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https://github.com/permissionlesstech/bitchat-android.git
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190 lines
14 KiB
Markdown
190 lines
14 KiB
Markdown
**Summary**
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I reviewed the background/foreground service branch against `main` focusing on mesh, relay, DMs, handshake and lifecycle. Overall the architecture moves the mesh into a persistent Foreground Service with a notification and centralizes a single `BluetoothMeshService` via a process‑wide holder. The BLE layer and power manager refactors look solid.
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I found several lifecycle and policy gaps that can break behavior when the app is in the background or is killed, and a couple of leaks/over‑engineering hotspots. Below are concrete issues and recommendations with file references.
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**Key Risks and Issues**
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- Foreground toggle doesn’t control mesh start/stop
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- `MeshForegroundService.ensureMeshStarted()` starts the mesh regardless of the “background enabled” preference or notification permission.
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- Impact: Mesh can run without a visible foreground notification (policy risk) or continue running after the user disables background, causing hidden BLE activity.
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- Where:
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- `app/src/main/java/com/bitchat/android/service/MeshForegroundService.kt:195` (ensureMeshStarted only checks BT perms)
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- `app/src/main/java/com/bitchat/android/service/MeshForegroundService.kt:176` (loop updates notif but never stops mesh when disabled/perms missing)
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- ACTION_STOP doesn’t stop the mesh
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- The STOP action stops only the foreground service and not the BLE mesh.
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- Impact: BLE continues to scan/advertise without a notification, violating FGS expectations and confusing users.
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- Where: `app/src/main/java/com/bitchat/android/service/MeshForegroundService.kt:133` (STOP path does not call `meshService.stopServices()`)
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- Service destroy doesn’t clean up the mesh
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- `onDestroy()` cancels a job but does not stop the mesh or clear the holder.
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- Impact: Potentially leaves the mesh running if the FGS is torn down (e.g., the system stops the service), and can lead to a stale singleton.
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- Where: `app/src/main/java/com/bitchat/android/service/MeshForegroundService.kt:234`
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- Possible foreground service policy violation window
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- In the periodic loop, if background is disabled or POST_NOTIFICATIONS is missing, the code stops the foreground state and cancels the notification, but it does not stop the mesh.
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- Impact: Mesh continues running in background with no notification. This is high risk for Play policy and Android OS behavior (more aggressive kills).
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- Where: `app/src/main/java/com/bitchat/android/service/MeshForegroundService.kt:182-191`
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- BluetoothPacketBroadcaster actor scope leak
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- `BluetoothPacketBroadcaster` creates its own `broadcasterScope` with a fresh `SupervisorJob()` instead of using the connection scope passed into the manager. It’s never cancelled in `stopServices()`.
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- Impact: Actor and jobs can outlive the connection manager/service, causing leaks and unexpected broadcast attempts.
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- Where:
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- `app/src/main/java/com/bitchat/android/mesh/BluetoothPacketBroadcaster.kt:55` (ctor receives a scope)
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- `app/src/main/java/com/bitchat/android/mesh/BluetoothPacketBroadcaster.kt:98` (creates new `broadcasterScope` ignoring the injected scope)
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- No corresponding cancellation on stop in `BluetoothConnectionManager.stopServices()`.
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- Boot completed auto-start edge cases
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- Auto-start runs on BOOT_COMPLETED and LOCKED_BOOT_COMPLETED.
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- On Android 13+, if POST_NOTIFICATIONS isn’t granted, `MeshForegroundService.start()` won’t start (correct), but there’s no fallback scheduling (e.g., WorkManager) to retry foreground promotion once the user unlocks or grants permission later.
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- Impact: Users expecting auto-start may never get the mesh until they open the app once or grant notifications via a separate action.
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- Where:
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- `app/src/main/java/com/bitchat/android/service/BootCompletedReceiver.kt:10-19`
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- `app/src/main/java/com/bitchat/android/service/MeshForegroundService.kt:37-63` (strict start gating on notif permission)
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- Multiple starters and race potential
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- Both `BitchatApplication` and `MainActivity` attempt to start the foreground service and/or get/create the mesh.
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- Impact: It works because the holder dedupes instances and `startServices()` is idempotent, but the responsibility boundaries are muddled and harder to reason about; risk of start during missing perms or unwanted background.
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- Where:
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- `app/src/main/java/com/bitchat/android/BitchatApplication.kt:42-46`
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- `app/src/main/java/com/bitchat/android/MainActivity.kt:47-67`
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- Mesh can run without an attached UI delegate
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- Intentional, and DM notifications are handled via `serviceNotificationManager` if no UI delegate is present.
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- Risk: Good for background DMs, but be sure delivery acks/read receipts don’t depend on UI-only state.
