Commit Graph
251 Commits
Author SHA1 Message Date
jack e93d02afd0 Fix read receipts for existing messages when opening chat
- Added delay to ensure messages are loaded before checking
- Fixed logic to check if message is FROM the other person (not TO them)
- Added onAppear handler to send read receipts when view loads
- Added detailed logging to debug the flow
- Now correctly identifies received messages that need read receipts
2025-07-06 22:42:08 +02:00
jack fbe779e684 Fix read receipts and improve UI
- Changed back to bold blue double checkmarks for read status
- Send read receipts for both 'sent' and 'delivered' status messages
- Added onChange handler to send read receipts whenever switching to a private chat
- Made markPrivateMessagesAsRead public so it can be called from views
- This ensures read receipts are sent when opening a chat from notifications or any other way
2025-07-06 22:37:59 +02:00
jack 1fec1ee315 Fix read receipts using wrong peer ID
- Read receipts were being sent to the current ephemeral peer ID instead of the message's senderPeerID
- This caused read receipts to be lost when peer IDs changed between sessions
- Now using message.senderPeerID consistently for all read receipt sending
- Added detailed logging to track which peer ID receives the read receipt
2025-07-06 22:30:33 +02:00
jack ab5af1546d Add comprehensive logging and force UI updates for delivery status
- Add logging to track what delivery status is shown in UI
- Add logging when green/blue checkmarks appear
- Force complete dictionary reassignment to trigger SwiftUI updates
- Add diagnostics to understand why blue checkmarks aren't showing
2025-07-06 22:26:56 +02:00
jack c9a594d0b5 Fix UI not updating for delivery status changes
- Use message ID instead of index for ForEach to trigger proper updates
- Add explicit objectWillChange.send() when updating delivery status
- Fix scroll-to-bottom logic to use message IDs
- This should make blue checkmarks appear when read receipts are received
2025-07-06 22:22:13 +02:00
jack d162a89ac2 Add debugging and fix read receipts for messages without delivery status
- Add detailed logging to track read receipt generation
- Handle messages that don't have delivery status (older messages)
- Send read receipts for all unread messages when opening chat
2025-07-06 22:14:41 +02:00
jack 942913fb6d Add debugging logs for delivery confirmation
- Track message IDs through the delivery process
- Log ACK generation and processing
- Log status updates in ChatViewModel
- Log read receipt generation and sending
2025-07-06 21:58:07 +02:00
jack e2b0632879 Add read receipts for private messages
- Added ReadReceipt structure and .readReceipt message type
- Added .read delivery status with blue checkmarks in UI
- Send read receipts when viewing a private chat
- Send read receipts immediately for new messages if chat is open
- Update message status from delivered to read when receipt received
2025-07-06 21:49:56 +02:00
jack 78cb8b1039 Fix delivery confirmation for private messages
- Pass message ID from ChatViewModel to BluetoothMeshService
- Preserve original message ID when creating ACK messages
- Move delivery tracking to ChatViewModel for consistent IDs
- Update project.yml to match current project structure
2025-07-06 21:25:41 +02:00
jack dc9e7242fd Fix unused variable warnings
- Remove unused keyData debug logging variables
- Clean up leftover debug logging comments
2025-07-05 21:36:59 +02:00
jack 463e94f379 Remove local logging functionality
- Delete LoggingService.swift
- Remove all bitchatLog() function calls throughout the codebase
- Update Xcode project to remove LoggingService references
- Clean up debug logging statements from all services and views
2025-07-05 21:36:59 +02:00
jack 1f890b00ac Add room-wide mandatory retention, update UI formatting, and documentation
- Implement room-wide message retention controlled by room owners
- Change username format from <name> to <@name> throughout UI
- Fix text alignment in chat messages (consistent font sizes)
- Add comprehensive technical whitepaper with Mermaid diagrams
- Update README with current features and commands
- Add retention status indicators and announcements
- Update command help text to use short versions (/j, /m)
2025-07-05 19:35:37 +02:00
jack 81f0022dbc Fix saved messages not loading on app restart
- Load saved messages for saved rooms during app initialization
- Messages are now restored when reopening the app
- Rooms marked as saved will show their message history immediately
2025-07-05 19:35:37 +02:00
jack f7ebcd6032 Add visual save indicator button for rooms
- Add bookmark icon button in room header to toggle save status
- Use bookmark.fill when room is saved, bookmark when not
- Button shows yellow when saved, default color when not
- Integrate with existing /save command functionality
- Add savedRooms published property for reactive UI updates
2025-07-05 19:35:37 +02:00
jack 41c2899008 Refactor room commands and improve UX
- Replace /list with /rooms showing all discovered rooms with join status
- Remove /discover command (merged into /rooms)
- Rename /favorite to /save for clarity
- Make room-specific commands (/transfer, /pass, /save) only appear in room context
- Remove voice notes from app info (feature doesn't exist)
- Remove Commands line from app info screen
- Show checkmark (✓) for joined rooms in /rooms output
2025-07-05 19:35:37 +02:00
jack 506c2bc7cb Implement message retention, retry mechanism, and app updates
- Add KeychainManager for secure password storage
- Implement MessageRetentionService for encrypted local storage of favorite room messages
- Add MessageRetryService for automatic retry of failed messages
- Add /favorite command to toggle room retention
- Add /discover command to find active rooms
- Fix all force unwrapped optionals in BluetoothMeshService
- Update app info screen with new features
- Integrate all services with proper cleanup on panic
2025-07-05 19:35:37 +02:00
jack 7151896102 feat: enhance password-protected rooms with key commitments and management
- Add key commitment scheme for immediate password verification
- Implement ownership transfer with /transfer command
- Add password change functionality with /pass command
- Include room metadata in initialization messages
- Remove /help command and rename /changepass to /pass
- Make room names tappable to show sidebar
- Remove spaces in person/room counter display
- Update UI to show lock icons and orange colors for protected rooms
- Fix password verification to work with empty rooms
- Add comprehensive tests for new functionality

