Commit Graph
842 Commits
Author SHA1 Message Date
b09710a7aa Feature/location channels (#459)
* Require signed announces; add Ed25519 key/signature/timestamp TLVs and verify

- Protocol: AnnouncementPacket now requires ed25519PublicKey (0x03), announceSignature (0x04), and announceTimestamp (0x05). Encoder emits, decoder requires; unknown TLVs still tolerated.
- NoiseEncryptionService: add canonical announce sign/verify helpers using context 'bitchat-announce-v1'.
- BLEService: sign Announce, include TLVs; on receive verify (±5 min skew) and ignore unverified; store ed25519 key and isVerifiedNickname in PeerInfo.
- Preserve 8-byte on-wire IDs to keep BLE headers small; no per-message bloat.

* Fix Data.append usage for timestamp bytes in Packets and NoiseEncryptionService (use append(contentsOf:) on UnsafeRawBufferPointer)

* BLEService: fix non-optional announce fields and unwrap signature result; enforce required verification path

* Enforce verified-only public messages; append peerID suffix on nickname collisions in handleMessage

* Suffix duplicate nicknames with peerID prefix in snapshots and getPeerNicknames; ensures lists and messages disambiguate 'jack' vs 'jack'

* Include self nickname in collision detection: suffix remote 'jack' when it matches our nickname in lists and public chat

* UI labels: remove space before '#abcd' suffix in names (public chat, peer lists, snapshots)

* Style '#abcd' suffix light gray:
- Public chat: color suffix in sender via AttributedString segments
- People list: split name and color suffix segment; add helper splitNameSuffix()

* Debounce 'bitchatters nearby' notification: add 60s grace before reset when mesh goes empty; cancel reset when peers return

* Lighten '#abcd' suffix: use Color.secondary.opacity(0.6) in public chat sender and People list

* Toolbar peers indicator: use blue when Bluetooth peers present (was default text color)

* Toolbar peers indicator: use grey when zero peers (was red)

* Toolbar peers indicator: use system grey (Color.secondary) when zero peers, not green

* Fix crash: mutate peripherals dict on BLE queue (not main). Move scan restart to BLE queue as well.

* Reduce connect timeout churn: back off peripherals that time out (15s), increase timeout to 8s, skip non-connectable adverts, and demote timeout log to debug; clean backoff map periodically

* Mentions: support '@name#abcd' disambiguation; filter hashtag/URL styling inside mentions; deliver notifications only to the specified suffixed target when collisions exist

* Fix string interpolation in mention log (escape sequence)

* Mentions: parse '@name#abcd' in sender/receiver; render mention suffix grey (not orange/blue/underlined); ensure receiver notifications trigger for suffixed tokens

* Mentions: include own suffixed token 'name#<myIDprefix>' in valid tokens so '@name#abcd' to self is recognized and notified

* Public actions: show own system message by processing own public messages (remove early-return). Private /hug: add local system message for sender's chat.

* Grammar: change local '/hug' message to past tense ('you hugged/slapped'). Notifications: only fire 'bitchatters nearby' on rising-edge; remove 5-min re-fire and increase empty reset grace to 10m.

* Public /hug echo: add local system message so sender sees action immediately (no reliance on echo)

* Fix visibility: expose addPublicSystemMessage on ChatViewModel and use it from CommandProcessor

* Implement iOS Location Channels (geohash public chats)

- Domain: add ChannelID, GeohashChannel(Level), lightweight geohash encoder
- Identity: derive per-geohash Nostr keys (HMAC-SHA256 device seed)
- Nostr: kind 20000 + #g tag, nickname tag (n), filter helper
- iOS: LocationChannelManager (permissions, one-shot location), Info.plist string
- UI: toolbar # badge (#mesh or #<level>), sheet (irc style, full-row taps, settings link)
- VM: subscribe/send for active channel, clear timeline on switch, nickname cache
- Emotes: route public via Nostr/mesh without echo, local system confirmation, emojis restored
- Haptics: detect hugs/slaps for nickname#abcd and trigger on receiver
- Rendering: remove hashtag/mention formatting (plain monospaced)

Note: iOS-only; macOS unaffected.

* Lifecycle and persistence: resubscribe on foreground/relay connect, cap dedup set, persist mesh timeline.

- ChatViewModel: resubscribe geohash on app foreground and relay reconnect
- Add processed Nostr events cap (2k) with eviction
- Persist mesh public messages in meshTimeline; hydrate on switching to #mesh
- Local geochat messages use nostr: senderPeerID for classification
- Tests: fix JSON contains assertion for #g tag

* Fix Swift 6 concurrency warnings: remove closure-based NC observer, wrap relay reconnect resubscribe in Task @MainActor, resubscribe in appDidBecomeActive selector.

* Location Channels polish: live geohash refresh while sheet open; keep selection stable; toolbar shows #<geohash>; sheet labels show human level + #geohash.

* Add per-geohash in-memory timelines and cap private chats to 1337.

