realtime waveform

This commit is contained in:
callebtc
2025-09-18 19:03:19 +02:00
parent ac7feb380e
commit 991def1deb
@@ -0,0 +1,60 @@
import SwiftUI
import Combine
/// Real-time scrolling waveform for live recording.
/// Provide a normalized amplitude [0,1]. The view maintains a sliding window of bars.
struct RealtimeScrollingWaveform: View {
var amplitudeNorm: CGFloat
var bars: Int = 240
var barColor: Color = Color(red: 0, green: 1, blue: 0.5) // neon-ish green
@State private var samples: [CGFloat] = []
@State private var ticker = Timer.publish(every: 0.02, on: .main, in: .common).autoconnect()
var body: some View {
GeometryReader { geo in
Canvas { ctx, size in
let w = size.width
let h = size.height
guard w > 0 && h > 0 else { return }
let n = samples.count
guard n > 0 else { return }
let stepX = w / CGFloat(n)
let midY = h / 2
let stroke: CGFloat = 1.2
for i in 0..<n {
let amp = max(0, min(1, samples[i]))
// Amplify only higher amplitudes so quiet parts stay subtle
let t: CGFloat = 0.6
let k: CGFloat = 0.7
let boosted = amp <= t ? amp : min(1, amp + k * (amp - t))
let lineH = max(1, boosted * (h * 0.95))
let x = CGFloat(i) * stepX + stepX / 2
let yTop = midY - lineH / 2
let yBot = midY + lineH / 2
var path = Path()
path.move(to: CGPoint(x: x, y: yTop))
path.addLine(to: CGPoint(x: x, y: yBot))
ctx.stroke(path, with: .color(barColor), lineWidth: stroke)
}
}
.onAppear {
if samples.isEmpty { samples = Array(repeating: 0, count: bars) }
}
.onChange(of: bars) { newVal in
let clamped = max(8, newVal)
samples = Array(samples.suffix(clamped))
if samples.count < clamped {
samples.insert(contentsOf: Array(repeating: 0, count: clamped - samples.count), at: 0)
}
}
.onReceive(ticker) { _ in
let v = max(0, min(1, amplitudeNorm))
samples.append(v)
let overflow = samples.count - bars
if overflow > 0 { samples.removeFirst(overflow) }
}
}
}
}