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Improve mesh relaying, presence, and DM robustness; signed public msgs; reachability UI; quicker announces; store-and-forward (#527)
* Sign public broadcasts; verify relayed messages via persisted signing keys; keep scheduled relays in sparse graphs and speed their jitter; persist announce signing key for offline auth; add short backoff after disconnect errors to reduce reconnect thrash * Add connected vs reachable model: retain peers after link drop, expire after reachability window; expose all peers in snapshots; compute isReachable in UI; add meshReachable state and sorting; avoid removing peers on link events; notify UI on stale removals * ContentView: handle new .meshReachable connection state in header icon switch (exhaustive switch fix) * Logs: tag relayed announces as 'Reachable via mesh' and annotate public message logs with (direct|mesh) path for easier field analysis * Fix syntax error: remove stray else/log inserted into writeOrEnqueue; keep logs clean * UI: use 'point.3.connected.trianglepath.dotted' for mesh-reachable; change people count to include connected+reachable (exclude Nostr-only) * UI: switch to 'point.3.filled.connected.trianglepath.dotted' for mesh-reachable icons in list and header * Reachability: reduce retention to 21s for all peers (verified and unverified) to minimize stale presence * mesh DMs/acks: route to reachable peers; queue READ/DELIVERED until handshake; add Transport.isPeerReachable; UI: hide offline non-mutuals; DM header: better name fallback + show transport + encryption icons; fix NostrTransport conformance * Verification sheet: compute encryption status and fingerprint using short mesh ID mapping (fix 'not encrypted/handshake' for DMs with stable key) * Announce cadence: faster discovery (4s), sparse 15±4s, dense 30±8s; initial 0.6s; post-subscribe 50ms; min-force 150ms; maintenance 5s; proactive announces on handshake + recent-traffic nudge * Relay: increase broadcast TTL cap in sparse graphs to 6; tighten jitter for handshake (10–35ms) and directed (20–60ms) relays * Range/robustness: store-and-forward for directed packets (15s) with flush on new links + periodic; announces: no subset + afterglow re-announce on first-seen; adaptive scanning: force ON when <=2 neighbors or recent traffic * Fix warnings: remove unused msgID and unused mutable var in directed spool flush * Announces: TTL 7 (sparse only) via RelayController; no fanout subset for announces; neighbor-change rebroadcast of last 2–3 announces. Fragments: faster pacing (5ms global, 4ms directed). * Peer list: real-time icon updates by publishing snapshots on connectivity checks; add unread message indicator (envelope) next to peers with unread DMs * UI: unread envelope uses orange; hasUnreadMessages checks Nostr conv key for peers with known Nostr pubkeys (geohash DM consistency) * Logs/robustness: debounce disconnect notifications (1.5s), debounce 'reconnected' logs (2s), add weak-link cooldown after timeouts on very weak RSSI (<= -90) * Peer icons: faster, accurate reachability\n\n- Run connectivity checks every maintenance tick (5s)\n- Publish peer snapshots on central unsubscribe for instant UI refresh\n- Lower inactivity timeout to 8s and disconnect debounce to 0.9s\n- Gate reachability on mesh-attached (>=1 direct link); no links => no reachable peers\n- Keep 21s retention for verified/unverified, but only when attached to mesh\n\nImproves list responsiveness when walking out of range and prevents stale 'reachable' states when isolated. --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com>
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@@ -1036,9 +1036,8 @@ struct ContentView: View {
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case .mesh:
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let counts = viewModel.allPeers.reduce(into: (others: 0, mesh: 0)) { counts, peer in
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guard peer.id != viewModel.meshService.myPeerID else { return }
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let isMeshConnected = peer.isConnected
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if isMeshConnected { counts.mesh += 1; counts.others += 1 }
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else if peer.isMutualFavorite { counts.others += 1 }
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if peer.isConnected { counts.mesh += 1; counts.others += 1 }
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else if peer.isReachable { counts.others += 1 }
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}
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let meshBlue = Color(hue: 0.60, saturation: 0.85, brightness: 0.82)
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let color: Color = counts.mesh > 0 ? meshBlue : Color.secondary
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@@ -1181,20 +1180,11 @@ struct ContentView: View {
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@ViewBuilder
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private func privateHeaderContent(for privatePeerID: String) -> some View {
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// Prefer short (mesh) ID when mesh-connected (radio). Only use full Noise key when not connected (globe).
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// Prefer short (mesh) ID whenever available for encryption/session status; keep stable key for display resolution only.
