Merge pull request #123 from michaelneale/micn/macos

This commit is contained in:
jack
2025-07-10 10:07:42 +02:00
committed by GitHub
3 changed files with 181 additions and 0 deletions
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# BitChat macOS Build
This Justfile provides easy commands to build and run BitChat natively on macOS while preserving the original project configuration.
## Quick Start
```bash
# Build and run the app
just run
# Or see all available commands
just
```
## Commands
- `just run` - Build and run the macOS app
- `just build` - Build the macOS app only
- `just clean` - Clean build artifacts and restore original files
- `just check` - Check prerequisites (XcodeGen, Xcode, etc.)
- `just info` - Show app information and requirements
## How It Works
The Justfile temporarily modifies `project.yml` to:
- Use your local development team ID (replaces `L3N5LHJD5Y`)
- Change bundle identifier to avoid conflicts (`chat.bitchat``com.local.bitchat`)
- Disable code signing for local development (`Automatic``Manual`)
- Exclude iOS-specific files from macOS build (`LaunchScreen.storyboard`)
**Original files are always preserved** - modifications are only applied during builds and automatically cleaned up. The project files remain exactly as they are on the main branch.
## Requirements
- macOS 13.0+ (Ventura)
- Xcode (from App Store)
- XcodeGen (`brew install xcodegen`)
- Bluetooth LE capable Mac
- Physical device (Bluetooth doesn't work in simulator)
## App Features
- **Native macOS SwiftUI app** - not a Catalyst port
- **Bluetooth LE mesh networking** - no internet required
- **End-to-end encryption** - X25519 + AES-256-GCM
- **Store-and-forward messaging** - works with offline peers
- **Channel-based group chats** - IRC-style commands
- **Private messaging** with delivery receipts
- **Emergency wipe** - triple-tap logo to clear all data
## Usage
Once running:
- Set your nickname and start discovering nearby peers
- Use `/join #channel` for group chats
- Use `/msg @user` for private messages
- Use `/who` to see connected peers
- Triple-tap the logo for emergency data wipe
The app creates a decentralized mesh network over Bluetooth LE that can span significant distances through multi-hop message relay.
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# BitChat macOS Build Justfile
# Handles temporary modifications needed to build and run on macOS
# Default recipe - shows available commands
default:
@echo "BitChat macOS Build Commands:"
@echo " just run - Build and run the macOS app"
@echo " just build - Build the macOS app only"
@echo " just clean - Clean build artifacts and restore original files"
@echo " just check - Check prerequisites"
@echo ""
@echo "Original files are preserved - modifications are temporary for builds only"
# Check prerequisites
check:
@echo "Checking prerequisites..."
@command -v xcodegen >/dev/null 2>&1 || (echo "❌ XcodeGen not found. Install with: brew install xcodegen" && exit 1)
@command -v xcodebuild >/dev/null 2>&1 || (echo "❌ Xcode not found. Install Xcode from App Store" && exit 1)
@security find-identity -v -p codesigning | grep -q "Developer ID" || (echo "⚠️ No Developer ID found - code signing may fail" && exit 0)
@echo "✅ All prerequisites met"
# Backup original files
backup:
@echo "Backing up original project configuration..."
@cp project.yml project.yml.backup 2>/dev/null || true
@# Backup other files that get modified by xcodegen
@if [ -f bitchat.xcodeproj/project.pbxproj ]; then cp bitchat.xcodeproj/project.pbxproj bitchat.xcodeproj/project.pbxproj.backup; fi
@if [ -f bitchat/Info.plist ]; then cp bitchat/Info.plist bitchat/Info.plist.backup; fi
# Restore original files
restore:
@echo "Restoring original project configuration..."
@if [ -f project.yml.backup ]; then mv project.yml.backup project.yml; fi
@# Restore iOS-specific files
@if [ -f bitchat/LaunchScreen.storyboard.ios ]; then mv bitchat/LaunchScreen.storyboard.ios bitchat/LaunchScreen.storyboard; fi
@# Use git to restore all modified files except Justfile
@git checkout -- project.yml bitchat.xcodeproj/project.pbxproj bitchat/Info.plist 2>/dev/null || echo "⚠️ Could not restore some files with git"
@# Remove any backup files
@rm -f bitchat.xcodeproj/project.pbxproj.backup bitchat/Info.plist.backup 2>/dev/null || true
# Apply macOS-specific modifications
patch-for-macos: backup
@echo "Temporarily hiding iOS-specific files for macOS build..."
