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d5cf64f99e3d7aa30361ca34cede06606f82f42c
53
Commits
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d5cf64f99e |
Require signed sender for broadcast file transfers (#1406 follow-up) (#1407)
* Require signed sender for broadcast file transfers (#1406 follow-up) Broadcast file transfers trusted the packet's claimed senderID whenever the peer was merely connected (resolveKnownPeer allowConnectedUnverified: true), unlike public messages and public voice frames, which both require a valid packet signature from the claimed sender. Codex flagged the consequence on PR #1406: a peer that observed a public voice burst could broadcast a spoofed voice_<burstID>.m4a note under the talker's senderID, and ChatLiveVoiceCoordinator.absorbFinalizedVoiceNote would replace the signature-verified live bubble with attacker audio (senderPeerID + scope were the only bindings, both attacker-forgeable on this path). Bring broadcast file transfers up to the same bar as public messages: verify the packet signature against the registry signing key, falling back to the persisted-identity signature lookup, before trusting the sender. Directed (private) transfers keep the lenient connected-peer path — they are addressed to us specifically and carry no broadcast exposure. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * Exempt self broadcasts from the file-transfer signature gate Review of #1407 caught a regression: our own broadcast files replayed via gossip sync arrive with ttl==0 (so isSelfEcho does not drop them) and cannot be verified against the peer registry or identity cache, so the new broadcast signature guard would drop them. Mirror BLEPublicMessageHandler's self exemption — self packets are trivially authentic — and add a regression test. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * Stop relaying broadcast file packets that fail sender authentication Codex review on #1407: the new signature gate dropped spoofed broadcast files locally, but BLEService's .fileTransfer case still fell through to scheduleRelayIfNeeded, so a forged file kept propagating to downstream (possibly older, ungated) nodes. Have the handler report failed sender authentication and skip the relay step, like invalid board posts and voice frames. Local-only drops (malformed payload, quota, save failure) and files directed to other peers still relay unchanged. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix CI hang: sign the max-size reassembly file transfer, unhang timeouts Both CI runs on #1407 died at the 5-minute watchdog (SIGKILL, exit 137) with the test process fully idle. Root cause was a pair of issues in FragmentationTests: - "Max-sized file transfer survives reassembly" injected an UNSIGNED broadcast file from an unknown peer, which the new broadcast signature gate now drops by design. Sign the packet and preseed the sender's signing key, mirroring the public-message reassembly tests. - CaptureDelegate's wait helpers could never time out: the timeout task threw, but withThrowingTaskGroup then awaited the sibling child that was parked in a non-cancellable withCheckedContinuation, deadlocking the whole run (hang instead of a 5s failure). Resume the parked continuation from a cancellation handler so timeouts now fail fast. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> |
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35fb9fdd42 |
Fix received DM images stuck as grey box: stamp incoming media delivered, reveal tap as Button (#1402)
* Make image tap-to-reveal a Button so the DM sheet can't swallow it Received images in a DM rendered as a grey "tap to reveal" box that never revealed: the DM sheet wraps the whole conversation in a high-priority swipe-to-close DragGesture (ContentSheetViews), and an ancestor high-priority gesture starves descendant TapGestures — the image's reveal/open tap never fired. Button actions survive that suppression (the sheet's own header buttons work for the same reason), so the tap now lives on a plain-style Button wrapping the image; swipe-to-hide stays attached as a simultaneous gesture. Fixes #1388 Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Move the cancel control out of the reveal Button Nested buttons don't get reliable independent hit testing, and the outer reveal tap is a no-op while sending, so the in-flight cancel x could become untappable. The cancel overlay now sits on the Button rather than inside its label. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Root cause: received media stuck in .sending — grey box, dead tap Field testing showed the Button conversion alone didn't fix #1388: a received DM image still rendered as a flat grey box with a dead tap. The real culprit is BitchatMessage's initializer, which defaults every private message without an explicit status to `.sending`. BLEFileTransferHandler built incoming media messages without one, so every received private image/voice note was permanently "sending": mediaSendState returned progress 0 → BlockRevealMask rendered 0% of the image (the flat grey box is the blur overlay over an empty mask), and the reveal tap was disabled by the isSending guard — regardless of which gesture carried it. Two layers: - BLEFileTransferHandler now stamps incoming private media `.delivered(to: <local nickname>, at: <packet time>)`, matching the received-text path in ChatPrivateConversationCoordinator. - MediaMessageView treats received messages as never-sending, so no other construction path can reproduce the grey-box state. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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3e9230229d |
Heal peer-ID rotation: rebind link on verified announce, retire ghost peer (#1401)
* Heal peer-ID rotation: rebind link on verified announce, retire ghost When a peer relaunches it rotates its ephemeral peer ID, but a still-open BLE connection kept its stale peripheral/central→peerID binding for the reachability retention window (~45-60s). Until it aged out, the other side showed a duplicate ghost peer and dropped the rotated peer's direct announces as spoofing attempts. Root cause: the ingress guard rejected a direct announce whose claimed sender differed from the link binding before signature verification could ever see it, so the binding could never heal. - Ingress guard: let a mismatched direct announce through, attributed to the claimed sender; REQUEST_SYNC keeps the strict binding check. - Bind sites: raw (pre-verification) announces may only bind unbound links, never rebind bound ones — rebinding now requires the announce handler's signature verification to pass. - On a verified direct announce whose ingress link is bound to a different peer, rebind the link to the announced ID and retire the rotated-away ID immediately (registry + gossip + UI), mirroring handleLeave. - BLELinkStateStore.bindPeripheral: drop the previous peer's reverse mapping on rebind so the retired ID no longer claims the link. Fixes #1387 Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Contain forged-directness rebinds: no identity steal, per-link cooldown The announce signature does not authenticate directness (TTL is excluded from signing because relays mutate it), so a bound peer could replay another peer's fresh signed announce with its TTL restored and reach the rotation rebind path. Contain what such a replay can do: - Refuse a rebind when the claimed identity already owns another live link — a replayed announce can no longer steal a connected peer's binding or route its directed traffic to the replaying link. - Allow at most one rebind per link per cooldown window (60s) so two identities cannot fight over a link in a replay flip-flop, with each flip retiring the other peer. A replay against an identity with no live link remains possible, but that capability already exists today on unbound links, where any raw direct announce binds pre-verification. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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78a291ab77 |
Public-mesh push-to-talk: signed live voice bursts in the mesh channel (#1406)
* Live push-to-talk voice for DMs: stream while you talk, voice note as fallback Holding the mic in a DM now streams AAC frames live over the Noise session (walkie-talkie style, ~0.5s mouth-to-ear at one hop) while recording the same audio as a normal voice note. On release the note ships through the existing fileTransfer pipeline; receivers that heard the live stream absorb it silently into the same bubble (matched by the burst ID embedded in the file name), so reliability comes for free and nobody sees duplicates. Protocol: - NoisePayloadType.voiceFrame = 0x08 carrying VoiceBurstPacket (burstID + seq + START/data/END/CANCELED, length-prefixed AAC frames) - 210-byte burst-content budget keeps each Noise packet inside the 256-byte padding bucket: one BLE frame, never the fragment scheduler - fire-and-forget: frames are dropped (never queued) without an established session; live is only offered when the peer is mesh-reachable Receive: - ChatLiveVoiceCoordinator assembles bursts (jitter-ordered, 0.5s gap skip, 3s idle end, flood/size caps), persists progressively as ADTS .aac so even a partial burst is a replayable bubble - live autoplay only when the conversation is on screen, app active, and the new app-info "live voice messages" toggle is on (also gates live sending) - one-playback-at-a-time via a shared ExclusivePlayback slot Capture: - PTTCaptureEngine taps AVAudioEngine, dual-encodes: live AAC frames + the finalized .m4a (same 16kHz/mono/16kbps settings as VoiceRecorder) - VoiceRecordingViewModel now drives a pluggable VoiceCaptureSession; the composer HUD shows a pulsing LIVE treatment when streaming Includes the push-to-talk design doc, 6 new localization keys across all 29 locales, and unit tests for framing, packetizer budget, ADTS output, codec round-trip, and the assembly/absorb lifecycle. Public-mesh PTT (MessageType 0x29) lands separately on top of this. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Public-mesh push-to-talk: signed live voice bursts in the mesh channel Extends live PTT from DMs to the public mesh timeline. Holding the mic in the mesh channel now broadcasts the burst live as signed voiceFrame packets (MessageType 0x29) while the finalized voice note still ships on release — new clients hear you as you speak and absorb the note silently into the live bubble; old clients (and late joiners) keep receiving the note exactly as before, so mixed-version meshes lose nothing. Wire/relay: - MessageType.voiceFrame = 0x29: ephemeral signed broadcast, never gossip-synced (SyncTypeFlags maps it to no bit), never padded (padding to the 512 block would push every ~490-byte signed packet into fragmentation) - RelayController treats voiceFrame like media fragments: dense-graph TTL clamp contains the sustained ~15 pkt/s per-talker stream, tight 8-25 ms jitter keeps multi-hop latency inside the receiver's 350 ms jitter buffer - inbound gate mirrors public messages: broadcast-only, 30 s freshness cap, packet signature verified against the claimed sender's announce before any audio reaches the UI App: - ChatLiveVoiceCoordinator gains burst scopes: public bubbles land in the mesh timeline, autoplay only while that timeline is on screen, and the finalized-note absorb is scope-bound (a public note can't replace a DM burst or vice versa) - floor courtesy: while someone talks live in the public channel the composer mic tints red and pulses, with an accessibility value naming the talker ("%@ is speaking", localized in all 29 locales); holding still works — a decentralized mesh has no floor arbiter, the tint just discourages talk-over Tests: relay policy (sparse cap + dense clamp), public bubble + talker indicator lifecycle, note absorption into the mesh store, and scope-binding rejection; full suite green (1382 tests). