mirror of
https://github.com/permissionlesstech/bitchat.git
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96e32ba9900d8f6876c146c0efdd0b5344b3b001
21
Commits
| Author | SHA1 | Message | Date | |
|---|---|---|---|---|
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0a2f4d9c9d | Tighten panic wipe and NIP-17 regressions | ||
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ca63893197 |
Fix security audit findings: 3 critical, 7 high
A broad audit surfaced ten critical/high issues across the crypto, transport, identity, and panic-wipe layers. This fixes all ten. Critical: - Nostr DMs were unauthenticated. The NIP-17 seal was signed with a throwaway ephemeral key and the receiver never verified it, so anyone who knows a recipient's npub could forge messages (and delivery/read receipts) into an existing trusted conversation. The seal is now signed with the sender's real identity key, and the receiver verifies the seal signature and that seal.pubkey == rumor.pubkey. NOTE: this is a breaking wire-protocol change (see PR). - Public BLE messages trusted registry membership instead of the packet signature. Since senderID is attacker-controlled, any verified peer could be impersonated in public chat. A valid signature from the claimed sender is now required before any registry identity is used. - Unverified announces still persisted the announced identity, letting a replayed noisePublicKey overwrite a victim's stored signing key and nickname. persistIdentity is now gated on verification. High: - Noise decrypt trapped on a 16-19 byte ciphertext (negative prefix length after nonce extraction) — a remote crash. Now validated. - Identity-cache debounce save used Timer.scheduledTimer on a GCD queue with no run loop, so it never fired; block/verify/favorite changes only persisted on explicit forceSave. Replaced with a DispatchSourceTimer on the queue; forceSave is now serialized. - Identity-cache key load couldn't tell "missing" from a transient keychain failure and would regenerate (deleting) the key, orphaning the cache. Now uses getIdentityKeyWithResult and falls back to a session-only ephemeral key without clobbering the persisted key/cache. - BLE receive-dedup key lacked a payload digest, so post-handshake flushes (queued msgs + delivery/read acks in the same ms) were dropped as duplicates. Digest added, matching the ingress registry. - Maintenance timer was created only in init and never recreated after a panic stop/start, silently degrading the mesh until app restart. Now recreated in startServices. - Panic wipe left persisted location state (selected channel, teleport set, bookmarks) and cached per-geohash Nostr private keys behind. Both are now cleared. - Panic spawned an orphan NostrRelayManager instead of reusing .shared, splitting relay state from every other component. Now reuses .shared. Tests updated to assert the fixed behavior (announce no longer persists unverified identities; public messages require a signature; receive dedup ID includes the payload digest). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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3eb4f2bd72 |
Extract BLE and chat architecture policies (#1324)
Co-authored-by: jack <jackjackbits@users.noreply.github.com> |
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473f5c7cce |
String trimming in a centralized manner (#1079)
* String trimming in a centralized manner * Fix empty-nickname case |
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8c7e3e7b9b |
Harden Nostr validation and BLE announce tests (#1012)
Co-authored-by: jack <jackjackbits@users.noreply.github.com> |
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0f5299a0f5 | announce and read presence | ||
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78fb3f1bf6 | Unify SHA256 hash and hex usages (#687) | ||
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347ce5ece4 |
Modularization: Extract SecureLogger into a separate module (#600)
* Extract SecureLogger into a separate module * Add BitLogger package as a dependency for iOS & macOS targets |
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2870acdcc7 |
Location Notes (kind 1) at Building Precision + Live Updates (#598)
* Location notes: Matrix loader with 1–3s minimum display; allow multiple notes; wire notes UI from mesh toolbar * Location notes: prevent duplicate loading/subscriptions (StateObject manager, geohash captured at open, guard subscribe) * Location notes: fix duplicate state redeclaration in ContentView * Location notes: render note bodies with monospaced font in notes list * Location notes: add close (x) button in sheet header (upper-right) using @Environment(\.dismiss) * Location notes: acquire geohash on open (force refresh) and show Matrix loader until block-level geohash resolves; add LocationNotesSheet wrapper * Location notes: inline sheet wrapper to avoid missing file in target; force location refresh and show Matrix loader until block geohash resolves * Location notes: remove Matrix animation; use simple spinner when acquiring location; simplify notes view layout * Location notes: