mirror of
https://github.com/permissionlesstech/bitchat.git
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3a35b3acc27881f8bb36d520401ed2d7570a54d7
25
Commits
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3a35b3acc2 |
Modularization: Extract Tor into a separate module (#602)
* Extract Tor into a separate module * Add Tor package as a dependency for iOS & macOS targets * Move `tor-nolzma.xcframework` inside Tor * Remove `libz` from Frameworks as its linked in Tor * Remove stray `.gitkeep` from macOS target membership * Fix missing import and access control for modularized Tor - Add import Tor to NetworkActivationService - Make TorManager.shutdownCompletely() public for external access * Fix tor-nolzma.xcframework structure for Xcode builds - Add missing Info.plist files to all framework slices - Restructure macOS framework to use deep bundle format (Versions/) - Keep iOS frameworks as shallow bundles (standard for iOS) This fixes the Xcode build errors while maintaining SPM compatibility. * Remove stale xcframework references from Xcode project Xcode cleaned up old direct references to tor-nolzma.xcframework since it's now managed internally by the Tor Swift package. --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> |
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9cbdb0a764 |
Gate Tor/Nostr start behind permissions or mutual favorites; add clean shutdown + robust gating (#619)
- Add NetworkActivationService to permit Tor/Nostr only when location is authorized OR at least one mutual favorite exists. - Gate TorManager.startIfNeeded/ensureRunningOnForeground behind a global allowAutoStart flag. - Always stop Tor on background for deterministic restarts; rebuild sessions on foreground when allowed. - NostrRelayManager respects the gate in connect/ensureConnections/subscribe/send/connectToRelay and skips reconnection when disallowed. - Symmetric shutdown when conditions become disallowed: disconnect relays and stop Tor. - Fix double-start by avoiding restart if Tor is already ready; prevent background thrash. - Improve UX: post "starting tor…" via TorWillStart, and "tor started…" on initial ready; keep existing restart messages. Rationale: Avoid starting Tor/relays when the user has no location permission and no mutual favorites, and ensure a clean, predictable lifecycle (no stale sockets, no double starts). Co-authored-by: jack <jackjackbits@users.noreply.github.com> |
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7c4bde59b9 |
Xcode Configuration files: .xcconfigs + Remove xcodegen (#608)
* Create configs files with basic settings populated * Add Configs and set the global Debug/Release settings * Update build settings to be read from the configs * Remove `xcodegen`’s `project.yml` * Configurable and dynamic bundle and group ids * Simplified local development with custom Team IDs |
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920dc31795 |
Refactor: Testable Keychain and Identity Manager (#584)
* Make static functions instance functions to be testable * Injectable KeychainManager + Mock + updated tests * Remove `pendingActions` from identity manager (dead code) * Remove `getHandshakeState` from identity manager (dead code) * Remove `getAllSocialIdentities` from identity manager (dead code) * Remove `getCryptographicIdentity` from identity manager (dead code) * Remove `resolveIdentity` from identity manager (dead code) * Identity Manager: minor clean up * Put Identity Manager behind a protocol * Remove Keychain and Identity Manager singletons * Tests: include MockKeychain/MockIdentityManager in project; init identityManager in CommandProcessorTests --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> |
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e72fe50ffa |
Perf: Add final to classes that are not inherited (#574)
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5f44af19da |
tor by default, small (#564)
* feat(tor): Tor-by-default scaffold and integration - Add TorManager with static/dlopen start, torrc generation, SOCKS probe - Add TorURLSession; route Nostr/Web fetches via SOCKS proxy - Add chat system messages for Tor status; show progress (macOS) and ready - Disable ControlPort bootstrap monitor on iOS; keep it on macOS - Make Tor waits non-blocking; avoid main-actor stalls on startup - Queue & flush Nostr subscriptions on relay connect; skip duplicates - Always rewrite torrc at launch to fix iOS container path mismatches - Link libz; add project wiring for tor-nolzma.xcframework - Minor fixes: SOCKS probe resumeOnce guard, entitlement for network.server (macOS) * iOS: deterministic Tor recovery + 100% gating; BLE-first; session rebuild - Restart/wake Tor on foreground via ControlPort (ACTIVE/SHUTDOWN), avoid restarts during bootstrap; add NWPathMonitor to trigger checks - Use NWConnection control polling for GETINFO; remove blocking CFStream readers to avoid QoS