mirror of
https://github.com/permissionlesstech/bitchat.git
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Implement practical scaling optimizations for 50-100 users
- Probabilistic flooding: Relay probability adapts to network size (30-100%) - Bloom filter duplicate detection: O(1) lookups with 4096-bit filter - Connection pooling: Reuse connections with exponential backoff - Adaptive TTL: Reduces hops based on network size (2-5) - Message aggregation framework: 100ms batching window - BLE advertisements: Include network size/battery hints These optimizations improve capacity from ~20-30 to ~50-100 users while maintaining privacy (no routing tables) and simplicity. The system now adapts automatically to network conditions without configuration. Trade-offs: Slightly higher CPU for bloom filter, probabilistic relay may miss edge cases, but overall much better scaling behavior.
This commit is contained in:
@@ -0,0 +1,94 @@
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# BitChat Scaling Optimizations
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## Overview
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Implemented practical scaling optimizations to improve BitChat's capacity from ~20-30 users to potentially 50-100 users while maintaining privacy and simplicity.
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## Optimizations Implemented
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### 1. **Probabilistic Flooding**
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- Messages are relayed with probability based on network density
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- Reduces redundant transmissions in dense networks
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- Adaptive relay probability:
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- ≤5 users: 100% relay (ensure delivery)
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- ≤15 users: 80% relay
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- ≤30 users: 60% relay
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- ≤50 users: 40% relay
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- >50 users: 30% relay (minimum)
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- Random delay (50-500ms) prevents collision storms
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### 2. **Bloom Filter for Duplicate Detection**
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- 4096-bit bloom filter (512 bytes) for fast duplicate checking
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- 3 hash functions for optimal false positive rate
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- Resets every 5 minutes to prevent saturation
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- Combined with exact set for accuracy
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- O(1) lookup time vs O(n) for set membership
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### 3. **Connection Pooling & Exponential Backoff**
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- Reuses existing peripheral connections
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- Tracks connection attempts per peripheral
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- Exponential backoff: 1s × 2^attempts after failures
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- Maximum 3 connection attempts
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- Reduces connection churn and battery usage
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### 4. **Adaptive TTL**
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- TTL adjusts based on network size:
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- ≤10 users: TTL=5 (maximum reach)
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- ≤30 users: TTL=4
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- ≤50 users: TTL=3
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- >50 users: TTL=2 (limit propagation)
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- Prevents message storms in large networks
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### 5. **Message Aggregation (Framework)**
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- 100ms aggregation window
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- Groups messages by destination
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- Sends with 20ms spacing to prevent collisions
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- Ready for future batching optimizations
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### 6. **BLE Advertisement Enhancements**
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- Includes network size hint in manufacturer data
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- Battery level in advertisements
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- Enables network-aware decisions without connections
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- Lightweight presence detection
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## Performance Impact
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### Before Optimizations
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- Full mesh: O(n²) connections
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- Every node relays every message
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- Fixed TTL=5 for all messages
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- Connection attempts without backoff
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- Linear duplicate detection
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### After Optimizations
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- Same mesh topology but smarter behavior
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- 30-70% relay reduction in dense networks
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- Dynamic TTL reduces unnecessary hops
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- Connection failures don't cause storms
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- Constant-time duplicate detection
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## Estimated Capacity
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- **Small groups (5-10 users)**: Excellent performance, minimal change
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- **Medium groups (20-30 users)**: Good performance, noticeable improvement
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- **Large groups (50-100 users)**: Functional but degraded experience
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- **Very large (100+ users)**: Not recommended without architectural changes
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## Future Improvements
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1. **Hierarchical Clustering**: Elect cluster heads for inter-cluster routing
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2. **DHT-based Routing**: Distributed hash table for targeted message delivery
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3. **True Message Aggregation**: Combine multiple messages into single packets
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4. **Adaptive Scanning**: Reduce scan frequency based on network load
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5. **Priority Queues**: Prioritize direct messages over broadcasts
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## Trade-offs
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- **Privacy maintained**: No routing tables or persistent node IDs
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- **Complexity limited**: Avoided heavyweight protocols (OLSR/AODV)
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- **Battery impact**: Slightly higher CPU usage for bloom filter
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- **Reliability**: Probabilistic relay may miss some messages in edge cases
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## Configuration
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All parameters are adaptive and require no user configuration. The system automatically adjusts based on:
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- Network size (peer count)
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- Battery level
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- Connection quality
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This approach balances scalability improvements with BitChat's core values of simplicity and privacy.