This update significantly improves the security and usability of
password-protected rooms by allowing immediate verification without
waiting for encrypted messages.
2025-07-05 19:35:37 +02:00
jack cfded8c4df Fix room UI and membership tracking issues
- Add lock icon to room header for password management
- Change "leave" to "leave room" for clarity
- Fix bug where non-members appeared in room member list
- Only process room messages if user has joined the room
- Initialize room data structures on app launch
- Prevent auto-join when just mentioning a room
2025-07-05 19:35:37 +02:00
jack 8d553adc0c Implement password-protected rooms with encryption
- Room creators can set/remove passwords for their rooms
- Passwords are used to derive encryption keys via PBKDF2
- All messages in password-protected rooms are encrypted with AES-GCM
- Room protection status is announced to all peers
- Password and room data persists across app launches
- Visual lock indicators for password-protected rooms
- Password prompts when joining protected rooms
- Only room creators can modify password settings
- Encrypted messages show placeholder text if password is unknown
2025-07-05 19:35:37 +02:00
jack 4dec23e216 Implement proper room leave notifications and improve UI
- Send leave notifications when users exit rooms
- Update room member lists when peers leave rooms
- Change current user icon from dot to person.fill
- Handle room-specific leave messages via protocol
- Maintain backwards compatibility for general peer disconnection
2025-07-05 19:35:37 +02:00
jack a83dee34ba Update logging to only write to disk on macOS
- Add conditional compilation to LoggingService
- macOS continues to write logs to Documents/Logs
- iOS uses /dev/null to prevent disk writes
- Remove room auto-join on mention (only join when sending to room)
2025-07-05 19:35:37 +02:00
jack 22e02633b5 Add comprehensive logging system for debugging
- Create LoggingService that writes to Documents/Logs directory
- Log to both console and file with timestamps
- Replace debug print statements with bitchatLog()
- Add log file location display in AppInfoView
- Enable opening log file in Finder on macOS
- Track room member operations and view state
- Persist logs for debugging room member display issues
2025-07-05 19:35:37 +02:00
jack 10ee001728 Add room message indicator and simplify room header
- Add blue hashtag icon in main header when there are unread room messages
- Remove member count from room title for cleaner look
- Add debug logging to diagnose room member list issue
2025-07-05 19:35:37 +02:00
jack bf4a572299 Fix critical room functionality issues
- Fix room field not being copied when creating messageWithPeerID in BluetoothMeshService
- This was causing all room messages to appear in main chat
- Fix room member tracking by ensuring senderPeerID is included
- Change room color from orange to blue to differentiate from private messages
- Clean up room members when peers disconnect to fix member count
- Add debug logging to track room field through message flow
2025-07-05 19:35:37 +02:00
jack 4051cda7e4 Remove debug logging for room messages 2025-07-05 19:35:37 +02:00
jack eee97881e9 Add debug logging for room message routing
- Log when sending messages with room context
- Log when receiving room vs main chat messages
- Helps diagnose if room field is being properly transmitted
2025-07-05 19:35:37 +02:00
jack f1fcf11dcc Improve room functionality
- Fix header to show "x people / y rooms" count
- Add proper leave room functionality that cleans up data
- Track and display room members in sidebar
- Show "IN #ROOM" header when viewing a room
- Only show peers who have sent messages to current room
- Add leave button in room header alongside main button
- Ensure senderPeerID is set for room member tracking
2025-07-05 19:35:37 +02:00
jack 3d7232222c Implement hashtag rooms feature
- Add room field to BitchatMessage structure
- Update BinaryProtocol to encode/decode room information
- Create room management in ChatViewModel (join/leave/switch rooms)
- Add BluetoothMeshService support for room messages
- Implement rooms UI in sidebar with unread counts
- Create clickable hashtags in messages to join rooms
- Add room persistence across app restarts
- Filter message display by current room selection
2025-07-05 19:35:37 +02:00
jack 4d61cec032 Prepare for App Store submission
- Added public domain headers to all test files
- Updated Info.plist with required App Store keys:
  - ITSAppUsesNonExemptEncryption = NO
  - LSApplicationCategoryType = Social Networking
  - UIRequiresFullScreen = YES
- Created proper Assets.xcassets structure
- Configured AppIcon.appiconset with all icon references
- Removed last TODO comment
- Created comprehensive App Store submission checklist
- Updated project.yml to include Assets.xcassets

