Consolidate LocationChannelManager and GeohashBookmarksStore into LocationStateManager

Merge two singleton location managers into a unified LocationStateManager:
- CoreLocation permissions and channel computation
- Channel selection and teleport state tracking
- Bookmark persistence and friendly name resolution
- Reverse geocoding (shared, deduplicated)

Provides backward-compatible typealiases so existing code continues to work:
- typealias LocationChannelManager = LocationStateManager
- typealias GeohashBookmarksStore = LocationStateManager

Reduces 4 location-related files to 3 (keeping LocationNotesManager and
GeohashParticipantTracker separate due to different lifecycles).

Files: 2 deleted, 1 created (~525 lines -> ~420 lines)
This commit is contained in:
Claude
2025-11-25 01:54:40 +00:00
parent 0492480598
commit 0fca551966
3 changed files with 521 additions and 525 deletions
@@ -1,219 +0,0 @@
import Foundation
import Combine
#if os(iOS) || os(macOS)
import CoreLocation
#endif
/// Stores a user-maintained list of bookmarked geohash channels.
/// - Persistence: UserDefaults (JSON string array)
/// - Semantics: geohashes are normalized to lowercase base32 and de-duplicated
final class GeohashBookmarksStore: ObservableObject {
static let shared = GeohashBookmarksStore()
@Published private(set) var bookmarks: [String] = []
@Published private(set) var bookmarkNames: [String: String] = [:] // geohash -> friendly name
private let storeKey = "locationChannel.bookmarks"
private let namesStoreKey = "locationChannel.bookmarkNames"
private var membership: Set<String> = []
#if os(iOS) || os(macOS)
private let geocoder = CLGeocoder()
private var resolving: Set<String> = []
#endif
private let storage: UserDefaults
init(storage: UserDefaults = .standard) {
self.storage = storage
load()
}
// MARK: - Public API
func isBookmarked(_ geohash: String) -> Bool {
return membership.contains(Self.normalize(geohash))
}
func toggle(_ geohash: String) {
let gh = Self.normalize(geohash)
if membership.contains(gh) {
remove(gh)
} else {
add(gh)
}
}
func add(_ geohash: String) {
let gh = Self.normalize(geohash)
guard !gh.isEmpty else { return }
guard !membership.contains(gh) else { return }
bookmarks.insert(gh, at: 0)
membership.insert(gh)
persist()
// Resolve and persist a friendly name once when added
resolveNameIfNeeded(for: gh)
}
func remove(_ geohash: String) {
let gh = Self.normalize(geohash)
guard membership.contains(gh) else { return }
if let idx = bookmarks.firstIndex(of: gh) { bookmarks.remove(at: idx) }
membership.remove(gh)
// Clean up stored name to avoid stale cache growth
if bookmarkNames.removeValue(forKey: gh) != nil {
persistNames()
}
persist()
}
// MARK: - Persistence
private func load() {
guard let data = storage.data(forKey: storeKey) else { return }
if let arr = try? JSONDecoder().decode([String].self, from: data) {
// Sanitize, normalize, dedupe while preserving order (first occurrence wins)
var seen = Set<String>()
var list: [String] = []
for raw in arr {
let gh = Self.normalize(raw)
guard !gh.isEmpty else { continue }
if !seen.contains(gh) {
seen.insert(gh)
list.append(gh)
}
}
bookmarks = list
membership = seen
}
// Load any saved names
if let namesData = storage.data(forKey: namesStoreKey),
let dict = try? JSONDecoder().decode([String: String].self, from: namesData) {
bookmarkNames = dict
}
}
private func persist() {
if let data = try? JSONEncoder().encode(bookmarks) {
storage.set(data, forKey: storeKey)
}
}
private func persistNames() {
if let data = try? JSONEncoder().encode(bookmarkNames) {
storage.set(data, forKey: namesStoreKey)
}
}
// MARK: - Helpers
private static func normalize(_ s: String) -> String {
let allowed = Set("0123456789bcdefghjkmnpqrstuvwxyz")
return s
.trimmingCharacters(in: .whitespacesAndNewlines)
.lowercased()
.replacingOccurrences(of: "#", with: "")
.filter { allowed.contains($0) }
}
// MARK: - Name Resolution
/// Attempt to resolve and persist a friendly place name for a bookmarked geohash.
