- Split multi-platform target into separate iOS and macOS targets to prevent iOS share extension from being embedded in macOS build
- Add launch screen configuration and full screen support for proper iPhone 16 display
- Configure iOS-specific Info.plist entries for background modes and interface orientations
- Implement share extension to receive URLs from other apps
- Display shared links with emoji indicator and rich preview cards
- Add custom compact link preview with image, title, and domain
- Configure app groups for data sharing between extension and main app
- Handle URL detection and parsing in share extension
- Update message formatting to show only emoji for shared links
- Add proper entitlements and activation rules for share extension
- Capture both URL and title when sharing links
- Create LinkPreviewView component with clickable cards
- Support markdown-style links [title](url)
- Auto-detect plain URLs in messages
- Add link metadata fetching on iOS
- Display clean preview cards with title, URL, and description
- Add debugging logs to help diagnose sharing issues
- Improve completion handling in share extension
- Check for shared content when app becomes active
- Fix async handling of shared content processing
- Create share extension to handle shared content from other apps
- Support sharing text, URLs, and prepare for future image support
- Use app groups for data sharing between extension and main app
- Add URL scheme handling for app communication
- Add entitlements for app groups
- Display system message when content is shared
- Update project configuration to include share extension
- Screenshot notifications now properly appear as system messages
- Send messages directly via mesh service to avoid local echo
- Remove 'private:' prefix from private chat header
- Keep only lock icon and peer name in private chat header
- Detect when users take screenshots on iOS
- Send system notification to all participants
- Works in public chat, channels, and private messages
- Display screenshot notifications as system messages
- Change @user to @name in all documentation
- Change 'blocked users' to 'blocked peers' for consistency
- Add /block and /unblock commands to autocomplete menu
Implemented user blocking functionality:
- /block <nickname> - blocks a user from private messaging and ignores their messages in channels
- /block - lists all blocked users
- /unblock <nickname> - unblocks a user
Implementation details:
- Blocks are stored by public key fingerprint for persistence across sessions
- Blocked users cannot send private messages or have their public messages displayed
- Blocked users are silently ignored (they don't know they're blocked)
- Blocking a user automatically removes them from favorites
- Added getPeerPublicKey() method to BluetoothMeshService for accessing peer identity keys
Fixed multiple threading issues that were causing crashes when users sent messages:
- Added NSLock to synchronize access to recentlySentMessages Set
- Fixed thread-unsafe access to activePeers Set using existing lock
- Removed force unwrapping that could cause crashes
- Added defensive input validation for message sending methods
These fixes address crashes reported in TestFlight where the app would crash when typing and sending messages.
- Changed system messages from green to grey with consistent 12pt font
- Fixed text wrapping to flow naturally under timestamps
- Changed default nickname to anonXXXX format
- Replaced text with icon representations in status bar
- Added icons to sidebar section headers
- Made autocomplete UI consistent between commands and @mentions
- Added welcome message for new users (3 second delay)
- Changed sidebar header to 'YOUR NETWORK'
- Added command aliases (/join, /msg)
- Implemented /hug and /slap commands with haptic feedback
- Improved command help display with alphabetization
- Renamed 'rooms' to 'channels' throughout entire codebase
- Fix race condition where recentlySentMessages Set was being modified from different queues
- Move all Set.remove operations to messageQueue instead of main queue
- Prevents EXC_BREAKPOINT crash when removing elements during concurrent access