- ChatViewModel: persist geohash messages in geoTimelines[geohash] with cap; hydrate timeline on channel switch
- PrivateChatManager: trim per-peer chats to 1337 on send/receive
- Toolbar badge: prevent wrapping with lineLimit(1)/truncation

* Toolbar badge layout + brand color; Teleport custom geohash; Live refresh uses startUpdatingLocation with significant distance.

- Toolbar: right-justify geohash, head truncation, use brand green
- Sheet: add #custom geohash textfield + join; keep minimal IRClike style
- Manager: startUpdatingLocation()/stopUpdatingLocation() with distanceFilter=250 while sheet is open

* Location sheet live updates: reduce distanceFilter to 21m for more frequent geohash refreshes while open.

* Toolbar badge spacing/width; Sheet: rename to #geohash and button 'teleport'.

- Move # label closer to peer count and widen to avoid truncation
- Change custom field placeholder to '#geohash' and action button to 'teleport' with monospaced font

* Sheet polish: style 'teleport' button with subtle background, disable until valid; prefix '#' label and placeholder 'geohash'; center + style 'remove location permission' and hide separators for these rows.  Toolbar: adjust spacing/width for # label.

* Sheet UX: restrict custom geohash input to valid base32 (lowercase, max 12), reduce spacing so placeholder sits closer to '#', add divider under country row, style 'remove permission' and hide row separators as before. Toolbar: minor spacing/width already adjusted.

* Sheet behavior: show channel list even without permission; add green 'get location and my geohash' button; ensure only one separator between country and teleport by removing manual Divider and showing default row separator; refine teleport input filtering and spacing.

* Channel activity nudges: notify after 9 minutes inactivity only in background; triple-tap clear also clears persistent timelines.

- ChatViewModel: track last activity per channel; send local notification when new activity resumes while app in background (with small cooldown)
- CommandProcessor: /clear clears current public channel persistence via viewModel helper

* Fix compile: add activeChannelDisplayName() and clearCurrentPublicTimeline() helpers in ChatViewModel.

* Fix concurrent dictionary access in BLEService.broadcastPacket: snapshot shared collections under collectionsQueue to avoid CocoaDictionary iterator crashes.

* People: channel-aware list and counts

- Sidebar: NETWORK → PEOPLE; removed PEOPLE subheader/icon
- Toolbar: blue #mesh badge; green #<geohash> badge; count color by channel
- Geohash participants: track per-geohash unique senders with 5m decay; publish list
- Update on geohash send/receive; 30s prune timer; channel switch hooks

No changes to mesh peer UX; mesh list retained as-is.

* BLE: snapshot collections for thread-safe access; stopServices uses snapshot; safe characteristic snapshot in broadcast path

LocationChannelsSheet: rename button label to 'remove location access'

* Channel sheet: show current peer counts

- Mesh row shows connected mesh peers count
- Geohash rows show 5m-active participant counts via ViewModel
- Live-updates while sheet is open

* Channel sheet: pluralize counts as 'person/people' in titles

* Geohash sampling: subscribe to all available channels while sheet open

- ViewModel: add multi-channel sampling subscriptions and per-geohash participant updates
- Sheet: start sampling on appear, sync on list changes, stop on disappear

* Channel sheet: render counts '(N person/people)' in smaller font next to label

* Channel sheet: use square brackets for counts and adjust parsing; fix mesh title to '#mesh'

* Geohash DMs: implement send/receive via NIP-17 with per-geohash identity

- NostrEmbeddedBitChat: add no-recipient encoder for geohash DMs
- NostrTransport: add sendPrivateMessageGeohash(using provided identity)
- ChatViewModel:
  • startGeohashDM + mapping helpers
  • subscribe to per-geohash gift wraps; store DMs in conversations keyed by 'nostr_<prefix>'
  • route sendPrivateMessage() for 'nostr_' to Nostr geohash send; local echo and status
  • map pubkeys from geohash public events for DM initiation
  • resubscribe DM feed on reconnect and channel switch; unsubscribe on leave
- ContentView: long-press 'private message' starts geohash DM when sender is nostr

* Geohash DMs UX: tap participants to DM; support /msg nickname in geohash; DM notifications

- People (geohash) list: bold 'you', sort to top, tap to open DM
- ChatViewModel.getPeerIDForNickname resolves geohash names to nostr_ conv keys
- Geohash DM receive: send local notification when not viewing

* Geohash DMs polish: header title, star hidden, self-DM blocked, message icon, delivered/read ACKs

- Header shows '#<geohash>/@name#abcd' for geohash DMs; hide favorite star
- Geohash people row: add small message icon; prevent self tap
- Prevent sending geohash DM to self
- Send delivery/read ACKs on receive; handle delivered/read to update status

* Geohash DMs: hide encryption status icon in DM header

* BLE: fix data race in broadcast path

- Snapshot peripherals via Array(values) and filter outside sync
- Snapshot subscribedCentrals and centralToPeerID under collectionsQueue
- Mutate subscribedCentrals under collectionsQueue barriers in didSubscribe/unsubscribe