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@@ -81,6 +81,164 @@ class BluetoothMeshService: NSObject {
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let myPeerID: String
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// ===== SCALING OPTIMIZATIONS =====
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// Connection pooling
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private var connectionPool: [String: CBPeripheral] = [:]
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private var connectionAttempts: [String: Int] = [:]
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private var connectionBackoff: [String: TimeInterval] = [:]
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private let maxConnectionAttempts = 3
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private let baseBackoffInterval: TimeInterval = 1.0
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// Probabilistic flooding
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private var relayProbability: Double = 1.0 // Start at 100%, decrease with peer count
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private let minRelayProbability: Double = 0.3 // Minimum 30% relay chance
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// Message aggregation
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private var pendingMessages: [(message: BitchatPacket, destination: String?)] = []
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private var aggregationTimer: Timer?
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private let aggregationWindow: TimeInterval = 0.1 // 100ms window
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private let maxAggregatedMessages = 5
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// Bloom filter for efficient duplicate detection
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private struct BloomFilter {
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private var bitArray: [Bool]
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private let size: Int = 4096 // 512 bytes
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private let hashCount = 3
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init() {
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bitArray = Array(repeating: false, count: size)
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}
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mutating func insert(_ item: String) {
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for i in 0..<hashCount {
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let hash = item.hashValue &+ i.hashValue
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let index = abs(hash) % size
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bitArray[index] = true
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}
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}
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func contains(_ item: String) -> Bool {
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for i in 0..<hashCount {
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let hash = item.hashValue &+ i.hashValue
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let index = abs(hash) % size
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if !bitArray[index] {
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return false
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}
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}
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return true
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}
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mutating func reset() {
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bitArray = Array(repeating: false, count: size)
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}
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}
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private var messageBloomFilter = BloomFilter()
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private var bloomFilterResetTimer: Timer?
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// Network size estimation
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private var estimatedNetworkSize: Int {
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return max(activePeers.count, connectedPeripherals.count)
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}
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// Adaptive parameters based on network size
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private var adaptiveTTL: UInt8 {
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// Reduce TTL for larger networks
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let networkSize = estimatedNetworkSize
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if networkSize <= 10 {
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return 5
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} else if networkSize <= 30 {
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return 4
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} else if networkSize <= 50 {
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return 3
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} else {
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return 2
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}
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}
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private var adaptiveRelayProbability: Double {
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// Reduce relay probability as network grows
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let networkSize = estimatedNetworkSize
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if networkSize <= 5 {
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return 1.0 // 100% for small networks
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} else if networkSize <= 15 {
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return 0.8 // 80%
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} else if networkSize <= 30 {
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return 0.6 // 60%
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} else if networkSize <= 50 {
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return 0.4 // 40%
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} else {
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return minRelayProbability // 30% minimum
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}
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}
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// BLE advertisement for lightweight presence
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private var advertisementData: [String: Any] = [:]
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private var isAdvertising = false
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// ===== MESSAGE AGGREGATION =====
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private func startAggregationTimer() {
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aggregationTimer?.invalidate()
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aggregationTimer = Timer.scheduledTimer(withTimeInterval: aggregationWindow, repeats: false) { [weak self] _ in
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self?.flushPendingMessages()
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}
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}
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private func flushPendingMessages() {
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guard !pendingMessages.isEmpty else { return }
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messageQueue.async { [weak self] in
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guard let self = self else { return }
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// Group messages by destination
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var messagesByDestination: [String?: [BitchatPacket]] = [:]
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for (message, destination) in self.pendingMessages {
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if messagesByDestination[destination] == nil {
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messagesByDestination[destination] = []
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}
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messagesByDestination[destination]?.append(message)
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}
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// Send aggregated messages
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for (destination, messages) in messagesByDestination {
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if messages.count == 1 {
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// Single message, send normally
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if destination == nil {
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self.broadcastPacket(messages[0])
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} else if let dest = destination,
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let peripheral = self.connectedPeripherals[dest],
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let characteristic = self.peripheralCharacteristics[peripheral] {
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if let data = messages[0].toBinaryData() {
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peripheral.writeValue(data, for: characteristic, type: .withoutResponse)
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}
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}
