Commit Graph
15 Commits
Author SHA1 Message Date
IslamandGitHub 70caa9e24a PeerID 24/n: Nostr Transport and Embedding (#830) 2025-10-19 13:54:32 +02:00
ad4103bacc Refactor Nostr ID Bridge & Keychain Helper (#796)
* Extract each type to a separate file

* Nostr ID Bridge: Convert static func/vars to instance

* `KeychainHelper` behind a protocol to easily mock

* Update tests with ID Bridge and MockKeychainHelper

---------

Co-authored-by: jack <212554440+jackjackbits@users.noreply.github.com>
2025-10-14 12:26:18 +02:00
IslamandGitHub f86ae5e2ea PeerID 14/n: Transport and its dependents (#753)
* Rearrange `Transport`’s properties and functions

* `NostrTransport`: group Transport-related code together

* `BLEService`: group Transport-related code together

* Extract `NotificationStreamAssembler` into a file

* Move private functions to a dedicated extension

* PeerID 14/n: `Transport` and its dependents
2025-10-06 11:02:20 +02:00
IslamandGitHub 524a7e916b PeerID 8/n: NoiseRateLimiter & FavoritesPersistenceService (#745) 2025-10-03 11:32:13 +02:00
IslamandGitHub 347ce5ece4 Modularization: Extract SecureLogger into a separate module (#600)
* Extract SecureLogger into a separate module

* Add BitLogger package as a dependency for iOS & macOS targets
2025-09-15 14:45:58 +02:00
920dc31795 Refactor: Testable Keychain and Identity Manager (#584)
* Make static functions instance functions to be testable

* Injectable KeychainManager + Mock + updated tests

* Remove `pendingActions` from identity manager (dead code)

* Remove `getHandshakeState` from identity manager (dead code)

* Remove `getAllSocialIdentities` from identity manager (dead code)

* Remove `getCryptographicIdentity` from identity manager (dead code)

* Remove `resolveIdentity` from identity manager (dead code)

* Identity Manager: minor clean up

* Put Identity Manager behind a protocol

* Remove Keychain and Identity Manager singletons

* Tests: include MockKeychain/MockIdentityManager in project; init identityManager in CommandProcessorTests

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-09-12 14:37:34 +02:00
islam 5d6aecfc83 Replace .log w/ explicit .debug/.error functions
This would make the intention more explicit so we can overload different logging types as well like keychain, security events, etc…

Search/Replace Strategies:

1.
Search regex: `SecureLogger\.log\(\s*(.*?),\s*category:\s*(.*?),\s*level:\s*\.(\w+)\s*\)`
Replace regex: `SecureLogger.$3($1, category: $2)`

Sample input:
```
SecureLogger.log(
    "🔄 Found favorite for '\(peerInfo.nickname)' by nickname, updating noise key",
    category: .session,
    level: .debug
)
```

Sample output:
`SecureLogger.debug("🔄 Found favorite for '\(peerInfo.nickname)' by nickname, updating noise key", category: .session)`

---

2.
Search regex: `SecureLogger\.log\((.*?)\)`
Replace regex: `SecureLogger.debug($1)` (as it’s the default level)

Sample input:
`SecureLogger.log("some text")`

Sample output:
`SecureLogger.debug("some text")`

---

3
Manual changes:
ChatViewModel line 5393 (commented code)
NostrRelayManager line 196 (commented code)
NostrRelayManager lines 346-350 (if/else logic)
NostrRelayManager line 371 (commented code)
2025-09-11 19:03:08 +01:00
islam 5ca9222fc2 Make logging categories static properties of OSLog
So we can use `.<category name>` to simplify the code.

Search/Replace Strategy:
Search text: `category: SecureLogger.`
Replace text: `category: .`
2025-09-11 19:02:32 +01:00
96c6fc0c0d Improve mesh relaying, presence, and DM robustness; signed public msgs; reachability UI; quicker announces; store-and-forward (#527)
* Sign public broadcasts; verify relayed messages via persisted signing keys; keep scheduled relays in sparse graphs and speed their jitter; persist announce signing key for offline auth; add short backoff after disconnect errors to reduce reconnect thrash

* Add connected vs reachable model: retain peers after link drop, expire after reachability window; expose all peers in snapshots; compute isReachable in UI; add meshReachable state and sorting; avoid removing peers on link events; notify UI on stale removals

* ContentView: handle new .meshReachable connection state in header icon switch (exhaustive switch fix)