* LocationChannelsSheet: open fully by default (large detent only)

* BLE: remove unused centralMapSnapshot variable

* Geohash DMs: only notify on incoming PM when app is backgrounded; avoid foreground noise

* GeoDM: reliable delivered/read receipts, background-only notifications, and UI tweak

- Implement delivered + read receipts for geohash DMs; send READ on open\n- Handle relay OK acks for gift-wrap sends; resubscribe processes PM/DELIVERED/READ\n- Prevent mesh Noise handshakes for virtual geohash peers (nostr_*)\n- Notify GeoDMs only in background; suppress alerts for already-read msgs\n- Logging: promote key GeoDM receive logs; demote/remove verbose noise\n- UI: remove trailing envelope button from geohash People list

* Fix: remove duplicate variable declarations in AnnouncementPacket.decode()

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-20 01:10:23 +02:00
1c33a92765 Feature/signed public identity (#456)
* Require signed announces; add Ed25519 key/signature/timestamp TLVs and verify

- Protocol: AnnouncementPacket now requires ed25519PublicKey (0x03), announceSignature (0x04), and announceTimestamp (0x05). Encoder emits, decoder requires; unknown TLVs still tolerated.
- NoiseEncryptionService: add canonical announce sign/verify helpers using context 'bitchat-announce-v1'.
- BLEService: sign Announce, include TLVs; on receive verify (±5 min skew) and ignore unverified; store ed25519 key and isVerifiedNickname in PeerInfo.
- Preserve 8-byte on-wire IDs to keep BLE headers small; no per-message bloat.

* Fix Data.append usage for timestamp bytes in Packets and NoiseEncryptionService (use append(contentsOf:) on UnsafeRawBufferPointer)

* BLEService: fix non-optional announce fields and unwrap signature result; enforce required verification path

* Enforce verified-only public messages; append peerID suffix on nickname collisions in handleMessage

* Suffix duplicate nicknames with peerID prefix in snapshots and getPeerNicknames; ensures lists and messages disambiguate 'jack' vs 'jack'

* Include self nickname in collision detection: suffix remote 'jack' when it matches our nickname in lists and public chat

* UI labels: remove space before '#abcd' suffix in names (public chat, peer lists, snapshots)

* Style '#abcd' suffix light gray:
- Public chat: color suffix in sender via AttributedString segments
- People list: split name and color suffix segment; add helper splitNameSuffix()

* Debounce 'bitchatters nearby' notification: add 60s grace before reset when mesh goes empty; cancel reset when peers return

* Lighten '#abcd' suffix: use Color.secondary.opacity(0.6) in public chat sender and People list

* Toolbar peers indicator: use blue when Bluetooth peers present (was default text color)

* Toolbar peers indicator: use grey when zero peers (was red)

* Toolbar peers indicator: use system grey (Color.secondary) when zero peers, not green

* Fix crash: mutate peripherals dict on BLE queue (not main). Move scan restart to BLE queue as well.

* Reduce connect timeout churn: back off peripherals that time out (15s), increase timeout to 8s, skip non-connectable adverts, and demote timeout log to debug; clean backoff map periodically

* Mentions: support '@name#abcd' disambiguation; filter hashtag/URL styling inside mentions; deliver notifications only to the specified suffixed target when collisions exist

* Fix string interpolation in mention log (escape sequence)

* Mentions: parse '@name#abcd' in sender/receiver; render mention suffix grey (not orange/blue/underlined); ensure receiver notifications trigger for suffixed tokens

* Mentions: include own suffixed token 'name#<myIDprefix>' in valid tokens so '@name#abcd' to self is recognized and notified

* Public actions: show own system message by processing own public messages (remove early-return). Private /hug: add local system message for sender's chat.

* Grammar: change local '/hug' message to past tense ('you hugged/slapped'). Notifications: only fire 'bitchatters nearby' on rising-edge; remove 5-min re-fire and increase empty reset grace to 10m.

* Public /hug echo: add local system message so sender sees action immediately (no reliance on echo)

* Fix visibility: expose addPublicSystemMessage on ChatViewModel and use it from CommandProcessor

* use noise pubkey wip

* ttl=0 for signatures

* verification works

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-19 23:37:15 +02:00
a30b73dd99 Feature/fragmentation fixes (#453)
* Fix fragmentation + BLE long-write + padding

- Accumulate CBATTRequest long writes by offset and decode once per central
- Decode original packet after fragment reassembly (preserve flags/compression)
- Switch MessagePadding to strict PKCS#7 and validate before unpadding
- Make BinaryProtocol.decode robust: try raw first, then unpad fallback
- Unpad frames before BLE notify; fragment when exceeding centrals' max update length
- Skip notify path when max update length < 21 bytes (protocol minimum)

Verified large PMs and announces route without decode errors and peers show reliably.