remove per-note relative timestamp from sheet (no seconds display) * Location notes: fix intermittent first load by ensuring resubscribe after geohash change, removing over-eager subscribe guard, and widening note fetch window (no since filter) * Location notes: add background counter service and show count next to notes icon on mesh; auto-subscribe to current block geohash * Location notes: move notes icon to the right of #mesh badge in toolbar * Location notes: restore timestamps in notes list; remove loading state from manager and sheet (no spinner/animation) * Location notes: drop 'teleport' tag from kind-1 events; simplify note builder API and usage * Location notes: show timestamp as relative within 7 days, else absolute date (MMM d or MMM d, y); keep monospaced styling * Location notes: append 'ago' to relative timestamps (within 7 days) * Switch location notes and UI helpers to building-level geohash (precision 8): add GeohashChannelLevel.building, map length 8, use building for notes selection and counter, add building name mapping * Location notes: change notes toolbar icon to SF Symbol 'long.text.page.and.pencil' * Revert notes geohash selection back to block-level (precision 7); keep building level available but unused; update counter and sheet accordingly * Location notes: show block name (from reverse geocode) in header instead of 'street-level notes' * Nostr: add EOSE handling with callback support for subscriptions; wire to LocationNotesManager/Counter (initialLoadComplete). Remove 'building' level from channel enum and geocoder mapping; geohash list shows block/neighborhood/city/province/region only * Fix Swift 6 isolation: hop to @MainActor inside Timer callback for EOSE tracker mutations * Notes counter: show 0 by default; subscribe at building-level (precision 8) for notes and counter; keep building hidden in channel list * Notes header: show building name when available (fallback to block name) * Notes: subscribe counter to building + parent block (merge results); hide notes icon unless location is authorized; replace 10s timer with live location updates while sheet open * Notes counter: subscribe only to building geohash (precision 8) so count reflects current 8-cell; auto-begin live location refresh on mesh (and permission) to update as you walk * Notes header: show count in parentheses; icon shows blue if any notes, grey if none; only start live location updates while sheet is open; reduce nickname width; set live distance filter to 10m * Notes header: show count as '(N note/notes)' with non-bold, secondary styling next to title * Notes header: move count before title as '<N> note(s) @ #gh'; remove parentheses; keep count non-bold * Notes header: bold count text; ensure sheet updates when building geohash changes by calling manager.setGeohash on geohash change * Notes sheet: add light haptic feedback when building geohash changes (iOS only) * Notes icon: force a one-shot location refresh before (re)subscribing the counter so icon turns blue immediately on current 8-cell * Notes subscribe: fallback to default relays when GeoRelayDirectory has no entries (pass nil relayUrls) so counter/icon turn blue and sheet loads even before georelay fetch * Notes icon: turn blue immediately when sheet shows notes by passing count up from sheet (closure) and OR-ing with counter; reset on sheet close --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> |
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4b0634d1d0 |
Fix/general queue (#580)
* Fix emote targeting and grammar; add tests Prevent 'system' mis-target via peerID-derived display name in actions sheet. Correct /hug and /slap usage/error grammar by passing base command name. Improve geohash nickname resolution to match displayName with #suffix. Add CommandProcessor tests. * Geohash ordering: strict in-order inserts and timestamp clamp Use channel-aware late-insert threshold with 0s for geohash to keep strict chronological order. Clamp future Nostr event timestamps to 'now' to avoid future-dated items skewing order in geohash timelines. * Trim trailing/leading spaces in geohash nicknames and tag emission Sanitize Nostr 'n' tag values on ingest and emit by trimming whitespace/newlines to prevent trailing spaces in displayed usernames. Local nickname is already trimmed on focus loss and submit. --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> |
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5d6aecfc83 |
Replace .log w/ explicit .debug/.error functions
This would make the intention more explicit so we can overload different logging types as well like keychain, security events, etc…
Search/Replace Strategies:
1.
Search regex: `SecureLogger\.log\(\s*(.*?),\s*category:\s*(.*?),\s*level:\s*\.(\w+)\s*\)`
Replace regex: `SecureLogger.$3($1, category: $2)`
Sample input:
```
SecureLogger.log(
"🔄 Found favorite for '\(peerInfo.nickname)' by nickname, updating noise key",
category: .session,
level: .debug
)
```
Sample output:
`SecureLogger.debug("🔄 Found favorite for '\(peerInfo.nickname)' by nickname, updating noise key", category: .session)`
---
2.