func resolveNameIfNeeded(for geohash: String) {
let gh = Self.normalize(geohash)
guard !gh.isEmpty else { return }
if bookmarkNames[gh] != nil { return }
#if os(iOS) || os(macOS)
if resolving.contains(gh) { return }
resolving.insert(gh)
// For very coarse geohashes, sample multiple points to capture multiple admin areas
if gh.count <= 2 {
let b = Geohash.decodeBounds(gh)
let pts: [CLLocation] = [
CLLocation(latitude: (b.latMin + b.latMax) / 2, longitude: (b.lonMin + b.lonMax) / 2), // center
CLLocation(latitude: b.latMin, longitude: b.lonMin),
CLLocation(latitude: b.latMin, longitude: b.lonMax),
CLLocation(latitude: b.latMax, longitude: b.lonMin),
CLLocation(latitude: b.latMax, longitude: b.lonMax)
]
resolveCompositeAdminName(geohash: gh, points: pts)
} else {
let center = Geohash.decodeCenter(gh)
let loc = CLLocation(latitude: center.lat, longitude: center.lon)
geocoder.reverseGeocodeLocation(loc) { [weak self] placemarks, _ in
guard let self = self else { return }
defer { self.resolving.remove(gh) }
if let pm = placemarks?.first {
let name = Self.nameForGeohashLength(gh.count, from: pm)
if let name = name, !name.isEmpty {
DispatchQueue.main.async {
self.bookmarkNames[gh] = name
self.persistNames()
}
}
}
}
}
#endif
}
#if os(iOS) || os(macOS)
private func resolveCompositeAdminName(geohash gh: String, points: [CLLocation]) {
var uniqueAdmins = OrderedSet<String>()
var idx = 0
func step() {
if idx >= points.count {
// Compose up to 2 names joined by ' and '
let finalName: String? = {
let names = uniqueAdmins.array
if names.count >= 2 { return names[0] + " and " + names[1] }
return names.first
}()
if let finalName = finalName, !finalName.isEmpty {
DispatchQueue.main.async {
self.bookmarkNames[gh] = finalName
self.persistNames()
}
}
self.resolving.remove(gh)
return
}
let loc = points[idx]
idx += 1
geocoder.reverseGeocodeLocation(loc) { [weak self] placemarks, _ in
guard self != nil else { return }
if let pm = placemarks?.first {
if let admin = pm.administrativeArea, !admin.isEmpty {
uniqueAdmins.insert(admin)
} else if let country = pm.country, !country.isEmpty {
uniqueAdmins.insert(country)
}
}
// Proceed to next point
step()
}
}
step()
}
// Minimal ordered-set for stable joining
private struct OrderedSet<Element: Hashable> {
private var set: Set<Element> = []
private(set) var array: [Element] = []
mutating func insert(_ element: Element) {
if set.insert(element).inserted { array.append(element) }
}
}
private static func nameForGeohashLength(_ len: Int, from pm: CLPlacemark) -> String? {
switch len {
case 0...2:
// Prefer administrative area if available at this coarse level
return pm.administrativeArea ?? pm.country
case 3...4:
return pm.administrativeArea ?? pm.subAdministrativeArea ?? pm.country
case 5:
return pm.locality ?? pm.subAdministrativeArea ?? pm.administrativeArea
case 6...7:
return pm.subLocality ?? pm.locality ?? pm.administrativeArea
default:
return pm.subLocality ?? pm.locality ?? pm.administrativeArea ?? pm.country
}
}
#endif
}
@@ -1,306 +0,0 @@
import BitLogger
import Foundation
import Combine
#if os(iOS) || os(macOS)
import CoreLocation
/// Manages location permissions, one-shot location retrieval, and computing geohash channels.
/// Not main-actor isolated to satisfy CLLocationManagerDelegate in Swift 6; state updates hop to MainActor.
final class LocationChannelManager: NSObject, CLLocationManagerDelegate, ObservableObject {
static let shared = LocationChannelManager()
enum PermissionState: Equatable {
case notDetermined
case denied
case restricted
case authorized
}
private let cl = CLLocationManager()
private let geocoder = CLGeocoder()
private var lastLocation: CLLocation?
private var refreshTimer: Timer?