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * PTT follow-ups from review + field test: peer-ID normalization, toggle gates inbound, drop-path diagnostics Codex review fixes (#1403): - makeVoiceCaptureSession normalizes the selected peer with toShort() before the reachability/session checks and binds the send target to that same routing ID — a conversation selected under the stable 64-hex Noise key no longer silently falls back to a classic note while the short-ID session is established - the live-voice toggle now gates inbound bursts too: off means classic-notes-only in both directions (no live bubble, partial file, or early notification; the finalized note still arrives), with a test Field-test diagnostics (first device run: DM frames decrypted but no bubble appeared, with no log evidence of which guard dropped them): - coordinator logs undecodable frames (size + hex prefix) and blocked drops - makeAssembly logs directory/file-handle failures instead of returning nil silently - PTTLiveVoiceSession logs capture start and finish (packet/frame/duration counts); PTTCaptureEngine logs engine start success/failure with the input format; BLEService.sendVoiceFrame logs no-session drops Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix iPhone live-capture failure: dead input unit (AURemoteIO -10851, 0 Hz) Field testing showed the phone's live capture failing at mic enable with AURemoteIO -10851 and an input format of 0 Hz / 2 ch — an input unit bound to an earlier (playback-only or settling) audio session. The Mac, which has no session lifecycle, captured fine, which is why public bursts from the Mac worked while phone-side sends degraded from working (first hold) to sporadic to dead across holds. Three layers of defense: - PTTCaptureEngine recreates its AVAudioEngine on every start(), after the session is configured, so the input unit binds to the session that is active now; a dead input (0 Hz or 0 channels) is now a distinct, logged error instead of a silent setup failure - PTTLiveVoiceSession retries the capture start once after a 150 ms route-settle pause - VoiceRecordingViewModel falls back to the classic VoiceRecorder within the same hold if the live engine still cannot start — a route glitch now costs the live stream, never the voice note Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Blue mic when the hold will stream live The mic button now shows readiness at a glance — and doubles as a build marker for device testing: - blue: holding will stream live (DM peer reachable with an established Noise session, or the public mesh channel) - accent (orange in DMs): holding records a classic voice note (no session yet, peer unreachable, or live voice toggled off) - red states unchanged (recording, floor busy) Refactors capture-backend selection into a single liveVoiceTarget() so the indicator and makeVoiceCaptureSession can never disagree. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Revert the blue live-ready mic to the normal accent color The build-verification marker did its job; idle mic color goes back to the accent. The LIVE recording HUD remains the signal for whether a hold is streaming. Keeps the liveVoiceTarget() refactor so backend selection stays in one place. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Leave a trace on every mic press and every inbound-frame drop Field testing read "tap does nothing" as breakage: the mic start is async (permission check + engine spin-up), so releasing before recording begins has always been a silent cancel — for classic voice notes too. Every press now logs which backend it chose and, for quick presses, that it released before recording started. Also logs the two remaining silent drops: inbound voice frames rejected by the live-voice toggle (the one unlogged guard left in the receive path) and the classic-note fallback now includes the toggle state. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix mic hold dying instantly in DMs: sheet swipe gesture starved the composer Field logs showed every DM mic hold ending 3-10 ms after it began, on both platforms, while public-channel holds worked — the private sheet wraps its entire content (composer included) in a high-priority swipe-right-to-leave DragGesture, and a high-priority ancestor drag cancels the mic button's press-and-hold within milliseconds. Same starvation mechanism as the DM image-reveal bug (#1402), hitting a drag instead of a tap. The swipe-to-leave gesture now lives on the message list only, so the composer's gestures (mic hold, text field, buttons) are out of its reach and the swipe still works where users actually swipe. Also stops touching the capture engine when a hold cancels before the engine ever started: probing inputNode on a never-started engine instantiates its input unit against whatever session is active and spams benign-but-alarming AURemoteIO -10851 errors into field logs. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Reorder app info sheet: usage first, then settings, then reference New section order: HOW TO USE, then the adjustable bits (appearance, voice, network), then the reference material (features, privacy, symbols legend). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * App info: flow HOW TO USE into one paragraph; "list" and "person" wording The six how-to-use bullets now read as a single comma-separated paragraph (same instruction strings, legacy bullet prefix stripped at render). Two wording updates across all 29 locales: the people icon opens the "list" (not "sidebar"), and you tap a "person's" name (not a "peer's") to start a DM. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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81c45e9649 |
Reconnect hygiene: paced acks, persistent gift-wrap dedup, self-fragment sync fix (#1398)
* Reconnect hygiene: paced acks, persistent gift-wrap dedup, self-fragment sync fix
Remaining findings from the July 7 locked-phone test sessions, all rooted
in reconnect/relaunch behavior:
- All Nostr acks (READ and DELIVERED, direct and geohash) now flow through
the paced queue that previously only throttled direct READ receipts.
Reconnect redelivery produced 8 DELIVERED acks in under a second, which
damus rejects ("noting too much").
- Processed gift-wrap event IDs persist across launches
(NostrProcessedEventStore, wired through MessageDeduplicationService,
debounced writes, wiped on the existing clear/panic paths). NIP-59
randomizes gift-wrap timestamps, so the 24h-lookback DM subscriptions
redeliver the same events every launch; without a cross-launch record
each relaunch reprocessed old PMs and acks — the re-ack bursts and the
"delivered ack for unknown mid" warnings (now debug: a stale ack is
expected occasionally and not actionable).
- Own fragments handed back by sync replay (the deliberate RSR ttl=0
restore path) now re-enter the gossip sync store before the self-drop.
The fragment store is not archived, so after a relaunch our sync filter
did not cover our own fragments and peers re-offered them every 30s
round indefinitely; recording them stops the redelivery after one round
while keeping assembly skipped.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Address Codex review on #1398: shared ack pacer, transient clears keep disk record
- Geohash acks are sent through short-lived NostrTransport instances
(makeGeohashNostrTransport creates one per ack), so the per-instance ack
queue never paced a burst. Acks now flow through a pacer shared across
instances: Dependencies.live wires the process-wide sharedAckPacer, and
the default Dependencies init builds an isolated pacer from the same
injected scheduleAfter so tests keep stepping the throttle manually.
- clearNostrCaches() runs on every geohash channel switch, so it no longer
wipes the persisted gift-wrap record (that stays on the clearAll/panic
path). Persistence is now append-merge instead of snapshot-overwrite —
serialized on the store's IO queue — so a transient in-memory clear
between debounced flushes can't shrink the on-disk record either.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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f79c2e3e9f |
BLE background presence: pending-connect wake-on-proximity + wake-window maintenance (#1396)
* BLE background presence: pending-connect wake-on-proximity + wake-window maintenance (#1395) iOS cancels nothing for us: pending CBCentralManager connects never expire, complete whenever the peer reappears in range, and relaunch the app via the existing state-restoration path. Use that as the wake-on-proximity mechanism: - BLERecentPeripheralCache: retains handles to recently seen/dropped peripherals (LRU 16, 15 min max age to respect BLE address rotation) - On backgrounding, arm indefinite pending connects to cached peripherals within a slot budget (2 of 6 central slots reserved for live background discovery); armed entries carry lastConnectionAttempt == nil so a quick background/foreground bounce can't strand them as connecting - The 8s app-level connect timeout defers while backgrounded so discovery-driven background connects also stay pending - Foreground return cancels stale pending connects (including connecting entries rebuilt by state restoration after a relaunch) and hands control back to the scanner/scheduler - A link dropped while backgrounded re-arms after the disconnect-settle window, so a peer walking away and returning wakes us again - Packet ingress while backgrounded triggers a catch-up maintenance pass (announce/flush/drain) since the maintenance timer is suspended with the app; rate-limited to the normal 5s cadence Battery cost ~0: pending connects live in the controller's allowlist (no scanning, no app CPU), and the catch-up pass only runs inside wake windows the radio already granted. Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> * Restore: seed wake-on-proximity cache and resume service discovery Field finding from on-device testing: after a state-restoration relaunch, the recent-peripheral cache starts empty, so backgrounding shortly after a restore armed no pending connects. Seed the cache from the restored peripherals — they are the freshest proximity candidates we have. Also resume service discovery for peripherals restored as connected with no characteristic: the CBCharacteristic reference dies with the old process, and without rediscovery the link sits connected-but-unusable until the peer drops it. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Defer restored-link service rediscovery until poweredOn Field finding: CBPeripheral.discoverServices issued inside willRestoreState fires before the central manager reaches poweredOn — CoreBluetooth drops the command with an API MISUSE warning, leaving restored-connected links characteristic-less after all. Move the rediscovery to centralManagerDidUpdateState(.poweredOn), which restoration guarantees runs afterwards. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Let disconnect re-arms use the freed slot (Codex P2 on #1396) The background-entry arm reserves 2 of 6 central slots for live discovery, but the disconnect re-arm path shared that budget: with 4+ links remaining the budget hit zero and the just-dropped peer was never armed — defeating walk-away/walk-back re-arming in dense meshes. The disconnect path now arms with no reserve, consuming the slot the disconnect itself freed. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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0c3136282e |
Revert "BLE background presence: pending-connect wake-on-proximity + wake-window maintenance (#1395)"
This reverts commit
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b043324035 |
BLE background presence: pending-connect wake-on-proximity + wake-window maintenance (#1395)
iOS cancels nothing for us: pending CBCentralManager connects never expire, complete whenever the peer reappears in range, and relaunch the app via the existing state-restoration path. Use that as the wake-on-proximity mechanism: - BLERecentPeripheralCache: retains handles to recently seen/dropped peripherals (LRU 16, 15 min max age to respect BLE address rotation) - On backgrounding, arm indefinite pending connects to cached peripherals within a slot budget (2 of 6 central slots reserved for live background discovery); armed entries carry lastConnectionAttempt == nil so a quick background/foreground bounce can't strand them as connecting - The 8s app-level connect timeout defers while backgrounded so discovery-driven background connects also stay pending - Foreground return cancels stale pending connects (including connecting entries rebuilt by state restoration after a relaunch) and hands control back to the scanner/scheduler - A link dropped while backgrounded re-arms after the disconnect-settle window, so a peer walking away and returning wakes us again - Packet ingress while backgrounded triggers a catch-up maintenance pass (announce/flush/drain) since the maintenance timer is suspended with the app; rate-limited to the normal 5s cadence Battery cost ~0: pending connects live in the controller's allowlist (no scanning, no app CPU), and the catch-up pass only runs inside wake windows the radio already granted. Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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bbe5e1ef4e |
Fix reachability-gate races flagged by Codex on #1389 (#1394)
P1: TorManager.shutdownCompletely() resets didStart asynchronously (after Arti has actually stopped, up to ~5s later). A brief offline->online flap could call startIfNeeded() inside that window; the guard on didStart dropped it, and nothing reevaluated afterwards, so Tor stayed down while activationAllowed was true. Track shutdowns in flight and record a deferred start, honored when the last shutdown finishes (still gated on allowAutoStart/foreground at that point). P2: NWPathReachabilityMonitor.ingest() cancelled and rescheduled the flush a full debounce interval from "now" on every observation, even duplicates (e.g. interface detail changes while still unsatisfied). ReachabilityDebounce already preserves the original pending.since, so schedule the flush for the remaining time to the true deadline instead of restarting the window. Tests: debounce deadline preservation (pure) + a monitor-level timing test that a mid-window duplicate does not postpone the offline commit. Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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8415c52913 |