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- Where:
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- `app/src/main/java/com/bitchat/android/mesh/BluetoothMeshService.kt:391-411` (use of `serviceNotificationManager` when delegate is null)
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- Android 14 FGS restrictions timing window
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- `startForegroundService()` requires calling `startForeground()` within ~5 seconds. Primary start path builds the notification right away, but the retry/promotion logic in the update loop could call `startForeground()` multiple times or after a delay.
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- Impact: While caught in try/catch, repeated `startForeground()` attempts aren’t ideal; more deterministic promotion improves reliability.
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- Where:
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- `app/src/main/java/com/bitchat/android/service/MeshForegroundService.kt:168-174` (initial call OK)
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- `app/src/main/java/com/bitchat/android/service/MeshForegroundService.kt:178-187` (repeated attempts in loop)
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- Over-permissive defaults
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- Defaults enable background and auto-start. Without an explicit UX flow, users may unexpectedly run BLE activity until they disable background.
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- Recommendation: Default background OFF on fresh installs, and require explicit opt‑in.
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- Where:
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- `app/src/main/java/com/bitchat/android/service/MeshServicePreferences.kt:20-32`
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- Minor: Notification permission “grant” handling depends on an in‑app broadcast
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- `NotificationPermissionChangedReceiver` listens for `ACTION_NOTIFICATION_PERMISSION_GRANTED` but depends on some component actually broadcasting it.
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- Impact: If no component sends the broadcast after permission grant, the FGS won’t auto‑promote.
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- Where:
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- `app/src/main/java/com/bitchat/android/service/NotificationPermissionChangedReceiver.kt:10-18`
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**What Might Not Work Reliably In Background**
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- Packet relay and scanning without a persistent FGS
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- If background preference is disabled or notification permission is missing, the mesh can still be started by `ensureMeshStarted()` and keep running without a foreground notification. Android may restrict scan/advertise in Doze, leading to reduced connectivity, delayed DMs, and poor relay propagation.
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- “Stop service” paths
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- Using the STOP notification action does not stop the mesh; users think they stopped the app, but BLE stays active. This can cause unexpected background behavior and policy problems.
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- Restart after process kill or reboot
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- Reboot auto-start requires notification permission; otherwise it silently does nothing. There’s no queued retry to promote the service after the user unlocks/changes permission without opening the app.
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- Actor/broadcaster lifecycle
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- The broadcaster actor may outlive the connection manager/service and could keep jobs alive, causing unexpected logs or work after shutdown.
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- Foreground service promotion timing/retries
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- Promotion attempts in the periodic loop could miss the 5s window or re‑invoke `startForeground()` unnecessarily.
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**Recommendations**
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- Enforce mesh lifecycle to foreground state
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- Start/stop mesh strictly based on foreground eligibility and user preference:
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- Only start mesh when both background is enabled and all required permissions are present.
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- Stop mesh immediately when background is disabled or notification permission is revoked.
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- Where/How:
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- Update `ensureMeshStarted()` to require `MeshServicePreferences.isBackgroundEnabled(true)` and `hasNotificationPermission()` in addition to BT perms before starting the mesh. Also add a symmetric `ensureMeshStopped()` when not eligible.
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- `app/src/main/java/com/bitchat/android/service/MeshForegroundService.kt:192`
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- In the periodic loop, if background is disabled or permissions are missing, also stop the mesh, not just the foreground/notification.
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- `app/src/main/java/com/bitchat/android/service/MeshForegroundService.kt:182-191`
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- Fix STOP and onDestroy behavior
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- STOP action should stop the mesh and clear the holder.
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- `onDestroy()` should best‑effort stop mesh if this service is the owner.
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- Where/How:
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- `app/src/main/java/com/bitchat/android/service/MeshForegroundService.kt:133` — call `meshService?.stopServices()` and `MeshServiceHolder.clear()` before `stopSelf()`.
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- `app/src/main/java/com/bitchat/android/service/MeshForegroundService.kt:234` — on destroy, if foreground eligibility is off, call `meshService?.stopServices()`; consider a guard not to kill if another visible Activity is using it (see next).
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- Introduce simple ownership/reference accounting for `MeshServiceHolder`
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- Avoid ambiguous ownership between Activity and FGS:
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- Track “UI attached” vs “FGS attached”; only stop underlying mesh when both detach, or when policy requires it (user disabled background).
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- Where/How:
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- Extend `MeshServiceHolder` with simple ref counts or flags to indicate active owners; add `attach(type)`/`detach(type)`.
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- `app/src/main/java/com/bitchat/android/service/MeshServiceHolder.kt`
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- In `MainActivity.onStart/onStop` attach/detach the UI owner; in `MeshForegroundService.onCreate/onDestroy` attach/detach the service owner.