* Logs: tag relayed announces as 'Reachable via mesh' and annotate public message logs with (direct|mesh) path for easier field analysis

* Fix syntax error: remove stray else/log inserted into writeOrEnqueue; keep logs clean

* UI: use 'point.3.connected.trianglepath.dotted' for mesh-reachable; change people count to include connected+reachable (exclude Nostr-only)

* UI: switch to 'point.3.filled.connected.trianglepath.dotted' for mesh-reachable icons in list and header

* Reachability: reduce retention to 21s for all peers (verified and unverified) to minimize stale presence

* mesh DMs/acks: route to reachable peers; queue READ/DELIVERED until handshake; add Transport.isPeerReachable; UI: hide offline non-mutuals; DM header: better name fallback + show transport + encryption icons; fix NostrTransport conformance

* Verification sheet: compute encryption status and fingerprint using short mesh ID mapping (fix 'not encrypted/handshake' for DMs with stable key)

* Announce cadence: faster discovery (4s), sparse 15±4s, dense 30±8s; initial 0.6s; post-subscribe 50ms; min-force 150ms; maintenance 5s; proactive announces on handshake + recent-traffic nudge

* Relay: increase broadcast TTL cap in sparse graphs to 6; tighten jitter for handshake (10–35ms) and directed (20–60ms) relays

* Range/robustness: store-and-forward for directed packets (15s) with flush on new links + periodic; announces: no subset + afterglow re-announce on first-seen; adaptive scanning: force ON when <=2 neighbors or recent traffic

* Fix warnings: remove unused msgID and unused mutable var in directed spool flush

* Announces: TTL 7 (sparse only) via RelayController; no fanout subset for announces; neighbor-change rebroadcast of last 2–3 announces. Fragments: faster pacing (5ms global, 4ms directed).

* Peer list: real-time icon updates by publishing snapshots on connectivity checks; add unread message indicator (envelope) next to peers with unread DMs

* UI: unread envelope uses orange; hasUnreadMessages checks Nostr conv key for peers with known Nostr pubkeys (geohash DM consistency)

* Logs/robustness: debounce disconnect notifications (1.5s), debounce 'reconnected' logs (2s), add weak-link cooldown after timeouts on very weak RSSI (<= -90)

* Peer icons: faster, accurate reachability\n\n- Run connectivity checks every maintenance tick (5s)\n- Publish peer snapshots on central unsubscribe for instant UI refresh\n- Lower inactivity timeout to 8s and disconnect debounce to 0.9s\n- Gate reachability on mesh-attached (>=1 direct link); no links => no reachable peers\n- Keep 21s retention for verified/unverified, but only when attached to mesh\n\nImproves list responsiveness when walking out of range and prevents stale 'reachable' states when isolated.

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-26 17:28:08 +02:00
a7d5b2d7d9 Centralize remaining magic numbers; finalize logging hygiene across UI/BLE/Nostr (#522)
* docs(plans): add refactor plan; chore(config): introduce TransportConfig and use in BLEService/ChatViewModel/PrivateChatManager; feat: add PeerDisplayNameResolver and apply in BLEService; chore: make TransportPeerSnapshot Equatable/Hashable; perf: simplify read-receipt persistence (no synchronize)

* project: add TransportConfig.swift and PeerDisplayNameResolver.swift to iOS/macOS targets (no xcodegen)

* chore: remove unnecessary UserDefaults.synchronize() calls (extension/app/VM)

* project: fix TransportConfig reference path; remove recovered reference; hook correct fileRef in iOS/macOS sources

* chore(BLE): move connect/duty/announce constants to TransportConfig and reference them

* chore(NostrTransport): factor recipient npub resolution into helper; reduce duplication

* chore(BLE): trim raw hex dump on central decode failure to length+prefix

* project: remove duplicate TransportConfig.swift entries from Sources build phases

* chore: centralize more constants in TransportConfig (BLE thresholds, Nostr read-ack, UI caps) and adopt in BLEService/ChatViewModel/NostrTransport

* chore: centralize location + geohash constants (filters, lookback, relay count) and adopt in LocationChannelManager/ChatViewModel

* chore: centralize compression, dedup, verification QR, relay backoff, georelay fetch constants; adopt across modules

* chore: centralize more BLE/Nostr delays; tighten NostrRelayManager logs to concise summaries; adopt config for location/geohash/relays

* refactor(config): centralize remaining magic numbers and finalize log hygiene

Add comprehensive TransportConfig constants for UI, Nostr, and BLE; adopt across ChatViewModel, ContentView, BLEService, ShareViewController, and BitchatApp to remove scattered literals. Standardize Nostr lookbacks/limits, UI delays/animations, and BLE announce/duty-cycle/candidate caps. Preserve behavior while making tuning explicit and safe.