Unified notices: one pin, one sheet for board pins + location notes (#1392)
* Unified notices: merge board pins and location notes into one sheet One pin icon in the header now opens a single Notices sheet with a geo/mesh scope toggle, replacing the separate board, location-notes, and mesh-only note buttons: - geo tab: current geohash's notices — mesh-synced board posts merged and deduped with Nostr kind-1 location notes, with per-item mesh/net source badges. Scope follows the selected location channel, or the device's building geohash when chatting on mesh. - mesh tab: mesh-local board only (fully offline). - One composer: geo posts go to the board and bridge to Nostr (existing bridge), so mesh and internet see the same notice. - Merged delete: tombstoning an own board post now also retracts the bridged Nostr copy via NIP-09 (new createDeleteEvent, bridged event ids tracked in BoardManager); own Nostr-only notes are deletable too. - LocationNotesManager accepts any channel-precision geohash (1-12 chars), not just building-level. BoardView and LocationNotesView are superseded by NoticesView. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Notices round 2: honest composer, friendlier copy, new-pin chat alerts - Urgent + expiry controls now appear on the mesh tab only: the bridged Nostr copy of a geo post carries neither, so relay-side readers would never see them. Geo posts default to non-urgent with 7-day expiry, and the bridged note now gets a NIP-40 expiration tag so honoring relays drop it in step with the board copy. - Geo tab explainer reuses the original location-notes description (keeps its 29 existing translations); mesh tab gets a new plain- language description. - New-pin chat alerts, fully local (no wire traffic): BoardStore fires postArrivals for posts newly accepted from the wire; BoardAlertsModel filters own posts, dedups by postID, and for urgent pins created within the last 30 minutes emits one system line into the matching timeline (geo pin -> that geohash's chat, mesh pin -> mesh chat), collapsing simultaneous arrivals into a count line. - Routine pins light up the header: the pin icon tints orange whenever the current scope has notices at all, and fills (pin.fill) while unseen new pins are waiting; opening the sheet clears them. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * i18n: translate the unified-notices strings into all 28 non-English locales Adds the 13 new notices keys (sheet title, geo/mesh tabs, mesh description, source badges, urgent alert lines, button tooltip and accessibility strings) to the string catalog with translations for every locale the app ships. The geo tab already reuses the fully translated location_notes.description; this covers the rest. Insertion preserves the catalog's case-insensitive key order, so the diff is purely additive. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Address Codex review: panic-wipe reset, scoped badge clear, geohash-aware dedupe - BoardStore.wipe() now emits didWipe; BoardAlertsModel subscribes and resets, so a panic wipe drops pending urgent lines (which could otherwise re-append pre-wipe content into chat after the collapse flush), unseen badge scopes, and handled-post history. - Opening the notices sheet clears unseen badges only for the scopes it actually shows (mesh + current geo scope); pins for other geohash channels keep their badge until visited. - LocationNotesManager.Note now retains the matched g tag, and the bridged-copy dedupe requires the note's geohash to equal the board post's — a same-text note from a neighboring cell is no longer swallowed as a duplicate. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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81a10f73f0 |
Private groups: creator-managed encrypted group chat over the mesh (#1383)
* Add capability bits to announce TLV Announces now carry an optional capabilities TLV (0x05): a little-endian bitfield with named bits for upcoming features (prekeys, wifiBulk, gateway, groups, board, vouch, meshDiagnostics). Old clients skip the unknown TLV; peers without it decode as nil so features can distinguish "legacy peer" from "advertises nothing". PeerCapabilities lives in BitFoundation with a minimal-length encoding that preserves unknown bits for forward compatibility. Peer capabilities are stored in the BLE peer registry on verified announce and exposed via BLEService.peerCapabilities(_:). The local advertisement set is empty until each feature ships its bit. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Private groups: creator-managed encrypted group chat over the mesh Small encrypted crews (hard cap 16) between public broadcast and 1:1 DMs: Protocol - MessageType.groupMessage = 0x25: broadcast packets with a cleartext 16-byte group ID + epoch, ChaCha20-Poly1305 ciphertext (epoch bound as AEAD AAD), inner Ed25519 sender signature over "bitchat-group-msg-v1"|groupID|messageID|timestamp|content - NoisePayloadType.groupInvite = 0x06 / .groupKeyUpdate = 0x07: creator-signed group state (key, epoch, roster) 1:1 over Noise; signature over "bitchat-group-v1"|groupID|epoch|key-hash|roster-hash and the Noise session peer must BE the creator - SyncTypeFlags bit 10 (groupMessage): variable-length LE bitfield widens 1 -> 2 bytes inside the length-prefixed REQUEST_SYNC TLV; old clients ignore unknown bits and answer with types they know - PeerCapabilities.localSupported now advertises .groups Storage - GroupStore: symmetric keys in the keychain, roster/name/epoch as protected JSON in Application Support; wiped in panicClearAllData() Behavior - Non-members relay 0x25 like any broadcast but cannot read it; group messages join gossip-sync backfill with the public-message window - Receivers drop wrong-epoch envelopes, bad sender signatures, and senders missing from the creator-signed roster - Fire-and-flood delivery (no per-member acks in v1) UI - Groups open as chat windows through the private-chat sheet (virtual "group_" peer IDs); groups section in the people sheet; /group create/invite/remove/leave/list commands; invitees get a system message + notification and the group appears in their people sheet Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Private groups: fix TLV truncation, roster downgrade, removal notice, block, media, signable bytes Addresses the Codex review and adversarial-review findings on #1383: - TLV encoding now throws GroupTLVError.valueTooLong instead of clamping to 65535 and truncating, so an oversize group message fails to seal and surfaces send_failed rather than shipping ciphertext recipients drop. - Roster nicknames truncate on a Character boundary (never mid-scalar), so a multi-byte nickname can no longer make the whole signed roster undecodable. - Invites now bump the epoch (rotate the key) like removals, giving every roster change a strictly-increasing epoch so out-of-order invite states no longer last-writer-wins a just-added member back out. - Removing a member now sends them a creator-signed roster-without-them under a throwaway all-zero key (never the rotated key), so their client deactivates the group and surfaces "removed" instead of going silently dark. - /block is enforced in the group receive path: a blocked member's messages are dropped from display and notifications, consistent with every other inbound path. - Media affordances are disabled in group chats (both computed sites) so the composer can't strand a media placeholder that never sends; media-in-groups is a documented v2 item. - Creator signature now covers the group name and the sender signature covers the epoch (wire-format-affecting; needs Android parity before ship). - Explicit isGroup guard in markPrivateMessagesAsRead so read/delivered receipts can never leak into group conversations under a future refactor. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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f9032cf2b9 |
Add mesh diagnostics: /ping, /trace, and topology map (#1377)
* Add mesh diagnostics: /ping, /trace, and topology map - New protocol types ping=0x26 / pong=0x27 (9-byte payload: 8-byte nonce + origin TTL) with per-peer inbound rate limiting (5 per 10s) - /ping @name reports RTT and hop count, 10s timeout - /trace @name prints the estimated path from gossiped directNeighbors - Topology map sheet (circular Canvas layout) reachable from App Info - Ping/pong ride the deterministic directed-relay path like DMs - Tests: payload round-trip, hop-count math, command output, edge normalization, layout Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix CI media-wipe race, per-link ping rate limiting, and /ping output routing Three fixes for PR #1377 review: 1. CI flake (sendImage_privateChatProcessesAndTransfersImage): the panicClearAllData / clearCurrentPublicTimeline detached utility-priority tasks delete the real ~/Library/Application Support/files tree, which the test process shares. The wipe fires at a nondeterministic time and raced the sendImage test's JPEG in files/images/outgoing (write then re-read), so prepareImagePacket threw and the test timed out. Both wipes are now skipped under tests (existing TestEnvironment.isRunningTests pattern); this also stops test runs from deleting the developer's real media. 2. Codex P1: ping packets are unsigned, so keying the pong rate limiter on packet.senderID let one connected peer rotate forged sender IDs to bypass the 5-per-10s budget. The limiter now keys on the ingress link (the directly connected peer that delivered the packet); the pong still goes to the claimed sender. Regression test proves rotating senders over one link exhaust one budget (fails 10 vs 5 pongs on the old code). 3. Codex P2: /ping output arrived up to 10s later and was routed from selectedPrivateChatPeer at callback time, misrouting the result after a chat switch. The origin conversation is now captured when the command is issued (CommandOutputDestination) and deferred output is routed there: a DM result lands in the origin chat's history even if deselected, and a mesh-timeline result pins to #mesh instead of the active channel. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * App Info: move NETWORK section under HOW TO USE and uppercase NETWORK/SYMBOLS headers Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Conform DiagnosticsMockContext to sendPublicMessage CommandContextProvider gained sendPublicMessage (Cashu /pay, #1376) after this branch forked, so the diagnostics test mock no longer conformed once main was merged in. Add the no-op stub. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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d4f0c49787 |
Gateway mode: opt-in mesh↔Nostr uplink for geohash channels (#1384)