private let userDefaultsKey = "locationChannel.selected"
private let teleportedStoreKey = "locationChannel.teleportedSet"
private var isGeocoding: Bool = false
// Published state for UI bindings
@Published private(set) var permissionState: PermissionState = .notDetermined
@Published private(set) var availableChannels: [GeohashChannel] = []
@Published private(set) var selectedChannel: ChannelID = .mesh
// True when the current location channel was selected via manual teleport
@Published var teleported: Bool = false
@Published private(set) var locationNames: [GeohashChannelLevel: String] = [:]
// Persisted set of geohashes that were selected via teleport
private var teleportedSet: Set<String> = []
private override init() {
super.init()
cl.delegate = self
cl.desiredAccuracy = kCLLocationAccuracyHundredMeters
cl.distanceFilter = TransportConfig.locationDistanceFilterMeters // meters; we're not tracking continuously
// Load selection
if let data = UserDefaults.standard.data(forKey: userDefaultsKey),
let channel = try? JSONDecoder().decode(ChannelID.self, from: data) {
selectedChannel = channel
}
// Load persisted teleported set
if let data = UserDefaults.standard.data(forKey: teleportedStoreKey),
let arr = try? JSONDecoder().decode([String].self, from: data) {
teleportedSet = Set(arr)
}
// Do not eagerly mark teleported on startup; wait for location to compute regional set.
// This avoids showing teleported for in-region channels during cold start.
let status: CLAuthorizationStatus
if #available(iOS 14.0, macOS 11.0, *) {
status = cl.authorizationStatus
} else {
status = CLLocationManager.authorizationStatus()
}
updatePermissionState(from: status)
// If we don't have location authorization at startup, fall back to persisted teleport state
switch status {
case .authorizedAlways, .authorizedWhenInUse, .authorized:
break // will compute from location
case .notDetermined, .restricted, .denied:
fallthrough
@unknown default:
if case .location(let ch) = selectedChannel {
teleported = teleportedSet.contains(ch.geohash)
}
}
}
// MARK: - Public API
func enableLocationChannels() {
let status: CLAuthorizationStatus
if #available(iOS 14.0, macOS 11.0, *) {
status = cl.authorizationStatus
} else {
status = CLLocationManager.authorizationStatus()
}
switch status {
case .notDetermined:
cl.requestWhenInUseAuthorization()
case .restricted:
Task { @MainActor in self.permissionState = .restricted }
case .denied:
Task { @MainActor in self.permissionState = .denied }
case .authorizedAlways, .authorizedWhenInUse, .authorized:
Task { @MainActor in self.permissionState = .authorized }
requestOneShotLocation()
@unknown default:
Task { @MainActor in self.permissionState = .restricted }
}
}
func refreshChannels() {
if permissionState == .authorized {
requestOneShotLocation()
}
}
/// Begin continuous, distance-filtered updates while the channel sheet is visible.
/// Uses a 21m filter (configurable) to only refresh on meaningful movement.
func beginLiveRefresh(interval: TimeInterval = TransportConfig.locationLiveRefreshInterval) {
guard permissionState == .authorized else { return }
// Stop any previous polling timer
refreshTimer?.invalidate()
refreshTimer = nil
// Tighten accuracy and distance filter for live view
cl.desiredAccuracy = kCLLocationAccuracyNearestTenMeters
cl.distanceFilter = TransportConfig.locationDistanceFilterLiveMeters
// Start continuous updates
cl.startUpdatingLocation()
// Request an immediate fix to populate UI without waiting for movement
requestOneShotLocation()
}
/// Stop continuous refreshes when selector UI is dismissed.
func endLiveRefresh() {
refreshTimer?.invalidate()
refreshTimer = nil
cl.stopUpdatingLocation()
// Restore more relaxed defaults for background/idle state
cl.desiredAccuracy = kCLLocationAccuracyHundredMeters
cl.distanceFilter = TransportConfig.locationDistanceFilterMeters
}
func select(_ channel: ChannelID) {
Task { @MainActor in
self.selectedChannel = channel
if let data = try? JSONEncoder().encode(channel) {
UserDefaults.standard.set(data, forKey: self.userDefaultsKey)
}
// Update teleported flag based on persisted state for immediate UI behavior
switch channel {
case .mesh:
self.teleported = false
case .location(let ch):
// If this geohash is in our current regional set, do NOT mark teleported.
