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6
Commits
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0f7bcf17ff |
Refactor: Migrate to Swift String Catalogs (.xcstrings) (#691)
* Automated update of relay data - Sun Sep 21 06:26:33 UTC 2025
* chore(l10n): add empty string catalogs
* chore(l10n): populate string catalogs from legacy resources
* test(l10n): add catalog guardrail suite
* chore(l10n): remove legacy localization files
* fix: Add localization resources to Package.swift targets
- Add .process("Localization") to bitchat target resources
- Add .process("Localization") to bitchatTests target resources
- Resolves Bundle.module resource loading for localization files
- Enables proper localization testing in Swift Package Manager builds
* feat: Add Korean localization and convert to UTF-8 format
Korean Language Support:
- Add complete Korean (ko) localization with 191 strings from PR #686
- Include all app strings: UI, features, system messages, alerts
- Include all share extension strings: status messages, errors
- Verified 100% translation coverage for Korean locale
UTF-8 Format Conversion:
- Convert 23,047 Unicode escape sequences to readable UTF-8 characters
- Transform \u sequences (e.g. \u0625\u063a\u0644\u0627\u0642) to native text (إغلاق)
- Improve maintainability across all 15 supported locales
- Preserve all existing translations while enhancing readability
Locales supported: en, ar, de, es, fr, he, id, it, ja, ko, ne, pt-BR, ru, uk, zh-Hans
* test: Enhance dynamic localization test framework
Dynamic Test Framework:
- Replace hardcoded locale tests with data-driven approach
- Add testLocalizationExpectedValues() for dynamic locale validation
- Add testConfiguredLocalesCompleteness() for coverage verification
- Tests now read configuration from PrimaryLocalizationKeys.json
Expanded Test Coverage:
- Increase from 14 to 33 key validations (135% increase)
- Add critical UI strings: common actions, app info, security, sharing
- Cover 364 total string validations across 15 locales
- Include Korean validation with native Korean expected values
Test Categories Added:
- Common UI: cancel, close, copy actions
- App Info: encryption, offline features, app name
- Bluetooth: permission and settings alerts
- Security: verification badges and actions
- Share Extension: all status and error messages
- Content Actions: accessibility and user actions
Maintains 100% test success rate across all supported locales.
* fix: Convert plural strings to correct xcstrings format
Three plural strings (content.accessibility.people_count,
location_channels.row_title, location_notes.header) were using
incorrect format causing runtime String(format:) errors.
Migrated from stringUnit.variations structure to proper
substitutions.variations format across all 14 languages.
* refactor(l10n): migrate to native String(localized:) APIs
Remove L10n.string wrapper in favor of Swift's native localization APIs.
Migrate 100+ localization call sites to use String(localized:) and String(localized:defaultValue:) with string interpolation.
- Update catalog to use interpolation syntax (\(var)) instead of format specifiers (%@)
- Migrate simple strings to String(localized:)
- Migrate strings with arguments to String(localized:defaultValue:) with interpolation
- Keep format strings for plural substitutions (String(format:locale:))
- Remove bitchat/Utils/Localization.swift
Net result: -407 insertions, +130 deletions across 15 files
* fix(l10n): correct interpolation to use format strings
Interpolation in String(localized:defaultValue:) doesn't work as expected -
the interpolation happens at the call site before localization lookup.
Convert dynamic strings to use String(format:String(localized:),args) pattern:
- Update catalog entries from \(var) syntax to %@ placeholders
- Wrap String(localized:) calls with String(format:locale:) for dynamic values
- Affects 17 strings across 6 files
This fixes UI showing literal "\(geohash)" text instead of actual values.
* chore(l10n): remove invalid catalog entries
Remove auto-extracted literal strings (@, #, ✔︎, @%@, bitchat/) that were
generated without proper localization structure. These caused test
decoding failures.
* fix(l10n): remove unused auto-extracted format string
Remove '%@/%@' key that was auto-extracted by Xcode but never used.
This key only existed in English causing locale parity test failures
across all 13 other languages.
Fixes locale parity tests - all 8 localization tests now pass with
only expected failures (incomplete translations in some locales).
* fix(l10n): copy format string to all locales for 100% completion
Add %@/%@ format string to all 14 non-English locales. Format strings
are locale-independent so using the same value everywhere is correct.
This brings all locales to 100% completion (189/189 strings) to prevent
Xcode from reporting incomplete translations when building.
* fix(l10n): prevent auto-extraction of UI literals
Use Text(verbatim:) for non-localizable UI elements:
- App branding ("bitchat/")
- Symbols (@, #, ✔︎)
- Dynamic usernames (@username)
- Count ratios (reached/total)
This prevents Xcode from auto-extracting these literals into the
String Catalog when building through Xcode GUI, which was causing
locales to show 96% completion instead of 100%.
* chore(l10n): remove auto-extracted UI literal entries
Delete 5 auto-extracted keys from catalog that are now using Text(verbatim:):
- @, #, ✔︎, %@, %@/%@
These were showing as stale/incomplete in Xcode causing 97% completion.
All locales now at 100% (188/188 strings).
* fix(l10n): prevent AttributedString from extracting @ symbol
Use string interpolation "\\(at)" instead of literal "@" in
AttributedString to prevent Xcode from auto-extracting it to the
String Catalog during build.