* Add capability bits to announce TLV Announces now carry an optional capabilities TLV (0x05): a little-endian bitfield with named bits for upcoming features (prekeys, wifiBulk, gateway, groups, board, vouch, meshDiagnostics). Old clients skip the unknown TLV; peers without it decode as nil so features can distinguish "legacy peer" from "advertises nothing". PeerCapabilities lives in BitFoundation with a minimal-length encoding that preserves unknown bits for forward compatibility. Peer capabilities are stored in the BLE peer registry on verified announce and exposed via BLEService.peerCapabilities(_:). The local advertisement set is empty until each feature ships its bit. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Gateway mode: opt-in mesh↔Nostr uplink for geohash channels An opt-in "internet gateway" toggle lets one connected phone bridge the local geohash channel for mesh-only peers: signed kind-20000 events ride a new nostrCarrier (0x28) packet — directed to the gateway for uplink, broadcast with TTL for downlink — with Schnorr verification at every hop, CourierStore-style quotas, and explicit loop-prevention rules. - BitFoundation: MessageType.nostrCarrier = 0x28 - NostrCarrierPacket: 2-byte-length TLV codec (direction, geohash, signed event JSON), 16 KiB cap, tolerant decoder - GatewayService: closure-injected policy layer — verify gates (sig, kind, #g tag, age, size), uplink quotas (10/min/depositor rate limit, offline queue of 20 total / 5 per depositor, drop-oldest, flush on reconnect), downlink budget (30/min, bounded drop-oldest backlog), bounded loop-prevention ID sets - BLEService: runtime capability bits (advertise .gateway only while the toggle is on, re-announce on change), signed directed uplink sends, carrier ingress with depositor signature verification - Mesh-only senders uplink automatically from sendGeohash when no relay is connected and a reachable peer advertises .gateway; once-per- channel "sent via mesh gateway" notice - UI: gateway toggle beside the Tor toggle, globe header indicator, VoiceOver labels, xcstrings entries Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Gateway: harden downlink freshness, uplink verify ordering, and drain Fixes the confirmed downlink/uplink defects from the PR #1384 review + Codex findings: - Downlink age + #g gate (Codex P2 / review #1): rebroadcastRelayEvent now drops events outside the same freshness window receivers enforce and whose #g tag mismatches the carrier geohash, BEFORE spending any budget — so a 1h/200-event channel-resubscribe backfill no longer burns the 30/min BLE budget on events every receiver drops. - Rate-limit + dedup before Schnorr (review #2): handleUplinkDeposit now runs cheap structural checks + carried-ID dedup + rate-token consume before isValidSignature(), so a replay flood is bounded by cheap work instead of unbounded main-actor verifies. - Quota-dropped deposits not rendered (review #3): enqueueUplink reports acceptance and injectInbound only fires for events actually published/queued, ending the local-timeline divergence. - Drain timer + mark-after-send (Codex P2 / review #4): a burst beyond budget now arms a timer to drain when the window frees; rebroadcast IDs are marked only after an event is actually sent, so overflow- dropped events stay retryable. - Symmetric publish path (review #5): the gateway publish closure now refuses when no geo relay is known, matching the local send path instead of publishing dead traffic to default relays. - Loop-rule doc (review #7): softened to reflect that rule 3 is a call-site convention with unit-tested backstops; added tests for the publishedEventIDs backstop, downlink freshness/mismatch, drain timer, and quota-drop non-injection. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Gateway: stop self-echo of uplinked events onto the mesh Every event a gateway uplinks to the relays comes back through its own geohash subscription. `rebroadcastRelayEvent` deduped against `meshBroadcastEventIDs`, `rebroadcastEventIDs`, and `pendingDownlinks`, but not `publishedEventIDs` — so an event this gateway just published was downlink-rebroadcast onto the same mesh it originated from, doubling BLE airtime per uplinked message and able to starve the 30/min downlink budget on a busy channel (device-confirmed, filed on #1384). Fix: also skip the downlink rebroadcast when the event id is in `publishedEventIDs`. That set is already the bounded (drop-oldest, capacity maxTrackedEventIDs) loop-rule-2 uplink cache, populated only by `publish()`, so genuine inbound-from-internet events (never published here) still rebroadcast normally. Reconciles cleanly with the existing loop-prevention sets — no new state. Adds a GatewayServiceTests case asserting an uplinked event that echoes back via the subscription is not rebroadcast, while a genuine inbound event still is. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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2360140760 |
Transitive verification: vouch for verified peers over Noise (#1380)
* Add capability bits to announce TLV Announces now carry an optional capabilities TLV (0x05): a little-endian bitfield with named bits for upcoming features (prekeys, wifiBulk, gateway, groups, board, vouch, meshDiagnostics). Old clients skip the unknown TLV; peers without it decode as nil so features can distinguish "legacy peer" from "advertises nothing". PeerCapabilities lives in BitFoundation with a minimal-length encoding that preserves unknown bits for forward compatibility. Peer capabilities are stored in the BLE peer registry on verified announce and exposed via BLEService.peerCapabilities(_:). The local advertisement set is empty until each feature ships its bit. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Transitive verification: vouch for verified peers over Noise When a Noise session establishes with a peer I verified and that peer advertises the .vouch capability, send signed attestations (up to 16, most recently verified first, at most once per peer per 24h) for the OTHER fingerprints I verified. Receivers accept vouches only from senders they verified themselves, verify the Ed25519 signature against the sender's announce-bound signing key, and surface the result as a new derived trust tier: vouched (unfilled seal) between casual and trusted. Protocol: - NoisePayloadType.vouch = 0x12 carries a batch of TLV attestations: voucheeFingerprint (32B), voucheeSigningKey (32B), timestamp (uint64 ms BE), Ed25519 signature over "bitchat-vouch-v1" | fingerprint | signingKey | timestamp. The voucher is implicit in the authenticated session. - PeerCapabilities.localSupported now advertises .vouch. Storage (SecureIdentityStateManager / IdentityCache): - vouches keyed by vouchee, capped at 8 vouchers each; validity is recomputed on read (voucher still verified-by-me, < 30 days old), so unverifying a voucher retires their vouches without cascade deletes. - New IdentityCache fields are Optional so pre-existing encrypted caches decode cleanly; TrustLevel.vouched is inserted mid-ladder but raw values are strings, so persisted values are unaffected (and vouched itself is never persisted). - Panic wipe clears vouch state with the rest of the identity cache. UI: unfilled checkmark.seal badge in the mesh peer list (filled seal stays exclusive to verified) and a "vouched for by N people you verified" section with voucher names in FingerprintView; VoiceOver labels and xcstrings entries included. Tests: attestation encode/decode + signature (forged/tampered/expired), accept-policy gates, batch cap, trust-level derivation incl. voucher invalidation, persistence compat, and coordinator exchange/accept policies. Full macOS suite: 1088 tests passing. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix CI deadlock in vouch tests and live-refresh the fingerprint sheet on vouch acceptance Two fixes for PR #1380 review findings: 1. CI "Run Swift Tests (app)" hang (exit 137): the new SecureIdentityStateManagerVouchTests suite was nonisolated, so Swift Testing ran its tests in parallel on the Swift Concurrency cooperative pool. Each test enqueues a queue.async(.barrier) write (setVerified) and immediately blocks in queue.sync / queue.sync(.barrier) (recordVouch / effectiveTrustLevel). On CI's few-core runners every cooperative-pool thread ended up parked behind a pending barrier that never got a dispatch worker, deadlocking the whole test process until the watchdog SIGKILLed it. The suite is now @MainActor, matching the production isolation of the vouch API (ChatVouchCoordinator is @MainActor) and keeping blocking syncs off the cooperative pool. 2. Codex P2: an open fingerprint sheet did not refresh its vouched badge when a vouch batch was accepted - VerificationModel.bind() never observed the trust-change signal. It now subscribes to the "peerStatusUpdated" notification that ChatVouchCoordinator.notifyPeerTrustChanged() posts (same source PeerListModel uses) and forwards it to objectWillChange. Added a regression test that pins VerificationModel's own subscription (verified to fail without the fix). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Skip media-wipe detached tasks under tests (shared-filesystem race) panicClearAllData and clearCurrentPublicTimeline delete the real ~/Library/Application Support/files tree in detached utility-priority tasks. The SPM test process shares that tree and ChatViewModelTests invoke both methods, so under parallel scheduling the wipe lands at a nondeterministic time — deleting media a concurrently running test just wrote (and the developer's real app data with it). Guard both with the existing TestEnvironment.isRunningTests pattern, mirroring the same fix on feat/mesh-diagnostics (#1377). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Port vouch capability-race fix to feat/vouching (ports b8adcbe9) Ports the on-device-confirmed fix from the integration test branch (commit b8adcbe9) onto feat/vouching so PR #1380 is actually correct. On-device testing confirmed the transitive vouch propagated once the send was triggered on verify / announce arrival rather than auth alone. Vouch attestations only ever sent from peerAuthenticated, gated on the peer's .vouch capability. That capability arrives via the peer's announce, processed independently of the Noise handshake, so at auth time the set was usually empty -> gate failed -> vouch silently skipped and never retried. - Refactor the send path into a reusable attemptVouch(to:fingerprint:now:). - Trigger on peer-list updates (peersUpdated): fired after every verified announce, so the batch goes out once the .vouch bit actually arrives. - Trigger on local verification (vouchToConnectedVerifiedPeers): verifying a peer runs a vouch pass over connected verified peers, covering the verify-while-connected case and propagating the new identity onward. - Relax the capability gate: treat an empty/unknown set as eligible (the Noise 0x12 payload is ignored by non-supporting peers); only skip when a non-empty set explicitly lacks .vouch. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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70229f0be1 |
Originate v2 source routes and wire fragmentIdFilter targeted resync (#1378)
* Originate v2 source routes and wire fragmentIdFilter targeted resync Part A — source-route origination policy: - Gate route application (BLESourceRouteOriginationPolicy): only packets we author, directed at a single peer, with TTL headroom, whose recipient is not directly connected. Relays no longer attach routes to (and re-sign) packets they merely forward. - Version-gate paths: MeshTopologyTracker records the highest protocol version observed per peer; BFS routes require every intermediate hop and the recipient to be v2-observed, capped at 4 intermediate hops. - Degrade on failure: BLESourceRouteFailureCache marks a routed send that sees no inbound traffic from the recipient within 10s as failed and floods for 60s before retrying routes. Part B — REQUEST_SYNC fragmentIdFilter (TLV 0x06): - Requester: BLEFragmentAssemblyBuffer reports stalled broadcast reassemblies (no new fragment for 5s, retried at most every 10s); the maintenance pass sends a types=fragment REQUEST_SYNC naming the stalled 8-byte fragment stream IDs to each connected peer. - Responder: GossipSyncManager restricts the fragment diff to exactly the named streams, bypassing the since-cursor while the GCS filter still excludes pieces the requester holds; RSR/TTL-0/rate-limit semantics unchanged and REQUEST_SYNC stays link-local. - Bounds: at most 60 IDs per request (60*17-1 = 1019 bytes <= the 1024-byte decoder cap); oversized 0x06 values are ignored, not fatal. Docs: SOURCE_ROUTING.md gains the iOS origination policy (§8); REQUEST_SYNC_MANAGER.md documents 0x05/0x06 as implemented. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix stall-clock refresh on duplicates and overflow suppression in fragment resync Two fixes to stalledBroadcastFragmentIDs bookkeeping in BLEFragmentAssemblyBuffer: - Duplicate fragments no longer reset the stall clock. Fragment packets bypass the packet deduplicator, so relayed duplicates of an already-held index arriving every few seconds kept lastFragmentAt fresh and suppressed the targeted REQUEST_SYNC indefinitely. Now lastFragmentAt only updates when the index is new (actual progress). - Only the streams that will actually be encoded on the wire are rate-limited. Previously every stalled candidate got lastResyncRequestAt set, but encodeFragmentIdFilter serializes at most RequestSyncPacket.maxFragmentIdFilterCount (60) IDs, so overflow streams were suppressed for retryAfter without ever being requested. Selection now caps at that shared constant, oldest stall first, so overflow stays eligible and rotates fairly on the next pass. Tests: duplicates arriving periodically still trigger the stall report; 70 stalled streams yield the 60 oldest on the first pass and the remaining 10 on the next. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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60be88a4f5 |
Geohash bulletin board: persistent signed notices over mesh sync (#1379)
* Add geohash bulletin board: persistent signed notices over mesh sync
New MessageType 0x23 carries TLV-encoded board posts and tombstones,
self-signed with the author's Ed25519 key ("bitchat-board-v1" /
"bitchat-board-del-v1" domains) so notices verify without the author
present. BoardStore persists raw signed packets under Application
Support/board/ (200 posts, 5 per author, oldest evicted; expiry sweep;
tombstones retained until the deleted post's original expiry) and is
wiped on panic.