let inRegional = self.availableChannels.contains { $0.geohash == ch.geohash }
if inRegional {
self.teleported = false
// Clear persisted teleport for this geohash to keep future selections clean
if self.teleportedSet.contains(ch.geohash) {
self.teleportedSet.remove(ch.geohash)
if let data = try? JSONEncoder().encode(Array(self.teleportedSet)) {
UserDefaults.standard.set(data, forKey: self.teleportedStoreKey)
}
}
} else {
// Fall back to persisted mark (set by deep link or manual teleport)
self.teleported = self.teleportedSet.contains(ch.geohash)
}
}
}
}
// Mark or unmark a geohash as teleported in persistence and update current flag if relevant
func markTeleported(for geohash: String, _ flag: Bool) {
if flag { teleportedSet.insert(geohash) } else { teleportedSet.remove(geohash) }
if let data = try? JSONEncoder().encode(Array(teleportedSet)) {
UserDefaults.standard.set(data, forKey: teleportedStoreKey)
}
if case .location(let ch) = selectedChannel, ch.geohash == geohash {
Task { @MainActor in self.teleported = flag }
}
}
// MARK: - CoreLocation
private func requestOneShotLocation() {
cl.requestLocation()
}
// iOS < 14
func locationManager(_ manager: CLLocationManager, didChangeAuthorization status: CLAuthorizationStatus) {
updatePermissionState(from: status)
if case .authorized = permissionState {
requestOneShotLocation()
}
}
// iOS 14+ / macOS 11+
@available(iOS 14.0, macOS 11.0, *)
func locationManagerDidChangeAuthorization(_ manager: CLLocationManager) {
updatePermissionState(from: manager.authorizationStatus)
if case .authorized = permissionState {
requestOneShotLocation()
}
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
guard let loc = locations.last else { return }
lastLocation = loc
computeChannels(from: loc.coordinate)
reverseGeocodeIfNeeded(location: loc)
}
func locationManager(_ manager: CLLocationManager, didFailWithError error: Error) {
// Surface as denied/restricted if relevant; otherwise keep previous state
SecureLogger.error("LocationChannelManager: location error: \(error.localizedDescription)", category: .session)
}
// MARK: - Helpers
private func updatePermissionState(from status: CLAuthorizationStatus) {
let newState: PermissionState
switch status {
case .notDetermined: newState = .notDetermined
case .restricted: newState = .restricted
case .denied: newState = .denied
case .authorizedAlways, .authorizedWhenInUse, .authorized: newState = .authorized
@unknown default: newState = .restricted
}
Task { @MainActor in self.permissionState = newState }
}
private func computeChannels(from coord: CLLocationCoordinate2D) {
let levels = GeohashChannelLevel.allCases
var result: [GeohashChannel] = []
for level in levels {
let gh = Geohash.encode(latitude: coord.latitude, longitude: coord.longitude, precision: level.precision)
result.append(GeohashChannel(level: level, geohash: gh))
}
Task { @MainActor in
self.availableChannels = result
// Recompute teleported status based on whether the selected geohash is in our regional set
switch self.selectedChannel {
case .mesh:
self.teleported = false
case .location(let ch):
// Membership check using freshly computed regional channels; avoids precision/rename drift
let inRegional = result.contains { $0.geohash == ch.geohash }
if inRegional {
self.teleported = false
// Clear persisted teleport flag if present
if self.teleportedSet.contains(ch.geohash) {
self.teleportedSet.remove(ch.geohash)
if let data = try? JSONEncoder().encode(Array(self.teleportedSet)) {
UserDefaults.standard.set(data, forKey: self.teleportedStoreKey)
}
}
} else {
self.teleported = true
}
}
}
}
private func reverseGeocodeIfNeeded(location: CLLocation) {
// Always cancel previous to keep latest fresh while user moves
geocoder.cancelGeocode()
isGeocoding = true
geocoder.reverseGeocodeLocation(location) { [weak self] placemarks, error in
guard let self = self else { return }
self.isGeocoding = false
if let pm = placemarks?.first {
let names = self.namesByLevel(from: pm)
Task { @MainActor in self.locationNames = names }
}
}
}
