Commit Graph
53 Commits
Author SHA1 Message Date
a1denvalu3GitHuba1denvalu3 <>
96b35e957c Add 'Send private message' action to chat user sheet (#649)
* Add 'Send private message' action to chat user sheet

* Change 'Send private message' action color to purple

* Fix: Resolve short ID against all participants, not just cached nicknames

* Fix: Correctly open private chat sheet for mesh peers

---------

Co-authored-by: a1denvalu3 <>
2026-03-25 14:45:36 +01:00
a1denvalu3andGitHub f79451b615 fix(geohash): cleanup sampling subscriptions when closing location sheet (#659)
- Added DisposableEffect to LocationChannelsSheet to ensure cleanup runs when composable is removed
- Fixed ChatViewModel.endGeohashSampling() to correctly delegate to GeohashViewModel instead of being a no-op
- Prevents lingering kind 20001 subscriptions after closing the sheet
2026-01-31 16:42:20 +01:00
a1denvalu3GitHuba1denvalu3 <>
39e43fa923 security: ensure media files are deleted during panic mode (#607)
Closes #591
- Added FileUtils.clearAllMedia() to recursively delete media directories and cache.
- Called clearAllMedia() in ChatViewModel.panicClearAllData().

fix: correct voice notes directory path for cleanup

- Updated FileUtils.clearAllMedia to use 'voicenotes' instead of 'voice_notes' to match VoiceRecorder.kt

fix: update media cleanup to include cache directories

- Updated FileUtils.clearAllMedia to explicitly clean 'files/incoming' and 'images/incoming' from context.cacheDir, reflecting the storage location change from issue #592.
- Maintained legacy cleanup for context.filesDir.

Co-authored-by: a1denvalu3 <>
2026-01-15 22:32:30 +07:00
ae67fa4344 fix(security): Clear in-memory keys during panic mode (#596)
* fix(security): Clear in-memory keys during panic mode #588

* feat: Recreate mesh service after panic clear (#602)

* feat: Recreate mesh service after panic clear

This commit refactors the panic clear process to ensure a new mesh identity is immediately created and applied.

Previously, the `ChatViewModel` would clear sensitive data, but the recreation of the `BluetoothMeshService` was handled externally. This could lead to a delay or failure in adopting the new identity.

Key changes:
- Introduces `MeshServiceHolder` to manage the lifecycle of the `BluetoothMeshService` instance.
- Adds `recreateMeshServiceAfterPanic()` to `ChatViewModel`, which now explicitly clears the old service instance and creates a new one with a regenerated identity.
- The `meshService` property in `ChatViewModel` is now a `var` to allow it to be replaced with the fresh instance post-panic.
- The new service is started, and a broadcast announcement is sent immediately, ensuring the new peer ID is used on the network.

* fix: Ensure mesh service is properly managed in foreground service

* refactor: Decouple handlers from direct service reference

This commit updates the `VerificationHandler` and `MediaSendingManager` to receive the `meshService` via a lambda function (`getMeshService`) instead of a direct reference.

This change decouples the handlers from the service instance, preventing them from holding a stale reference if the service reconnects or changes. By invoking the lambda to get the current service instance when needed, it ensures they always interact with the active `meshService`.

* fix: restart bluetooth

---------

Co-authored-by: Moe Hamade <69801237+moehamade@users.noreply.github.com>
2026-01-15 15:11:10 +07:00
callebtcandGitHub e769a03634 Fix/nostr dm bottom sheet (#598)
* nostr in new dm sheets

* open sheet for nostr peers
2026-01-14 17:38:47 +07:00
94b28b2107 Move PrivateChatSheet hosting into ChatDialogs and unify sheet state (#586)
* Automated update of relay data - Sun Sep 21 06:21:05 UTC 2025

* Automated update of relay data - Sun Sep 28 06:20:40 UTC 2025

* refactor: new close button like ios(but not liquid glass)