Board packets join gossip sync as bit 8 of the existing variable-length
types bitfield (a second byte old decoders already accept and ignore),
with a 60s round and its own capacity, served straight from the board
store so retention has one owner. Posts relay like broadcasts; urgent
posts get the announce-class TTL cap.
UI: a pin button in the header opens the board for the current channel
(geohash board, or mesh-local board), with urgent-pinned newest-first
listing, compose with urgent toggle and 1/3/7-day expiry, and
swipe-delete on own posts. Geohash posts also publish one-way as
Nostr kind-1 location notes when relays are reachable.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Board: bound orphan tombstones and reject future-dated posts at ingest
Two hardening fixes from Codex review of the geohash bulletin board:
- Orphan tombstones (P1): retention was derived solely from the
sender-chosen deletedAt, so self-signed tombstones for unseen post IDs
with far-future deletedAt persisted and re-entered sync unboundedly.
Retention is now also clamped to receive time (now + 7d + 1h skew --
no post can outlive that), and orphans are capped at 100 globally and
5 per author key with oldest-received evicted first. Matched
tombstones and disk restores keep their existing behavior.
- Future-dated posts (P2): ingest only checked expiresAt > now, letting
posts dated years ahead sort above honest posts and squat the 200
global slots without ever pruning. The single ingest chokepoint
(radio, sync, and disk restore all funnel through it) now rejects
createdAt > now + 1h skew and expiresAt > now + 7d + 1h skew; the
decoder's span rule is unchanged.
Adds tests for the skew boundary, far-future expiry, receive-time
tombstone clamping, orphan caps/eviction, and matched-tombstone
exemption.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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276cde44e7 |
Gate Tor/relay startup on network reachability (#1389)
On a mesh-only/offline device the app used to bootstrap Tor and spin
Nostr relay reconnects forever ("connecting to Tor…"), wasting battery
even when there was provably no network path at all.
Add an NWPathMonitor-backed reachability signal (NetworkReachabilityMonitor)
and fold it into NetworkActivationService's activation gate:
- Tor bootstrap and relay connect/reconnect are now gated on the network
path being usable. When the path is fully unsatisfied (no interface at
all) we set autoStart off, shut Tor down, and disconnect relays instead
of looping. When a usable path returns we resume.
- Conservative policy: only NWPath.Status.unsatisfied counts as offline.
A flaky-but-present link stays "reachable" (Tor tolerates intermittent
connectivity); we never tear down on the first hiccup.
- Transitions are debounced (ReachabilityDebounce, ~2.5s) so path flapping
cannot thrash Tor/relay startup. The debounce is a pure value type,
unit-tested without the Network framework or real timers.
- Starts optimistic (reachable) so nothing is suppressed before the first
path evaluation arrives.
- BLE mesh never consults this gate and works fully offline.
- NWPathMonitor's background callback hops to the main actor before
touching any state.
Surfaces NetworkActivationService.isNetworkReachable for UI to distinguish
"offline" from "connecting to Tor".
Tests: pure debounce (satisfied → allowed, unsatisfied → suppressed after
interval, flap debounced, recover-after-outage) plus service wiring
(unreachable suppresses Tor+relays, recovery resumes, loss disconnects).
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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7341696280 |
Expand store-and-forward: open couriers, spray-and-wait, persistent outbox, 6h public history (#1372)
Store-and-forward previously delivered to an out-of-range peer only if a
mutual favorite happened to be connected at send time and later met the
recipient directly, and everything except courier envelopes died with the
app process. This closes those gaps end to end:
- Persist the MessageRouter outbox to disk, sealed with a ChaChaPoly key
held only in the Keychain (no plaintext at rest); queued private
messages now survive an app kill and flush on next launch.
- Deposit retry: queued messages are re-deposited whenever a new eligible
courier connects, tracked per message so the same courier is never
double-burned, until 3 distinct couriers carry it or it expires.
- Tiered open couriering: signature-verified strangers can now carry mail
(2 envelopes/depositor into a 20-slot pool) alongside mutual favorites
(5 each); overflow evicts verified-tier mail before favorites'.
- Spray-and-wait: envelopes carry a copy budget (4, capped 8, new TLV,
wire-compatible with old clients); couriers split half their remaining
budget with each newly encountered courier so mail diffuses through a
moving crowd.
- Remote handover: a verified relayed announce now floods a copy toward
the multi-hop recipient (directed-relay treatment, 10-min per-envelope
cooldown) while the carried original stays put for a direct encounter.
- Public history: gossip-sync window for whole public messages widened
from 15 min to 6 h, matched on the receive-acceptance side, and the
message store persists to disk so devices bridge partitions and
restarts ("town crier").
- Privacy-safe local delivery counters (bare tallies, log-only) so the
store-and-forward stack is measurable on-device.
- Panic wipe now also clears the sealed outbox, gossip archive, and
counters.
- Rewrite WHITEPAPER.md to describe the app as implemented (Noise XX/X,
actual flood control, courier system, gossip sync, Nostr path); the old
document described a bloom filter, three fragment types, and a
MessageRetryService that don't exist.
1037 macOS tests pass (17 new); iOS builds.
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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295f855b6f |
Harden REQUEST_SYNC and stop gossip-sync re-send loops (#1371)
* Harden REQUEST_SYNC and stop gossip-sync re-send loops Two fixes from an end-to-end review of the sync path: Efficiency: the GCS filter (400B, p=7) covers ~355 packet IDs, but stores hold up to 1000 messages + 600 fragments + 200 files. Once a mesh accumulates more than the filter can cover, responders re-sent the entire older tail to every requester every round — ~120KB per pair per 30s during file transfers, dropped by dedup after the airtime was already burned. Requesters now stamp the dormant sinceTimestamp TLV with the oldest timestamp their filter covers, and responders skip older packets (announces exempt: they carry the signing keys needed to verify everything else). Periodic sync also sends one request per type schedule instead of a union filter, so fragment floods can't crowd messages out of the filter budget. Security: a ~40-byte unsigned REQUEST_SYNC with an empty filter could elicit a full store replay (~900KB) — an unauthenticated >10,000x amplification vector, repeatable in a tight loop and relayable with crafted TTL to fan the drain out of every reachable node. Requests now require ttl == 0, a valid signature from the claimed sender's announced signing key, and a matching link binding; REQUEST_SYNC is never relayed regardless of TTL; and responses are rate-limited per peer (8 per 30s sliding window, ~3x the legitimate cadence). Cross-platform: verified against bitchat-android — it signs REQUEST_SYNC and sends SYNC_TTL_HOPS = 0, so both gates hold; it neither sends nor honors sinceTimestamp yet, so mixed pairs keep today's behavior with no regression. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> * Address Codex review: enforce no-relay on route path, exact since-cursor Two P2 findings from Codex on the REQUEST_SYNC hardening: - Route-forwarding bypass: handleRequestSync's early return for a rejected (nonzero-TTL / unsigned) request still fell through to forwardAlongRouteIfNeeded, which relays any routed packet with ttl > 1 regardless of type. The no-relay invariant was only enforced on the flood path. BLERouteForwardingPolicy now suppresses REQUEST_SYNC outright, so a crafted request with a route and TTL headroom can't be forwarded to the next hop either. - Inexact since-cursor: GCSFilter.buildFilter trimmed by hash order when the encoding overflowed the byte budget, so the cursor (computed from the untrimmed prefix) could claim coverage of timestamps whose packets were dropped from the filter — re-sending exactly those every round. buildFilter now trims from the input tail (oldest, since candidates are newest-first) and reports includedCount; the cursor is derived from that, so the covered set is always a contiguous newest-prefix and the cursor is exact. Adds GCSFilter includedCount coverage (full vs trimmed), a route-forwarding test for REQUEST_SYNC, and makes the truncated-cursor test robust to trim variance. Full suite: 1029 tests pass. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com> |
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a66c591f8e |
Courier: deposit in parallel when the only route is a send queue (#1368)
* Deposit with couriers in parallel when the only route is a send queue The courier path was nearly unreachable: NostrTransport claims any favorite with a known npub as "reachable" regardless of connectivity, and the mesh favorite exchange shares npubs, so for essentially every courier-eligible recipient the router picked Nostr's reachable branch. With no internet the message just sat in the relay send queue — in the flagship scenario (internet shutdown, mutual friend standing right there) the courier walked away carrying nothing. Add Transport.canDeliverPromptly(to:), defaulting to reachability for radio-backed transports; NostrTransport answers honestly by mirroring the relay manager's connection state (fail-closed behind Tor). When the chosen transport can't hand the message off promptly, the router now also deposits a sealed copy with connected couriers. Double delivery is harmless: receivers dedup by message ID, and delivered/read acks never downgrade the carried status. When relays are up, sends are trusted and no courier quota is spent. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Track DM-relay connectivity, not any-relay, for prompt delivery Codex review: NostrRelayManager.isConnected is true when any relay is up, including geohash/custom relays — but private messages target the default (gift-wrap-capable) relay set and queue when none of those are connected. A lone geohash relay would have suppressed the parallel courier deposit while the DM sat in the queue. Publish a DM-scoped connectivity flag and drive canDeliverPromptly from it. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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75da63c9d7 |
Fix favorites end-to-end: peer-list duplicates, Nostr sync, /fav key corruption (v1.5.4) (#1367)
* Friend-courier store-and-forward: mutual favorites carry sealed messages to offline peers When a private message has no reachable transport, the router now seals it to the recipient's Noise static key (new one-way Noise X pattern) and hands the envelope to up to three connected mutual favorites. Couriers store the opaque ciphertext under strict quotas (20 total, 5 per depositor, 16 KiB, 24 h) and hand it over when the recipient's announce matches a rotating HMAC recipient tag; the recipient opens it and the message flows through the normal private-message pipeline, so dedup and delivery acks just work. - CourierEnvelope TLV + courierEnvelope (0x04) message type in BitFoundation - Noise X one-way pattern reusing the existing handshake machinery, domain-separated by a courier prologue; sender identity authenticated via the ss DH (no forward secrecy - documented tradeoff) - CourierStore with eviction, file persistence, and panic-wipe integration - Rotating recipient tags (HMAC over epoch day) so carried envelopes don't correlate for observers who don't already know the recipient's key - New "carried" delivery status with figure.walk glyph; header indicator while carrying mail for others - Three-node end-to-end test ferrying packets through real BLEService instances, plus codec/crypto/store/router suites (986 tests green) Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix courier handoff verification and directed sends * Authenticate courier deposits by ingress peer * Gate courier handover on direct announces and isolate store test Envelopes are removed from the courier store optimistically, so releasing them on a relayed (multi-hop) announce risks losing carried mail to a speculative flood that never reaches the recipient. Handover now also requires the announce to have arrived directly (full TTL), i.e. an actual encounter with a live link; regression test builds a relayed copy of a genuinely signed announce (TTL is excluded from announce signatures). Also make CourierStore's on-disk location injectable so the persistence test round-trips through a temp directory instead of wiping the real Application Support store, and reattach BLEAnnounceHandler's doc comment to the class it describes. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Use Xcode-bundled Swift in CI instead of a standalone toolchain The unpinned setup-swift action installs Swift 6.1, which refuses the SDK on runner images that have rolled to Xcode 26.5 ("this SDK is not supported by the compiler"). Jobs passed or failed depending on which image they landed on. The Xcode-bundled toolchain always matches the image's SDK, and matches local development. Cache keys now include the toolchain version so artifacts from one compiler are never restored into builds with another. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Drop couriered mail from blocked senders at envelope open The UI-layer block check (isPeerBlocked in the transport event coordinator) resolves a fingerprint from the live session or peer list, but a couriered message arrives precisely when its sender is absent — no session, no registry entry — so the check failed open and a blocked identity's mail was delivered anyway. Gate in openCourierEnvelope, where the sealed sender's full static key is in hand. End-to-end test ferries a full deposit→carry→handover round and verifies the envelope from a blocked sender never reaches the delegate (confirmed failing without the gate). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix favorites end-to-end: peer-list dedup, Nostr sync, /fav key corruption - UnifiedPeerService: dedup offline favorites against mesh peers by noise key. Phase 2 compared a 64-hex noise-key PeerID against 16-hex mesh IDs (never equal), leaving only a nickname+isConnected heuristic — a mutual favorite that was reachable-but-not-connected or renamed rendered twice, and a same-nick stranger could suppress a favorite entirely. - Nostr inbound: intercept [FAVORITED]/[UNFAVORITED] markers in the live PM handler so they update theyFavoritedUs instead of rendering as chat text; mutual favorites can now form over Nostr. Delete the dead favorite-aware PM variant and ChatNostrCoordinator.handleFavoriteNotification (unwired, parsed a stale FAVORITE:TRUE|… format no sender emits). - NostrTransport.isPeerReachable: match short form regardless of incoming ID width — toggling an offline favorite (addressed by 64-hex noise key) was silently dropped with no reachable transport. - BLEService.sendPrivateMessage: normalize recipient to the short ID like sendFilePrivate, so a 64-hex target hits the existing Noise session instead of initiating a handshake with a 32-byte wire recipient ID. - /fav, /unfav: stop writing Data(hexString: peerID.id) — the 8-byte routing ID for mesh peers — into the favorites store as a "noise key", and stop double-sending the favorite notification; delegate to toggleFavorite with a proper state check. - FavoritesPersistenceService.updatePeerFavoritedUs: keep the stored nickname when the caller passes the "Unknown" placeholder. - Bump marketing version to 1.5.4. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Route DMs to mutual favorites via Nostr when a mesh-keyed peer goes offline Field-tested on device: with a DM window opened while the peer was on mesh (conversation keyed by the short 16-hex ID), walking out of range and sending failed instantly with "peer not reachable" even though the header showed the peer as Nostr-reachable (mutual favorite, npub known). sendPrivateMessage derived the favorites key as Data(hexString: peerID.id) — for a short mesh ID that is the 8-byte routing ID, never the noise key — so the mutual-favorite/Nostr-key checks always came up empty and the send failed before reaching MessageRouter. Conversations keyed by the full 64-hex noise-key ID (opened from the offline favorite row) were unaffected, which is why later tests appeared to work. Resolve the noise key properly (peerID.noiseKey, then the unified peer row, then the favorites store by derived short ID) and add a regression test for the mesh-keyed-peer-goes-offline case. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Label Nostr DMs from favorites with their stored nickname Field-tested: a DM delivered over the Nostr fallback rendered as "anon#678e" instead of the sender's name. The inbound handler named the sender via displayNameForNostrPubkey, which only knows geohash-scoped names — even though the pipeline had already resolved the sender's noise key (the conversation is keyed by it). When the conversation key carries a noise key, prefer the favorite's stored nickname; geohash DMs (nostr_ keys) keep the anon geo name. This also stops an inbound Nostr [FAVORITED] from overwriting the stored nickname with the anon fallback, since the same name feeds updatePeerFavoritedUs. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Fix courier path for offline favorites addressed by noise-key IDs Two Codex review findings, both the same ID-width confusion this PR targets, in the courier flow: - CourierDirectory.favoritesBacked resolved recipients only via getFavoriteStatus(forPeerID:), which requires a short 16-hex ID — offline favorites are addressed by the full 64-hex noise-key ID, so attemptCourierDeposit silently bailed for exactly the peers couriers exist to serve. The 64-hex ID now yields its own key directly. - openCourierEnvelope emitted the derived short mesh ID even when the sender has no live mesh identity, landing couriered mail in an unresolvable short-ID thread labeled "Unknown". Absent senders now emit the full noise-key ID so the message joins the stable favorite conversation; present senders keep the live short-ID thread. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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c74e212ea3 |
Make peer lists accessible and actionable; block mesh peers by stable identity (#1360)
* Make peer lists accessible and actionable; block by stable identity Who you can reach — the app's most important fact — was encoded in unlabeled 10pt icons with macOS-only tooltips, and the mesh list had no actions (block/favorite/verify were slash-command-only). - Both peer lists become real accessibility citizens: each row is one element announcing name, reachability, and favorite/unread/blocked state, with a button trait and custom actions for the gesture-only interactions. Neither file previously had a single accessibility modifier. Reachability icons gain tooltips reusing existing strings; teleported vs in-area pins are explained. - Mesh rows gain the context menu the geohash list already had: direct message, favorite, show fingerprint, block/unblock. The fingerprint double-tap, previously shadowed by the single tap, is reordered so it fires. - The DM header's offline state (previously EmptyView — absence of a glyph as the only signal) becomes a dimmed "offline" tag, and a geohash DM — always Nostr-routed — no longer mislabels itself "offline". - App Info gains a SYMBOLS legend defining every glyph the lists and headers use; nothing defined them before. - Mesh block/unblock now resolve by the peer's stable Noise identity instead of a `/block <displayName>` string, so the exact tapped row is affected and offline peers can be unblocked (with covering tests). New strings are added source-language (en) only. * Surface block/unblock feedback in the conversation where it was triggered setMeshPeerBlocked silently returned when the peer's identity could not be resolved (e.g. long-press-blocking an old public message from a sender who left and was never a favorite), where the /block command printed "cannot block X: not found or unable to verify identity" — post that same message from the guard branch. Both the failure and confirmation messages now route through addCommandOutput instead of addSystemMessage, so blocking from inside a private chat prints into that chat rather than invisibly into the public timeline (same routing #1363 applied to command output). The confirmation also reuses the /block wording ("blocked X. you will no longer receive messages from them") for parity with the command. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Remove dead accessibility label and unreachable /unblock fallback The favorite button's .accessibilityLabel in MeshPeerList is unreachable: the row-level .accessibilityElement(children: .ignore) swallows child elements, and the row's custom accessibility action already covers favoriting. ConversationUIModel.unblock is only called from the mesh peer list with a non-optional mesh peerID, so the "/unblock <name>" fallback branch could never run — take PeerID directly and drop the branch. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <212554440+jackjackbits@users.noreply.github.com> Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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0a2f4d9c9d | Tighten panic wipe and NIP-17 regressions | ||
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914135adb0 | Fix panic wipe relay and geohash state | ||
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8378ff949a |
Address Codex review: verify public messages against registry signing key
The public-message signature check fell back to signedSenderDisplayName, which only searches the asynchronously-persisted identity cache. Because the peer registry is updated synchronously on a verified announce, a message arriving immediately after that announce could have a valid signature and a verified registry entry yet still be dropped (cache not caught up). Verify the packet signature against the signing key already present in the synchronously-updated peer registry first; fall back to the persisted-identity lookup only for peers not yet in the registry. The security property is unchanged: a spoofed senderID claiming a registry peer still fails registry verification and the persisted fallback, and is dropped. Adds tests for the race (delivered via registry key before cache persists) and the spoof case (invalid signature falls back and drops). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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ca63893197 |
Fix security audit findings: 3 critical, 7 high
A broad audit surfaced ten critical/high issues across the crypto, transport, identity, and panic-wipe layers. This fixes all ten. Critical: - Nostr DMs were unauthenticated. The NIP-17 seal was signed with a throwaway ephemeral key and the receiver never verified it, so anyone who knows a recipient's npub could forge messages (and delivery/read receipts) into an existing trusted conversation. The seal is now signed with the sender's real identity key, and the receiver verifies the seal signature and that seal.pubkey == rumor.pubkey. NOTE: this is a breaking wire-protocol change (see PR). - Public BLE messages trusted registry membership instead of the packet signature. Since senderID is attacker-controlled, any verified peer could be impersonated in public chat. A valid signature from the claimed sender is now required before any registry identity is used. - Unverified announces still persisted the announced identity, letting a replayed noisePublicKey overwrite a victim's stored signing key and nickname. persistIdentity is now gated on verification. High: - Noise decrypt trapped on a 16-19 byte ciphertext (negative prefix length after nonce extraction) — a remote crash. Now validated. - Identity-cache debounce save used Timer.scheduledTimer on a GCD queue with no run loop, so it never fired; block/verify/favorite changes only persisted on explicit forceSave. Replaced with a DispatchSourceTimer on the queue; forceSave is now serialized. - Identity-cache key load couldn't tell "missing" from a transient keychain failure and would regenerate (deleting) the key, orphaning the cache. Now uses getIdentityKeyWithResult and falls back to a session-only ephemeral key without clobbering the persisted key/cache. - BLE receive-dedup key lacked a payload digest, so post-handshake flushes (queued msgs + delivery/read acks in the same ms) were dropped as duplicates. Digest added, matching the ingress registry. - Maintenance timer was created only in init and never recreated after a panic stop/start, silently degrading the mesh until app restart. Now recreated in startServices. - Panic wipe left persisted location state (selected channel, teleport set, bookmarks) and cached per-geohash Nostr private keys behind. Both are now cleared. - Panic spawned an orphan NostrRelayManager instead of reusing .shared, splitting relay state from every other component. Now reuses .shared. Tests updated to assert the fixed behavior (announce no longer persists unverified identities; public messages require a signature; receive dedup ID includes the payload digest). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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266827ceff |