Highlights:\n- UI: animations, scroll throttle, long-message thresholds, batch stagger, color hue tuning, rate-limit buckets, read-receipt debounce, startup delays, share accept/dismiss windows, migration cutoff.\n- Nostr: short display length (8), conv-key prefix length (16), DM lookback (24h), geohash sample lookback/limits; consistent use throughout ChatViewModel.\n- BLE: dynamic RSSI defaults, announce intervals/base+jitter, duty cycles (dense/sparse), fragment/ingress lifetimes, expected write timings/spacing, recent packet window (30s/100), peer inactivity timeout; unified candidate caps (100).\n- Share: use constant dismiss delay; App: use constant share accept window.\n\nRisk/impact: behavior-equivalent with centralized knobs; easier to tune without code edits.

* project: add TransportConfig.swift to Share Extension target to fix build

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-25 21:18:51 +02:00
3074fa0fcb Refactor/repo hardening 01 (#462)
* BinaryProtocol: add optional padding control; BitchatPacket API for padded/unpadded bytes; BLEService: use unpadded encoding and remove ad-hoc unpadding on BLE writes

* BLEService: balance BLE padding — pad Noise handshake/encrypted frames; leave public/announce/leave unpadded; keep fragmentation consistent with chosen padding

* BLEService: replace Timer with DispatchSourceTimer on bleQueue; NostrTransport: cache placeholder NoiseEncryptionService to avoid reallocation

* Unify peerID validation: InputValidator handles 16-hex, 64-hex, or alnum-/_; NoiseSecurityValidator now delegates to InputValidator

* UI: use standard green for geohash toolbar badge and count (less bright in light mode)

* UI: standardize geohash sheet green to app standard (dark: system green, light: darker green) for buttons and checkmark

* Docs: align BinaryProtocol compression docs to zlib; Logs: reduce NostrTransport DELIVERED ack logs to debug to cut noise

* Tests: add InputValidator peerID coverage and BinaryProtocol padding round-trip/length tests

* Project: ensure Xcode project reflects new tests (references added)

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-20 13:29:53 +02:00
b09710a7aa Feature/location channels (#459)
* Require signed announces; add Ed25519 key/signature/timestamp TLVs and verify

- Protocol: AnnouncementPacket now requires ed25519PublicKey (0x03), announceSignature (0x04), and announceTimestamp (0x05). Encoder emits, decoder requires; unknown TLVs still tolerated.
- NoiseEncryptionService: add canonical announce sign/verify helpers using context 'bitchat-announce-v1'.
- BLEService: sign Announce, include TLVs; on receive verify (±5 min skew) and ignore unverified; store ed25519 key and isVerifiedNickname in PeerInfo.
- Preserve 8-byte on-wire IDs to keep BLE headers small; no per-message bloat.

* Fix Data.append usage for timestamp bytes in Packets and NoiseEncryptionService (use append(contentsOf:) on UnsafeRawBufferPointer)

* BLEService: fix non-optional announce fields and unwrap signature result; enforce required verification path

* Enforce verified-only public messages; append peerID suffix on nickname collisions in handleMessage

* Suffix duplicate nicknames with peerID prefix in snapshots and getPeerNicknames; ensures lists and messages disambiguate 'jack' vs 'jack'

* Include self nickname in collision detection: suffix remote 'jack' when it matches our nickname in lists and public chat

* UI labels: remove space before '#abcd' suffix in names (public chat, peer lists, snapshots)

* Style '#abcd' suffix light gray:
- Public chat: color suffix in sender via AttributedString segments
- People list: split name and color suffix segment; add helper splitNameSuffix()

* Debounce 'bitchatters nearby' notification: add 60s grace before reset when mesh goes empty; cancel reset when peers return

* Lighten '#abcd' suffix: use Color.secondary.opacity(0.6) in public chat sender and People list

* Toolbar peers indicator: use blue when Bluetooth peers present (was default text color)

* Toolbar peers indicator: use grey when zero peers (was red)

* Toolbar peers indicator: use system grey (Color.secondary) when zero peers, not green

* Fix crash: mutate peripherals dict on BLE queue (not main). Move scan restart to BLE queue as well.

