus? = conversationPeerID.isGeoDM
? nil
: chatViewModel.getEncryptionStatus(for: headerPeerID)
+7 -40
View File
@@ -3,19 +3,12 @@ import Combine
import Foundation
struct FingerprintPresentationState: Equatable {
let statusPeerID: PeerID
let peerNickname: String
let encryptionStatus: EncryptionStatus
let theirFingerprint: String?
let myFingerprint: String
let isVerified: Bool
/// Number of currently-valid vouches from peers the user verified
/// (0 when the peer is explicitly verified the stronger badge wins).
let voucherCount: Int
/// Display names of the (verified) vouchers, where known.
let voucherNames: [String]
/// Vouched for by 1 peer the user verified (and not explicitly verified).
var isVouched: Bool { voucherCount > 0 }
var canToggleVerification: Bool {
encryptionStatus == .noiseSecured || encryptionStatus == .noiseVerified
@@ -55,6 +48,10 @@ final class VerificationModel: ObservableObject {
return VerificationService.shared.buildMyQRString(nickname: currentNickname, npub: npub) ?? ""
}
func beginQRVerification(with qr: VerificationService.VerificationQR) -> Bool {
chatViewModel.beginQRVerification(with: qr)
}
func verifyScannedPayload(_ payload: String) -> VerificationScanOutcome {
guard let qr = VerificationService.shared.verifyScannedQR(payload) else {
return .invalid
@@ -85,33 +82,14 @@ final class VerificationModel: ObservableObject {
let encryptionStatus = chatViewModel.getEncryptionStatus(for: statusPeerID)
let theirFingerprint = chatViewModel.getFingerprint(for: statusPeerID)
let peerNickname = resolveDisplayName(for: peerID, statusPeerID: statusPeerID)
let isVerified = theirFingerprint.map { peerIdentityStore.isVerified($0) } ?? false
// Vouch state is recomputed on read: only vouchers still in the
// verified set count, so removing a verification silently retires the
// vouches that peer gave.
let vouchers: [VouchRecord]
if !isVerified, let theirFingerprint {
vouchers = chatViewModel.identityManager.validVouchers(for: theirFingerprint)
} else {
vouchers = []
}
let voucherNames = vouchers.compactMap { record -> String? in
guard let social = chatViewModel.identityManager.getSocialIdentity(for: record.voucherFingerprint) else {
return nil
}
if let petname = social.localPetname, !petname.isEmpty { return petname }
return social.claimedNickname.isEmpty ? nil : social.claimedNickname
}
return FingerprintPresentationState(
statusPeerID: statusPeerID,
peerNickname: peerNickname,
encryptionStatus: encryptionStatus,
theirFingerprint: theirFingerprint,
myFingerprint: chatViewModel.getMyFingerprint(),
isVerified: isVerified,
voucherCount: vouchers.count,
voucherNames: voucherNames
isVerified: theirFingerprint.map { peerIdentityStore.isVerified($0) } ?? false
)
}
@@ -144,17 +122,6 @@ final class VerificationModel: ObservableObject {
self?.objectWillChange.send()
}
.store(in: &cancellables)
// Vouch state changes (ChatVouchCoordinator.notifyPeerTrustChanged)
// are signalled via this notification rather than a published
// property, so an open fingerprint sheet refreshes its vouched badge
// live when a vouch batch is accepted.
NotificationCenter.default.publisher(for: Notification.Name("peerStatusUpdated"))
.receive(on: DispatchQueue.main)
.sink { [weak self] _ in
self?.objectWillChange.send()
}
.store(in: &cancellables)
}
private func resolveDisplayName(for peerID: PeerID, statusPeerID: PeerID) -> String {
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@@ -27,66 +27,6 @@
"idiom" : "universal",
"platform" : "ios",
"size" : "1024x1024"
},
{
"filename" : "mac_16x16.png",
"idiom" : "mac",
"scale" : "1x",
"size" : "16x16"
},
{
"filename" : "mac_16x16@2x.png",
"idiom" : "mac",
"scale" : "2x",
"size" : "16x16"
},
{
"filename" : "mac_32x32.png",
"idiom" : "mac",
"scale" : "1x",
"size" : "32x32"
},
{
"filename" : "mac_32x32@2x.png",
"idiom" : "mac",
"scale" : "2x",
"size" : "32x32"
},
{
"filename" : "mac_128x128.png",
"idiom" : "mac",
"scale" : "1x",
"size" : "128x128"
},
{
"filename" : "mac_128x128@2x.png",
"idiom" : "mac",
"scale" : "2x",
"size" : "128x128"
},
{
"filename" : "mac_256x256.png",
"idiom" : "mac",
"scale" : "1x",
"size" : "256x256"
},
{
"filename" : "mac_256x256@2x.png",
"idiom" : "mac",
"scale" : "2x",
"size" : "256x256"
},
{
"filename" : "mac_512x512.png",
"idiom" : "mac",
"scale" : "1x",
"size" : "512x512"
},
{
"filename" : "mac_512x512@2x.png",
"idiom" : "mac",
"scale" : "2x",
"size" : "512x512"
}
],
"info" : {
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+3 -12
View File
@@ -40,7 +40,6 @@ struct BitchatApp: App {
.environmentObject(runtime.locationChannelsModel)
.environmentObject(runtime.peerListModel)
.environmentObject(runtime.appChromeModel)
.environmentObject(runtime.boardAlertsModel)
.onAppear {
appDelegate.runtime = runtime
runtime.start()
@@ -72,7 +71,7 @@ struct BitchatApp: App {
final class AppDelegate: NSObject, UIApplicationDelegate {
weak var runtime: AppRuntime?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]? = nil) -> Bool {
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]? = nil) -> Bool {
true
}
@@ -104,20 +103,12 @@ final class NotificationDelegate: NSObject, UNUserNotificationCenterDelegate {
func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: @escaping () -> Void) {
let identifier = response.notification.request.identifier
let actionIdentifier = response.actionIdentifier
let userInfo = response.notification.request.content.userInfo
// Complete only after the response is handled: for a background
// action (👋 wave) the system may suspend the app the moment the
// completion handler runs, which would drop the queued send.
Task { @MainActor in
self.runtime?.handleNotificationResponse(
identifier: identifier,
actionIdentifier: actionIdentifier,
userInfo: userInfo
)
completionHandler()
self.runtime?.handleNotificationResponse(identifier: identifier, userInfo: userInfo)
}
completionHandler()
}
func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: @escaping (UNNotificationPresentationOptions) -> Void) {
@@ -1,472 +0,0 @@
//
// AudioSessionCoordinator.swift
// bitchat
//
// This is free and unencumbered software released into the public domain.
// For more information, see <https://unlicense.org>
//
import AVFoundation
import BitLogger
import Foundation
/// The raw audio-session calls the coordinator makes, abstracted so the
/// state machine is unit-testable with a mock (and compiles on the macOS
/// test host, where `AVAudioSession` doesn't exist).
///
/// Calls arrive on the coordinator's private serial queue never the main
/// thread. `setCategory`/`setActive` block on IPC to the audio server
/// (observed >1 s under contention on device, tripping the system gesture
/// gate), and Apple explicitly recommends activating the session off the
/// main thread.
protocol SessionApplying: Sendable {
func setCategory(_ category: AudioSessionCoordinator.Category) throws
func setActive(_ active: Bool, notifyOthersOnDeactivation: Bool) throws
}
/// Sole owner of `AVAudioSession` category/activation for voice features.
///
/// Talk-over means capture (push-to-talk) and playback (inbound bursts,
/// voice notes) can be live simultaneously; letting each engine configure
/// the shared session directly made them stomp each other's category and
/// route mid-flight (the AURemoteIO -10851 dead-input class). Instead every
/// client acquires a `Token` and the coordinator:
///
/// - reference-counts activation: `setActive(true)` only on the first
/// holder, `setActive(false, notifyOthersOnDeactivation:)` only when the
/// last one releases no client can deactivate another's session;
/// - keeps one escalating category: playback-only holders get `.playback`,
/// any capture holder escalates to `.playAndRecord`, and the category is
/// never downgraded while anyone still holds a token (capture ending must
/// not yank the route out from under live playback);
/// - fans out `onInterrupted` on system interruptions and when the active
/// route's device disappears (no auto-resume: bursts are transient, the
/// next press or burst simply re-acquires). The escalating category change
/// fans out separately as `onCategoryEscalated` the session stays live,
/// so holders that can rebuild their engine against the new configuration
/// keep playing (talk-over is bidirectional); holders that don't provide
/// it fall back to `onInterrupted`.
///
/// Threading: all state lives on a private serial queue, which both
/// serializes rapid acquire/release pairs and keeps the blocking session IPC
/// off the main thread (`acquire` is `async` for exactly that hop; `release`
/// is fire-and-forget onto the queue). Holder callbacks always run on the
/// main actor.
///
/// Microphone *permission* queries stay with their callers; this type owns
/// only category and activation.
///
/// `@unchecked Sendable`: every mutable property is confined to `queue`.
final class AudioSessionCoordinator: @unchecked Sendable {
enum Use {
case playback
case capture
}
/// The session category the coordinator has applied (the `SessionApplying`
/// adapter maps these to concrete `AVAudioSession` category/mode/options).
enum Category {
case playback
case playAndRecord
}
/// Opaque handle for one client's hold on the session. Release exactly
/// once when done (extra releases are ignored).
///
/// `@unchecked` because the stored callbacks are `@MainActor`-isolated
/// closures (non-Sendable as stored types). Lifecycle state is protected
/// by `stateLock`, and callbacks are only ever invoked on the main actor.
final class Token: @unchecked Sendable {
fileprivate enum CallbackKind: Sendable {
case interrupted
case categoryEscalated
}
/// A callback snapshot is only valid for the lifecycle epoch in which
/// it was captured. `release` advances the epoch synchronously before
/// its queue work, so a callback already headed to the main actor can't
/// reach a client that has since released this token and reacquired a
/// different one.
fileprivate struct CallbackTicket: Sendable {
let token: Token
let kind: CallbackKind
let lifecycleEpoch: UInt64
}
private enum Lifecycle {
/// Registered on the session queue, but `acquire` has not yet
/// returned into the client's main-actor call frame.
case acquiring
case ready
case released
}
fileprivate let onInterrupted: @MainActor () -> Void
fileprivate let onCategoryEscalated: (@MainActor () -> Void)?
private let stateLock = NSLock()
private var lifecycle = Lifecycle.acquiring
private var lifecycleEpoch: UInt64 = 0
/// A terminal event that lands while the token is registered but not
/// yet handed off invalidates the acquire before its caller can start.
private var terminalEventPendingHandoff = false
fileprivate init(
onInterrupted: @escaping @MainActor () -> Void,
onCategoryEscalated: (@MainActor () -> Void)?
) {
self.onInterrupted = onInterrupted
self.onCategoryEscalated = onCategoryEscalated
}
/// Records an event at the same linearization point at which the
/// coordinator snapshots its holders. An acquiring token cannot safely
/// receive a callback yet: terminal events invalidate the acquire,
/// while category escalation needs no callback because its engine will
/// start against the already-escalated configuration.
fileprivate func record(_ kind: CallbackKind) -> CallbackTicket? {
stateLock.withLock {
switch lifecycle {
case .acquiring:
switch kind {
case .interrupted:
terminalEventPendingHandoff = true
case .categoryEscalated:
break
}
return nil
case .ready:
return CallbackTicket(token: self, kind: kind, lifecycleEpoch: lifecycleEpoch)
case .released:
return nil
}
}
}
/// Completes the main-actor ownership handoff if no terminal event
/// invalidated it. Because `acquire` itself is main-actor isolated, a
/// successful handoff returns directly into the caller without another
/// actor hop; no callback can interleave before the caller stores the
/// returned token.
fileprivate func completeHandoff() -> Bool {
stateLock.withLock {
guard lifecycle == .acquiring,
!terminalEventPendingHandoff
else { return false }
lifecycle = .ready
return true
}
}
/// Marks the token dead synchronously, before the asynchronous holder
/// removal. Returns false for an already-released token.
fileprivate func markReleased() -> Bool {
stateLock.withLock {
guard lifecycle != .released else { return false }
lifecycle = .released
lifecycleEpoch &+= 1
terminalEventPendingHandoff = false
return true
}
}
/// Revalidates a queue snapshot at the main-actor delivery boundary.
/// The lock is deliberately released before invoking client code: real
/// callbacks commonly call `release` on this same token.
@MainActor
fileprivate func deliver(_ ticket: CallbackTicket) {
let isLive = stateLock.withLock {
lifecycle == .ready && lifecycleEpoch == ticket.lifecycleEpoch
}
guard isLive else { return }
switch ticket.kind {
case .interrupted:
onInterrupted()
case .categoryEscalated:
(onCategoryEscalated ?? onInterrupted)()
}
}
}
/// Deterministic suspension points for lifecycle race tests. Production
/// instances use the nil defaults; the hooks never move session calls off
/// the coordinator queue or callback execution off the main actor.
struct TestingHooks: Sendable {
let beforeAcquireHandoff: (@Sendable () async -> Void)?
let beforeCallbackDelivery: (@Sendable () async -> Void)?
init(
beforeAcquireHandoff: (@Sendable () async -> Void)? = nil,
beforeCallbackDelivery: (@Sendable () async -> Void)? = nil
) {
self.beforeAcquireHandoff = beforeAcquireHandoff
self.beforeCallbackDelivery = beforeCallbackDelivery
}
}
static let shared = AudioSessionCoordinator(session: SystemAudioSession())
private let session: SessionApplying
private let testingHooks: TestingHooks
/// Confines all mutable state, serializes whole acquire/release
/// operations (two rapid presses can't interleave their category and
/// activation calls), and hosts the blocking session IPC off main.
private let queue = DispatchQueue(label: "chat.bitchat.audio-session", qos: .userInitiated)
// Queue-confined state.
private var holders: [ObjectIdentifier: Token] = [:]
private var currentCategory: Category?
private var sessionActive = false
/// Written once in init, read in deinit never touched concurrently.
private var observers: [NSObjectProtocol] = []
init(session: SessionApplying, testingHooks: TestingHooks = TestingHooks()) {
self.session = session
self.testingHooks = testingHooks
observeSystemNotifications()
}
deinit {
for observer in observers {
NotificationCenter.default.removeObserver(observer)
}
}
/// Configures + activates the session for `use` and registers the caller
/// as a holder. The blocking `AVAudioSession` calls run on the session
/// queue the caller suspends instead of stalling its thread (a PTT
/// press used to block main >1 s in `setActive`, tripping the system
/// gesture gate). `onInterrupted` fires (on the main actor) when the
/// client must stop using the session: a system interruption began or
/// its route's device went away. The client should stop its engine,
/// finalize any artifacts, and release resuming means acquiring again.
///
/// `onCategoryEscalated` fires instead when the session category
/// escalated underneath the holder (a capture client joined): the session
/// stays active, so a holder that can rebuild its engine against the new
/// configuration should restart and keep going. Holders that pass `nil`
/// get `onInterrupted` for escalation too. Escalation is delivered before
/// `acquire` returns, so the new holder starts its engine strictly after
/// existing ones were told to rebuild. Main-actor isolation is also the
/// ownership handoff boundary: if interruption or route loss lands after
/// queue registration but before that boundary, the provisional holder is
/// removed and `acquire` throws `CancellationError` instead of returning a
/// token whose callback already fired.
@MainActor
func acquire(
_ use: Use,
onInterrupted: @escaping @MainActor () -> Void,
onCategoryEscalated: (@MainActor () -> Void)? = nil
) async throws -> Token {
let token = Token(onInterrupted: onInterrupted, onCategoryEscalated: onCategoryEscalated)
let reconfigured: [Token.CallbackTicket] = try await withCheckedThrowingContinuation { continuation in
queue.async {
do {
continuation.resume(returning: try self.activateOnQueue(use, registering: token))
} catch {
continuation.resume(throwing: error)
}
}
}
// Escalating playback -> playAndRecord reconfigures the hardware
// route; engines started against the old configuration must restart.
if !reconfigured.isEmpty {
SecureLogger.info("AudioSession: category escalated to playAndRecord with \(reconfigured.count) live holder(s)", category: .session)
await deliver(reconfigured)
}
if let beforeAcquireHandoff = testingHooks.beforeAcquireHandoff {
await beforeAcquireHandoff()
}
guard token.completeHandoff() else {
// A call/Siri interruption or route loss landed after registration
// but before ownership handoff. Remove the provisional holder and
// fail instead of starting a client engine after the stop event.
release(token)
throw CancellationError()
}
return token
}
/// Drops one holder. Deactivates the session (notifying other apps) only
/// when the last holder releases. Safe to call more than once, from any
/// thread (including `deinit` paths): the work is fire-and-forget onto
/// the session queue, so the blocking deactivation IPC never runs on the
/// caller.
func release(_ token: Token) {
guard token.markReleased() else { return }
queue.async {
self.releaseOnQueue(token)
}
}
// MARK: - Queue-confined core
/// Returns callback tickets for pre-existing live holders whose engines
/// must restart because this acquire escalated the category.
private func activateOnQueue(_ use: Use, registering token: Token) throws -> [Token.CallbackTicket] {
let target: Category = (use == .capture || currentCategory == .playAndRecord) ? .playAndRecord : .playback
let categoryChanged = target != currentCategory
let previousCategory = currentCategory
if categoryChanged {
try session.setCategory(target)
currentCategory = target
}
if !sessionActive {
do {
try session.setActive(true, notifyOthersOnDeactivation: false)
} catch {
// Activation failed (e.g. a phone call owns the hardware):
// with no holder registered, an escalated category recorded
// here would stick and pin later playback-only acquires to
// .playAndRecord. Existing holders keep the category the
// hardware really has.
if categoryChanged, holders.isEmpty {
currentCategory = previousCategory
}
throw error
}
sessionActive = true
}
let reconfigured = categoryChanged
? holders.values.compactMap { $0.record(.categoryEscalated) }
: []
holders[ObjectIdentifier(token)] = token
return reconfigured
}
private func releaseOnQueue(_ token: Token) {
guard holders.removeValue(forKey: ObjectIdentifier(token)) != nil else { return }
guard holders.isEmpty else { return }
currentCategory = nil
guard sessionActive else { return }
sessionActive = false
do {
try session.setActive(false, notifyOthersOnDeactivation: true)
} catch {
SecureLogger.error("AudioSession: deactivation failed: \(error)", category: .session)
}
}
private func onQueue<T: Sendable>(_ body: @escaping @Sendable () -> T) async -> T {
await withCheckedContinuation { continuation in
queue.async {
continuation.resume(returning: body())
}
}
}
@MainActor
private func deliver(_ tickets: [Token.CallbackTicket]) async {
guard !tickets.isEmpty else { return }
if let beforeCallbackDelivery = testingHooks.beforeCallbackDelivery {
await beforeCallbackDelivery()
}
for ticket in tickets {
ticket.token.deliver(ticket)
}
}
// MARK: - System events (internal so tests can drive them directly)
/// A system interruption began: the session is already deactivated by the
/// OS, so just mark it inactive and tell every ready holder (on the main
/// actor) to stop. A provisional acquiring holder is invalidated instead.
/// No auto-resume the next acquire re-activates.
func handleInterruptionBegan() async {
let tickets = await onQueue { () -> [Token.CallbackTicket] in
self.sessionActive = false
return self.holders.values.compactMap { $0.record(.interrupted) }
}
await deliver(tickets)
}
/// The active route's input/output device disappeared (e.g. BT headset
/// off): ready holders' engines are wedged against a dead route stop
/// them; invalidate a holder whose acquire has not returned yet.
func handleRouteDeviceUnavailable() async {
let tickets = await onQueue {
self.holders.values.compactMap { $0.record(.interrupted) }
}
await deliver(tickets)
}
/// Test hook: suspends until every session operation enqueued before this
/// call including fire-and-forget `release`s has completed.
func drain() async {
await onQueue {}
}
private func observeSystemNotifications() {
#if os(iOS)
let center = NotificationCenter.default
observers.append(center.addObserver(
forName: AVAudioSession.interruptionNotification,
object: AVAudioSession.sharedInstance(),
queue: .main
) { [weak self] note in
guard let raw = note.userInfo?[AVAudioSessionInterruptionTypeKey] as? UInt,
AVAudioSession.InterruptionType(rawValue: raw) == .began,
let self
else { return }
SecureLogger.info("AudioSession: interruption began", category: .session)
Task { await self.handleInterruptionBegan() }
})
observers.append(center.addObserver(
forName: AVAudioSession.routeChangeNotification,
object: AVAudioSession.sharedInstance(),
queue: .main
) { [weak self] note in
guard let raw = note.userInfo?[AVAudioSessionRouteChangeReasonKey] as? UInt,
AVAudioSession.RouteChangeReason(rawValue: raw) == .oldDeviceUnavailable,
let self
else { return }
SecureLogger.info("AudioSession: route device became unavailable", category: .session)
Task { await self.handleRouteDeviceUnavailable() }
})
#endif
}
}
// MARK: - Production adapter
#if os(iOS)
private struct SystemAudioSession: SessionApplying {
func setCategory(_ category: AudioSessionCoordinator.Category) throws {
let session = AVAudioSession.sharedInstance()
switch category {
case .playback:
try session.setCategory(.playback, mode: .spokenAudio, options: [.mixWithOthers])
case .playAndRecord:
// allowBluetoothHFP is not available on iOS Simulator
#if targetEnvironment(simulator)
try session.setCategory(
.playAndRecord,
mode: .default,
options: [.defaultToSpeaker, .allowBluetoothA2DP, .mixWithOthers]
)
#else
try session.setCategory(
.playAndRecord,
mode: .default,
options: [.defaultToSpeaker, .allowBluetoothA2DP, .allowBluetoothHFP, .mixWithOthers]
)
#endif
}
}
func setActive(_ active: Bool, notifyOthersOnDeactivation: Bool) throws {
try AVAudioSession.sharedInstance().setActive(
active,
options: notifyOthersOnDeactivation ? [.notifyOthersOnDeactivation] : []
)
}
}
#else
/// macOS has no app-level audio session; the coordinator still runs its
/// bookkeeping so client code is identical across platforms.
private struct SystemAudioSession: SessionApplying {
func setCategory(_ category: AudioSessionCoordinator.Category) throws {}
func setActive(_ active: Bool, notifyOthersOnDeactivation: Bool) throws {}
}
#endif
-175
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@@ -1,175 +0,0 @@
//
// PTTAudioCodec.swift
// bitchat
//
// This is free and unencumbered software released into the public domain.
// For more information, see <https://unlicense.org>
//
import AVFoundation
import BitLogger
import Foundation
/// Streaming PCM -> AAC-LC encoder for live voice. Stateful (the AAC encoder
/// carries a bit reservoir across frames); one instance per burst.
/// Not thread-safe confine to one queue.
final class PTTFrameEncoder {
private let converter: AVAudioConverter
private var pendingInput: [AVAudioPCMBuffer] = []
init?() {
guard let pcm = PTTAudioFormat.pcmFormat,
let aac = PTTAudioFormat.aacFormat,
let converter = AVAudioConverter(from: pcm, to: aac)
else { return nil }
converter.bitRate = PTTAudioFormat.bitRate
self.converter = converter
}
/// Feeds PCM (16 kHz mono float) and returns every complete AAC frame the
/// encoder produced. Frames come out ~130 bytes each at 16 kbps.
func encode(_ buffer: AVAudioPCMBuffer) -> [Data] {
pendingInput.append(buffer)
return drainConverter()
}
private func drainConverter() -> [Data] {
var frames: [Data] = []
while true {
let output = AVAudioCompressedBuffer(
format: converter.outputFormat,
packetCapacity: 8,
maximumPacketSize: max(converter.maximumOutputPacketSize, 1)
)
var error: NSError?
let status = converter.convert(to: output, error: &error) { [weak self] _, outStatus in
guard let self, let next = self.pendingInput.first else {
outStatus.pointee = .noDataNow
return nil
}
self.pendingInput.removeFirst()
outStatus.pointee = .haveData
return next
}
if status == .error {
SecureLogger.error("PTT encode failed: \(error?.localizedDescription ?? "unknown")", category: .session)
return frames
}
frames.append(contentsOf: Self.extractPackets(from: output))
// .haveData means the output buffer filled and more may be ready;
// anything else means the converter wants more input.
if status != .haveData { return frames }
}
}
private static func extractPackets(from buffer: AVAudioCompressedBuffer) -> [Data] {
guard buffer.packetCount > 0, let descriptions = buffer.packetDescriptions else { return [] }
var frames: [Data] = []
frames.reserveCapacity(Int(buffer.packetCount))
for index in 0..<Int(buffer.packetCount) {
let description = descriptions[index]
guard description.mDataByteSize > 0 else { continue }
let start = buffer.data.advanced(by: Int(description.mStartOffset))
frames.append(Data(bytes: start, count: Int(description.mDataByteSize)))
}
return frames
}
}
/// Streaming AAC-LC -> PCM decoder for live voice. Stateful; one instance per
/// inbound burst. Not thread-safe confine to one queue/actor.
final class PTTFrameDecoder {
private let converter: AVAudioConverter
private let pcmFormat: AVAudioFormat
private let aacFormat: AVAudioFormat
init?() {
guard let pcm = PTTAudioFormat.pcmFormat,
let aac = PTTAudioFormat.aacFormat,
let converter = AVAudioConverter(from: aac, to: pcm)
else { return nil }
self.converter = converter
self.pcmFormat = pcm
self.aacFormat = aac
}
/// Decodes one raw AAC frame to PCM. Returns nil for malformed input or
/// while the decoder is still priming (the first frame of a stream).
func decode(_ frame: Data) -> AVAudioPCMBuffer? {
guard !frame.isEmpty, frame.count <= 8 * 1024 else { return nil }
let input = AVAudioCompressedBuffer(format: aacFormat, packetCapacity: 1, maximumPacketSize: frame.count)
frame.withUnsafeBytes { raw in
guard let base = raw.baseAddress else { return }
input.data.copyMemory(from: base, byteCount: frame.count)
}
input.byteLength = UInt32(frame.count)
input.packetCount = 1
input.packetDescriptions?.pointee = AudioStreamPacketDescription(
mStartOffset: 0,
mVariableFramesInPacket: 0,
mDataByteSize: UInt32(frame.count)
)
guard let output = AVAudioPCMBuffer(
pcmFormat: pcmFormat,
frameCapacity: PTTAudioFormat.samplesPerFrame * 2
) else { return nil }
var consumed = false
var error: NSError?
let status = converter.convert(to: output, error: &error) { _, outStatus in
if consumed {
outStatus.pointee = .noDataNow
return nil
}
consumed = true
outStatus.pointee = .haveData
return input
}
guard status != .error else {
SecureLogger.debug("PTT decode failed: \(error?.localizedDescription ?? "unknown")", category: .session)
return nil
}
return output.frameLength > 0 ? output : nil
}
}
/// Sample-rate/channel converter from the microphone's native format to the
/// 16 kHz mono processing format. Stateful; not thread-safe.
final class PTTInputResampler {
private let converter: AVAudioConverter
private let outputFormat: AVAudioFormat
private let ratio: Double
init?(inputFormat: AVAudioFormat) {
guard let pcm = PTTAudioFormat.pcmFormat,
let converter = AVAudioConverter(from: inputFormat, to: pcm)
else { return nil }
self.converter = converter
self.outputFormat = pcm
self.ratio = PTTAudioFormat.sampleRate / inputFormat.sampleRate
}
func resample(_ buffer: AVAudioPCMBuffer) -> AVAudioPCMBuffer? {
let capacity = AVAudioFrameCount(Double(buffer.frameLength) * ratio) + 64
guard let output = AVAudioPCMBuffer(pcmFormat: outputFormat, frameCapacity: capacity) else { return nil }
var consumed = false
var error: NSError?
let status = converter.convert(to: output, error: &error) { _, outStatus in
if consumed {
outStatus.pointee = .noDataNow
return nil
}
consumed = true
outStatus.pointee = .haveData
return buffer
}
guard status != .error else {
SecureLogger.debug("PTT resample failed: \(error?.localizedDescription ?? "unknown")", category: .session)
return nil
}
return output.frameLength > 0 ? output : nil
}
}
@@ -1,84 +0,0 @@
//
// PTTAudioFormat.swift
// bitchat
//
// This is free and unencumbered software released into the public domain.
// For more information, see <https://unlicense.org>
//
import AVFoundation
import Foundation
/// Shared audio parameters for live push-to-talk: AAC-LC, 16 kHz, mono,
/// ~16 kbps deliberately identical to `VoiceRecorder`'s voice-note settings
/// so a burst's finalized `.m4a` and its live frames sound the same.
enum PTTAudioFormat {
static let sampleRate: Double = 16_000
static let channelCount: AVAudioChannelCount = 1
static let bitRate = 16_000
/// AAC-LC frame size is fixed by the codec: 1024 samples = 64 ms at 16 kHz.
static let samplesPerFrame: AVAudioFrameCount = 1024
static var frameDuration: TimeInterval { Double(samplesPerFrame) / sampleRate }
/// Uncompressed processing format (deinterleaved float PCM).
static var pcmFormat: AVAudioFormat? {
AVAudioFormat(standardFormatWithSampleRate: sampleRate, channels: channelCount)
}
/// Compressed wire format.
static var aacFormat: AVAudioFormat? {
var description = AudioStreamBasicDescription(
mSampleRate: sampleRate,
mFormatID: kAudioFormatMPEG4AAC,
mFormatFlags: 0,
mBytesPerPacket: 0,
mFramesPerPacket: samplesPerFrame,
mBytesPerFrame: 0,
mChannelsPerFrame: channelCount,
mBitsPerChannel: 0,
mReserved: 0
)
return AVAudioFormat(streamDescription: &description)
}
/// Voice-note container settings for the finalized `.m4a`, mirroring
/// `VoiceRecorder.startRecording()`.
static var voiceNoteFileSettings: [String: Any] {
[
AVFormatIDKey: kAudioFormatMPEG4AAC,
AVSampleRateKey: sampleRate,
AVNumberOfChannelsKey: Int(channelCount),
AVEncoderBitRateKey: bitRate
]
}
}
/// Builds ADTS-framed AAC so a receiver can persist a burst progressively:
/// unlike `.m4a` (whose moov atom only exists after close), an ADTS `.aac`
/// stream is playable at any prefix a partially received burst is still a
/// replayable voice note.
enum ADTSFramer {
private static let headerSize = 7
/// MPEG-4 sampling frequency index for 16 kHz.
private static let samplingFrequencyIndex: UInt8 = 8
private static let channelConfiguration: UInt8 = 1
/// Wraps one raw AAC-LC frame in an ADTS header.
static func frame(_ aacFrame: Data) -> Data {
let frameLength = aacFrame.count + headerSize
var data = Data(capacity: frameLength)
// Syncword 0xFFF, MPEG-4, layer 00, no CRC.
data.append(0xFF)
data.append(0xF1)
// Profile AAC-LC (audio object type 2 -> bits 01), frequency index,
// private bit 0, channel config high bit.
data.append((0b01 << 6) | (samplingFrequencyIndex << 2) | ((channelConfiguration >> 2) & 0x1))
data.append(((channelConfiguration & 0x3) << 6) | UInt8((frameLength >> 11) & 0x3))
data.append(UInt8((frameLength >> 3) & 0xFF))
data.append(UInt8((frameLength & 0x7) << 5) | 0x1F)
// Buffer fullness 0x7FF (VBR), one AAC frame per ADTS frame.
data.append(0xFC)
data.append(aacFrame)
return data
}
}
-509
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@@ -1,509 +0,0 @@
//
// PTTBurstPlayer.swift
// bitchat
//
// This is free and unencumbered software released into the public domain.
// For more information, see <https://unlicense.org>
//
@preconcurrency import AVFoundation
import BitLogger
import Foundation
/// The engine operations behind live-burst playback, abstracted so the
/// player's lifecycle (jitter start, category-escalation restart, stop) is
/// unit-testable without real audio hardware.
@MainActor
protocol PTTPlaybackEngine: AnyObject {
/// The object `AVAudioEngineConfigurationChange` notifications are posted
/// for (nil for mocks no observer is registered).
var configChangeObject: AnyObject? { get }
func start() throws
func play()
func stop()
func schedule(
_ buffer: AVAudioPCMBuffer,
completionType: PTTPlaybackCompletionType,
completionHandler: @escaping @Sendable (PTTPlaybackCompletionEvent) -> Void
)
}
/// The lifecycle point requested from `AVAudioPlayerNode` for a scheduled
/// buffer. `dataConsumed` only means the node no longer needs the bytes; it
/// may arrive before the render pipeline has made the audio audible.
enum PTTPlaybackCompletionType: Equatable, Sendable {
case dataConsumed
case dataPlayedBack
}
enum PTTPlaybackCompletionEvent: Equatable, Sendable {
case dataConsumed
case dataPlayedBack
/// AVAudioPlayerNode invokes the requested callback when the node is
/// stopped too. That is not audible completion and must remain replayable.
case playbackStopped
}
/// One `AVAudioEngine` + `AVAudioPlayerNode` pair. Created fresh per (re)start:
/// an engine instantiated against an earlier audio-session configuration keeps
/// rendering to the stale route (same class of failure as the capture side's
/// fresh-engine-per-press rule).