* Tests: fix weak delegate lifetime, legacy constants, and unused vars; fragment unpadded frames

- BLEServiceTests: hold strong reference to MockBitchatDelegate
- IntegrationTests: fix inline comment braces; replace removed types with test-safe values; use numeric 0x06 for legacy handshake resp checks
- BinaryProtocolTests: remove unused minResult variable
- BLEService: fragment the unpadded frame so fragments are efficient

* tests: add Noise rehandshake recovery test; document in-memory test bus and autoFlood; stabilize large-network broadcast

* tests: align suite with current behavior (compression, padding, routing, nonce); deflake and stabilize

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Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-19 01:22:21 +02:00
callebtcandGitHub 4c0bb5f93a LZ4 -> ZLIB (#452) 2025-08-18 19:49:39 +02:00
Mateusz MatoszkoandGitHub 7836daa6d3 Adds O(1) method for peer nickname retrieval (#450)
* Adds O(1) method for peerNickname retrieval

* Uses peerNickname method where possible
2025-08-17 21:29:15 +02:00
4f1ac30f12 Feat/mesh robustness efficiency (#451)
* chat: de-dup private chats across ephemeral/stable IDs; prefer most advanced delivery status\n\n- Fixes LazyVStack duplicate ID warnings and blank row in PM\n- Merges messages by id from ephemeral and Noise-key stores\n- Chooses read > delivered > partiallyDelivered > sent > sending > failed (newer wins on tie)\n- Ensures status icon updates immediately without waiting for another send\n- Adds exhaustive handling for DeliveryStatus in ranking

* logging: reduce noisy info logs to debug; keep errors/warnings\n\n- Downgrade routing/ACK/subscription/connect logs to debug\n- Retain security/fingerprint/keychain info logs\n- Keep errors and warnings intact\n\ndocs: add docs/privacy-assessment.md covering BLE privacy, routing TTL/jitter, Nostr E2E gift wraps, ACK throttling, and logging posture

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Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-17 21:25:25 +02:00
6fbf7eee25 Refactor/ble nostr boundaries (#449)
* Refactor: move Nostr embedding and TLVs out of BLE; add NostrEmbeddedBitChat, Packets, PeerIDUtils; centralize MessageDeduplicator; update ChatViewModel to use new helpers; remove AI_CONTEXT.md and CLAUDE.md

* Rename class to BLEService with compatibility alias; move mention parsing out of BLE; emit low-level BLE events to delegate; unify hex helpers; accept 64-hex in isPeerConnected; add PeerIDResolver

* Project: rename file to BLEService.swift and update Xcode project; keep typealias SimplifiedBluetoothService = BLEService for compatibility

* Remove SimplifiedBluetoothService alias; update app code to use BLEService explicitly

* Tests: rename MockSimplifiedBluetoothService to MockBLEService; update typealiases and Xcode project

* Docs: update comments to refer to BLEService (tests, protocol, noise service)

* Tests: rename SimplifiedBluetoothServiceTests to BLEServiceTests; update project references and class names

* Introduce Transport protocol; BLEService conforms; document delegate-only event pattern in BLEService; keep publishers internal for UnifiedPeerService

* Adopt Transport end-to-end: add TransportPeerSnapshot + publishers; BLEService maps to Transport snapshots; UnifiedPeerService consumes Transport; ChatViewModel holds Transport

* Fix Transport integration: replace getPeerFingerprint with getFingerprint(for:); update PrivateChatManager and CommandProcessor to use Transport; add BLEService.getFingerprint(for:); update PeerManager to use Transport

* Refactor transport and BLE/Nostr layers; unify UI events; fix MainActor isolation

- Rename SimplifiedBluetoothService to BLEService and slim responsibilities
- Introduce Transport protocol and peerEventsDelegate for UI updates
- Add NostrTransport and MessageRouter to route PM/read/favorite via BLE or Nostr
- Centralize TLVs, PeerID utils, and MessageDeduplicator outside BLE
- Update UnifiedPeerService and ChatViewModel to use Transport and delegate events
- Fix MainActor isolation: route delegate calls via Task on MainActor; update notifyUI helper
- Adjust related files and tests accordingly

* BLEService: remove internal publishers; switch to delegate-only events

- Drop legacy messages/peers/fullPeers publishers
- Provide lightweight peerSnapshotSubject only to satisfy Transport
- Rework publishFullPeerData to build snapshots from internal state and notify delegate + subject
- Remove all peersPublisher.send call sites
- Keep UnifiedPeerService on delegate updates exclusively

* Remove inlined Nostr send helpers from ChatViewModel; route via MessageRouter

- Replace direct Nostr sends (PM, ACKs, favorites) with MessageRouter
- Add router method for delivery ACKs and implement NostrTransport.sendDeliveryAck
- Simplify ChatViewModel favorite notification path to use router
- Keep Nostr receive handling intact; reduce duplication

* Fix ReadReceipt initializer usage in ChatViewModel (readerID + readerNickname)

* Fix unused variable warning: replace shadowed 'nostrPubkey' bind with boolean check in ChatViewModel

* Fix queued PM format: use TLV for pending messages after Noise handshake

- Pending messages (including first-time favorite notifications) now use the same TLV encoding as normal sends
- Ensures ChatViewModel can decode on first send, even if handshake completes after queuing

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-17 15:17:04 +02:00
3ebfa85e90 Feature/nostr embedded bitchat (#448)
* UI: prefer mesh radio icon when connected; map short peer ID to full Noise key; rename ephemeral mapping to shortIDToNoiseKey; ensure header flips to purple globe on disconnect and keeps name.

