mirror of
https://github.com/permissionlesstech/bitchat.git
synced 2026-07-25 19:45:22 +00:00
171 lines
7.6 KiB
Swift
171 lines
7.6 KiB
Swift
import BitFoundation
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import BitLogger
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import Foundation
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struct BLENoiseDecryptionResult {
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let plaintext: Data
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let sessionGeneration: UUID
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}
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/// Narrow environment for `BLENoisePacketHandler`.
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///
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/// All queue hops (collections barrier writes, main-actor UI notification)
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/// and every `noiseService.*` crypto call live inside the closures supplied by
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/// `BLEService`, keeping the handler queue-agnostic and synchronously testable.
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struct BLENoisePacketHandlerEnvironment {
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/// Local peer identity at the time the packet is handled.
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let localPeerID: () -> PeerID
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/// Local peer ID bytes used as the sender of handshake responses.
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let localPeerIDData: () -> Data
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/// TTL value used for direct (non-relayed) packets.
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let messageTTL: UInt8
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/// Current time source.
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let now: () -> Date
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/// Processes an inbound handshake message, returning an optional response payload (crypto).
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let processHandshakeMessage: (_ peerID: PeerID, _ message: Data) throws -> Data?
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/// Whether any Noise session (established or pending) exists for the peer (crypto).
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let hasNoiseSession: (PeerID) -> Bool
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/// Initiates a fresh Noise handshake with the peer (crypto + send).
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let initiateHandshake: (PeerID) -> Void
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/// Broadcasts a packet on the mesh (caller is already on the message queue).
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let broadcastPacket: (BitchatPacket) -> Void
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/// Updates the registry last-seen timestamp for the peer (async barrier write).
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let updatePeerLastSeen: (PeerID) -> Void
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/// Decrypts an encrypted payload from the peer (crypto).
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let decrypt: (_ payload: Data, _ peerID: PeerID) throws -> BLENoiseDecryptionResult
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/// Clears the peer's Noise session after an unrecoverable decrypt failure (crypto).
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let clearSession: (PeerID) -> Void
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/// Consumes session-authenticated protocol state inside the transport. It
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/// must never escape to UI or Nostr payload dispatch.
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let handleAuthenticatedPeerState: (
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_ peerID: PeerID,
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_ payload: Data,
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_ sessionGeneration: UUID
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) -> Void
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/// Delivers `.noisePayloadReceived` to the UI as one main-actor hop.
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let deliverNoisePayload: (
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_ peerID: PeerID,
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_ type: NoisePayloadType,
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_ payload: Data,
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_ timestamp: Date
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) -> Void
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}
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/// Orchestrates the Noise session domain for inbound packets: handshake
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/// processing (with response), encrypted payload decryption and dispatch,
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/// and session recovery on decrypt failure.
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final class BLENoisePacketHandler {
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private let environment: BLENoisePacketHandlerEnvironment
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init(environment: BLENoisePacketHandlerEnvironment) {
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self.environment = environment
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}
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/// Returns true when the handshake message was processed successfully.
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/// Callers use this to distinguish an authenticated replacement completion
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/// from a rejected candidate while an older session remains established.
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@discardableResult
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func handleHandshake(_ packet: BitchatPacket, from peerID: PeerID) -> Bool {
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let env = environment
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// Use NoiseEncryptionService for handshake processing
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if PeerID(hexData: packet.recipientID) == env.localPeerID() {
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// Handshake is for us
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do {
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if let response = try env.processHandshakeMessage(peerID, packet.payload) {
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// Send response
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let responsePacket = BitchatPacket(
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type: MessageType.noiseHandshake.rawValue,
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senderID: env.localPeerIDData(),
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recipientID: Data(hexString: peerID.id),
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timestamp: UInt64(env.now().timeIntervalSince1970 * 1000),
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payload: response,
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signature: nil,
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ttl: env.messageTTL
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)
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// We're on messageQueue from delegate callback
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env.broadcastPacket(responsePacket)
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}
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// Session establishment will trigger onPeerAuthenticated callback
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// which will send any pending messages at the right time
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return true
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} catch NoiseSessionError.peerIdentityMismatch {
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// The candidate was already discarded by the session manager.
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// Do not let a spoofed claimed ID trigger a fresh outbound
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// handshake or recreate state for the attacker-selected ID.
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SecureLogger.warning(
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"Rejected Noise handshake whose static key does not match \(peerID.id.prefix(8))…",
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category: .security
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)
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return false
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} catch {
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SecureLogger.error("Failed to process handshake: \(error)")
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// Try initiating a new handshake
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if !env.hasNoiseSession(peerID) {
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env.initiateHandshake(peerID)
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}
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return false
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}
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}
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return false
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}
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func handleEncrypted(_ packet: BitchatPacket, from peerID: PeerID) {
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let env = environment
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guard let recipientID = PeerID(hexData: packet.recipientID) else {
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SecureLogger.warning("⚠️ Encrypted message has no recipient ID", category: .session)
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return
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}
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if recipientID != env.localPeerID() {
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SecureLogger.debug("🔐 Encrypted message not for me (for \(recipientID.id.prefix(8))…, I am \(env.localPeerID().id.prefix(8))…)", category: .session)
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return
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}
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// Update lastSeen for the peer we received from (important for private messages)
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env.updatePeerLastSeen(peerID)
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do {
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let decryption = try env.decrypt(packet.payload, peerID)
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let decrypted = decryption.plaintext
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guard decrypted.count > 0 else { return }
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// First byte indicates the payload type
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let payloadType = decrypted[0]
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let payloadData = decrypted.dropFirst()
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guard let noisePayloadType = NoisePayloadType.decoded(rawValue: payloadType) else {
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SecureLogger.warning("⚠️ Unknown noise payload type: \(payloadType)")
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return
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}
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SecureLogger.debug("🔐 Decrypted noise payload type \(noisePayloadType.description) from \(peerID.id.prefix(8))…", category: .session)
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if noisePayloadType == .authenticatedPeerState {
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env.handleAuthenticatedPeerState(
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peerID,
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Data(payloadData),
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decryption.sessionGeneration
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)
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return
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}
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let ts = Date(timeIntervalSince1970: Double(packet.timestamp) / 1000)
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env.deliverNoisePayload(peerID, noisePayloadType, Data(payloadData), ts)
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} catch NoiseEncryptionError.sessionNotEstablished {
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// We received an encrypted message before establishing a session with this peer.
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// Trigger a handshake so future messages can be decrypted.
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SecureLogger.debug("🔑 Encrypted message from \(peerID.id.prefix(8))… without session; initiating handshake")
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if !env.hasNoiseSession(peerID) {
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env.initiateHandshake(peerID)
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}
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} catch {
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// Decryption failed - clear the corrupted session and re-initiate handshake
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// This handles cases where session state got out of sync (nonce mismatch, etc.)
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SecureLogger.error("❌ Failed to decrypt message from \(peerID.id.prefix(8))…: \(error) - clearing session and re-initiating handshake")
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env.clearSession(peerID)
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env.initiateHandshake(peerID)
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}
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}
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}
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