@MainActor
private final class SystemPTTPlaybackEngine: PTTPlaybackEngine {
private let engine = AVAudioEngine()
private let node = AVAudioPlayerNode()
init(format: AVAudioFormat) {
engine.attach(node)
engine.connect(node, to: engine.mainMixerNode, format: format)
}
var configChangeObject: AnyObject? { engine }
func start() throws {
engine.prepare()
try engine.start()
}
func play() {
node.play()
}
func stop() {
node.stop()
engine.stop()
}
func schedule(
_ buffer: AVAudioPCMBuffer,
completionType: PTTPlaybackCompletionType,
completionHandler: @escaping @Sendable (PTTPlaybackCompletionEvent) -> Void
) {
let callbackType: AVAudioPlayerNodeCompletionCallbackType = switch completionType {
case .dataConsumed: .dataConsumed
case .dataPlayedBack: .dataPlayedBack
}
let scheduledEngine = engine
node.scheduleBuffer(buffer, completionCallbackType: callbackType) { [weak scheduledEngine] callbackType in
// The API invokes this callback when the player is stopped as
// well. A configuration change can stop the engine before its
// notification reaches MainActor, so do not misclassify that
// flushed tail as audible playback.
guard scheduledEngine?.isRunning == true else {
completionHandler(.playbackStopped)
return
}
switch callbackType {
case .dataConsumed:
completionHandler(.dataConsumed)
case .dataRendered:
completionHandler(.dataConsumed)
case .dataPlayedBack:
completionHandler(.dataPlayedBack)
@unknown default:
completionHandler(.playbackStopped)
}
}
}
}
/// Completion callbacks arrive off the main actor, while engine rebuilds are
/// serialized on it. This small lock-backed latch lets a rebuild atomically
/// claim only buffers whose completion has not already fired even when the
/// callback's hop back to the main actor is still queued.
private final class PTTPlaybackCompletionState: @unchecked Sendable {
private enum State {
case scheduled
case completed
case retired
}
private let lock = NSLock()
private var state: State = .scheduled
/// Returns true exactly once when playback completion wins the race with
/// an engine rebuild or stop.
func complete() -> Bool {
lock.withLock {
guard case .scheduled = state else { return false }
state = .completed
return true
}
}
/// Returns true exactly once when a rebuild or stop claims this
/// still-pending schedule. Later callbacks from that engine are stale.
func retireIfPending() -> Bool {
lock.withLock {
guard case .scheduled = state else { return false }
state = .retired
return true
}
}
}
/// Plays one inbound live voice burst with a small jitter buffer.
///
/// Frames are decoded and scheduled back-to-back on an `AVAudioPlayerNode`;
/// an underrun (missing/late packets) simply pauses output until the next
/// buffer arrives, which self-heals timing without explicit silence
/// insertion. Playback starts once `TransportConfig.pttJitterBufferSeconds`
/// of audio is queued or `pttJitterDeadlineSeconds` has elapsed.
///
/// Talk-over is bidirectional: when push-to-talk capture starts while this
/// burst plays, the session category escalates underneath the engine the
/// player rebuilds a fresh engine against the new configuration and keeps
/// streaming instead of dying. Real interruptions (phone call, route device
/// gone) still stop it; the burst keeps assembling to file either way.
@MainActor
final class PTTBurstPlayer {
/// Restart-on-reconfigure ceiling: a burst is at most ~2 minutes, so a
/// handful of category/route changes is plenty beyond it something is
/// thrashing and stopping cleanly beats an engine-rebuild loop.
private static let maxEngineRestarts = 8
private let makeEngine: @MainActor () -> PTTPlaybackEngine
private var engine: PTTPlaybackEngine
private let decoder: PTTFrameDecoder
private let coordinator: AudioSessionCoordinator
/// Injectable so tests don't fight over the app-wide exclusive-playback
/// slot (a parallel test's `play()` would stop this player mid-test).
private let exclusivity: VoiceNotePlaybackCoordinator
private var queuedBuffers: [AVAudioPCMBuffer] = []
private var queuedDuration: TimeInterval = 0
private struct ScheduledBuffer {
let id: UInt64
let buffer: AVAudioPCMBuffer
let completionState: PTTPlaybackCompletionState
}
/// Buffers handed to the current engine whose completion has not yet
/// been processed on the main actor. Keeping the buffers themselves lets
/// a category-escalation rebuild replay the unfinished tail in order.
private var scheduledBuffers: [ScheduledBuffer] = []
private var nextScheduledBufferID: UInt64 = 0
/// Bumped on every engine rebuild or stop so completion tasks from a
/// torn-down engine cannot mutate the current generation's pending list.
private var engineGeneration = 0
private var engineRestarts = 0
private var engineStarted = false
private var finished = false
/// Latched off (internal read so tests can await the async failure path).
private(set) var stopped = false
/// A session acquire is in flight (it suspends off-main for the blocking
/// session IPC); gates `startIfReady` against double acquisition.
private var acquiringSession = false
private var deadlineTask: Task<Void, Never>?
private var sessionToken: AudioSessionCoordinator.Token?
/// Reserved before the session acquire suspends. Activation succeeds only
/// if no newer playback request claimed the floor in the meantime.
private var playbackReservation: VoiceNotePlaybackCoordinator.Reservation?
private var configChangeObserver: NSObjectProtocol?
private(set) var isPlaying = false
/// Fires exactly once when the player stops for good (drain-out, cancel,
/// interruption, failure). `ChatLiveVoiceCoordinator` uses it to unpark
/// the draining player it keeps alive after the assembly the player's
/// only long-lived owner is discarded on burst END.
var onStopped: (() -> Void)?
init?(
coordinator: AudioSessionCoordinator? = nil,
exclusivity: VoiceNotePlaybackCoordinator? = nil,
makeEngine: (@MainActor () -> PTTPlaybackEngine)? = nil
) {
guard let format = PTTAudioFormat.pcmFormat, let decoder = PTTFrameDecoder() else { return nil }
self.decoder = decoder
self.coordinator = coordinator ?? .shared
self.exclusivity = exclusivity ?? .shared
let factory = makeEngine ?? { SystemPTTPlaybackEngine(format: format) }
self.makeEngine = factory
self.engine = factory()
deadlineTask = Task { [weak self] in
try? await Task.sleep(nanoseconds: UInt64(TransportConfig.pttJitterDeadlineSeconds * 1_000_000_000))
self?.startIfReady(force: true)
}
}
deinit {
// Backstop for an owner dropping the player before it stopped: the
// session coordinator retains registered tokens strongly, so a token
// leaked here would keep the session active (and pin any escalated
// category) for the app's lifetime. `release` is fire-and-forget
// onto the coordinator's queue, so it is deinit-safe.
if let token = sessionToken {
coordinator.release(token)
}
if let observer = configChangeObserver {
NotificationCenter.default.removeObserver(observer)
}
deadlineTask?.cancel()
}
/// Decodes and queues frames (in burst order). Starts playback when the
/// jitter buffer fills.
func enqueue(_ frames: [Data]) {
guard !stopped else { return }
for frame in frames {
guard let pcm = decoder.decode(frame) else { continue }
if engineStarted {
schedule(pcm)
} else {
queuedBuffers.append(pcm)
queuedDuration += Double(pcm.frameLength) / PTTAudioFormat.sampleRate
}
}
startIfReady(force: false)
}
/// The burst ended: stop once everything scheduled has played out.
func finishAfterDrain() {
finished = true
// The complete burst is queued no jitter left to wait for. This
// also matters when END lands while the async session acquire is
// still in flight: the queued audio must play out, not be treated
// as already drained.
startIfReady(force: true)
stopIfDrained()
}
/// Immediate stop (cancel, another playback taking over, interruption,
/// teardown).
func stop() {
guard !stopped else { return }
stopped = true
deadlineTask?.cancel()
removeConfigObserver()
queuedBuffers = []
retireScheduledBuffers()
if engineStarted {
engine.stop()
}
isPlaying = false
releaseSessionToken()
exclusivity.deactivate(self)
onStopped?()
}
private func startIfReady(force: Bool) {
guard !engineStarted, !acquiringSession, !stopped, !queuedBuffers.isEmpty else { return }
guard force || queuedDuration >= TransportConfig.pttJitterBufferSeconds else { return }
// Acquiring the session suspends for its blocking IPC (off the main
// actor); frames arriving meanwhile keep queueing and are flushed
// onto the engine once it starts.
acquiringSession = true
playbackReservation = exclusivity.reserve(self)
Task { [weak self] in
await self?.acquireSessionAndStart()
}
}
private func acquireSessionAndStart() async {
let token: AudioSessionCoordinator.Token
do {
token = try await coordinator.acquire(
.playback,
onInterrupted: { [weak self] in self?.stop() },
onCategoryEscalated: { [weak self] in self?.restartEngine() }
)
} catch {
acquiringSession = false
SecureLogger.error("PTT playback session activation failed: \(error)", category: .session)
// Playing unregistered would leave the engine exposed: another
// holder's last release deactivates the session mid-play, and no
// interruption/escalation fan-out ever reaches us. Bail like the
// engine-start failure below; the burst still assembles to file.
// (stop() also fires onStopped so a parked draining player is
// unparked instead of leaking.)
stop()
return
}
acquiringSession = false
// stop() (cancel, exclusivity, teardown) may have landed while the
// session was activating: hand the token straight back.
guard !stopped else {
coordinator.release(token)
return
}
sessionToken = token
guard let playbackReservation,
exclusivity.isCurrent(playbackReservation, for: self)
else {
// The request was superseded while audio-session activation was
// suspended. Do not even start the retired engine.
stop()
return
}
// Observe reconfiguration before starting so nothing lands between.
registerConfigObserver()
do {
try engine.start()
} catch {
// A capture racing this start can reconfigure the session while
// the engine spins up (its escalation fan-out no-ops on a player
// that never started): rebuild once against the settled
// configuration counted against the restart cap before
// giving up.
SecureLogger.warning("PTT playback engine failed to start (\(error)) — rebuilding once", category: .session)
removeConfigObserver()
engineRestarts += 1
engine = makeEngine()
registerConfigObserver()
do {
try engine.start()
} catch {
SecureLogger.error("PTT playback engine failed to start: \(error)", category: .session)
// stop() removes the observer, hands the token back, and
// fires onStopped for any parked draining owner.
stop()
return
}
}
engineStarted = true
guard exclusivity.activate(self, reservation: playbackReservation)
else {
// A newer user-initiated playback reserved the floor while this
// older PTT request was suspended in audio-session activation.
// Never let the late completion steal playback back.
stop()
return
}
isPlaying = true
engine.play()
let buffered = queuedBuffers
queuedBuffers = []
queuedDuration = 0
for buffer in buffered {
schedule(buffer)
}
}
/// The audio session was reconfigured underneath the running engine
/// (category escalation for talk-over, or an engine configuration
/// change): rebuild a fresh engine against the new configuration and
/// keep streaming. Buffers already completed stay completed; the
/// unfinished scheduled tail is replayed in order on the fresh engine,
/// and frames still arriving continue scheduling after it.
private func restartEngine() {
guard engineStarted, !stopped else { return }
engineRestarts += 1
guard engineRestarts <= Self.maxEngineRestarts else {
SecureLogger.warning("PTT playback: engine reconfigured \(engineRestarts) times in one burst — stopping", category: .session)
stop()
return
}
removeConfigObserver()
// Claim the unfinished tail before stopping the old engine. Stopping
// a player node may itself invoke its completion handlers; retiring
// the claimed entries first makes those callbacks unambiguously stale.
// A completion that fired just before this rebuild wins the latch and
// is excluded even if its MainActor task has not run yet.
let buffersToReplay = scheduledBuffers.compactMap { scheduled in
scheduled.completionState.retireIfPending() ? scheduled.buffer : nil
}
scheduledBuffers = []
engineGeneration += 1
engine.stop()
engine = makeEngine()
registerConfigObserver()
do {
try engine.start()
} catch {
SecureLogger.error("PTT playback engine failed to restart after session reconfigure: \(error)", category: .session)
stop()
return
}
engine.play()
for buffer in buffersToReplay {
schedule(buffer)
}
SecureLogger.info("PTT playback: engine restarted after session reconfigure", category: .session)
// If every old buffer completed before the rebuild, a finished burst
// can stop now. Otherwise the replayed tail keeps it alive until its
// new-generation completions arrive.
stopIfDrained()
}
private func registerConfigObserver() {
guard let object = engine.configChangeObject else { return }
configChangeObserver = NotificationCenter.default.addObserver(
forName: .AVAudioEngineConfigurationChange,
object: object,
queue: .main
) { [weak self] _ in
Task { @MainActor [weak self] in
self?.restartEngine()
}
}
}
private func removeConfigObserver() {
if let observer = configChangeObserver {
NotificationCenter.default.removeObserver(observer)
configChangeObserver = nil
}
}
private func schedule(_ buffer: AVAudioPCMBuffer) {
let id = nextScheduledBufferID
nextScheduledBufferID &+= 1
let completionState = PTTPlaybackCompletionState()
scheduledBuffers.append(ScheduledBuffer(
id: id,
buffer: buffer,
completionState: completionState
))
let generation = engineGeneration
engine.schedule(buffer, completionType: .dataPlayedBack) { [weak self, completionState] event in
guard event == .dataPlayedBack else { return }
// Mark completion before hopping to MainActor. A rebuild can then
// distinguish already-completed audio from an unfinished tail
// even when this task has not run yet.
guard completionState.complete() else { return }
Task { @MainActor [weak self] in
guard let self, self.engineGeneration == generation else { return }
self.scheduledBuffers.removeAll { $0.id == id }
self.stopIfDrained()
}
}
}
private func retireScheduledBuffers() {
engineGeneration += 1
for scheduled in scheduledBuffers {
_ = scheduled.completionState.retireIfPending()
}
scheduledBuffers = []
}
private func stopIfDrained() {
guard finished, scheduledBuffers.isEmpty else { return }
// Started: everything scheduled has played out. Never started with
// nothing queued or in flight (e.g. no decodable frames): nothing
// will ever play. Otherwise the engine start is still pending (the
// async session acquire) and the queued audio must play out first.
guard engineStarted || (!acquiringSession && queuedBuffers.isEmpty) else { return }
stop()
}
private func releaseSessionToken() {
sessionToken.map(coordinator.release)
sessionToken = nil
}
}
extension PTTBurstPlayer: ExclusivePlayback {
/// A live stream can't meaningfully pause; yielding the floor stops it.
/// The burst keeps assembling to file, so nothing is lost.
nonisolated func pauseForExclusivity() {
Task { @MainActor [weak self] in
self?.stop()
}
}
}
@@ -1,326 +0,0 @@
//
// PTTCaptureEngine.swift
// bitchat
//
// This is free and unencumbered software released into the public domain.
// For more information, see <https://unlicense.org>
//
import AVFoundation
import BitLogger
import Foundation
/// Owns one capture token and returns it even when the capture engine's owner
/// disappears without reaching its normal stop/cancel path. The coordinator
/// retains registered tokens strongly, so relying on `Token.deinit` cannot
/// reclaim an abandoned hold.
final class PTTCaptureSessionLease: @unchecked Sendable {
private let coordinator: AudioSessionCoordinator
private let lock = NSLock()
private var token: AudioSessionCoordinator.Token?
init(coordinator: AudioSessionCoordinator) {
self.coordinator = coordinator
}
func install(_ token: AudioSessionCoordinator.Token) {
let previous = lock.withLock {
let previous = self.token
self.token = token
return previous
}
previous.map(coordinator.release)
}
func release() {
let token = lock.withLock {
let token = self.token
self.token = nil
return token
}
token.map(coordinator.release)
}
deinit {
release()
}
}
/// Monotonic capture identity shared by main-actor lifecycle code and queued
/// engine callbacks. Removing a notification observer does not cancel a block
/// already enqueued on the main queue, so every callback must also prove it
/// still belongs to the current hold before mutating capture state.
final class PTTCaptureGeneration: @unchecked Sendable {
private let lock = NSLock()
private var value: UInt = 0
func begin() -> UInt {
lock.withLock {
value &+= 1
return value
}
}
func invalidate() {
lock.withLock { value &+= 1 }
}
func invalidate(ifCurrent generation: UInt) -> Bool {
lock.withLock {
guard value == generation else { return false }
value &+= 1
return true
}
}
func isCurrent(_ generation: UInt) -> Bool {
lock.withLock { value == generation }
}
}
/// Captures microphone audio for a live push-to-talk burst, producing both:
/// - live AAC frames via `onFrames` (called on the capture queue), and
/// - a finalized `.m4a` voice note on `stop()` the same artifact
/// `VoiceRecorder` produces, so the existing voice-note send pipeline
/// handles delivery to receivers that missed the live stream.
/// `@unchecked Sendable`: every mutable property is confined to one executor
/// the capture `queue` (resampler/encoder/file/counters) or the main actor
/// (`engine`, `engineStarted`, `sessionLease`, `configChangeObserver`) so
/// weak references may cross the `@Sendable` tap/notification closures, which
/// immediately hop back to the owning executor.
final class PTTCaptureEngine: @unchecked Sendable {
/// Hard cap matching `VoiceRecorder.maxRecordingDuration`: past it the
/// engine keeps running (the UI owns the gesture) but stops encoding.
private static let maxCaptureDuration: TimeInterval = 120
/// Recreated on every `start()`: an engine whose input unit was
/// instantiated against an earlier (playback-only or inactive) audio
/// session keeps reporting a dead 0 Hz / 2 ch input format and fails to
/// enable the mic (AURemoteIO -10851, observed on iPhone field tests).
private var engine = AVAudioEngine()
private let queue = DispatchQueue(label: "chat.bitchat.ptt.capture", qos: .userInitiated)
private let coordinator: AudioSessionCoordinator
private let sessionLease: PTTCaptureSessionLease
private let captureGeneration = PTTCaptureGeneration()
// Capture-queue-confined state.
private var resampler: PTTInputResampler?
private var encoder: PTTFrameEncoder?
private var file: AVAudioFile?
private var fileURL: URL?
private var encodedFrameCount = 0
private var running = false
private var captureStart = Date()
/// Whether `engine.start()` succeeded for the current capture
/// (see `stopEngineIfStarted`).
@MainActor private var engineStarted = false
@MainActor private var configChangeObserver: NSObjectProtocol?
/// Called on the capture queue with each batch of encoded AAC frames.
var onFrames: (([Data]) -> Void)?
enum CaptureError: Error {
case inputUnavailable
case audioSetupFailed
}
init(coordinator: AudioSessionCoordinator = .shared) {
self.coordinator = coordinator
self.sessionLease = PTTCaptureSessionLease(coordinator: coordinator)
}
deinit {
sessionLease.release()
}
/// Async because acquiring the session hops its blocking IPC off the main
/// actor (a PTT press used to stall main >1 s in `setActive`); the engine
/// itself still starts back on main once the session is configured.
@MainActor
func start(outputURL: URL) async throws {
let generation = captureGeneration.begin()
let token = try await coordinator.acquire(.capture) { [weak self] in
self?.handleInterruption(for: generation)
}
// The hold ended (stop/cancel) while the session was activating:
// starting the engine now would leave a hot mic after release.
guard captureGeneration.isCurrent(generation) else {
coordinator.release(token)
throw CancellationError()
}
sessionLease.install(token)
do {
try beginCapture(outputURL: outputURL, generation: generation)
} catch {
releaseSessionToken()
throw error
}
}
@MainActor
private func beginCapture(outputURL: URL, generation: UInt) throws {
// Fresh engine per capture so its input unit binds to the session
// that is active *now* (see `engine` doc comment).
engine = AVAudioEngine()
let inputFormat = engine.inputNode.outputFormat(forBus: 0)
guard inputFormat.sampleRate > 0, inputFormat.channelCount > 0 else {
SecureLogger.error("PTT: capture input unavailable (input reports \(Int(inputFormat.sampleRate)) Hz, \(inputFormat.channelCount) ch)", category: .session)
throw CaptureError.inputUnavailable
}
guard let resampler = PTTInputResampler(inputFormat: inputFormat),
let encoder = PTTFrameEncoder(),
let pcmFormat = PTTAudioFormat.pcmFormat
else { throw CaptureError.audioSetupFailed }
let file = try AVAudioFile(
forWriting: outputURL,
settings: PTTAudioFormat.voiceNoteFileSettings,
commonFormat: pcmFormat.commonFormat,
interleaved: pcmFormat.isInterleaved
)
queue.sync {
self.resampler = resampler
self.encoder = encoder
self.file = file
self.fileURL = outputURL
self.encodedFrameCount = 0
self.captureStart = Date()
self.running = true
}
engine.inputNode.installTap(onBus: 0, bufferSize: 4096, format: inputFormat) { [weak self] buffer, _ in
self?.queue.async { self?.process(buffer, generation: generation) }
}
// Route/category changes reconfigure the engine underneath the tap;
// stop and finalize cleanly the .m4a captured so far still sends.
// Registered before start() so no reconfigure lands unobserved
// (handleInterruption also validates this capture generation).
configChangeObserver = NotificationCenter.default.addObserver(
forName: .AVAudioEngineConfigurationChange,
object: engine,
queue: .main
) { [weak self] _ in
Task { @MainActor [weak self] in
self?.handleInterruption(for: generation)
}
}
engine.prepare()
do {
try engine.start()
} catch {
SecureLogger.error("PTT: capture engine failed to start (input: \(Int(inputFormat.sampleRate)) Hz, \(inputFormat.channelCount) ch): \(error)", category: .session)
if let observer = configChangeObserver {
NotificationCenter.default.removeObserver(observer)
configChangeObserver = nil
}
engine.inputNode.removeTap(onBus: 0)
queue.sync { self.teardown(deleteFile: true) }
throw error
}
engineStarted = true
SecureLogger.info("PTT: capture engine running (input: \(Int(inputFormat.sampleRate)) Hz, \(inputFormat.channelCount) ch)", category: .session)
}
/// Stops capture and finalizes the `.m4a`. Returns the file URL and the
/// number of encoded AAC frames (each `PTTAudioFormat.frameDuration` long).
@MainActor
func stop() -> (url: URL?, encodedFrames: Int) {
captureGeneration.invalidate()
stopEngineIfStarted()
let result: (URL?, Int) = queue.sync {
let url = fileURL
let frames = encodedFrameCount
teardown(deleteFile: false)
return (url, frames)
}
releaseSessionToken()
return result
}
@MainActor
func cancel() {
captureGeneration.invalidate()
stopEngineIfStarted()
queue.sync { teardown(deleteFile: true) }
releaseSessionToken()
}
/// Audio session interrupted (call, Siri) or the engine was reconfigured
/// mid-capture: behave like `stop()` finalize the `.m4a` container but
/// keep `fileURL`/`encodedFrameCount` so the caller's pending `stop()`
/// still returns the note for delivery.
@MainActor
private func handleInterruption(for generation: UInt) {
// Also invalidate a start whose acquire has registered its token but
// has not returned to this actor yet. Without this bump the callback
// is lost while `engineStarted == false`, and the resumed start can
// open the mic after the stop signal.
guard captureGeneration.invalidate(ifCurrent: generation) else { return }
guard engineStarted else {
releaseSessionToken()
return
}
stopEngineIfStarted()
queue.sync {
running = false
// Releasing the AVAudioFile finalizes the .m4a container.
file = nil
encoder = nil
resampler = nil
}
releaseSessionToken()
SecureLogger.info("PTT: capture interrupted — burst finalized early", category: .session)
}
/// Touching `inputNode` on an engine that never started instantiates its
/// input unit against whatever session is active and spams AURemoteIO
/// errors a canceled-before-start hold must not touch the engine.
@MainActor
private func stopEngineIfStarted() {
if let observer = configChangeObserver {
NotificationCenter.default.removeObserver(observer)
configChangeObserver = nil
}
guard engineStarted else { return }
engineStarted = false
engine.inputNode.removeTap(onBus: 0)
engine.stop()
}
@MainActor
private func releaseSessionToken() {
sessionLease.release()
}
// MARK: - Capture queue
private func process(_ buffer: AVAudioPCMBuffer, generation: UInt) {
guard captureGeneration.isCurrent(generation),
running,
Date().timeIntervalSince(captureStart) < Self.maxCaptureDuration,
let resampled = resampler?.resample(buffer)
else { return }
do {
try file?.write(from: resampled)
} catch {
SecureLogger.error("PTT capture file write failed: \(error)", category: .session)
}
guard let frames = encoder?.encode(resampled), !frames.isEmpty else { return }
encodedFrameCount += frames.count
onFrames?(frames)
}
private func teardown(deleteFile: Bool) {
running = false
// Releasing the AVAudioFile finalizes the .m4a container.
file = nil
encoder = nil
resampler = nil
if deleteFile, let url = fileURL {
try? FileManager.default.removeItem(at: url)
}
fileURL = nil
}
}
-39
View File
@@ -1,39 +0,0 @@
//
// PTTSettings.swift
// bitchat
//
// This is free and unencumbered software released into the public domain.
// For more information, see <https://unlicense.org>
//
import Foundation
#if os(iOS)
import UIKit
#elseif os(macOS)
import AppKit
#endif
/// User preference for live push-to-talk voice. One switch controls both
/// directions: streaming your holds live, and auto-playing inbound bursts.
/// Off means voice messages behave exactly like classic voice notes.
enum PTTSettings {
private static let liveVoiceEnabledKey = "ptt.liveVoiceEnabled"
static var liveVoiceEnabled: Bool {
get { UserDefaults.standard.object(forKey: liveVoiceEnabledKey) as? Bool ?? true }
set { UserDefaults.standard.set(newValue, forKey: liveVoiceEnabledKey) }
}
/// Autoplay is foreground-only: audio must never start from the
/// background.
@MainActor
static var isAppActive: Bool {
#if os(iOS)
return UIApplication.shared.applicationState == .active
#elseif os(macOS)
return NSApplication.shared.isActive
#else
return true
#endif
}
}
@@ -1,237 +0,0 @@
//
// VoiceCaptureSession.swift
// bitchat
//
// This is free and unencumbered software released into the public domain.
// For more information, see <https://unlicense.org>
//
import BitFoundation
import BitLogger
import Foundation
/// Capture backend behind the composer's hold-to-record gesture.
/// `VoiceRecordingViewModel` drives one session per press; the concrete type
/// decides *how* audio leaves the device: `VoiceNoteCaptureSession` records a
/// note delivered on release (today's behavior), `PTTLiveVoiceSession`
/// additionally streams frames live while the button is held.
@MainActor
protocol VoiceCaptureSession: AnyObject {
/// Whether audio is leaving the device in real time while recording
/// drives the composer's LIVE treatment.
var isLive: Bool { get }
func requestPermission() async -> Bool
func start() async throws
/// Stops capture and returns the finalized voice-note file, or nil when
/// nothing valid was captured.
func finish() async -> URL?
func cancel() async
}
/// The classic record-then-send backend, wrapping the shared `VoiceRecorder`.
@MainActor
final class VoiceNoteCaptureSession: VoiceCaptureSession {
private let recorder: VoiceRecorder
private let owner = VoiceRecorder.RecordingOwner()
var isLive: Bool { false }
init(recorder: VoiceRecorder = .shared) {
self.recorder = recorder
}
func requestPermission() async -> Bool {
await recorder.requestPermission()
}
func start() async throws {
try await recorder.startRecording(owner: owner)
}
func finish() async -> URL? {
await recorder.stopRecording(owner: owner)
}
func cancel() async {
await recorder.cancelRecording(owner: owner)
}
}
/// Testable surface of the live capture engine. Production uses
/// `PTTCaptureEngine`; tests can supply captured-frame counts without opening
/// real audio hardware.
@MainActor
protocol PTTCapturing: AnyObject {
var onFrames: (([Data]) -> Void)? { get set }
func start(outputURL: URL) async throws
func stop() -> (url: URL?, encodedFrames: Int)
func cancel()
}
extension PTTCaptureEngine: PTTCapturing {}
/// Live push-to-talk backend: streams `VoiceBurstPacket`s to one peer while
/// recording, then finalizes the same audio as a standard voice note whose
/// file name carries the burst ID (`voice_<burstID>.m4a`) so receivers that
/// heard the live stream absorb the note silently instead of seeing a
/// duplicate.
@MainActor
final class PTTLiveVoiceSession: VoiceCaptureSession {
let burstID: Data
private let sendPacket: (Data) -> Void
private let capture: any PTTCapturing
private let now: () -> Date
/// Capture-queue-confined stream state: packetizes frames and lazily
/// emits START so packet order is guaranteed by queue serialization.
private final class StreamState {
var packetizer: VoiceBurstPacketizer
var sentStart = false
init(burstID: Data) {
packetizer = VoiceBurstPacketizer(burstID: burstID)
}
}
private let stream: StreamState
private var startDate: Date?
private var completed = false
var isLive: Bool { true }
/// - Parameter sendPacket: delivers one encoded `VoiceBurstPacket` to the
/// target peer; must be safe to call from any queue (BLEService hops to
/// its own message queue internally).
init(
sendPacket: @escaping (Data) -> Void,
capture: (any PTTCapturing)? = nil,
now: @escaping () -> Date = Date.init,
burstID: Data? = nil
) {
self.burstID = burstID ?? VoiceBurstPacket.makeBurstID()
self.sendPacket = sendPacket
self.capture = capture ?? PTTCaptureEngine()
self.now = now
self.stream = StreamState(burstID: self.burstID)
}
func requestPermission() async -> Bool {
await VoiceRecorder.shared.requestPermission()
}
func start() async throws {
let outputURL = try Self.makeOutputURL(burstID: burstID)
let sendPacket = sendPacket
let stream = stream
capture.onFrames = { frames in
if !stream.sentStart {
stream.sentStart = true
if let start = VoiceBurstPacket(
burstID: stream.packetizer.burstID,
seq: 0,
kind: .start(codec: .aacLC16kMono)
) {
sendPacket(start.encode())
}
}
for frame in frames {
for packet in stream.packetizer.add(frame) {
sendPacket(packet)
}
}
// Flush per callback batch: at ~130-byte frames the budget fits
// one frame per packet anyway, and holding residue would add
// ~100 ms of avoidable latency.
for packet in stream.packetizer.flush() {
sendPacket(packet)
}
}
do {
try await capture.start(outputURL: outputURL)
} catch is CancellationError {
// The hold was released/canceled while the session acquire was
// in flight: the engine never started and the capture already
// handed its token back nothing to retry. A coordinator-side
// interruption during handoff also cancels acquire, but that is
// not a successful start and must propagate to the view model.
guard completed else { throw CancellationError() }
return
} catch {
// The HAL can briefly report a dead input right after the audio
// session (re)activates while the route settles; one retry after
// a short pause covers it (observed on iPhone field tests).
SecureLogger.warning("PTT: capture start failed (\(error)) — retrying once after route settle", category: .session)
try? await Task.sleep(nanoseconds: 150_000_000)
// The hold may have been released/canceled during the retry pause.