* Automated update of relay data - Sun Oct  5 06:20:09 UTC 2025

* Automated update of relay data - Sun Oct 12 06:20:12 UTC 2025

* Automated update of relay data - Sun Oct 19 06:21:51 UTC 2025

* Automated update of relay data - Sun Oct 26 06:21:31 UTC 2025

* Automated update of relay data - Sun Nov  2 06:22:16 UTC 2025

* Automated update of relay data - Sun Nov  9 06:21:43 UTC 2025

* Automated update of relay data - Sun Nov 16 06:22:37 UTC 2025

* Automated update of relay data - Sun Nov 23 06:22:51 UTC 2025

* Automated update of relay data - Sun Nov 30 06:24:08 UTC 2025

* Automated update of relay data - Sun Dec  7 06:22:59 UTC 2025

* Automated update of relay data - Sun Dec 14 06:24:33 UTC 2025

* Automated update of relay data - Sun Dec 21 06:24:49 UTC 2025

* Automated update of relay data - Sun Dec 28 06:25:38 UTC 2025

* Automated update of relay data - Sun Jan  4 06:26:28 UTC 2026

* Automated update of relay data - Sun Jan 11 06:26:19 UTC 2026

* feat: Show private chat in sheet from notification

* Refactor: Hoist private chat sheet state to ChatViewModel

* remove icon

* remove old bottom sheet

---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: callebtc <93376500+callebtc@users.noreply.github.com>
2026-01-14 17:12:40 +07:00
e40fd106d7 New MeshPeerListSheet as Ios like (#498)
* Automated update of relay data - Sun Sep 21 06:21:05 UTC 2025

* Automated update of relay data - Sun Sep 28 06:20:40 UTC 2025

* refactor: new close button like ios(but not liquid glass)

* Automated update of relay data - Sun Oct  5 06:20:09 UTC 2025

* Automated update of relay data - Sun Oct 12 06:20:12 UTC 2025

* Automated update of relay data - Sun Oct 19 06:21:51 UTC 2025

* Refactor: Redesign peer and channel list as a bottom sheet

Replaced the right-hand sidebar with a Material 3 `ModalBottomSheet` for displaying mesh peers and channels. This modernizes the UI and improves usability.

- Renamed `SidebarComponents.kt` to `MeshPeerListSheet.kt`.
- Replaced the custom sidebar implementation with `ModalBottomSheet`.
- Added a floating top bar to the sheet that appears on scroll, displaying the title and a close button.
- Updated the row layouts for both channels and peers to use `Surface` for better visual grouping and selection state handling.
- Added a checkmark icon to indicate the currently selected channel or private chat peer.
- Improved styling for section headers, unread badges, and empty-state text.
- Removed the `SignalStrengthIndicator` as it was no longer used.

* Refactor: Remove sidebar state management from ViewModel

This commit removes the state management for the sidebar's visibility from `ChatViewModel` and `ChatState`.

The sidebar's visibility is now a purely UI-level concern and is no longer coupled with the ViewModel's logic. This change simplifies the ViewModel by removing unnecessary LiveData and related methods (`showSidebar`, `hideSidebar`). The back navigation handler has also been updated to remove the case for closing the sidebar.

* Refactor: Replace Sidebar with MeshPeerList Bottom Sheet

* feat: Add nested private chat sheet

* Feat: Enhance UI/UX of LocationNotesSheet

This commit refactors the `LocationNotesSheet` to more closely align with its iOS counterpart, improving both its appearance and user experience.

The layout has been updated to use a `Box` with aligned elements instead of a single `Column`, allowing for a floating input section at the bottom and a floating close button at the top right.

**Key Changes:**

-   **Floating Top Bar and Input:**
    -   The main content is now a `LazyColumn` that scrolls underneath a new floating top bar and a floating input section at the bottom.
    -   The top bar's background animates from transparent to semi-opaque as the user scrolls, providing a "blur" effect.

-   **iOS-Style Close Button:**
    -   The close button is moved from the header row to the top-right corner of the sheet, where it remains fixed.

-   **Structural Refinements:**
    -   Replaced the main `Column` with a `Box` to manage the layout of the scrollable content, top bar, and input section.
    -   Removed the `onClose` parameter from `LocationNotesHeader` as the close button is now managed separately.
    -   Added `statusBarsPadding` to the `ModalBottomSheet` to prevent content from rendering under the system status bar.
    -   Adjusted spacing and padding for better visual consistency.

* refactor: Use collectAsStateWithLifecycle

Migrates LiveData observation from `observeAsState` to `collectAsStateWithLifecycle` for improved lifecycle-aware state collection in `MeshPeerListSheet`.

This also includes the following related changes:
*   Removes an unused `showSidebar` state flow from `ChatViewModel`.
*   Replaces fully qualified `com.bitchat.android.ui.splitSuffix` calls with a direct `splitSuffix` call.
*   Updates resource string access to use the `R` import.

* feat: Add verification status indicators

- Add peer verification status icons to the peer list.
- Add a button to the channel list to show the verification QR code.
- Remove the unused `SidebarComponents.kt` file.