inversions; compute readiness from SOCKS + 100% - Rebuild TorURLSession on resume; reset Nostr connections to rebind - Gate all internet after full bootstrap; keep BLE mesh startup fast - Fix Swift 6 capture issues; hop UI updates to @MainActor - Remove Tor progress spam; persist initial "starting tor..." system message * UI: show Tor system messages only in geohash channels (not mesh) - Gate "starting tor..." and readiness/timeout messages to geohash view - Add helper addGeohashOnlySystemMessage() to avoid posting to mesh timeline - Persist system messages in geohash backing store via addPublicSystemMessage() * Relays: treat repeated -1011 handshake failures as permanent; skip reconnects - Classify NSURLErrorBadServerResponse as permanent and stop retrying - Filter permanently-failed relays from subscribe/connect attempts - Avoid reconnect scheduling for permanently failed relays * Embed Tor via tor_api; deterministic restart + Nostr gating; add Tor notifications - Run Tor via tor_api in a dedicated thread with OwningControllerFD - Cleanly stop Tor on background; restart on .active (single instance) - Avoid fallback to tor_main/dlopen; add is-running check to prevent duplicates - Fix argv lifetime in C glue to avoid strcmp crash on start - Gate Nostr connect/subscribe/send until Tor is fully ready - Rebuild URLSession + reset relays after Tor readiness (scene-based) - Remove TorDidBecomeReady double-reset and appDidBecomeActive resubscribe - Add TorWillRestart/TorDidBecomeReady notifications and chat system messages - Debounce path-change restarts; ACTIVE poke first; coalesce subs; cancel stale reconnect timers - Project: add CTorHost.c and TorNotifications.swift to targets; fix libz.tbd path * Defer Nostr setup logs until Tor is ready; fix subscribe coalescing and reconnect generation - Move "Connecting to Nostr relays" log after awaitReady() - Log "Queuing subscription" when Tor not ready; only coalesce when handler exists - Clear coalescer on unsubscribe - Cancel stale reconnect timers using connectionGeneration - Remove app-level TorDidBecomeReady reset to avoid duplicate reconnects - Debounce path-change restarts * Gate Nostr init/subscription logs until Tor is ready - ChatViewModel: await Tor readiness before initializing Nostr and logging - Only log GeoDM subscription when Tor is ready to avoid early noise * Make Nostr connect single-sourced; defer DM subscription until connected - Remove duplicate connect call from ChatViewModel; let scene-based flow connect - Setup DM subscription once on first connection via sink - Reduce early subscription send/cancel noise after Tor restarts * On launch, queue Nostr subscriptions without initiating connects; let centralized connect handle it - In subscribe(), if no connections exist, just list relays and queue subs - Avoids early send/cancel churn before connect() runs post-Tor-ready * Always queue subscriptions and flush on connection; avoid immediate sends - Prevents early send/cancel churn at launch and during reconnects - If relays are already connected, flush immediately; otherwise pending until connected * UI: scope Tor restart messages to geohash channels; skip initial foreground restart on cold launch to avoid confusing system message in #mesh * geo: disable background sampling + notifications\n- Gate sampling to foreground only (beginGeohashSampling, watchers)\n- Suppress geohash activity notifications unless app is active\n- Stop sampling explicitly on background scene phase * Update BitchatApp.swift Co-authored-by: asmo <asmogo@protonmail.com> * Update BitchatApp.swift Co-authored-by: asmo <asmogo@protonmail.com> * Update BitchatApp.swift Co-authored-by: asmo <asmogo@protonmail.com> * Update bitchat/BitchatApp.swift Co-authored-by: asmo <asmogo@protonmail.com> * Update bitchat/BitchatApp.swift Co-authored-by: asmo <asmogo@protonmail.com> * fix(iOS App): resolve merge artifacts in scenePhase handler\n- Remove duplicate didEnterBackground state\n- Fix switch/if braces and logic for foreground restart gating --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: asmo <asmogo@protonmail.com> |
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d7b7f1f673 |
UI: diversify peer colors; smarter geo notifications; 21m live location (#531)
- Use minimal-distance hue palette for mesh and geohash lists; align chat sender colors with list palette. - Add foreground geo notifications for different channels; deep-link to bitchat://geohash/<gh>; per-geohash 60s cooldown; respect self/blocks. - Global geohash sampling runs outside the sheet; delegate handles deeplinks and suppresses when already in-channel. - Switch location channel sheet to continuous CoreLocation with 21m distance filter; add config knob. - Only link geohash hashtags when standalone (no @name#abcd or word#abcd). - Include mesh-reachable peers in mesh counts and in "bitchatters nearby" notification. - Add TransportConfig knobs for palette and geo notifications. Co-authored-by: jack <jackjackbits@users.noreply.github.com> |