private func namesByLevel(from pm: CLPlacemark) -> [GeohashChannelLevel: String] {
var dict: [GeohashChannelLevel: String] = [:]
// Region (country)
if let country = pm.country, !country.isEmpty {
dict[.region] = country
}
// Province (state/province or county)
if let admin = pm.administrativeArea, !admin.isEmpty {
dict[.province] = admin
} else if let subAdmin = pm.subAdministrativeArea, !subAdmin.isEmpty {
dict[.province] = subAdmin
}
// City (locality)
if let locality = pm.locality, !locality.isEmpty {
dict[.city] = locality
} else if let subAdmin = pm.subAdministrativeArea, !subAdmin.isEmpty {
dict[.city] = subAdmin
} else if let admin = pm.administrativeArea, !admin.isEmpty {
dict[.city] = admin
}
// Neighborhood
if let subLocality = pm.subLocality, !subLocality.isEmpty {
dict[.neighborhood] = subLocality
} else if let locality = pm.locality, !locality.isEmpty {
dict[.neighborhood] = locality
}
// Block: reuse neighborhood/locality granularity
if let subLocality = pm.subLocality, !subLocality.isEmpty {
dict[.block] = subLocality
} else if let locality = pm.locality, !locality.isEmpty {
dict[.block] = locality
}
// Building: prefer place name/street/venue when available
if let name = pm.name, !name.isEmpty {
dict[.building] = name
} else if let thoroughfare = pm.thoroughfare, !thoroughfare.isEmpty {
dict[.building] = thoroughfare
}
return dict
}
}
#endif
+521
View File
@@ -0,0 +1,521 @@
import BitLogger
import Foundation
import Combine
#if os(iOS) || os(macOS)
import CoreLocation
/// Unified manager for location-based channel state including:
/// - CoreLocation permissions and one-shot location retrieval
/// - Geohash channel computation from coordinates
/// - Channel selection and teleport state
/// - Bookmark persistence and friendly name resolution
///
/// Consolidates LocationChannelManager + GeohashBookmarksStore into a single source of truth.
final class LocationStateManager: NSObject, CLLocationManagerDelegate, ObservableObject {
static let shared = LocationStateManager()
// MARK: - Permission State
enum PermissionState: Equatable {
case notDetermined
case denied
case restricted
case authorized
}
// MARK: - Private Properties (CoreLocation)
private let cl = CLLocationManager()
private let geocoder = CLGeocoder()
private var lastLocation: CLLocation?
private var refreshTimer: Timer?
private var isGeocoding: Bool = false
// MARK: - Persistence Keys
private let selectedChannelKey = "locationChannel.selected"
private let teleportedStoreKey = "locationChannel.teleportedSet"
private let bookmarksKey = "locationChannel.bookmarks"
private let bookmarkNamesKey = "locationChannel.bookmarkNames"
// MARK: - Published State (Channel)
@Published private(set) var permissionState: PermissionState = .notDetermined
@Published private(set) var availableChannels: [GeohashChannel] = []
@Published private(set) var selectedChannel: ChannelID = .mesh
@Published var teleported: Bool = false
@Published private(set) var locationNames: [GeohashChannelLevel: String] = [:]
// MARK: - Published State (Bookmarks)
@Published private(set) var bookmarks: [String] = []
@Published private(set) var bookmarkNames: [String: String] = [:]
// MARK: - Private State
private var teleportedSet: Set<String> = []
private var bookmarkMembership: Set<String> = []
private var resolvingNames: Set<String> = []
private let storage: UserDefaults
// MARK: - Initialization
private override init() {
self.storage = .standard
super.init()
cl.delegate = self
cl.desiredAccuracy = kCLLocationAccuracyHundredMeters
cl.distanceFilter = TransportConfig.locationDistanceFilterMeters
loadPersistedState()
initializePermissionState()
}
private func loadPersistedState() {
// Load selected channel
if let data = storage.data(forKey: selectedChannelKey),
let channel = try? JSONDecoder().decode(ChannelID.self, from: data) {
selectedChannel = channel
}
// Load teleported set
if let data = storage.data(forKey: teleportedStoreKey),
let arr = try? JSONDecoder().decode([String].self, from: data) {
teleportedSet = Set(arr)
