- Tap any message to show action sheet with user options
- Actions include: private message, hug, slap, and block
- Only appears for messages from other users (not system or self)
- Integrates with existing chat commands (/hug, /slap, /block)
- Make entire peer list row tappable for starting private chats
- Fix separator bar visibility when private chat is fully open (offset by -1px)
- Keep favorite star as separate tap target
- Preserve double-tap gesture for showing fingerprints
Always accept handshake initiations even with valid sessions, as the peer must have cleared their session for a good reason (e.g., decryption failure). This prevents deadlock where one peer has no session while the other maintains an invalid one.
- Remove channel UI elements from ContentView
- Remove channel data structures and methods from ChatViewModel
- Remove channel commands (/j, /leave, /channels)
- Remove channel field from BitchatMessage protocol
- Remove channel message types and handling
- Remove NoiseChannelEncryption.swift entirely
- Clean up all channel references across the codebase
- Fix compilation warnings (var to let conversions)
- Remove all outdated test files that used incorrect APIs
- Simplify app to only support public broadcast and 1:1 private messages
- Changed toolbar text from "bitchat*" to "bitchat/" with tighter spacing
- Removed blue intro message when no peers are connected
- Changed RSSI indicator back to simple dot instead of radiowaves icon
- Added triple-tap gesture on chat area to clear current context
- Improved LinkPreviewView performance with metadata caching
- Moved link previews closer to messages for better visual connection
- Fixed AppInfoView duplication by consolidating strings into single location
- Better error handling for link preview ATS errors
- Moved encryption/handshake status icons to appear after peer names in sidebar and private message headers
- Converted private messages and channels to slide-over views with smooth transitions
- Added swipe-right gesture to dismiss private chats and channels
- Added vertical separator bars to slide-over views for visual consistency
This commit improves VoiceOver support by adding descriptive accessibility labels to all icon-only buttons and visual indicators in the app. This ensures users with visual impairments can understand and interact with all UI elements.
Changes made:
- Send message button: Added label "Send message" with context-aware hints
- Navigation buttons: Added "Back to main chat" labels for back arrows
- Favorite stars: Dynamic labels that change between "Add to favorites" and "Remove from favorites"
- Lock icons: Context-aware labels for password protection status
- Signal strength indicators: Descriptive labels (excellent/good/fair/poor) instead of color-only information
- Unread message indicators: Clear labels for envelope and number icons
- People/channel counts: Proper pluralization and descriptive text
- Save/bookmark buttons: Labels indicating retention enable/disable action
Technical details:
- Used .accessibilityLabel() for descriptive text
- Added .accessibilityHint() for additional context where helpful
- Used .accessibilityHidden(true) to hide redundant decorative elements
- All labels are dynamic and update based on current state
This change ensures BitChat meets WCAG accessibility guidelines and provides a better experience for all users.
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Implement share extension to receive URLs from other apps
- Display shared links with emoji indicator and rich preview cards
- Add custom compact link preview with image, title, and domain
- Configure app groups for data sharing between extension and main app
- Handle URL detection and parsing in share extension
- Update message formatting to show only emoji for shared links
- Add proper entitlements and activation rules for share extension
- Capture both URL and title when sharing links
- Create LinkPreviewView component with clickable cards
- Support markdown-style links [title](url)
- Auto-detect plain URLs in messages
- Add link metadata fetching on iOS
- Display clean preview cards with title, URL, and description
- Screenshot notifications now properly appear as system messages
- Send messages directly via mesh service to avoid local echo
- Remove 'private:' prefix from private chat header
- Keep only lock icon and peer name in private chat header
- Change @user to @name in all documentation
- Change 'blocked users' to 'blocked peers' for consistency
- Add /block and /unblock commands to autocomplete menu
- Changed system messages from green to grey with consistent 12pt font
- Fixed text wrapping to flow naturally under timestamps
- Changed default nickname to anonXXXX format
- Replaced text with icon representations in status bar
- Added icons to sidebar section headers
- Made autocomplete UI consistent between commands and @mentions
- Added welcome message for new users (3 second delay)
- Changed sidebar header to 'YOUR NETWORK'
- Added command aliases (/join, /msg)
- Implemented /hug and /slap commands with haptic feedback