* Reduce connect timeout churn: back off peripherals that time out (15s), increase timeout to 8s, skip non-connectable adverts, and demote timeout log to debug; clean backoff map periodically

* Mentions: support '@name#abcd' disambiguation; filter hashtag/URL styling inside mentions; deliver notifications only to the specified suffixed target when collisions exist

* Fix string interpolation in mention log (escape sequence)

* Mentions: parse '@name#abcd' in sender/receiver; render mention suffix grey (not orange/blue/underlined); ensure receiver notifications trigger for suffixed tokens

* Mentions: include own suffixed token 'name#<myIDprefix>' in valid tokens so '@name#abcd' to self is recognized and notified

* Public actions: show own system message by processing own public messages (remove early-return). Private /hug: add local system message for sender's chat.

* Grammar: change local '/hug' message to past tense ('you hugged/slapped'). Notifications: only fire 'bitchatters nearby' on rising-edge; remove 5-min re-fire and increase empty reset grace to 10m.

* Public /hug echo: add local system message so sender sees action immediately (no reliance on echo)

* Fix visibility: expose addPublicSystemMessage on ChatViewModel and use it from CommandProcessor

* Implement iOS Location Channels (geohash public chats)

- Domain: add ChannelID, GeohashChannel(Level), lightweight geohash encoder
- Identity: derive per-geohash Nostr keys (HMAC-SHA256 device seed)
- Nostr: kind 20000 + #g tag, nickname tag (n), filter helper
- iOS: LocationChannelManager (permissions, one-shot location), Info.plist string
- UI: toolbar # badge (#mesh or #<level>), sheet (irc style, full-row taps, settings link)
- VM: subscribe/send for active channel, clear timeline on switch, nickname cache
- Emotes: route public via Nostr/mesh without echo, local system confirmation, emojis restored
- Haptics: detect hugs/slaps for nickname#abcd and trigger on receiver
- Rendering: remove hashtag/mention formatting (plain monospaced)

Note: iOS-only; macOS unaffected.

* Lifecycle and persistence: resubscribe on foreground/relay connect, cap dedup set, persist mesh timeline.

- ChatViewModel: resubscribe geohash on app foreground and relay reconnect
- Add processed Nostr events cap (2k) with eviction
- Persist mesh public messages in meshTimeline; hydrate on switching to #mesh
- Local geochat messages use nostr: senderPeerID for classification
- Tests: fix JSON contains assertion for #g tag

* Fix Swift 6 concurrency warnings: remove closure-based NC observer, wrap relay reconnect resubscribe in Task @MainActor, resubscribe in appDidBecomeActive selector.

* Location Channels polish: live geohash refresh while sheet open; keep selection stable; toolbar shows #<geohash>; sheet labels show human level + #geohash.

* Add per-geohash in-memory timelines and cap private chats to 1337.

- ChatViewModel: persist geohash messages in geoTimelines[geohash] with cap; hydrate timeline on channel switch
- PrivateChatManager: trim per-peer chats to 1337 on send/receive
- Toolbar badge: prevent wrapping with lineLimit(1)/truncation

* Toolbar badge layout + brand color; Teleport custom geohash; Live refresh uses startUpdatingLocation with significant distance.

- Toolbar: right-justify geohash, head truncation, use brand green
- Sheet: add #custom geohash textfield + join; keep minimal IRClike style
- Manager: startUpdatingLocation()/stopUpdatingLocation() with distanceFilter=250 while sheet is open

* Location sheet live updates: reduce distanceFilter to 21m for more frequent geohash refreshes while open.

* Toolbar badge spacing/width; Sheet: rename to #geohash and button 'teleport'.

- Move # label closer to peer count and widen to avoid truncation
- Change custom field placeholder to '#geohash' and action button to 'teleport' with monospaced font

* Sheet polish: style 'teleport' button with subtle background, disable until valid; prefix '#' label and placeholder 'geohash'; center + style 'remove location permission' and hide separators for these rows.  Toolbar: adjust spacing/width for # label.

* Sheet UX: restrict custom geohash input to valid base32 (lowercase, max 12), reduce spacing so placeholder sits closer to '#', add divider under country row, style 'remove permission' and hide row separators as before. Toolbar: minor spacing/width already adjusted.

* Sheet behavior: show channel list even without permission; add green 'get location and my geohash' button; ensure only one separator between country and teleport by removing manual Divider and showing default row separator; refine teleport input filtering and spacing.