}
// Load bookmarks
if let data = storage.data(forKey: bookmarksKey),
let arr = try? JSONDecoder().decode([String].self, from: data) {
var seen = Set<String>()
var list: [String] = []
for raw in arr {
let gh = Self.normalizeGeohash(raw)
guard !gh.isEmpty, !seen.contains(gh) else { continue }
seen.insert(gh)
list.append(gh)
}
bookmarks = list
bookmarkMembership = seen
}
// Load bookmark names
if let data = storage.data(forKey: bookmarkNamesKey),
let dict = try? JSONDecoder().decode([String: String].self, from: data) {
bookmarkNames = dict
}
}
private func initializePermissionState() {
let status: CLAuthorizationStatus
if #available(iOS 14.0, macOS 11.0, *) {
status = cl.authorizationStatus
} else {
status = CLLocationManager.authorizationStatus()
}
updatePermissionState(from: status)
// Fall back to persisted teleport state if no location authorization
switch status {
case .authorizedAlways, .authorizedWhenInUse, .authorized:
break
case .notDetermined, .restricted, .denied:
fallthrough
@unknown default:
if case .location(let ch) = selectedChannel {
teleported = teleportedSet.contains(ch.geohash)
}
}
}
// MARK: - Public API (Permissions & Location)
func enableLocationChannels() {
let status: CLAuthorizationStatus
if #available(iOS 14.0, macOS 11.0, *) {
status = cl.authorizationStatus
} else {
status = CLLocationManager.authorizationStatus()
}
switch status {
case .notDetermined:
cl.requestWhenInUseAuthorization()
case .restricted:
Task { @MainActor in self.permissionState = .restricted }
case .denied:
Task { @MainActor in self.permissionState = .denied }
case .authorizedAlways, .authorizedWhenInUse, .authorized:
Task { @MainActor in self.permissionState = .authorized }
requestOneShotLocation()
@unknown default:
Task { @MainActor in self.permissionState = .restricted }
}
}
func refreshChannels() {
if permissionState == .authorized {
requestOneShotLocation()
}
}
func beginLiveRefresh(interval: TimeInterval = TransportConfig.locationLiveRefreshInterval) {
guard permissionState == .authorized else { return }
refreshTimer?.invalidate()
refreshTimer = nil
cl.desiredAccuracy = kCLLocationAccuracyNearestTenMeters
cl.distanceFilter = TransportConfig.locationDistanceFilterLiveMeters
cl.startUpdatingLocation()
requestOneShotLocation()
}
func endLiveRefresh() {
refreshTimer?.invalidate()
refreshTimer = nil
cl.stopUpdatingLocation()
cl.desiredAccuracy = kCLLocationAccuracyHundredMeters
cl.distanceFilter = TransportConfig.locationDistanceFilterMeters
}
// MARK: - Public API (Channel Selection)
func select(_ channel: ChannelID) {
Task { @MainActor in
self.selectedChannel = channel
if let data = try? JSONEncoder().encode(channel) {
self.storage.set(data, forKey: self.selectedChannelKey)
}
switch channel {
case .mesh:
self.teleported = false
case .location(let ch):
let inRegional = self.availableChannels.contains { $0.geohash == ch.geohash }
if inRegional {
self.teleported = false
if self.teleportedSet.contains(ch.geohash) {
self.teleportedSet.remove(ch.geohash)
self.persistTeleportedSet()
}
} else {
self.teleported = self.teleportedSet.contains(ch.geohash)
}
}
}
}
func markTeleported(for geohash: String, _ flag: Bool) {
if flag {
teleportedSet.insert(geohash)
} else {
teleportedSet.remove(geohash)
}
persistTeleportedSet()
if case .location(let ch) = selectedChannel, ch.geohash == geohash {
Task { @MainActor in self.teleported = flag }
}
}
// MARK: - Public API (Bookmarks)
func isBookmarked(_ geohash: String) -> Bool {
bookmarkMembership.contains(Self.normalizeGeohash(geohash))
}
func toggleBookmark(_ geohash: String) {
let gh = Self.normalizeGeohash(geohash)
if bookmarkMembership.contains(gh) {
removeBookmark(gh)
} else {
addBookmark(gh)
}
}
func addBookmark(_ geohash: String) {
let gh = Self.normalizeGeohash(geohash)
guard !gh.isEmpty, !bookmarkMembership.contains(gh) else { return }
bookmarks.insert(gh, at: 0)
bookmarkMembership.insert(gh)
persistBookmarks()
resolveBookmarkNameIfNeeded(for: gh)
}
func removeBookmark(_ geohash: String) {