- Improved command help display with alphabetization
- Renamed 'rooms' to 'channels' throughout entire codebase
Critical fixes:
1. Match messages by sender nickname in addition to peer ID (since peer IDs change)
2. Send read receipts to CURRENT peer ID, not old senderPeerID from message
3. Remove requirement for senderPeerID to be non-nil (blocks older messages)
4. Add extensive logging to trace the flow
The core issue was that peer IDs are ephemeral and change between sessions:
- Rick sends message with peer ID A
- Later, Jack connects to Rick who now has peer ID B
- Read receipt needs to be sent to B, not A
- Messages need to be matched by nickname, not just peer ID
- Added delay to ensure messages are loaded before checking
- Fixed logic to check if message is FROM the other person (not TO them)
- Added onAppear handler to send read receipts when view loads
- Added detailed logging to debug the flow
- Now correctly identifies received messages that need read receipts
- Changed back to bold blue double checkmarks for read status
- Send read receipts for both 'sent' and 'delivered' status messages
- Added onChange handler to send read receipts whenever switching to a private chat
- Made markPrivateMessagesAsRead public so it can be called from views
- This ensures read receipts are sent when opening a chat from notifications or any other way
- Changed from double checkmarks to checkmark.circle.fill icon
- Made the icon larger (size 12) and bold
- Used explicit RGB blue color (0.0, 0.478, 1.0)
- This should make it very obvious when a message has been read
- Add logging to track what delivery status is shown in UI
- Add logging when green/blue checkmarks appear
- Force complete dictionary reassignment to trigger SwiftUI updates
- Add diagnostics to understand why blue checkmarks aren't showing
- Use message ID instead of index for ForEach to trigger proper updates
- Add explicit objectWillChange.send() when updating delivery status
- Fix scroll-to-bottom logic to use message IDs
- This should make blue checkmarks appear when read receipts are received
- Added ReadReceipt structure and .readReceipt message type
- Added .read delivery status with blue checkmarks in UI
- Send read receipts when viewing a private chat
- Send read receipts immediately for new messages if chat is open
- Update message status from delivered to read when receipt received
- Pass message ID from ChatViewModel to BluetoothMeshService
- Preserve original message ID when creating ACK messages
- Move delivery tracking to ChatViewModel for consistent IDs
- Update project.yml to match current project structure
- Delete LoggingService.swift
- Remove all bitchatLog() function calls throughout the codebase
- Update Xcode project to remove LoggingService references
- Clean up debug logging statements from all services and views
- Implement room-wide message retention controlled by room owners
- Change username format from <name> to <@name> throughout UI
- Fix text alignment in chat messages (consistent font sizes)
- Add comprehensive technical whitepaper with Mermaid diagrams
- Update README with current features and commands
- Add retention status indicators and announcements
- Update command help text to use short versions (/j, /m)
- Add bookmark icon button in room header to toggle save status
- Use bookmark.fill when room is saved, bookmark when not
- Button shows yellow when saved, default color when not
- Integrate with existing /save command functionality
- Add savedRooms published property for reactive UI updates
- Replace /list with /rooms showing all discovered rooms with join status
- Remove /discover command (merged into /rooms)
- Rename /favorite to /save for clarity
- Make room-specific commands (/transfer, /pass, /save) only appear in room context
- Remove voice notes from app info (feature doesn't exist)
- Remove Commands line from app info screen
- Show checkmark (✓) for joined rooms in /rooms output
- Add KeychainManager for secure password storage
- Implement MessageRetentionService for encrypted local storage of favorite room messages
- Add MessageRetryService for automatic retry of failed messages
- Add /favorite command to toggle room retention
- Add /discover command to find active rooms
- Fix all force unwrapped optionals in BluetoothMeshService
- Update app info screen with new features
- Integrate all services with proper cleanup on panic
- Add key commitment scheme for immediate password verification
- Implement ownership transfer with /transfer command
- Add password change functionality with /pass command
- Include room metadata in initialization messages
- Remove /help command and rename /changepass to /pass
- Make room names tappable to show sidebar
- Remove spaces in person/room counter display
- Update UI to show lock icons and orange colors for protected rooms
- Fix password verification to work with empty rooms
- Add comprehensive tests for new functionality
This update significantly improves the security and usability of
password-protected rooms by allowing immediate verification without
waiting for encrypted messages.