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- Use a single, parent scope to avoid leaks
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- Make `BluetoothPacketBroadcaster` use the injected connection scope instead of creating its own `SupervisorJob()`.
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- Where/How:
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- `app/src/main/java/com/bitchat/android/mesh/BluetoothPacketBroadcaster.kt:98` — replace `broadcasterScope` with the passed `connectionScope` and remove the extra job. Also ensure any actors/jobs are cancelled when `BluetoothConnectionManager.stopServices()` cancels its scope.
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- Tighten foreground promotion logic
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- Avoid repeated `startForeground()` calls in the update loop. Promote once on start when eligible; afterwards only call `NotificationManagerCompat.notify()`.
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- Where/How:
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- `app/src/main/java/com/bitchat/android/service/MeshForegroundService.kt:176-187` — keep a local `isInForeground` flag; only call `startForeground()` on the transition from not‑in‑FG to in‑FG. Use `notify()` for updates.
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- Improve boot/permission retry behavior
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- When auto-start is enabled but notification permission is missing:
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- Consider scheduling a WorkManager task that re‑evaluates eligibility on unlock or app launch and then promotes the FGS, or rely on an in‑app signal sent by permission request flows.
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- Where/How:
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- `app/src/main/java/com/bitchat/android/service/BootCompletedReceiver.kt:10-19`
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- Ensure the onboarding/permission flow emits `ACTION_NOTIFICATION_PERMISSION_GRANTED` broadcast upon grant so `NotificationPermissionChangedReceiver` can promote immediately.
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- Default background OFF on fresh installs
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- Reduce surprises and align with Play policy expectations by requiring explicit opt‑in to run in background.
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- Where/How:
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- Change defaults in `MeshServicePreferences`:
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- `app/src/main/java/com/bitchat/android/service/MeshServicePreferences.kt:20-32` — set default `false` for `BACKGROUND_ENABLED` and possibly `AUTO_START`.
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- Optional: Consolidate service/mesh creation path
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- To reduce races and complexity:
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- Let the foreground service own `BluetoothMeshService` creation, and have the UI bind to it via the holder.
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- Remove the eager start from `BitchatApplication`, and let `MainActivity` only request start of the FGS (which in turn creates/adopts the mesh).
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- Where/How:
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- `app/src/main/java/com/bitchat/android/BitchatApplication.kt:42-46` — consider removing the proactive start or guard behind explicit background enabled + permission checks.
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- Validate read receipt/DM flows without UI
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- Current design shows DM notifications via the service when `delegate == null`; that’s good.
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- Ensure delivery acks and handshake retries don’t rely on UI-only paths.
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- Where/How:
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- Review and, if needed, mirror “UI-triggered” handshake initiation logic inside `BluetoothMeshService` for background-only contexts.
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- `app/src/main/java/com/bitchat/android/mesh/BluetoothMeshService.kt:789, 873, 1086-1090`
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**Minor Polish**
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- Consider adding a user-visible state in the persistent notification when background is disabled or permissions are missing, so the user can tap to enable.
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- Where: `app/src/main/java/com/bitchat/android/service/MeshForegroundService.kt:208-240`
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- Consider scoping `updateJob` to `serviceJob` and guarding multiple starters.
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- Where: `app/src/main/java/com/bitchat/android/service/MeshForegroundService.kt:27, 158-196`
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- Revisit scan/advertise settings in Doze with FGS active
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- PowerManager duty cycle is good; validate real‑world scan rates under Doze while FGS is active and adjust thresholds if relay connectivity drops.
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- Where: `app/src/main/java/com/bitchat/android/mesh/PowerManager.kt`
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**Suggested Acceptance Criteria After Fixes**
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- When background is ON and notifications are granted:
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- Mesh starts, persistent notification is visible, scanning/advertising work after swiping the app away.
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- When background is OFF or notifications are revoked:
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- Foreground service and mesh both stop; no BLE activity remains.
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- STOP action fully stops mesh and closes the foreground service.
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- After reboot, if background is ON and notification permission is granted:
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- Foreground service starts and mesh runs. If not granted, it defers cleanly until the user grants.
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- No coroutine/actor leaks after stop/restart cycles:
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- Logs cleanly shut down and no lingering “broadcaster actor” messages after stopping.
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If you want, I can implement the specific code changes for:
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- stopping mesh on STOP/onDestroy,
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- gating `ensureMeshStarted()` and adding `ensureMeshStopped()`,
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- fixing `BluetoothPacketBroadcaster` to use the injected scope,
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- tightening `startForeground()` promotion logic.
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