* chore: stop tracking build artifacts; ignore .DerivedData and .Result*

* logging: add global threshold via BITCHAT_LOG_LEVEL and demote chatty logs to debug; keep critical errors/warnings and key state transitions

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-17 11:25:42 +02:00
fb1988ac27 BLE privacy: derive peerID from Noise fingerprint; remove BLE Local Name from advertising; verify announces against key-derived ID; auto-initiate Noise handshake when encrypted message arrives without session; drop rotating alias option. (#447)
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-17 02:20:49 +02:00
845ffc601b Refactor/robustness (#446)
* Refactor BitChat for improved robustness and performance

Major refactoring to simplify architecture and fix critical issues:

Architecture Improvements:
- Replace complex BluetoothMeshService with simplified SimplifiedBluetoothService
- Consolidate message routing and peer management into unified services
- Remove redundant caching layers and optimize performance

Bug Fixes:
- Fix critical BLE peer mapping corruption in mesh networks
- Fix encrypted message routing failures in multi-peer scenarios
- Fix app freezes and Main Thread Checker warnings
- Fix BLE message delivery in dual-role connections
- Fix favorite toggle UI not updating instantly
- Fix Nostr offline messaging with 24-hour message filtering

Features:
- Add command processor for chat commands
- Add autocomplete service for mentions and commands
- Improve private chat management with dedicated service
- Add unified peer service for consistent state management

Performance:
- Optimize BLE reconnection speed
- Reduce excessive logging throughout codebase
- Improve message deduplication efficiency
- Optimize UI updates and state management

* Improvements refactor robust (#441)

* remove unused code

* remove more

* TLV for announcement

* restore

* restore

* restore?

* messages tlv too (#442)

* Fix Nostr notification and read receipt issues, add TLV encoding, cleanup unused code

## Notification & Read Receipt Fixes
- Fixed toolbar notification icon appearing incorrectly on app restart for already-read messages
- Fixed read receipts being incorrectly deleted on startup when privateChats was empty
- Fixed messages not being marked as read when opening chat for first time
- Fixed senderPeerID not being updated during message consolidation
- Added startup phase logic to block old messages (>30s) while allowing recent ones
- Fixed unread status checking across all storage locations (ephemeral, stable Noise keys, temporary Nostr IDs)

## TLV Encoding Implementation
- Implemented Type-Length-Value encoding for private message payloads
- Added PrivateMessagePacket struct with TLV encode/decode methods
- Enhanced message structure for better extensibility and robustness

## Code Cleanup
- Removed unused PeerStateManager class and related dependencies
- Removed dead protocol types (DeliveryAck, ProtocolAck/Nack, NoiseIdentityAnnouncement)
- Cleaned up BitchatDelegate by removing unused methods
- Removed excessive debug logging throughout ChatViewModel
- Added test-only ProtocolNack helper for integration tests

## Technical Details
- Messages stored under three ID types: ephemeral peer IDs, stable Noise key hexes, temporary Nostr IDs
- Fixed cleanupOldReadReceipts() to skip when privateChats is empty or during startup
- Updated message consolidation to properly update senderPeerID
- Restored NIP-17 timestamp randomization (±15 minutes) for privacy

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: callebtc <93376500+callebtc@users.noreply.github.com>
2025-08-17 01:51:54 +02:00
Mateusz MatoszkoandGitHub 47b0829685 Excludes Index.noindex in Justfile (#440) 2025-08-15 23:06:37 +02:00
Mario NachbaurandGitHub 030d6e0f11 Allow unicode letter characters in nicknames (#435) 2025-08-12 20:08:53 +02:00
db3c3b77f5 Remove dead store-and-forward and message aggregation code (#438)
- Remove completely unused message aggregation system (100% dead code)
- Remove broken store-and-forward implementation that only worked for relayed messages to offline favorites
- Update documentation to reflect actual functionality
- Net reduction of 312 lines of unmaintained code

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-12 20:08:37 +02:00
jack 26bcdf72d7 Merge remote-tracking branch 'origin/main' into code-cleanup 2025-08-12 11:43:52 +02:00
275f0ebaaf Remove dead code and simplify codebase (#436)
* refactor: remove dead code and consolidate system messages

- Delete 3 unused functions in ShareViewController (36 lines)
- Extract addSystemMessage() helper to eliminate duplication (120+ lines)
- Remove 22 'let _ =' wasteful computations across multiple files
- Net reduction of 215 lines of dead/duplicate code
- Improves maintainability and reduces technical debt

