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Commits
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f8ab0a7dc0 |
Fix restore-path main↔bleQueue deadlock and courier drop amplification (#1425)
* Fix restore-path main↔bleQueue deadlock and courier drop amplification A device froze permanently in a two-phone test. Debugger stacks showed an ABBA deadlock: the main actor was in bleQueue.sync (delivery-ack send → broadcastPacket → readLinkState) while bleQueue was in main.sync (captureBluetoothStatus reading backgroundTimeRemaining). The load that lined the two edges up came from a courier-drop amplification storm: drop dedup was in-memory only while the outbox driving 120s re-deposits is persisted, so every relaunch republished the same undelivered DM as a fresh 24h relay drop and every gateway relaunch re-fetched the whole backlog — ~20 copies of one DM delivered in 40ms, each triggering decrypt + delivery + ack + handshake work. Fixes, in rank order: - Edge B (P0): captureBluetoothStatus no longer main.syncs from bleQueue; backgroundTimeRemaining is sampled on main and cached behind a lock. Invariant documented: bleQueue must NEVER sync-dispatch to main. - Edge A (P0, defense in depth): sendDeliveryAck / sendReadReceipt / sendPrivateMessage / sendNoisePayload / triggerHandshake hop to messageQueue like sendMessage, so no main-actor call path reaches readLinkState's bleQueue.sync. - Drop dedup (P1): publishedDropKeys and seenDropEventIDs persist across relaunches (new BridgeDropDedupStore, entries expire with the 24h NIP-40 drop window; wiped on panic) — one drop per message ID per 24h regardless of relaunch count. - Receiver dedup (P1): openCourierEnvelope dedups on the inner private message ID before delivery, so a duplicate copy costs one decrypt and never re-delivers, re-acks, or re-triggers a handshake. - Handshake gating (P2): queued acks initiate a Noise handshake only for reachable peers; mail from absent/rotated identities no longer turns each copy into a mesh-wide handshake flood (the ack stays queued and flushes when a session eventually establishes). - Outbox (P3): re-enqueueing a queued message ID carries over its depositedCourierKeys so resends stop re-burning the same courier slots. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Review fixes: offline-drop durability, gateway handoff retry, restore-log freshness, coalesced persist Adversarial review of the storm/deadlock PR surfaced four issues: - Offline blackhole (must-fix): a deposit made while relays were down persisted its dedup key even though the drop only sat in the in-memory pending queue — app killed before reconnect meant the relaunch lost the drop but the persisted key blocked every re-deposit for 24h. The persisted snapshot now excludes keys still pending; they become durable only when flushPendingDrops actually publishes them. - Gateway handoff: seen-event IDs were consumed before the deliverToPeer handoff; a failed handoff (peer walked away) permanently dropped the event for a single-gateway island. deliverToPeer now reports whether the handoff was attempted, and a failure releases the seen slot so a relaunch or backlog redelivery retries. - Restore-path logs: central/peripheral-restore captures logged the init sentinel bgRemaining=∞. The cache is now seeded in init's main-thread branch and restore captures route through the sampler, which refreshes the cached budget before logging. - Persist cost: the dedup record was a full JSON encode + atomic write on the main actor per mutation (once per event during a backlog re-fetch). Writes now coalesce behind a 1s window, flushed immediately on background/terminate; panic wipe stays immediate. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Remove BoundedIDSet.remove, orphaned by the ExpiringIDSet migration The drop-dedup sets that needed slot release moved to ExpiringIDSet; remaining BoundedIDSet users only insert and check. Periphery caught it. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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b7c6f42b3a |
Close forged-directness link-rebind DoS on DM routing (#1421)
* Gate connected-link trust on a secure session; deny forged direct announces the connected shortcut
Residual gap after the rotation-heal containment (#1401): "verified
direct" announces prove the signature but not directness — TTL is
unsigned — so a malicious connected peer can replay a victim's fresh
announce with its TTL restored. When the victim has no live link, the
replayer's link rebinds to the victim's ID and reads as "connected",
and MessageRouter's connected fast-path then trusts it outright: every
DM stalls on a Noise handshake the replayer can never complete and is
silently lost while showing "sent".