// Starting the mic now would leave it live and streaming after the
// user let go, so bail instead of opening a hot mic.
guard !completed else {
capture.cancel()
return
}
try await capture.start(outputURL: outputURL)
}
startDate = now()
SecureLogger.info("PTT: live burst \(burstID.hexEncodedString()) capture started", category: .session)
}
func finish() async -> URL? {
guard !completed else { return nil }
completed = true
let elapsed = startDate.map { now().timeIntervalSince($0) } ?? 0
let (url, encodedFrames) = capture.stop()
// stop() drained the capture queue, so touching `stream` is safe now.
let capturedDuration = Double(encodedFrames) * PTTAudioFormat.frameDuration
guard elapsed >= VoiceRecorder.minRecordingDuration,
capturedDuration >= VoiceRecorder.minRecordingDuration,
let url
else {
sendControlPacket(.canceled)
if let url {
try? FileManager.default.removeItem(at: url)
}
return nil
}
for packet in stream.packetizer.flush() {
sendPacket(packet)
}
let durationMs = UInt32((capturedDuration * 1000).rounded())
sendControlPacket(.end(totalDataPackets: stream.packetizer.dataPacketCount, durationMs: durationMs))
SecureLogger.info("PTT: live burst \(burstID.hexEncodedString()) finished — \(stream.packetizer.dataPacketCount) data packets, \(encodedFrames) frames, \(durationMs) ms", category: .session)
return url
}
func cancel() async {
let alreadyCompleted = completed
completed = true
// Always tear down the capture, even if a quick-release already marked
// us completed: the engine can start late (during start()'s retry
// pause), and only capture.cancel() stops the mic and deactivates the
// session. It is idempotent, so a redundant call is harmless.
capture.cancel()
if !alreadyCompleted {
sendControlPacket(.canceled)
}
}
private func sendControlPacket(_ kind: VoiceBurstPacket.Kind) {
guard let packet = VoiceBurstPacket(burstID: burstID, seq: stream.packetizer.nextSeq, kind: kind) else { return }
sendPacket(packet.encode())
}
private static func makeOutputURL(burstID: Data) throws -> URL {
let base = try FileManager.default.url(
for: .applicationSupportDirectory,
in: .userDomainMask,
appropriateFor: nil,
create: true
)
let directory = base
.appendingPathComponent("files", isDirectory: true)
.appendingPathComponent("voicenotes/outgoing", isDirectory: true)
try FileManager.default.createDirectory(at: directory, withIntermediateDirectories: true, attributes: nil)
return directory.appendingPathComponent("voice_\(burstID.hexEncodedString()).m4a")
}
}
@@ -9,9 +9,6 @@ final class VoiceNotePlaybackController: NSObject, ObservableObject, AVAudioPlay
@Published private(set) var duration: TimeInterval = 0
@Published private(set) var progress: Double = 0
/// Internal lifecycle visibility for deterministic acquisition tests.
var isPlaybackStartPending: Bool { sessionAcquireInFlight }
/// rounded so 4.9s shows "00:05"
var roundedDuration: Int {
guard duration.isFinite else { return 0 }
@@ -27,24 +24,9 @@ final class VoiceNotePlaybackController: NSObject, ObservableObject, AVAudioPlay
private var player: AVAudioPlayer?
private var timer: Timer?
private var url: URL
/// Test seam; `AudioSessionCoordinator.shared` when nil.
private let sessionCoordinatorOverride: AudioSessionCoordinator?
/// Injectable so tests don't fight over the app-wide exclusive-playback
/// slot (a parallel test's `play()` would pause this controller mid-test).
private let exclusivity: VoiceNotePlaybackCoordinator
private var sessionToken: AudioSessionCoordinator.Token?
/// A session acquire is in flight (it suspends off-main for the blocking
/// session IPC); gates against double acquisition on rapid play taps.
private var sessionAcquireInFlight = false
init(
url: URL,
sessionCoordinator: AudioSessionCoordinator? = nil,
exclusivity: VoiceNotePlaybackCoordinator? = nil
) {
init(url: URL) {
self.url = url
self.sessionCoordinatorOverride = sessionCoordinator
self.exclusivity = exclusivity ?? .shared
super.init()
// Don't load anything eagerly - wait until user interaction or view is fully displayed
}
@@ -69,16 +51,6 @@ final class VoiceNotePlaybackController: NSObject, ObservableObject, AVAudioPlay
deinit {
timer?.invalidate()
player?.stop()
// A per-row @StateObject can be discarded mid-playback (navigating
// away). Leaking the token here would hold the session forever
// never deactivating it, and pinning any escalated category for the
// app's lifetime. `release` is fire-and-forget onto the coordinator's
// queue, so it is deinit-safe: only the Sendable token crosses.
if let token = sessionToken {
sessionToken = nil
(sessionCoordinatorOverride ?? .shared).release(token)
}
}
func replaceURL(_ url: URL) {
@@ -96,15 +68,11 @@ final class VoiceNotePlaybackController: NSObject, ObservableObject, AVAudioPlay
func play() {
guard ensurePlayerReady() else { return }
exclusivity.activate(self)
isPlaying = true
VoiceNotePlaybackCoordinator.shared.activate(self)
player?.play()
startTimer()
updateProgress()
// Acquired here (not in ensurePlayerReady): scrubbing a paused note
// must not hold the session while nothing is audible. The session
// calls block on audio-server IPC, so they run off the main thread;
// the player starts once the session is configured.
startPlayerAfterAcquiringSession()
isPlaying = true
}
func pause() {
@@ -112,7 +80,6 @@ final class VoiceNotePlaybackController: NSObject, ObservableObject, AVAudioPlay
stopTimer()
updateProgress()
isPlaying = false
releaseSession()
}
func stop() {
@@ -121,8 +88,7 @@ final class VoiceNotePlaybackController: NSObject, ObservableObject, AVAudioPlay
stopTimer()
updateProgress()
isPlaying = false
releaseSession()
exclusivity.deactivate(self)
VoiceNotePlaybackCoordinator.shared.deactivate(self)
}
func seek(to fraction: Double) {
@@ -130,11 +96,8 @@ final class VoiceNotePlaybackController: NSObject, ObservableObject, AVAudioPlay
let clamped = max(0, min(1, fraction))
if let player = player {
player.currentTime = clamped * player.duration
// While the session acquire is still in flight, don't start
// audio pre-activation the pending acquire's completion starts
// playback (from the new position) once the session resolves.
if isPlaying, !sessionAcquireInFlight {
startPreparedPlayer()
if isPlaying {
player.play()
}
updateProgress()
}
@@ -149,20 +112,18 @@ final class VoiceNotePlaybackController: NSObject, ObservableObject, AVAudioPlay
self.stopTimer()
self.updateProgress()
self.isPlaying = false
self.releaseSession()
self.exclusivity.deactivate(self)
VoiceNotePlaybackCoordinator.shared.deactivate(self)
}
}
// MARK: - Private Helpers
private func preparePlayer(for url: URL) {
// Load metadata synchronously, but do not call prepareToPlay here:
// paused scrubbing reaches this path and must not acquire playback
// hardware outside the AudioSessionCoordinator token lifetime.
// Prepare player synchronously (only called when playback is requested)
do {
let player = try AVAudioPlayer(contentsOf: url)
player.delegate = self
player.prepareToPlay()
self.player = player
duration = player.duration
currentTime = player.currentTime
@@ -180,81 +141,18 @@ final class VoiceNotePlaybackController: NSObject, ObservableObject, AVAudioPlay
if player == nil {
preparePlayer(for: url)
}
#if os(iOS)
let session = AVAudioSession.sharedInstance()
do {
try session.setCategory(.playback, mode: .spokenAudio, options: [.mixWithOthers])
try session.setActive(true, options: [])
} catch {
SecureLogger.error("Failed to activate audio session: \(error)", category: .session)
}
#endif
return player != nil
}
/// All entry points (SwiftUI actions, `pauseForExclusivity`, the
/// delegate's main-queue hop) run on the main thread; the acquire itself
/// suspends while the blocking session IPC runs on the coordinator's
/// queue, and the player starts when it resolves. An acquire failure
/// leaves playback stopped: starting without a registered token would
/// bypass interruption fan-out and the coordinator's refcount. A
/// pause/stop landing mid-acquire hands the token straight back.
private func startPlayerAfterAcquiringSession() {
if sessionToken != nil {
startPreparedPlayer()
return
}
guard !sessionAcquireInFlight else { return }
sessionAcquireInFlight = true
let coordinator = sessionCoordinatorOverride ?? AudioSessionCoordinator.shared
Task { @MainActor [weak self] in
var token: AudioSessionCoordinator.Token?
do {
token = try await coordinator.acquire(.playback) { [weak self] in
self?.pause()
}
} catch {
SecureLogger.error("Failed to activate audio session: \(error)", category: .session)
}
guard let self else {
// The row was discarded while acquiring; deinit had no token
// to release yet.
token.map(coordinator.release)
return
}
self.sessionAcquireInFlight = false
guard self.isPlaying else {
// Paused/stopped while the session was activating.
token.map(coordinator.release)
return
}
guard let token else {
self.failPlaybackStart()
return
}
self.sessionToken = token
self.startPreparedPlayer()
}
}
@discardableResult
private func startPreparedPlayer() -> Bool {
guard let player,
player.prepareToPlay(),
player.play()
else {
SecureLogger.error("Voice note player refused to start " + url.lastPathComponent, category: .session)
failPlaybackStart()
return false
}
return true
}
private func failPlaybackStart() {
player?.pause()
stopTimer()
updateProgress()
isPlaying = false
releaseSession()
exclusivity.deactivate(self)
}
private func releaseSession() {
sessionToken.map((sessionCoordinatorOverride ?? .shared).release)
sessionToken = nil
}
private func startTimer() {
if timer != nil { return }
timer = Timer.scheduledTimer(withTimeInterval: 0.05, repeats: true) { [weak self] _ in
@@ -283,75 +181,25 @@ final class VoiceNotePlaybackController: NSObject, ObservableObject, AVAudioPlay
}
}
/// Something that can hold the app's single audio-playback slot and yield it
/// when another playback starts (voice notes pause; live bursts stop).
protocol ExclusivePlayback: AnyObject {
func pauseForExclusivity()
}
extension VoiceNotePlaybackController: ExclusivePlayback {
func pauseForExclusivity() {
pause()
}
}
/// Ensures only one voice playback (note or live burst) runs at a time.
/// Ensures only one voice note plays at a time.
final class VoiceNotePlaybackCoordinator {
static let shared = VoiceNotePlaybackCoordinator()
struct Reservation: Equatable {
fileprivate let generation: UInt64
}
private weak var activeController: VoiceNotePlaybackController?
private weak var activeController: (any ExclusivePlayback)?
private weak var latestReservedController: (any ExclusivePlayback)?
private var latestReservation = Reservation(generation: 0)
private init() {}
/// Internal so tests can isolate their own exclusivity slot; the app
/// uses `shared`.
init() {}
/// Records playback intent without interrupting audio that is already
/// audible. Async starters reserve before suspension, then activate only
/// after their audio resource is ready.
func reserve(_ controller: any ExclusivePlayback) -> Reservation {
latestReservation = Reservation(generation: latestReservation.generation &+ 1)
latestReservedController = controller
return latestReservation
}
/// Immediate activation for synchronous/user-initiated playback.
@discardableResult
func activate(_ controller: any ExclusivePlayback) -> Reservation {
let reservation = reserve(controller)
_ = activate(controller, reservation: reservation)
return reservation
}
/// Commits an earlier reservation only when it is still the newest
/// playback request. This prevents an older async acquire from stealing
/// the floor after a newer play gesture.
@discardableResult
func activate(_ controller: any ExclusivePlayback, reservation: Reservation) -> Bool {
guard isCurrent(reservation, for: controller) else { return false }
func activate(_ controller: VoiceNotePlaybackController) {
if activeController === controller {
return true
return
}
activeController?.pauseForExclusivity()
activeController?.pause()
activeController = controller
return true
}
func isCurrent(_ reservation: Reservation, for controller: any ExclusivePlayback) -> Bool {
latestReservation == reservation && latestReservedController === controller
}
func deactivate(_ controller: any ExclusivePlayback) {
func deactivate(_ controller: VoiceNotePlaybackController) {
if activeController === controller {
activeController = nil
}
if latestReservedController === controller {
latestReservedController = nil
}
}
}
+62 -216
View File
@@ -1,95 +1,22 @@
import Foundation
import AVFoundation
/// The small surface of `AVAudioRecorder` that `VoiceRecorder` owns. Keeping
/// it behind a protocol lets lifecycle races be tested without opening the
/// microphone on the test host.
protocol VoiceAudioRecording: AnyObject {
var isRecording: Bool { get }
var isMeteringEnabled: Bool { get set }
func prepareToRecord() -> Bool
func record(forDuration duration: TimeInterval) -> Bool
func stop()
}
extension AVAudioRecorder: VoiceAudioRecording {}
protocol VoiceAudioRecorderCreating {
func makeRecorder(url: URL) throws -> any VoiceAudioRecording
}
private struct SystemVoiceAudioRecorderFactory: VoiceAudioRecorderCreating {
func makeRecorder(url: URL) throws -> any VoiceAudioRecording {
let settings: [String: Any] = [
AVFormatIDKey: kAudioFormatMPEG4AAC,
AVSampleRateKey: 16_000,
AVNumberOfChannelsKey: 1,
AVEncoderBitRateKey: 16_000
]
return try AVAudioRecorder(url: url, settings: settings)
}
}
/// Manages audio capture for mesh voice notes with predictable encoding settings.
actor VoiceRecorder {
enum RecorderError: Error, Equatable {
enum RecorderError: Error {
case microphoneAccessDenied
case recorderInitializationFailed
case recordingInProgress
case failedToStartRecording
}
static let shared = VoiceRecorder()
private let paddingInterval: TimeInterval = 0.5
private let maxRecordingDuration: TimeInterval = 120
static let minRecordingDuration: TimeInterval = 1
/// Identity of one press/hold. Every lifecycle mutation must present the
/// same owner that started the recorder, so a stale finish or cancel from
/// another hold cannot stop or delete the current recording.
final class RecordingOwner: @unchecked Sendable {}
/// Test-only scheduling seams for lifecycle boundaries that otherwise rely
/// on wall-clock sleeps. Production uses the real padding delay.
struct TestingHooks: Sendable {
let waitForStopPadding: (@Sendable (TimeInterval) async -> Void)?
init(waitForStopPadding: (@Sendable (TimeInterval) async -> Void)? = nil) {
self.waitForStopPadding = waitForStopPadding
}
}
private let sessionCoordinator: AudioSessionCoordinator
private let recorderFactory: any VoiceAudioRecorderCreating
private let permissionGranted: () -> Bool
private let paddingInterval: TimeInterval
private let maxRecordingDuration: TimeInterval
private let outputDirectory: URL?
private let testingHooks: TestingHooks
private var recorder: (any VoiceAudioRecording)?
private var recorder: AVAudioRecorder?
private var currentURL: URL?
private var sessionToken: AudioSessionCoordinator.Token?
private var activeOwner: RecordingOwner?
/// True only while `startRecording()` is suspended in session acquire.
/// A second start is rejected instead of superseding the first one.
private var startInFlight = false
init(
sessionCoordinator: AudioSessionCoordinator = .shared,
recorderFactory: any VoiceAudioRecorderCreating = SystemVoiceAudioRecorderFactory(),
permissionGranted: (() -> Bool)? = nil,
paddingInterval: TimeInterval = 0.5,
maxRecordingDuration: TimeInterval = 120,
outputDirectory: URL? = nil,
testingHooks: TestingHooks = TestingHooks()
) {
self.sessionCoordinator = sessionCoordinator
self.recorderFactory = recorderFactory
self.permissionGranted = permissionGranted ?? Self.hasSystemPermission
self.paddingInterval = paddingInterval
self.maxRecordingDuration = maxRecordingDuration
self.outputDirectory = outputDirectory
self.testingHooks = testingHooks
}
// MARK: - Permissions
@@ -115,130 +42,82 @@ actor VoiceRecorder {
// MARK: - Recording Lifecycle
@discardableResult
func startRecording(owner: RecordingOwner) async throws -> URL {
if activeOwner != nil {
func startRecording() throws -> URL {
if recorder?.isRecording == true {
throw RecorderError.recordingInProgress
}
guard permissionGranted() else {
#if os(iOS)
let session = AVAudioSession.sharedInstance()
guard session.recordPermission == .granted else {
throw RecorderError.microphoneAccessDenied
}
activeOwner = owner
startInFlight = true
// The acquire suspends while the blocking session IPC runs on the
// coordinator's queue (never this actor's thread or main).
let token: AudioSessionCoordinator.Token
do {
token = try await sessionCoordinator.acquire(.capture) { [weak self] in
Task { await self?.handleSessionInterruption(for: owner) }
}
} catch {
guard activeOwner === owner else {
throw CancellationError()
}
startInFlight = false
activeOwner = nil
throw error
#if targetEnvironment(simulator)
// allowBluetoothHFP is not available on iOS Simulator
try session.setCategory(
.playAndRecord,
mode: .default,
options: [.defaultToSpeaker, .allowBluetoothA2DP]
)
#else
try session.setCategory(
.playAndRecord,
mode: .default,
options: [.defaultToSpeaker, .allowBluetoothA2DP, .allowBluetoothHFP]
)
#endif
try session.setActive(true, options: .notifyOthersOnDeactivation)
#endif
#if os(macOS)
guard AVCaptureDevice.authorizationStatus(for: .audio) == .authorized else {
throw RecorderError.microphoneAccessDenied
}
#endif
// Actor reentrancy: release/cancel may have ended this hold while the
// blocking session activation was still in progress.
guard activeOwner === owner, startInFlight else {
sessionCoordinator.release(token)
throw CancellationError()
}
startInFlight = false
sessionToken = token
let outputURL = try makeOutputURL()
let settings: [String: Any] = [
AVFormatIDKey: kAudioFormatMPEG4AAC,
AVSampleRateKey: 16_000,
AVNumberOfChannelsKey: 1,
AVEncoderBitRateKey: 16_000
]
var outputURL: URL?
do {
let newURL = try makeOutputURL()
outputURL = newURL
let audioRecorder = try recorderFactory.makeRecorder(url: newURL)
audioRecorder.isMeteringEnabled = true
guard audioRecorder.prepareToRecord() else {
throw RecorderError.failedToStartRecording
}
guard audioRecorder.record(forDuration: maxRecordingDuration) else {
throw RecorderError.failedToStartRecording
}
let audioRecorder = try AVAudioRecorder(url: outputURL, settings: settings)
audioRecorder.isMeteringEnabled = true
audioRecorder.prepareToRecord()
audioRecorder.record(forDuration: maxRecordingDuration)
recorder = audioRecorder
currentURL = newURL
return newURL
} catch {
releaseSessionToken()
recorder = nil
currentURL = nil
activeOwner = nil
if let outputURL {
try? FileManager.default.removeItem(at: outputURL)
}
throw error
}
recorder = audioRecorder
currentURL = outputURL
return outputURL
}
func stopRecording(owner: RecordingOwner) async -> URL? {
guard activeOwner === owner else { return nil }
// `finish()` can race a still-suspended start on a direct caller even
// though the UI normally routes quick releases through cancel().
if startInFlight {
activeOwner = nil
startInFlight = false
return nil
}
guard let activeRecorder = recorder else {
let sessionURL = currentURL
releaseSessionToken()
currentURL = nil
activeOwner = nil
return sessionURL
func stopRecording() async -> URL? {
guard let recorder, recorder.isRecording else {
return currentURL
}
let sessionURL = currentURL
if activeRecorder.isRecording, paddingInterval > 0 {
if let waitForStopPadding = testingHooks.waitForStopPadding {
await waitForStopPadding(paddingInterval)
} else {
try? await Task.sleep(nanoseconds: UInt64(paddingInterval * 1_000_000_000))
}
}
try? await Task.sleep(nanoseconds: UInt64(paddingInterval * 1_000_000_000))
// Cancellation or interruption may have run during the padding sleep.
// Only the recorder whose stop began here may be finalized by it.
guard activeOwner === owner,
let recorder = self.recorder,
recorder === activeRecorder
else { return nil }
recorder.stop()
if activeRecorder.isRecording {
activeRecorder.stop()
// A new session may have started during the sleep don't touch its state
if self.recorder === recorder {
cleanupSession()
self.recorder = nil
currentURL = nil
}
releaseSessionToken()
self.recorder = nil
currentURL = nil
activeOwner = nil
return sessionURL
}
func cancelRecording(owner: RecordingOwner) async {
guard activeOwner === owner else { return }
// Invalidate ownership before cleanup. An actor-reentrant start whose
// session acquire resumes later will observe the mismatch and release
// its token without opening the microphone.
activeOwner = nil
startInFlight = false
func cancelRecording() {
if let recorder, recorder.isRecording {
recorder.stop()
}
releaseSessionToken()
cleanupSession()
if let currentURL {
try? FileManager.default.removeItem(at: currentURL)
}
@@ -246,45 +125,14 @@ actor VoiceRecorder {
currentURL = nil
}
/// The audio session was interrupted (call, Siri) or reconfigured: stop
/// the recorder but keep `recorder`/`currentURL` so the caller's pending
/// `stopRecording()` still returns the partial note.
private func handleSessionInterruption(for owner: RecordingOwner) async {
// A callback captured for a released token must never stop a newer
// recording. Conversely, an interruption delivered while acquire is
// still suspended invalidates that acquire before it can open the mic.
guard activeOwner === owner else { return }
if startInFlight {
activeOwner = nil
startInFlight = false
return
}
startInFlight = false
if let recorder, recorder.isRecording {
recorder.stop()
}
releaseSessionToken()
}
// MARK: - Helpers
private static func hasSystemPermission() -> Bool {
#if os(iOS)
AVAudioSession.sharedInstance().recordPermission == .granted
#elseif os(macOS)
AVCaptureDevice.authorizationStatus(for: .audio) == .authorized
#else
true
#endif
}
private func makeOutputURL() throws -> URL {
let formatter = DateFormatter()
formatter.dateFormat = "yyyyMMdd_HHmmss"
let fileName = "voice_\(formatter.string(from: Date()))_\(UUID().uuidString).m4a"
let fileName = "voice_\(formatter.string(from: Date())).m4a"
let baseDirectory = try outputDirectory
?? applicationFilesDirectory().appendingPathComponent("voicenotes/outgoing", isDirectory: true)
let baseDirectory = try applicationFilesDirectory().appendingPathComponent("voicenotes/outgoing", isDirectory: true)
try FileManager.default.createDirectory(at: baseDirectory, withIntermediateDirectories: true, attributes: nil)
return baseDirectory.appendingPathComponent(fileName)
}
@@ -299,11 +147,9 @@ actor VoiceRecorder {
#endif
}
/// Fire-and-forget: the coordinator hops the blocking deactivation IPC
/// onto its own queue.
private func releaseSessionToken() {
guard let token = sessionToken else { return }
sessionToken = nil
sessionCoordinator.release(token)
private func cleanupSession() {
#if os(iOS)
try? AVAudioSession.sharedInstance().setActive(false, options: .notifyOthersOnDeactivation)
#endif
}
}
+6
View File
@@ -56,6 +56,12 @@ final class WaveformCache {
}
}
func purgeAll() {
queue.async(flags: .barrier) { [weak self] in
self?.cache.removeAll()
}
}
private func computeWaveform(url: URL, bins: Int) -> [Float]? {
guard bins > 0 else { return nil }
// Use autoreleasepool to manage memory from audio buffer allocations
+11 -55
View File
@@ -88,6 +88,8 @@ import BitFoundation
/// Represents the ephemeral layer of identity - short-lived peer IDs that provide network privacy.
/// These IDs rotate periodically to prevent tracking while maintaining cryptographic relationships.
struct EphemeralIdentity {
let peerID: PeerID // 8 random bytes
let sessionStart: Date
var handshakeState: HandshakeState
}
@@ -96,6 +98,7 @@ enum HandshakeState {
case initiated
case inProgress
case completed(fingerprint: String)
case failed(reason: String)
}
/// Represents the cryptographic layer of identity - the stable Noise Protocol static key pair.
@@ -107,6 +110,7 @@ struct CryptographicIdentity: Codable {
// Optional Ed25519 signing public key (used to authenticate public messages)
var signingPublicKey: Data? = nil
let firstSeen: Date
let lastHandshake: Date?
}
/// Represents the social layer of identity - user-assigned names and trust relationships.
@@ -122,35 +126,11 @@ struct SocialIdentity: Codable {
var notes: String?
}
/// Trust ladder: unknown casual vouched trusted verified.
///
/// Persistence compatibility: `TrustLevel` is stored by its *String* raw
/// value ("unknown", "casual", ), not by ordinal position, so inserting
/// `vouched` mid-ladder cannot corrupt previously persisted values every
/// pre-existing case keeps the exact raw value it was written with. The
/// `vouched` tier is additionally never persisted into `SocialIdentity`
/// (it's recomputed on read from stored vouches), so downgraded builds never
/// encounter the unfamiliar raw value.
enum TrustLevel: String, Codable {
case unknown
case casual
/// Transitively trusted: vouched for by at least one peer *I* verified.
/// Derived at read time never written to persistent storage.
case vouched
case trusted
case verified
}
// MARK: - Vouching (transitive verification)
/// One accepted vouch: a peer I verified (the voucher) attested that they
/// verified the vouchee. Validity is recomputed on read a record only
/// counts while its voucher remains in `verifiedFingerprints` and its
/// timestamp is within `VouchAttestation.maxAge` so unverifying a voucher
/// silently invalidates the vouches they gave without a cascade delete.
struct VouchRecord: Codable, Equatable {
let voucherFingerprint: String
let timestamp: Date
case unknown = "unknown"
case casual = "casual"
case trusted = "trusted"
case verified = "verified"
}
// MARK: - Identity Cache
@@ -174,33 +154,9 @@ struct IdentityCache: Codable {
// Blocked Nostr pubkeys (lowercased hex) for geohash chats
var blockedNostrPubkeys: Set<String> = []
// Vouching (transitive verification). All three fields are Optional so
// caches persisted before this feature decode cleanly the synthesized
// decoder uses decodeIfPresent for optionals, and a missing key must not
// trip the "unreadable cache" recovery path that discards everything.
// Vouchee fingerprint -> accepted vouches (capped per vouchee)
var vouchesByVouchee: [String: [VouchRecord]]? = nil
// Peer fingerprint -> when we last sent them a vouch batch (rate limit)
var vouchBatchSentAt: [String: Date]? = nil
// Fingerprint -> when we verified it (orders outgoing vouch batches;
// entries verified before this field exists sort as oldest)
var verifiedAt: [String: Date]? = nil
// Stable Noise fingerprints that proved encrypted private-media support
// inside an authenticated Noise session. Optional for decoding caches
// written before this migration. Entries are monotonic until a panic wipe
// so an old/replayed announce cannot silently downgrade a peer.
var privateMediaCapableFingerprints: Set<String>? = nil
// Noise-fingerprint -> Ed25519 announcement key, learned only from the
// authenticated peer-state payload. This prevents a self-signed announce
// containing a copied public Noise key from replacing a previously bound
// public-message signing identity. Optional for old cache compatibility.
var authenticatedSigningKeysByFingerprint: [String: Data]? = nil
// Schema version for future migrations
var version: Int = 1
}
//
+24 -245
View File
@@ -108,6 +108,8 @@ protocol SecureIdentityStateManagerProtocol {
func updateSocialIdentity(_ identity: SocialIdentity)
// MARK: Favorites Management
func getFavorites() -> Set<String>
func setFavorite(_ fingerprint: String, isFavorite: Bool)
func isFavorite(fingerprint: String) -> Bool
// MARK: Blocked Users Management
@@ -121,7 +123,8 @@ protocol SecureIdentityStateManagerProtocol {
// MARK: Ephemeral Session Management
func registerEphemeralSession(peerID: PeerID, handshakeState: HandshakeState)
func updateHandshakeState(peerID: PeerID, state: HandshakeState)
// MARK: Cleanup
func clearAllIdentityData()
func removeEphemeralSession(peerID: PeerID)
@@ -130,24 +133,6 @@ protocol SecureIdentityStateManagerProtocol {
func setVerified(fingerprint: String, verified: Bool)
func isVerified(fingerprint: String) -> Bool
func getVerifiedFingerprints() -> Set<String>
// MARK: Vouching (transitive verification)
@discardableResult
func recordVouch(voucheeFingerprint: String, voucherFingerprint: String, timestamp: Date) -> Bool
func validVouchers(for fingerprint: String) -> [VouchRecord]
func isVouched(fingerprint: String) -> Bool
func lastVouchBatchSent(to fingerprint: String) -> Date?
func markVouchBatchSent(to fingerprint: String, at date: Date)
func signingPublicKey(forFingerprint fingerprint: String) -> Data?
func mostRecentlyVerifiedFingerprints(limit: Int, excluding fingerprint: String) -> [String]
// MARK: Noise-authenticated announcement identity
func bindAuthenticatedSigningPublicKey(_ signingPublicKey: Data, fingerprint: String)
func authenticatedSigningPublicKey(forFingerprint fingerprint: String) -> Data?
// MARK: Private-media downgrade protection
func markPrivateMediaCapable(fingerprint: String)
func hasObservedPrivateMediaCapability(fingerprint: String) -> Bool
}
/// Singleton manager for secure identity state persistence and retrieval.
@@ -165,7 +150,6 @@ final class SecureIdentityStateManager: SecureIdentityStateManagerProtocol {
// Thread safety
private let queue = DispatchQueue(label: "bitchat.identity.state", attributes: .concurrent)
private let queueSpecificKey = DispatchSpecificKey<UInt8>()
// Pending-save coalescing flag. Reads/writes are serialized on `queue`.
// Persistence is done with a fire-and-forget `queue.async(.barrier)` rather
@@ -223,7 +207,6 @@ final class SecureIdentityStateManager: SecureIdentityStateManagerProtocol {
self.encryptionKey = loadedKey
self.encryptionKeyIsEphemeral = keyIsEphemeral
queue.setSpecific(key: queueSpecificKey, value: 1)
// Only read the persisted cache when we hold the real key; with an
// ephemeral key the decrypt would fail and discard the real cache.
@@ -328,13 +311,21 @@ final class SecureIdentityStateManager: SecureIdentityStateManagerProtocol {
fingerprint: fingerprint,
publicKey: noisePublicKey,
signingPublicKey: signingPublicKey ?? existing.signingPublicKey,
firstSeen: existing.firstSeen
firstSeen: existing.firstSeen,
lastHandshake: now
)
self.cryptographicIdentities[fingerprint] = existing
} else {
// Update signing key
// Update signing key and lastHandshake
existing.signingPublicKey = signingPublicKey ?? existing.signingPublicKey
self.cryptographicIdentities[fingerprint] = existing
let updated = CryptographicIdentity(
fingerprint: existing.fingerprint,
publicKey: existing.publicKey,
signingPublicKey: existing.signingPublicKey,
firstSeen: existing.firstSeen,
lastHandshake: now
)
self.cryptographicIdentities[fingerprint] = updated
}
// Persist updated state (already assigned in branches above)
} else {
@@ -343,7 +334,8 @@ final class SecureIdentityStateManager: SecureIdentityStateManagerProtocol {
fingerprint: fingerprint,
publicKey: noisePublicKey,
signingPublicKey: signingPublicKey,
firstSeen: now
firstSeen: now,
lastHandshake: now
)
self.cryptographicIdentities[fingerprint] = entry
}
@@ -380,66 +372,6 @@ final class SecureIdentityStateManager: SecureIdentityStateManagerProtocol {
return cryptographicIdentities.values.filter { $0.fingerprint.hasPrefix(peerID.id) }
}
}
// MARK: - Private-media downgrade protection
func markPrivateMediaCapable(fingerprint: String) {
guard !fingerprint.isEmpty else { return }
let insertAndPersist = {
var pinned = self.cache.privateMediaCapableFingerprints ?? []
guard pinned.insert(fingerprint).inserted else { return }
self.cache.privateMediaCapableFingerprints = pinned
self.saveIdentityCache()
}
// Downgrade decisions can run immediately after an authenticated
// announce. Make the pin visible before returning; merely enqueueing a
// barrier leaves a cross-queue window where a replay can look legacy.
