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* Fix test suite peer ID collisions Use unique peer IDs for each test suite to prevent global registry collisions when Swift Testing runs suites in parallel. - PrivateChatE2ETests: PRIV_* prefix - PublicChatE2ETests: PUB_* prefix - Update all peer ID references to use actual instance IDs This fixes the race condition where simplePublicMessage() was receiving duplicate deliveries due to registry contamination. * Add Bluetooth permission & state alerts on launch and foreground Wire up existing Bluetooth alert infrastructure to show notifications when Bluetooth is off, unauthorized, or unsupported. Changes: - Add didUpdateBluetoothState() to BitchatDelegate protocol - BLEService now notifies delegate when Bluetooth state changes - ChatViewModel implements delegate method to show alerts - Check Bluetooth state on app launch (after 100ms delay) - Check Bluetooth state when app comes to foreground - Add getCurrentBluetoothState() method to BLEService The UI alert already existed but wasn't wired up. Now users will see appropriate alerts for: - Bluetooth turned off - Bluetooth permission denied - Bluetooth unsupported on device Alert includes a button to open Settings on iOS. --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Test Harness Guide
This test suite uses an in-memory networking harness to make end-to-end and integration tests deterministic, fast, and race-free without touching production code.
In-Memory Bus
- File:
bitchatTests/Mocks/MockBLEService.swift - Registry/Adjacency: Global
registrymapspeerIDto aMockBLEServiceinstance;adjacencyrecords simulated links between peers. - Setup: Call
MockBLEService.resetTestBus()insetUp()to clear state between tests. - Topology: Use
simulateConnectedPeer(_:)andsimulateDisconnectedPeer(_:)to add/remove links.connectFullMesh()helpers in tests build larger topologies. - Handlers: Tests can observe data via
messageDeliveryHandler(decodedBitchatMessage) andpacketDeliveryHandler(rawBitchatPacket). - De‑duplication: A thread-safe
seenMessageIDsprevents duplicate deliveries during flooding/relays.
Broadcast Flooding
- Flag:
MockBLEService.autoFloodEnabled - Intent: When
true, public broadcasts propagate across the entire connected component (ignores TTL for reach) while still de‑duping to prevent loops. - Usage: Enabled in Integration tests (
setUp) to simulate large-network broadcast; disabled in E2E tests to keep routing explicit and verify TTL behavior (seePublicChatE2ETests.testZeroTTLNotRelayed).
Rehandshake Flow (Noise)
- Why: The legacy NACK recovery path was removed; recovery now relies on Noise session rehandshake after decrypt failure or desync.
- Manager:
NoiseSessionManagermanages per-peer sessions. - Pattern: On decrypt failure, proactively clear the local session and re-initiate a handshake. The peer accepts and replaces their session.
- Test:
IntegrationTests.testRehandshakeAfterDecryptionFailure- Corrupts ciphertext to induce a decrypt error.
- Calls
removeSession(for:)on the initiator’s manager beforeinitiateHandshake(with:)to avoidalreadyEstablished. - Verifies encrypt/decrypt succeeds post-rehandshake.
Tips
- Determinism: Add small async delays only where handler installation/topology changes could race the first send.
- Scoping: Keep
autoFloodEnabledtoggled only within Integration tests; always reset intearDown()to avoid cross-test contamination. - Direct vs Relay: Private messages target a specific peer when adjacent; otherwise they are surfaced to neighbors for relay and, if known, also delivered to the target.
Quick Start
- Create nodes and connect them:
let svc = MockBLEService(); svc.myPeerID = "PEER1"svc.simulateConnectedPeer("PEER2")
- Observe messages:
svc.messageDeliveryHandler = { msg in /* asserts */ }
- Enable broadcast flooding for Integration suites only:
MockBLEService.autoFloodEnabled = true