Files
bitchat/bitchat/Utils/LRUCache.swift
T
jack 3070a4d307 Implement Noise Protocol Framework and peer ID rotation for enhanced security and privacy
This major update replaces the basic encryption with the Noise Protocol Framework
and adds ephemeral peer ID rotation for enhanced privacy.

Key Changes:

Security Infrastructure:
- Implemented Noise Protocol Framework (XX handshake pattern)
- End-to-end encryption with forward secrecy and identity hiding
- Session management with automatic rekey support
- Channel encryption with password-derived keys

Privacy Enhancements:
- Ephemeral peer ID rotation (5-15 minute random intervals)
- Persistent identity through public key fingerprints
- Favorites and verification persist across ID rotations
- Block list based on fingerprints, not ephemeral IDs

Core Components Added:
- NoiseEncryptionService: Main encryption service
- NoiseSession: Individual peer session management
- NoiseChannelEncryption: Password-protected channel support
- SecureIdentityStateManager: Persistent identity storage
- FingerprintView: Visual fingerprint verification UI

Bug Fixes:
- Fixed handshake storm with tie-breaker mechanism
- Fixed missing connect messages during peer rotation
- Fixed delivery ACK compression issues
- Fixed race conditions in message queue
- Fixed nickname resolution for rotated peer IDs

Testing:
- Comprehensive test suite for Noise implementation
- Security validator tests
- Channel encryption tests
- Identity persistence tests
- Rate limiter tests

Documentation:
- BRING_THE_NOISE.md: Technical implementation details
- Updated WHITEPAPER.md: Simplified and focused on core innovations
- Removed temporary debug documentation

The implementation maintains backward compatibility while significantly
improving security and privacy. All existing features (channels, private
messages, favorites, blocking) work seamlessly with the new system.
2025-07-15 13:15:31 +02:00

171 lines
3.9 KiB
Swift

//
// LRUCache.swift
// bitchat
//
// This is free and unencumbered software released into the public domain.
// For more information, see <https://unlicense.org>
//
import Foundation
/// Thread-safe LRU (Least Recently Used) cache implementation
final class LRUCache<Key: Hashable, Value> {
private class Node {
var key: Key
var value: Value
var prev: Node?
var next: Node?
init(key: Key, value: Value) {
self.key = key
self.value = value
}
}
private let maxSize: Int
private var cache: [Key: Node] = [:]
private var head: Node?
private var tail: Node?
private let queue = DispatchQueue(label: "bitchat.lrucache", attributes: .concurrent)
init(maxSize: Int) {
self.maxSize = maxSize
}
func set(_ key: Key, value: Value) {
queue.sync(flags: .barrier) {
if let node = cache[key] {
// Update existing value and move to front
node.value = value
moveToFront(node)
} else {
// Add new node
let newNode = Node(key: key, value: value)
cache[key] = newNode
addToFront(newNode)
// Remove oldest if over capacity
if cache.count > maxSize {
if let tailNode = tail {
removeNode(tailNode)
cache.removeValue(forKey: tailNode.key)
}
}
}
}
}
func get(_ key: Key) -> Value? {
return queue.sync(flags: .barrier) {
guard let node = cache[key] else { return nil }
moveToFront(node)
return node.value
}
}
func contains(_ key: Key) -> Bool {
return queue.sync {
return cache[key] != nil
}
}
func remove(_ key: Key) {
queue.sync(flags: .barrier) {
if let node = cache[key] {
removeNode(node)
cache.removeValue(forKey: key)
}
}
}
func removeAll() {
queue.sync(flags: .barrier) {
cache.removeAll()
head = nil
tail = nil
}
}
var count: Int {
return queue.sync {
return cache.count
}
}
var keys: [Key] {
return queue.sync {
return Array(cache.keys)
}
}
// MARK: - Private Helpers
private func addToFront(_ node: Node) {
node.next = head
node.prev = nil
if let head = head {
head.prev = node
}
head = node
if tail == nil {
tail = node
}
}
private func removeNode(_ node: Node) {
if let prev = node.prev {
prev.next = node.next
} else {
head = node.next
}
if let next = node.next {
next.prev = node.prev
} else {
tail = node.prev
}
node.prev = nil
node.next = nil
}
private func moveToFront(_ node: Node) {
guard node !== head else { return }
removeNode(node)
addToFront(node)
}
}
// MARK: - Bounded Set
/// Thread-safe set with maximum size using LRU eviction
final class BoundedSet<Element: Hashable> {
private let cache: LRUCache<Element, Bool>
init(maxSize: Int) {
self.cache = LRUCache(maxSize: maxSize)
}
func insert(_ element: Element) {
cache.set(element, value: true)
}
func contains(_ element: Element) -> Bool {
return cache.get(element) != nil
}
func remove(_ element: Element) {
cache.remove(element)
}
func removeAll() {
cache.removeAll()
}
var count: Int {
return cache.count
}
}