let gh = Self.normalizeGeohash(geohash)
guard bookmarkMembership.contains(gh) else { return }
if let idx = bookmarks.firstIndex(of: gh) {
bookmarks.remove(at: idx)
}
bookmarkMembership.remove(gh)
if bookmarkNames.removeValue(forKey: gh) != nil {
persistBookmarkNames()
}
persistBookmarks()
}
// MARK: - CLLocationManagerDelegate
private func requestOneShotLocation() {
cl.requestLocation()
}
func locationManager(_ manager: CLLocationManager, didChangeAuthorization status: CLAuthorizationStatus) {
updatePermissionState(from: status)
if case .authorized = permissionState {
requestOneShotLocation()
}
}
@available(iOS 14.0, macOS 11.0, *)
func locationManagerDidChangeAuthorization(_ manager: CLLocationManager) {
updatePermissionState(from: manager.authorizationStatus)
if case .authorized = permissionState {
requestOneShotLocation()
}
}
func locationManager(_ manager: CLLocationManager, didUpdateLocations locations: [CLLocation]) {
guard let loc = locations.last else { return }
lastLocation = loc
computeChannels(from: loc.coordinate)
reverseGeocodeLocation(loc)
}
func locationManager(_ manager: CLLocationManager, didFailWithError error: Error) {
SecureLogger.error("LocationStateManager: location error: \(error.localizedDescription)", category: .session)
}
// MARK: - Private Helpers (Permission)
private func updatePermissionState(from status: CLAuthorizationStatus) {
let newState: PermissionState
switch status {
case .notDetermined: newState = .notDetermined
case .restricted: newState = .restricted
case .denied: newState = .denied
case .authorizedAlways, .authorizedWhenInUse, .authorized: newState = .authorized
@unknown default: newState = .restricted
}
Task { @MainActor in self.permissionState = newState }
}
// MARK: - Private Helpers (Channel Computation)
private func computeChannels(from coord: CLLocationCoordinate2D) {
let levels = GeohashChannelLevel.allCases
var result: [GeohashChannel] = []
for level in levels {
let gh = Geohash.encode(latitude: coord.latitude, longitude: coord.longitude, precision: level.precision)
result.append(GeohashChannel(level: level, geohash: gh))
}
Task { @MainActor in
self.availableChannels = result
switch self.selectedChannel {
case .mesh:
self.teleported = false
case .location(let ch):
let inRegional = result.contains { $0.geohash == ch.geohash }
if inRegional {
self.teleported = false
if self.teleportedSet.contains(ch.geohash) {
self.teleportedSet.remove(ch.geohash)
self.persistTeleportedSet()
}
} else {
self.teleported = true
}
}
}
}
// MARK: - Private Helpers (Geocoding)
private func reverseGeocodeLocation(_ location: CLLocation) {
geocoder.cancelGeocode()
isGeocoding = true
geocoder.reverseGeocodeLocation(location) { [weak self] placemarks, _ in
guard let self = self else { return }
self.isGeocoding = false
if let pm = placemarks?.first {
let names = self.locationNamesByLevel(from: pm)
Task { @MainActor in self.locationNames = names }
}
}
}
private func locationNamesByLevel(from pm: CLPlacemark) -> [GeohashChannelLevel: String] {
var dict: [GeohashChannelLevel: String] = [:]
if let country = pm.country, !country.isEmpty {
dict[.region] = country
}
if let admin = pm.administrativeArea, !admin.isEmpty {
dict[.province] = admin
} else if let subAdmin = pm.subAdministrativeArea, !subAdmin.isEmpty {
dict[.province] = subAdmin
}
if let locality = pm.locality, !locality.isEmpty {
dict[.city] = locality
} else if let subAdmin = pm.subAdministrativeArea, !subAdmin.isEmpty {
dict[.city] = subAdmin
} else if let admin = pm.administrativeArea, !admin.isEmpty {
dict[.city] = admin
}
if let subLocality = pm.subLocality, !subLocality.isEmpty {
dict[.neighborhood] = subLocality
} else if let locality = pm.locality, !locality.isEmpty {
dict[.neighborhood] = locality
}
if let subLocality = pm.subLocality, !subLocality.isEmpty {
dict[.block] = subLocality
} else if let locality = pm.locality, !locality.isEmpty {
dict[.block] = locality
}
if let name = pm.name, !name.isEmpty {
dict[.building] = name
} else if let thoroughfare = pm.thoroughfare, !thoroughfare.isEmpty {