The app is now ready for App Store submission. All debug code has been removed,
icons are configured, and privacy/security compliance is documented.
2025-07-04 16:44:00 +02:00
jack 0ab1f2ecfd Add public domain license and copyright headers
- Added LICENSE file with Unlicense (public domain dedication)
- Added public domain headers to all main source files
- Updated README to mention public domain status
- All code is free and unencumbered, released into the public domain

Anyone is free to use this code for any purpose without restriction.
2025-07-04 16:21:49 +02:00
jack 6023ff8af0 Fix thread safety issue causing peer count to show 0
- Add thread safety lock for activePeers Set access
- Force UI update when peer list changes with objectWillChange
- Add debug logging to track peer additions/removals
- This fixes the 'alone :/' display when peers are actually connected
2025-07-04 15:59:56 +02:00
jack a569b87a18 Fix store-and-forward duplicate message delivery and timestamp ordering
- Add tracking to prevent sending cached messages multiple times to the same peer
- Only cache messages for offline favorites, not online ones
- Sort messages by timestamp when adding to ensure proper chronological order
- Clean up tracking sets when peers disconnect to allow re-sending on reconnect
- Cache our own messages when sending to offline favorites
- Update favorite online notification text to "wanna get in there?"
2025-07-04 15:02:49 +02:00
jack 6f85faa6c0 Fix BLE advertisement warnings and duplicate registrations
- Remove 'Is Connectable' and 'Manufacturer Data' keys from BLE ads
- Only use allowed keys: service UUIDs and local name
- Prevent duplicate fingerprint registrations in favorites
- Comment out unused fragment type string variable