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let headerPeerID: String = {
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if privatePeerID.count == 16 {
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let isMeshConnected = viewModel.meshService.isPeerConnected(privatePeerID) || viewModel.connectedPeers.contains(privatePeerID)
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if !isMeshConnected, let stable = viewModel.getNoiseKeyForShortID(privatePeerID) {
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return stable
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}
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} else if privatePeerID.count == 64 {
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// If we have a full Noise key and a corresponding short ID is currently mesh-connected, prefer short ID
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if let short = viewModel.getShortIDForNoiseKey(privatePeerID) {
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if viewModel.meshService.isPeerConnected(short) || viewModel.connectedPeers.contains(short) {
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return short
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}
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}
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if privatePeerID.count == 64 {
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// Map stable Noise key to short ID if we know it (even if not directly connected)
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if let short = viewModel.getShortIDForNoiseKey(privatePeerID) { return short }
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}
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return privatePeerID
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}()
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@@ -1209,10 +1199,29 @@ struct ContentView: View {
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return "#\(ch.geohash)/@\(disp)"
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}
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}
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return peer?.displayName ??
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viewModel.meshService.peerNickname(peerID: headerPeerID) ??
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FavoritesPersistenceService.shared.getFavoriteStatus(for: Data(hexString: headerPeerID) ?? Data())?.peerNickname ??
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"Unknown"
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// Try mesh/unified peer display
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if let name = peer?.displayName { return name }
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// Try direct mesh nickname (connected-only)
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if let name = viewModel.meshService.peerNickname(peerID: headerPeerID) { return name }
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// Try favorite nickname by stable Noise key
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if let fav = FavoritesPersistenceService.shared.getFavoriteStatus(for: Data(hexString: headerPeerID) ?? Data()),
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!fav.peerNickname.isEmpty { return fav.peerNickname }
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// Fallback: resolve from persisted social identity via fingerprint mapping
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if headerPeerID.count == 16 {
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let candidates = SecureIdentityStateManager.shared.getCryptoIdentitiesByPeerIDPrefix(headerPeerID)
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if let id = candidates.first,
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let social = SecureIdentityStateManager.shared.getSocialIdentity(for: id.fingerprint) {
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if let pet = social.localPetname, !pet.isEmpty { return pet }
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if !social.claimedNickname.isEmpty { return social.claimedNickname }
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}
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} else if headerPeerID.count == 64, let keyData = Data(hexString: headerPeerID) {
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let fp = keyData.sha256Fingerprint()
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if let social = SecureIdentityStateManager.shared.getSocialIdentity(for: fp) {
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if let pet = social.localPetname, !pet.isEmpty { return pet }
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if !social.claimedNickname.isEmpty { return social.claimedNickname }
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}
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}
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return "Unknown"
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}()
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let isNostrAvailable: Bool = {
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guard let connectionState = peer?.connectionState else {
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@@ -1247,6 +1256,12 @@ struct ContentView: View {
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.font(.system(size: 14))
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.foregroundColor(textColor)
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.accessibilityLabel("Connected via mesh")
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case .meshReachable:
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// point.3 filled icon for reachable via mesh (not directly connected)
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Image(systemName: "point.3.filled.connected.trianglepath.dotted")
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.font(.system(size: 14))
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.foregroundColor(textColor)
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.accessibilityLabel("Reachable via mesh")
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case .nostrAvailable:
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// Purple globe for Nostr
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Image(systemName: "globe")
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@@ -1257,6 +1272,12 @@ struct ContentView: View {
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// Should not happen for PM header, but handle gracefully
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EmptyView()
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}
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} else if viewModel.meshService.isPeerReachable(headerPeerID) {
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// Fallback: reachable via mesh but not in current peer list
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Image(systemName: "point.3.filled.connected.trianglepath.dotted")
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.font(.system(size: 14))
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.foregroundColor(textColor)
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.accessibilityLabel("Reachable via mesh")
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} else if isNostrAvailable {
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// Fallback to Nostr if peer not in list but is mutual favorite
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Image(systemName: "globe")
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@@ -1275,7 +1296,14 @@ struct ContentView: View {
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.font(.system(size: 16, weight: .medium, design: .monospaced))
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.foregroundColor(textColor) // Dynamic encryption status icon (hide for geohash DMs)
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if !privatePeerID.hasPrefix("nostr_") {
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let encryptionStatus = viewModel.getEncryptionStatus(for: headerPeerID)
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// Use short peer ID if available for encryption status (sessions keyed by short ID)
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let statusPeerID: String = {
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if privatePeerID.count == 64, let short = viewModel.getShortIDForNoiseKey(privatePeerID) {
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return short
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}
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return headerPeerID
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}()
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let encryptionStatus = viewModel.getEncryptionStatus(for: statusPeerID)
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if let icon = encryptionStatus.icon {
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Image(systemName: icon)
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.font(.system(size: 14))
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