Router-level trust gate (no wire change):
- Transport gains canDeliverSecurely(to:) — BLE answers with an
established Noise session; Nostr keeps its prompt-delivery predicate;
the protocol default forwards to canDeliverPromptly for transports
without a forgeable link layer.
- MessageRouter.sendPrivate only trusts a connected link outright when
it can deliver securely; otherwise it still sends (kicking the
handshake on a genuine link) but retains a copy and hands a sealed
copy to couriers, like the reachable path. flushOutbox gets the same
gate so a flush over an insecure link resends instead of dropping the
retained copy.
Presence hardening (defense in depth): a "direct" announce arriving on
a link already bound to a different peer no longer shortcuts the
claimed peer into "connected" — only real link state does. Genuine
first-contact and direct announces are unaffected; only the ambiguous
heal path loses the forgeable shortcut.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* Harden the insecure-link outbox bound; document the second-replay presence gap and the courier metadata tradeoff
Review follow-ups on the canDeliverSecurely gate:
- flushOutbox no longer counts connected-but-insecure flushes toward the
maxSendAttempts drop: the message was actually transmitted over a live
link, so a peer whose Noise handshake stalls across reconnect flapping
must not burn through the cap and lose the store-and-forward copy the
gate exists to preserve. Retention stays bounded by the 24h outbox TTL
and the per-peer FIFO cap; acks still clear it. Attempt-counting stays
for reachable-only (heuristic) sends. Regression test: >8 connected-
insecure flushes keep the retained copy, drop callback never fires.
- Document the known second-replay presence gap: linkBoundToOtherPeer
reads the binding before rebindLinkAfterVerifiedDirectAnnounce steals
the link, so once a first replay has rebound a link to an absent
victim's ID, a second replay marks the victim connected. Presence
display only — DMs stay on the retain+courier path via the router
gate. Not closed at the announce layer because the post-rebind state
is indistinguishable from a legitimate rotation/reconnect heal (a
supported, field-verified flow). Covered by a two-announce test.
- Note the accepted courier-spray metadata tradeoff at the connected-
insecure send: nearby verified peers receive a sealed copy (they learn
a DM exists, never its content), cleared on ack.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Promote a healed rotation to connected; normalize the secure-delivery probe; retain Codable properties in Periphery
Codex review follow-ups on
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7341696280 |
Expand store-and-forward: open couriers, spray-and-wait, persistent outbox, 6h public history (#1372)
Store-and-forward previously delivered to an out-of-range peer only if a
mutual favorite happened to be connected at send time and later met the
recipient directly, and everything except courier envelopes died with the
app process. This closes those gaps end to end:
- Persist the MessageRouter outbox to disk, sealed with a ChaChaPoly key
held only in the Keychain (no plaintext at rest); queued private
messages now survive an app kill and flush on next launch.
- Deposit retry: queued messages are re-deposited whenever a new eligible
courier connects, tracked per message so the same courier is never
double-burned, until 3 distinct couriers carry it or it expires.
- Tiered open couriering: signature-verified strangers can now carry mail
(2 envelopes/depositor into a 20-slot pool) alongside mutual favorites
(5 each); overflow evicts verified-tier mail before favorites'.
- Spray-and-wait: envelopes carry a copy budget (4, capped 8, new TLV,
wire-compatible with old clients); couriers split half their remaining
budget with each newly encountered courier so mail diffuses through a
moving crowd.
- Remote handover: a verified relayed announce now floods a copy toward
the multi-hop recipient (directed-relay treatment, 10-min per-envelope
cooldown) while the carried original stays put for a direct encounter.
- Public history: gossip-sync window for whole public messages widened
from 15 min to 6 h, matched on the receive-acceptance side, and the
message store persists to disk so devices bridge partitions and
restarts ("town crier").