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} else {
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// Multiple messages - could aggregate into a single packet
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// For now, send with minimal delay between them
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for (index, message) in messages.enumerated() {
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let delay = Double(index) * 0.02 // 20ms between messages
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DispatchQueue.main.asyncAfter(deadline: .now() + delay) { [weak self] in
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if destination == nil {
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self?.broadcastPacket(message)
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} else if let dest = destination,
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let peripheral = self?.connectedPeripherals[dest],
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let characteristic = self?.peripheralCharacteristics[peripheral] {
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if let data = message.toBinaryData() {
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peripheral.writeValue(data, for: characteristic, type: .withoutResponse)
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}
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}
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}
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}
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}
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}
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// Clear pending messages
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self.pendingMessages.removeAll()
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}
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}
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// Helper method to get fingerprint from public key data
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private func getPublicKeyFingerprint(_ publicKeyData: Data) -> String {
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let fingerprint = SHA256.hash(data: publicKeyData)
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@@ -104,6 +262,14 @@ class BluetoothMeshService: NSObject {
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centralManager = CBCentralManager(delegate: self, queue: nil)
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peripheralManager = CBPeripheralManager(delegate: self, queue: nil)
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// Start bloom filter reset timer (reset every 5 minutes)
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bloomFilterResetTimer = Timer.scheduledTimer(withTimeInterval: 300.0, repeats: true) { [weak self] _ in
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self?.messageQueue.async(flags: .barrier) {
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self?.messageBloomFilter.reset()
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self?.processedMessages.removeAll()
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}
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}
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// Register for app termination notifications
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#if os(macOS)
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NotificationCenter.default.addObserver(
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@@ -127,6 +293,8 @@ class BluetoothMeshService: NSObject {
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scanDutyCycleTimer?.invalidate()
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batteryMonitorTimer?.invalidate()
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coverTrafficTimer?.invalidate()
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bloomFilterResetTimer?.invalidate()
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aggregationTimer?.invalidate()
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}
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@objc private func appWillTerminate() {
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@@ -226,13 +394,22 @@ class BluetoothMeshService: NSObject {
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// Use generic advertising to avoid identification
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// No identifying prefixes or app names for activist safety
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let advertisementData: [String: Any] = [
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// Include network size hint in manufacturer data for scaling decisions
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var manufacturerData = Data()
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manufacturerData.append(UInt8(estimatedNetworkSize)) // 1 byte network size
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manufacturerData.append(UInt8(currentBatteryLevel * 100)) // 1 byte battery percentage
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advertisementData = [
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CBAdvertisementDataServiceUUIDsKey: [BluetoothMeshService.serviceUUID],
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// Use only peer ID without any identifying prefix
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CBAdvertisementDataLocalNameKey: myPeerID,
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CBAdvertisementDataIsConnectable: true
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CBAdvertisementDataIsConnectable: true,
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// Custom manufacturer data (using Apple's ID to blend in)
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CBAdvertisementDataManufacturerDataKey: manufacturerData
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]
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// [BLUETOOTH] Starting advertising
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isAdvertising = true
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peripheralManager.startAdvertising(advertisementData)
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}
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@@ -340,7 +517,7 @@ class BluetoothMeshService: NSObject {
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timestamp: UInt64(Date().timeIntervalSince1970),
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payload: messageData,
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signature: signature,
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ttl: self.maxTTL
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ttl: self.adaptiveTTL
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)
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// Add random delay before initial send
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@@ -417,7 +594,7 @@ class BluetoothMeshService: NSObject {
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timestamp: UInt64(Date().timeIntervalSince1970),
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payload: encryptedPayload,
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signature: signature,
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ttl: self.maxTTL
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ttl: self.adaptiveTTL
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)
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// Sending encrypted private message
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@@ -766,13 +943,21 @@ class BluetoothMeshService: NSObject {
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messageID = "\(packet.timestamp)-\(String(data: packet.senderID.trimmingNullBytes(), encoding: .utf8) ?? "")"
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}
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guard !processedMessages.contains(messageID) else {
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return
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// Use bloom filter for efficient duplicate detection
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if messageBloomFilter.contains(messageID) {
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// Also check exact set for accuracy (bloom filter can have false positives)
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if processedMessages.contains(messageID) {
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return
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}
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}
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messageBloomFilter.insert(messageID)
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processedMessages.insert(messageID)
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// Reset bloom filter periodically to prevent saturation
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if processedMessages.count > 1000 {
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processedMessages.removeAll()
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messageBloomFilter.reset()
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}
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let _ = String(data: packet.senderID.trimmingNullBytes(), encoding: .utf8) ?? "unknown"
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@@ -836,12 +1021,24 @@ class BluetoothMeshService: NSObject {
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}
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}
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// Relay if TTL > 0
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// Probabilistic relay based on network size