* Refactor: Add state for mesh peer list visibility

* Refactor: Move mesh peer list state to ViewModel

* refactor: Move QR code icon from channel items to footer

The verification (QR code) icon is relocated from being repeated on each channel list item to a single, centralized position in the sheet's footer.

This icon is now only displayed when not in a location-based channel. The `onShowVerification` parameter has been removed from `ChannelListItem` as it's no longer needed there.

* feat: Show verified status for peers

---------

Co-authored-by: GitHub Action <action@github.com>
2026-01-12 15:10:07 +07:00
callebtcandGitHub eef831fe60 scan duration fix (#557) 2026-01-05 16:41:41 +07:00
c663e8ede0 QR and Verification feature (#529)
* Automated update of relay data - Sun Sep 21 06:21:05 UTC 2025

* Automated update of relay data - Sun Sep 28 06:20:40 UTC 2025

* refactor: new close button like ios(but not liquid glass)

* Automated update of relay data - Sun Oct  5 06:20:09 UTC 2025

* Automated update of relay data - Sun Oct 12 06:20:12 UTC 2025

* Automated update of relay data - Sun Oct 19 06:21:51 UTC 2025

* Automated update of relay data - Sun Oct 26 06:21:31 UTC 2025

* Automated update of relay data - Sun Nov  2 06:22:16 UTC 2025

* Automated update of relay data - Sun Nov  9 06:21:43 UTC 2025

* Automated update of relay data - Sun Nov 16 06:22:37 UTC 2025

* Automated update of relay data - Sun Nov 23 06:22:51 UTC 2025

* Automated update of relay data - Sun Nov 30 06:24:08 UTC 2025

* Automated update of relay data - Sun Dec  7 06:22:59 UTC 2025

* Automated update of relay data - Sun Dec 14 06:24:33 UTC 2025

* Automated update of relay data - Sun Dec 21 06:24:49 UTC 2025

* Automated update of relay data - Sun Dec 28 06:25:38 UTC 2025

* feat: Add ZXing dependency for QR code scanning

* feat: Request camera permission for QR verification

* Add QR verification payloads and mesh wiring

* Wire verification state, system messages, and notifications

* Add verification sheets and UI affordances

* Show verified badges in sidebar and add strings

* Persist fingerprint caches for offline verification

* Handle bitchat://verify deep links

* feat: Replace zxing-android-embedded with ML Kit and CameraX

* Refactor(Verification): Replace zxing with MLKit for QR scanning

* Replace `AndroidView` with `CameraXViewfinder` for camera preview

* Refactor QR verification: Extract VerificationHandler and fix concurrency issues

* Extract and translate strings for QR verification feature

* Fix build errors: Escape ampersands in strings and restore missing methods in ChatViewModel

* return to main

* return to main 2

---------

Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: callebtc <93376500+callebtc@users.noreply.github.com>
2026-01-04 16:29:07 +07:00
callebtcandGitHub fa1978d587 Revert "fix: wifi aware socket binding (#533)" (#535)
This reverts commit 0c7505b588.
2026-01-03 23:37:49 +07:00
0c7505b588 fix: wifi aware socket binding (#533)
* wifi aware wip

* wifi aware wip

* starting to work

* werk

* dms work

* wip

* fix(wifi-aware): use bindSocket and scoped IPv6 instead of bindProcessToNetwork

* Merge branch 'upstream/main' into fix/wifi-aware-socket-binding

* Fix Wi-Fi Aware connectivity and UI integration post-merge

- Replace bindProcessToNetwork with bindSocket for VPN compatibility.
- Implement Scoped IPv6 address resolution (aware0) for mesh routing.
- Bridge Wi-Fi Aware incoming messages to AppStateStore for UI visibility.
- Fix syntax errors and variable name conflicts in Debug UI.

* Enhance Wi-Fi Aware robustness and debug UI display

- Clean up transport resources (sockets, server sockets, network callbacks) immediately on peer disconnection.
- Implement resolveScopedAddress to show scoped IPv6 (e.g., %aware0) in Debug UI.
- Fix Map type mismatch warning in ChatViewModel bridge.
- Filter self-ID from peer cleanup tables to prevent recursive self-removal.

* Share GossipSyncManager across transports to prevent redundant message synchronization

- Registered BluetoothMeshService's GossipSyncManager as a singleton in MeshServiceHolder.
- Modified WifiAwareMeshService to use the shared GossipSyncManager if available.
- Added background cleanup for peer mappings on socket disconnection.
- Fixed Kotlin type mismatch during nickname map merging.