@# Move iOS-specific files out of the way temporarily
@if [ -f bitchat/LaunchScreen.storyboard ]; then mv bitchat/LaunchScreen.storyboard bitchat/LaunchScreen.storyboard.ios; fi
# Generate Xcode project with patches
generate: patch-for-macos
@echo "Generating Xcode project..."
@xcodegen generate
# Build the macOS app
build: check generate
@echo "Building BitChat for macOS..."
@xcodebuild -project bitchat.xcodeproj -scheme "bitchat (macOS)" -configuration Debug CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO CODE_SIGN_ENTITLEMENTS="" build
# Run the macOS app
run: build
@echo "Launching BitChat..."
@find ~/Library/Developer/Xcode/DerivedData -name "bitchat.app" -path "*/Debug/*" | head -1 | xargs -I {} open "{}"
# Clean build artifacts and restore original files
clean: restore
@echo "Cleaning build artifacts..."
@rm -rf ~/Library/Developer/Xcode/DerivedData/bitchat-* 2>/dev/null || true
@# Only remove the generated project if we have a backup, otherwise use git
@if [ -f bitchat.xcodeproj/project.pbxproj.backup ]; then \
rm -rf bitchat.xcodeproj; \
else \
git checkout -- bitchat.xcodeproj/project.pbxproj 2>/dev/null || echo "⚠️ Could not restore project.pbxproj"; \
fi
@rm -f project-macos.yml 2>/dev/null || true
@echo "✅ Cleaned and restored original files"
# Quick run without cleaning (for development)
dev-run: check
@echo "Quick development build..."
@if [ ! -f project.yml.backup ]; then just patch-for-macos; fi
@xcodegen generate
@xcodebuild -project bitchat.xcodeproj -scheme "bitchat (macOS)" -configuration Debug CODE_SIGN_IDENTITY="" CODE_SIGNING_REQUIRED=NO CODE_SIGN_ENTITLEMENTS="" build
@find ~/Library/Developer/Xcode/DerivedData -name "bitchat.app" -path "*/Debug/*" | head -1 | xargs -I {} open "{}"
# Show app info
info:
@echo "BitChat - Decentralized Mesh Messaging"
@echo "======================================"
@echo "• Native macOS SwiftUI app"
@echo "• Bluetooth LE mesh networking"
@echo "• End-to-end encryption"
@echo "• No internet required"
@echo "• Works offline with nearby devices"
@echo ""
@echo "Requirements:"
@echo "• macOS 13.0+ (Ventura)"
@echo "• Bluetooth LE capable Mac"
@echo "• Physical device (no simulator support)"
@echo ""
@echo "Usage:"
@echo "• Set nickname and start chatting"
@echo "• Use /join #channel for group chats"
@echo "• Use /msg @user for private messages"
@echo "• Triple-tap logo for emergency wipe"
# Force clean everything (nuclear option)
nuke:
@echo "🧨 Nuclear clean - removing all build artifacts and backups..."
@rm -rf ~/Library/Developer/Xcode/DerivedData/bitchat-* 2>/dev/null || true
@rm -rf bitchat.xcodeproj 2>/dev/null || true
@rm -f project.yml.backup 2>/dev/null || true
@rm -f project-macos.yml 2>/dev/null || true
@rm -f bitchat.xcodeproj/project.pbxproj.backup 2>/dev/null || true
@rm -f bitchat/Info.plist.backup 2>/dev/null || true
@# Restore iOS-specific files if they were moved
@if [ -f bitchat/LaunchScreen.storyboard.ios ]; then mv bitchat/LaunchScreen.storyboard.ios bitchat/LaunchScreen.storyboard; fi
@git checkout -- project.yml bitchat.xcodeproj/project.pbxproj bitchat/Info.plist 2>/dev/null || echo "⚠️ Not a git repo or no changes to restore"
@echo "✅ Nuclear clean complete"
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- Bluetooth LE APIs
- Same packet structure and encryption
- Compatible service/characteristic UUIDs
## MacOS
Want to try this on macos: `just run` will set it up and run from source.
Run `just clean` afterwards to restore things to original state for mobile app building and development.