The warnings about advertisement keys should no longer appear.
2025-07-04 13:33:38 +02:00
jack f77cec3fb2 Analyze scalability and prepare for TestFlight
- Deep analysis of mesh network scalability limits
- Current full mesh topology supports ~20-30 users maximum
- Identified bottlenecks: O(n²) connections, message flooding, battery impact
- Documented future scaling solutions: hierarchical topology, DHT routing
- Ready for TestFlight submission with current capacity constraints
2025-07-04 11:53:57 +02:00
jack c7baf31f03 Implement indefinite store-and-forward for favorite peers
- Change message cache timeout from 5 minutes to 12 hours for regular peers
- Add indefinite message storage for favorite peers with 1000 message limit
- Cache relayed messages for offline favorites
- Automatically send cached messages when favorites come online
- Use public key fingerprints to identify favorites persistently
- Add isFavorite delegate method to check favorites by fingerprint
2025-07-04 01:51:37 +02:00
jack fe986ed397 Fix encryption key exchange and add persistent identity for favorites
- Implement three-tier key system: ephemeral encryption, ephemeral signing, persistent identity
- Fix signature verification by properly separating KeyAgreement and Signing keys
- Add persistent identity key for favorites that survives app restarts
- Fix Data subscript crashes by converting to byte arrays
- Add proper error handling for key exchange
- Private messages remain fully encrypted with ephemeral keys
2025-07-04 01:43:16 +02:00
jack 34e51b3d9a Fix peer nickname display once and for all
- Only show peers in UI who have announced (have nicknames)
- Filter out peers without nicknames from getAllConnectedPeerIDs()
- Send announces proactively when app starts, not just on connection
- Send announces immediately when nickname changes via saveNickname()
- Send announces when Bluetooth services become available
- Send announces multiple times (0.5s, 1s, 2s) for reliability
- Add sendBroadcastAnnounce() method for proactive announcing

This ensures peers always see proper nicknames, never 'person-xxx'
2025-07-03 23:38:17 +02:00
jack 8346ecd2a7 Fix message display and add voice note debugging
- Fix escaped backslashes in timestamp and sender name display
- Add comprehensive logging for voice note transmission pipeline
- Add peripheral write completion logging
- Track broadcast success/failure for central updates
- Log audio recorder creation and preparation steps
- Better diagnostics for troubleshooting voice note issues
2025-07-03 23:28:07 +02:00
jack 78ddb36db7 Add tap-to-PM and favorite features
- Make sender names tappable in messages to start private chat
- Add star button in private chat header to favorite/unfavorite peers
- Refactor message view to separate timestamp, sender, and content
- Add helper methods for formatting different parts of messages
- Own sender name is not tappable (only other users)
- Voice notes remain tappable to play/pause
2025-07-03 23:24:30 +02:00
jack d6ae19e11e Enable notifications on macOS
- Add macOS support to NotificationService
- Use NSApplication.shared.isActive to check app state on macOS
- Move notification logic outside of iOS-only block in ChatViewModel
- Notifications now work for both mentions and private messages on macOS
- Keep haptic feedback iOS-only as it's not available on macOS
2025-07-03 23:21:29 +02:00
jack 2993fc3e06 Implement favorites, notifications, and improve fragment handling
- Add favorites functionality for peers with persistent storage
  - Star icon to toggle favorites in sidebar
  - Favorites appear at top of peer list
  - Storage persists across app launches using peer ID

- Add local notifications for mentions and private messages
  - Notifications appear when app is in background
  - Separate notification types for mentions vs private messages
  - Request notification permissions on app launch

- Fix sidebar header alignment to match main toolbar (44pt)
  - Add background color to sidebar header for visual consistency

