Files
bitchat/bitchat/Noise/NoiseSecurityConsiderations.swift
T
jack 3070a4d307 Implement Noise Protocol Framework and peer ID rotation for enhanced security and privacy
This major update replaces the basic encryption with the Noise Protocol Framework
and adds ephemeral peer ID rotation for enhanced privacy.

Key Changes:

Security Infrastructure:
- Implemented Noise Protocol Framework (XX handshake pattern)
- End-to-end encryption with forward secrecy and identity hiding
- Session management with automatic rekey support
- Channel encryption with password-derived keys

Privacy Enhancements:
- Ephemeral peer ID rotation (5-15 minute random intervals)
- Persistent identity through public key fingerprints
- Favorites and verification persist across ID rotations
- Block list based on fingerprints, not ephemeral IDs

Core Components Added:
- NoiseEncryptionService: Main encryption service
- NoiseSession: Individual peer session management
- NoiseChannelEncryption: Password-protected channel support
- SecureIdentityStateManager: Persistent identity storage
- FingerprintView: Visual fingerprint verification UI

Bug Fixes:
- Fixed handshake storm with tie-breaker mechanism
- Fixed missing connect messages during peer rotation
- Fixed delivery ACK compression issues
- Fixed race conditions in message queue
- Fixed nickname resolution for rotated peer IDs

Testing:
- Comprehensive test suite for Noise implementation
- Security validator tests
- Channel encryption tests
- Identity persistence tests
- Rate limiter tests

Documentation:
- BRING_THE_NOISE.md: Technical implementation details
- Updated WHITEPAPER.md: Simplified and focused on core innovations
- Removed temporary debug documentation

The implementation maintains backward compatibility while significantly
improving security and privacy. All existing features (channels, private
messages, favorites, blocking) work seamlessly with the new system.
2025-07-15 13:15:31 +02:00