Search regex: `SecureLogger\.log\((.*?)\)`
Replace regex: `SecureLogger.debug($1)` (as it’s the default level)
Sample input:
`SecureLogger.log("some text")`
Sample output:
`SecureLogger.debug("some text")`
---
3
Manual changes:
ChatViewModel line 5393 (commented code)
NostrRelayManager line 196 (commented code)
NostrRelayManager lines 346-350 (if/else logic)
NostrRelayManager line 371 (commented code)
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5ca9222fc2 |
Make logging categories static properties of OSLog
So we can use `.<category name>` to simplify the code. Search/Replace Strategy: Search text: `category: SecureLogger.` Replace text: `category: .` |
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680a390b2d |
Nostr: sign events directly with Schnorr keys; update call sites to use Schnorr and remove temporary Signing.PrivateKey conversions (#521)
Co-authored-by: jack <jackjackbits@users.noreply.github.com> |
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60b0deee7b |
Cleanup: remove dead code, normalize fingerprints, modernize share extension, trim test noise, and drop ‘preparing to share…’ message (#520)
* Remove dead code and artifacts: drop PeerManager, unused views/types; delete LegacyTestProtocolTypes; update .gitignore; purge TestResult.xcresult and build.log * Tests: gate verbose prints under DEBUG; ChatViewModel: remove legacy fingerprint helper and rely on UnifiedPeerService * Share Extension: migrate to UIKit + UTTypes; drop Social/SLComposeServiceViewController * Remove 'preparing to share …' system message; send shared content immediately * Inline comment cleanup: drop legacy 'removed' breadcrumbs across protocols, services, view model, and views --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> |
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e6903456ab |
NIP‑17/44: XChaCha20 v2 gift wraps, DM kind=14, receipts + UI fixes (#506)
* NIP-17/44: adopt NIP-44 v2 (XChaCha20-Poly1305, v2: base64url), switch rumor kind to 14, randomize BIP-340 aux; add XChaCha20Poly1305Compat and wire-up * Nostr DMs: ensure delivered/read acks are sent even without Noise key mapping by falling back to direct Nostr (geohash-style) acks to sender pubkey * NIP-44 v2 decrypt: try both Y parities for x-only sender pubkeys (even then odd) to fix unwrap authentication failures * Tests: add NIP-44 v2 ACK round-trip tests (delivered/read) using bitchat1 embedding and gift-wrap decrypt path * UI: fix DM autoscroll IDs by using dm:<peer>|<id> for private chat item IDs and preserve anchors, ensuring scrollTo targets exist when opening/switching/new messages * UI: fix string interpolation in DM/geohash context keys (remove escaped interpolation) to resolve 'unused ch' warnings and ensure proper IDs * UI: MeshPeerList shows transport state icon: radio for mesh-connected, purple globe for mutual favorite/Nostr; fallback dim person for others --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> |
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bc27e16899 |
Fix/visuals (#469)
* Geohash peers: show face.dashed for self when channel selected via teleport; face.smiling otherwise * Geo presence: broadcast 'teleport' tag on geochat join; track teleported participants and show face.dashed for them in peer list * Teleport tag: attach to actual geohash chat events (sendMessage, emotes, screenshots) instead of separate presence; remove presence emit * Fix: show face.dashed for any teleported peer (not just self) in geohash list * Geo list: show self immediately on channel switch and mark teleported state; clear teleported flags on leaving geochat * Teleport persistence: recompute teleported based on current location vs selected geohash; add face.dashed icon to Teleport button label * Styling: use lighter green/orange for #abcd suffix after nicknames in all chats (senders and @mentions) * Peer lists: render #abcd suffix as lighter green/orange (self orange) in geohash and mesh lists * Toolbar: move unread icon next to #channel badge and allow dynamic width; Peer lists: increase top spacing before first item * Toolbar: prevent geohash channel badge from truncating; give it layout priority and fixed width * Toolbar: make unread envelope independent from channel button (sits left of badge); fix accidental taps opening channel selector * Toolbar: make unread envelope open most recent unread/private chat directly * Geohash peer list: render self row fully orange (icon, base, suffix, '(you)') --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> |
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b09710a7aa |
Feature/location channels (#459)
* Require signed announces; add Ed25519 key/signature/timestamp TLVs and verify
- Protocol: AnnouncementPacket now requires ed25519PublicKey (0x03), announceSignature (0x04), and announceTimestamp (0x05). Encoder emits, decoder requires; unknown TLVs still tolerated.
- NoiseEncryptionService: add canonical announce sign/verify helpers using context 'bitchat-announce-v1'.
- BLEService: sign Announce, include TLVs; on receive verify (±5 min skew) and ignore unverified; store ed25519 key and isVerifiedNickname in PeerInfo.
- Preserve 8-byte on-wire IDs to keep BLE headers small; no per-message bloat.
* Fix Data.append usage for timestamp bytes in Packets and NoiseEncryptionService (use append(contentsOf:) on UnsafeRawBufferPointer)
* BLEService: fix non-optional announce fields and unwrap signature result; enforce required verification path
* Enforce verified-only public messages; append peerID suffix on nickname collisions in handleMessage
* Suffix duplicate nicknames with peerID prefix in snapshots and getPeerNicknames; ensures lists and messages disambiguate 'jack' vs 'jack'
* Include self nickname in collision detection: suffix remote 'jack' when it matches our nickname in lists and public chat
* UI labels: remove space before '#abcd' suffix in names (public chat, peer lists, snapshots)
* Style '#abcd' suffix light gray:
- Public chat: color suffix in sender via AttributedString segments
- People list: split name and color suffix segment; add helper splitNameSuffix()
* Debounce 'bitchatters nearby' notification: add 60s grace before reset when mesh goes empty; cancel reset when peers return
* Lighten '#abcd' suffix: use Color.secondary.opacity(0.6) in public chat sender and People list
* Toolbar peers indicator: use blue when Bluetooth peers present (was default text color)
* Toolbar peers indicator: use grey when zero peers (was red)
* Toolbar peers indicator: use system grey (Color.secondary) when zero peers, not green
* Fix crash: mutate peripherals dict on BLE queue (not main). Move scan restart to BLE queue as well.