Extend BLE mesh range: relax RSSI gates, lift sparse TTL clamps, faster walk-back reconnects (#1338)
* Extend mesh range: relax RSSI gates, lift sparse TTL clamps, drain connection queue Range improvements to the BLE mesh, all policy-level (no wire/protocol changes): - Drain the connection candidate queue from the maintenance tick. Weak-RSSI discoveries are enqueued rather than connected, but the queue was only drained on disconnect/failure/timeout events — an isolated node surrounded only by weak (distant) peers queued them all and never connected to anyone. - Relax isolated RSSI floors from -90/-92 to -95/-100 and relax after 30s instead of 60s. When isolated, a fringe connection beats no connection; CoreBluetooth rarely reports below -100 so prolonged isolation now effectively accepts any decodable peer. - Drop the global high-timeout RSSI escalation (-80 after 3 timeouts in 60s). One flaky distant peer could blind the node to every other edge-of-range peer; per-peripheral cooldown, the discovery ignore window, and score bias already contain flaky links individually. - Relay at full incoming TTL in thin chains (degree <= 2). Sparse line topologies are exactly where every hop counts and where flood cost is minimal; previously messages lost a hop to the clamp. - Raise the fragment relay TTL cap from 5 to 7 in sparse graphs so media reaches as far as text; dense graphs keep the 5-hop clamp to contain full-fanout fragment floods. - Extend peer reachability retention from 21s to 60s (verified) / 45s (unverified) so duty-cycled nodes (worst-case dense announce interval 38s) don't forget peers between announces. - Extend the directed store-and-forward spool window from 15s to 60s so brief link gaps heal via the periodic flush. 957 tests pass. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Reconnect quickly after walk-away disconnects Field test (walk away + return between two devices) showed reconnect landing exactly 15.0s after the supervision-timeout disconnect: the scheduler records a dropped established connection via recordDisconnectError into the same map as connect timeouts, and handleDiscovery hard-ignores rediscoveries for 15s. Those are different situations. A connect attempt that timed out means the peer likely isn't reachable, so backing off is right. A dropped established connection usually means the peer walked out of range and will return — track it separately and only ignore rediscoveries for 3s (enough for CoreBluetooth to settle), so walking back into range reconnects ~12s sooner. Disconnect errors also no longer feed the weak-link cooldown or the candidate-score timeout bias; those penalties now apply only to peers that never answered a connect attempt. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Honor the disconnect settle window on the queue drain path Codex review caught that the 3s settle window was only enforced in handleDiscovery. A candidate can already be sitting in the queue when its peripheral drops (weak-RSSI adverts are enqueued even while connected, since the RSSI check precedes the existing-state check), and didDisconnectPeripheral immediately drains the queue — so the stale entry could reconnect right through the window, recreating the reconnect/cancel thrash it exists to prevent. nextCandidate now defers such candidates with retryAfter for the window's remainder, mirroring the weak-link cooldown pattern. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Relay on one link per bound peer instead of both dual-role links Three-device field test (star topology) showed every relayed fragment arriving twice at the leaf: dual-role pairs hold two live links (we as central writing to their peripheral, they as central subscribed to ours) and broadcast/relay fanout sent the same packet down both — 2x airtime on exactly the pairs that talk most, with the receiver just discarding the duplicate. The fanout selector now collapses link selection to one link per bound peer, preferring the peripheral (write) side since it has per-link flow control via canSendWriteWithoutResponse, while notifications share the peripheral manager's update queue across all centrals. Links with no bound peer yet (pre-announce) pass through untouched. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Only notify "bitchatters nearby" on the empty-to-populated transition Devices sitting idle and connected kept re-firing the notification. Two bugs in handleNetworkAvailability: - Peers first sighted during the 5-minute cooldown were never added to recentlySeenPeers (the formUnion only ran when a notification fired), so they stayed "new" forever and re-triggered on the next routine peer-list event once the cooldown lapsed. - There was no went-from-zero gate at all: any unseen peer notified, even while already meshed with others who are visible in the app. Every sighted peer is now recorded regardless of cooldown, and the notification only fires when the mesh transitions from confirmed-empty to populated with genuinely new peers. meshWasEmpty resets only via the existing confirmed-empty paths (30s empty confirmation, 10-minute quiet reset), so brief link flaps stay silent. The cooldown becomes injectable so tests can prove the transition gate independently. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Bump version to 1.5.2; Xcode 26.5 project settings update Marketing version 1.5.1 -> 1.5.2 (pbxproj + Release.xcconfig). Project settings refresh from Xcode 26.5: upgrade-check stamp, drop redundant DEVELOPMENT_TEAM self-references, scheme version stamps. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Disable string catalog symbol generation The Xcode 26.5 settings refresh enabled STRING_CATALOG_GENERATE_SYMBOLS (the new default), which fails on the literal "%@" key in Localizable.xcstrings — a pure format placeholder can't become a Swift identifier. Nothing in the codebase references generated catalog symbols, so turn the feature off rather than renaming keys around it. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Guard _PreviewHelpers references for archive builds Archiving for TestFlight failed: _PreviewHelpers is a development asset, so its sources (PreviewKeychainManager, BitchatMessage.preview) are excluded from Release/archive builds, and two call sites referenced them unconditionally: - TextMessageView's #Preview block — now wrapped in #if DEBUG - FavoritesPersistenceService.makeDefaultKeychain's test branch — the in-memory-keychain-under-test path is now #if DEBUG; tests always run Debug so behavior is unchanged, and Release always gets the real KeychainManager Verified with an iOS Release arm64 build (the archive configuration). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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97bc3f53bc |
Raise positive waitUntil timeouts to 5s for loaded CI runners (#1340)
NoiseCoverageTests' session-callback test failed on the first CI run
that actually executed it (every run since it landed had hung and been
killed before completion): onSessionEstablished fires via
DispatchQueue.global().async, and the test waited only 0.5s — fine on
a dev machine, too tight on a loaded CI runner saturated by parallel
test workers.
Raise every positive-wait timeout from 0.5s to 5s (matching
TestConstants.defaultTimeout) across the suites that poll for async
callbacks. waitUntil returns as soon as the condition holds, so
passing runs are unaffected; only genuine failures wait longer. The
two negative waits in BLEServiceCoreTests ("expect nothing arrives")
deliberately keep their short windows.
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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9dc0ba6991 |
Fix CI app-suite deadlock: cooperative-pool-blocking thread-safety tests (#1339)
* Exclude perf baselines from parallel CI via --skip; sample hung tests Every app-suite CI run since the perf baselines landed (#1335) has timed out at the 15-minute job limit — main has been red for five consecutive runs. The job logs show the PerformanceBaselineTests fixtures dispatched into the parallel phase despite the BITCHAT_SKIP_PERF_BASELINES env guard from #1336, followed by ~11 minutes of silence until the timeout kills swiftpm-testing. The suite passes locally in seconds with identical flags, so the hang is specific to the CI toolchain/runners — consistent with the known XCTest-measure-under-parallel-workers hang the serial step was created to avoid. Two changes: - Exclude the baselines from the parallel phase with --skip at the SPM level, which removes them from the worker processes entirely instead of relying on the env guard reaching setUpWithError. They still run (and gate) in the dedicated serial step. - Wrap the parallel run in a 10-minute watchdog that samples any still-running test processes before killing them, so if anything else ever hangs, the run fails fast with thread stacks in the log instead of a silent 15-minute timeout. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Arm the test-hang watchdog only for the test execution phase Codex review: swift test builds before running, so the watchdog timer included dependency resolution and compilation — a cold-cache coverage build on a slow runner could be killed before tests ever started. Build the tests in their own step (bounded by the 15-minute job timeout like any build) and run the watchdog around swift test --skip-build, tightened to 5 minutes now that it times only test execution. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Hammer transport thread-safety tests from the dispatch pool, not the cooperative pool The watchdog added in this PR captured the actual CI hang twice, with identical stacks both times: NostrTransportTests' 100-task groups park every Swift Concurrency cooperative thread in a blocking queue.sync (the pool has one thread per core — 3 on CI runners, 10+ on dev machines, which is why this never reproduced locally). Blocking the entire cooperative pool violates the forward-progress contract, and the runners' dispatch wedges under the resulting asyncAndWait flood — taking concurrently running tests down with it (the panic-reset test deadlocked in a serviceQueue barrier that never got scheduled). Run the same 100 concurrent hammer iterations via DispatchQueue.concurrentPerform from a single global-queue hop instead: identical thread-safety coverage, executed on dispatch worker threads where blocking is legal, zero cooperative threads parked. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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0b007eee1a |
Close the final re-grade findings: parked EOSE fallback, panic atomicity, overflow visibility
EOSE callbacks parked while Tor is bootstrapping now get a fallback unblock at the standard 10s EOSE timeout (via the injected scheduler, generation-guarded, single-fire) instead of waiting up to ~225s for Tor-readiness retry exhaustion. The identity swap in refreshPeerIdentity runs inside a messageQueue barrier with re-entrancy guard, so a panic reset can no longer race in-flight packet builds (deadlock analysis documented; both call paths verified off-queue). Relay send-queue overflow drops now log a sampled warning. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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8a867a17a1 |
Remove noise service exposure; single-owner selection state
Transport callers no longer reach the raw NoiseEncryptionService: getNoiseService() is deleted in favor of narrow purpose-named Transport methods (session public key, identity fingerprint, static/signing keys, sign/verify, callback installation). VerificationService now reaches crypto through the transport, so it can no longer pin a stale service across a panic reset. myPeerID/myNickname become private(set); the existing setNickname mutator is the sole nickname path. ConversationStore is now the sole owner of private-chat selection: PrivateChatManager.selectedPeer is a published read-only mirror, and startChat/endChat mutate through the store intent. The bridge method and its five call sites are deleted, removing a latent bug where a stale manager selection pushed back into the store could resurrect a just-removed conversation. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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ed86ed1065 |
Surface router drops as failed status; bound relay pending subscriptions; jitter backoff
MessageRouter outbox drops (attempt cap, TTL expiry in flush and cleanup, per-peer overflow eviction) now invoke onMessageDropped, wired to mark the message .failed in the ConversationStore - guarded so a late failure never downgrades an already delivered/read status. NostrRelayManager pending subscriptions gain a per-relay cap (64, oldest-by-sequence eviction; durable intent still replays from subscriptionRequestState) and a 10-minute age sweep on the existing connect path. Reconnect backoff gets injectable +/-20% jitter so recovering relays don't thundering-herd. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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879d8cba12 |