- Privacy-safe local delivery counters (bare tallies, log-only) so the
store-and-forward stack is measurable on-device.
- Panic wipe now also clears the sealed outbox, gossip archive, and
counters.
- Rewrite WHITEPAPER.md to describe the app as implemented (Noise XX/X,
actual flood control, courier system, gossip sync, Nostr path); the old
document described a bloom filter, three fragment types, and a
MessageRetryService that don't exist.
1037 macOS tests pass (17 new); iOS builds.
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
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ed86ed1065 |
Surface router drops as failed status; bound relay pending subscriptions; jitter backoff
MessageRouter outbox drops (attempt cap, TTL expiry in flush and cleanup, per-peer overflow eviction) now invoke onMessageDropped, wired to mark the message .failed in the ConversationStore - guarded so a late failure never downgrades an already delivered/read status. NostrRelayManager pending subscriptions gain a per-relay cap (64, oldest-by-sequence eviction; durable intent still replays from subscriptionRequestState) and a 10-minute age sweep on the existing connect path. Reconnect backoff gets injectable +/-20% jitter so recovering relays don't thundering-herd. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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6bda919dd4 |
Fix transport reliability gaps: Tor stalls, weak-signal sends, GCS input validation
NostrRelayManager no longer strands work when Tor is slow to bootstrap: failed readiness waits retry (bounded by nostrTorReadyMaxWaitAttempts) instead of dropping queued relay connections, parked EOSE callbacks fire after exhaustion so callers never hang, and sends made before Tor is ready are queued locally (capped) instead of being dropped on a failed wait - still strictly fail-closed. MessageRouter now prefers a connected transport over a merely window-reachable one, and sends made on a weak reachability signal are retained in the outbox until a delivery/read ack confirms receipt (receivers dedup by message ID), with resends bounded by attempt count. GCS sync filters from the wire are bounds-checked (p in 1...32, m > 1) at both the packet decode and filter decode layers; oversized Golomb parameters previously decoded to garbage via silent shift overflow. BLELinkStateStore is now explicitly pinned to bleQueue: debug builds trap any access from another queue, enforcing the ownership discipline the surrounding code already relied on by convention. CI gains an iOS simulator build job (arm64 only; the vendored Arti xcframework has no x86_64 simulator slice) so iOS-conditional code paths are compile-checked - SPM tests only cover the macOS slice. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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4cfcefcda6 |
BitFoundation module to centralize shared components (#1089)
* Run local packages’ tests as well on CI * BitFoundation module to centralize shared components |
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806c420313 |
Add comprehensive test coverage for ChatViewModel and BLEService (#962)
* Add comprehensive test coverage for ChatViewModel and BLEService This commit adds 14 new tests to improve the safety net for future refactoring of ChatViewModel and BLEService: New test files: - ChatViewModelTorTests: Tor lifecycle notification handlers (8 tests) - ChatViewModelDeliveryStatusTests: Delivery status state machine (6 tests) - ChatViewModelRefactoringTests: Command routing and message handling (4 tests) - BLEServiceCoreTests: Packet deduplication and stale broadcast filtering (2 tests) - PublicMessagePipelineTests: Message ordering and deduplication (4 tests) - MessageRouterTests: Transport selection and outbox behavior (4 tests) - PrivateChatManagerTests: Chat selection and read receipts (2 tests) - UnifiedPeerServiceTests: Fingerprint resolution and blocking (2 tests) - RelayControllerTests: TTL, handshake, and fragment relay logic (4 tests) Modified files: - MockTransport: Added peer snapshot publishing on connect/disconnect - TestHelpers: Added waitUntil polling helper for async tests - MockIdentityManager: Extended for new test scenarios Total: 454 tests across 64 suites (was 440) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> * Fix flaky test by using waitUntil instead of fixed sleep Replace fixed 200ms sleep with waitUntil helper for more reliable async assertion in routing tests. This prevents timing issues on CI. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com> |