* Reduce connect timeout churn: back off peripherals that time out (15s), increase timeout to 8s, skip non-connectable adverts, and demote timeout log to debug; clean backoff map periodically
* Mentions: support '@name#abcd' disambiguation; filter hashtag/URL styling inside mentions; deliver notifications only to the specified suffixed target when collisions exist
* Fix string interpolation in mention log (escape sequence)
* Mentions: parse '@name#abcd' in sender/receiver; render mention suffix grey (not orange/blue/underlined); ensure receiver notifications trigger for suffixed tokens
* Mentions: include own suffixed token 'name#<myIDprefix>' in valid tokens so '@name#abcd' to self is recognized and notified
* Public actions: show own system message by processing own public messages (remove early-return). Private /hug: add local system message for sender's chat.
* Grammar: change local '/hug' message to past tense ('you hugged/slapped'). Notifications: only fire 'bitchatters nearby' on rising-edge; remove 5-min re-fire and increase empty reset grace to 10m.
* Public /hug echo: add local system message so sender sees action immediately (no reliance on echo)
* Fix visibility: expose addPublicSystemMessage on ChatViewModel and use it from CommandProcessor
* Implement iOS Location Channels (geohash public chats)
- Domain: add ChannelID, GeohashChannel(Level), lightweight geohash encoder
- Identity: derive per-geohash Nostr keys (HMAC-SHA256 device seed)
- Nostr: kind 20000 + #g tag, nickname tag (n), filter helper
- iOS: LocationChannelManager (permissions, one-shot location), Info.plist string
- UI: toolbar # badge (#mesh or #<level>), sheet (irc style, full-row taps, settings link)
- VM: subscribe/send for active channel, clear timeline on switch, nickname cache
- Emotes: route public via Nostr/mesh without echo, local system confirmation, emojis restored
- Haptics: detect hugs/slaps for nickname#abcd and trigger on receiver
- Rendering: remove hashtag/mention formatting (plain monospaced)
Note: iOS-only; macOS unaffected.
* Lifecycle and persistence: resubscribe on foreground/relay connect, cap dedup set, persist mesh timeline.
- ChatViewModel: resubscribe geohash on app foreground and relay reconnect
- Add processed Nostr events cap (2k) with eviction
- Persist mesh public messages in meshTimeline; hydrate on switching to #mesh
- Local geochat messages use nostr: senderPeerID for classification
- Tests: fix JSON contains assertion for #g tag
* Fix Swift 6 concurrency warnings: remove closure-based NC observer, wrap relay reconnect resubscribe in Task @MainActor, resubscribe in appDidBecomeActive selector.
* Location Channels polish: live geohash refresh while sheet open; keep selection stable; toolbar shows #<geohash>; sheet labels show human level + #geohash.
* Add per-geohash in-memory timelines and cap private chats to 1337.
- ChatViewModel: persist geohash messages in geoTimelines[geohash] with cap; hydrate timeline on channel switch
- PrivateChatManager: trim per-peer chats to 1337 on send/receive
- Toolbar badge: prevent wrapping with lineLimit(1)/truncation
* Toolbar badge layout + brand color; Teleport custom geohash; Live refresh uses startUpdatingLocation with significant distance.
- Toolbar: right-justify geohash, head truncation, use brand green
- Sheet: add #custom geohash textfield + join; keep minimal IRClike style
- Manager: startUpdatingLocation()/stopUpdatingLocation() with distanceFilter=250 while sheet is open
* Location sheet live updates: reduce distanceFilter to 21m for more frequent geohash refreshes while open.
* Toolbar badge spacing/width; Sheet: rename to #geohash and button 'teleport'.
- Move # label closer to peer count and widen to avoid truncation
- Change custom field placeholder to '#geohash' and action button to 'teleport' with monospaced font
* Sheet polish: style 'teleport' button with subtle background, disable until valid; prefix '#' label and placeholder 'geohash'; center + style 'remove location permission' and hide separators for these rows. Toolbar: adjust spacing/width for # label.
* Sheet UX: restrict custom geohash input to valid base32 (lowercase, max 12), reduce spacing so placeholder sits closer to '#', add divider under country row, style 'remove permission' and hide row separators as before. Toolbar: minor spacing/width already adjusted.
* Sheet behavior: show channel list even without permission; add green 'get location and my geohash' button; ensure only one separator between country and teleport by removing manual Divider and showing default row separator; refine teleport input filtering and spacing.
* Channel activity nudges: notify after 9 minutes inactivity only in background; triple-tap clear also clears persistent timelines.
- ChatViewModel: track last activity per channel; send local notification when new activity resumes while app in background (with small cooldown)
- CommandProcessor: /clear clears current public channel persistence via viewModel helper
* Fix compile: add activeChannelDisplayName() and clearCurrentPublicTimeline() helpers in ChatViewModel.
