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4
Commits
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820c933958 |
Harden PTT audio and the 1.7.1 release (#1423)
Centralize PTT and voice audio-session ownership, harden courier/bridge/outbox delivery and recovery, correct location and delivery-state races, add privacy/release metadata, and ship reproducible universal Arti slices with Release CI coverage. Validated by the full iOS suite, repeated audio/fragment/performance regressions, BitFoundation tests, strict lint and dead-code analysis, universal iOS Release builds, and iOS/macOS archives. |
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b205a55523 |
Consolidate duplicate BLE links after restore; duplicate fragment-stream suppression; onChange coalescing (#1426)
* Consolidate duplicate BLE links after restore; suppress duplicate fragment streams; onChange coalescing
Field evidence (two-phone test after BLE state-restoration relaunches):
both phones held 2-3 simultaneous same-role connections to each other —
one side received every packet from three distinct centrals all bound to
the same peer — so every PTT voice frame arrived 3x, and a 41KB voice
file went out as TWO complete independent 89-fragment streams (different
assembly ids), both fully reassembled and the duplicate only dropped at
the very end by messageID dedup. 2-3x airtime/battery on all traffic
plus doubled reassembly memory.
Root causes and fixes:
- Duplicate links stayed unbound forever: announces (the only packet
that binds a link to a peer) went through the per-peer duplicate-link
collapse, so a peer's second/third link never received the announce it
needed to become bound — and unbound links pass the collapse untouched,
so every broadcast sprayed down all of them. Direct announces now
bypass the collapse and reach every live link (relayed announces keep
it); once bound, the existing collapse dedups all traffic.
- Same-role link retirement: a verified direct announce now consolidates
our central-role connections to that peer — keep the link the announce
arrived on (or the most recently bound one), cancel other connected
links bound to the same peer. One connection per role per peer is the
normal dual-role topology; only same-role duplicates are touched, only
links already announce-bound are retired (never pre-announce links),
at most one retirement per peer per rebind-cooldown window, and the
peer keeps a live link either way. Directness stays forgeable (TTL is
unsigned), so a replay could nominate the survivor — bounded by the
cooldown and by DM routing's existing canDeliverSecurely gate. A
rotation rebind now also cancels other stale links still bound to the
rotated-away ID, so the ghost identity retires promptly.
- Deterministic preferred-link collapse: when several bound links to one
peer are candidates, collapse now keeps the peer's most recently bound
link (the reverse-mapped one) instead of dictionary order; links
without a discovered characteristic are excluded from fanout (they
cannot be written to, and could silently eat a peer's collapsed copy).
links(to:) now reports all bound peripheral links, and removing one
duplicate no longer clobbers the reverse map of the survivor.
- Duplicate fragment streams: a transferId-less resend (gossip-sync
replay, spool) of file content already being fragmented out to a
covering audience is dropped at the outbound scheduler (broadcast
covers everyone; directed covers its recipient). App-initiated sends
carry an explicit transferId the progress UI tracks and always run.
A peer that asks after the stream completes still gets a resend.
- didUnsubscribeFrom no longer flaps a peer that is still live on other
links (the far side retiring its duplicate arrives as an unsubscribe);
didDisconnectPeripheral bookkeeping is skipped for self-retired links
by removing the store entry before cancelling.
Also: guard the DeliveryStatus onChange state write in TextMessageView/
MediaMessageView (unconditional per-row writes under a message storm
tripped SwiftUI's "tried to update multiple times per frame" warning).