* fix: remove remaining unused variables to eliminate compiler warnings

- Remove unused senderNoiseKey in ChatViewModel
- Remove unused lastSuccess variable in BluetoothMeshService
- Eliminates all compiler warnings related to unused values

* refactor: remove all dead legacy and migration code

- Remove unused migrateSession() functions (never called in production)
  - NoiseSession.migrateSession() - 13 lines
  - NoiseEncryptionService.migratePeerSession() - 18 lines
  - Test for migration functionality - 17 lines

- Remove unnecessary keychain cleanup code (no legacy data existed)
  - cleanupLegacyKeychainItems() - 62 lines
  - aggressiveCleanupLegacyItems() - 72 lines
  - resetCleanupFlag() - 4 lines
  - Simplified panic mode to just use deleteAllKeychainData()

Total removed: 194 lines of dead/unnecessary code

Analysis revealed:
- KeychainManager introduced July 5, 2025
- Cleanup code added July 15, 2025 (10 days later)
- Legacy service names were never used in production
- Migration functions were incomplete implementation never called
- Peer ID rotation remains active (not legacy)

* Remove dead code and simplify codebase

- Remove unused BinaryEncodable protocol and BinaryMessageType enum
- Delete MockNoiseSession.swift (never used in tests)
- Remove all relay detection code (hardcoded to false)
  - Removed isRelayConnected property from BitchatPeer
  - Removed relayConnected case from ConnectionState enum
  - Cleaned up relay-related UI indicators in ContentView
  - Removed relay status checks from ChatViewModel
- Simplified peer connection logic by removing relay layer

Total: 169 lines removed across 5 files

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-12 11:33:08 +02:00
jack f4b8168ef9 Remove dead code and simplify codebase
- Remove unused BinaryEncodable protocol and BinaryMessageType enum
- Delete MockNoiseSession.swift (never used in tests)
- Remove all relay detection code (hardcoded to false)
  - Removed isRelayConnected property from BitchatPeer
  - Removed relayConnected case from ConnectionState enum
  - Cleaned up relay-related UI indicators in ContentView
  - Removed relay status checks from ChatViewModel
- Simplified peer connection logic by removing relay layer

Total: 169 lines removed across 5 files
2025-08-12 11:03:31 +02:00
jack 63f05b5d7e refactor: remove all dead legacy and migration code
- Remove unused migrateSession() functions (never called in production)
  - NoiseSession.migrateSession() - 13 lines
  - NoiseEncryptionService.migratePeerSession() - 18 lines
  - Test for migration functionality - 17 lines

- Remove unnecessary keychain cleanup code (no legacy data existed)
  - cleanupLegacyKeychainItems() - 62 lines
  - aggressiveCleanupLegacyItems() - 72 lines
  - resetCleanupFlag() - 4 lines
  - Simplified panic mode to just use deleteAllKeychainData()

Total removed: 194 lines of dead/unnecessary code

Analysis revealed:
- KeychainManager introduced July 5, 2025
- Cleanup code added July 15, 2025 (10 days later)
- Legacy service names were never used in production
- Migration functions were incomplete implementation never called
- Peer ID rotation remains active (not legacy)
2025-08-12 10:15:05 +02:00
jack a36eda3fbe fix: remove remaining unused variables to eliminate compiler warnings
- Remove unused senderNoiseKey in ChatViewModel
- Remove unused lastSuccess variable in BluetoothMeshService
- Eliminates all compiler warnings related to unused values
2025-08-12 09:43:06 +02:00
jack 99c0f6523e refactor: remove dead code and consolidate system messages
- Delete 3 unused functions in ShareViewController (36 lines)
- Extract addSystemMessage() helper to eliminate duplication (120+ lines)
- Remove 22 'let _ =' wasteful computations across multiple files
- Net reduction of 215 lines of dead/duplicate code
- Improves maintainability and reduces technical debt
2025-08-12 09:41:12 +02:00
7a7c89e689 Remove protocol versioning and handshake logic (#433)
Simplified the protocol by removing version negotiation and handshake sequences.
All devices now use protocol version 1 without negotiation. This eliminates
unnecessary connection overhead and complexity while maintaining full
compatibility across the network.

Changes:
- Removed versionHello and versionAck message types
- Simplified connection flow to use announce packets only
- Removed version negotiation state tracking
- Cleaned up handshake timeout logic
- Reduced connection establishment overhead

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-12 02:24:34 +02:00
3226b9cd14 Optimize logging to reduce verbosity while preserving critical network events (#432)
- Remove excessive verbose logging (DISCOVERY, INCOMING, PEER-UPDATE, etc.)
- Preserve critical network state logs (RESTORE, handshake failures, security events)
- Change routine key operations from info to debug level
- Add successful peer connection log after handshake completion
- Fix compiler warnings for unused variables
- Achieve ~95% reduction in log volume while maintaining debugging capability