This was the last string causing locales to show 99% instead of 100%.
* fix(l10n): add %@ as non-translatable key in all locales
Mark %@ as non-translatable and add to all 15 locales with same value.
This prevents Xcode from showing incomplete translations when it
auto-extracts this format specifier during GUI builds.
All locales remain at 100% (189/189 strings).
* refactor: move Localizable.xcstrings to bitchat root
Move bitchat/Localization/Localizable.xcstrings to bitchat/ (after LaunchScreen)
and remove empty Localization directory.
* fix(test): update catalog path in localization tests
Update test paths from bitchat/Localization/Localizable.xcstrings to
bitchat/Localizable.xcstrings after moving the file.
---------
Co-authored-by: GitHub Action <action@github.com>
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
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d01538a2ea |
Fix Localizations (#684)
* Update all `NSLocalizedString` with `L10n.string` + combine with `L10n.format` * Handle Localizations + Swift Package |
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f5caa1751a |
Add base localization infrastructure and externalize strings (#670)
* Add base localization infrastructure and externalize strings * Add Spanish localization scaffolding with translations * Add machine translations for expanded locales --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> |
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f8f780d2d6 |
Refine location notes UI and align sheet layouts (#660)
Co-authored-by: jack <jackjackbits@users.noreply.github.com> |
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347ce5ece4 |
Modularization: Extract SecureLogger into a separate module (#600)
* Extract SecureLogger into a separate module * Add BitLogger package as a dependency for iOS & macOS targets |
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2870acdcc7 |
Location Notes (kind 1) at Building Precision + Live Updates (#598)
* Location notes: Matrix loader with 1–3s minimum display; allow multiple notes; wire notes UI from mesh toolbar * Location notes: prevent duplicate loading/subscriptions (StateObject manager, geohash captured at open, guard subscribe) * Location notes: fix duplicate state redeclaration in ContentView * Location notes: render note bodies with monospaced font in notes list * Location notes: add close (x) button in sheet header (upper-right) using @Environment(\.dismiss) * Location notes: acquire geohash on open (force refresh) and show Matrix loader until block-level geohash resolves; add LocationNotesSheet wrapper * Location notes: inline sheet wrapper to avoid missing file in target; force location refresh and show Matrix loader until block geohash resolves * Location notes: remove Matrix animation; use simple spinner when acquiring location; simplify notes view layout * Location notes: remove per-note relative timestamp from sheet (no seconds display) * Location notes: fix intermittent first load by ensuring resubscribe after geohash change, removing over-eager subscribe guard, and widening note fetch window (no since filter) * Location notes: add background counter service and show count next to notes icon on mesh; auto-subscribe to current block geohash * Location notes: move notes icon to the right of #mesh badge in toolbar * Location notes: restore timestamps in notes list; remove loading state from manager and sheet (no spinner/animation) * Location notes: drop 'teleport' tag from kind-1 events; simplify note builder API and usage * Location notes: show timestamp as relative within 7 days, else absolute date (MMM d or MMM d, y); keep monospaced styling * Location notes: append 'ago' to relative timestamps (within 7 days) * Switch location notes and UI helpers to building-level geohash (precision 8): add GeohashChannelLevel.building, map length 8, use building for notes selection and counter, add building name mapping * Location notes: change notes toolbar icon to SF Symbol 'long.text.page.and.pencil' * Revert notes geohash selection back to block-level (precision 7); keep building level available but unused; update counter and sheet accordingly * Location notes: show block name (from reverse geocode) in header instead of 'street-level notes' * Nostr: add EOSE handling with callback support for subscriptions; wire to LocationNotesManager/Counter (initialLoadComplete). Remove 'building' level from channel enum and geocoder mapping; geohash list shows block/neighborhood/city/province/region only * Fix Swift 6 isolation: hop to @MainActor inside Timer callback for EOSE tracker mutations * Notes counter: show 0 by default; subscribe at building-level (precision 8) for notes and counter; keep building hidden in channel list * Notes header: show building name when available (fallback to block name) * Notes: subscribe counter to building + parent block (merge results); hide notes icon unless location is authorized; replace 10s timer with live location updates while sheet open * Notes counter: subscribe only to building geohash (precision 8) so count reflects current 8-cell; auto-begin live location refresh on mesh (and permission) to update as you walk * Notes header: show count in parentheses; icon shows blue if any notes, grey if none; only start live location updates while sheet is open; reduce nickname width; set live distance filter to 10m * Notes header: show count as '(N note/notes)' with non-bold, secondary styling next to title * Notes header: move count before title as '<N> note(s) @ #gh'; remove parentheses; keep count non-bold * Notes header: bold count text; ensure sheet updates when building geohash changes by calling manager.setGeohash on geohash change * Notes sheet: add light haptic feedback when building geohash changes (iOS only) * Notes icon: force a one-shot location refresh before (re)subscribing the counter so icon turns blue immediately on current 8-cell * Notes subscribe: fallback to default relays when GeoRelayDirectory has no entries (pass nil relayUrls) so counter/icon turn blue and sheet loads even before georelay fetch * Notes icon: turn blue immediately when sheet shows notes by passing count up from sheet (closure) and OR-ing with counter; reset on sheet close --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> |