* Refactor BLE transport event handling
* Make image output paths unique
* Keep queued Nostr read receipts alive
* Refine BLE ingress fanout
* Rediscover BLE service after invalidation
* Extract BLE notification retry buffer
* Extract BLE inbound write buffer
* Extract BLE fragment assembly buffer
* Tidy secure log handling from device run
* Allow self-authored RSR ingress replies
* Harden read receipt queue test timing
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Co-authored-by: jack <jackjackbits@users.noreply.github.com>
* Extract message list into dedicated MessageListView
* Fix broken smoke test
Mounts two distinct fixtures to cover separate render branches: a truncatable message (>2000 chars, no payment tokens) and a payment message (lightning + cashu, private, partial delivery). Expectations guard that each fixture actually reaches its intended branch.
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Co-authored-by: jack <212554440+jackjackbits@users.noreply.github.com>
* Extract `ImagePreviewView` + add `#Preview`
* Extract image pickers + dedupe and bg processing of images
* Include a dummy photo in the preview assets vs live url
* Fix development assets + url percent encoding
* Fix iOS vs macOS build issue
* Fix SPM-related issues
* Extract voice-related code to a dedicated VM
* Minor optimization of permission request + fix ui bug
When isPreparing is being set to true before permission is granted, the UI is shown for a fraction of a second and it’s even worse if the permission is being asked constantly if the user drags the finger even when the alert is shown
* Remove dead code
* Remove unnecessary delegate conformance
* `actor VoiceRecorder` + other minor improvements
* Centralized opening system settings + open for mic access
* Better voice-recording state handling with Enum
* Remove manual timer management
* Simplify formatting + avoid jumping UI w/ countdown
* Add `requestingPermission` state to avoid repetitive calls
* Improve guarding of the states after awaits
* Fix potential “actor reentrancy across awaits” issue
* Remove short-circuiting on .idle + guard before error
* Fix playbackLabel’s formatting for duration vs remainder
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Co-authored-by: jack <212554440+jackjackbits@users.noreply.github.com>
* add signatures to file transfers and LEAVE messages
* chore: setup project for local development and signing
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Co-authored-by: jack <212554440+jackjackbits@users.noreply.github.com>
* Run GeoRelay fetch pipeline off main actor
* Capture GeoRelay session before detached fetch
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Co-authored-by: jack <jackjackbits@users.noreply.github.com>
* Expand protocol coverage with edge-case tests
* Stabilize read receipt transport test
* Stabilize BLE duplicate packet test
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Co-authored-by: jack <jackjackbits@users.noreply.github.com>
* Expand coverage for transport, chat, and media flows
* Stabilize transport and media coverage tests
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Co-authored-by: jack <jackjackbits@users.noreply.github.com>
* Expand coverage for relay, identity, and location flows
* Fix macOS SwiftPM CI failures
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Co-authored-by: jack <jackjackbits@users.noreply.github.com>
* fix: Rate limit iOS peer notifications to prevent flood
- Remove aggressive formIntersection that cleared recentlySeenPeers
when peers temporarily dropped, causing them to be treated as "new"
- Add 5-minute cooldown between notifications (aligns with Android)
- Use fixed notification identifier so iOS updates existing notification
instead of creating new ones
- Only mark peers as seen when notification is sent, so peers arriving
during cooldown are included in the next notification
Fixes notification spam every 10-30 seconds when peers fluctuate.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* chore: Bump version to 1.5.1
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Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
* Fix iOS BLE mesh authentication bypass chain in BLEService
- Bind sender IDs to BLE connection UUIDs for peripherals and centrals to prevent spoofing
- Enforce explicit RSR request/response validation and remove legacy TTL==0 RSR path
- Remove TTL==0 unconditional acceptance for messages and file transfers
- Ensure gossip sync caching only occurs after a packet is accepted
- Preserve self‑sync TTL==0 dedup exception without weakening authentication
* fix: toctou in boundPeerID identified by codex
* fix: Remove unused variable and bump version to 1.5.1
- Remove unused messageType variable (compiler warning fix)
- Bump marketing version to 1.5.1
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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Co-authored-by: jack <212554440+jackjackbits@users.noreply.github.com>
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
* feat: Implement Request Sync Manager (V2 Sync)
- Add RequestSyncManager to track and attribute sync requests
- Update BitchatPacket and BinaryProtocol to support IS_RSR flag (0x10)
- Update RequestSyncPacket with new TLV fields (sinceTimestamp, fragmentIdFilter)
- Update GossipSyncManager to use unicast sync requests and mark responses as RSR
- Update BLEService to enforce timestamp validation for normal packets and exempt valid RSRs
- Add documentation for the new sync manager mechanism
* fix: Resolve compilation errors in V2 Sync implementation
- Remove duplicate restartGossipManager in BLEService
- Add missing TransportConfig constants for sync
- Add 'sync' log category to BitLogger
- Add missing BitLogger import in GossipSyncManager
* fix: Update tests for V2 Sync changes
- Add requestSyncManager parameter to GossipSyncManager init in tests
- Implement getConnectedPeers stub in RecordingDelegate
- Remove unused variable warning in SubscriptionRateLimitTests
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Co-authored-by: a1denvalu3 <>
Co-authored-by: jack <212554440+jackjackbits@users.noreply.github.com>
* Improve BLE mesh reliability for large transfers
Major reliability improvements for fragment-based transfers (photos, files):
**Notification Queue Fixes**
- Fix silent packet loss when notification queue is full - now queues for retry
- Fix retry queue bug where remaining items were lost when one retry failed
- Add periodic drain mechanism as backup (every 5 seconds)
**Write Queue Fixes**
- Fix drainPendingWrites to use atomic take-send-requeue pattern
- Add logging when peripheral is ready for more writes
- Add periodic drain for pending writes as backup
**Fragment Pacing**
- Increase fragment spacing from 4-5ms to 25-30ms to prevent buffer overflow
- Conservative pacing prevents packet loss on congested BLE connections
**Thread Safety**
- Fix race conditions in stopServices() and emergencyDisconnectAll()
- Synchronize access to peripherals/centrals dictionaries during cleanup
- Clear pending message queues in emergencyDisconnectAll()
**Error Recovery**
- Add handlers for all BLE state transitions (poweredOff, unauthorized, etc.)
- Clear Noise session and re-initiate handshake on decryption failure
- Queue ACKs/receipts for delivery after handshake instead of dropping
- Re-queue failed pending messages for retry
**Other Improvements**
- Add route freshness validation in MeshTopologyTracker (60s threshold)
- Add TTL (24h) and size limits (100 per peer) for MessageRouter outbox
- Fix connection timeout to check peripheral.state before canceling
- Add NoiseEncryptionService.clearSession(for:) method
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* Fix race condition and increase test timeouts
- Fix race in sendNoisePayload: use sync barrier instead of async
to ensure payload is queued before initiating handshake
(addresses Codex review feedback)
- Increase BLEServiceTests sleep from 0.5s to 1.0s for CI reliability
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
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Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>