// The queue-specific fast path prevents self-deadlock if a future
// identity-state mutation records the capability from inside `queue`.
if DispatchQueue.getSpecific(key: queueSpecificKey) != nil {
insertAndPersist()
} else {
queue.sync(flags: .barrier, execute: insertAndPersist)
}
}
func hasObservedPrivateMediaCapability(fingerprint: String) -> Bool {
guard !fingerprint.isEmpty else { return false }
return queue.sync {
cache.privateMediaCapableFingerprints?.contains(fingerprint) == true
}
}
// MARK: - Noise-authenticated announcement identity
func bindAuthenticatedSigningPublicKey(_ signingPublicKey: Data, fingerprint: String) {
guard signingPublicKey.count == AuthenticatedPeerStatePacket.signingPublicKeyLength,
!fingerprint.isEmpty else { return }
let bindAndPersist = {
var bindings = self.cache.authenticatedSigningKeysByFingerprint ?? [:]
let bindingChanged = bindings[fingerprint] != signingPublicKey
bindings[fingerprint] = signingPublicKey
self.cache.authenticatedSigningKeysByFingerprint = bindings
if var cryptoIdentity = self.cryptographicIdentities[fingerprint] {
cryptoIdentity.signingPublicKey = signingPublicKey
self.cryptographicIdentities[fingerprint] = cryptoIdentity
}
guard bindingChanged else { return }
self.saveIdentityCache()
}
if DispatchQueue.getSpecific(key: queueSpecificKey) != nil {
bindAndPersist()
} else {
queue.sync(flags: .barrier, execute: bindAndPersist)
}
}
func authenticatedSigningPublicKey(forFingerprint fingerprint: String) -> Data? {
guard !fingerprint.isEmpty else { return nil }
return queue.sync {
cache.authenticatedSigningKeysByFingerprint?[fingerprint]
}
}
func updateSocialIdentity(_ identity: SocialIdentity) {
queue.async(flags: .barrier) {
@@ -568,7 +500,11 @@ final class SecureIdentityStateManager: SecureIdentityStateManagerProtocol {
func registerEphemeralSession(peerID: PeerID, handshakeState: HandshakeState = .none) {
queue.async(flags: .barrier) {
self.ephemeralSessions[peerID] = EphemeralIdentity(handshakeState: handshakeState)
self.ephemeralSessions[peerID] = EphemeralIdentity(
peerID: peerID,
sessionStart: Date(),
handshakeState: handshakeState
)
}
}
@@ -614,20 +550,16 @@ final class SecureIdentityStateManager: SecureIdentityStateManagerProtocol {
queue.async(flags: .barrier) {
if verified {
self.cache.verifiedFingerprints.insert(fingerprint)
var verifiedAt = self.cache.verifiedAt ?? [:]
verifiedAt[fingerprint] = Date()
self.cache.verifiedAt = verifiedAt
} else {
self.cache.verifiedFingerprints.remove(fingerprint)
self.cache.verifiedAt?.removeValue(forKey: fingerprint)
}
// Update trust level if social identity exists
if var identity = self.cache.socialIdentities[fingerprint] {
identity.trustLevel = verified ? .verified : .casual
self.cache.socialIdentities[fingerprint] = identity
}
self.saveIdentityCache()
}
}
@@ -644,159 +576,6 @@ final class SecureIdentityStateManager: SecureIdentityStateManagerProtocol {
}
}
// MARK: - Vouching (transitive verification)
/// Maximum vouchers retained per vouchee (most recent kept).
static let maxVouchersPerVouchee = 8
/// Records an accepted vouch, enforcing every accept-policy gate that can
/// be evaluated against stored state (signature verification is the
/// caller's job it needs the sender's announce-bound signing key):
/// - the voucher must be a fingerprint *I* verified
/// - self-vouches are ignored
/// - vouches for peers I already verified are ignored (nothing to add)
/// - attestations outside the validity window are ignored
/// - at most `maxVouchersPerVouchee` vouchers are kept per vouchee
///
/// Returns true when the vouch was stored (or refreshed).
@discardableResult
func recordVouch(voucheeFingerprint: String, voucherFingerprint: String, timestamp: Date) -> Bool {
recordVouch(
voucheeFingerprint: voucheeFingerprint,
voucherFingerprint: voucherFingerprint,
timestamp: timestamp,
now: Date()
)
}
@discardableResult
func recordVouch(voucheeFingerprint: String, voucherFingerprint: String, timestamp: Date, now: Date) -> Bool {
queue.sync(flags: .barrier) {
guard voucheeFingerprint != voucherFingerprint,
self.cache.verifiedFingerprints.contains(voucherFingerprint),
!self.cache.verifiedFingerprints.contains(voucheeFingerprint) else {
return false
}
let age = now.timeIntervalSince(timestamp)
guard age <= VouchAttestation.maxAge, age >= -VouchAttestation.maxClockSkew else {
return false
}
var records = self.cache.vouchesByVouchee?[voucheeFingerprint] ?? []
if let index = records.firstIndex(where: { $0.voucherFingerprint == voucherFingerprint }) {
let newest = max(records[index].timestamp, timestamp)
records[index] = VouchRecord(voucherFingerprint: voucherFingerprint, timestamp: newest)
} else {
records.append(VouchRecord(voucherFingerprint: voucherFingerprint, timestamp: timestamp))
}
// Keep the most recent vouchers up to the cap.
records.sort { $0.timestamp > $1.timestamp }
let capped = Array(records.prefix(Self.maxVouchersPerVouchee))
guard capped.contains(where: { $0.voucherFingerprint == voucherFingerprint }) else {
return false // Full of fresher vouches; nothing changed.
}
var vouches = self.cache.vouchesByVouchee ?? [:]
vouches[voucheeFingerprint] = capped
self.cache.vouchesByVouchee = vouches
self.saveIdentityCache()
return true
}
}
/// The vouches that currently count for `fingerprint`. Validity is
/// recomputed here rather than maintained by cascade deletes: a record
/// only counts while its voucher is still verified-by-me and its
/// timestamp is within the expiry window.
func validVouchers(for fingerprint: String) -> [VouchRecord] {
validVouchers(for: fingerprint, now: Date())
}
func validVouchers(for fingerprint: String, now: Date) -> [VouchRecord] {
queue.sync {
self.validVouchersLocked(for: fingerprint, now: now)
}
}
/// Requires `queue`.
private func validVouchersLocked(for fingerprint: String, now: Date) -> [VouchRecord] {
guard let records = cache.vouchesByVouchee?[fingerprint] else { return [] }
return records.filter { record in
record.voucherFingerprint != fingerprint
&& cache.verifiedFingerprints.contains(record.voucherFingerprint)
&& now.timeIntervalSince(record.timestamp) <= VouchAttestation.maxAge
}
}
/// True when the peer has at least one valid vouch and no explicit
/// verification of ours.
func isVouched(fingerprint: String) -> Bool {
isVouched(fingerprint: fingerprint, now: Date())
}
func isVouched(fingerprint: String, now: Date) -> Bool {
queue.sync {
guard !self.cache.verifiedFingerprints.contains(fingerprint) else { return false }
return !self.validVouchersLocked(for: fingerprint, now: now).isEmpty
}
}
/// The trust level to display: explicit verification wins, then the
/// persisted level, with `vouched` layered in (derived, never persisted)
/// between `casual` and `trusted`.
func effectiveTrustLevel(for fingerprint: String) -> TrustLevel {
effectiveTrustLevel(for: fingerprint, now: Date())
}
func effectiveTrustLevel(for fingerprint: String, now: Date) -> TrustLevel {
queue.sync {
if self.cache.verifiedFingerprints.contains(fingerprint) { return .verified }
let stored = self.cache.socialIdentities[fingerprint]?.trustLevel ?? .unknown
let vouched = !self.validVouchersLocked(for: fingerprint, now: now).isEmpty
switch stored {
case .verified, .trusted:
return stored
case .vouched, .casual, .unknown:
if vouched { return .vouched }
// `.vouched` should never be persisted; degrade defensively.
return stored == .vouched ? .casual : stored
}
}
}
func lastVouchBatchSent(to fingerprint: String) -> Date? {
queue.sync { cache.vouchBatchSentAt?[fingerprint] }
}
func markVouchBatchSent(to fingerprint: String, at date: Date) {
queue.async(flags: .barrier) {
var sentAt = self.cache.vouchBatchSentAt ?? [:]
sentAt[fingerprint] = date
self.cache.vouchBatchSentAt = sentAt
self.saveIdentityCache()
}
}
/// The peer's announce-bound Ed25519 signing key, if seen this session.
func signingPublicKey(forFingerprint fingerprint: String) -> Data? {
queue.sync { cryptographicIdentities[fingerprint]?.signingPublicKey }
}
/// Verified fingerprints ordered most recently verified first (entries
/// without a recorded verification time sort last), excluding the given
/// fingerprint. Feeds the outgoing vouch batch.
func mostRecentlyVerifiedFingerprints(limit: Int, excluding fingerprint: String) -> [String] {
queue.sync {
let verifiedAt = cache.verifiedAt ?? [:]
let ordered = cache.verifiedFingerprints
.filter { $0 != fingerprint }
.sorted {
(verifiedAt[$0] ?? .distantPast, $0) > (verifiedAt[$1] ?? .distantPast, $1)
}
return Array(ordered.prefix(limit))
}
}
var debugNicknameIndex: [String: Set<String>] {
queue.sync { cache.nicknameIndex }
}
+2 -4
View File
@@ -31,8 +31,6 @@
</array>
<key>CFBundleVersion</key>
<string>$(CURRENT_PROJECT_VERSION)</string>
<key>LSApplicationCategoryType</key>
<string>public.app-category.social-networking</string>
<key>LSMinimumSystemVersion</key>
<string>$(MACOSX_DEPLOYMENT_TARGET)</string>
<key>NSBluetoothAlwaysUsageDescription</key>
@@ -42,9 +40,9 @@
<key>NSCameraUsageDescription</key>
<string>bitchat uses the camera to scan QR codes to verify peers.</string>
<key>NSLocationWhenInUseUsageDescription</key>
<string>bitchat uses your location to compute optional geohash channels, bridge cells, and nearby place labels. Exact coordinates are not included in bitchat messages.</string>
<string>bitchat uses your approximate location to compute local geohash channels for optional public chats. Exact GPS is never shared.</string>
<key>NSMicrophoneUsageDescription</key>
<string>bitchat uses the microphone while you record voice notes or hold live push-to-talk, then sends that audio to your selected mesh conversation.</string>
<string>bitchat uses the microphone to record voice notes that relay across the mesh.</string>
<key>NSPhotoLibraryUsageDescription</key>
<string>bitchat lets you pick images from your photo library to share with nearby peers.</string>
<key>UIBackgroundModes</key>
+2924 -35712
View File
File diff suppressed because it is too large Load Diff
@@ -13,6 +13,13 @@ extension BitchatMessage {
enum Media {
case voice(URL)
case image(URL)
var url: URL {
switch self {
case .voice(let url), .image(let url):
return url
}
}
}
// Cache the directory lookup to avoid repeated FileManager calls during view rendering
+3 -1
View File
@@ -7,6 +7,7 @@ struct BitchatPeer: Equatable {
let peerID: PeerID // Hex-encoded peer ID
let noisePublicKey: Data
let nickname: String
let lastSeen: Date
let isConnected: Bool
let isReachable: Bool
@@ -76,13 +77,14 @@ struct BitchatPeer: Equatable {
peerID: PeerID,
noisePublicKey: Data,
nickname: String,
lastSeen _: Date = Date(),
lastSeen: Date = Date(),
isConnected: Bool = false,
isReachable: Bool = false
) {
self.peerID = peerID
self.noisePublicKey = noisePublicKey
self.nickname = nickname
self.lastSeen = lastSeen
self.isConnected = isConnected
self.isReachable = isReachable
+13 -43
View File
@@ -11,78 +11,48 @@ import Foundation
// MARK: - CommandInfo Enum
enum CommandInfo: String, Identifiable {
// Raw values must match the aliases CommandProcessor actually accepts
// the suggestion panel is the app's only command-discovery surface, and
// suggesting a spelling the processor rejects teaches users dead ends.
case block
case clear
case group
case help
case hug
case message = "msg"
case message = "dm"
case slap
case pay
case unblock
case who
case favorite = "fav"
case unfavorite = "unfav"
case ping
case trace
case drop
case favorite
case unfavorite
var id: String { rawValue }
var alias: String { "/" + rawValue }
var placeholder: String? {
switch self {
case .block, .hug, .message, .slap, .unblock, .favorite, .unfavorite, .ping, .trace:
case .block, .hug, .message, .slap, .unblock, .favorite, .unfavorite:
return "<" + String(localized: "content.input.nickname_placeholder") + ">"
case .group:
return "<" + String(localized: "content.input.group_placeholder") + ">"
case .pay:
return "<" + String(localized: "content.input.token_placeholder") + ">"
case .drop:
return "<" + String(localized: "content.input.note_placeholder") + ">"
case .clear, .help, .who:
case .clear, .who:
return nil
}
}
var description: String {
switch self {
case .block: String(localized: "content.commands.block")
case .clear: String(localized: "content.commands.clear")
case .group: String(localized: "content.commands.group")
case .help: String(localized: "content.commands.help")
case .hug: String(localized: "content.commands.hug")
case .message: String(localized: "content.commands.message")
case .pay: String(localized: "content.commands.pay")
case .slap: String(localized: "content.commands.slap")
case .unblock: String(localized: "content.commands.unblock")
case .who: String(localized: "content.commands.who")
case .favorite: String(localized: "content.commands.favorite")
case .unfavorite: String(localized: "content.commands.unfavorite")
case .ping: String(localized: "content.commands.ping")
case .trace: String(localized: "content.commands.trace")
case .drop: String(localized: "content.commands.drop")
}
}
static func all(isGeoPublic: Bool, isGeoDM: Bool) -> [CommandInfo] {
var commands: [CommandInfo] = [.block, .unblock, .clear, .drop, .help, .hug, .message, .slap, .who]
// Cashu tokens are bearer instruments: in a public geohash any nearby
// stranger can redeem one, so don't *suggest* /pay there (the
// processor still allows it behind an explicit "public" confirm).
// Payments make sense in every DM and in mesh public.
if !isGeoPublic {
commands.append(.pay)
}
// The processor rejects favorites, groups, and mesh diagnostics in
// geohash contexts, so only suggest them where they work: mesh.
let baseCommands: [CommandInfo] = [.block, .unblock, .clear, .hug, .message, .slap, .who]
if isGeoPublic || isGeoDM {
return commands
return baseCommands + [.favorite, .unfavorite]
}
return commands + [.favorite, .unfavorite, .ping, .trace, .group]
return baseCommands
}
}
+1 -1
View File
@@ -30,7 +30,7 @@ struct NoisePayload {
// Safely get the first byte
let firstByte = data[data.startIndex]
guard let type = NoisePayloadType.decoded(rawValue: firstByte) else {
guard let type = NoisePayloadType(rawValue: firstByte) else {
return nil
}
+1 -37
View File
@@ -1,21 +1,10 @@
import BitFoundation
import Foundation
// REQUEST_SYNC payload TLV (type, length16, value)
// - 0x01: P (uint8) Golomb-Rice parameter
// - 0x02: M (uint32, big-endian) hash range (N * 2^P)
// - 0x03: data (opaque) GR bitstream bytes (MSB-first)
// - 0x04: types (SyncTypeFlags) packet types the filter covers
// - 0x05: sinceTimestamp (uint64, big-endian) filter coverage cursor
// - 0x06: fragmentIdFilter (UTF-8) comma-separated 16-hex-char (8-byte)
// fragment stream IDs; restricts the fragment diff to exactly those
// streams (targeted resync for stalled reassemblies)
struct RequestSyncPacket {
/// Maximum fragment IDs one 0x06 filter may carry. Each ID encodes as
/// 16 hex chars plus a comma separator, so the largest encoded value is
/// 60 * 17 - 1 = 1019 bytes, which fits the 1024-byte decoder cap.
static let maxFragmentIdFilterCount = 60
let p: Int
let m: UInt32
let data: Data
@@ -23,29 +12,6 @@ struct RequestSyncPacket {
let sinceTimestamp: UInt64?
let fragmentIdFilter: String?
/// Encodes 8-byte fragment stream IDs as the 0x06 filter string,
/// dropping malformed IDs and capping at `maxFragmentIdFilterCount`.
static func encodeFragmentIdFilter(_ fragmentIDs: [Data]) -> String? {
let tokens = fragmentIDs
.filter { $0.count == 8 }
.prefix(maxFragmentIdFilterCount)
.map { $0.hexEncodedString() }
guard !tokens.isEmpty else { return nil }
return tokens.joined(separator: ",")
}
/// Decodes a 0x06 filter string back into 8-byte fragment stream IDs,
/// ignoring malformed tokens and capping at `maxFragmentIdFilterCount`.
static func decodeFragmentIdFilter(_ filter: String?) -> Set<Data>? {
guard let filter else { return nil }
var ids: Set<Data> = []
for token in filter.split(separator: ",").prefix(maxFragmentIdFilterCount) {
guard token.count == 16, let id = Data(hexString: String(token)) else { continue }
ids.insert(id)
}
return ids.isEmpty ? nil : ids
}
init(p: Int, m: UInt32, data: Data, types: SyncTypeFlags? = nil, sinceTimestamp: UInt64? = nil, fragmentIdFilter: String? = nil) {
self.p = p
self.m = m
@@ -122,9 +88,7 @@ struct RequestSyncPacket {
sinceTimestamp = ts
}
case 0x06:
// Same acceptance cap as the GCS payload; an oversized filter
// is ignored rather than failing the whole request.
if v.count <= maxAcceptBytes, let fid = String(data: v, encoding: .utf8) {
if let fid = String(data: v, encoding: .utf8) {
fragmentIdFilter = fid
}
default:
+2 -8
View File
@@ -93,7 +93,6 @@ enum NoisePattern {
case XX // Most versatile, mutual authentication
case IK // Initiator knows responder's static key
case NK // Anonymous initiator
case X // One-way: single message to a known static key (no response)
}
enum NoiseRole {
@@ -602,7 +601,7 @@ final class NoiseHandshakeState {
switch pattern {
case .XX:
break // No pre-message keys
case .IK, .NK, .X:
case .IK, .NK:
if role == .initiator, let remoteStatic = remoteStaticPublic {
symmetricState.mixHash(remoteStatic.rawRepresentation)
} else if role == .responder, let localStatic = localStaticPublic {
@@ -723,7 +722,7 @@ final class NoiseHandshakeState {
return messageBuffer
}
func readMessage(_ message: Data, expectedPayloadLength _: Int = 0) throws -> Data {
func readMessage(_ message: Data, expectedPayloadLength: Int = 0) throws -> Data {
guard currentPattern < messagePatterns.count else {
throw NoiseError.handshakeComplete
@@ -905,7 +904,6 @@ extension NoisePattern {
case .XX: return "XX"
case .IK: return "IK"
case .NK: return "NK"
case .X: return "X"
}
}
@@ -927,10 +925,6 @@ extension NoisePattern {
[.e, .es], // -> e, es
[.e, .ee] // <- e, ee
]
case .X:
return [
[.e, .es, .s, .ss] // -> e, es, s, ss (single one-way message)
]
}
}
}
+6 -22
View File
@@ -6,36 +6,14 @@
// For more information, see <https://unlicense.org>
//
import BitFoundation
import Foundation
enum NoiseSecurityConstants {
// Maximum message size to prevent memory exhaustion
static let maxMessageSize = 65535 // 64KB as per Noise spec
/// The extracted transport nonce (4 bytes) and Poly1305 tag (16 bytes)
/// added by `NoiseCipherState` around every transport plaintext.
static let transportCiphertextOverhead = 20
/// Private files are an explicit BitChat extension to the ordinary Noise
/// message-size ceiling. They remain bounded by the same framed-file cap
/// used by the binary and fragment decoders. Only the `.privateFile`
/// typed-payload path is allowed to use this larger budget.
private static let privateFileOuterPacketOverhead =
(BinaryProtocol.v1HeaderSize + 2) // v2 adds two length bytes
+ BinaryProtocol.senderIDSize
+ BinaryProtocol.recipientIDSize
static let maxPrivateFilePlaintextSize = FileTransferLimits.maxFramedFileBytes
- privateFileOuterPacketOverhead
- transportCiphertextOverhead
static let maxPrivateFileCiphertextSize =
maxPrivateFilePlaintextSize + transportCiphertextOverhead
// Maximum handshake message size
static let maxHandshakeMessageSize = 2048 // 2KB to accommodate XX pattern
// Noise XX message 1 contains only the initiator's 32-byte ephemeral key.
static let xxInitialMessageSize = 32
// Session timeout - sessions older than this should be renegotiated
static let sessionTimeout: TimeInterval = 86400 // 24 hours
@@ -43,6 +21,12 @@ enum NoiseSecurityConstants {
// Maximum number of messages before rekey (2^64 - 1 is the nonce limit)
static let maxMessagesPerSession: UInt64 = 1_000_000_000 // 1 billion messages
// Handshake timeout - abandon incomplete handshakes
static let handshakeTimeout: TimeInterval = 60 // 1 minute
// Maximum concurrent sessions per peer
static let maxSessionsPerPeer = 3
// Rate limiting
static let maxHandshakesPerMinute = 10
static let maxMessagesPerSecond = 100
+1
View File
@@ -14,4 +14,5 @@ enum NoiseSecurityError: Error {
case messageTooLarge
case invalidPeerID
case rateLimitExceeded
case handshakeTimeout
}
@@ -14,19 +14,6 @@ struct NoiseSecurityValidator {
static func validateMessageSize(_ data: Data) -> Bool {
return data.count <= NoiseSecurityConstants.maxMessageSize
}
static func validateCiphertextSize(_ data: Data) -> Bool {
data.count <= NoiseSecurityConstants.maxMessageSize
+ NoiseSecurityConstants.transportCiphertextOverhead
}
static func validatePrivateFileMessageSize(_ data: Data) -> Bool {
data.count <= NoiseSecurityConstants.maxPrivateFilePlaintextSize
}
static func validatePrivateFileCiphertextSize(_ data: Data) -> Bool {
data.count <= NoiseSecurityConstants.maxPrivateFileCiphertextSize
}
/// Validate handshake message size
static func validateHandshakeMessageSize(_ data: Data) -> Bool {
-1
View File
@@ -11,5 +11,4 @@ enum NoiseSessionError: Error, Equatable {
case notEstablished
case sessionNotFound
case alreadyEstablished
case peerIdentityMismatch
}
+53 -198
View File
@@ -13,23 +13,18 @@ import BitFoundation
final class NoiseSessionManager {
private var sessions: [PeerID: NoiseSession] = [:]
/// Opaque identity for each exact entry in `sessions`. The generation is
/// created and removed under the same barrier as the session itself, so a
/// caller can never authenticate data with one session and lease another.
private var sessionGenerations: [PeerID: UUID] = [:]
/// A responder rehandshake must not evict a working transport session
/// before the candidate proves that its authenticated static key belongs
/// to the claimed wire ID. Candidates therefore live outside `sessions`
/// until the XX handshake completes and the binding is validated.
private var responderCandidates: [PeerID: NoiseSession] = [:]
private let localStaticKey: Curve25519.KeyAgreement.PrivateKey
private let keychain: KeychainManagerProtocol
private let sessionFactory: (PeerID, NoiseRole) -> NoiseSession
private let managerQueue = DispatchQueue(label: "chat.bitchat.noise.manager", attributes: .concurrent)
// Callbacks
var onSessionEstablished: ((PeerID, Curve25519.KeyAgreement.PublicKey, UUID) -> Void)?
var onSessionEstablished: ((PeerID, Curve25519.KeyAgreement.PublicKey) -> Void)?
var onSessionFailed: ((PeerID, Error) -> Void)?
init(localStaticKey: Curve25519.KeyAgreement.PrivateKey, keychain: KeychainManagerProtocol) {
self.localStaticKey = localStaticKey
self.keychain = keychain
self.sessionFactory = { peerID, role in
SecureNoiseSession(
peerID: peerID,
@@ -42,10 +37,12 @@ final class NoiseSessionManager {
#if DEBUG
init(
localStaticKey _: Curve25519.KeyAgreement.PrivateKey,
keychain _: KeychainManagerProtocol,
localStaticKey: Curve25519.KeyAgreement.PrivateKey,
keychain: KeychainManagerProtocol,
sessionFactory: @escaping (PeerID, NoiseRole) -> NoiseSession
) {
self.localStaticKey = localStaticKey
self.keychain = keychain
self.sessionFactory = sessionFactory
}
#endif
@@ -63,10 +60,6 @@ final class NoiseSessionManager {
if let session = sessions.removeValue(forKey: peerID) {
session.reset() // Clear sensitive data before removing
}
sessionGenerations.removeValue(forKey: peerID)
if let candidate = responderCandidates.removeValue(forKey: peerID) {
candidate.reset()
}
}
}
@@ -75,12 +68,7 @@ final class NoiseSessionManager {
for (_, session) in sessions {
session.reset()
}
for (_, candidate) in responderCandidates {
candidate.reset()
}
sessions.removeAll()
sessionGenerations.removeAll()
responderCandidates.removeAll()
}
}
@@ -97,14 +85,11 @@ final class NoiseSessionManager {
// Remove any existing non-established session
if let existingSession = sessions[peerID], !existingSession.isEstablished() {
_ = sessions.removeValue(forKey: peerID)
sessionGenerations.removeValue(forKey: peerID)
existingSession.reset()
}
// Create new initiator session
let session = sessionFactory(peerID, .initiator)
sessions[peerID] = session
sessionGenerations[peerID] = UUID()
do {
let handshakeData = try session.startHandshake()
@@ -112,8 +97,6 @@ final class NoiseSessionManager {
} catch {
// Clean up failed session
_ = sessions.removeValue(forKey: peerID)
sessionGenerations.removeValue(forKey: peerID)
session.reset()
SecureLogger.error(.handshakeFailed(peerID: peerID.id, error: error.localizedDescription))
throw error
}
@@ -121,64 +104,41 @@ final class NoiseSessionManager {
}
func handleIncomingHandshake(from peerID: PeerID, message: Data) throws -> Data? {
// Process everything within the synchronized block to prevent race conditions.
// Return establishment metadata and publish the callback only after the
// manager barrier is released, avoiding both a deadlock and a window in
// which `processHandshakeMessage` returns before authentication state.
let result: (
response: Data?,
establishedSession: (
remoteKey: Curve25519.KeyAgreement.PublicKey,
generation: UUID
)?
) = try managerQueue.sync(flags: .barrier) {
let session: NoiseSession
let isReplacementCandidate: Bool
if let candidate = responderCandidates[peerID] {
// A fresh XX message 1 supersedes an incomplete candidate,
// but never the established session it is trying to replace.
if message.count == NoiseSecurityConstants.xxInitialMessageSize {
candidate.reset()
let replacement = sessionFactory(peerID, .responder)
responderCandidates[peerID] = replacement
session = replacement
} else {
session = candidate
}
isReplacementCandidate = true
} else if let existing = sessions[peerID] {
// Process everything within the synchronized block to prevent race conditions
return try managerQueue.sync(flags: .barrier) {
var shouldCreateNew = false
var existingSession: NoiseSession? = nil
if let existing = sessions[peerID] {
// If we have an established session, the peer must have cleared their session
// for a good reason (e.g., decryption failure, restart, etc.)
// We should accept the new handshake to re-establish encryption
if existing.isEstablished() {
SecureLogger.info(
"Validating replacement handshake from \(peerID) while preserving the established session",
category: .session
)
let candidate = sessionFactory(peerID, .responder)
responderCandidates[peerID] = candidate
session = candidate
isReplacementCandidate = true
} else if existing.getState() == .handshaking,
message.count == NoiseSecurityConstants.xxInitialMessageSize {
// No established transport state exists to preserve. A
// fresh initiation replaces the incomplete handshake.
SecureLogger.info("Accepting handshake from \(peerID) despite existing session - peer likely cleared their session", category: .session)
_ = sessions.removeValue(forKey: peerID)
sessionGenerations.removeValue(forKey: peerID)
existing.reset()
let replacement = sessionFactory(peerID, .responder)
sessions[peerID] = replacement
sessionGenerations[peerID] = UUID()
session = replacement
isReplacementCandidate = false
shouldCreateNew = true
} else {
session = existing
isReplacementCandidate = false
// If we're in the middle of a handshake and receive a new initiation,
// reset and start fresh (the other side may have restarted)
if existing.getState() == .handshaking && message.count == 32 {
_ = sessions.removeValue(forKey: peerID)
shouldCreateNew = true
} else {
existingSession = existing
}
}
} else {
shouldCreateNew = true
}
// Get or create session
let session: NoiseSession
if shouldCreateNew {
let newSession = sessionFactory(peerID, .responder)
sessions[peerID] = newSession
sessionGenerations[peerID] = UUID()
session = newSession
isReplacementCandidate = false
} else {
session = existingSession!
}
// Process the handshake message within the synchronized block
@@ -186,46 +146,19 @@ final class NoiseSessionManager {
let response = try session.processHandshakeMessage(message)
// Check if session is established after processing
var establishedSession: (
remoteKey: Curve25519.KeyAgreement.PublicKey,
generation: UUID
)?
if session.isEstablished() {
guard let remoteKey = session.getRemoteStaticPublicKey(),
authenticatedRemoteKey(remoteKey, matches: peerID) else {
throw NoiseSessionError.peerIdentityMismatch
}
if isReplacementCandidate {
_ = responderCandidates.removeValue(forKey: peerID)
let previous = sessions.updateValue(session, forKey: peerID)
sessionGenerations[peerID] = UUID()
if let previous, previous !== session {
previous.reset()
if let remoteKey = session.getRemoteStaticPublicKey() {
// Schedule callback outside the synchronized block to prevent deadlock
DispatchQueue.global().async { [weak self] in
self?.onSessionEstablished?(peerID, remoteKey)
}
}
guard let generation = sessionGenerations[peerID] else {
throw NoiseEncryptionError.sessionNotEstablished
}
establishedSession = (remoteKey, generation)
}
return (response, establishedSession)
return response
} catch {
// A failed candidate is discarded without touching the
// established session. Ordinary failed handshakes retain the
// historical cleanup behavior.
if isReplacementCandidate {
if let storedCandidate = responderCandidates[peerID],
storedCandidate === session {
_ = responderCandidates.removeValue(forKey: peerID)
}
} else if let storedSession = sessions[peerID],
storedSession === session {
_ = sessions.removeValue(forKey: peerID)
sessionGenerations.removeValue(forKey: peerID)
}
session.reset()
// Reset the session on handshake failure so next attempt can start fresh
_ = sessions.removeValue(forKey: peerID)
// Schedule callback outside the synchronized block to prevent deadlock
DispatchQueue.global().async { [weak self] in
@@ -236,102 +169,24 @@ final class NoiseSessionManager {
throw error
}
}
if let established = result.establishedSession {
onSessionEstablished?(peerID, established.remoteKey, established.generation)
}
return result.response
}
/// Mesh handshakes normally use a 16-hex wire ID. Full Noise-key IDs are
/// also accepted by internal callers when they exactly match the static
/// key. Non-wire identifiers remain available to protocol test harnesses;
/// BLE packet ingress always supplies a short hexadecimal ID.
private func authenticatedRemoteKey(
_ remoteKey: Curve25519.KeyAgreement.PublicKey,
matches claimedPeerID: PeerID
) -> Bool {
let rawKey = remoteKey.rawRepresentation
if claimedPeerID.isShort {
return PeerID(publicKey: rawKey) == claimedPeerID
}
if let claimedNoiseKey = claimedPeerID.noiseKey {
return claimedNoiseKey == rawKey
}
return true
}
// MARK: - Encryption/Decryption
func encrypt(_ plaintext: Data, for peerID: PeerID) throws -> Data {
try managerQueue.sync {
guard let session = sessions[peerID] else {
throw NoiseSessionError.sessionNotFound
}
return try session.encrypt(plaintext)
}
}
/// Encrypts only if `expected` still names the current established entry.