* Restore VPN acquisition logic and improve peer cleanup

- Revert removal of NET_CAPABILITY_NOT_VPN to allow hardware handle acquisition while VPN is active.
- Refactor handlePeerDisconnection to more reliably cleanup initial and routed IDs.
- Switch cleanup logging to debug level to reduce log noise.

---------

Co-authored-by: callebtc <93376500+callebtc@users.noreply.github.com>
Co-authored-by: aidenvalue <>
2026-01-03 23:31:20 +07:00
callebtcandGitHub 3f8c236a72 Background persistence (#505)
* persistence step 1

* fix build

* messages in the background work, notifications not yet

* app state store

* DM icon shows up

* notification launches when app is closed!

* keep ui updated

* lifecycle fixes

* extensive logging, maybe revert later

* send nickname in announcement

* quit in notification

* setting in about sheet

* fix quit bitchat

* lifecycle fixes

* power mode based on background state

* stats for both direciotns

* fix graph persistence

* better counting

* count per device

* only compute when debug sheet is open? untested

* fix read receipts

* fix read receipts fully

* fix unread badge if messages have been read in focus

* foreground promotion fix

* fix app kill in notification

* adjust to new tor

* nice

* about sheet design
2025-12-13 16:43:39 +07:00
e96330e50b Migrate from LiveData to Kotlin Flow (#518)
* Automated update of relay data - Sun Sep 21 06:21:05 UTC 2025

* Automated update of relay data - Sun Sep 28 06:20:40 UTC 2025

* refactor: new close button like ios(but not liquid glass)

* Automated update of relay data - Sun Oct  5 06:20:09 UTC 2025

* Automated update of relay data - Sun Oct 12 06:20:12 UTC 2025

* Automated update of relay data - Sun Oct 19 06:21:51 UTC 2025

* Automated update of relay data - Sun Oct 26 06:21:31 UTC 2025

* Automated update of relay data - Sun Nov  2 06:22:16 UTC 2025

* Automated update of relay data - Sun Nov  9 06:21:43 UTC 2025

* Automated update of relay data - Sun Nov 16 06:22:37 UTC 2025

* Automated update of relay data - Sun Nov 23 06:22:51 UTC 2025

* Automated update of relay data - Sun Nov 30 06:24:08 UTC 2025

* Chore: Remove unused `lifecycle-livedata-ktx` dependency

This commit removes the `androidx.lifecycle:lifecycle-livedata-ktx` library from the project's dependencies.

The `[libraries]` and `[bundles]` sections in `gradle/libs.versions.toml` have been updated to reflect this removal, as the dependency is no longer in use.

* Refactor: Remove unused `runtime-livedata` dependency

* Refactor: Migrate `LocationChannelManager` and `GeohashBookmarksStore` to StateFlow

This commit refactors `LocationChannelManager` and `GeohashBookmarksStore` to use `StateFlow` instead of `LiveData` for managing and exposing their state. This change aligns with modern Android development practices and improves testability.

**Key Changes:**

- **`LocationChannelManager`**:
    - All `MutableLiveData` properties (`permissionState`, `availableChannels`, `selectedChannel`, etc.) have been replaced with `MutableStateFlow`.
    - Consumers now access these properties as `StateFlow`.
    - State updates have been changed from `postValue()` to direct `.value` assignments, simplifying thread management within the manager which already uses a dedicated coroutine scope.

- **`GeohashBookmarksStore`**:
    - `bookmarks` and `bookmarkNames` are now exposed as `StateFlow` instead of `LiveData`.
    - State updates similarly use `.value` assignment.

- **Nullability**:
    - The non-nullable nature of `StateFlow`'s value reduces the need for null-checks in both the manager classes and their consumers, leading to safer code.

* Refactor: Migrate from LiveData to StateFlow for Nostr components

This commit replaces `LiveData` with `StateFlow` across core Nostr-related classes to align with modern Android architecture and improve state management. This change affects `NostrClient`, `NostrRelayManager`, `LocationNotesManager`, and `GeohashRepository`.

**Key Changes:**

-   **`NostrClient`**:
    -   `isInitialized` and `currentNpub` are now `StateFlow` instead of `LiveData`.
    -   `relayConnectionStatus` and `relayInfo` now return `StateFlow` from `NostrRelayManager`.

-   **`NostrRelayManager`**:
    -   Public properties `relays` and `isConnected` are migrated from `MutableLiveData` to `MutableStateFlow`.
    -   Updates are now pushed using `.value` instead of `.postValue()`.

