Files
bitchat/bitchat/Services/RelayController.swift
T

65 lines
2.6 KiB
Swift

import Foundation
// RelayDecision encapsulates a single relay scheduling choice.
struct RelayDecision {
let shouldRelay: Bool
let newTTL: UInt8
let delayMs: Int
}
// RelayController centralizes flood control policy for relays.
struct RelayController {
static func decide(ttl: UInt8,
senderIsSelf: Bool,
isEncrypted: Bool,
isDirectedEncrypted: Bool,
isDirectedFragment: Bool,
isHandshake: Bool,
degree: Int,
highDegreeThreshold: Int) -> RelayDecision {
// Suppress obvious non-relays
if ttl <= 1 || senderIsSelf { return RelayDecision(shouldRelay: false, newTTL: ttl, delayMs: 0) }
// For session-critical or directed traffic, be deterministic and reliable
if isHandshake || isDirectedFragment || isDirectedEncrypted {
// Always relay with no TTL cap for these types
let newTTL = (ttl &- 1)
// Slight jitter to desynchronize without adding too much latency
// Tighter for faster multi-hop handshakes and directed DMs
let delayRange: ClosedRange<Int> = isHandshake ? 10...35 : 20...60
let delayMs = Int.random(in: delayRange)
return RelayDecision(shouldRelay: true, newTTL: newTTL, delayMs: delayMs)
}
// Degree-aware probability to reduce floods in dense graphs (broadcast/public)
let baseProb: Double
switch degree {
case 0...2: baseProb = 1.0
case 3...4: baseProb = 0.9
case 5...6: baseProb = 0.7
case 7...9: baseProb = 0.55
default: baseProb = 0.45
}
let prob = baseProb
let shouldRelay = Double.random(in: 0...1) <= prob
// TTL clamping for broadcast
// - Dense graphs: keep very low to avoid floods
// - Sparse graphs: allow slightly longer reach for multi-hop discovery
let ttlCap: UInt8 = degree >= highDegreeThreshold ? 3 : 6
let clamped = max(1, min(ttl, ttlCap))
let newTTL = clamped &- 1
// Wider jitter window to allow duplicate suppression to win more often
// For sparse graphs (<=2), relay quickly to avoid cancellation races
let delayMs: Int
switch degree {
case 0...2: delayMs = Int.random(in: 10...40)
case 3...5: delayMs = Int.random(in: 60...150)
case 6...9: delayMs = Int.random(in: 80...180)
default: delayMs = Int.random(in: 100...220)
}
return RelayDecision(shouldRelay: shouldRelay, newTTL: newTTL, delayMs: delayMs)
}
}