/// A rekey between capability proof and media encryption therefore fails
/// closed instead of sending on an unproven replacement session.
func encrypt(
_ plaintext: Data,
for peerID: PeerID,
expectedSessionGeneration expected: UUID
) throws -> Data {
try managerQueue.sync {
guard let session = sessions[peerID],
session.isEstablished(),
sessionGenerations[peerID] == expected else {
throw NoiseEncryptionError.sessionNotEstablished
}
return try session.encrypt(plaintext)
guard let session = getSession(for: peerID) else {
throw NoiseSessionError.sessionNotFound
}
return try session.encrypt(plaintext)
}
func decrypt(_ ciphertext: Data, from peerID: PeerID) throws -> Data {
try decryptWithSessionGeneration(ciphertext, from: peerID).plaintext
}
func sessionGeneration(for peerID: PeerID) -> UUID? {
managerQueue.sync {
guard sessions[peerID]?.isEstablished() == true else { return nil }
return sessionGenerations[peerID]
}
}
/// Decrypts while holding the manager's read lease. Session promotion and
/// removal require its barrier, so the returned generation always names
/// the exact session object that authenticated these bytes.
func decryptWithSessionGeneration(
_ ciphertext: Data,
from peerID: PeerID
) throws -> (plaintext: Data, sessionGeneration: UUID) {
try managerQueue.sync {
guard let session = sessions[peerID] else {
throw NoiseSessionError.sessionNotFound
}
guard session.isEstablished(),
let generation = sessionGenerations[peerID] else {
throw NoiseEncryptionError.sessionNotEstablished
}
return (try session.decrypt(ciphertext), generation)
}
}
/// Runs a state commit under a read lease for the exact established
/// session. Rekey, replacement, and removal all need the same barrier.
func withCurrentSessionGeneration<Result>(
for peerID: PeerID,
expected: UUID,
_ body: () -> Result
) -> Result? {
managerQueue.sync {
guard sessions[peerID]?.isEstablished() == true,
sessionGenerations[peerID] == expected else { return nil }
return body()
guard let session = getSession(for: peerID) else {
throw NoiseSessionError.sessionNotFound
}
return try session.decrypt(ciphertext)
}
// MARK: - Key Management
@@ -358,11 +213,11 @@ final class NoiseSessionManager {
}
}
func initiateRekey(for peerID: PeerID) throws -> Data {
func initiateRekey(for peerID: PeerID) throws {
// Remove old session
removeSession(for: peerID)
// Initiate new handshake
return try initiateHandshake(with: peerID)
_ = try initiateHandshake(with: peerID)
}
}
+4 -11
View File
@@ -24,12 +24,8 @@ final class SecureNoiseSession: NoiseSession {
throw NoiseSecurityError.sessionExhausted
}
// Ordinary Noise messages keep the protocol ceiling. Finalized media
// is the sole typed-payload extension and remains under the framed-file
// cap enforced again at the service and file-decoder layers.
let isPrivateFile = NoisePayloadType.isPrivateFile(rawValue: plaintext.first)
&& NoiseSecurityValidator.validatePrivateFileMessageSize(plaintext)
guard NoiseSecurityValidator.validateMessageSize(plaintext) || isPrivateFile else {
// Validate message size
guard NoiseSecurityValidator.validateMessageSize(plaintext) else {
throw NoiseSecurityError.messageTooLarge
}
@@ -46,11 +42,8 @@ final class SecureNoiseSession: NoiseSession {
throw NoiseSecurityError.sessionExpired
}
// The payload type is encrypted, so a large candidate can only be
// bounded here; `NoiseEncryptionService.decrypt` authenticates it and
// then requires the resulting type to be `.privateFile`.
guard NoiseSecurityValidator.validateCiphertextSize(ciphertext)
|| NoiseSecurityValidator.validatePrivateFileCiphertextSize(ciphertext) else {
// Validate message size
guard NoiseSecurityValidator.validateMessageSize(ciphertext) else {
throw NoiseSecurityError.messageTooLarge
}
+1 -1
View File
@@ -54,7 +54,7 @@ private extension GeoRelayDirectoryDependencies {
refreshCheckInterval: TransportConfig.geoRelayRefreshCheckIntervalSeconds,
retryInitialSeconds: TransportConfig.geoRelayRetryInitialSeconds,
retryMaxSeconds: TransportConfig.geoRelayRetryMaxSeconds,
awaitTorReady: { await TorManager.shared.awaitReady() },
awaitTorReady: { await TorManager.shared.awaitEgressReady() },
makeFetchData: {
let session = TorURLSession.shared.session
return { request in
+10 -2
View File
@@ -6,12 +6,14 @@ struct NostrIdentity: Codable {
let privateKey: Data
let publicKey: Data
let npub: String // Bech32-encoded public key
let createdAt: Date
/// Memberwise initializer
init(privateKey: Data, publicKey: Data, npub: String, createdAt _: Date) {
init(privateKey: Data, publicKey: Data, npub: String, createdAt: Date) {
self.privateKey = privateKey
self.publicKey = publicKey
self.npub = npub
self.createdAt = createdAt
}
/// Generate a new Nostr identity
@@ -37,6 +39,12 @@ struct NostrIdentity: Codable {
self.privateKey = privateKeyData
self.publicKey = xOnlyPubkey
self.npub = try Bech32.encode(hrp: "npub", data: xOnlyPubkey)
self.createdAt = Date()
}
/// Get signing key for event signatures
func signingKey() throws -> P256K.Signing.PrivateKey {
try P256K.Signing.PrivateKey(dataRepresentation: privateKey)
}
/// Get Schnorr signing key for Nostr event signatures
+32 -12
View File
@@ -15,7 +15,7 @@ final class NostrIdentityBridge {
private let keychain: KeychainManagerProtocol
init(keychain: KeychainManagerProtocol = KeychainManager.makeDefault()) {
init(keychain: KeychainManagerProtocol = KeychainManager()) {
self.keychain = keychain
}
@@ -37,6 +37,14 @@ final class NostrIdentityBridge {
return nostrIdentity
}
/// Associate a Nostr identity with a Noise public key (for favorites)
func associateNostrIdentity(_ nostrPubkey: String, with noisePublicKey: Data) {
let key = "nostr-noise-\(noisePublicKey.base64EncodedString())"
if let data = nostrPubkey.data(using: .utf8) {
keychain.save(key: key, data: data, service: keychainService, accessible: nil)
}
}
/// Get Nostr public key associated with a Noise public key
func getNostrPublicKey(for noisePublicKey: Data) -> String? {
let key = "nostr-noise-\(noisePublicKey.base64EncodedString())"
@@ -49,10 +57,29 @@ final class NostrIdentityBridge {
/// Clear all Nostr identity associations and current identity
func clearAllAssociations() {
// Must go through the injected keychain, not raw SecItem calls:
// under test that keychain is in-memory, and a direct delete here
// would wipe the developer's real Nostr identity on every test run.
keychain.deleteAll(service: keychainService)
let query: [String: Any] = [
kSecClass as String: kSecClassGenericPassword,
kSecAttrService as String: keychainService,
kSecMatchLimit as String: kSecMatchLimitAll,
kSecReturnAttributes as String: true
]
var result: AnyObject?
let status = SecItemCopyMatching(query as CFDictionary, &result)
if status == errSecSuccess, let items = result as? [[String: Any]] {
for item in items {
var deleteQuery: [String: Any] = [
kSecClass as String: kSecClassGenericPassword,
kSecAttrService as String: keychainService
]
if let account = item[kSecAttrAccount as String] as? String {
deleteQuery[kSecAttrAccount as String] = account
}
SecItemDelete(deleteQuery as CFDictionary)
}
} else if status == errSecItemNotFound {
// nothing persisted; no action needed
}
deviceSeedCache = nil
// Also drop the in-memory derived per-geohash identities. These hold the
@@ -86,13 +113,6 @@ final class NostrIdentityBridge {
return seed
}
/// Derive a deterministic, unlinkable Nostr identity for a mesh-bridge
/// rendezvous cell. Distinct HMAC label keeps it unlinkable from the
/// geohash-chat identity for the same cell string.
func deriveIdentity(forBridgeRendezvous cell: String) throws -> NostrIdentity {
try deriveIdentity(forGeohash: "bridge|" + cell)
}
/// Derive a deterministic, unlinkable Nostr identity for a given geohash.
/// Uses HMAC-SHA256(deviceSeed, geohash) as private key material, with fallback rehashing
/// if the candidate is not a valid secp256k1 private key.
-215
View File
@@ -1,215 +0,0 @@
import BitFoundation
import CryptoKit
import Foundation
/// NIP-13 proof-of-work for Nostr events.
///
/// Outgoing kind-20000 geohash messages mine a `["nonce", "<value>", "<target>"]`
/// tag so the event ID carries at least `target` leading zero bits. Inbound
/// events are scored (never hard-rejected the network has clients that do
/// not mine): validated PoW at or above `rateLimitBypassBits` relaxes the
/// per-sender public rate limit, everything else keeps the strict limits.
enum NostrPoW {
// MARK: - Tuning
/// Difficulty (leading zero bits of the event ID) mined onto outgoing
/// geohash messages. 8 bits is ~256 hash attempts typically well under
/// 100 ms on any supported device.
static let targetBits = 8
/// Inbound events whose validated NIP-13 difficulty is at least this many
/// bits skip the per-sender rate-limit bucket (the content-flood bucket
/// still applies). See `MessageRateLimiter.allow`.
static let rateLimitBypassBits = 8
/// Hard cap on mining wall-clock time. When it hits, the committed target
/// steps down until a difficulty reachable in a small extra budget is
/// found and the message is sent anyway mining never blocks sending.
static let miningTimeCap: TimeInterval = 2.0
/// Budget for each stepped-down attempt after the main cap (or a task
/// cancellation) hits.
private static let fallbackTimeCap: TimeInterval = 0.15
/// The hot loop checks the deadline and task cancellation every this many
/// hash attempts.
private static let checkInterval: UInt64 = 1024
/// The nonce value is a fixed-width hex counter so the serialized event
/// template can be mutated in place without reallocation.
private static let nonceLength = 16
// MARK: - Scoring
/// Number of leading zero bits in a byte sequence (NIP-13 difficulty of
/// an event-ID hash).
static func leadingZeroBits<Bytes: Sequence<UInt8>>(_ bytes: Bytes) -> Int {
var total = 0
for byte in bytes {
if byte == 0 {
total += 8
} else {
total += byte.leadingZeroBitCount
break
}
}
return total
}
/// Validated NIP-13 difficulty of an inbound event.
///
/// The committed target in the nonce tag is what counts: the actual
/// leading zero bits of the ID must meet it (otherwise the claim is void
/// and the event scores 0), and work beyond the commitment earns no extra
/// credit this stops spammers who mine a low target from getting lucky
/// high scores. Events without a well-formed commitment score 0.
static func validatedDifficulty(idHex: String, tags: [[String]]) -> Int {
guard let nonceTag = tags.last(where: { $0.first == "nonce" }),
nonceTag.count >= 3,
let committed = Int(nonceTag[2]),
committed > 0, committed <= 256,
let idData = Data(hexString: idHex)
else {
return 0
}
return leadingZeroBits(idData) >= committed ? committed : 0
}
// MARK: - Mining
/// Mine a `["nonce", value, target]` tag for the given unsigned-event
/// fields. Nonisolated async: runs off the calling actor.
///
/// Bounded by `miningTimeCap`: when the cap hits or the surrounding
/// task is cancelled the committed target steps down (halving to 0,
/// which any hash satisfies) so the event still ships promptly with an
/// honest commitment at the difficulty actually reached. Returns nil only
/// if canonical serialization fails; the caller then sends unmined.
static func mineNonceTag(
pubkey: String,
createdAt: Int,
kind: Int,
tags: [[String]],
content: String,
targetBits: Int = NostrPoW.targetBits
) async -> [String]? {
var target = min(max(targetBits, 0), 256)
var budget = miningTimeCap
while true {
if let tag = mineAttempt(
pubkey: pubkey,
createdAt: createdAt,
kind: kind,
baseTags: tags,
content: content,
targetBits: target,
budget: budget
) {
return tag
}
// Target 0 succeeds on the first hash, so reaching it with nil
// means serialization itself failed give up on mining.
if target == 0 { return nil }
target /= 2
budget = fallbackTimeCap
}
}
/// One bounded mining pass at a fixed committed target. Allocation-light:
/// the canonical serialization is built once and only the fixed-width
/// nonce bytes are rewritten per attempt (the event ID is recomputed for
/// every attempt, per NIP-13). Returns nil on timeout/cancellation or if
/// the template could not be built.
private static func mineAttempt(
pubkey: String,
createdAt: Int,
kind: Int,
baseTags: [[String]],
content: String,
targetBits: Int,
budget: TimeInterval
) -> [String]? {
let targetString = String(targetBits)
guard let template = serializedTemplate(
pubkey: pubkey,
createdAt: createdAt,
kind: kind,
baseTags: baseTags,
content: content,
targetString: targetString
) else {
return nil
}
var buffer = template.buffer
let nonceRange = template.nonceRange
let deadline = DispatchTime.now().uptimeNanoseconds &+ UInt64(budget * 1_000_000_000)
let hexDigits = [UInt8]("0123456789abcdef".utf8)
var nonce = UInt64.random(in: .min ... .max)
var attempts: UInt64 = 0
while true {
// Write the nonce as 16 lowercase hex chars, in place.
var value = nonce
var index = nonceRange.upperBound
while index > nonceRange.lowerBound {
index -= 1
buffer[index] = hexDigits[Int(value & 0xF)]
value >>= 4
}
if leadingZeroBits(SHA256.hash(data: buffer)) >= targetBits {
// Identical to the bytes just written into the buffer.
return ["nonce", String(format: "%016llx", nonce), targetString]
}
nonce &+= 1
attempts &+= 1
if attempts % checkInterval == 0,
Task.isCancelled || DispatchTime.now().uptimeNanoseconds >= deadline {
return nil
}
}
}
/// Canonical NIP-01 serialization of the event with a placeholder nonce,
/// plus the byte range of the nonce value inside it.
///
/// The range is located by serializing twice with two same-length
/// placeholders and diffing the buffers the only differing bytes are
/// the nonce value, so this stays correct however `JSONSerialization`
/// escapes the surrounding fields (and even if the content contains the
/// placeholder text itself).
private static func serializedTemplate(
pubkey: String,
createdAt: Int,
kind: Int,
baseTags: [[String]],
content: String,
targetString: String
) -> (buffer: Data, nonceRange: Range<Int>)? {
func serialize(noncePlaceholder: String) -> Data? {
var tags = baseTags
tags.append(["nonce", noncePlaceholder, targetString])
let serialized: [Any] = [0, pubkey, createdAt, kind, tags, content]
return try? JSONSerialization.data(withJSONObject: serialized, options: [.withoutEscapingSlashes])
}
guard let zeros = serialize(noncePlaceholder: String(repeating: "0", count: nonceLength)),
let effs = serialize(noncePlaceholder: String(repeating: "f", count: nonceLength)),
zeros.count == effs.count
else {
return nil
}
var firstDiff = -1
var lastDiff = -1
for index in 0..<zeros.count where zeros[index] != effs[index] {
if firstDiff < 0 { firstDiff = index }
lastDiff = index
}
guard firstDiff >= 0, lastDiff - firstDiff + 1 == nonceLength else { return nil }
return (zeros, firstDiff..<(firstDiff + nonceLength))
}
}
+46 -182
View File
@@ -19,11 +19,6 @@ struct NostrProtocol {
case giftWrap = 1059 // NIP-59 gift wrap
case ephemeralEvent = 20000
case geohashPresence = 20001
case deletion = 5 // NIP-09 event deletion request
/// Sealed courier envelope parked on relays under its rotating
/// recipient tag (`#x`). Regular (stored) kind so it survives until
/// its NIP-40 expiration the whole point is store-and-forward.
case courierDrop = 1401
}
/// Create a NIP-17 private message
@@ -175,63 +170,6 @@ struct NostrProtocol {
nickname: String? = nil,
teleported: Bool = false
) throws -> NostrEvent {
let event = NostrEvent(
pubkey: senderIdentity.publicKeyHex,
createdAt: Date(),
kind: .ephemeralEvent,
tags: ephemeralGeohashTags(geohash: geohash, nickname: nickname, teleported: teleported),
content: content
)
let schnorrKey = try senderIdentity.schnorrSigningKey()
return try event.sign(with: schnorrKey)
}
/// Create a kind-20000 geohash message carrying a NIP-13 proof-of-work
/// nonce tag (see `NostrPoW`). Mining runs off the calling actor and is
/// bounded by `NostrPoW.miningTimeCap`; when the cap hits (or the
/// surrounding task is cancelled) the event ships at the highest
/// committed difficulty still met, and if mining is impossible it ships
/// unmined sending is never blocked.
static func createMinedEphemeralGeohashEvent(
content: String,
geohash: String,
senderIdentity: NostrIdentity,
nickname: String? = nil,
teleported: Bool = false,
powTargetBits: Int = NostrPoW.targetBits
) async throws -> NostrEvent {
var tags = ephemeralGeohashTags(geohash: geohash, nickname: nickname, teleported: teleported)
// Fix created_at up front: the mined nonce commits to the full
// serialized event, so the signed event must reuse the exact value.
let createdAt = Int(Date().timeIntervalSince1970)
if let nonceTag = await NostrPoW.mineNonceTag(
pubkey: senderIdentity.publicKeyHex,
createdAt: createdAt,
kind: EventKind.ephemeralEvent.rawValue,
tags: tags,
content: content,
targetBits: powTargetBits
) {
tags.append(nonceTag)
}
let event = NostrEvent(
pubkey: senderIdentity.publicKeyHex,
createdAt: Date(timeIntervalSince1970: TimeInterval(createdAt)),
kind: .ephemeralEvent,
tags: tags,
content: content
)
let schnorrKey = try senderIdentity.schnorrSigningKey()
return try event.sign(with: schnorrKey)
}
/// Tags for a kind-20000 geohash message (shared by the plain and mined
/// variants).
private static func ephemeralGeohashTags(
geohash: String,
nickname: String?,
teleported: Bool
) -> [[String]] {
var tags = [["g", geohash]]
if let nickname = nickname?.trimmedOrNilIfEmpty {
tags.append(["n", nickname])
@@ -239,7 +177,15 @@ struct NostrProtocol {
if teleported {
tags.append(["t", "teleport"])
}
return tags
let event = NostrEvent(
pubkey: senderIdentity.publicKeyHex,
createdAt: Date(),
kind: .ephemeralEvent,
tags: tags,
content: content
)
let schnorrKey = try senderIdentity.schnorrSigningKey()
return try event.sign(with: schnorrKey)
}
/// Create a geohash presence heartbeat (kind 20001)
@@ -260,115 +206,17 @@ struct NostrProtocol {
return try event.sign(with: schnorrKey)
}
// MARK: - Mesh bridge (rendezvous) events
/// Create a mesh-bridge public message (kind 20000) for a geohash-cell
/// rendezvous. The distinct `r` tag keeps bridge traffic out of geohash
/// channel subscriptions (which filter on `#g`); `m` is
/// `[stable ID, mesh sender ID, wire timestamp in ms]`. Element 1 is the
/// content-stable mesh message ID (`MeshMessageIdentity`) for v1.7.0
/// parsers, which key their dedup on `m[1]` unconditionally and need it
/// per-message-unique. Current parsers key bridge rows by the authenticated
/// event ID and recompute elements 2-3 only as a radio-copy hint; the mesh
/// coordinates are public and cannot authenticate the Nostr signer.
static func createBridgeMeshEvent(
content: String,
cell: String,
senderIdentity: NostrIdentity,
nickname: String? = nil,
meshSenderID: String? = nil,
meshTimestampMs: UInt64? = nil
) throws -> NostrEvent {
var tags = [["r", cell]]
if let nickname = nickname?.trimmedOrNilIfEmpty {
tags.append(["n", nickname])
}
if let meshSenderID = meshSenderID?.trimmedOrNilIfEmpty, let meshTimestampMs {
let stableID = MeshMessageIdentity.stableID(
senderIDHex: meshSenderID,
timestampMs: meshTimestampMs,
content: content
)
tags.append(["m", stableID, meshSenderID, String(meshTimestampMs)])
}
let event = NostrEvent(
pubkey: senderIdentity.publicKeyHex,
createdAt: Date(),
kind: .ephemeralEvent,
tags: tags,
content: content
)
let schnorrKey = try senderIdentity.schnorrSigningKey()
return try event.sign(with: schnorrKey)
}
/// Create a mesh-bridge presence heartbeat (kind 20001) on a rendezvous
/// cell: empty content, `r` tag only the bridge analogue of geohash
/// presence, counted into "people across the bridge".
static func createBridgePresenceEvent(
cell: String,
senderIdentity: NostrIdentity
) throws -> NostrEvent {
let event = NostrEvent(
pubkey: senderIdentity.publicKeyHex,
createdAt: Date(),
kind: .geohashPresence,
tags: [["r", cell]],
content: ""
)
let schnorrKey = try senderIdentity.schnorrSigningKey()
return try event.sign(with: schnorrKey)
}
/// Create a courier drop (kind 1401): an opaque sealed courier envelope
/// parked on relays. `x` is the hex recipient tag the recipient (or a
/// gateway acting for them) subscribes for; the NIP-40 expiration tracks
/// the envelope expiry so honoring relays garbage-collect the drop. The
/// signing identity should be a throwaway the envelope authenticates
/// its sender internally via Noise-X, and linking drops to a stable
/// publisher key would leak courier traffic patterns.
static func createCourierDropEvent(
envelope: Data,
recipientTagHex: String,
expiresAt: Date,
senderIdentity: NostrIdentity
) throws -> NostrEvent {
let tags = [
["x", recipientTagHex],
["expiration", String(Int(expiresAt.timeIntervalSince1970))]
]
let event = NostrEvent(
pubkey: senderIdentity.publicKeyHex,
createdAt: Date(),
kind: .courierDrop,
tags: tags,
content: envelope.base64EncodedString()
)
let schnorrKey = try senderIdentity.schnorrSigningKey()
return try event.sign(with: schnorrKey)
}
/// Create a persistent location note (kind 1: text note) tagged to a street-level geohash.
/// An optional `expiresAt` adds a NIP-40 expiration tag so honoring relays
/// drop the note in step with a bridged board post's expiry.
static func createGeohashTextNote(
content: String,
geohash: String,
senderIdentity: NostrIdentity,
nickname: String? = nil,
expiresAt: Date? = nil,
urgent: Bool = false
nickname: String? = nil
) throws -> NostrEvent {
var tags = [["g", geohash]]
if let nickname = nickname?.trimmedOrNilIfEmpty {
tags.append(["n", nickname])
}
if let expiresAt {
tags.append(["expiration", String(Int(expiresAt.timeIntervalSince1970))])
}
if urgent {
tags.append(["t", "urgent"])
}
let event = NostrEvent(
pubkey: senderIdentity.publicKeyHex,
createdAt: Date(),
@@ -379,25 +227,7 @@ struct NostrProtocol {
let schnorrKey = try senderIdentity.schnorrSigningKey()
return try event.sign(with: schnorrKey)
}
/// Create a NIP-09 deletion request for one of our own events. Relays that
/// honor NIP-09 drop the referenced event; it must be signed by the same
/// key that signed the original.
static func createDeleteEvent(
ofEventID eventID: String,
senderIdentity: NostrIdentity
) throws -> NostrEvent {
let event = NostrEvent(
pubkey: senderIdentity.publicKeyHex,
createdAt: Date(),
kind: .deletion,
tags: [["e", eventID]],
content: ""
)
let schnorrKey = try senderIdentity.schnorrSigningKey()
return try event.sign(with: schnorrKey)
}
// MARK: - Private Methods
private static func createSeal(
@@ -644,6 +474,37 @@ struct NostrProtocol {
return sharedSecretData
}
// Direct version that doesn't try to add prefixes
private static func deriveSharedSecretDirect(
privateKey: P256K.Schnorr.PrivateKey,
publicKey: Data
) throws -> Data {
// Direct shared secret calculation
// Convert Schnorr private key to KeyAgreement private key
let keyAgreementPrivateKey = try P256K.KeyAgreement.PrivateKey(
dataRepresentation: privateKey.dataRepresentation
)
// Use the public key as-is (should already have prefix)
let keyAgreementPublicKey = try P256K.KeyAgreement.PublicKey(
dataRepresentation: publicKey,
format: .compressed
)
// Perform ECDH
let sharedSecret = try keyAgreementPrivateKey.sharedSecretFromKeyAgreement(
with: keyAgreementPublicKey,
format: .compressed
)
// Convert SharedSecret to Data
let sharedSecretData = sharedSecret.withUnsafeBytes { Data($0) }
// Return raw ECDH shared secret; HKDF is applied by deriveNIP44V2Key
return sharedSecretData
}
private static func randomizedTimestamp() -> Date {
// Add random offset to current time for privacy
// This prevents timing correlation attacks while the actual message timestamp
@@ -773,8 +634,11 @@ struct NostrEvent: Codable {
enum NostrError: Error {
case invalidPublicKey
case invalidPrivateKey
case invalidEvent
case invalidCiphertext
case signingFailed
case encryptionFailed
}
// MARK: - NIP-44 v2 helpers (XChaCha20-Poly1305)
@@ -784,7 +648,7 @@ private extension NostrProtocol {
let derivedKey = HKDF<CryptoKit.SHA256>.deriveKey(
inputKeyMaterial: SymmetricKey(data: sharedSecretData),
salt: Data(),
info: Data("nip44-v2".utf8),
info: "nip44-v2".data(using: .utf8)!,
outputByteCount: 32
)
return derivedKey.withUnsafeBytes { Data($0) }
+59 -230
View File
@@ -61,6 +61,11 @@ struct NostrRelayManagerDependencies {
var locationPermissionPublisher: AnyPublisher<LocationChannelManager.PermissionState, Never>
var torEnforced: () -> Bool
var torIsReady: () -> Bool
/// Synchronous cached egress-gate check: `true` only while a positive Tor
/// egress verification is within its TTL (or Tor is not enforced). When
/// `false`, connections must be queued behind `awaitTorReady`, which runs
/// the async egress self-check.
var torEgressVerified: () -> Bool
var torIsForeground: () -> Bool
var awaitTorReady: (@escaping (Bool) -> Void) -> Void
var makeSession: () -> NostrRelaySessionProtocol
@@ -83,10 +88,14 @@ private extension NostrRelayManagerDependencies {
locationPermissionPublisher: LocationChannelManager.shared.$permissionState.eraseToAnyPublisher(),
torEnforced: { TorManager.shared.torEnforced },
torIsReady: { TorManager.shared.isReady },
torEgressVerified: { TorManager.shared.isEgressVerified },
torIsForeground: { TorManager.shared.isForeground() },
awaitTorReady: { completion in
Task.detached {
let ready = await TorManager.shared.awaitReady()
// Require both Tor bootstrap AND a positive egress self-check
// so relay sockets never open unless traffic is proven to
// route through Tor (fail-closed).
let ready = await TorManager.shared.awaitEgressReady()
await MainActor.run {
completion(ready)
}
@@ -117,6 +126,7 @@ final class NostrRelayManager: ObservableObject {
let url: String
var isConnected: Bool = false
var lastError: Error?
var lastConnectedAt: Date?
var messagesSent: Int = 0
var messagesReceived: Int = 0
var reconnectAttempts: Int = 0
@@ -136,10 +146,6 @@ final class NostrRelayManager: ObservableObject {
@Published private(set) var relays: [Relay] = []
@Published private(set) var isConnected = false
/// Whether a relay that carries private messages is connected. DMs
/// target the default (gift-wrap-capable) relay set, so a connected
/// geohash/custom relay alone must not count sends would still queue.
@Published private(set) var isDMRelayConnected = false
private let dependencies: NostrRelayManagerDependencies
private var allowDefaultRelays: Bool = false
@@ -183,26 +189,11 @@ final class NostrRelayManager: ObservableObject {
}
private var subscriptionRequestState: [String: SubscriptionRequestState] = [:]
// Track EOSE per subscription to signal when initial stored events are
// done. Completion is scoped to relays the REQ actually reached: targets
// still mid-connect must not hold the callback hostage until the fallback
// timer (a dead relay of five used to pin "loading" for the full 10s).
// Track EOSE per subscription to signal when initial stored events are done
private struct EOSETracker {
/// Targets the REQ has not been delivered to yet (still connecting).
var awaitingSend: Set<String>
/// Relays that received the REQ and have not sent EOSE yet.
var awaitingEOSE: Set<String>
/// True once any relay received the REQ (or answered with EOSE)
/// completion with zero sends would mean "done" without ever asking.
var didSend = false
var pendingRelays: Set<String>
var callback: () -> Void
let epoch: Int
/// Done when every relay that got the REQ has resolved, provided at
/// least one did or when every target dropped out entirely.
var isComplete: Bool {
(didSend && awaitingEOSE.isEmpty) || (awaitingSend.isEmpty && awaitingEOSE.isEmpty)
}
}
private var eoseTrackers: [String: EOSETracker] = [:]
private var eoseTrackerEpoch = 0
@@ -216,15 +207,6 @@ final class NostrRelayManager: ObservableObject {
}
private var messageQueue: [PendingSend] = []
private let messageQueueLock = NSLock()
/// Non-queued sends whose callers require relay durability. A WebSocket
/// write only proves bytes left this process; NIP-20 OK is the relay's
/// accept/reject acknowledgment.
private struct ConfirmedSendState {
let token: UUID
var awaitingRelays: Set<String>
let completion: (Bool) -> Void
}
private var confirmedSends: [String: ConfirmedSendState] = [:]
// Total pending sends dropped at the queue cap; drives the sampled
// overflow warning (first + every Nth drop).
private var pendingSendDropCount = 0
@@ -321,9 +303,6 @@ final class NostrRelayManager: ObservableObject {
for (_, tracker) in trackers {
tracker.callback()
}
let confirmed = confirmedSends.values.map(\.completion)
confirmedSends.removeAll()
confirmed.forEach { $0(false) }
pendingTorConnectionURLs.removeAll()
awaitingTorForConnections = false
torReadyWaitAttempts = 0
@@ -357,7 +336,6 @@ final class NostrRelayManager: ObservableObject {
duplicateInboundEventDropCountBySubscription.removeAll()
inboundEventLogCount = 0
Self.pendingGiftWrapIDs.removeAll()
confirmedSends.removeAll()
messageQueueLock.lock()
messageQueue.removeAll()
@@ -374,6 +352,7 @@ final class NostrRelayManager: ObservableObject {
relays[index].nextReconnectTime = nil
if resetState {
relays[index].lastError = nil
relays[index].lastConnectedAt = nil
relays[index].lastDisconnectedAt = nil
relays[index].messagesSent = 0
relays[index].messagesReceived = 0
@@ -432,97 +411,6 @@ final class NostrRelayManager: ObservableObject {
}
}
/// Attempts an event only on currently connected target relays and
/// reports whether at least one relay explicitly accepted it via NIP-20
/// OK. A successful WebSocket write alone is not durable acceptance.
/// Unlike `sendEvent`, this never enters the process-local pending queue;
/// callers use it when success unlocks durable state or user-visible
/// delivery progress.
func sendEventImmediately(
_ event: NostrEvent,
to relayUrls: [String]? = nil,
completion: @escaping (Bool) -> Void
) {
guard dependencies.activationAllowed() else {
completion(false)
return
}
guard !(shouldUseTor && dependencies.torEnforced() && !dependencies.torIsReady()) else {
completion(false)
return
}
let requestedRelays = relayUrls ?? Self.defaultRelays
let targetRelays = allowedRelayList(from: requestedRelays)
let connectedTargets = targetRelays.compactMap { relayUrl -> (String, NostrRelayConnectionProtocol)? in
guard let connection = connectedConnection(for: relayUrl) else { return nil }
return (relayUrl, connection)
}
guard !connectedTargets.isEmpty else {
completion(false)
return
}
let token = UUID()
let eventID = event.id
if let replaced = confirmedSends.removeValue(forKey: eventID) {
replaced.completion(false)
}
confirmedSends[eventID] = ConfirmedSendState(
token: token,
awaitingRelays: Set(connectedTargets.map(\.0)),
completion: completion
)
dependencies.scheduleAfter(TransportConfig.nostrConfirmedSendAckTimeoutSeconds) { [weak self] in
Task { @MainActor [weak self] in
self?.timeoutConfirmedSend(eventID: eventID, token: token)
}
}
for (relayUrl, connection) in connectedTargets {
sendToRelay(event: event, connection: connection, relayUrl: relayUrl) { [weak self] succeeded in
guard let self else { return }
// Success only means the bytes reached the socket; wait for
// the matching relay OK. A failed write settles this target
// as rejected because no OK can arrive for it.
if !succeeded {
self.resolveConfirmedSend(
eventID: eventID,
relayURL: relayUrl,
accepted: false,
token: token
)
}
}
}
}
private func resolveConfirmedSend(
eventID: String,
relayURL: String,
accepted: Bool,
token: UUID? = nil
) {
guard var state = confirmedSends[eventID],
token == nil || state.token == token,
state.awaitingRelays.remove(relayURL) != nil else { return }
if accepted {
confirmedSends.removeValue(forKey: eventID)
state.completion(true)
} else if state.awaitingRelays.isEmpty {
confirmedSends.removeValue(forKey: eventID)
state.completion(false)
} else {
confirmedSends[eventID] = state
}
}
private func timeoutConfirmedSend(eventID: String, token: UUID) {
guard let state = confirmedSends[eventID], state.token == token else { return }
confirmedSends.removeValue(forKey: eventID)
state.completion(false)
}
private func enqueuePendingSend(_ event: NostrEvent, pendingRelays: Set<String>) {
messageQueueLock.lock()
messageQueue.append(PendingSend(event: event, pendingRelays: pendingRelays))
@@ -746,8 +634,14 @@ final class NostrRelayManager: ObservableObject {
// MARK: - Private Methods
/// Every path that opens a relay socket funnels through this check (initial
/// connect, reconnect backoff timers, subscription-triggered connects,
/// manual retry). It must hold connections back when Tor isn't bootstrapped
/// OR when the runtime egress self-check has no fresh positive verdict
/// otherwise the already-bootstrapped path would open sockets without ever
/// running the egress canary.
private var shouldWaitForTorBeforeConnecting: Bool {
shouldUseTor && !dependencies.torIsReady()
shouldUseTor && (!dependencies.torIsReady() || !dependencies.torEgressVerified())
}
private func connectToRelays(_ relayUrls: [String], shouldLog: Bool = false) {
@@ -795,16 +689,20 @@ final class NostrRelayManager: ObservableObject {
guard ready else {
self.torReadyWaitAttempts += 1
if self.torReadyWaitAttempts < TransportConfig.nostrTorReadyMaxWaitAttempts {
SecureLogger.warning("Tor not ready; re-queueing \(pending.count) relay connection(s) (attempt \(self.torReadyWaitAttempts))", category: .session)
SecureLogger.warning("Tor not ready or egress unverified; re-queueing \(pending.count) relay connection(s) (attempt \(self.torReadyWaitAttempts))", category: .session)
self.queueConnectionsUntilTorReady(pending)
} else {
// Still fail-closed (no network), but unblock any callers
// waiting on EOSE so the UI doesn't hang indefinitely.