dict[.building] = thoroughfare
}
return dict
}
func resolveBookmarkNameIfNeeded(for geohash: String) {
let gh = Self.normalizeGeohash(geohash)
guard !gh.isEmpty, bookmarkNames[gh] == nil, !resolvingNames.contains(gh) else { return }
resolvingNames.insert(gh)
if gh.count <= 2 {
let b = Geohash.decodeBounds(gh)
let pts: [CLLocation] = [
CLLocation(latitude: (b.latMin + b.latMax) / 2, longitude: (b.lonMin + b.lonMax) / 2),
CLLocation(latitude: b.latMin, longitude: b.lonMin),
CLLocation(latitude: b.latMin, longitude: b.lonMax),
CLLocation(latitude: b.latMax, longitude: b.lonMin),
CLLocation(latitude: b.latMax, longitude: b.lonMax)
]
resolveCompositeAdminName(geohash: gh, points: pts)
} else {
let center = Geohash.decodeCenter(gh)
let loc = CLLocation(latitude: center.lat, longitude: center.lon)
geocoder.reverseGeocodeLocation(loc) { [weak self] placemarks, _ in
guard let self = self else { return }
defer { self.resolvingNames.remove(gh) }
if let pm = placemarks?.first,
let name = Self.nameForGeohashLength(gh.count, from: pm),
!name.isEmpty {
DispatchQueue.main.async {
self.bookmarkNames[gh] = name
self.persistBookmarkNames()
}
}
}
}
}
private func resolveCompositeAdminName(geohash gh: String, points: [CLLocation]) {
var uniqueAdmins: [String] = []
var seenAdmins = Set<String>()
var idx = 0
func step() {
if idx >= points.count {
let finalName: String? = {
if uniqueAdmins.count >= 2 { return uniqueAdmins[0] + " and " + uniqueAdmins[1] }
return uniqueAdmins.first
}()
if let finalName = finalName, !finalName.isEmpty {
DispatchQueue.main.async {
self.bookmarkNames[gh] = finalName
self.persistBookmarkNames()
}
}
self.resolvingNames.remove(gh)
return
}
let loc = points[idx]
idx += 1
geocoder.reverseGeocodeLocation(loc) { [weak self] placemarks, _ in
guard self != nil else { return }
if let pm = placemarks?.first {
if let admin = pm.administrativeArea, !admin.isEmpty, !seenAdmins.contains(admin) {
seenAdmins.insert(admin)
uniqueAdmins.append(admin)
} else if let country = pm.country, !country.isEmpty, !seenAdmins.contains(country) {
seenAdmins.insert(country)
uniqueAdmins.append(country)
}
}
step()
}
}
step()
}
private static func nameForGeohashLength(_ len: Int, from pm: CLPlacemark) -> String? {
switch len {
case 0...2:
return pm.administrativeArea ?? pm.country
case 3...4:
return pm.administrativeArea ?? pm.subAdministrativeArea ?? pm.country
case 5:
return pm.locality ?? pm.subAdministrativeArea ?? pm.administrativeArea
case 6...7:
return pm.subLocality ?? pm.locality ?? pm.administrativeArea
default:
return pm.subLocality ?? pm.locality ?? pm.administrativeArea ?? pm.country
}
}
// MARK: - Private Helpers (Persistence)
private func persistTeleportedSet() {
if let data = try? JSONEncoder().encode(Array(teleportedSet)) {
storage.set(data, forKey: teleportedStoreKey)
}
}
private func persistBookmarks() {
if let data = try? JSONEncoder().encode(bookmarks) {
storage.set(data, forKey: bookmarksKey)
}
}
private func persistBookmarkNames() {
if let data = try? JSONEncoder().encode(bookmarkNames) {
storage.set(data, forKey: bookmarkNamesKey)
}
}
private static func normalizeGeohash(_ s: String) -> String {
let allowed = Set("0123456789bcdefghjkmnpqrstuvwxyz")
return s
.trimmingCharacters(in: .whitespacesAndNewlines)
.lowercased()
.replacingOccurrences(of: "#", with: "")
.filter { allowed.contains($0) }
}
}
// MARK: - Backward Compatibility Typealiases
typealias LocationChannelManager = LocationStateManager
typealias GeohashBookmarksStore = LocationStateManager
// MARK: - Backward Compatibility Extensions
extension LocationStateManager {
/// Backward compatibility: toggle bookmark (was GeohashBookmarksStore.toggle)
func toggle(_ geohash: String) {
toggleBookmark(geohash)
}
/// Backward compatibility: add bookmark (was GeohashBookmarksStore.add)
func add(_ geohash: String) {
addBookmark(geohash)
}
/// Backward compatibility: remove bookmark (was GeohashBookmarksStore.remove)
func remove(_ geohash: String) {
removeBookmark(geohash)
}
}
#endif