281 lines
9.3 KiB
Swift

//
// NoiseSecurityConsiderations.swift
// bitchat
//
// This is free and unencumbered software released into the public domain.
// For more information, see <https://unlicense.org>
//
import Foundation
import CryptoKit
// MARK: - Security Constants
enum NoiseSecurityConstants {
// Maximum message size to prevent memory exhaustion
static let maxMessageSize = 65535 // 64KB as per Noise spec
// Maximum handshake message size
static let maxHandshakeMessageSize = 2048 // 2KB to accommodate XX pattern
// Session timeout - sessions older than this should be renegotiated
static let sessionTimeout: TimeInterval = 86400 // 24 hours
// Maximum number of messages before rekey (2^64 - 1 is the nonce limit)
static let maxMessagesPerSession: UInt64 = 1_000_000_000 // 1 billion messages
// Handshake timeout - abandon incomplete handshakes
static let handshakeTimeout: TimeInterval = 60 // 1 minute
// Maximum concurrent sessions per peer
static let maxSessionsPerPeer = 3
// Rate limiting
static let maxHandshakesPerMinute = 10
static let maxMessagesPerSecond = 100
// Global rate limiting (across all peers)
static let maxGlobalHandshakesPerMinute = 30
static let maxGlobalMessagesPerSecond = 500
}
// MARK: - Security Validations
struct NoiseSecurityValidator {
/// Validate message size
static func validateMessageSize(_ data: Data) -> Bool {
return data.count <= NoiseSecurityConstants.maxMessageSize
}
/// Validate handshake message size
static func validateHandshakeMessageSize(_ data: Data) -> Bool {
return data.count <= NoiseSecurityConstants.maxHandshakeMessageSize
}
/// Validate peer ID format
static func validatePeerID(_ peerID: String) -> Bool {
// Peer ID should be reasonable length and contain valid characters
let validCharset = CharacterSet.alphanumerics.union(CharacterSet(charactersIn: "-_"))
return peerID.count > 0 &&
peerID.count <= 64 &&
peerID.rangeOfCharacter(from: validCharset.inverted) == nil
}
/// Validate channel name format
static func validateChannelName(_ channel: String) -> Bool {
// Channel should start with # and contain valid characters
let validCharset = CharacterSet.alphanumerics.union(CharacterSet(charactersIn: "-_"))
return channel.hasPrefix("#") &&
channel.count > 1 &&
channel.count <= 32 &&
channel.dropFirst().rangeOfCharacter(from: validCharset.inverted) == nil
}
}
// MARK: - Enhanced Noise Session with Security
class SecureNoiseSession: NoiseSession {
private(set) var messageCount: UInt64 = 0
private let sessionStartTime = Date()
private(set) var lastActivityTime = Date()
override func encrypt(_ plaintext: Data) throws -> Data {
// Check session age
if Date().timeIntervalSince(sessionStartTime) > NoiseSecurityConstants.sessionTimeout {
throw NoiseSecurityError.sessionExpired
}
// Check message count
if messageCount >= NoiseSecurityConstants.maxMessagesPerSession {
throw NoiseSecurityError.sessionExhausted
}
// Validate message size
guard NoiseSecurityValidator.validateMessageSize(plaintext) else {
throw NoiseSecurityError.messageTooLarge
}
let encrypted = try super.encrypt(plaintext)
messageCount += 1
lastActivityTime = Date()
return encrypted
}
override func decrypt(_ ciphertext: Data) throws -> Data {
// Check session age
if Date().timeIntervalSince(sessionStartTime) > NoiseSecurityConstants.sessionTimeout {
throw NoiseSecurityError.sessionExpired
}
// Validate message size
guard NoiseSecurityValidator.validateMessageSize(ciphertext) else {
throw NoiseSecurityError.messageTooLarge
}
let decrypted = try super.decrypt(ciphertext)
lastActivityTime = Date()
return decrypted
}
func needsRenegotiation() -> Bool {
// Check if we've used more than 90% of message limit
let messageThreshold = UInt64(Double(NoiseSecurityConstants.maxMessagesPerSession) * 0.9)
if messageCount >= messageThreshold {
return true
}
// Check if last activity was more than 30 minutes ago
if Date().timeIntervalSince(lastActivityTime) > NoiseSecurityConstants.sessionTimeout {
return true
}
return false
}
// MARK: - Testing Support
#if DEBUG
func setLastActivityTimeForTesting(_ date: Date) {
lastActivityTime = date
}
func setMessageCountForTesting(_ count: UInt64) {
messageCount = count
}
#endif
}
// MARK: - Rate Limiter
class NoiseRateLimiter {
private var handshakeTimestamps: [String: [Date]] = [:] // peerID -> timestamps
private var messageTimestamps: [String: [Date]] = [:] // peerID -> timestamps
// Global rate limiting
private var globalHandshakeTimestamps: [Date] = []
private var globalMessageTimestamps: [Date] = []
private let queue = DispatchQueue(label: "chat.bitchat.noise.ratelimit", attributes: .concurrent)
func allowHandshake(from peerID: String) -> Bool {
return queue.sync(flags: .barrier) {
let now = Date()
let oneMinuteAgo = now.addingTimeInterval(-60)
// Check global rate limit first
globalHandshakeTimestamps = globalHandshakeTimestamps.filter { $0 > oneMinuteAgo }
if globalHandshakeTimestamps.count >= NoiseSecurityConstants.maxGlobalHandshakesPerMinute {
return false
}
// Check per-peer rate limit
var timestamps = handshakeTimestamps[peerID] ?? []
timestamps = timestamps.filter { $0 > oneMinuteAgo }
if timestamps.count >= NoiseSecurityConstants.maxHandshakesPerMinute {
return false
}
// Record new handshake
timestamps.append(now)
handshakeTimestamps[peerID] = timestamps
globalHandshakeTimestamps.append(now)
return true
}
}
func allowMessage(from peerID: String) -> Bool {
return queue.sync(flags: .barrier) {
let now = Date()
let oneSecondAgo = now.addingTimeInterval(-1)
// Check global rate limit first
globalMessageTimestamps = globalMessageTimestamps.filter { $0 > oneSecondAgo }
if globalMessageTimestamps.count >= NoiseSecurityConstants.maxGlobalMessagesPerSecond {
return false
}
// Check per-peer rate limit
var timestamps = messageTimestamps[peerID] ?? []
timestamps = timestamps.filter { $0 > oneSecondAgo }
if timestamps.count >= NoiseSecurityConstants.maxMessagesPerSecond {
return false
}
// Record new message
timestamps.append(now)
messageTimestamps[peerID] = timestamps
globalMessageTimestamps.append(now)
return true
}
}
func reset(for peerID: String) {
queue.async(flags: .barrier) {
self.handshakeTimestamps.removeValue(forKey: peerID)
self.messageTimestamps.removeValue(forKey: peerID)
}
}
}
// MARK: - Security Errors
enum NoiseSecurityError: Error {
case sessionExpired
case sessionExhausted
case messageTooLarge
case invalidPeerID
case invalidChannelName
case rateLimitExceeded
case handshakeTimeout
}
// MARK: - Security Audit Checklist
/*
SECURITY AUDIT CHECKLIST:
1. KEY MANAGEMENT
✓ Static keys stored in Keychain (most secure iOS storage)
✓ Keys cleared on panic mode
✓ Ephemeral keys generated per session
✓ No key reuse across sessions
2. PROTOCOL SECURITY
✓ Using Noise XX pattern for mutual authentication
✓ Forward secrecy via ephemeral keys
✓ Replay protection via nonce counter
✓ AEAD encryption (ChaCha20-Poly1305)
✓ SHA-256 for hashing
3. IMPLEMENTATION SECURITY
✓ Message size limits to prevent DoS
✓ Session timeout to limit exposure
✓ Message count limits to prevent nonce reuse
✓ Rate limiting for handshakes and messages
✓ Input validation for all user data
✓ Thread-safe operations
4. NETWORK SECURITY
✓ Messages padded to standard sizes for traffic analysis resistance
✓ Cover traffic for anonymity
✓ No metadata leakage in protocol
✓ Fingerprint verification for identity
5. EDGE CASES HANDLED
✓ Incomplete handshakes timeout
✓ Duplicate handshake messages ignored
✓ Session renegotiation when needed
✓ Graceful handling of decryption failures
✓ Memory limits on message sizes
6. FUTURE IMPROVEMENTS
- Implement post-quantum key exchange (when available)
- Add perfect forward secrecy for channel keys
- Implement key rotation for long-lived channels
- Add security event logging
- Implement secure key backup/restore
*/