// Queued subscriptions/sends are kept and flush if a later
// trigger (e.g. app foreground) brings Tor up.
SecureLogger.error("❌ Tor not ready after \(self.torReadyWaitAttempts) wait(s); aborting relay connections (fail-closed)", category: .session)
// Queued subscriptions/sends are kept; a bounded-cadence
// retry (below) re-enters the gate so a transient failure
// (Tor stall, canary outage keeping the egress unverified)
// recovers automatically, and any later trigger (e.g. app
// foreground) also re-enters it.
SecureLogger.error("❌ Tor not ready or egress unverified after \(self.torReadyWaitAttempts) wait(s); relays stay closed (fail-closed), retrying in \(Int(TransportConfig.nostrTorGateRetrySeconds))s", category: .session)
self.torReadyWaitAttempts = 0
self.unblockPendingEOSECallbacks(reason: "tor-unavailable")
self.scheduleTorGateRetry(pending)
}
return
}
@@ -814,6 +712,24 @@ final class NostrRelayManager: ObservableObject {
}
}
/// After the Tor-gate wait attempts are exhausted, keep a low-frequency
/// retry alive so the gate re-opens without an external trigger once the
/// transient failure clears. Bounded cadence: one wait cycle per
/// `nostrTorGateRetrySeconds`; the egress verifier additionally throttles
/// actual canary probes to one per its `minRetryInterval`.
private func scheduleTorGateRetry(_ relayUrls: [String]) {
guard !relayUrls.isEmpty else { return }
let generation = connectionGeneration
dependencies.scheduleAfter(TransportConfig.nostrTorGateRetrySeconds) { [weak self] in
Task { @MainActor [weak self] in
guard let self else { return }
// Void after disconnect/reset: those paths bump the generation.
guard generation == self.connectionGeneration else { return }
self.queueConnectionsUntilTorReady(relayUrls)
}
}
}
/// Park an EOSE callback while Tor is not yet ready, and schedule the same
/// fallback timeout `startEOSETracking` uses. Without it, a parked callback
/// would only be unblocked by Tor-readiness retry exhaustion (several
@@ -912,7 +828,7 @@ final class NostrRelayManager: ObservableObject {
private func startEOSETracking(id: String, relayURLs: Set<String>, callback: @escaping () -> Void) {
eoseTrackerEpoch += 1
let epoch = eoseTrackerEpoch
eoseTrackers[id] = EOSETracker(awaitingSend: relayURLs, awaitingEOSE: [], callback: callback, epoch: epoch)
eoseTrackers[id] = EOSETracker(pendingRelays: relayURLs, callback: callback, epoch: epoch)
// Fallback timeout to avoid hanging if a relay never sends EOSE.
dependencies.scheduleAfter(TransportConfig.nostrSubscriptionEOSEFallbackSeconds) { [weak self] in
Task { @MainActor [weak self] in
@@ -1027,7 +943,6 @@ final class NostrRelayManager: ObservableObject {
// Send initial ping to verify connection
task.sendPing { [weak self] error in
DispatchQueue.main.async {
guard self?.connections[urlString] === task else { return }
if error == nil {
SecureLogger.debug("✅ Connected to Nostr relay: \(urlString)", category: .session)
self?.updateRelayStatus(urlString, isConnected: true)
@@ -1037,11 +952,7 @@ final class NostrRelayManager: ObservableObject {
SecureLogger.error("❌ Failed to connect to Nostr relay \(urlString): \(error?.localizedDescription ?? "Unknown error")", category: .session)
self?.updateRelayStatus(urlString, isConnected: false, error: error)
// Trigger disconnection handler for proper backoff
self?.handleDisconnection(
relayUrl: urlString,
error: error ?? NSError(domain: "NostrRelay", code: -1, userInfo: nil),
connection: task
)
self?.handleDisconnection(relayUrl: urlString, error: error ?? NSError(domain: "NostrRelay", code: -1, userInfo: nil))
}
}
}
@@ -1057,19 +968,8 @@ final class NostrRelayManager: ObservableObject {
toSend[id] = state.messageString
}
for (id, messageString) in toSend {
if self.subscriptions[relayUrl]?.contains(id) == true {
// Already subscribed on this relay (e.g. a tracker promoted
// after an earlier flush): its EOSE is coming, count it.
markEOSESubscribed(id: id, relayUrl: relayUrl)
continue
}
if self.subscriptions[relayUrl]?.contains(id) == true { continue }
startPendingEOSETrackingIfNeeded(id: id)
// Mark at send *initiation*, not in the async completion: a fast
// relay's EOSE could otherwise complete the tracker while this
// relay REQ already on the wire still sat in awaitingSend.
// If the send fails the socket is going down with it, and the
// disconnect settle (or the fallback timer) releases the wait.
markEOSESubscribed(id: id, relayUrl: relayUrl)
connection.send(.string(messageString)) { [weak self, weak connection] error in
Task { @MainActor [weak self] in
guard let self else { return }
@@ -1099,20 +999,18 @@ final class NostrRelayManager: ObservableObject {
Task.detached(priority: .utility) {
guard let parsed = ParsedInbound(message) else { return }
await MainActor.run {
guard self.connections[relayUrl] === task else { return }
self.handleParsedMessage(parsed, from: relayUrl)
}
}
// Continue receiving
Task { @MainActor in
guard self.connections[relayUrl] === task else { return }
self.receiveMessage(from: task, relayUrl: relayUrl)
}
case .failure(let error):
DispatchQueue.main.async {
self.handleDisconnection(relayUrl: relayUrl, error: error, connection: task)
self.handleDisconnection(relayUrl: relayUrl, error: error)
}
}
}
@@ -1153,12 +1051,8 @@ final class NostrRelayManager: ObservableObject {
}
case .eose(let subId):
if var tracker = eoseTrackers[subId] {
// An EOSE proves the relay received the REQ even if the local
// send completion hasn't run yet.
tracker.awaitingSend.remove(relayUrl)
tracker.awaitingEOSE.remove(relayUrl)
tracker.didSend = true
if tracker.isComplete {
tracker.pendingRelays.remove(relayUrl)
if tracker.pendingRelays.isEmpty {
eoseTrackers.removeValue(forKey: subId)
tracker.callback()
} else {
@@ -1166,7 +1060,6 @@ final class NostrRelayManager: ObservableObject {
}
}
case .ok(let eventId, let success, let reason):
resolveConfirmedSend(eventID: eventId, relayURL: relayUrl, accepted: success)
if success {
_ = Self.pendingGiftWrapIDs.remove(eventId)
SecureLogger.debug("✅ Accepted id=\(eventId.prefix(16))… relay=\(relayUrl)", category: .session)
@@ -1183,12 +1076,7 @@ final class NostrRelayManager: ObservableObject {
}
}
private func sendToRelay(
event: NostrEvent,
connection: NostrRelayConnectionProtocol,
relayUrl: String,
completion: ((Bool) -> Void)? = nil
) {
private func sendToRelay(event: NostrEvent, connection: NostrRelayConnectionProtocol, relayUrl: String) {
let req = NostrRequest.event(event)
do {
@@ -1201,20 +1089,17 @@ final class NostrRelayManager: ObservableObject {
DispatchQueue.main.async {
if let error = error {
SecureLogger.error("❌ Failed to send event to \(relayUrl): \(error)", category: .session)
completion?(false)
} else {
// SecureLogger.debug(" Event sent to relay: \(relayUrl)", category: .session)
// Update relay stats
if let index = self?.relays.firstIndex(where: { $0.url == relayUrl }) {
self?.relays[index].messagesSent += 1
}
completion?(true)
}
}
}
} catch {
SecureLogger.error("Failed to encode event: \(error)", category: .session)
completion?(false)
}
}
@@ -1223,6 +1108,7 @@ final class NostrRelayManager: ObservableObject {
relays[index].isConnected = isConnected
relays[index].lastError = error
if isConnected {
relays[index].lastConnectedAt = dependencies.now()
relays[index].reconnectAttempts = 0 // Reset on successful connection
relays[index].nextReconnectTime = nil
} else {
@@ -1238,20 +1124,15 @@ final class NostrRelayManager: ObservableObject {
private func updateConnectionStatus() {
isConnected = relays.contains { $0.isConnected }
// Relay URLs are normalized before entries are created, so direct
// set membership is sound.
isDMRelayConnected = relays.contains { $0.isConnected && Self.defaultRelaySet.contains($0.url) }
}
/// A relay that drops before sending EOSE must not stall initial-load
/// callbacks; treat it as done and let the remaining relays (or the
/// fallback timeout) drive completion.
private func settleEOSETrackers(droppingRelay relayUrl: String) {
for (id, var tracker) in eoseTrackers
where tracker.awaitingSend.contains(relayUrl) || tracker.awaitingEOSE.contains(relayUrl) {
tracker.awaitingSend.remove(relayUrl)
tracker.awaitingEOSE.remove(relayUrl)
if tracker.isComplete {
for (id, var tracker) in eoseTrackers where tracker.pendingRelays.contains(relayUrl) {
tracker.pendingRelays.remove(relayUrl)
if tracker.pendingRelays.isEmpty {
eoseTrackers.removeValue(forKey: id)
tracker.callback()
} else {
@@ -1260,38 +1141,9 @@ final class NostrRelayManager: ObservableObject {
}
}
/// Whether any of `relayUrls` currently holds a live connection. Lets
/// subscribers distinguish "loaded, empty" from "never reached a relay"
/// when an EOSE fallback fires.
func isAnyRelayConnected(among relayUrls: [String]) -> Bool {
let targets = Set(relayUrls)
return relays.contains { targets.contains($0.url) && $0.isConnected }
}
/// Marks the REQ as delivered to `relayUrl`: EOSE completion now waits on
/// this relay instead of the never-connected remainder.
private func markEOSESubscribed(id: String, relayUrl: String) {
guard var tracker = eoseTrackers[id],
tracker.awaitingSend.remove(relayUrl) != nil else { return }
tracker.awaitingEOSE.insert(relayUrl)
tracker.didSend = true
eoseTrackers[id] = tracker
}
private func handleDisconnection(
relayUrl: String,
error: Error,
connection: NostrRelayConnectionProtocol? = nil
) {
if let connection, connections[relayUrl] !== connection { return }
private func handleDisconnection(relayUrl: String, error: Error) {
connections.removeValue(forKey: relayUrl)
subscriptions.removeValue(forKey: relayUrl)
let awaitingConfirmation = confirmedSends.compactMap { eventID, state in
state.awaitingRelays.contains(relayUrl) ? eventID : nil
}
for eventID in awaitingConfirmation {
resolveConfirmedSend(eventID: eventID, relayURL: relayUrl, accepted: false)
}
updateRelayStatus(relayUrl, isConnected: false, error: error)
settleEOSETrackers(droppingRelay: relayUrl)
// If networking is disallowed, do not schedule reconnection
@@ -1641,29 +1493,6 @@ struct NostrFilter: Encodable {
filter.limit = limit
return filter
}
// For the mesh bridge: rendezvous messages (kind 20000) and presence
// (kind 20001) tagged `#r` with one or more cells (own + neighbors).
static func bridgeRendezvous(_ cells: [String], since: Date? = nil, limit: Int = 200) -> NostrFilter {
var filter = NostrFilter()
filter.kinds = [20000, 20001]
filter.since = since?.timeIntervalSince1970.toInt()
filter.tagFilters = ["r": cells]
filter.limit = limit
return filter
}
// For courier drops: sealed envelopes (kind 1401) parked under rotating
// recipient tags (`#x`, hex). Callers pass every candidate tag (adjacent
// UTC days x recipients) in one filter.
static func courierDrops(recipientTagsHex: [String], since: Date? = nil, limit: Int = 100) -> NostrFilter {
var filter = NostrFilter()
filter.kinds = [NostrProtocol.EventKind.courierDrop.rawValue]
filter.since = since?.timeIntervalSince1970.toInt()
filter.tagFilters = ["x": recipientTagsHex]
filter.limit = limit
return filter
}
}
// Dynamic coding key for tag filters
@@ -132,3 +132,4 @@ private extension Data {
replaceSubrange(offset..<(offset+4), with: bytes)
}
}
-41
View File
@@ -1,41 +0,0 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>NSPrivacyTracking</key>
<false/>
<key>NSPrivacyTrackingDomains</key>
<array/>
<key>NSPrivacyCollectedDataTypes</key>
<array/>
<key>NSPrivacyAccessedAPITypes</key>
<array>
<dict>
<key>NSPrivacyAccessedAPIType</key>
<string>NSPrivacyAccessedAPICategoryFileTimestamp</string>
<key>NSPrivacyAccessedAPITypeReasons</key>
<array>
<string>C617.1</string>
<string>3B52.1</string>
</array>
</dict>
<dict>
<key>NSPrivacyAccessedAPIType</key>
<string>NSPrivacyAccessedAPICategorySystemBootTime</string>
<key>NSPrivacyAccessedAPITypeReasons</key>
<array>
<string>35F9.1</string>
</array>
</dict>
<dict>
<key>NSPrivacyAccessedAPIType</key>
<string>NSPrivacyAccessedAPICategoryUserDefaults</string>
<key>NSPrivacyAccessedAPITypeReasons</key>
<array>
<string>CA92.1</string>
<string>1C8F.1</string>
</array>
</dict>
</array>
</dict>
</plist>
+8 -60
View File
@@ -18,7 +18,7 @@
/// - Efficient binary message encoding
/// - Message fragmentation for large payloads
/// - TTL-based routing for mesh networks
/// - Privacy features: message padding and randomized relay jitter
/// - Privacy features like padding and timing obfuscation
/// - Integration points for end-to-end encryption
///
/// ## Protocol Design
@@ -38,20 +38,18 @@
/// 7. **Decoding**: Binary data parsed back to message objects
///
/// ## Security Considerations
/// - Message padding (to 256/512/1024/2048-byte blocks) obscures actual content length
/// - Randomized relay jitter reduces the traffic-analysis signal; there is no
/// cover traffic or per-message timing obfuscation
/// - Message padding obscures actual content length
/// - Timing obfuscation prevents traffic analysis
/// - Integration with Noise Protocol for E2E encryption
/// - No persistent identifiers in protocol headers
///
/// ## Message Types
/// - **Announce/Leave**: Peer presence notifications
/// - **Message**: Public chat messages
/// - **Message**: User chat messages (broadcast or directed)
/// - **Fragment**: Multi-part message handling
/// - **NoiseHandshake/NoiseEncrypted**: Encrypted channel establishment and
/// all private payloads (messages, delivery acks, read receipts)
/// - **CourierEnvelope**: Sealed store-and-forward mail
/// - **RequestSync/FileTransfer**: Gossip history sync and media transfer
/// - **Delivery/Read**: Message acknowledgments
/// - **Noise**: Encrypted channel establishment
/// - **Version**: Protocol version negotiation
///
/// ## Future Extensions
/// The protocol is designed to be extensible:
@@ -74,53 +72,17 @@ enum NoisePayloadType: UInt8 {
case privateMessage = 0x01 // Private chat message
case readReceipt = 0x02 // Message was read
case delivered = 0x03 // Message was delivered
// Private groups (0x04/0x05 reserved by other features)
case groupInvite = 0x06 // Creator-signed group state (invite)
case groupKeyUpdate = 0x07 // Creator-signed group state (key rotation / roster update)
// Live voice (push-to-talk)
case voiceFrame = 0x08 // One live voice-burst packet (see VoiceBurstPacket)
// Finalized private media. `0x20` is the value already deployed by the
// Android client. The complete BitchatFilePacket is encrypted inside
// Noise before the outer noiseEncrypted packet is fragmented.
case privateFile = 0x20
// Versioned peer state authenticated by the surrounding Noise session.
// This is intentionally distinct from the public announce: announce
// capabilities are discovery hints, while this payload proves possession
// of the advertised Noise static key before downgrade state is pinned.
case authenticatedPeerState = 0x21
// Verification (QR-based OOB binding)
case verifyChallenge = 0x10 // Verification challenge
case verifyResponse = 0x11 // Verification response
// Transitive verification (web of trust)
case vouch = 0x12 // Batch of vouch attestations
/// #1434 briefly used 0x09 before release. Accept it while prerelease
/// builds age out, but never emit it. Decoders canonicalize both values to
/// `.privateFile` so the compatibility alias cannot leak into app logic.
static let prereleasePrivateFileRawValue: UInt8 = 0x09
static func decoded(rawValue: UInt8) -> NoisePayloadType? {
rawValue == prereleasePrivateFileRawValue ? .privateFile : Self(rawValue: rawValue)
}
static func isPrivateFile(rawValue: UInt8?) -> Bool {
guard let rawValue else { return false }
return rawValue == privateFile.rawValue || rawValue == prereleasePrivateFileRawValue
}
var description: String {
switch self {
case .privateMessage: return "privateMessage"
case .readReceipt: return "readReceipt"
case .delivered: return "delivered"
case .groupInvite: return "groupInvite"
case .groupKeyUpdate: return "groupKeyUpdate"
case .voiceFrame: return "voiceFrame"
case .privateFile: return "privateFile"
case .authenticatedPeerState: return "authenticatedPeerState"
case .verifyChallenge: return "verifyChallenge"
case .verifyResponse: return "verifyResponse"
case .vouch: return "vouch"
}
}
}
@@ -152,12 +114,6 @@ protocol BitchatDelegate: AnyObject {
// Low-level events for better separation of concerns
func didReceiveNoisePayload(from peerID: PeerID, type: NoisePayloadType, payload: Data, timestamp: Date)
// Encrypted group broadcast (opaque envelope; decrypted by the group coordinator)
func didReceiveGroupMessage(payload: Data, timestamp: Date)
// Public live-voice burst packet (signature-verified by the transport)
func didReceivePublicVoiceFrame(from peerID: PeerID, nickname: String, payload: Data, timestamp: Date)
// Bluetooth state updates for user notifications
func didUpdateBluetoothState(_ state: CBManagerState)
func didReceivePublicMessage(from peerID: PeerID, nickname: String, content: String, timestamp: Date, messageID: String?)
@@ -177,14 +133,6 @@ extension BitchatDelegate {
// Default empty implementation
}
func didReceiveGroupMessage(payload: Data, timestamp: Date) {
// Default empty implementation
}
func didReceivePublicVoiceFrame(from peerID: PeerID, nickname: String, payload: Data, timestamp: Date) {
// Default empty implementation
}
func didReceivePublicMessage(from peerID: PeerID, nickname: String, content: String, timestamp: Date, messageID: String?) {
// Default empty implementation
}
-348
View File
@@ -1,348 +0,0 @@
//
// BoardPackets.swift
// bitchat
//
// This is free and unencumbered software released into the public domain.
// For more information, see <https://unlicense.org>
//
import CryptoKit
import Foundation
// MARK: - Board wire format (MessageType.boardPost payloads)
//
// TLV layout (type u8, length u16 big-endian, value), matching REQUEST_SYNC:
// - 0x01: kind (u8) 0x01 post, 0x02 tombstone
// - 0x02: postID (16B random)
// - 0x03: geohash (UTF-8, empty = mesh-local board, max 12 chars)
// - 0x04: content (UTF-8, 1...512 bytes) [post]
// - 0x05: authorSigningKey (32B Ed25519 public key)
// - 0x06: authorNickname (UTF-8, max 64 bytes)
// - 0x07: createdAt (u64 big-endian, ms) [post]
// - 0x08: expiresAt (u64 big-endian, ms, max 7 days after createdAt) [post]
// - 0x09: flags (u8, bit0 = urgent) [post]
// - 0x0A: signature (64B Ed25519)
// - 0x0B: deletedAt (u64 big-endian, ms) [tombstone]
// Unknown TLVs are skipped for forward compatibility.
enum BoardWireConstants {
static let postIDLength = 16
static let signingKeyLength = 32
static let signatureLength = 64
static let contentMaxBytes = 512
static let nicknameMaxBytes = 64
static let geohashMaxLength = 12
/// Posts may live at most 7 days past their creation timestamp.
static let maxLifetimeMs: UInt64 = 7 * 24 * 60 * 60 * 1000
static let postSigningContext = "bitchat-board-v1"
static let tombstoneSigningContext = "bitchat-board-del-v1"
static let geohashAlphabet = Set("0123456789bcdefghjkmnpqrstuvwxyz")
}
private enum BoardTLVType: UInt8 {
case kind = 0x01
case postID = 0x02
case geohash = 0x03
case content = 0x04
case authorSigningKey = 0x05
case authorNickname = 0x06
case createdAt = 0x07
case expiresAt = 0x08
case flags = 0x09
case signature = 0x0A
case deletedAt = 0x0B
}
private enum BoardWireKind: UInt8 {
case post = 0x01
case tombstone = 0x02
}
/// A signed, persistent bulletin-board notice.
struct BoardPostPacket: Equatable {
let postID: Data
/// Empty string scopes the post to the mesh-local board.
let geohash: String
let content: String
let authorSigningKey: Data
let authorNickname: String
let createdAt: UInt64
let expiresAt: UInt64
let flags: UInt8
let signature: Data
static let urgentFlag: UInt8 = 0x01
var isUrgent: Bool { flags & Self.urgentFlag != 0 }
/// Canonical bytes covered by the Ed25519 signature. Variable-length
/// fields are length-prefixed so no two field combinations can collide.
static func signingBytes(
postID: Data,
geohash: String,
content: String,
authorSigningKey: Data,
authorNickname: String,
createdAt: UInt64,
expiresAt: UInt64,
flags: UInt8
) -> Data {
var out = Data()
BoardWireEncoding.appendContext(BoardWireConstants.postSigningContext, to: &out)
out.append(postID)
BoardWireEncoding.appendLengthPrefixed(Data(geohash.utf8), to: &out)
BoardWireEncoding.appendLengthPrefixed(Data(content.utf8), to: &out)
out.append(authorSigningKey)
BoardWireEncoding.appendLengthPrefixed(Data(authorNickname.utf8), to: &out)
BoardWireEncoding.appendUInt64(createdAt, to: &out)
BoardWireEncoding.appendUInt64(expiresAt, to: &out)
out.append(flags)
return out
}
var signingBytes: Data {
Self.signingBytes(
postID: postID,
geohash: geohash,
content: content,
authorSigningKey: authorSigningKey,
authorNickname: authorNickname,
createdAt: createdAt,
expiresAt: expiresAt,
flags: flags
)
}
func verifySignature() -> Bool {
BoardWireEncoding.verify(signature: signature, over: signingBytes, publicKey: authorSigningKey)
}
}
/// A signed deletion marker. Only the author's key can produce one; receivers
/// keep it until the post's original expiry so the delete outruns the post.
struct BoardTombstonePacket: Equatable {
let postID: Data
let authorSigningKey: Data
let deletedAt: UInt64
let signature: Data
static func signingBytes(postID: Data, deletedAt: UInt64) -> Data {
var out = Data()
BoardWireEncoding.appendContext(BoardWireConstants.tombstoneSigningContext, to: &out)
out.append(postID)
BoardWireEncoding.appendUInt64(deletedAt, to: &out)
return out
}
var signingBytes: Data {
Self.signingBytes(postID: postID, deletedAt: deletedAt)
}
func verifySignature() -> Bool {
BoardWireEncoding.verify(signature: signature, over: signingBytes, publicKey: authorSigningKey)
}
}
/// Decoded board payload: either a live post or a tombstone.
enum BoardWire: Equatable {
case post(BoardPostPacket)
case tombstone(BoardTombstonePacket)
func encode() -> Data {
var out = Data()
func putTLV(_ t: BoardTLVType, _ v: Data) {
out.append(t.rawValue)
let len = UInt16(v.count)
out.append(UInt8((len >> 8) & 0xFF))
out.append(UInt8(len & 0xFF))
out.append(v)
}
switch self {
case .post(let post):
putTLV(.kind, Data([BoardWireKind.post.rawValue]))
putTLV(.postID, post.postID)
putTLV(.geohash, Data(post.geohash.utf8))
putTLV(.content, Data(post.content.utf8))
putTLV(.authorSigningKey, post.authorSigningKey)
putTLV(.authorNickname, Data(post.authorNickname.utf8))
putTLV(.createdAt, BoardWireEncoding.uint64Data(post.createdAt))
putTLV(.expiresAt, BoardWireEncoding.uint64Data(post.expiresAt))
putTLV(.flags, Data([post.flags]))
putTLV(.signature, post.signature)
case .tombstone(let tombstone):
putTLV(.kind, Data([BoardWireKind.tombstone.rawValue]))
putTLV(.postID, tombstone.postID)
putTLV(.authorSigningKey, tombstone.authorSigningKey)
putTLV(.deletedAt, BoardWireEncoding.uint64Data(tombstone.deletedAt))
putTLV(.signature, tombstone.signature)
}
return out
}
/// Structural decode; the caller must still verify the signature before
/// ingesting (`verifySignature()`).
static func decode(from data: Data) -> BoardWire? {
var off = data.startIndex
var kind: BoardWireKind?
var postID: Data?
var geohash: String?
var content: String?
var contentBytes = 0
var authorSigningKey: Data?
var authorNickname: String?
var nicknameBytes = 0
var createdAt: UInt64?
var expiresAt: UInt64?
var flags: UInt8?
var signature: Data?
var deletedAt: UInt64?
while off + 3 <= data.endIndex {
let t = data[off]; off += 1
let len = (Int(data[off]) << 8) | Int(data[off + 1]); off += 2
guard off + len <= data.endIndex else { return nil }
let v = data.subdata(in: off..<(off + len)); off += len
switch BoardTLVType(rawValue: t) {
case .kind:
guard v.count == 1 else { return nil }
kind = BoardWireKind(rawValue: v[v.startIndex])
case .postID:
guard v.count == BoardWireConstants.postIDLength else { return nil }
postID = v
case .geohash:
guard v.count <= BoardWireConstants.geohashMaxLength else { return nil }
geohash = String(data: v, encoding: .utf8)
case .content:
guard v.count <= BoardWireConstants.contentMaxBytes else { return nil }
contentBytes = v.count
content = String(data: v, encoding: .utf8)
case .authorSigningKey:
guard v.count == BoardWireConstants.signingKeyLength else { return nil }
authorSigningKey = v
case .authorNickname:
guard v.count <= BoardWireConstants.nicknameMaxBytes else { return nil }
nicknameBytes = v.count
authorNickname = String(data: v, encoding: .utf8)
case .createdAt:
createdAt = BoardWireEncoding.uint64(from: v)
case .expiresAt:
expiresAt = BoardWireEncoding.uint64(from: v)
case .flags:
guard v.count == 1 else { return nil }
flags = v[v.startIndex]
case .signature:
guard v.count == BoardWireConstants.signatureLength else { return nil }
signature = v
case .deletedAt:
deletedAt = BoardWireEncoding.uint64(from: v)
case nil:
continue // forward compatible; ignore unknown TLVs
}
}
guard let postID, let authorSigningKey, let signature else { return nil }
switch kind {
case .post:
guard let geohash, let content, let authorNickname,
let createdAt, let expiresAt, let flags,
contentBytes >= 1,
nicknameBytes <= BoardWireConstants.nicknameMaxBytes,
isValidGeohashField(geohash),
expiresAt > createdAt,
expiresAt - createdAt <= BoardWireConstants.maxLifetimeMs else {
return nil
}
return .post(BoardPostPacket(
postID: postID,
geohash: geohash,
content: content,
authorSigningKey: authorSigningKey,
authorNickname: authorNickname,
createdAt: createdAt,
expiresAt: expiresAt,
flags: flags,
signature: signature
))
case .tombstone:
guard let deletedAt else { return nil }
return .tombstone(BoardTombstonePacket(
postID: postID,
authorSigningKey: authorSigningKey,
deletedAt: deletedAt,
signature: signature
))
case nil:
return nil
}
}
func verifySignature() -> Bool {
switch self {
case .post(let post): return post.verifySignature()
case .tombstone(let tombstone): return tombstone.verifySignature()
}
}
/// Cheap TLV peek for relay policy: is this payload an urgent post?
/// Avoids a full decode on the hot relay path.
static func urgentFlag(in data: Data) -> Bool {
var off = data.startIndex
while off + 3 <= data.endIndex {
let t = data[off]; off += 1
let len = (Int(data[off]) << 8) | Int(data[off + 1]); off += 2
guard off + len <= data.endIndex else { return false }
if t == BoardTLVType.flags.rawValue, len == 1 {
return data[off] & BoardPostPacket.urgentFlag != 0
}
off += len
}
return false
}
/// Empty geohash = mesh-local board; otherwise 1-12 chars of the geohash
/// base32 alphabet.
private static func isValidGeohashField(_ geohash: String) -> Bool {
geohash.isEmpty || geohash.allSatisfy { BoardWireConstants.geohashAlphabet.contains($0) }
}
}
enum BoardWireEncoding {
static func appendContext(_ context: String, to out: inout Data) {
let bytes = Data(context.utf8)
out.append(UInt8(min(bytes.count, 255)))
out.append(bytes.prefix(255))
}
static func appendLengthPrefixed(_ value: Data, to out: inout Data) {
let len = UInt16(min(value.count, Int(UInt16.max)))
out.append(UInt8((len >> 8) & 0xFF))
out.append(UInt8(len & 0xFF))
out.append(value.prefix(Int(UInt16.max)))
}
static func appendUInt64(_ value: UInt64, to out: inout Data) {
var be = value.bigEndian
withUnsafeBytes(of: &be) { out.append(contentsOf: $0) }
}
static func uint64Data(_ value: UInt64) -> Data {
var out = Data()
appendUInt64(value, to: &out)
return out
}
static func uint64(from data: Data) -> UInt64? {
guard data.count == 8 else { return nil }
var value: UInt64 = 0
for byte in data { value = (value << 8) | UInt64(byte) }
return value
}
static func verify(signature: Data, over message: Data, publicKey: Data) -> Bool {
guard let key = try? Curve25519.Signing.PublicKey(rawRepresentation: publicKey) else {
return false
}
return key.isValidSignature(signature, for: message)
}
}
+4 -4
View File
@@ -10,11 +10,11 @@ enum Geohash {
return map
}()
/// Validates a geohash string at any channel precision (1-12 characters).
/// Validates a geohash string for building-level precision (8 characters).
/// - Parameter geohash: The geohash string to validate
/// - Returns: true if a non-empty base32 geohash of at most 12 characters
static func isValidGeohash(_ geohash: String) -> Bool {
guard (1...12).contains(geohash.count) else { return false }
/// - Returns: true if valid 8-character base32 geohash, false otherwise
static func isValidBuildingGeohash(_ geohash: String) -> Bool {
guard geohash.count == 8 else { return false }
return geohash.lowercased().allSatisfy { base32Map[$0] != nil }
}
+1 -1
View File
@@ -18,7 +18,7 @@ enum GeohashChannelLevel: CaseIterable, Codable, Equatable {
case .city: return 5
case .province: return 4
case .region: return 2
}
}
}
var displayName: String {
@@ -1,32 +0,0 @@
//
// MeshMessageIdentity.swift
// bitchat
//
// This is free and unencumbered software released into the public domain.
// For more information, see <https://unlicense.org>
//
import BitFoundation
import Foundation
/// Content-derived identity for public mesh messages.
///
/// The BLE wire carries no message ID for public broadcasts, so every device
/// recomputes the same stable ID from the signed wire fields (sender ID,
/// millisecond timestamp, content). That gives the mesh bridge a
/// cross-device-consistent radio identity with zero wire change. Bridge events
/// carry this value only as a hint for detecting a radio copy that is already
/// present: sender/timestamp/content are public, so a different Nostr signer
/// can copy them and must never be allowed to reserve the genuine event's
/// authenticated dedup slot.
enum MeshMessageIdentity {
/// Matches the wire truncation in `BLEService.sendMessage`.
static func millisecondTimestamp(_ date: Date) -> UInt64 {
UInt64(date.timeIntervalSince1970 * 1000)
}
static func stableID(senderIDHex: String, timestampMs: UInt64, content: String) -> String {
let input = senderIDHex.lowercased() + "|" + String(timestampMs) + "|" + content.trimmed
return String(Data(input.utf8).sha256Hex().prefix(32))
}
}
-144
View File
@@ -1,144 +0,0 @@
//
// NostrCarrierPacket.swift
// bitchat
//
// This is free and unencumbered software released into the public domain.
// For more information, see <https://unlicense.org>
//
import BitFoundation
import Foundation
/// Wire payload for `MessageType.nostrCarrier` (0x28): a complete, signed
/// Nostr event ferried over the mesh between a mesh-only peer and an
/// internet gateway peer.
