mirror of
https://github.com/permissionlesstech/bitchat.git
synced 2026-07-25 03:05:19 +00:00
101 lines
2.8 KiB
Swift
101 lines
2.8 KiB
Swift
import Foundation
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import CoreBluetooth
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/// Represents a peer in the BitChat network with all associated metadata
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struct BitchatPeer: Identifiable, Equatable {
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let id: String // Hex-encoded peer ID
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let noisePublicKey: Data
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let nickname: String
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let lastSeen: Date
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let isConnected: Bool
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let isReachable: Bool
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// Favorite-related properties
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var favoriteStatus: FavoritesPersistenceService.FavoriteRelationship?
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// Nostr identity (if known)
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var nostrPublicKey: String?
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// Connection state
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enum ConnectionState {
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case bluetoothConnected
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case meshReachable // Seen via mesh recently, not directly connected
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case nostrAvailable // Mutual favorite, reachable via Nostr
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case offline // Not connected via any transport
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}
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var connectionState: ConnectionState {
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if isConnected {
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return .bluetoothConnected
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} else if isReachable {
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return .meshReachable
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} else if favoriteStatus?.isMutual == true {
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// Mutual favorites can communicate via Nostr when offline
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return .nostrAvailable
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} else {
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return .offline
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}
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}
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var isFavorite: Bool {
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favoriteStatus?.isFavorite ?? false
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}
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var isMutualFavorite: Bool {
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favoriteStatus?.isMutual ?? false
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}
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var theyFavoritedUs: Bool {
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favoriteStatus?.theyFavoritedUs ?? false
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}
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// Display helpers
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var displayName: String {
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nickname.isEmpty ? String(id.prefix(8)) : nickname
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}
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var statusIcon: String {
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switch connectionState {
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case .bluetoothConnected:
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return "📻" // Radio icon for mesh connection
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case .meshReachable:
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return "📡" // Antenna for mesh reachable
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case .nostrAvailable:
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return "🌐" // Purple globe for Nostr
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case .offline:
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if theyFavoritedUs && !isFavorite {
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return "🌙" // Crescent moon - they favorited us but we didn't reciprocate
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} else {
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return ""
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}
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}
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}
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// Initialize from mesh service data
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init(
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id: String,
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noisePublicKey: Data,
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nickname: String,
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lastSeen: Date = Date(),
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isConnected: Bool = false,
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isReachable: Bool = false
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) {
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self.id = id
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self.noisePublicKey = noisePublicKey
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self.nickname = nickname
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self.lastSeen = lastSeen
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self.isConnected = isConnected
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self.isReachable = isReachable
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// Load favorite status - will be set later by the manager
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self.favoriteStatus = nil
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self.nostrPublicKey = nil
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}
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static func == (lhs: BitchatPeer, rhs: BitchatPeer) -> Bool {
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lhs.id == rhs.id
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}
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}
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//
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