Cut private message path over to ConversationStore
All private-message mutations now flow through store intents: coordinators, PrivateChatManager (its @Published dicts deleted - now read-only views over the store), outbound sends, delivery status, and chat migration. The O(1) store dedup replaces the full-scan duplicate check; insertion order is maintained by the store so sanitizeChat's re-sort is a documented no-op. Both bootstrapper Combine bridges and the Task.yield store synchronization are deleted. ChatViewModel.privateChats/unreadPrivateMessages become get-only derived views (measured: naive rebuild equals a change-invalidated cache within noise, so the simpler form stays). Feature models still read the legacy store, fed by a coalescing LegacyConversationStoreBridge (one mirror per burst, marked for step-5 deletion). pipeline.privateIngest: 9.6k -> 14.7k msg/s (+53%). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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75dd83d9cc |
Make location notes robust: durable relay subscriptions, failure decay, auto-recovery (#1333)
* Make location notes robust: durable relay subscriptions, failure decay, auto-recovery Location notes (and geohash chat / DMs) intermittently stopped showing events because the Nostr relay layer lost subscriptions and blacklisted relays: - Replay active subscriptions on every relay (re)connect. Relays drop REQs with the socket; previously a drop silently killed the subscription on that relay for the rest of the session. Durable subscription intent now also survives disconnect()/resetAllConnections (background -> foreground). - Keep failed REQ sends queued instead of dropping them. - Raise the EOSE fallback from a fixed 2s Timer to a 10s injected schedule (Tor needs more than 2s), and settle EOSE trackers when a relay disconnects before answering so initial load doesn't stall. - Decay "permanently failed" relay markings after a 10-minute cooldown; previously ~9 minutes of outage (or one DNS hiccup) excluded a relay until app restart, with nothing resetting it on macOS. - Make geo relay selection deterministic (distance, then host) so publishers and subscribers with the same directory agree on relays. - Post .geoRelayDirectoryDidRefresh after a directory fetch and let LocationNotesManager auto-resubscribe out of the "no relays" state instead of requiring a manual retry. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Guard subscription activation on connection identity A REQ send completion from a dead socket could land after handleDisconnection cleared the relay's subscriptions and re-mark the subscription active, making the next connection skip the durable replay and leave that relay silent. Only mark a subscription active if the completing socket is still the relay's live connection. Regression test defers send completions in the mock so the stale completion deterministically interleaves between disconnect and reconnect. Addresses Codex review on #1333. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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3a995e20b6 |
Extract BLE packet handlers and migrate coordinators to narrow contexts
BLEService's per-packet-type orchestration moves into owned, tested components (BLEAnnounceHandler, BLEPublicMessageHandler, BLENoisePacketHandler, BLEFileTransferHandler, BLEFragmentHandler), each taking an environment struct of closures so every queue hop stays in BLEService and the handlers are synchronously testable. Behavior is preserved verbatim, including Noise session recovery on decrypt failure and single-block UI event ordering. handleLeave/handleRequestSync stay in place as already-thin delegations. BLEService drops to 3393 lines. Four coordinators (delivery, private conversation, Nostr, public conversation) drop their unowned/weak ChatViewModel back-references for narrow @MainActor context protocols, with ChatViewModel conformances as single shared witnesses for overlapping members. Their true coupling is now an explicit, reviewable surface, and each gains a mock-context test suite covering flows previously testable only through the full view model. Delivery/read acks now also clear the router's retained-send outbox via the delivery context. New LargeTopologyTests exercise production-shaped meshes with the in-memory harness: an 8-peer relay chain with per-hop TTL decay, a 14-peer cyclic mesh with exactly-once delivery, partition/heal, and topology churn. App-layer runtime/model files updated alongside. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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6bda919dd4 |
Fix transport reliability gaps: Tor stalls, weak-signal sends, GCS input validation
NostrRelayManager no longer strands work when Tor is slow to bootstrap: failed readiness waits retry (bounded by nostrTorReadyMaxWaitAttempts) instead of dropping queued relay connections, parked EOSE callbacks fire after exhaustion so callers never hang, and sends made before Tor is ready are queued locally (capped) instead of being dropped on a failed wait - still strictly fail-closed. MessageRouter now prefers a connected transport over a merely window-reachable one, and sends made on a weak reachability signal are retained in the outbox until a delivery/read ack confirms receipt (receivers dedup by message ID), with resends bounded by attempt count. GCS sync filters from the wire are bounds-checked (p in 1...32, m > 1) at both the packet decode and filter decode layers; oversized Golomb parameters previously decoded to garbage via silent shift overflow. BLELinkStateStore is now explicitly pinned to bleQueue: debug builds trap any access from another queue, enforcing the ownership discipline the surrounding code already relied on by convention. CI gains an iOS simulator build job (arm64 only; the vendored Arti xcframework has no x86_64 simulator slice) so iOS-conditional code paths are compile-checked - SPM tests only cover the macOS slice. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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3eb4f2bd72 |
Extract BLE and chat architecture policies (#1324)
Co-authored-by: jack <jackjackbits@users.noreply.github.com> |
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193cfdc06a |
[codex] Extract BLE service policy helpers (#1321)
* Extract BLE service policy helpers * Stabilize image media transfer test --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> |
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ffa0d7aa4f |
[codex] Extract BLE link state store (#1310)
* Refactor BLE transport event handling * Make image output paths unique * Keep queued Nostr read receipts alive * Refine BLE ingress fanout * Rediscover BLE service after invalidation * Extract BLE notification retry buffer * Extract BLE inbound write buffer * Extract BLE fragment assembly buffer * Tidy secure log handling from device run * Extract BLE outbound fragment scheduler * Harden app CI media tests * Redact BLE message content from logs * Extract BLE Noise session queues * Fix BLE read receipt UI updates * Allow self-authored RSR ingress replies * Harden read receipt queue test timing * Extract BLE outbound policy and incoming file storage * Avoid duplicate BLE link snapshots during send * Canonicalize Nostr relay URLs * Extract BLE link state store * Extract BLE connection scheduler --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> |
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9e84f5e822 |
[codex] Refactor BLE outbound scheduling and Noise queues (#1306)
* Refactor BLE transport event handling * Make image output paths unique * Keep queued Nostr read receipts alive * Refine BLE ingress fanout * Rediscover BLE service after invalidation * Extract BLE notification retry buffer * Extract BLE inbound write buffer * Extract BLE fragment assembly buffer * Tidy secure log handling from device run * Extract BLE outbound fragment scheduler * Harden app CI media tests * Redact BLE message content from logs * Extract BLE Noise session queues * Fix BLE read receipt UI updates * Allow self-authored RSR ingress replies * Harden read receipt queue test timing * Extract BLE outbound policy and incoming file storage * Avoid duplicate BLE link snapshots during send * Canonicalize Nostr relay URLs --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> |
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df36b19afe |
[codex] Refine BLE ingress fanout (#1280)
* Refactor BLE transport event handling * Make image output paths unique * Keep queued Nostr read receipts alive * Refine BLE ingress fanout * Rediscover BLE service after invalidation * Extract BLE notification retry buffer * Extract BLE inbound write buffer * Extract BLE fragment assembly buffer * Tidy secure log handling from device run * Allow self-authored RSR ingress replies * Harden read receipt queue test timing --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> |
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ab0da61533 |
[codex] Refactor BLE transport event handling (#1266)
* Refactor BLE transport event handling * Make image output paths unique * Keep queued Nostr read receipts alive * Allow self-authored RSR ingress replies --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> |
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764f016d17 |
[codex] Refactor app runtime and ownership architecture (#1104)
* Refactor app runtime and view model architecture * Move app ownership into stores and coordinators * Fix smoke test environment injection * Stabilize fragmentation package tests * Fix coordinator build warnings * Clean up chat view model warnings * Fix Nostr relay startup coalescing --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> |
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4cfcefcda6 |
BitFoundation module to centralize shared components (#1089)
* Run local packages’ tests as well on CI * BitFoundation module to centralize shared components |
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7d83310bc2 |
Expand Nostr and identity coverage (#1059)
Co-authored-by: jack <jackjackbits@users.noreply.github.com> |
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264a95b61a |
Raise protocol coverage to 99 percent (#1058)
* Expand protocol coverage with edge-case tests * Stabilize read receipt transport test * Stabilize BLE duplicate packet test --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> |
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7e86d2061f |
Expand coverage for transport, chat, and media flows (#1056)
* Expand coverage for transport, chat, and media flows * Stabilize transport and media coverage tests --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> |
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a136b5b7e9 |
Expand coverage for relay, identity, and location flows (#1055)
* Expand coverage for relay, identity, and location flows * Fix macOS SwiftPM CI failures --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> |
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806c420313 |
Add comprehensive test coverage for ChatViewModel and BLEService (#962)
* Add comprehensive test coverage for ChatViewModel and BLEService This commit adds 14 new tests to improve the safety net for future refactoring of ChatViewModel and BLEService: New test files: - ChatViewModelTorTests: Tor lifecycle notification handlers (8 tests) - ChatViewModelDeliveryStatusTests: Delivery status state machine (6 tests) - ChatViewModelRefactoringTests: Command routing and message handling (4 tests) - BLEServiceCoreTests: Packet deduplication and stale broadcast filtering (2 tests) - PublicMessagePipelineTests: Message ordering and deduplication (4 tests) - MessageRouterTests: Transport selection and outbox behavior (4 tests) - PrivateChatManagerTests: Chat selection and read receipts (2 tests) - UnifiedPeerServiceTests: Fingerprint resolution and blocking (2 tests) - RelayControllerTests: TTL, handshake, and fragment relay logic (4 tests) Modified files: - MockTransport: Added peer snapshot publishing on connect/disconnect - TestHelpers: Added waitUntil polling helper for async tests - MockIdentityManager: Extended for new test scenarios Total: 454 tests across 64 suites (was 440) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * Fix flaky test by using waitUntil instead of fixed sleep Replace fixed 200ms sleep with waitUntil helper for more reliable async assertion in routing tests. This prevents timing issues on CI. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com> |
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eb3bbfd861 | source routing v2 |