///
/// - `toGateway` rides a DIRECTED packet (recipientID = the gateway peer):
/// a mesh-only sender asks the gateway to publish its locally signed
/// geohash event to Nostr relays.
/// - `fromGateway` rides a BROADCAST packet (default TTL): the gateway
/// rebroadcasts inbound relay events so mesh-only peers see the channel.
///
/// The carried event is public geohash chat already plaintext on Nostr
/// so the carrier adds no encryption. It IS signed by the originator's
/// per-geohash identity, so neither the gateway nor any mesh relay can forge
/// or alter it undetected: gateways and receivers verify the Schnorr
/// signature before acting on it.
///
/// TLV encoding with 2-byte big-endian lengths (the event JSON exceeds the
/// 1-byte TLV range used by smaller packets). Unknown TLV types are skipped
/// for forward compatibility.
struct NostrCarrierPacket: Equatable {
enum Direction: UInt8 {
case toGateway = 0x01
case fromGateway = 0x02
/// Mesh-bridge uplink: a mesh-only peer asks a bridge gateway to
/// publish its signed rendezvous event. Directed, like `toGateway`.
case toBridge = 0x03
/// Mesh-bridge downlink: a bridge gateway rebroadcasts a rendezvous
/// event from a remote island. Broadcast, like `fromGateway`.
/// Old clients fail the Direction decode on 0x03/0x04 and drop the
/// carrier quietly bridge traffic degrades to invisible, not junk.
case fromBridge = 0x04
}
let direction: Direction
let geohash: String
/// Complete signed Nostr event JSON (id, pubkey, created_at, kind, tags,
/// content, sig).
let eventJSON: Data
/// BLE airtime cap for a carried event.
static let maxEventJSONBytes = 16 * 1024
static let maxGeohashLength = 12
private enum TLVType: UInt8 {
case direction = 0x01
case geohash = 0x02
case eventJSON = 0x03
}
init?(direction: Direction, geohash: String, eventJSON: Data) {
let geohashBytes = Data(geohash.utf8)
guard !geohashBytes.isEmpty,
geohashBytes.count <= Self.maxGeohashLength,
!eventJSON.isEmpty,
eventJSON.count <= Self.maxEventJSONBytes else {
return nil
}
self.direction = direction
self.geohash = geohash
self.eventJSON = eventJSON
}
init?(direction: Direction, geohash: String, event: NostrEvent) {
guard let json = try? event.jsonString(), !json.isEmpty else { return nil }
self.init(direction: direction, geohash: geohash, eventJSON: Data(json.utf8))
}
/// Decodes the carried event. Callers MUST still verify
/// `event.isValidSignature()` before publishing or displaying it.
func event() -> NostrEvent? {
guard let dict = try? JSONSerialization.jsonObject(with: eventJSON) as? [String: Any] else {
return nil
}
return try? NostrEvent(from: dict)
}
func encode() -> Data? {
var data = Data()
data.reserveCapacity(eventJSON.count + geohash.utf8.count + 12)
func appendTLV(_ type: TLVType, _ value: Data) {
data.append(type.rawValue)
data.append(UInt8((value.count >> 8) & 0xFF))
data.append(UInt8(value.count & 0xFF))
data.append(value)
}
appendTLV(.direction, Data([direction.rawValue]))
appendTLV(.geohash, Data(geohash.utf8))
appendTLV(.eventJSON, eventJSON)
return data
}
static func decode(_ data: Data) -> NostrCarrierPacket? {
// Defensive slice re-base (Data slices keep parent indices).
let data = Data(data)
var offset = 0
var direction: Direction?
var geohash: String?
var eventJSON: Data?
while offset + 3 <= data.count {
let typeRaw = data[offset]
let length = (Int(data[offset + 1]) << 8) | Int(data[offset + 2])
offset += 3
guard offset + length <= data.count else { return nil }
let value = data.subdata(in: offset..<offset + length)
offset += length
switch TLVType(rawValue: typeRaw) {
case .direction:
guard value.count == 1, let parsed = Direction(rawValue: value[0]) else { return nil }
direction = parsed
case .geohash:
guard let parsed = String(data: value, encoding: .utf8) else { return nil }
geohash = parsed
case .eventJSON:
eventJSON = value
case nil:
// Unknown TLV; skip (tolerant decoder for forward compatibility).
continue
}
}
guard offset == data.count,
let direction,
let geohash,
let eventJSON else {
return nil
}
return NostrCarrierPacket(direction: direction, geohash: geohash, eventJSON: eventJSON)
}
}
+1 -136
View File
@@ -1,4 +1,3 @@
import BitFoundation
import Foundation
// MARK: - Protocol TLV Packets
@@ -8,35 +7,12 @@ struct AnnouncementPacket {
let noisePublicKey: Data // Noise static public key (Curve25519.KeyAgreement)
let signingPublicKey: Data // Ed25519 public key for signing
let directNeighbors: [Data]? // 8-byte peer IDs
let capabilities: PeerCapabilities? // advertised feature bits; nil when absent (old clients)
/// Rendezvous geohash cell this peer bridges, when advertising `.bridge`.
/// Coarse (cell-level) by design; lets mesh-only peers compose correctly
/// tagged rendezvous events without their own location fix.
let bridgeGeohash: String?
init(
nickname: String,
noisePublicKey: Data,
signingPublicKey: Data,
directNeighbors: [Data]?,
capabilities: PeerCapabilities? = nil,
bridgeGeohash: String? = nil
) {
self.nickname = nickname
self.noisePublicKey = noisePublicKey
self.signingPublicKey = signingPublicKey
self.directNeighbors = directNeighbors
self.capabilities = capabilities
self.bridgeGeohash = bridgeGeohash
}
private enum TLVType: UInt8 {
case nickname = 0x01
case noisePublicKey = 0x02
case signingPublicKey = 0x03
case directNeighbors = 0x04
case capabilities = 0x05
case bridgeGeohash = 0x06
}
func encode() -> Data? {
@@ -72,24 +48,6 @@ struct AnnouncementPacket {
}
}
// TLV for capabilities (optional)
if let capabilities = capabilities {
let capabilityBytes = capabilities.encoded()
guard capabilityBytes.count <= 255 else { return nil }
data.append(TLVType.capabilities.rawValue)
data.append(UInt8(capabilityBytes.count))
data.append(capabilityBytes)
}
// TLV for bridge rendezvous cell (optional; old clients skip it)
if let bridgeGeohash = bridgeGeohash,
let cellData = bridgeGeohash.data(using: .utf8),
!cellData.isEmpty, cellData.count <= 12 {
data.append(TLVType.bridgeGeohash.rawValue)
data.append(UInt8(cellData.count))
data.append(cellData)
}
return data
}
@@ -99,8 +57,6 @@ struct AnnouncementPacket {
var noisePublicKey: Data?
var signingPublicKey: Data?
var directNeighbors: [Data]?
var capabilities: PeerCapabilities?
var bridgeGeohash: String?
while offset + 2 <= data.count {
let typeRaw = data[offset]
@@ -131,12 +87,6 @@ struct AnnouncementPacket {
}
directNeighbors = neighbors
}
case .capabilities:
capabilities = PeerCapabilities(encoded: Data(value))
case .bridgeGeohash:
if length <= 12 {
bridgeGeohash = String(data: value, encoding: .utf8)
}
}
} else {
// Unknown TLV; skip (tolerant decoder for forward compatibility)
@@ -149,92 +99,7 @@ struct AnnouncementPacket {
nickname: nickname,
noisePublicKey: noisePublicKey,
signingPublicKey: signingPublicKey,
directNeighbors: directNeighbors,
capabilities: capabilities,
bridgeGeohash: bridgeGeohash
)
}
}
/// State that is authoritative only because it is carried inside an
/// established Noise session. The public announce remains useful for
/// discovery, but its self-signature cannot prove possession of the copied
/// Noise public key it contains.
///
/// Wire format (v1):
/// `[version=0x01][type][length][value]...`
/// - TLV `0x01`: canonical minimal little-endian `PeerCapabilities`
/// - TLV `0x02`: 32-byte Ed25519 signing public key
///
/// Unknown TLVs are skipped for forward compatibility. Unknown versions,
/// duplicates, non-canonical capability fields, and malformed lengths are
/// rejected without changing authenticated state.
struct AuthenticatedPeerStatePacket: Equatable {
static let currentVersion: UInt8 = 1
static let signingPublicKeyLength = 32
let capabilities: PeerCapabilities
let signingPublicKey: Data
private enum TLVType: UInt8 {
case capabilities = 0x01
case signingPublicKey = 0x02
}
func encode() -> Data? {
guard signingPublicKey.count == Self.signingPublicKeyLength else { return nil }
let capabilityBytes = capabilities.encoded()
guard !capabilityBytes.isEmpty, capabilityBytes.count <= 8 else { return nil }
var data = Data([Self.currentVersion])
data.append(TLVType.capabilities.rawValue)
data.append(UInt8(capabilityBytes.count))
data.append(capabilityBytes)
data.append(TLVType.signingPublicKey.rawValue)
data.append(UInt8(signingPublicKey.count))
data.append(signingPublicKey)
return data
}
static func decode(from data: Data) -> AuthenticatedPeerStatePacket? {
guard data.first == Self.currentVersion else { return nil }
var offset = 1
var capabilities: PeerCapabilities?
var signingPublicKey: Data?
while offset < data.count {
guard offset + 2 <= data.count else { return nil }
let typeRaw = data[offset]
let length = Int(data[offset + 1])
offset += 2
guard offset + length <= data.count else { return nil }
let value = Data(data[offset..<(offset + length)])
offset += length
guard let type = TLVType(rawValue: typeRaw) else {
continue
}
switch type {
case .capabilities:
guard capabilities == nil,
!value.isEmpty,
value.count <= 8 else { return nil }
let decoded = PeerCapabilities(encoded: value)
guard decoded.encoded() == value else { return nil }
capabilities = decoded
case .signingPublicKey:
guard signingPublicKey == nil,
value.count == Self.signingPublicKeyLength else { return nil }
signingPublicKey = value
}
}
guard let capabilities, let signingPublicKey else { return nil }
return AuthenticatedPeerStatePacket(
capabilities: capabilities,
signingPublicKey: signingPublicKey
directNeighbors: directNeighbors
)
}
}
@@ -1,7 +0,0 @@
import BitFoundation
extension PeerCapabilities {
/// Capabilities this build advertises in its announce packets.
/// Each feature adds its bit here when it ships.
static let localSupported: PeerCapabilities = [.vouch, .prekeys, .groups, .privateMedia]
}
-220
View File
@@ -1,220 +0,0 @@
//
// VoiceBurstPacket.swift
// bitchat
//
// This is free and unencumbered software released into the public domain.
// For more information, see <https://unlicense.org>
//
import Foundation
import Security
/// Audio codec of a live voice burst. START packets carry it so receivers can
/// reject bursts they can't decode instead of feeding garbage to the decoder.
enum VoiceBurstCodec: UInt8 {
/// AAC-LC, 16 kHz, mono, ~16 kbps matches the voice-note recorder, so
/// the finalized `.m4a` and the live frames come from the same encoder
/// settings.
case aacLC16kMono = 0x01
}
/// One packet of a live push-to-talk voice burst (the inner payload of
/// `NoisePayloadType.voiceFrame`, and for public mesh bursts the payload
/// of `MessageType.voiceFrame`).
///
/// Wire format:
/// ```
/// [burstID: 8][seq: UInt16 BE][flags: UInt8][payload]
/// ```
/// - flags 0x01 (START): payload = [codec: UInt8]
/// - flags 0x02 (END): payload = [totalDataPackets: UInt16 BE][durationMs: UInt32 BE]
/// - flags 0x04 (CANCELED): empty payload; receivers discard the burst
/// - flags 0x00 (data): payload = repeated [length: UInt16 BE][AAC frame]
struct VoiceBurstPacket: Equatable {
enum Kind: Equatable {
case start(codec: VoiceBurstCodec)
case frames([Data])
case end(totalDataPackets: UInt16, durationMs: UInt32)
case canceled
}
static let burstIDSize = 8
private static let headerSize = burstIDSize + 2 + 1
/// Sanity cap on frames per packet; real packets carry 1-2 frames.
static let maxFramesPerPacket = 8
private enum Flags {
static let start: UInt8 = 0x01
static let end: UInt8 = 0x02
static let canceled: UInt8 = 0x04
}
let burstID: Data
let seq: UInt16
let kind: Kind
init?(burstID: Data, seq: UInt16, kind: Kind) {
guard burstID.count == Self.burstIDSize else { return nil }
if case .frames(let frames) = kind {
guard !frames.isEmpty,
frames.count <= Self.maxFramesPerPacket,
frames.allSatisfy({ !$0.isEmpty && $0.count <= Int(UInt16.max) })
else { return nil }
}
self.burstID = burstID
self.seq = seq
self.kind = kind
}
func encode() -> Data {
var data = Data(capacity: Self.headerSize + payloadSize)
data.append(burstID)
data.append(UInt8((seq >> 8) & 0xFF))
data.append(UInt8(seq & 0xFF))
switch kind {
case .start(let codec):
data.append(Flags.start)
data.append(codec.rawValue)
case .frames(let frames):
data.append(0)
for frame in frames {
let length = UInt16(frame.count)
data.append(UInt8((length >> 8) & 0xFF))
data.append(UInt8(length & 0xFF))
data.append(frame)
}
case .end(let totalDataPackets, let durationMs):
data.append(Flags.end)
data.append(UInt8((totalDataPackets >> 8) & 0xFF))
data.append(UInt8(totalDataPackets & 0xFF))
for shift in stride(from: 24, through: 0, by: -8) {
data.append(UInt8((durationMs >> UInt32(shift)) & 0xFF))
}
case .canceled:
data.append(Flags.canceled)
}
return data
}
static func decode(_ data: Data) -> VoiceBurstPacket? {
// Work on a re-based copy so subscripting is offset-safe.
let data = Data(data)
guard data.count >= headerSize else { return nil }
let burstID = data.prefix(burstIDSize)
let seq = (UInt16(data[burstIDSize]) << 8) | UInt16(data[burstIDSize + 1])
let flags = data[burstIDSize + 2]
let payload = data.dropFirst(headerSize)
let kind: Kind
switch flags {
case Flags.start:
guard let codecByte = payload.first,
let codec = VoiceBurstCodec(rawValue: codecByte)
else { return nil }
kind = .start(codec: codec)
case Flags.end:
guard payload.count >= 6 else { return nil }
let bytes = Array(payload)
let total = (UInt16(bytes[0]) << 8) | UInt16(bytes[1])
let duration = bytes[2...5].reduce(UInt32(0)) { ($0 << 8) | UInt32($1) }
kind = .end(totalDataPackets: total, durationMs: duration)
case Flags.canceled:
kind = .canceled
case 0:
var frames: [Data] = []
var offset = payload.startIndex
while offset < payload.endIndex {
guard payload.distance(from: offset, to: payload.endIndex) >= 2 else { return nil }
let length = (Int(payload[offset]) << 8) | Int(payload[payload.index(after: offset)])
offset = payload.index(offset, offsetBy: 2)
guard length > 0,
payload.distance(from: offset, to: payload.endIndex) >= length,
frames.count < maxFramesPerPacket
else { return nil }
let end = payload.index(offset, offsetBy: length)
frames.append(Data(payload[offset..<end]))
offset = end
}
guard !frames.isEmpty else { return nil }
kind = .frames(frames)
default:
return nil
}
return VoiceBurstPacket(burstID: Data(burstID), seq: seq, kind: kind)
}
static func makeBurstID() -> Data {
var bytes = Data(count: burstIDSize)
let result = bytes.withUnsafeMutableBytes {
SecRandomCopyBytes(kSecRandomDefault, burstIDSize, $0.baseAddress!)
}
guard result == errSecSuccess else {
return Data((0..<burstIDSize).map { _ in UInt8.random(in: .min ... .max) })
}
return bytes
}
private var payloadSize: Int {
switch kind {
case .start: return 1
case .frames(let frames): return frames.reduce(0) { $0 + 2 + $1.count }
case .end: return 6
case .canceled: return 0
}
}
}
/// Greedy packetizer for outgoing bursts: batches encoded frames into
/// `VoiceBurstPacket`s without exceeding the byte budget that keeps each
/// packet in a single BLE frame after Noise encryption and padding.
/// Not thread-safe confine to one queue.
struct VoiceBurstPacketizer {
let burstID: Data
private let budget: Int
private var pendingFrames: [Data] = []
private var pendingSize = 0
/// seq 0 is reserved for START; data packets start at 1.
private(set) var nextSeq: UInt16 = 1
private(set) var dataPacketCount: UInt16 = 0
init(burstID: Data, budget: Int = TransportConfig.pttMaxBurstContentBytes) {
self.burstID = burstID
self.budget = budget
}
/// Adds one encoded frame, returning any packets that became full.
/// Frames larger than the budget are dropped (the encoder's ~130-byte
/// frames never hit this; it guards against misconfiguration looping).
mutating func add(_ frame: Data) -> [Data] {
let frameCost = 2 + frame.count
guard VoiceBurstPacket.burstIDSize + 3 + frameCost <= budget else { return [] }
var packets: [Data] = []
if !pendingFrames.isEmpty,
VoiceBurstPacket.burstIDSize + 3 + pendingSize + frameCost > budget
|| pendingFrames.count >= VoiceBurstPacket.maxFramesPerPacket {
packets.append(contentsOf: flush())
}
pendingFrames.append(frame)
pendingSize += frameCost
return packets
}
/// Emits any buffered frames as a final data packet.
mutating func flush() -> [Data] {
guard !pendingFrames.isEmpty,
let packet = VoiceBurstPacket(burstID: burstID, seq: nextSeq, kind: .frames(pendingFrames))
else {
pendingFrames = []
pendingSize = 0
return []
}
pendingFrames = []
pendingSize = 0
nextSeq &+= 1
dataPacketCount &+= 1
return [packet.encode()]
}
}
-225
View File
@@ -1,225 +0,0 @@
//
// VouchAttestation.swift
// bitchat
//
// This is free and unencumbered software released into the public domain.
// For more information, see <https://unlicense.org>
//
import CryptoKit
import Foundation
/// A signed statement that the *sender of the enclosing Noise payload* has
/// verified the identity described here ("transitive verification").
///
/// The voucher's identity is deliberately implicit: attestations only travel
/// inside an authenticated Noise session (`NoisePayloadType.vouch`), so the
/// receiver verifies the Ed25519 signature against the session peer's
/// announce-bound signing key and stores the vouch keyed by that peer's
/// fingerprint. Nothing in the attestation names the voucher, so a captured
/// attestation cannot be replayed by a third party whose signing key doesn't
/// match.
///
/// Wire format single attestation (TLV, 1-byte type + 1-byte length):
/// - `0x01` voucheeFingerprint: 32 bytes, SHA-256 of the vouchee's Noise static key
/// - `0x02` voucheeSigningKey: 32 bytes, Ed25519; anchors the vouch to a concrete identity
/// - `0x03` timestamp: 8 bytes big-endian, milliseconds since 1970
/// - `0x04` signature: 64 bytes, Ed25519 by the VOUCHER's signing key over
/// `"bitchat-vouch-v1" | voucheeFingerprint | voucheeSigningKey | timestamp`
///
/// Unknown TLV types are skipped for forward compatibility.
///
/// Batch format (the `vouch` Noise payload body):
/// `[count: UInt8]` then per attestation `[length: UInt16 BE][attestation TLV]`.
struct VouchAttestation: Equatable {
static let signingContext = "bitchat-vouch-v1"
/// Receiver-side expiry for attestations.
static let maxAge: TimeInterval = 30 * 24 * 60 * 60
/// Tolerated clock skew for attestations timestamped in the future.
static let maxClockSkew: TimeInterval = 60 * 60
/// Upper bound of attestations carried/accepted in one batch payload.
static let maxBatchCount = 16
static let fingerprintSize = 32
static let signingKeySize = 32
static let signatureSize = 64
let voucheeFingerprint: Data // 32 bytes
let voucheeSigningKey: Data // 32 bytes
let timestampMs: UInt64
let signature: Data // 64 bytes
private enum TLVType: UInt8 {
case voucheeFingerprint = 0x01
case voucheeSigningKey = 0x02
case timestamp = 0x03
case signature = 0x04
}
var voucheeFingerprintHex: String { voucheeFingerprint.hexEncodedString() }
var timestamp: Date { Date(timeIntervalSince1970: TimeInterval(timestampMs) / 1000) }
/// The exact bytes the voucher signs.
static func signableBytes(
voucheeFingerprint: Data,
voucheeSigningKey: Data,
timestampMs: UInt64
) -> Data {
var message = Data(signingContext.utf8)
message.append(voucheeFingerprint)
message.append(voucheeSigningKey)
var timestampBE = timestampMs.bigEndian
withUnsafeBytes(of: &timestampBE) { message.append(contentsOf: $0) }
return message
}
var signableBytes: Data {
Self.signableBytes(
voucheeFingerprint: voucheeFingerprint,
voucheeSigningKey: voucheeSigningKey,
timestampMs: timestampMs
)
}
/// Builds and signs an attestation. `sign` is the voucher's Ed25519
/// signing primitive (e.g. `Transport.noiseSignData`).
static func build(
voucheeFingerprint: Data,
voucheeSigningKey: Data,
timestampMs: UInt64 = UInt64(Date().timeIntervalSince1970 * 1000),
sign: (Data) -> Data?
) -> VouchAttestation? {
guard voucheeFingerprint.count == fingerprintSize,
voucheeSigningKey.count == signingKeySize else { return nil }
let message = signableBytes(
voucheeFingerprint: voucheeFingerprint,
voucheeSigningKey: voucheeSigningKey,
timestampMs: timestampMs
)
guard let signature = sign(message), signature.count == signatureSize else { return nil }
return VouchAttestation(
voucheeFingerprint: voucheeFingerprint,
voucheeSigningKey: voucheeSigningKey,
timestampMs: timestampMs,
signature: signature
)
}
/// Verifies the Ed25519 signature against the voucher's announce-bound
/// signing key.
func verifySignature(voucherSigningKey: Data) -> Bool {
guard let publicKey = try? Curve25519.Signing.PublicKey(rawRepresentation: voucherSigningKey) else {
return false
}
return publicKey.isValidSignature(signature, for: signableBytes)
}
/// Whether the attestation is outside its validity window (older than
/// `maxAge`, or timestamped implausibly far in the future).
func isExpired(now: Date = Date()) -> Bool {
let age = now.timeIntervalSince(timestamp)
return age > Self.maxAge || age < -Self.maxClockSkew
}
// MARK: - Encoding
func encode() -> Data? {
guard voucheeFingerprint.count == Self.fingerprintSize,
voucheeSigningKey.count == Self.signingKeySize,
signature.count == Self.signatureSize else { return nil }
var data = Data()
func appendTLV(_ type: TLVType, _ value: Data) {
data.append(type.rawValue)
data.append(UInt8(value.count))
data.append(value)
}
appendTLV(.voucheeFingerprint, voucheeFingerprint)
appendTLV(.voucheeSigningKey, voucheeSigningKey)
var timestampBE = timestampMs.bigEndian
appendTLV(.timestamp, withUnsafeBytes(of: &timestampBE) { Data($0) })
appendTLV(.signature, signature)
return data
}
static func decode(from data: Data) -> VouchAttestation? {
var fingerprint: Data?
var signingKey: Data?
var timestampMs: UInt64?
var signature: Data?
var offset = data.startIndex
while offset < data.endIndex {
guard data.index(offset, offsetBy: 2, limitedBy: data.endIndex) != nil,
offset + 1 < data.endIndex else { return nil }
let type = data[offset]
let length = Int(data[offset + 1])
let valueStart = offset + 2
guard let valueEnd = data.index(valueStart, offsetBy: length, limitedBy: data.endIndex) else {
return nil
}
let value = Data(data[valueStart..<valueEnd])
switch TLVType(rawValue: type) {
case .voucheeFingerprint:
guard value.count == fingerprintSize else { return nil }
fingerprint = value
case .voucheeSigningKey:
guard value.count == signingKeySize else { return nil }
signingKey = value
case .timestamp:
guard value.count == 8 else { return nil }
timestampMs = value.reduce(UInt64(0)) { ($0 << 8) | UInt64($1) }
case .signature:
guard value.count == signatureSize else { return nil }
signature = value
case nil:
break // Unknown TLV: skip for forward compatibility.
}
offset = valueEnd
}
guard let fingerprint, let signingKey, let timestampMs, let signature else { return nil }
return VouchAttestation(
voucheeFingerprint: fingerprint,
voucheeSigningKey: signingKey,
timestampMs: timestampMs,
signature: signature
)
}
// MARK: - Batch encoding
/// Encodes up to `maxBatchCount` attestations into one payload body.
static func encodeList(_ attestations: [VouchAttestation]) -> Data? {
guard !attestations.isEmpty, attestations.count <= maxBatchCount else { return nil }
var data = Data()
data.append(UInt8(attestations.count))
for attestation in attestations {
guard let encoded = attestation.encode(), encoded.count <= Int(UInt16.max) else { return nil }
var lengthBE = UInt16(encoded.count).bigEndian
withUnsafeBytes(of: &lengthBE) { data.append(contentsOf: $0) }
data.append(encoded)
}
return data
}
/// Decodes a batch payload, dropping malformed entries and ignoring
/// anything beyond `maxBatchCount` (sender-declared count is not trusted).
static func decodeList(from data: Data) -> [VouchAttestation] {
guard data.count > 1 else { return [] }
let declaredCount = Int(data[data.startIndex])
let limit = min(declaredCount, maxBatchCount)
var attestations: [VouchAttestation] = []
var offset = data.startIndex + 1
while attestations.count < limit, offset < data.endIndex {
guard let lengthEnd = data.index(offset, offsetBy: 2, limitedBy: data.endIndex) else { break }
let length = Int(data[offset]) << 8 | Int(data[offset + 1])
guard let entryEnd = data.index(lengthEnd, offsetBy: length, limitedBy: data.endIndex) else { break }
if let attestation = decode(from: Data(data[lengthEnd..<entryEnd])) {
attestations.append(attestation)
}
offset = entryEnd
}
return attestations
}
}
+28 -1
View File
@@ -11,7 +11,14 @@ import Foundation
/// Manages autocomplete functionality for chat
final class AutocompleteService {
private let mentionRegex = try? NSRegularExpression(pattern: "@([\\p{L}0-9_]*)$", options: [])
private let commandRegex = try? NSRegularExpression(pattern: "^/([a-z]*)$", options: [])
private let commands = [
"/msg", "/who", "/clear",
"/hug", "/slap", "/fav", "/unfav",
"/block", "/unblock"
]
/// Get autocomplete suggestions for current text
func getSuggestions(for text: String, peers: [String], cursorPosition: Int) -> (suggestions: [String], range: NSRange?) {
let textToPosition = String(text.prefix(cursorPosition))
@@ -66,6 +73,26 @@ final class AutocompleteService {
return suggestions.isEmpty ? nil : (Array(suggestions), fullRange)
}
private func getCommandSuggestions(_ text: String) -> ([String], NSRange)? {
guard let regex = commandRegex else { return nil }
let nsText = text as NSString
let matches = regex.matches(in: text, options: [], range: NSRange(location: 0, length: nsText.length))
guard let match = matches.last else { return nil }
let fullRange = match.range(at: 0)
let captureRange = match.range(at: 1)
let prefix = nsText.substring(with: captureRange).lowercased()
let suggestions = commands
.filter { $0.hasPrefix("/\(prefix)") }
.sorted()
.prefix(5)
return suggestions.isEmpty ? nil : (Array(suggestions), fullRange)
}
private func needsArgument(command: String) -> Bool {
switch command {
case "/who", "/clear":
+7 -60
View File
@@ -16,19 +16,10 @@ struct BLEAnnounceHandlerEnvironment {
let now: () -> Date
/// Noise public key already recorded for the peer, if any (registry read).
let existingNoisePublicKey: (PeerID) -> Data?
/// Ed25519 key previously bound to this Noise identity by an authenticated
/// peer-state payload, if any (persistent identity-state read).
let authenticatedSigningPublicKey: (_ noisePublicKey: Data) -> Data?
/// Verifies the packet signature against the announced signing key.
let verifySignature: (_ packet: BitchatPacket, _ signingPublicKey: Data) -> Bool
/// Direct link state for the peer (BLE-queue read).
let linkState: (PeerID) -> (hasPeripheral: Bool, hasCentral: Bool)
/// Whether the link this packet arrived on is already bound to a
/// different peer ID (ingress-registry + BLE-queue read). Directness
/// rides on the unsigned TTL, so a replayed announce can look "direct"
/// on the replayer's link; that link must not shortcut an absent peer
/// into "connected".
let linkBoundToOtherPeer: (_ packet: BitchatPacket, _ peerID: PeerID) -> Bool
/// Runs the registry mutation phase under the collections barrier.
let withRegistryBarrier: (() -> Void) -> Void
/// Upserts the verified announce into the peer registry.
@@ -68,15 +59,6 @@ struct BLEAnnounceHandlerEnvironment {
let scheduleAfterglow: (TimeInterval) -> Void
}
/// Outcome of an accepted announce, surfaced so the service can run
/// follow-up work (e.g. courier handover) that keys off the announce.
struct BLEAnnounceHandlingResult {
let peerID: PeerID
let announcement: AnnouncementPacket
let isDirectAnnounce: Bool
let isVerified: Bool
}
/// Orchestrates inbound announce packets: preflight validation, signature
/// trust, registry/topology updates, identity persistence, UI notification,
/// gossip tracking, and the reciprocal announce response.
@@ -87,8 +69,7 @@ final class BLEAnnounceHandler {
self.environment = environment
}
@discardableResult
func handle(_ packet: BitchatPacket, from peerID: PeerID) -> BLEAnnounceHandlingResult? {
func handle(_ packet: BitchatPacket, from peerID: PeerID) {
let env = environment
let now = env.now()
let preflight = BLEAnnouncePreflightPolicy.evaluate(
@@ -104,15 +85,15 @@ final class BLEAnnounceHandler {
announcement = acceptance.announcement
case .reject(.malformed):
SecureLogger.error("❌ Failed to decode announce packet from \(peerID.id.prefix(8))", category: .session)
return nil
return
case .reject(.senderMismatch(let derivedFromKey)):
SecureLogger.warning("⚠️ Announce sender mismatch: derived \(derivedFromKey.id.prefix(8))… vs packet \(peerID.id.prefix(8))", category: .security)
return nil
return
case .reject(.selfAnnounce):
return nil
return
case .reject(.stale(let ageSeconds)):
SecureLogger.debug("⏰ Ignoring stale announce from \(peerID.id.prefix(8))… (age: \(ageSeconds)s)", category: .session)
return nil
return
}
// Suppress announce logs to reduce noise
@@ -133,44 +114,17 @@ final class BLEAnnounceHandler {
hasSignature: hasSignature,
signatureValid: signatureValid,
existingNoisePublicKey: existingNoisePublicKey,
announcedNoisePublicKey: announcement.noisePublicKey,
authenticatedSigningPublicKey: env.authenticatedSigningPublicKey(
announcement.noisePublicKey
),
announcedSigningPublicKey: announcement.signingPublicKey
announcedNoisePublicKey: announcement.noisePublicKey
)
if case .reject(.keyMismatch) = trustDecision {
SecureLogger.warning("⚠️ Announce key mismatch for \(peerID.id.prefix(8))… — keeping unverified", category: .security)
}
if case .reject(.authenticatedSigningKeyMismatch) = trustDecision {
SecureLogger.warning(
"⚠️ Announce signing-key replacement rejected for Noise-authenticated peer \(peerID.id.prefix(8))",
category: .security
)
}
let verifiedAnnounce = trustDecision.isVerified
var isNewPeer = false
var isReconnectedPeer = false
let directLinkState = env.linkState(peerID)
let isDirectAnnounce = packet.ttl == env.messageTTL
// A "direct" announce arriving on a link that another peer already
// owns is either a rotation heal or a replay with its TTL restored;
// both are ambiguous, so only the rebind (which containment-checks
// the claimed identity) may promote it never this shortcut.