- Improve voice note fragment transmission
  - Send fragments in batches of 5 with delays to prevent congestion
  - Better logging to debug fragment transmission issues
  - Reduce delay between fragments from 50ms to batch-based timing

- Fix other UI issues
  - Ensure mic recording ripples originate from mic button
  - Update sidebar to swipe from right edge smoothly
2025-07-03 22:13:28 +02:00
jack 94a9888ef5 Add push-to-talk voice notes functionality
- Added voice note support to BitchatMessage with audio data and duration
- Updated binary protocol to encode/decode voice notes (flag 0x40)
- Created AudioRecordingService for recording up to 10s voice clips
- Created AudioPlaybackService for playing voice notes
- Added microphone permission to Info.plist and project.yml
- Implemented push-to-talk UI with mic button in ContentView
- Voice notes use AAC compression at 16kHz/32kbps for small file sizes
- Added play/pause buttons for voice notes in message list
- Voice notes display as '🎤 Voice note (X.Xs)' in chat
- Platform-specific audio session handling for iOS/macOS
2025-07-03 01:13:16 +02:00
jack d142fde11d Add @ autocomplete functionality
- Added autocomplete state tracking in ChatViewModel
- Implemented updateAutocomplete() to parse @ mentions and show suggestions
- Added completeNickname() to handle nickname completion
- Created autocomplete UI overlay above input field
- Shows list of matching nicknames when typing @
- Highlights selected suggestion
- Clicking suggestion completes the mention
2025-07-03 01:08:11 +02:00
jack 4b98aa7918 Fix iOS background BLE, RSSI tracking, and peer nickname display
- Add UIBackgroundModes for bluetooth-central/peripheral to restore background messaging
- Implement RSSI tracking with proper peer ID mapping and UI updates
- Fix announce packet delivery for immediate nickname display
- Convert to binary protocol for 62-69% size reduction
- Fix peer count to exclude self from display
- Add platform-specific UI improvements (font sizes, dropdown styling)
2025-07-03 00:51:59 +02:00
jack 1eaba703e9 Fix peer dropdown layout and announcement timing
- Move peer dropdown next to bitchat title
- Add immediate peer announcement on connection
- Fix iOS menu chevron visibility with platform-specific styling
- Force UI updates for join/leave messages
- Add peers to active list immediately on connection
- Remove all announcement delays for instant name resolution
2025-07-02 21:39:31 +02:00
jack e50f14eeed Fix notification dot size and improve peer announcements
- Make notification dot smaller (5x5) for better appearance
- Remove all delays from announcement sending
- Send announcements immediately on connection
- Add debug logging for join/leave messages
- Ensure join/leave messages are properly displayed
2025-07-02 21:32:51 +02:00
jack 13686b3ce9 Fix private message notifications and chat updates
- Remove self-notification when sending private messages
- Clear unread indicator when viewing active chat
- Properly update UI when private messages are sent/received
- Prevent duplicate messages in chat history
- Use objectWillChange to force SwiftUI updates
2025-07-02 21:19:32 +02:00
jack fc5eba4a58 Fix header bouncing and add private message notifications
- Fix header bar height to prevent bouncing when switching views
- Add in-app notification banner for incoming private messages
- Show orange notification that slides down from top
- Tap notification to jump directly to private chat
- Use medium haptic feedback for private messages (iOS)
- Auto-dismiss notifications after 3 seconds
2025-07-02 21:14:42 +02:00
jack 5c9d2122dc Add private chat feature and fix peer discovery issues
- Implement 1:1 private messaging with IRC-style interface
- Add private message type to protocol with routing through mesh
- Show orange notification dot for unread private messages
- Fix peer list not showing connected peers
- Update peer nicknames immediately on first message
- Auto-exit private chat when peer disconnects
- Improve join/leave channel messages visibility
- Make send button larger for better UX
- Center and color private chat header in orange
2025-07-02 21:11:12 +02:00
jack 304c121467 Fix peer discovery: include connected peripherals in peer list even before announce 2025-07-02 19:26:36 +02:00