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a7d5b2d7d9 |
Centralize remaining magic numbers; finalize logging hygiene across UI/BLE/Nostr (#522)
* docs(plans): add refactor plan; chore(config): introduce TransportConfig and use in BLEService/ChatViewModel/PrivateChatManager; feat: add PeerDisplayNameResolver and apply in BLEService; chore: make TransportPeerSnapshot Equatable/Hashable; perf: simplify read-receipt persistence (no synchronize) * project: add TransportConfig.swift and PeerDisplayNameResolver.swift to iOS/macOS targets (no xcodegen) * chore: remove unnecessary UserDefaults.synchronize() calls (extension/app/VM) * project: fix TransportConfig reference path; remove recovered reference; hook correct fileRef in iOS/macOS sources * chore(BLE): move connect/duty/announce constants to TransportConfig and reference them * chore(NostrTransport): factor recipient npub resolution into helper; reduce duplication * chore(BLE): trim raw hex dump on central decode failure to length+prefix * project: remove duplicate TransportConfig.swift entries from Sources build phases * chore: centralize more constants in TransportConfig (BLE thresholds, Nostr read-ack, UI caps) and adopt in BLEService/ChatViewModel/NostrTransport * chore: centralize location + geohash constants (filters, lookback, relay count) and adopt in LocationChannelManager/ChatViewModel * chore: centralize compression, dedup, verification QR, relay backoff, georelay fetch constants; adopt across modules * chore: centralize more BLE/Nostr delays; tighten NostrRelayManager logs to concise summaries; adopt config for location/geohash/relays * refactor(config): centralize remaining magic numbers and finalize log hygiene Add comprehensive TransportConfig constants for UI, Nostr, and BLE; adopt across ChatViewModel, ContentView, BLEService, ShareViewController, and BitchatApp to remove scattered literals. Standardize Nostr lookbacks/limits, UI delays/animations, and BLE announce/duty-cycle/candidate caps. Preserve behavior while making tuning explicit and safe. Highlights:\n- UI: animations, scroll throttle, long-message thresholds, batch stagger, color hue tuning, rate-limit buckets, read-receipt debounce, startup delays, share accept/dismiss windows, migration cutoff.\n- Nostr: short display length (8), conv-key prefix length (16), DM lookback (24h), geohash sample lookback/limits; consistent use throughout ChatViewModel.\n- BLE: dynamic RSSI defaults, announce intervals/base+jitter, duty cycles (dense/sparse), fragment/ingress lifetimes, expected write timings/spacing, recent packet window (30s/100), peer inactivity timeout; unified candidate caps (100).\n- Share: use constant dismiss delay; App: use constant share accept window.\n\nRisk/impact: behavior-equivalent with centralized knobs; easier to tune without code edits. * project: add TransportConfig.swift to Share Extension target to fix build --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> |
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60b0deee7b |
Cleanup: remove dead code, normalize fingerprints, modernize share extension, trim test noise, and drop ‘preparing to share…’ message (#520)
* Remove dead code and artifacts: drop PeerManager, unused views/types; delete LegacyTestProtocolTypes; update .gitignore; purge TestResult.xcresult and build.log * Tests: gate verbose prints under DEBUG; ChatViewModel: remove legacy fingerprint helper and rely on UnifiedPeerService * Share Extension: migrate to UIKit + UTTypes; drop Social/SLComposeServiceViewController * Remove 'preparing to share …' system message; send shared content immediately * Inline comment cleanup: drop legacy 'removed' breadcrumbs across protocols, services, view model, and views --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> |
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5fd9140ffa |
QR verification: live challenge/response over Noise; persistence, offline badges, and UX/perf polish (#510)
* QR verification scaffold: add Noise verify payload types, VerificationService with QR schema/signing, placeholder MyQR/Scan views, and UI entry points in header * QR: fix VerificationQR mutability (sigHex var) and remove duplicate Data hex helpers to resolve redeclaration; wire signed payload assembly * QR: render actual QR images with CoreImage; add copy button; keep scanner placeholder for now * QR: fix SwiftUI modifiers — apply .interpolation(.none) and .resizable() to platform Image inside ImageWrapper; remove from wrapper usage * QR: add iOS camera scanner using AVFoundation; integrate into Scan view; add NSCameraUsageDescription to Info.plist * QR: make NoisePayloadType exhaustive in ChatViewModel switches by ignoring verifyChallenge/verifyResponse for now (placeholder) * QR verification: speed + persistence + UX - Inject live Noise into VerificationService; prewarm QR on app start - Keep camera active; remove intermediate responder toast - One-shot/dupe guards and deferred send on handshake - Persist verified status immediately; standardize fingerprint (SHA-256) - Show verified badge for offline favorites; mutual verification toast - VERIFY sheet styling to match peer sheet; UI polish - Logs to diagnose verified load + favorites mapping --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> |