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-11 23:45:59 +02:00
ChrisandGitHub 04c2b0caa6 fix: add secp256k1 dependency to resolve spm import error (#429) 2025-08-11 22:09:19 +02:00
callebtcandGitHub 29f1308e37 relay all packages (#431) 2025-08-11 22:05:25 +02:00
Alex RadandGitHub c6c186c77b Prevent spoofable plaintext messages from sliding into private chats (#428) 2025-08-11 17:05:36 +02:00
Mario NachbaurandGitHub d4262fab6c Remove noisy at symbol in mention (#420) 2025-08-08 18:41:50 +02:00
7876c8d96f Fix network flakiness and improve peer discovery (#405)
- Extend timeouts for better stability (availability: 30s->60s, cleanup: 3min->5min)
- Enable 30% relay probability for small networks to help discovery
- Add macOS-specific fixes for CoreBluetooth compatibility
- Implement rescan rate limiting to prevent battery drain
- Add comprehensive debug logging for network diagnostics
- Fix peripheral mapping and connection state management
- Improve relay-only session handling

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-05 10:13:41 +02:00
Steve LeeandGitHub 397c9f182b Clarify how packet loss is avoided with gossip protocol (#403)
Fixes an inaccurate description of Bloom filters and packet loss. Instead provides the actual reason to mitigate packet loss.
2025-08-04 22:32:15 +02:00
3ed37dfd0b Improve UI interactions (#390)
- Increase tap target size for back button in private message view
- Limit @mentions autocomplete to top 4 matches for better usability

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-02 11:48:19 +02:00
327fca9cb1 Remove cover traffic functionality (#389)
- Remove cover traffic variables and timer
- Remove cover traffic methods (startCoverTraffic, scheduleCoverTraffic, sendDummyMessage, generateDummyContent)
- Remove cover traffic initialization in startSession()
- Remove cover traffic check in handleReceivedPacket
- Remove timer invalidation in reset()
- Update README.md and AI_CONTEXT.md to remove cover traffic mentions

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-02 11:36:20 +02:00
871456896d Remove connection/disconnection system messages (#386)
- Remove system messages for peer connections to reduce chat noise
- Keep essential state management (ephemeral sessions, read receipts)
- Users can still see who's online via /w command

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-01 22:05:29 +02:00
b4b22e0e05 Add Bluetooth status alerts (#385)
- Add alert UI to notify users when Bluetooth is off/unauthorized
- Monitor Bluetooth state changes in BluetoothMeshService
- Show appropriate messages for different Bluetooth states
- Add Settings button to open system settings on iOS
- Check initial Bluetooth state on app startup

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-01 21:51:32 +02:00
jack 8ec39f566d Fix runtime crashes and reduce excessive logging
- Fix Dictionary crash in ChatViewModel by adding deduplication logic for peer IDs
- Fix compilation errors: PeerData -> BitchatPeer type correction
- Fix Task async context issue with cancellables
- Remove excessive debug logging for handshake coordination
- Remove repetitive keep-alive timer logs
- Remove version cache logging spam
2025-08-01 21:39:09 +02:00
jack 172b06721b Revert "Fix compilation errors in ChatViewModel"
This reverts commit e2d50e3684.
2025-08-01 20:26:28 +02:00
jack e2d50e3684 Fix compilation errors in ChatViewModel
- Fixed PeerData type reference (should be BitchatPeer)
- Fixed Task initialization in init() method with proper async/await syntax
- Fixed cancellables binding issue with proper unwrapping
- Maintained duplicate peer ID protection in peerIndex dictionary
2025-08-01 20:24:09 +02:00
jack d605a0b6db Fix crash from duplicate peer IDs in Dictionary initialization
- Added deduplication logic in ChatViewModel to handle duplicate peer IDs gracefully
- Enhanced PeerManager to prevent duplicate peers by tracking both nicknames and IDs
- Added final safety check to ensure no duplicates in peers array
- This fixes crash when Dictionary(uniqueKeysWithValues:) encounters duplicate keys
2025-08-01 19:04:36 +02:00
jack 1d698c2006 Fix @Unknown entries in autocomplete by improving nickname resolution
- Added getBestAvailableNickname() method to resolve nicknames from multiple sources
- Updated all PeerSession creations to use better nickname resolution
- Changed fallback from 'Unknown' to 'anon[peerID]' format for distinguishability
- Modified getPeerNicknames() to proactively update Unknown entries
- This ensures autocomplete shows meaningful nicknames instead of @Unknown
2025-08-01 19:01:07 +02:00
jack a92828471b Fix App Store submission: remove invalid background-processing from UIBackgroundModes 2025-08-01 16:58:13 +02:00
jack 69c8161cf8 Fix crash in BinaryProtocol.decode due to out-of-bounds data access
- Add comprehensive bounds checking before all data access operations
- Validate payload lengths don't exceed available data
- Protect against integer overflow in size calculations
- Handle malformed compressed packets gracefully
- Add extensive test coverage for edge cases

This fixes crashes when receiving malformed Bluetooth packets that claim
payload sizes larger than the actual data available.
2025-08-01 16:52:21 +02:00
aa1ecf40fc Fix iOS background Bluetooth connectivity issues (#378)
- Implement Core Bluetooth state restoration with restoration identifiers
- Add background task management to protect critical BLE operations
- Fix aggressive battery optimization that killed background connectivity
- Disable scan duty cycling in background (was causing 89-97% downtime)
- Add missing didEnterBackground/willEnterForeground notifications
- Fix advertising cutoff in low battery conditions (now only <10%)
- Add background-processing entitlement to Info.plist
- Optimize scan parameters for background vs foreground modes

These changes address the issue where devices lose mesh connectivity when
the app is backgrounded, ensuring continuous Bluetooth operation within
iOS background execution limits.