The restore-path bgRemaining=∞ log was already fixed on main (#1425
review follow-up
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266827ceff |
Extend BLE mesh range: relax RSSI gates, lift sparse TTL clamps, faster walk-back reconnects (#1338)
* Extend mesh range: relax RSSI gates, lift sparse TTL clamps, drain connection queue Range improvements to the BLE mesh, all policy-level (no wire/protocol changes): - Drain the connection candidate queue from the maintenance tick. Weak-RSSI discoveries are enqueued rather than connected, but the queue was only drained on disconnect/failure/timeout events — an isolated node surrounded only by weak (distant) peers queued them all and never connected to anyone. - Relax isolated RSSI floors from -90/-92 to -95/-100 and relax after 30s instead of 60s. When isolated, a fringe connection beats no connection; CoreBluetooth rarely reports below -100 so prolonged isolation now effectively accepts any decodable peer. - Drop the global high-timeout RSSI escalation (-80 after 3 timeouts in 60s). One flaky distant peer could blind the node to every other edge-of-range peer; per-peripheral cooldown, the discovery ignore window, and score bias already contain flaky links individually. - Relay at full incoming TTL in thin chains (degree <= 2). Sparse line topologies are exactly where every hop counts and where flood cost is minimal; previously messages lost a hop to the clamp. - Raise the fragment relay TTL cap from 5 to 7 in sparse graphs so media reaches as far as text; dense graphs keep the 5-hop clamp to contain full-fanout fragment floods. - Extend peer reachability retention from 21s to 60s (verified) / 45s (unverified) so duty-cycled nodes (worst-case dense announce interval 38s) don't forget peers between announces. - Extend the directed store-and-forward spool window from 15s to 60s so brief link gaps heal via the periodic flush. 957 tests pass. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Reconnect quickly after walk-away disconnects Field test (walk away + return between two devices) showed reconnect landing exactly 15.0s after the supervision-timeout disconnect: the scheduler records a dropped established connection via recordDisconnectError into the same map as connect timeouts, and handleDiscovery hard-ignores rediscoveries for 15s. Those are different situations. A connect attempt that timed out means the peer likely isn't reachable, so backing off is right. A dropped established connection usually means the peer walked out of range and will return — track it separately and only ignore rediscoveries for 3s (enough for CoreBluetooth to settle), so walking back into range reconnects ~12s sooner. Disconnect errors also no longer feed the weak-link cooldown or the candidate-score timeout bias; those penalties now apply only to peers that never answered a connect attempt. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Honor the disconnect settle window on the queue drain path Codex review caught that the 3s settle window was only enforced in handleDiscovery. A candidate can already be sitting in the queue when its peripheral drops (weak-RSSI adverts are enqueued even while connected, since the RSSI check precedes the existing-state check), and didDisconnectPeripheral immediately drains the queue — so the stale entry could reconnect right through the window, recreating the reconnect/cancel thrash it exists to prevent. nextCandidate now defers such candidates with retryAfter for the window's remainder, mirroring the weak-link cooldown pattern. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Relay on one link per bound peer instead of both dual-role links Three-device field test (star topology) showed every relayed fragment arriving twice at the leaf: dual-role pairs hold two live links (we as central writing to their peripheral, they as central subscribed to ours) and broadcast/relay fanout sent the same packet down both — 2x airtime on exactly the pairs that talk most, with the receiver just discarding the duplicate. The fanout selector now collapses link selection to one link per bound peer, preferring the peripheral (write) side since it has per-link flow control via canSendWriteWithoutResponse, while notifications share the peripheral manager's update queue across all centrals. Links with no bound peer yet (pre-announce) pass through untouched. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Only notify "bitchatters nearby" on the empty-to-populated transition Devices sitting idle and connected kept re-firing the notification. Two bugs in handleNetworkAvailability: - Peers first sighted during the 5-minute cooldown were never added to recentlySeenPeers (the formUnion only ran when a notification fired), so they stayed "new" forever and re-triggered on the next routine peer-list event once the cooldown lapsed. - There was no went-from-zero gate at all: any unseen peer notified, even while already meshed with others who are visible in the app. Every sighted peer is now recorded regardless of cooldown, and the notification only fires when the mesh transitions from confirmed-empty to populated with genuinely new peers. meshWasEmpty resets only via the existing confirmed-empty paths (30s empty confirmation, 10-minute quiet reset), so brief link flaps stay silent. The cooldown becomes injectable so tests can prove the transition gate independently. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Bump version to 1.5.2; Xcode 26.5 project settings update Marketing version 1.5.1 -> 1.5.2 (pbxproj + Release.xcconfig). Project settings refresh from Xcode 26.5: upgrade-check stamp, drop redundant DEVELOPMENT_TEAM self-references, scheme version stamps. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Disable string catalog symbol generation The Xcode 26.5 settings refresh enabled STRING_CATALOG_GENERATE_SYMBOLS (the new default), which fails on the literal "%@" key in Localizable.xcstrings — a pure format placeholder can't become a Swift identifier. Nothing in the codebase references generated catalog symbols, so turn the feature off rather than renaming keys around it. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * Guard _PreviewHelpers references for archive builds Archiving for TestFlight failed: _PreviewHelpers is a development asset, so its sources (PreviewKeychainManager, BitchatMessage.preview) are excluded from Release/archive builds, and two call sites referenced them unconditionally: - TextMessageView's #Preview block — now wrapped in #if DEBUG - FavoritesPersistenceService.makeDefaultKeychain's test branch — the in-memory-keychain-under-test path is now #if DEBUG; tests always run Debug so behavior is unchanged, and Release always gets the real KeychainManager Verified with an iOS Release arm64 build (the archive configuration). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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3eb4f2bd72 |
Extract BLE and chat architecture policies (#1324)
Co-authored-by: jack <jackjackbits@users.noreply.github.com> |