* Fix concurrent dictionary access in BLEService.broadcastPacket: snapshot shared collections under collectionsQueue to avoid CocoaDictionary iterator crashes.
* People: channel-aware list and counts
- Sidebar: NETWORK → PEOPLE; removed PEOPLE subheader/icon
- Toolbar: blue #mesh badge; green #<geohash> badge; count color by channel
- Geohash participants: track per-geohash unique senders with 5m decay; publish list
- Update on geohash send/receive; 30s prune timer; channel switch hooks
No changes to mesh peer UX; mesh list retained as-is.
* BLE: snapshot collections for thread-safe access; stopServices uses snapshot; safe characteristic snapshot in broadcast path
LocationChannelsSheet: rename button label to 'remove location access'
* Channel sheet: show current peer counts
- Mesh row shows connected mesh peers count
- Geohash rows show 5m-active participant counts via ViewModel
- Live-updates while sheet is open
* Channel sheet: pluralize counts as 'person/people' in titles
* Geohash sampling: subscribe to all available channels while sheet open
- ViewModel: add multi-channel sampling subscriptions and per-geohash participant updates
- Sheet: start sampling on appear, sync on list changes, stop on disappear
* Channel sheet: render counts '(N person/people)' in smaller font next to label
* Channel sheet: use square brackets for counts and adjust parsing; fix mesh title to '#mesh'
* Geohash DMs: implement send/receive via NIP-17 with per-geohash identity
- NostrEmbeddedBitChat: add no-recipient encoder for geohash DMs
- NostrTransport: add sendPrivateMessageGeohash(using provided identity)
- ChatViewModel:
• startGeohashDM + mapping helpers
• subscribe to per-geohash gift wraps; store DMs in conversations keyed by 'nostr_<prefix>'
• route sendPrivateMessage() for 'nostr_' to Nostr geohash send; local echo and status
• map pubkeys from geohash public events for DM initiation
• resubscribe DM feed on reconnect and channel switch; unsubscribe on leave
- ContentView: long-press 'private message' starts geohash DM when sender is nostr
* Geohash DMs UX: tap participants to DM; support /msg nickname in geohash; DM notifications
- People (geohash) list: bold 'you', sort to top, tap to open DM
- ChatViewModel.getPeerIDForNickname resolves geohash names to nostr_ conv keys
- Geohash DM receive: send local notification when not viewing
* Geohash DMs polish: header title, star hidden, self-DM blocked, message icon, delivered/read ACKs
- Header shows '#<geohash>/@name#abcd' for geohash DMs; hide favorite star
- Geohash people row: add small message icon; prevent self tap
- Prevent sending geohash DM to self
- Send delivery/read ACKs on receive; handle delivered/read to update status
* Geohash DMs: hide encryption status icon in DM header
* BLE: fix data race in broadcast path
- Snapshot peripherals via Array(values) and filter outside sync
- Snapshot subscribedCentrals and centralToPeerID under collectionsQueue
- Mutate subscribedCentrals under collectionsQueue barriers in didSubscribe/unsubscribe
* LocationChannelsSheet: open fully by default (large detent only)
* BLE: remove unused centralMapSnapshot variable
* Geohash DMs: only notify on incoming PM when app is backgrounded; avoid foreground noise
* GeoDM: reliable delivered/read receipts, background-only notifications, and UI tweak
- Implement delivered + read receipts for geohash DMs; send READ on open\n- Handle relay OK acks for gift-wrap sends; resubscribe processes PM/DELIVERED/READ\n- Prevent mesh Noise handshakes for virtual geohash peers (nostr_*)\n- Notify GeoDMs only in background; suppress alerts for already-read msgs\n- Logging: promote key GeoDM receive logs; demote/remove verbose noise\n- UI: remove trailing envelope button from geohash People list
* Fix: remove duplicate variable declarations in AnnouncementPacket.decode()
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
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845ffc601b |
Refactor/robustness (#446)
* Refactor BitChat for improved robustness and performance Major refactoring to simplify architecture and fix critical issues: Architecture Improvements: - Replace complex BluetoothMeshService with simplified SimplifiedBluetoothService - Consolidate message routing and peer management into unified services - Remove redundant caching layers and optimize performance Bug Fixes: - Fix critical BLE peer mapping corruption in mesh networks - Fix encrypted message routing failures in multi-peer scenarios - Fix app freezes and Main Thread Checker warnings - Fix BLE message delivery in dual-role connections - Fix favorite toggle UI not updating instantly - Fix Nostr offline messaging with 24-hour message filtering Features: - Add command processor for chat commands - Add autocomplete service for mentions and commands - Improve private chat management with dedicated service - Add unified peer service for consistent state management Performance: - Optimize BLE reconnection speed - Reduce excessive logging throughout codebase - Improve message deduplication efficiency - Optimize UI updates and state management * Improvements refactor robust (#441) * remove unused code * remove more * TLV for announcement * restore * restore * restore? * messages tlv too (#442) * Fix Nostr notification and read receipt issues, add TLV encoding, cleanup unused code ## Notification & Read Receipt Fixes - Fixed toolbar notification icon appearing incorrectly on app restart for already-read messages - Fixed read receipts being incorrectly deleted on startup when privateChats was empty - Fixed messages not being marked as read when opening chat for first time - Fixed senderPeerID not being