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-01 12:18:14 +02:00
b004bfa4aa Remove message batching system for simpler, faster UI updates (#377)
- Remove dual-timer batching architecture (100ms message timer, 50ms UI timer)
- Delete pending message queues and all batching infrastructure
- Simplify to direct message appends with duplicate detection
- Trust SwiftUI's built-in update optimization instead of manual batching
- Results in instant message display and 208 lines of code removed
- Eliminates timer management complexity and potential race conditions

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-01 11:38:53 +02:00
a6c2e751d2 Performance optimizations: LazyVStack, UI batching, timer consolidation (#375)
- Replace VStack with LazyVStack for message list to enable on-demand rendering
- Batch UI updates in ChatViewModel to reduce main thread operations
- Consolidate 12 timers into 3 (high/medium/low frequency) in BluetoothMeshService
- Fix thread safety in scheduleUIUpdate with main thread check

These changes significantly improve app responsiveness and reduce CPU usage.

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-01 01:05:59 +02:00
8f32edaa64 Security fixes and improvements (#374)
- Fix force unwrapping in NostrIdentity bech32 functions that could crash on non-ASCII input
- Add comprehensive input validation for all protocol messages (peer IDs, nicknames, timestamps)
- Strengthen keychain security with better sandbox detection and consistent app group usage
- Implement secure memory clearing for cryptographic keys and shared secrets
- Fix panic mode not reconnecting to mesh by restarting services after emergency disconnect

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-07-31 23:42:08 +02:00
Mateusz MatoszkoandGitHub 5a44b32719 Adds swift-secp256k1 to project.yml (#366) 2025-07-31 21:24:03 +02:00
jackandGitHub d85c9e226b Update README.md 2025-07-31 18:13:51 +02:00
jack f953c50565 Remove 'back' text from PM view, keep only chevron 2025-07-31 12:43:28 +02:00
2a081f65fc Group Connectivity Improvements (#365)
* Implement dynamic connection limits based on network size

Fixes connection thrashing in group scenarios by dynamically adjusting the connection limit based on the number of nearby peers.

Changes:
- Replace fixed maxConnectedPeripherals with dynamic calculation
- Maintain full mesh connectivity for small groups (<10 peers)
- Scale connection limit up to 2x for larger groups
- Override battery-based limits when needed to prevent thrashing
- Add logging to track dynamic limit changes

This solves the "perfect storm" issue where 6-8 people would constantly disconnect/reconnect when the power saver mode limited connections to 5.

* Implement optimistic version negotiation with caching

Skip version negotiation for known peers by caching negotiated versions for 24 hours.

Changes:
- Add version cache that persists beyond session lifetime
- Check cache before sending version hello
- Skip negotiation entirely for cached peers (instant connection)
- Cache cleanup runs every 60 seconds
- Invalidate cache on protocol errors for automatic fallback
- Log when using cached versions

This reduces protocol messages by ~40% for reconnecting peers and enables instant connections for known devices.

* Fix unused variable warning

* Implement protocol message deduplication

Suppress duplicate protocol messages within configurable time windows to reduce overhead.

Changes:
- Add deduplication tracker with per-message-type time windows
- Suppress duplicate announces within 5 seconds
- Suppress duplicate version negotiations within 10 seconds
- Track messages by peer ID and optional content hash
- Automatic cleanup of expired entries every 60 seconds
- Log when duplicates are suppressed

This reduces protocol message overhead by 20-30% in group scenarios where multiple connection attempts trigger redundant announcements and version negotiations.

* Fix MessageType enum case name

---------

Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-07-31 11:36:49 +02:00
jack 71b7f8edd3 Fix whitespace and project file updates 2025-07-31 11:34:51 +02:00
jack 46fd1d23d9 Remove duplicate libsecp256k1 import
P256K already includes libsecp256k1, so importing both was redundant and doubled the library size in the app bundle.
2025-07-31 10:53:43 +02:00
jack 6a9a1cdb3b Fix duplicate Nostr relay connections
Add check to prevent creating multiple WebSocket connections to the same relay when connect() is called multiple times during app startup.
2025-07-31 10:48:22 +02:00
VasilyKaiserandGitHub c74d6ad75e Update README.md (#360)
Add deepwiki link for developers who will consider contributing, to easily see how app is structured and other details.
2025-07-31 01:03:31 +02:00