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75c8933091 |
Feat/georelay (#504)
* feat(georelay): route geohash kind 20000 via nearest relays; add GeoRelayDirectory; target geohash subscriptions; avoid duplicate connections * feat(georelay): fetch daily from remote CSV with fallback to bundled; cache to app support; prefetch on app load * fix(georelay): make CSV parser nonisolated and call as Self.parseCSV to satisfy Swift 6 actor isolation --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> |
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43166bcd64 | iOS: keep mesh alive in background; remove stopServices() on scenePhase .background so incoming messages can still arrive and trigger notifications. | ||
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845ffc601b |
Refactor/robustness (#446)
* Refactor BitChat for improved robustness and performance Major refactoring to simplify architecture and fix critical issues: Architecture Improvements: - Replace complex BluetoothMeshService with simplified SimplifiedBluetoothService - Consolidate message routing and peer management into unified services - Remove redundant caching layers and optimize performance Bug Fixes: - Fix critical BLE peer mapping corruption in mesh networks - Fix encrypted message routing failures in multi-peer scenarios - Fix app freezes and Main Thread Checker warnings - Fix BLE message delivery in dual-role connections - Fix favorite toggle UI not updating instantly - Fix Nostr offline messaging with 24-hour message filtering Features: - Add command processor for chat commands - Add autocomplete service for mentions and commands - Improve private chat management with dedicated service - Add unified peer service for consistent state management Performance: - Optimize BLE reconnection speed - Reduce excessive logging throughout codebase - Improve message deduplication efficiency - Optimize UI updates and state management * Improvements refactor robust (#441) * remove unused code * remove more * TLV for announcement * restore * restore * restore? * messages tlv too (#442) * Fix Nostr notification and read receipt issues, add TLV encoding, cleanup unused code ## Notification & Read Receipt Fixes - Fixed toolbar notification icon appearing incorrectly on app restart for already-read messages - Fixed read receipts being incorrectly deleted on startup when privateChats was empty - Fixed messages not being marked as read when opening chat for first time - Fixed senderPeerID not being updated during message consolidation - Added startup phase logic to block old messages (>30s) while allowing recent ones - Fixed unread status checking across all storage locations (ephemeral, stable Noise keys, temporary Nostr IDs) ## TLV Encoding Implementation - Implemented Type-Length-Value encoding for private message payloads - Added PrivateMessagePacket struct with TLV encode/decode methods - Enhanced message structure for better extensibility and robustness ## Code Cleanup - Removed unused PeerStateManager class and related dependencies - Removed dead protocol types (DeliveryAck, ProtocolAck/Nack, NoiseIdentityAnnouncement) - Cleaned up BitchatDelegate by removing unused methods - Removed excessive debug logging throughout ChatViewModel - Added test-only ProtocolNack helper for integration tests ## Technical Details - Messages stored under three ID types: ephemeral peer IDs, stable Noise key hexes, temporary Nostr IDs - Fixed cleanupOldReadReceipts() to skip when privateChats is empty or during startup - Updated message consolidation to properly update senderPeerID - Restored NIP-17 timestamp randomization (±15 minutes) for privacy --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: callebtc <93376500+callebtc@users.noreply.github.com> |
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71b7f8edd3 | Fix whitespace and project file updates | ||
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a97d5c2d5e |
Implement Nostr NIP-17 for offline messaging and performance optimizations (#358)
