Commit Graph
10 Commits
Author SHA1 Message Date
7c4c3f1391 macOS geohash parity: shared LocationChannelsSheet with permission CTA, enable CoreLocation on macOS, unify geohash participants/DMs, update ContentView (unread + QR on macOS), commands: hide/block /fav & /unfav in geohash, remove /help, make /who show geohash participants, fix ViewBuilder mutation+sheet toolbar, entitlements for mac location (#519)
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-25 16:29:52 +02:00
0260798712 Fix/UI (#500)
* Remove link previews: link URLs inline\n\n- Delete LinkPreviewView and all references\n- Strip preview usage from ContentView\n- Make detected URLs tappable via .link attribute\n- Add MessageTextHelpers for tokens/length checks\n- Wire helpers into iOS/macOS targets

* Peer list UX: match message colors, use map pin icon, stable ordering\n\n- Color list names and icons with same peer color as messages\n- Default icon mappin; teleported uses face.dashed (iOS)\n- Geohash: move teleported peers to bottom\n- Maintain stable order: append new peers, remove missing\n- Mesh list: replace state icons with colored mappin/person

* Fix peer list build errors: remove ambiguous Set type, avoid guard in ViewBuilder, remove duplicate bindings, and simplify person lookup

* Peer list: remove onChange expressions to avoid type-check issues; rely on ObservedObject updates

* Peer lists: simplify view structure to satisfy SwiftUI type checker (replace Group with VStack, flatten body)

* Peer lists: move ordering mutations to onAppear/onChange, keep body pure; fix result builder errors

* Fix: remove trailing modifiers outside if/else to avoid ViewBuilder type issues

* Color parity: fix seed cache to include color scheme; normalize Nostr seeds; switch to mappin.circle icon

* Peer colors: ensure exact match with message colors\n\n- Mesh list uses same seed logic as messages (getNoiseKeyForShortID fallback)\n- Color cache keyed by theme; normalize nostr seeds\n- Icons: use mappin.and.ellipse (default) and face.dashed for teleported\n- Teleport tag: accept "teleported" in addition to "teleport" and presence events

* Fix geohash color mismatch: populate nostrKeyMapping before building messages in resubscribe; also honor t,teleport tag for teleported state

* Message actions: username tap opens sheet via clickable AttributedString; message tap inserts @mention; rename to 'direct message'

* Cashu UX: suppress 'Show more' when message contains a Cashu token (chips handle rendering)

* Cashu detection: broaden regex (allow '.') + shorter min length; avoid long-text fallback when Cashu present so chips render and no full blob

* Geohash levels: rename region->province, country->region; update labels, precision, UI, manager mapping, tests; add Codable backward-compat for renamed cases

* Fix braces in LocationChannel.swift: close enum before extension to satisfy file-scope declarations

* Geohash links: make #geohash tappable and open that channel (bitchat://geohash/<gh>); handle in ContentView.onOpenURL with validation and selection

* Underline tappable #geohash mentions for clarity

* Geochat: sanitize timeline on channel switch to remove any blank-content entries (prevents blank rows)

* Xcode project: sync sources after UI changes (remove LinkPreview, add helpers, update build refs)

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Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-24 02:05:02 +02:00
dadc896ed8 Fix/geohash blocks (#483)
* fix(geo-block): enable block/unblock for geohash users and enforce blocks\n\n- Add persisted set of blocked Nostr pubkeys in SecureIdentityStateManager\n- Check Nostr blocks for incoming messages (public + geo DMs)\n- Prevent sending geo DMs to blocked users\n- Extend /block and /unblock to resolve geohash display names to pubkeys and act accordingly\n- Improve /block list to show geohash blocks (visible names or #suffix)

* fix(geo-block): enforce blocks on geohash public and DM receive; add block/unblock actions to geohash people list

* fix: mark handlePublicMessage as @MainActor to call isMessageBlocked safely

* ui(block): show blocked indicator (nosign icon) next to blocked peers in mesh and geohash lists

* fix(geo-block): early-drop blocked pubkeys on geohash receive; filter blocked users from participants list

* fix(geo-block): purge existing geohash messages/DMs on block; block directly from chat using Nostr sender ID when available