updated during message consolidation - Added startup phase logic to block old messages (>30s) while allowing recent ones - Fixed unread status checking across all storage locations (ephemeral, stable Noise keys, temporary Nostr IDs) ## TLV Encoding Implementation - Implemented Type-Length-Value encoding for private message payloads - Added PrivateMessagePacket struct with TLV encode/decode methods - Enhanced message structure for better extensibility and robustness ## Code Cleanup - Removed unused PeerStateManager class and related dependencies - Removed dead protocol types (DeliveryAck, ProtocolAck/Nack, NoiseIdentityAnnouncement) - Cleaned up BitchatDelegate by removing unused methods - Removed excessive debug logging throughout ChatViewModel - Added test-only ProtocolNack helper for integration tests ## Technical Details - Messages stored under three ID types: ephemeral peer IDs, stable Noise key hexes, temporary Nostr IDs - Fixed cleanupOldReadReceipts() to skip when privateChats is empty or during startup - Updated message consolidation to properly update senderPeerID - Restored NIP-17 timestamp randomization (±15 minutes) for privacy --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: callebtc <93376500+callebtc@users.noreply.github.com> |
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99c0f6523e |
refactor: remove dead code and consolidate system messages
- Delete 3 unused functions in ShareViewController (36 lines) - Extract addSystemMessage() helper to eliminate duplication (120+ lines) - Remove 22 'let _ =' wasteful computations across multiple files - Net reduction of 215 lines of dead/duplicate code - Improves maintainability and reduces technical debt |
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b6e6f0f63b |
Fix unused variable warnings in NostrProtocol.swift
Replace unused variable names with _ to silence compiler warnings: - ephemeralPubkey calculation (line 40) - senderPubkey calculation (line 216) - timestamp formatter strings (lines 452-453, 456-457) |
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a97d5c2d5e |
Implement Nostr NIP-17 for offline messaging and performance optimizations (#358)
* Implement Nostr NIP-17 integration for offline mutual favorite messaging - Add Nostr relay connectivity and NIP-17 gift-wrapped private messages - Implement dual transport system: Bluetooth mesh + Nostr relays - Add favorites persistence with mutual detection and Nostr key exchange - Support offline messaging for mutual favorites via Nostr relays - Handle peer identity rotation with automatic favorite key updates - Fix UI to show all favorites (online and offline) in peer list - Add proper message routing based on peer availability - Update peer list icons: 📶 for mesh, 🌐 for Nostr, 🌙 for one-sided - Fix toolbar display for offline peers in private chat view - Add network entitlements for macOS and iOS - Implement automatic noise key updates when peers reconnect * Implement Nostr NIP-17 for private messaging between mutual favorites - Add support for NIP-17 gift-wrapped private messages with double encryption - Enable private messaging via Nostr when mutual favorites are offline - Fix peer reconnection issues: users now stay in private chat when peer reconnects - Fix read receipt delivery: send pending receipts when peer comes back online - Add message ID tracking through Nostr transport for proper delivery acknowledgments - Update peer noise key mapping when peers reconnect with different IDs - Check for Nostr messages when app becomes active - Implement 7-day message retrieval window for better reliability * Fix private message UI refresh and adjust PEOPLE header spacing - Fix UI not updating when receiving private messages on mesh - Add immediate batch processing for messages in active chat - Force UI update when viewing current chat peer - Ensure real-time message display without navigation - Reduce PEOPLE header spacing from 16 to 12 points for tighter UI * Fix build errors and unused value warnings in Nostr favorites integration * Implement read receipts via Nostr - Added sendReadReceipt method to MessageRouter to send receipts via mesh or Nostr - Added handleReadReceipt to process incoming read receipts from Nostr - Made ReadReceipt.readerID mutable to allow updates - Added missing notification names and error cases - Uncommented and enabled read receipt handling in ChatViewModel - Read receipts now work seamlessly via both mesh and Nostr transports * Fix ReadReceipt initialization - use correct constructor * Implement persistent message deduplication for Nostr - Added ProcessedMessagesService to track messages across app restarts - Store processed message IDs and last timestamp in UserDefaults - Skip already processed messages when receiving from Nostr - Adjust subscription filter to use smart timestamp (last processed or 24h) - Prevents duplicate messages when reconnecting to Nostr relays * Fix peer list UI not updating to Nostr mode on disconnect - Remove peer from peerNicknames when connection state changes to disconnected - Ensures UI properly reflects peer disconnection state - Peer list now correctly shows Nostr mode (🌐) when peer walks out of range * Update peer count to include Nostr peers and improve UI indicators - Peer count now shows total peers including those available via Nostr - Count appears purple when only Nostr peers are connected - Private message header shows purple globe icon for Nostr transport - Consistent visual language for Nostr connectivity across the app * Improve RSSI real-time updates and fix UI flashing - Reduce RSSI update timer from 10s to 5s and per-peripheral from 5s to 3s - Add RSSI change detection