* Implement Nostr NIP-17 integration for offline mutual favorite messaging - Add Nostr relay connectivity and NIP-17 gift-wrapped private messages - Implement dual transport system: Bluetooth mesh + Nostr relays - Add favorites persistence with mutual detection and Nostr key exchange - Support offline messaging for mutual favorites via Nostr relays - Handle peer identity rotation with automatic favorite key updates - Fix UI to show all favorites (online and offline) in peer list - Add proper message routing based on peer availability - Update peer list icons: 📶 for mesh, 🌐 for Nostr, 🌙 for one-sided - Fix toolbar display for offline peers in private chat view - Add network entitlements for macOS and iOS - Implement automatic noise key updates when peers reconnect * Implement Nostr NIP-17 for private messaging between mutual favorites - Add support for NIP-17 gift-wrapped private messages with double encryption - Enable private messaging via Nostr when mutual favorites are offline - Fix peer reconnection issues: users now stay in private chat when peer reconnects - Fix read receipt delivery: send pending receipts when peer comes back online - Add message ID tracking through Nostr transport for proper delivery acknowledgments - Update peer noise key mapping when peers reconnect with different IDs - Check for Nostr messages when app becomes active - Implement 7-day message retrieval window for better reliability * Fix private message UI refresh and adjust PEOPLE header spacing - Fix UI not updating when receiving private messages on mesh - Add immediate batch processing for messages in active chat - Force UI update when viewing current chat peer - Ensure real-time message display without navigation - Reduce PEOPLE header spacing from 16 to 12 points for tighter UI * Fix build errors and unused value warnings in Nostr favorites integration * Implement read receipts via Nostr - Added sendReadReceipt method to MessageRouter to send receipts via mesh or Nostr - Added handleReadReceipt to process incoming read receipts from Nostr - Made ReadReceipt.readerID mutable to allow updates - Added missing notification names and error cases - Uncommented and enabled read receipt handling in ChatViewModel - Read receipts now work seamlessly via both mesh and Nostr transports * Fix ReadReceipt initialization - use correct constructor * Implement persistent message deduplication for Nostr - Added ProcessedMessagesService to track messages across app restarts - Store processed message IDs and last timestamp in UserDefaults - Skip already processed messages when receiving from Nostr - Adjust subscription filter to use smart timestamp (last processed or 24h) - Prevents duplicate messages when reconnecting to Nostr relays * Fix peer list UI not updating to Nostr mode on disconnect - Remove peer from peerNicknames when connection state changes to disconnected - Ensures UI properly reflects peer disconnection state - Peer list now correctly shows Nostr mode (🌐) when peer walks out of range * Update peer count to include Nostr peers and improve UI indicators - Peer count now shows total peers including those available via Nostr - Count appears purple when only Nostr peers are connected - Private message header shows purple globe icon for Nostr transport - Consistent visual language for Nostr connectivity across the app * Improve RSSI real-time updates and fix UI flashing - Reduce RSSI update timer from 10s to 5s and per-peripheral from 5s to 3s - Add RSSI change detection with 2 dBm threshold for responsive updates - Always update previous RSSI values to fix gradual change detection bug - Trigger RSSI read on peer authentication for immediate status - Fix UI flashing 'nobody around' by removing array clearing on updates - Add proper cleanup of RSSI tracking on disconnect and peer rotation * Fix favorite nickname updates and peer list filtering - Add updateNickname method to FavoritesPersistenceService to update nicknames while preserving favorite status - Update announce handler to check for existing favorites and update their nicknames - Remove dead BluetoothMeshService+PublicAPI.swift file - Move sendFavoriteNotification to main BluetoothMeshService - Fix peer list to only show connected peers and user's favorites (not peers who favorite the user) - Remove UI logic for showing peers who favorite us but we don't favorite back * Remove dead code and fix ghost connections Phase 1 - Remove abandoned peer ID rotation code: - Remove previousPeerID property and rotationGracePeriod constant - Remove grace period logic from isPeerIDOurs() - Remove previousPeerID handling from announce packets - Pass nil for previousPeerID in identity announcements Phase 2 - Fix ghost connections from relayed packets: - CRITICAL FIX: Only add peers to activePeers if they have a peripheral connection - Check for peripheral connection before marking peer as active - Prevents ghost connections when announce packets are relayed - Log warning when rejecting relayed announce without peripheral Phase 3 - Begin consolidating redundant peer tracking: - Create new PeerSession class to unify peer data in one place - Add helper methods for PeerSession management - Integrate PeerSession into announce packet handling - Update authentication state changes