* Channel activity nudges: notify after 9 minutes inactivity only in background; triple-tap clear also clears persistent timelines.

- ChatViewModel: track last activity per channel; send local notification when new activity resumes while app in background (with small cooldown)
- CommandProcessor: /clear clears current public channel persistence via viewModel helper

* Fix compile: add activeChannelDisplayName() and clearCurrentPublicTimeline() helpers in ChatViewModel.

* Fix concurrent dictionary access in BLEService.broadcastPacket: snapshot shared collections under collectionsQueue to avoid CocoaDictionary iterator crashes.

* People: channel-aware list and counts

- Sidebar: NETWORK → PEOPLE; removed PEOPLE subheader/icon
- Toolbar: blue #mesh badge; green #<geohash> badge; count color by channel
- Geohash participants: track per-geohash unique senders with 5m decay; publish list
- Update on geohash send/receive; 30s prune timer; channel switch hooks

No changes to mesh peer UX; mesh list retained as-is.

* BLE: snapshot collections for thread-safe access; stopServices uses snapshot; safe characteristic snapshot in broadcast path

LocationChannelsSheet: rename button label to 'remove location access'

* Channel sheet: show current peer counts

- Mesh row shows connected mesh peers count
- Geohash rows show 5m-active participant counts via ViewModel
- Live-updates while sheet is open

* Channel sheet: pluralize counts as 'person/people' in titles

* Geohash sampling: subscribe to all available channels while sheet open

- ViewModel: add multi-channel sampling subscriptions and per-geohash participant updates
- Sheet: start sampling on appear, sync on list changes, stop on disappear

* Channel sheet: render counts '(N person/people)' in smaller font next to label

* Channel sheet: use square brackets for counts and adjust parsing; fix mesh title to '#mesh'

* Geohash DMs: implement send/receive via NIP-17 with per-geohash identity

- NostrEmbeddedBitChat: add no-recipient encoder for geohash DMs
- NostrTransport: add sendPrivateMessageGeohash(using provided identity)
- ChatViewModel:
  • startGeohashDM + mapping helpers
  • subscribe to per-geohash gift wraps; store DMs in conversations keyed by 'nostr_<prefix>'
  • route sendPrivateMessage() for 'nostr_' to Nostr geohash send; local echo and status
  • map pubkeys from geohash public events for DM initiation
  • resubscribe DM feed on reconnect and channel switch; unsubscribe on leave
- ContentView: long-press 'private message' starts geohash DM when sender is nostr

* Geohash DMs UX: tap participants to DM; support /msg nickname in geohash; DM notifications

- People (geohash) list: bold 'you', sort to top, tap to open DM
- ChatViewModel.getPeerIDForNickname resolves geohash names to nostr_ conv keys
- Geohash DM receive: send local notification when not viewing

* Geohash DMs polish: header title, star hidden, self-DM blocked, message icon, delivered/read ACKs

- Header shows '#<geohash>/@name#abcd' for geohash DMs; hide favorite star
- Geohash people row: add small message icon; prevent self tap
- Prevent sending geohash DM to self
- Send delivery/read ACKs on receive; handle delivered/read to update status

* Geohash DMs: hide encryption status icon in DM header

* BLE: fix data race in broadcast path

- Snapshot peripherals via Array(values) and filter outside sync
- Snapshot subscribedCentrals and centralToPeerID under collectionsQueue
- Mutate subscribedCentrals under collectionsQueue barriers in didSubscribe/unsubscribe

* LocationChannelsSheet: open fully by default (large detent only)

* BLE: remove unused centralMapSnapshot variable

* Geohash DMs: only notify on incoming PM when app is backgrounded; avoid foreground noise

* GeoDM: reliable delivered/read receipts, background-only notifications, and UI tweak

- Implement delivered + read receipts for geohash DMs; send READ on open\n- Handle relay OK acks for gift-wrap sends; resubscribe processes PM/DELIVERED/READ\n- Prevent mesh Noise handshakes for virtual geohash peers (nostr_*)\n- Notify GeoDMs only in background; suppress alerts for already-read msgs\n- Logging: promote key GeoDM receive logs; demote/remove verbose noise\n- UI: remove trailing envelope button from geohash People list

* Fix: remove duplicate variable declarations in AnnouncementPacket.decode()

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-20 01:10:23 +02:00
Mateusz MatoszkoandGitHub 7836daa6d3 Adds O(1) method for peer nickname retrieval (#450)
* Adds O(1) method for peerNickname retrieval