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Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-22 18:44:11 +02:00
jack 9d5105a8bf Geohash list: gate empty/render using visibleGeohashPeople() so header count and list visibility are consistent 2025-08-22 13:02:34 +02:00
jack 4bfe9ac80d Geohash count: use the same pruned/sorted list for toolbar and peer list (visibleGeohashPeople) to ensure consistency 2025-08-22 12:51:40 +02:00
jack 5650e1f2c2 Peer lists: apply same per-peer colors as chat (self orange); suffix uses lighter variant; geohash uses Nostr pubkey, mesh uses Noise key 2025-08-22 11:49:44 +02:00
13f8b0c636 Fix/geohash work (#475)
* Scroll UX: auto-scroll only when last item visible; preserve user position when scrolled up for mesh/geohash/DM; reduce blanking after very long messages

* iOS: re-enable keyboard autocomplete and default capitalization for message input

* Styling: stop blue/underline styling for #hashtags; render as normal text color (self=orange, others=green)

* Geo UI: ensure self shows teleported (face.dashed) if either per-session tag or manager flag is true

* Geo teleported: publish UI updates by assigning @Published Set instead of in-place insert; update on tag receipt and channel switch

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Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-22 11:38:44 +02:00
bc27e16899 Fix/visuals (#469)
* Geohash peers: show face.dashed for self when channel selected via teleport; face.smiling otherwise

* Geo presence: broadcast 'teleport' tag on geochat join; track teleported participants and show face.dashed for them in peer list

* Teleport tag: attach to actual geohash chat events (sendMessage, emotes, screenshots) instead of separate presence; remove presence emit

* Fix: show face.dashed for any teleported peer (not just self) in geohash list

* Geo list: show self immediately on channel switch and mark teleported state; clear teleported flags on leaving geochat

* Teleport persistence: recompute teleported based on current location vs selected geohash; add face.dashed icon to Teleport button label

* Styling: use lighter green/orange for #abcd suffix after nicknames in all chats (senders and @mentions)

* Peer lists: render #abcd suffix as lighter green/orange (self orange) in geohash and mesh lists

* Toolbar: move unread icon next to #channel badge and allow dynamic width; Peer lists: increase top spacing before first item

* Toolbar: prevent geohash channel badge from truncating; give it layout priority and fixed width

* Toolbar: make unread envelope independent from channel button (sits left of badge); fix accidental taps opening channel selector

* Toolbar: make unread envelope open most recent unread/private chat directly

* Geohash peer list: render self row fully orange (icon, base, suffix, '(you)')

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Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-21 11:15:18 +02:00
jack 8a269d4fec UI: grey #abcd suffix in geohash peer list; keep base name (and '(you)') styled normally 2025-08-21 03:02:42 +02:00
496972dcc9 Mesh robustness optimizations (#463)
* Mesh robustness: link-aware fragmentation, relay jitter, connection budget, adaptive scanning; fix BLE queue deadlock

- Link-aware fragmentation using per-link write/notify limits
- Directed fragments for one-to-one; exclude from relays
- Add relay jitter with cancel-on-duplicate to reduce floods
- Cap central links and rate-limit connect attempts with queue
- Foreground duty-cycled scanning when connected; continuous when isolated
- Fix deadlock by avoiding sync on BLE queue when already on it
- Silence Keychain var->let warnings

* Mesh: add relay jitter; dynamic RSSI threshold; candidate scoring/backoff; fix misplaced lines in BLEService extension

* macOS UI: restore mesh peer list when geohash feature is iOS-only by moving mesh list outside iOS switch (ContentView)

* ContentView: add macOS mesh peer list under #else to fix missing People section on macOS

* Refactor People section: extract MeshPeerList and GeohashPeopleList into separate views to reduce SwiftUI type-checking complexity; integrate in ContentView

* BLE: prevent re-fragmentation loops; UI: darker mesh blue + first-row spacing in peer list

* Mesh flood/battery: probabilistic relays, adaptive TTL caps, fragment pacing + scan pause, assembly cap; enable relayed DMs with direct-first then flood fallback.

* Refactor BLEService broadcast: split pad policy, encrypted/direct-first handler, and link-aware sender; simplify broadcastPacket to delegate by type.

* Extract relay decision into RelayController with RelayDecision; simplify handleReceivedPacket to use it.

* Move RelayController and RelayDecision into their own file under Services; keep BLEService leaner.

* UI: adjust mesh blue to a darker, less purple tone; apply consistently for count and #mesh badge.

* Project: include RelayController.swift in target and sync project file changes.

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Co-authored-by: jack <jackjackbits@users.noreply.github.com>
2025-08-20 16:27:49 +02:00