//
// Known limitation: denying the shortcut cannot prevent forged
// presence outright. A rebind that passes the containment checks
// promotes the claimed peer to connected it must, or a legitimate
// rotation on an open link would read as disconnected so a replay
// that wins the rebind (absent victim, cooldown clear) still forges
// presence. That residue is presence display only: DMs stay gated on
// canDeliverSecurely (no Noise session means retain + courier, see
// MessageRouter.sendPrivate). What this check buys: the ambiguous
// announce alone never flips presence forging requires winning the
// containment-checked rebind (never steals an identity that owns a
// live link; at most one rebind per link per cooldown window).
let linkBoundToOtherPeer = isDirectAnnounce && env.linkBoundToOtherPeer(packet, peerID)
env.withRegistryBarrier {
let hasPeripheralConnection = directLinkState.hasPeripheral
@@ -188,7 +142,7 @@ final class BLEAnnounceHandler {
let update = env.upsertVerifiedAnnounce(
peerID,
announcement,
hasPeripheralConnection || hasCentralSubscription || (isDirectAnnounce && !linkBoundToOtherPeer),
isDirectAnnounce || hasPeripheralConnection || hasCentralSubscription,
now
)
isNewPeer = update.isNewPeer
@@ -256,12 +210,5 @@ final class BLEAnnounceHandler {
let delay = Double.random(in: 0.3...0.6)
env.scheduleAfterglow(delay)
}
return BLEAnnounceHandlingResult(
peerID: peerID,
announcement: announcement,
isDirectAnnounce: isDirectAnnounce,
isVerified: verifiedAnnounce
)
}
}
@@ -56,7 +56,6 @@ enum BLEAnnounceTrustRejection: Equatable {
case missingSignature
case invalidSignature
case keyMismatch
case authenticatedSigningKeyMismatch
}
enum BLEAnnounceTrustDecision: Equatable {
@@ -73,19 +72,12 @@ enum BLEAnnounceTrustPolicy {
hasSignature: Bool,
signatureValid: Bool,
existingNoisePublicKey: Data?,
announcedNoisePublicKey: Data,
authenticatedSigningPublicKey: Data? = nil,
announcedSigningPublicKey: Data? = nil
announcedNoisePublicKey: Data
) -> BLEAnnounceTrustDecision {
if let existingNoisePublicKey, existingNoisePublicKey != announcedNoisePublicKey {
return .reject(.keyMismatch)
}
if let authenticatedSigningPublicKey,
announcedSigningPublicKey != authenticatedSigningPublicKey {
return .reject(.authenticatedSigningKeyMismatch)
}
guard hasSignature else {
return .reject(.missingSignature)
}
+12 -106
View File
@@ -15,59 +15,21 @@ enum BLEFanoutSelector {
excludedLinks: Set<BLEIngressLinkID> = [],
peripheralPeerBindings: [String: PeerID] = [:],
centralPeerBindings: [String: PeerID] = [:],
preferredPeripheralPerPeer: [PeerID: String] = [:],
collapseDuplicatePeerLinks: Bool = true,
directedPeerHint: PeerID?,
requireDirectPeerLink: Bool = false,
packetType: UInt8,
messageID: String
) -> BLEFanoutSelection {
let rawAllowed = allowedLinks(
peripheralIDs: peripheralIDs,
centralIDs: centralIDs,
ingressLink: ingressLink,
excludedLinks: excludedLinks
let allowed = collapseDuplicateLinksPerPeer(
allowedLinks(
peripheralIDs: peripheralIDs,
centralIDs: centralIDs,
ingressLink: ingressLink,
excludedLinks: excludedLinks
),
peripheralPeerBindings: peripheralPeerBindings,
centralPeerBindings: centralPeerBindings
)
if let directedPeerHint,
let directedSelection = directLinks(
to: directedPeerHint,
links: rawAllowed,
peripheralPeerBindings: peripheralPeerBindings,
centralPeerBindings: centralPeerBindings,
preferredPeripheralPerPeer: preferredPeripheralPerPeer
) {
return directedSelection
}
if directedPeerHint != nil, requireDirectPeerLink {
return BLEFanoutSelection(peripheralIDs: [], centralIDs: [])
}
if let directedPeerHint,
hasBoundLink(
to: directedPeerHint,
peripheralIDs: peripheralIDs,
centralIDs: centralIDs,
peripheralPeerBindings: peripheralPeerBindings,
centralPeerBindings: centralPeerBindings
) {
return BLEFanoutSelection(peripheralIDs: [], centralIDs: [])
}
// Direct announces are the packet that binds a link to its peer
// (BLEService's raw bind and verified rebind). Collapsing them per
// peer starves duplicate same-peer links of the announce they need to
// become bound the duplicates then look "pre-announce" forever and
// every broadcast sprays down all of them. Announces are small and
// throttled, so they go on every live link.
let allowed = collapseDuplicatePeerLinks
? collapseDuplicateLinksPerPeer(
rawAllowed,
peripheralPeerBindings: peripheralPeerBindings,
centralPeerBindings: centralPeerBindings,
preferredPeripheralPerPeer: preferredPeripheralPerPeer
)
: rawAllowed
guard shouldSubset(packetType: packetType, directedPeerHint: directedPeerHint) else {
return BLEFanoutSelection(
peripheralIDs: Set(allowed.peripheralIDs),
@@ -109,44 +71,6 @@ enum BLEFanoutSelector {
return (allowedPeripheralIDs, allowedCentralIDs)
}
private static func directLinks(
to peerID: PeerID,
links: (peripheralIDs: [String], centralIDs: [String]),
peripheralPeerBindings: [String: PeerID],
centralPeerBindings: [String: PeerID],
preferredPeripheralPerPeer: [PeerID: String]
) -> BLEFanoutSelection? {
let directLinks = collapseDuplicateLinksPerPeer(
(
peripheralIDs: links.peripheralIDs.filter { peripheralPeerBindings[$0] == peerID },
centralIDs: links.centralIDs.filter { centralPeerBindings[$0] == peerID }
),
peripheralPeerBindings: peripheralPeerBindings,
centralPeerBindings: centralPeerBindings,
preferredPeripheralPerPeer: preferredPeripheralPerPeer
)
guard !directLinks.peripheralIDs.isEmpty || !directLinks.centralIDs.isEmpty else {
return nil
}
return BLEFanoutSelection(
peripheralIDs: Set(directLinks.peripheralIDs),
centralIDs: Set(directLinks.centralIDs)
)
}
private static func hasBoundLink(
to peerID: PeerID,
peripheralIDs: [String],
centralIDs: [String],
peripheralPeerBindings: [String: PeerID],
centralPeerBindings: [String: PeerID]
) -> Bool {
peripheralIDs.contains { peripheralPeerBindings[$0] == peerID }
|| centralIDs.contains { centralPeerBindings[$0] == peerID }
}
// Dual-role pairs hold two live links (we-as-central writing to their
// peripheral, and they-as-central subscribed to ours). Sending the same
// packet down both doubles airtime for nothing the receiver's assembler
@@ -158,8 +82,7 @@ enum BLEFanoutSelector {
private static func collapseDuplicateLinksPerPeer(
_ links: (peripheralIDs: [String], centralIDs: [String]),
peripheralPeerBindings: [String: PeerID],
centralPeerBindings: [String: PeerID],
preferredPeripheralPerPeer: [PeerID: String]
centralPeerBindings: [String: PeerID]
) -> (peripheralIDs: [String], centralIDs: [String]) {
guard !peripheralPeerBindings.isEmpty || !centralPeerBindings.isEmpty else {
return links
@@ -167,30 +90,13 @@ enum BLEFanoutSelector {
var seenPeers = Set<PeerID>()
var keptPeripheralIDs: [String] = []
// When a peer has several bound peripheral links (duplicate
// connections after a restore), collapse onto its preferred one (the
// most recently bound) instead of dictionary order an arbitrary
// pick could route a peer's single collapsed copy down a stale link.
for id in links.peripheralIDs {
guard let peer = peripheralPeerBindings[id],
preferredPeripheralPerPeer[peer] == id,
seenPeers.insert(peer).inserted else { continue }
keptPeripheralIDs.append(id)
}
for id in links.peripheralIDs {
if let peer = peripheralPeerBindings[id] {
if preferredPeripheralPerPeer[peer] == id { continue }
if !seenPeers.insert(peer).inserted { continue }
if let peer = peripheralPeerBindings[id], !seenPeers.insert(peer).inserted {
continue
}
keptPeripheralIDs.append(id)
}
// Known limitation: centrals collapse in subscription order (oldest
// first) there is no recency signal like the peripheral reverse
// map. A central-only peer with duplicate subscriptions rides the
// oldest one until the remote side (which owns those connections)
// consolidates on its next verified announce (bounded by its
// retirement cooldown).
var keptCentralIDs: [String] = []
for id in links.centralIDs {
if let peer = centralPeerBindings[id], !seenPeers.insert(peer).inserted {
+24 -127
View File
@@ -14,10 +14,6 @@ struct BLEFileTransferHandlerEnvironment {
let localNickname: () -> String
/// Snapshot of known peers keyed by ID (registry read).
let peersSnapshot: () -> [PeerID: BLEPeerInfo]
/// Verifies a packet's signature against a candidate signing key (registry path).
let verifyPacketSignature: (_ packet: BitchatPacket, _ signingPublicKey: Data) -> Bool
/// Local signing key used to authenticate our own gossip-sync replays.
let localSigningPublicKey: () -> Data
/// Resolves a display name from a verified packet signature for peers missing from the registry.
let signedSenderDisplayName: (_ packet: BitchatPacket, _ peerID: PeerID) -> String?
/// Tracks the broadcast file packet for gossip sync.
@@ -48,105 +44,47 @@ final class BLEFileTransferHandler {
self.environment = environment
}
/// Returns `false` when the raw packet fails sender authentication (or is
/// a live self-echo) and must not be relayed onward. Authentication runs
/// before the routing decision, so a forged directed packet cannot use a
/// node that is not its recipient as an unsigned forwarding hop.
@discardableResult
func handle(_ packet: BitchatPacket, from peerID: PeerID) -> Bool {
func handle(_ packet: BitchatPacket, from peerID: PeerID) {
let env = environment
let localPeerID = env.localPeerID()
if BLEFileTransferPolicy.isSelfEcho(packet: packet, from: peerID, localPeerID: env.localPeerID()) { return }
let peersSnapshot = env.peersSnapshot()
guard let senderNickname = authenticatedRawSenderNickname(
packet: packet,
from: peerID,
guard let senderNickname = BLEPeerSenderDisplayName.resolveKnownPeer(
peerID: peerID,
localPeerID: env.localPeerID(),
localNickname: env.localNickname(),
peers: peersSnapshot,
env: env
) else {
SecureLogger.warning("🚫 Dropping raw file transfer with missing/invalid signature from \(peerID.id.prefix(8))", category: .security)
return false
allowConnectedUnverified: true
) ?? env.signedSenderDisplayName(packet, peerID) else {
SecureLogger.warning("🚫 Dropping file transfer from unverified or unknown peer \(peerID.id.prefix(8))", category: .security)
return
}
if BLEFileTransferPolicy.isSelfEcho(packet: packet, from: peerID, localPeerID: localPeerID) {
return false
guard let deliveryPlan = BLEFileTransferPolicy.deliveryPlan(packet: packet, localPeerID: env.localPeerID()) else {
return
}
guard let deliveryPlan = BLEFileTransferPolicy.deliveryPlan(packet: packet, localPeerID: localPeerID) else {
return true
}
if deliveryPlan.shouldTrackForSync {
env.trackPacketSeen(packet)
}
_ = storeIncomingPayload(
packet.payload,
from: peerID,
senderNickname: senderNickname,
timestamp: Date(timeIntervalSince1970: Double(packet.timestamp) / 1000),
isPrivate: deliveryPlan.isPrivateMessage,
env: env
)
// Once authenticated, a local decode/quota/save failure is not proof
// that downstream nodes should be denied the valid signed packet.
return true
}
/// Accepts a file packet only after it has been authenticated and
/// decrypted by the peer's Noise session. The inner packet deliberately
/// has no redundant signature: Noise supplies sender authentication and
/// confidentiality, while this handler retains the same validation,
/// quota, persistence, and UI-delivery behavior as public files.
@discardableResult
func handlePrivatePayload(_ payload: Data, from peerID: PeerID, timestamp: Date) -> Bool {
let env = environment
let peers = env.peersSnapshot()
let senderNickname = BLEPeerSenderDisplayName.resolveKnownPeer(
peerID: peerID,
localPeerID: env.localPeerID(),
localNickname: env.localNickname(),
peers: peers,
allowConnectedUnverified: true
) ?? BLEPeerSenderDisplayName.anonymousNickname(for: peerID)
return storeIncomingPayload(
payload,
from: peerID,
senderNickname: senderNickname,
timestamp: timestamp,
isPrivate: true,
env: env
)
}
private func storeIncomingPayload(
_ payload: Data,
from peerID: PeerID,
senderNickname: String,
timestamp: Date,
isPrivate: Bool,
env: BLEFileTransferHandlerEnvironment
) -> Bool {
let filePacket: BitchatFilePacket
let mime: MimeType
switch BLEIncomingFileValidator.validate(payload: payload) {
switch BLEIncomingFileValidator.validate(payload: packet.payload) {
case .success(let acceptance):
filePacket = acceptance.filePacket
mime = acceptance.mime
case .failure(.malformedPayload):
SecureLogger.error("❌ Failed to decode file transfer payload", category: .session)
return false
return
case .failure(.payloadTooLarge(let bytes)):
SecureLogger.warning("🚫 Dropping file transfer exceeding size cap (\(bytes) bytes)", category: .security)
return false
return
case .failure(.unsupportedMime(let mimeType, let bytes)):
SecureLogger.warning("🚫 MIME REJECT: '\(mimeType ?? "<empty>")' not supported. Size=\(bytes)b from \(peerID.id.prefix(8))...", category: .security)
return false
return
case .failure(.magicMismatch(let mime, let bytes, let prefixHex)):
SecureLogger.warning("🚫 MAGIC REJECT: MIME='\(mime)' size=\(bytes)b prefix=[\(prefixHex)] from \(peerID.id.prefix(8))...", category: .security)
return false
return
}
// BCH-01-002: Enforce storage quota before saving
@@ -159,68 +97,27 @@ final class BLEFileTransferHandler {
mime.defaultExtension,
mime.category.rawValue
) else {
return false
return
}
if isPrivate {
if deliveryPlan.isPrivateMessage {
env.updatePeerLastSeen(peerID)
}
let ts = Date(timeIntervalSince1970: Double(packet.timestamp) / 1000)
let message = BitchatMessage(
sender: senderNickname,
content: "\(mime.category.messagePrefix)\(destination.lastPathComponent)",
timestamp: timestamp,
timestamp: ts,
isRelay: false,
originalSender: nil,
isPrivate: isPrivate,
isPrivate: deliveryPlan.isPrivateMessage,
recipientNickname: nil,
senderPeerID: peerID,
// Received messages need an explicit status: BitchatMessage
// defaults private messages to .sending, which the media views
// render as an in-flight send (empty reveal mask, disabled tap).
deliveryStatus: isPrivate
? .delivered(to: env.localNickname(), at: timestamp)
: nil
senderPeerID: peerID
)
SecureLogger.debug("📁 Stored incoming media from \(peerID.id.prefix(8))… -> \(destination.lastPathComponent)", category: .session)
env.deliverMessage(message)
return true
}
/// Every remaining raw file transfer is signed, regardless of whether it
/// is broadcast, addressed to us, or merely passing through. Registry
/// signing keys are preferred; persisted identities cover peers that have
/// rotated or are not currently present in the registry.
private func authenticatedRawSenderNickname(
packet: BitchatPacket,
from peerID: PeerID,
peers: [PeerID: BLEPeerInfo],
env: BLEFileTransferHandlerEnvironment
) -> String? {
guard packet.signature != nil else { return nil }
let localPeerID = env.localPeerID()
let candidateKey = peerID == localPeerID
? env.localSigningPublicKey()
: peers[peerID]?.signingPublicKey
let verifiedWithKnownKey = candidateKey.map {
env.verifyPacketSignature(packet, $0)
} ?? false
let signedDisplayName = verifiedWithKnownKey
? nil
: env.signedSenderDisplayName(packet, peerID)
guard verifiedWithKnownKey || signedDisplayName != nil else { return nil }
return BLEPeerSenderDisplayName.resolveKnownPeer(
peerID: peerID,
localPeerID: localPeerID,
localNickname: env.localNickname(),
peers: peers,
// The packet signature authenticates the announced peer; the old
// connected-but-unsigned leniency is not involved.
allowConnectedUnverified: true
) ?? signedDisplayName ?? BLEPeerSenderDisplayName.anonymousNickname(for: peerID)
}
}
@@ -61,11 +61,9 @@ struct BLEFragmentAssemblyBuffer {
}
private struct Metadata {
let type: UInt8
let total: Int
let timestamp: Date
let isBroadcast: Bool
var lastFragmentAt: Date
var lastResyncRequestAt: Date?
}
private var fragmentsByKey: [BLEFragmentKey: [Int: Data]] = [:]
@@ -107,15 +105,7 @@ struct BLEFragmentAssemblyBuffer {
return .oversized(header: header, projectedSize: projectedSize, limit: limit, started: started)
}
// Only actual progress resets the stall clock: fragment packets
// bypass the packet deduplicator, so relayed duplicates of an
// already-held index must not keep suppressing the targeted
// REQUEST_SYNC for a stalled stream.
let isNewIndex = fragmentsByKey[header.key]?[header.index] == nil
fragmentsByKey[header.key]?[header.index] = header.fragmentData
if isNewIndex {
metadataByKey[header.key]?.lastFragmentAt = now
}
guard let fragments = fragmentsByKey[header.key],
fragments.count == header.total else {
@@ -148,64 +138,13 @@ struct BLEFragmentAssemblyBuffer {
}
fragmentsByKey[header.key] = [:]
metadataByKey[header.key] = Metadata(
total: header.total,
timestamp: now,
isBroadcast: header.isBroadcastFragment,
lastFragmentAt: now
)
metadataByKey[header.key] = Metadata(type: header.originalType, total: header.total, timestamp: now)
return true
}
/// Fragment stream IDs (8-byte, big-endian) of incomplete broadcast
/// reassemblies that have not seen a new fragment for `stalledAfter`
/// seconds candidates for a targeted REQUEST_SYNC. Each returned
/// stream is marked so it is not re-requested within `retryAfter`.
/// At most `RequestSyncPacket.maxFragmentIdFilterCount` streams are
/// returned per pass the wire filter cannot carry more selected
/// oldest-stall first; overflow streams stay unmarked and eligible for
/// the next pass. Directed reassemblies are excluded: peers only archive
/// broadcast fragments for gossip sync, so a targeted request cannot
/// recover them.
mutating func stalledBroadcastFragmentIDs(
stalledAfter: TimeInterval,
retryAfter: TimeInterval,
now: Date = Date()
) -> [Data] {
var candidates: [(key: BLEFragmentKey, lastFragmentAt: Date)] = []
for (key, metadata) in metadataByKey {
guard metadata.isBroadcast,
let fragments = fragmentsByKey[key],
fragments.count < metadata.total,
now.timeIntervalSince(metadata.lastFragmentAt) >= stalledAfter else { continue }
if let lastRequest = metadata.lastResyncRequestAt,
now.timeIntervalSince(lastRequest) < retryAfter { continue }
candidates.append((key: key, lastFragmentAt: metadata.lastFragmentAt))
}
// Mark only the streams that will actually go on the wire, so the
// overflow is not silently suppressed for `retryAfter`.
let selected = candidates
.sorted {
if $0.lastFragmentAt != $1.lastFragmentAt {
return $0.lastFragmentAt < $1.lastFragmentAt
}
return ($0.key.sender, $0.key.id) < ($1.key.sender, $1.key.id)
}
.prefix(RequestSyncPacket.maxFragmentIdFilterCount)
return selected.map { candidate in
metadataByKey[candidate.key]?.lastResyncRequestAt = now
return withUnsafeBytes(of: candidate.key.id.bigEndian) { Data($0) }
}
}
private static func assemblyLimit(for originalType: UInt8) -> Int {
if originalType == MessageType.fileTransfer.rawValue
|| originalType == MessageType.noiseEncrypted.rawValue {
if originalType == MessageType.fileTransfer.rawValue {
// Allow headroom for TLV metadata and binary framing overhead.
// A large noiseEncrypted packet can be an E2E-encrypted private
// file; its authenticated plaintext is validated after decrypt.
return FileTransferLimits.maxFramedFileBytes
}
+3 -11
View File
@@ -33,21 +33,13 @@ final class BLEFragmentHandler {
func handle(_ packet: BitchatPacket, from peerID: PeerID) {
let env = environment
guard let header = BLEFragmentHeader(packet: packet) else { return }
// Sync replay legitimately hands us our own fragments back (the RSR
// ttl=0 restore path): after a relaunch the fragment store starts
// empty, so our sync filter doesn't cover them and peers re-offer
// them. Record them as seen the next round's filter then covers
// them and the redelivery stops but skip assembly: we authored
// the original, there is nothing to reassemble.
// Don't process our own fragments
if peerID == env.localPeerID() {
if header.isBroadcastFragment {
env.trackPacketSeen(packet)
}
return
}
guard let header = BLEFragmentHeader(packet: packet) else { return }
if header.isBroadcastFragment {
env.trackPacketSeen(packet)
}
@@ -5,16 +5,7 @@ import Foundation
struct BLEIncomingFileStore {
private static let quotaBytes: Int64 = 100 * 1024 * 1024
/// Name prefix of in-flight live voice captures (progressively written by
/// `ChatLiveVoiceCoordinator`). Quota eviction skips them by pattern
/// deleting one mid-stream unlinks the inode under an open `FileHandle`
/// and kills playback and the coordinator's startup sweep deletes any
/// orphans a previous session left behind.
static let liveCapturePrefix = "voice_live_"
/// Exposed so callers that write progressively into the store's
/// directories (live voice captures) share the same file manager.
let fileManager: FileManager
private let fileManager: FileManager
private let baseDirectory: URL?
private let dateProvider: () -> Date
@@ -24,14 +15,6 @@ struct BLEIncomingFileStore {
self.dateProvider = dateProvider
}
/// Resolves (and creates) an incoming-media directory for callers that
/// write progressively instead of via `save` (live voice captures).
func incomingDirectory(subdirectory: String) throws -> URL {
let directory = try filesDirectory().appendingPathComponent(subdirectory, isDirectory: true)
try fileManager.createDirectory(at: directory, withIntermediateDirectories: true, attributes: nil)
return directory
}
func save(
data: Data,
preferredName: String?,
@@ -56,11 +39,6 @@ struct BLEIncomingFileStore {
}
}
/// Frees least-recently-modified incoming files until `reservingBytes`
/// fits under the quota. Files named `voice_live_*` (in-flight live
/// captures) are never evicted regardless of who triggers enforcement
/// a finalized transfer can arrive at quota while a burst is still
/// streaming but they still count toward usage.
func enforceQuota(reservingBytes: Int) {
do {
let base = try filesDirectory()
@@ -94,7 +72,6 @@ struct BLEIncomingFileStore {
var freedSpace: Int64 = 0
for file in allFiles.sorted(by: { $0.modified < $1.modified }) {
guard freedSpace < needToFree else { break }
guard !file.url.lastPathComponent.hasPrefix(Self.liveCapturePrefix) else { continue }
do {
try fileManager.removeItem(at: file.url)
freedSpace += file.size
@@ -78,21 +78,10 @@ struct BLEIngressLinkRegistry {
return .failure(.selfLoopback(packetType: packet.type))
}
if let boundPeerID, boundPeerID != claimedSenderID {
if requiresDirectSenderBinding(packet) {
return .failure(.directSenderMismatch(boundPeerID: boundPeerID, claimedSenderID: claimedSenderID))
}
// A direct announce claiming a new sender on a bound link is either
// a spoof or a legitimate peer-ID rotation on a connection that
// outlived the old ID. Attribute it to the claimed sender and let
// it through: announces are self-authenticating, and only a
// signature-verified announce may rebind the link (BLEService).
if isDirectAnnounce(packet, directAnnounceTTL: directAnnounceTTL) {
return .success(BLEIngressPacketContext(
receivedFromPeerID: claimedSenderID,
validationPeerID: claimedSenderID
))
}
if let boundPeerID,
boundPeerID != claimedSenderID,
requiresDirectSenderBinding(packet, directAnnounceTTL: directAnnounceTTL) {
return .failure(.directSenderMismatch(boundPeerID: boundPeerID, claimedSenderID: claimedSenderID))
}
let receivedFromPeerID = boundPeerID ?? claimedSenderID
@@ -109,14 +98,7 @@ struct BLEIngressLinkRegistry {
return "\(senderID)-\(packet.timestamp)-\(packet.type)-\(digestPrefix)"
}
private static func requiresDirectSenderBinding(_ packet: BitchatPacket) -> Bool {
// REQUEST_SYNC is never relayed, so on a bound link the claimed sender
// must be the link peer it elicits a full store replay, and the
// response is addressed to whoever the sender claims to be.
packet.type == MessageType.requestSync.rawValue
}
static func isDirectAnnounce(_ packet: BitchatPacket, directAnnounceTTL: UInt8) -> Bool {
private static func requiresDirectSenderBinding(_ packet: BitchatPacket, directAnnounceTTL: UInt8) -> Bool {
packet.type == MessageType.announce.rawValue && packet.ttl == directAnnounceTTL
}
+5 -37
View File
@@ -164,11 +164,7 @@ final class BLELinkStateStore {
guard let peerID else { return [] }
var links: Set<BLEIngressLinkID> = []
// Scan all states rather than the 1:1 reverse map: after a state
// restoration the same device can hold several live peripheral links
// bound to one peer (it reappears under a fresh UUID while the
// restored connection lives on).
for (peripheralUUID, state) in peripherals where state.peerID == peerID {
if let peripheralUUID = peerToPeripheralUUID[peerID] {
links.insert(.peripheral(peripheralUUID))
}
for (centralUUID, mappedPeerID) in centralToPeerID where mappedPeerID == peerID {
@@ -177,13 +173,6 @@ final class BLELinkStateStore {
return links
}
/// The peer's most recently bound peripheral link, per peer. Used to keep
/// duplicate-link fanout collapse deterministic (see BLEFanoutSelector).
var preferredPeripheralBindings: [PeerID: String] {
assertOwned()
return peerToPeripheralUUID
}
func peerID(forPeripheralID peripheralID: String) -> PeerID? {
assertOwned()
return peripherals[peripheralID]?.peerID
@@ -214,37 +203,16 @@ final class BLELinkStateStore {
func bindPeripheral(_ peripheralUUID: String, to peerID: PeerID) {
assertOwned()
var previousPeerID: PeerID?
let updated = updatePeripheral(peripheralUUID) {
previousPeerID = $0.peerID
$0.peerID = peerID
if updatePeripheral(peripheralUUID, { $0.peerID = peerID }) != nil {
peerToPeripheralUUID[peerID] = peripheralUUID
}
guard updated != nil else { return }
// Rebinding (peer-ID rotation): drop the retired ID's reverse mapping
// so the old peer no longer claims this link.
if let previousPeerID, previousPeerID != peerID,
peerToPeripheralUUID[previousPeerID] == peripheralUUID {
peerToPeripheralUUID.removeValue(forKey: previousPeerID)
}
peerToPeripheralUUID[peerID] = peripheralUUID
}
func removePeripheral(_ peripheralID: String) -> PeerID? {
assertOwned()
let peerID = peripherals.removeValue(forKey: peripheralID)?.peerID
// Only clear (or repair) the reverse map when it points at the removed
// link: with duplicate links to one peer, removing a stale duplicate
// must not strand the peer's surviving bound link.
if let peerID, peerToPeripheralUUID[peerID] == peripheralID {
// Prefer a writable survivor: repairing onto a link that is
// mid-service-rediscovery would strand directed sends until the
// characteristic comes back.
let survivors = peripherals.filter { $0.value.peerID == peerID && $0.value.isConnected }
if let survivorUUID = survivors.first(where: { $0.value.characteristic != nil })?.key ?? survivors.first?.key {
peerToPeripheralUUID[peerID] = survivorUUID
} else {
peerToPeripheralUUID.removeValue(forKey: peerID)
}
if let peerID {
peerToPeripheralUUID.removeValue(forKey: peerID)
}
return peerID
}
@@ -25,4 +25,9 @@ final class BLELogRateLimiter {
}
}
func removeAll() {
queue.sync {
lastLogTimeByKey.removeAll()
}
}
}
@@ -2,11 +2,6 @@ import BitFoundation
import BitLogger
import Foundation
struct BLENoiseDecryptionResult {
let plaintext: Data
let sessionGeneration: UUID
}
/// Narrow environment for `BLENoisePacketHandler`.
///
/// All queue hops (collections barrier writes, main-actor UI notification)
@@ -32,16 +27,9 @@ struct BLENoisePacketHandlerEnvironment {
/// Updates the registry last-seen timestamp for the peer (async barrier write).
let updatePeerLastSeen: (PeerID) -> Void
/// Decrypts an encrypted payload from the peer (crypto).
let decrypt: (_ payload: Data, _ peerID: PeerID) throws -> BLENoiseDecryptionResult
let decrypt: (_ payload: Data, _ peerID: PeerID) throws -> Data
/// Clears the peer's Noise session after an unrecoverable decrypt failure (crypto).
let clearSession: (PeerID) -> Void
/// Consumes session-authenticated protocol state inside the transport. It
/// must never escape to UI or Nostr payload dispatch.
let handleAuthenticatedPeerState: (
_ peerID: PeerID,
_ payload: Data,
_ sessionGeneration: UUID
) -> Void
/// Delivers `.noisePayloadReceived` to the UI as one main-actor hop.
let deliverNoisePayload: (
_ peerID: PeerID,
@@ -61,11 +49,7 @@ final class BLENoisePacketHandler {
self.environment = environment
}
/// Returns true when the handshake message was processed successfully.
/// Callers use this to distinguish an authenticated replacement completion
/// from a rejected candidate while an older session remains established.
@discardableResult
func handleHandshake(_ packet: BitchatPacket, from peerID: PeerID) -> Bool {
func handleHandshake(_ packet: BitchatPacket, from peerID: PeerID) {
let env = environment
// Use NoiseEncryptionService for handshake processing
if PeerID(hexData: packet.recipientID) == env.localPeerID() {
@@ -88,26 +72,14 @@ final class BLENoisePacketHandler {
// Session establishment will trigger onPeerAuthenticated callback
// which will send any pending messages at the right time
return true
} catch NoiseSessionError.peerIdentityMismatch {
// The candidate was already discarded by the session manager.
// Do not let a spoofed claimed ID trigger a fresh outbound
// handshake or recreate state for the attacker-selected ID.
SecureLogger.warning(
"Rejected Noise handshake whose static key does not match \(peerID.id.prefix(8))",
category: .security
)
return false
} catch {
SecureLogger.error("Failed to process handshake: \(error)")
// Try initiating a new handshake
if !env.hasNoiseSession(peerID) {
env.initiateHandshake(peerID)
}
return false
}
}
return false
}
func handleEncrypted(_ packet: BitchatPacket, from peerID: PeerID) {
@@ -126,30 +98,20 @@ final class BLENoisePacketHandler {
env.updatePeerLastSeen(peerID)
do {
let decryption = try env.decrypt(packet.payload, peerID)
let decrypted = decryption.plaintext
let decrypted = try env.decrypt(packet.payload, peerID)
guard decrypted.count > 0 else { return }
// First byte indicates the payload type
let payloadType = decrypted[0]
let payloadData = decrypted.dropFirst()
guard let noisePayloadType = NoisePayloadType.decoded(rawValue: payloadType) else {
guard let noisePayloadType = NoisePayloadType(rawValue: payloadType) else {
SecureLogger.warning("⚠️ Unknown noise payload type: \(payloadType)")
return
}
SecureLogger.debug("🔐 Decrypted noise payload type \(noisePayloadType.description) from \(peerID.id.prefix(8))", category: .session)
if noisePayloadType == .authenticatedPeerState {
env.handleAuthenticatedPeerState(
peerID,
Data(payloadData),
decryption.sessionGeneration
)
return
}
let ts = Date(timeIntervalSince1970: Double(packet.timestamp) / 1000)
env.deliverNoisePayload(peerID, noisePayloadType, Data(payloadData), ts)
} catch NoiseEncryptionError.sessionNotEstablished {
@@ -17,16 +17,6 @@ enum BLENoisePayloadFactory {
typedPayload(.delivered, payload: Data(messageID.utf8))
}
static func privateFile(_ filePacket: BitchatFilePacket) -> Data? {
guard let payload = filePacket.encode() else { return nil }
return typedPayload(.privateFile, payload: payload)
}
static func authenticatedPeerState(_ state: AuthenticatedPeerStatePacket) -> Data? {
guard let payload = state.encode() else { return nil }
return typedPayload(.authenticatedPeerState, payload: payload)
}
static func typedPayload(_ type: NoisePayloadType, payload: Data) -> Data {
var typed = Data([type.rawValue])
typed.append(payload)

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