* Uses peerNickname method where possible
2025-08-17 21:29:15 +02:00
4f1ac30f12 Feat/mesh robustness efficiency (#451)
* chat: de-dup private chats across ephemeral/stable IDs; prefer most advanced delivery status\n\n- Fixes LazyVStack duplicate ID warnings and blank row in PM\n- Merges messages by id from ephemeral and Noise-key stores\n- Chooses read > delivered > partiallyDelivered > sent > sending > failed (newer wins on tie)\n- Ensures status icon updates immediately without waiting for another send\n- Adds exhaustive handling for DeliveryStatus in ranking

* logging: reduce noisy info logs to debug; keep errors/warnings\n\n- Downgrade routing/ACK/subscription/connect logs to debug\n- Retain security/fingerprint/keychain info logs\n- Keep errors and warnings intact\n\ndocs: add docs/privacy-assessment.md covering BLE privacy, routing TTL/jitter, Nostr E2E gift wraps, ACK throttling, and logging posture

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-17 21:25:25 +02:00
6fbf7eee25 Refactor/ble nostr boundaries (#449)
* Refactor: move Nostr embedding and TLVs out of BLE; add NostrEmbeddedBitChat, Packets, PeerIDUtils; centralize MessageDeduplicator; update ChatViewModel to use new helpers; remove AI_CONTEXT.md and CLAUDE.md

* Rename class to BLEService with compatibility alias; move mention parsing out of BLE; emit low-level BLE events to delegate; unify hex helpers; accept 64-hex in isPeerConnected; add PeerIDResolver

* Project: rename file to BLEService.swift and update Xcode project; keep typealias SimplifiedBluetoothService = BLEService for compatibility

* Remove SimplifiedBluetoothService alias; update app code to use BLEService explicitly

* Tests: rename MockSimplifiedBluetoothService to MockBLEService; update typealiases and Xcode project

* Docs: update comments to refer to BLEService (tests, protocol, noise service)

* Tests: rename SimplifiedBluetoothServiceTests to BLEServiceTests; update project references and class names

* Introduce Transport protocol; BLEService conforms; document delegate-only event pattern in BLEService; keep publishers internal for UnifiedPeerService

* Adopt Transport end-to-end: add TransportPeerSnapshot + publishers; BLEService maps to Transport snapshots; UnifiedPeerService consumes Transport; ChatViewModel holds Transport

* Fix Transport integration: replace getPeerFingerprint with getFingerprint(for:); update PrivateChatManager and CommandProcessor to use Transport; add BLEService.getFingerprint(for:); update PeerManager to use Transport

* Refactor transport and BLE/Nostr layers; unify UI events; fix MainActor isolation

- Rename SimplifiedBluetoothService to BLEService and slim responsibilities
- Introduce Transport protocol and peerEventsDelegate for UI updates
- Add NostrTransport and MessageRouter to route PM/read/favorite via BLE or Nostr
- Centralize TLVs, PeerID utils, and MessageDeduplicator outside BLE
- Update UnifiedPeerService and ChatViewModel to use Transport and delegate events
- Fix MainActor isolation: route delegate calls via Task on MainActor; update notifyUI helper
- Adjust related files and tests accordingly

* BLEService: remove internal publishers; switch to delegate-only events

- Drop legacy messages/peers/fullPeers publishers
- Provide lightweight peerSnapshotSubject only to satisfy Transport
- Rework publishFullPeerData to build snapshots from internal state and notify delegate + subject
- Remove all peersPublisher.send call sites
- Keep UnifiedPeerService on delegate updates exclusively

* Remove inlined Nostr send helpers from ChatViewModel; route via MessageRouter

- Replace direct Nostr sends (PM, ACKs, favorites) with MessageRouter
- Add router method for delivery ACKs and implement NostrTransport.sendDeliveryAck
- Simplify ChatViewModel favorite notification path to use router
- Keep Nostr receive handling intact; reduce duplication

* Fix ReadReceipt initializer usage in ChatViewModel (readerID + readerNickname)

* Fix unused variable warning: replace shadowed 'nostrPubkey' bind with boolean check in ChatViewModel

* Fix queued PM format: use TLV for pending messages after Noise handshake

- Pending messages (including first-time favorite notifications) now use the same TLV encoding as normal sends
- Ensures ChatViewModel can decode on first send, even if handshake completes after queuing

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-17 15:17:04 +02:00