- Add lock icon to room header for password management
- Change "leave" to "leave room" for clarity
- Fix bug where non-members appeared in room member list
- Only process room messages if user has joined the room
- Initialize room data structures on app launch
- Prevent auto-join when just mentioning a room
- Room creators can set/remove passwords for their rooms
- Passwords are used to derive encryption keys via PBKDF2
- All messages in password-protected rooms are encrypted with AES-GCM
- Room protection status is announced to all peers
- Password and room data persists across app launches
- Visual lock indicators for password-protected rooms
- Password prompts when joining protected rooms
- Only room creators can modify password settings
- Encrypted messages show placeholder text if password is unknown
- Send leave notifications when users exit rooms
- Update room member lists when peers leave rooms
- Change current user icon from dot to person.fill
- Handle room-specific leave messages via protocol
- Maintain backwards compatibility for general peer disconnection
- Create LoggingService that writes to Documents/Logs directory
- Log to both console and file with timestamps
- Replace debug print statements with bitchatLog()
- Add log file location display in AppInfoView
- Enable opening log file in Finder on macOS
- Track room member operations and view state
- Persist logs for debugging room member display issues
- Add blue hashtag icon in main header when there are unread room messages
- Remove member count from room title for cleaner look
- Add debug logging to diagnose room member list issue
- Fix room field not being copied when creating messageWithPeerID in BluetoothMeshService
- This was causing all room messages to appear in main chat
- Fix room member tracking by ensuring senderPeerID is included
- Change room color from orange to blue to differentiate from private messages
- Clean up room members when peers disconnect to fix member count
- Add debug logging to track room field through message flow
- Fix room field not being properly set in BluetoothMeshService sendMessage
- Make room name header tappable to open sidebar
- Show member count in parentheses next to room name
- Display room members including self with "(you)" indicator
- Show self in room member list with dot indicator
- Disable favorite/chat actions for self in member list
- Fix empty room detection logic
- Fix header to show "x people / y rooms" count
- Add proper leave room functionality that cleans up data
- Track and display room members in sidebar
- Show "IN #ROOM" header when viewing a room
- Only show peers who have sent messages to current room
- Add leave button in room header alongside main button
- Ensure senderPeerID is set for room member tracking
- Add room field to BitchatMessage structure
- Update BinaryProtocol to encode/decode room information
- Create room management in ChatViewModel (join/leave/switch rooms)
- Add BluetoothMeshService support for room messages
- Implement rooms UI in sidebar with unread counts
- Create clickable hashtags in messages to join rooms
- Add room persistence across app restarts
- Filter message display by current room selection
- Added LICENSE file with Unlicense (public domain dedication)
- Added public domain headers to all main source files
- Updated README to mention public domain status
- All code is free and unencumbered, released into the public domain
Anyone is free to use this code for any purpose without restriction.
- Fix 'alone :/' bug by not requiring nicknames for peer counting
- Handle both second and millisecond timestamps for compatibility with older clients
- Fix NaN errors in autocomplete positioning with bounds checking
- Simplify getAllConnectedPeerIDs to show all valid active peers
- Add timestamp conversion logic to handle ~55 year time difference bug
- Remove unused variables (beforeCount, beforeFavCount)
- Remove Tx Power Level from advertising (not allowed)
- Fix autocomplete popup to appear near cursor position
- Calculate position based on nickname width and @ location
- Add comprehensive unit tests for:
- Binary protocol encoding/decoding
- Message padding for privacy
- Bloom filter duplicate detection
- BitchatMessage serialization
- Add test target to project.yml