-   **`LocationNotesManager`**:
    -   All public `LiveData` properties (`notes`, `geohash`, `initialLoadComplete`, `state`, `errorMessage`) are converted to `StateFlow`.
    -   The class documentation is updated to reflect the use of `StateFlow`.

-   **`GeohashRepository`**:
    -   Methods `updateGeohashPeople` and `updateReactiveParticipantCounts` now call `set...` methods on the `state` object instead of `post...`, reflecting the removal of `LiveData` from the underlying state management.

* Refactor: Migrate ChatState from LiveData to StateFlow

This commit refactors the `ChatState`, `ChatViewModel`, and `GeohashViewModel` to use `StateFlow` instead of `LiveData` for managing and exposing UI state. This migration improves state management by leveraging modern coroutine-based flows.

**Key Changes:**

- **`ChatState.kt`**:
    - Replaced all `MutableLiveData` instances with `MutableStateFlow`.
    - Exposed state properties as `StateFlow` instead of `LiveData`.
    - Removed `MediatorLiveData` for computed properties (`hasUnreadChannels`, `hasUnreadPrivateMessages`) and replaced them with `Flow.combine` to create derivative `StateFlows`.
    - Simplified non-nullable `getters` to directly return the `.value` of the `StateFlows`.
    - Removed `postValue` helpers that are no longer necessary.

- **`ChatViewModel.kt`**:
    - Updated all state properties to be `StateFlow`, reflecting the changes in `ChatState`.

- **`GeohashViewModel.kt`**:
    - Changed state properties (`geohashPeople`, `geohashParticipantCounts`, etc.) from `LiveData` to `StateFlow`.
    - Replaced `observeForever` on `LiveData` from `LocationChannelManager` with `viewModelScope.launch` blocks that `.collect()` from the underlying flows.

* Refactor: Migrate UI from LiveData to StateFlow

This commit replaces `LiveData.observeAsState()` with `StateFlow.collectAsState()` across various UI components. This change aligns the codebase with modern Android development practices, using Kotlin Flows for reactive UI state management.

No functional changes are intended. The primary goal is to remove the dependency on `androidx.lifecycle.livedata` from the composable functions.

**Affected Components:**
- `ChatScreen`
- `SidebarComponents`
- `ChatHeader`
- `LocationChannelsSheet`
- `LocationNotesSheet`
- `LocationNotesButton`
- `GeohashPeopleList`
- `LocationNotesSheetPresenter`

* Refactor: Use `collectAsStateWithLifecycle` for UI state collection

* Refactor: move CloseButton to core/ui/component

* Refactor: remove AI generated comments

* Refactor: fix combine to map and use WhileSubscribed

* Refactor: Pass CoroutineScope to ChatState

This commit refactors the `ChatState` class to accept a `CoroutineScope` in its constructor instead of creating its own.

**Key Changes:**

- **`ChatState.kt`**: The constructor now requires a `CoroutineScope`. This scope is used for the `stateIn` operators that convert `Flows` into `StateFlows` (`hasUnreadChannels`, `hasUnreadPrivateMessages`), ensuring they operate within the lifecycle of the provided scope.
- **`ChatViewModel.kt`**: The `viewModelScope` is now passed to the `ChatState` constructor during its instantiation. This ties the lifecycle of the state's coroutines directly to the `ViewModel`'s lifecycle.

* Test: Use `TestScope` for coroutines in `CommandProcessorTest`

This commit refactors `CommandProcessorTest` to use a `TestScope` and `UnconfinedTestDispatcher` for managing coroutines.

This ensures that coroutine-based operations within the test are executed in a controlled and predictable manner, improving test reliability. The `coroutineScope` for `CommandProcessor` and the `scope` for `ChatState` are now both configured to use this test-specific scope.

---------

Co-authored-by: GitHub Action <action@github.com>
2025-12-13 15:58:48 +07:00
callebtcandGitHub 20342351a5 Camera take picture (#484)
* camera capture

* icon change

* image preview great

* remove string
2025-10-18 15:03:32 +02:00
callebtcandGitHub f99cb46b26 Location notes (#482)
* try 1

* works

* equalize UI with ios

* ui cleanup

* geohash chats: no building

* load notes in background

* insta

* simplify and tor icon change

* icons nice

* refactor

* unify location enabled / disabled

* cooler

* simplify, doesnt subscribe right away

* load when clicked

* plus minus location notes

* load when tor is available

* translations

* fix transalations

* implement review comments
2025-10-18 14:19:53 +02:00
callebtcandGitHub ad28cc710c Translations (#467)
* english done