with 2 dBm threshold for responsive updates - Always update previous RSSI values to fix gradual change detection bug - Trigger RSSI read on peer authentication for immediate status - Fix UI flashing 'nobody around' by removing array clearing on updates - Add proper cleanup of RSSI tracking on disconnect and peer rotation * Fix favorite nickname updates and peer list filtering - Add updateNickname method to FavoritesPersistenceService to update nicknames while preserving favorite status - Update announce handler to check for existing favorites and update their nicknames - Remove dead BluetoothMeshService+PublicAPI.swift file - Move sendFavoriteNotification to main BluetoothMeshService - Fix peer list to only show connected peers and user's favorites (not peers who favorite the user) - Remove UI logic for showing peers who favorite us but we don't favorite back * Remove dead code and fix ghost connections Phase 1 - Remove abandoned peer ID rotation code: - Remove previousPeerID property and rotationGracePeriod constant - Remove grace period logic from isPeerIDOurs() - Remove previousPeerID handling from announce packets - Pass nil for previousPeerID in identity announcements Phase 2 - Fix ghost connections from relayed packets: - CRITICAL FIX: Only add peers to activePeers if they have a peripheral connection - Check for peripheral connection before marking peer as active - Prevents ghost connections when announce packets are relayed - Log warning when rejecting relayed announce without peripheral Phase 3 - Begin consolidating redundant peer tracking: - Create new PeerSession class to unify peer data in one place - Add helper methods for PeerSession management - Integrate PeerSession into announce packet handling - Update authentication state changes to use PeerSession - Update peripheral mapping and RSSI to sync with PeerSession - Update disconnect and leave handling to update PeerSession - Add consolidated getter methods for peer info This fixes the issue where peers appeared connected without actually having a Bluetooth connection, and begins the migration to a cleaner single-source-of-truth peer tracking system. * Fix multiple connect messages on peer restart - Move hasPeripheralConnection check outside sync block to fix scope issue - Add debug logging to track connect message conditions - Ensure connect messages only show on first connection or reconnection with peripheral * Optimize RSSI updates for better battery life - Add app state tracking to BluetoothMeshService - Only update RSSI when app is in foreground and peer list is visible - Add setPeerListVisible method to control RSSI updates - Remove individual periodic RSSI updates in favor of centralized timer - Update ContentView to notify mesh service of peer list visibility changes - Improve battery efficiency by avoiding unnecessary RSSI reads * Initialize peer list visibility state on view appear - Ensure RSSI timer state is properly initialized when view loads - Call setPeerListVisible with initial showSidebar value * Fix duplicate peers and multiple disconnect messages - Fixed duplicate peer entries when relay-connected by adding relay-connected peers to connectedNicknames set - Added deduplication logic for disconnect messages with 2-second window to prevent multiple disconnect notifications for same peer - Added cleanup for old disconnect notification tracking to prevent memory growth * Fix peer count indicator color logic - Show green for any mesh peer (direct Bluetooth or relay connected) - Show purple only for Nostr-only peers (no mesh connections) - Show red only when no peers are reachable at all - Fixed to use meshPeerCount instead of viewModel.isConnected which only checked direct connections * Fix relay connection issues and peripheral mapping cleanup - Fixed relay-connected peers being marked as directly connected when receiving identity announce - Added proper cleanup of temp peripheral mappings when discovering real peer ID - Fixed disconnect notification deduplication cleanup - Improved debug logging to show actual connection state (direct/relay/nostr/offline) - Added debug logging for relay connection detection - Fixed compiler warning about unused variable * Fix Unknown peer disconnect notifications and disable faulty relay detection - Add check to prevent disconnect notifications for Unknown peers that never announced - Disable relay connection detection until proper relay tracking is implemented - In a 2-peer network, peers should never show as relay-connected * Fix RSSI updates and peer visibility after reconnection - Add updatePeers() call in didUpdatePeerList to refresh RSSI values in UI - Track version hello times to better detect direct connections - Allow peers to be marked active if recent version hello received - Fix thread safety for version hello tracking - Clean up old version hello times to prevent memory leaks * Remove RSSI tracking completely and replace with radio icon for mesh connections * Fix build errors after RSSI removal - Add missing peripheralID declaration in didDiscover delegate method - Remove obsolete setPeerListVisible calls from ContentView * Center private message header elements using ZStack layout - Replace HStack with ZStack for perfect centering - Globe/nick/lock cluster now always centered regardless of button sizes - Back and favorite buttons positioned in overlay HStack * Fix private chat view showing Unknown when peer reconnects with new ID - Update FavoritesPersistenceService to notify with both old and new keys - Handle peer ID changes in ChatViewModel to migrate private chat data - Update selectedPrivateChatPeer when favorite's noise key changes - Maintain