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- New protocol types ping=0x26 / pong=0x27 (9-byte payload: 8-byte nonce + origin TTL) with per-peer inbound rate limiting (5 per 10s) - /ping @name reports RTT and hop count, 10s timeout - /trace @name prints the estimated path from gossiped directNeighbors - Topology map sheet (circular Canvas layout) reachable from App Info - Ping/pong ride the deterministic directed-relay path like DMs - Tests: payload round-trip, hop-count math, command output, edge normalization, layout Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
138 lines
5.3 KiB
Swift
138 lines
5.3 KiB
Swift
import Foundation
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/// Tracks observed mesh topology and computes hop-by-hop routes.
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final class MeshTopologyTracker {
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private typealias RoutingID = Data
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private let queue = DispatchQueue(label: "mesh.topology", attributes: .concurrent)
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private let hopSize = 8
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// Directed claims: Key claims to see Value (neighbors)
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private var claims: [RoutingID: Set<RoutingID>] = [:]
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// Last time we received an update from a node
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private var lastSeen: [RoutingID: Date] = [:]
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// Maximum age for topology claims to be considered fresh for routing
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// Routes computed using stale topology can fail when the network has changed
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private static let routeFreshnessThreshold: TimeInterval = 60 // 60 seconds
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func reset() {
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queue.sync(flags: .barrier) {
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self.claims.removeAll()
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self.lastSeen.removeAll()
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}
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}
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/// Update the topology with a node's self-reported neighbor list
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func updateNeighbors(for sourceData: Data?, neighbors: [Data]) {
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guard let source = sanitize(sourceData) else { return }
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// Sanitize neighbors and exclude self-loops
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let validNeighbors = Set(neighbors.compactMap { sanitize($0) }).subtracting([source])
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queue.sync(flags: .barrier) {
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self.claims[source] = validNeighbors
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self.lastSeen[source] = Date()
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}
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}
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/// Raw directed neighbor claims, for diagnostics (topology map, /trace).
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/// Callers treat the claims as advisory: announces cap `directNeighbors`
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/// at 10, so an edge may be claimed by only one of its endpoints.
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func adjacencySnapshot() -> [Data: Set<Data>] {
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queue.sync { claims }
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}
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func removePeer(_ data: Data?) {
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guard let peer = sanitize(data) else { return }
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queue.sync(flags: .barrier) {
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self.claims.removeValue(forKey: peer)
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self.lastSeen.removeValue(forKey: peer)
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}
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}
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/// Prune nodes that haven't updated their topology in `age` seconds
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func prune(olderThan age: TimeInterval) {
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let deadline = Date().addingTimeInterval(-age)
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queue.sync(flags: .barrier) {
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let stale = self.lastSeen.filter { $0.value < deadline }
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for (peer, _) in stale {
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self.claims.removeValue(forKey: peer)
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self.lastSeen.removeValue(forKey: peer)
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}
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}
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}
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func computeRoute(from start: Data?, to goal: Data?, maxHops: Int = 10) -> [Data]? {
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guard let source = sanitize(start), let target = sanitize(goal) else { return nil }
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if source == target { return [] } // Direct connection, no intermediate hops
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return queue.sync {
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let now = Date()
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let freshnessDeadline = now.addingTimeInterval(-Self.routeFreshnessThreshold)
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// BFS
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var visited: Set<RoutingID> = [source]
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// Queue stores paths: [Start, Hop1, Hop2, ..., Current]
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var queuePaths: [[RoutingID]] = [[source]]
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while !queuePaths.isEmpty {
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let path = queuePaths.removeFirst()
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// Limit path length (path contains source + maxHops + target) -> maxHops intermediate
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// If maxHops = 10, max edges = 11, max nodes = 12.
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if path.count > maxHops + 1 { continue }
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guard let last = path.last else { continue }
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// Get neighbors that 'last' claims to see
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guard let neighbors = claims[last] else { continue }
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// Check if 'last' node's topology info is fresh
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guard let lastSeenTime = lastSeen[last], lastSeenTime > freshnessDeadline else {
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continue // Skip stale nodes
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}
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for neighbor in neighbors {
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if visited.contains(neighbor) { continue }
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// CONFIRMED EDGE CHECK:
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// 'last' claims 'neighbor' (checked above)
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// Does 'neighbor' claim 'last'?
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guard let neighborClaims = claims[neighbor],
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neighborClaims.contains(last) else {
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continue
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}
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// Check if 'neighbor' node's topology info is fresh
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guard let neighborSeenTime = lastSeen[neighbor], neighborSeenTime > freshnessDeadline else {
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continue // Skip edges to stale nodes
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}
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var nextPath = path
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nextPath.append(neighbor)
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if neighbor == target {
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// Return only intermediate hops
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// Path: [Source, I1, I2, Target] -> [I1, I2]
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return Array(nextPath.dropFirst().dropLast())
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}
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visited.insert(neighbor)
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queuePaths.append(nextPath)
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}
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}
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return nil
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}
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}
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// MARK: - Helpers
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private func sanitize(_ data: Data?) -> Data? {
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guard var value = data, !value.isEmpty else { return nil }
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if value.count > hopSize {
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value = Data(value.prefix(hopSize))
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} else if value.count < hopSize {
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value.append(Data(repeating: 0, count: hopSize - value.count))
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}
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return value
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}
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}
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