* de

* more extraction

* wip strings en

* translations work

* remove unneeded translations

* remove notification message

* add languages

* new languages
2025-10-12 18:54:20 +02:00
callebtcandGitHub 633a506753 Media transfers (#440)
* tor voice wip

* worky BLE a bit

* can send sound

* remove tor

* ui cleanup

* recording time

* progress bar color

* nicknames for audio

* onboarding permissions no microphone

* may work

* fix destionation

* extend

* refactor voice input component

* fix keyboard collapse issue

* send images

* wip image open

* image sending works

* wip waveforms

* better

* better animation

* fix cursor for sending audio

* image sending animation

* image sending animation

* full screen image viewer

* gossip sync for fragments too

* reduce delays

* fix keyboard focus

* use v2 for file transfers

* do not sync fragments

* scrollable image viewer

* ui

* ui adjustments

* nicer animation

* seek through audio

* add spec

* add more details to documentation

* File sharing E2E:
- Add TLV BitchatFilePacket, FileSharingManager
- Implement sendFileNote in ChatViewModel
- File receive path: save to files/incoming and render [file] messages with FileMessageItem or FileSendingAnimation during transfer
- SAF FilePickerButton and dispatcher wiring; image/file choice to follow in MediaPickerOptions
- Add FileViewerDialog with system open/save, FileProvider and file_paths
- Hook transfer progress to file sending UI
- Manifest: READ_MEDIA_* and FileProvider
- Fix MessageHandler saving and prefix for non-image payloads
- Add helper utils (FileUtils)

* kinda wip

* fix buttons

* files half working

* wip file transfer

* file packet has 2-byte TLV and chunks. it wokrs but it sucks

* clean

* remove gossip sync for fragments

* fix audio and image rendering

* adjust FILE_SIZE TLV size too

* cleanup

* haptic

* private messages media

* read receipts for media

* use enum for message type not string

* delivery ack checks dont push content

* check

* animation fix

* refactor

* ui adjustments

* comments

* refactor

* fix crash on send and receive of the same file

* refactor notifications

* tests
2025-09-19 22:46:14 +02:00
779717217f feat: geohash bookmarks (iOS parity) (#410)
* Geohash bookmarks (iOS parity):
- Add GeohashBookmarksStore (persist bookmarks + friendly names)
- Integrate bookmark toggle into LocationChannelsSheet (nearby + bookmarked sections)
- Add header toggle for current geohash bookmark
- Sample counts for union of nearby + bookmarks while sheet open
- Add Geohash.decodeToBounds() to support friendly name resolution
- Fix coroutine usage and Gson type inference issues

* fix UI

* clear bookmarks on triple tap

* adjust icons

---------

Co-authored-by: callebtc <93376500+callebtc@users.noreply.github.com>
2025-09-14 03:46:37 +02:00
callebtcandGitHub 998ee606b1 Nostr refactor simplify (#390)
* fix bug

* geoDM receive works, send doesnt, and incoming message doesnt make sender appear in peer list

* fix nostr dm

* geohash dms work

* Geohash DM UI: stop mixing Nostr DM temp chats into mesh offline list; ensure geohash DM senders are added to geohash people list only. Removed nostr_* sidebar append in PeopleSection; kept 64-hex mesh offline favorites. Verified build.

* refactor

* nice

* works

* merging nostr -> mesh works

* tripple click to delete all

* fix sidebar icon

* remove hash

* dms have correct recipient

* works

* wip unread badge

* geohash dms wip

* dms work
2025-09-08 13:46:15 +02:00
callebtcandGitHub ba518269b4 fix geohash livedata wiring (#389) 2025-09-07 09:04:21 +02:00
lollerfirstandGitHub 4b81b7f97a fix: action message routing and duplicate local echo in geohash channels (#374)
* fix: send action messages to correct chat

* fix(action): avoid double local echo for action messages in geohash channels

When sending /hug or /slap in a location (geohash) channel, CommandProcessor
was adding a local echo and then routing to NostrGeohashService, which also
adds a local echo. This resulted in duplicate action messages on the sender’s
screen.