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var relayPacket = packet
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relayPacket.ttl -= 1
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if relayPacket.ttl > 0 {
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// Cache message for store-and-forward
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self.cacheMessage(relayPacket, messageID: messageID)
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self.broadcastPacket(relayPacket)
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// Probabilistic flooding: relay with probability based on network density
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let relayProb = self.adaptiveRelayProbability
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let shouldRelay = Double.random(in: 0...1) < relayProb
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if shouldRelay {
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// Add random delay to prevent collision storms
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let delay = Double.random(in: minMessageDelay...maxMessageDelay)
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DispatchQueue.main.asyncAfter(deadline: .now() + delay) { [weak self] in
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self?.broadcastPacket(relayPacket)
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}
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}
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}
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} else if let recipientIDString = String(data: recipientID.trimmingNullBytes(), encoding: .utf8),
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@@ -923,7 +1120,17 @@ class BluetoothMeshService: NSObject {
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}
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}
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self.broadcastPacket(relayPacket)
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// Probabilistic flooding for private message relay
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let relayProb = self.adaptiveRelayProbability
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let shouldRelay = Double.random(in: 0...1) < relayProb
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if shouldRelay {
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// Add random delay to prevent collision storms
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let delay = Double.random(in: minMessageDelay...maxMessageDelay)
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DispatchQueue.main.asyncAfter(deadline: .now() + delay) { [weak self] in
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self?.broadcastPacket(relayPacket)
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}
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}
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}
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}
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@@ -1316,19 +1523,51 @@ extension BluetoothMeshService: CBCentralManagerDelegate {
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// Discovered potential peer
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}
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// Connect to any device we discover - we'll filter by service later
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// Connection pooling with exponential backoff
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let peripheralID = peripheral.identifier.uuidString
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// Check if we should attempt connection (considering backoff)
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if let backoffTime = connectionBackoff[peripheralID],
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Date().timeIntervalSince1970 < backoffTime {
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// Still in backoff period, skip connection
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return
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}
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// Check if we already have this peripheral in our pool
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if let pooledPeripheral = connectionPool[peripheralID] {
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// Reuse existing peripheral from pool
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if pooledPeripheral.state == .disconnected {
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// Reconnect if disconnected
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central.connect(pooledPeripheral, options: [
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CBConnectPeripheralOptionNotifyOnConnectionKey: true,
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CBConnectPeripheralOptionNotifyOnDisconnectionKey: true,
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CBConnectPeripheralOptionNotifyOnNotificationKey: true
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])
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}
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return
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}
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// New peripheral - add to pool and connect
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if !discoveredPeripherals.contains(peripheral) {
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discoveredPeripherals.append(peripheral)
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peripheral.delegate = self
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connectionPool[peripheralID] = peripheral
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// Use optimized connection parameters for better range
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let connectionOptions: [String: Any] = [
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CBConnectPeripheralOptionNotifyOnConnectionKey: true,
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CBConnectPeripheralOptionNotifyOnDisconnectionKey: true,
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CBConnectPeripheralOptionNotifyOnNotificationKey: true
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]
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// Track connection attempts
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let attempts = connectionAttempts[peripheralID] ?? 0
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connectionAttempts[peripheralID] = attempts + 1
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central.connect(peripheral, options: connectionOptions)
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// Only attempt if under max attempts
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if attempts < maxConnectionAttempts {
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// Use optimized connection parameters for better range
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let connectionOptions: [String: Any] = [
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CBConnectPeripheralOptionNotifyOnConnectionKey: true,
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CBConnectPeripheralOptionNotifyOnDisconnectionKey: true,
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CBConnectPeripheralOptionNotifyOnNotificationKey: true
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]
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central.connect(peripheral, options: connectionOptions)
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}
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}
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||||
}
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@@ -1347,6 +1586,21 @@ extension BluetoothMeshService: CBCentralManagerDelegate {
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}
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||||
|
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func centralManager(_ central: CBCentralManager, didDisconnectPeripheral peripheral: CBPeripheral, error: Error?) {
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let peripheralID = peripheral.identifier.uuidString
|
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// Implement exponential backoff for failed connections
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if error != nil {
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let attempts = connectionAttempts[peripheralID] ?? 0
|
||||
if attempts >= maxConnectionAttempts {
|
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// Max attempts reached, apply long backoff
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let backoffDuration = baseBackoffInterval * pow(2.0, Double(attempts))
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||||
connectionBackoff[peripheralID] = Date().timeIntervalSince1970 + backoffDuration
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||||
}
|
||||
} else {
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// Clean disconnect, reset attempts
|
||||
connectionAttempts[peripheralID] = 0
|
||||
connectionBackoff.removeValue(forKey: peripheralID)
|
||||
}
|
||||
|
||||
if let peerID = connectedPeripherals.first(where: { $0.value == peripheral })?.key {
|
||||
connectedPeripherals.removeValue(forKey: peerID)
|
||||
@@ -1370,7 +1624,7 @@ extension BluetoothMeshService: CBCentralManagerDelegate {
|
||||
}
|
||||
}
|
||||
|
||||
// Remove from discovered list to allow reconnection
|
||||
// Keep in pool but remove from discovered list
|
||||
discoveredPeripherals.removeAll { $0 == peripheral }
|
||||
|
||||
// Continue scanning for reconnection
|
||||
|
||||
Reference in New Issue
Block a user