chat history and unread status across peer ID changes * Fix read receipts after peer reconnection and replace nos.lol relay - Updated sendReadReceipt to resolve current peer ID when peers reconnect with new IDs - Enhanced MessageRouter to check favorites for current noise keys - Replaced nos.lol relay with relay.snort.social to avoid PoW requirements * Fix message routing to use Nostr when peers are disconnected Changed message routing logic to check actual peer connection status using isPeerConnected() instead of just checking if peer exists in nickname list. This ensures that offline mutual favorites correctly route messages through Nostr instead of attempting Bluetooth handshakes. Also added safety check to prevent starting private chat with ourselves. * Add debug logging for Nostr timestamp randomization Added logging to track the random offset being applied to Nostr event timestamps to debug why messages appear 8-9 minutes in the future. * Fix Nostr timestamp issue by reducing randomization range Temporarily reduced the timestamp randomization from +/-15 minutes to +/-1 minute to address messages appearing 8-9 minutes in the future. Added detailed UTC/local time logging to help debug the issue. The random offset should have been evenly distributed but was consistently showing positive offsets. This change mitigates the issue while we investigate the root cause. * Fix message routing for offline favorites and reduce Nostr timestamp randomization - Fix transport selection to properly detect disconnected peers using isPeerConnected() - Change from checking peer nicknames to checking actual connection status - Reduce Nostr timestamp randomization from ±15 minutes to ±1 minute - Add detailed timestamp logging for debugging * Improve PM header UI and encryption status display - Show transport icons (radio/link/globe) in PM header matching peer list - Always show lock icon if noise session ever established (no handshake icon) - Change verified icon from shield to checkmark seal - Use consistent green color (textColor) for PM header and encryption icons * Update AI_CONTEXT.md with comprehensive Nostr implementation details - Add Nostr and MessageRouter to architecture diagram - Document NIP-17 gift wrap implementation - Explain favorites integration and mutual requirement - Detail message routing logic and transport selection - Add security considerations and debugging tips - Update common tasks with Nostr-specific guidance * Fix data consistency issues in favorites, chat migration, and bloom filter - Fix favorites deduplication to use public key instead of nickname Prevents losing favorites when multiple peers use same nickname - Fix private chat migration to use fingerprints instead of nicknames Prevents merging unrelated conversations that share nicknames Fallback to nickname matching only for legacy data without fingerprints - Fix bloom filter reset to preserve messages from last 10 minutes Prevents duplicate message processing after bloom filter resets Keeps processedMessages for 10 minutes while bloom filter resets every 5 * Add mutual favorites internet messaging to app info * Remove excessive debug/info logging for production readiness - Removed ~140 debug/info level logs across core services - Preserved critical logs: errors, warnings, security events, state changes - Kept logs for: peer join/leave, favorite status, mutual relationships - Cleaned up verbose logging in: Bluetooth mesh, Nostr, message routing - Improved performance by reducing log I/O overhead 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> * Implement performance optimizations and fix build warnings - Add UI update debouncing (50ms) to prevent excessive SwiftUI refreshes - Implement memory bounds for processedMessages with LRU eviction - Add encryption queue cleanup for disconnected peers - Optimize peer lookups from O(n) to O(1) with indexed dictionary - Fix multiple compiler warnings (unused variables, missing break statements) - Optimize peer counting with single-pass reduce operation - Fix ViewBuilder control flow issue in ContentView - Fix Dictionary initialization type mismatches with Array wrapper * Add TTL-based cleanup for Noise handshake sessions - Add session TTL (5 minutes) and max session limit (50) to NoiseHandshakeCoordinator - Clean up old established sessions to prevent unbounded memory growth - Move handshake cleanup timer out of DEBUG conditional for production use - Run cleanup every 60 seconds in production (vs 30s in debug) - Clean up crypto state immediately on peer disconnect - Prevents memory leaks from accumulating Noise sessions * Pre-compute and store fingerprints in PeerSession for O(1) lookups - Store fingerprint in PeerSession when peer authenticates - Update getPeerFingerprint() and getFingerprint() to check PeerSession first - Replace all noiseService.getPeerFingerprint() calls with optimized version - Eliminates repeated SHA256 calculations during message processing - Improves performance for favorite checks and encryption status updates * Implement exponential backoff for Nostr relay connections - Add reconnection tracking fields to Relay struct (attempts, timing) - Replace fixed 5-second delay with exponential backoff (1s → 2s → 4s... max 5min) - Stop reconnection attempts after 10 failures to prevent infinite retries - Reset attempt counter on successful connection - Add utility methods: retryConnection(), getRelayStatuses(), resetAllConnections() - DNS failures still bypass retry logic as before - Improves battery life and reduces server load from constant reconnection attempts --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude <noreply@anthropic.com> |