Change: detect when the selectedLocationChannel is a Location and, in that
case, skip adding the local echo in CommandProcessor and only call the
onSendMessage transport callback (NostrGeohashService will add the echo with
proper metadata). Private and mesh (non-location) behavior is unchanged.
2025-09-05 15:41:02 +02:00
callebtcandGitHub f47819a31e Debug button (#377)
* feat(debug): add DebugSettingsManager + DebugSettingsSheet scaffold and AboutSheet entry; groundwork for verbose logging, GATT controls, relay stats, device/scan views

* fix(debug): wire debug sheet launch via onShowDebug in AboutSheet from ChatScreen; add public start/stop server/client methods}

* fix(about): remove misplaced debug item block inside PoW section; keep debug launcher managed by ChatScreen only

* feat(debug): wire DebugSettingsSheet role switches to explicit startServer/stopServer and startClient/stopClient; expose role controls + disconnectAll on BluetoothConnectionManager; fix syntax error; build passes

* feat(debug): add connect/disconnect helpers; wire DebugSettingsSheet connect/disconnect actions to BluetoothConnectionManager

* feat(debug): add debug settings button at bottom of AboutSheet; wire onShowDebug callback to open DebugSettingsSheet from ChatScreen

* feat(debug): wire verbose logging into chat view via DebugSettingsManager; add rolling relay stats; push connected devices and scan results; ensure GATT role stop closes connections; log incoming packets and relay events; add UI polling for devices; build passes

* chore(debug-branch): remove unrelated files that were mistakenly added in first commit; keep only intended debug settings changes

* fix(chat): prevent mesh→geohash leak

Root cause:
- DebugSettingsManager→chat bridge appended system logs to the global timeline regardless of active channel
- MeshDelegateHandler added public mesh messages to UI unconditionally

Fixes:
- Only inject debug system messages when selected location channel is Mesh
- Only add public mesh messages to UI when Mesh is selected (still send notifications)

Build: ./gradlew assembleDebug
}

* fix(timeline): restore message persistence across channel switches

Root cause:
- NostrGeohashService.switchLocationChannel() called messageManager.clearMessages()
  which wiped ALL messages (mesh + debug + geohash) from main timeline
- Geohash events were adding to main timeline, causing cross-contamination

Fixes:
- Remove messageManager.clearMessages() from channel switching
- ChatScreen displayMessages now routes to separate storage:
  - Mesh: messages (main timeline, includes debug logs when Mesh selected)
  - Geohash: viewModel.getGeohashMessages(geohash) from separate history
  - Private: privateChats[peerID]
  - Channels: channelMessages[channel]
- Geohash events no longer add to main timeline, only to geohash history
- Mesh messages always stored to preserve history when switching away

Result: Each chat type has persistent separate storage, no message loss

* Debug/relay logs: use MessageType names; include device route in verbose packet logs.

* Verbose device-peer assignment and connection/disconnection logs with peerId, deviceId, nickname; packet relay log uses MessageType names.}

* Debug logs API: include nickname and deviceId for incoming/relay; update callers.}

* Fix compile: import MessageType; correct debug manager API usage and remove stray insertion; build.}

* Respect relay toggle; helper to log relay with deviceId.}

* PacketRelayManager: add relay toggle and unified logging helper; clean file header comments; build fixes.}

* changes

* Geohash local echo: do not add to mesh timeline; rely on geohash history and ChatScreen display for location channels.

* persisting

* persist debug settings

* gitignore

* gatt server / client controls

* debugger

* max connection settings and graph

* more graph

* better logging

* refactor logging
2025-09-05 15:40:39 +02:00
callebtcandGitHub 8b3dc71dc6 Refactors cleanup (#372)
* cleanup peermanager

* cleanup geohash code

* direct connections fix

* pow display

* track disconnects too

* display pow only if enabled

* display pow only if enabled

* direct connection tracking
2025-09-02 22:09:44 +02:00
callebtcandGitHub 550520795f UI geohash notifications (#325)
* location name in notifications

* remove tests

* panic nostr

* mentions with hashes, otherwise none

* fix timestamps

* parse geohashes in messages

* works

* fix country name

* mention notifications work
2025-08-28 17:47:47 +02:00
MinhandGitHub 02d5466812 Add active peer notification (#273)
* adding notification for active peers + tests

* adding a recently seen peer set to track if we've seen that peer before

* changing back to notificationManager naming

* fixing some weird formatting that occurred during merge conflict fix
2025-08-28 09:17:41 +02:00
callebtcandGitHub 6fe6e049ad Nip17 dms to extend the mesh (#313)
* favorite each other

* show favorites as system messsages

* wip show glove when offline but mayb edoesnt work

* send and receive works

* wip kinda works but no

* getting there

* kinda

* show offline peers in peer list

* kinda wonky but almost works

* fixes

* nostr user goes offline works

* nostr -> mesh works

* handoff works

* background message processing

* read works

* seen message store was missing
2025-08-25 18:38:10 +02:00
callebtcandGitHub f13f3063c9 Geohash notifications (#288)
* mention notifications

* notifications

* warning
2025-08-23 01:35:46 +02:00
callebtcandGitHub 49c42ba169 user bottom sheet (#285)
* wip sheet

* longpress

* block wip

* blocking works
2025-08-23 00:26:18 +02:00
callebtcandGitHub 7243d841a3 Nostr geohash (#276)
* first nostr build

* add test file

* internet access

* fix relay manager

* fix serialization

* demo service - remove later

* fix nostr

* event dedupe

* dedupe

* ui wip

* can send messages

* subscription works

* works

* favs

* works

* delete chat on change

* fix mentions

* remove autojoin channels

* styling

* adjust colors

* ui changes

* live updates working

* use local timestamp

* message history in background

* robust

* fixes

* nicknames refresh optimization

* nostr service

* refactor nostr

* style

* geohash works

* centralize colors

* refactoring

* disable DMs for now: click on peer nickname doesnt open chat list in geohash mode

* use local time

* less logging

* robustness

* scroll nickname

* adjust some text
2025-08-22 19:09:18 +02:00
callebtcandGitHub 9795e2ce8a Changes bitchat protocol (#265)
* create payload

* compiles and can send messages

* identityannouncement

* DMs work, read receipt not sent yet

* works

* delete old code

* simplify

* working

* fragment wip

* compression wip

* use zlib compression

* clean

* nice

* mesh

* remove comments
2025-08-18 21:16:27 +02:00
TairandGitHub b86a6bf4d1 Fix favorite icon not updating on first Sidebar open (#237) 2025-08-07 15:07:45 +03:00
callebtcandGitHub 67c91b0559 remove system messages for connect / disconnect (#241)
* remove system messages for connect / disconnect

* fix tests
2025-08-07 11:58:06 +03:00
TairandGitHub 8bf2220cea Make Sidebar react to the nickname and RSSI changes. (#228) 2025-08-06 00:06:47 +02:00
Francisco HolaandGitHub 325ce1730d Feature/mentions (#197)
* mention initial implementation

* Message conservation
2025-08-05 23:32:16 +02:00
callebtcandGitHub 4cb5932fd0 improve identity announcements (#198)
* improve identity announcements

* touches

* signing noise id

* panic mode delete signing key
2025-07-31 06:26:41 +02:00
callebtcandGitHub 4b1d6f8c04 UI improvements (#192)
* bitchat logo

* improve ui
2025-07-25 20:02:59 +02:00
callebtcandGitHub c9aba00478 Dm header icons reactive (#190)
* header reactive to noise session

* favorite button reactive

* icon change

* nice
2025-07-25 19:50:40 +02:00
callebtcandGitHub 271df2e720 on focus (#189) 2025-07-25 19:17:36 +02:00
callebtcandGitHub 34b3d8dd82 Init handshake on dm (#187)
* kinda working

* establish handshake if not done yet

* add handshakerequest packet

* read receipt
2025-07-25 19:11:45 +02:00
callebtcandGitHub 534be7e613 Refactor fingerprint manager (#185)
* centralized fingerprint manager

* centralized fingerprintmanager

* update fingerprint only if no collision
2025-07-25 15:43:19 +02:00
alpermelkeli eb575182c6 refactor: remove context attribute at ChatViewModel.kt 2025-07-16 18:30:26 +03:00
callebtc d490393de6 back gesture works 2025-07-12 17:32:08 +02:00
callebtc ea25b71d6f fix favorites 2025-07-12 16:55:50 +02:00
callebtc 035273011f fix startup 2025-07-12 15:42:37 +02:00
callebtc e58cf4fd0d fix null pointer 2025-07-12 12:53:01 +02:00
callebtc 37d605b934 fix notifications 2025-07-10 12:48:04 +02:00
callebtc 8b5c19ace7 notifications 2025-07-10 12:08:22 +02:00
callebtc abe6246c3e faving? 2025-07-10 00:34:41 +02:00
callebtc dd8aa083b9 power saving 2025-07-09 15:47:54 +02:00
callebtc 1d7bb8beab REFACTOR STEP 2: Extract mesh delegate handling to separate class
- Created MeshDelegateHandler.kt to handle all BluetoothMeshDelegate callbacks
- Created ChatViewModelUtils.kt for utility functions like haptic feedback
- ChatViewModel now delegates all mesh events to MeshDelegateHandler
- Final ChatViewModel size: 337 lines (down from 1000+ original)

This completes the refactoring while maintaining 100% functionality.
2025-07-09 00:44:53 +02:00