to use PeerSession - Update peripheral mapping and RSSI to sync with PeerSession - Update disconnect and leave handling to update PeerSession - Add consolidated getter methods for peer info This fixes the issue where peers appeared connected without actually having a Bluetooth connection, and begins the migration to a cleaner single-source-of-truth peer tracking system. * Fix multiple connect messages on peer restart - Move hasPeripheralConnection check outside sync block to fix scope issue - Add debug logging to track connect message conditions - Ensure connect messages only show on first connection or reconnection with peripheral * Optimize RSSI updates for better battery life - Add app state tracking to BluetoothMeshService - Only update RSSI when app is in foreground and peer list is visible - Add setPeerListVisible method to control RSSI updates - Remove individual periodic RSSI updates in favor of centralized timer - Update ContentView to notify mesh service of peer list visibility changes - Improve battery efficiency by avoiding unnecessary RSSI reads * Initialize peer list visibility state on view appear - Ensure RSSI timer state is properly initialized when view loads - Call setPeerListVisible with initial showSidebar value * Fix duplicate peers and multiple disconnect messages - Fixed duplicate peer entries when relay-connected by adding relay-connected peers to connectedNicknames set - Added deduplication logic for disconnect messages with 2-second window to prevent multiple disconnect notifications for same peer - Added cleanup for old disconnect notification tracking to prevent memory growth * Fix peer count indicator color logic - Show green for any mesh peer (direct Bluetooth or relay connected) - Show purple only for Nostr-only peers (no mesh connections) - Show red only when no peers are reachable at all - Fixed to use meshPeerCount instead of viewModel.isConnected which only checked direct connections * Fix relay connection issues and peripheral mapping cleanup - Fixed relay-connected peers being marked as directly connected when receiving identity announce - Added proper cleanup of temp peripheral mappings when discovering real peer ID - Fixed disconnect notification deduplication cleanup - Improved debug logging to show actual connection state (direct/relay/nostr/offline) - Added debug logging for relay connection detection - Fixed compiler warning about unused variable * Fix Unknown peer disconnect notifications and disable faulty relay detection - Add check to prevent disconnect notifications for Unknown peers that never announced - Disable relay connection detection until proper relay tracking is implemented - In a 2-peer network, peers should never show as relay-connected * Fix RSSI updates and peer visibility after reconnection - Add updatePeers() call in didUpdatePeerList to refresh RSSI values in UI - Track version hello times to better detect direct connections - Allow peers to be marked active if recent version hello received - Fix thread safety for version hello tracking - Clean up old version hello times to prevent memory leaks * Remove RSSI tracking completely and replace with radio icon for mesh connections * Fix build errors after RSSI removal - Add missing peripheralID declaration in didDiscover delegate method - Remove obsolete setPeerListVisible calls from ContentView * Center private message header elements using ZStack layout - Replace HStack with ZStack for perfect centering - Globe/nick/lock cluster now always centered regardless of button sizes - Back and favorite buttons positioned in overlay HStack * Fix private chat view showing Unknown when peer reconnects with new ID - Update FavoritesPersistenceService to notify with both old and new keys - Handle peer ID changes in ChatViewModel to migrate private chat data - Update selectedPrivateChatPeer when favorite's noise key changes - Maintain chat history and unread status across peer ID changes * Fix read receipts after peer reconnection and replace nos.lol relay - Updated sendReadReceipt to resolve current peer ID when peers reconnect with new IDs - Enhanced MessageRouter to check favorites for current noise keys - Replaced nos.lol relay with relay.snort.social to avoid PoW requirements * Fix message routing to use Nostr when peers are disconnected Changed message routing logic to check actual peer connection status using isPeerConnected() instead of just checking if peer exists in nickname list. This ensures that offline mutual favorites correctly route messages through Nostr instead of attempting Bluetooth handshakes. Also added safety check to prevent starting private chat with ourselves. * Add debug logging for Nostr timestamp randomization Added logging to track the random offset being applied to Nostr event timestamps to debug why messages appear 8-9 minutes in the future. * Fix Nostr timestamp issue by reducing randomization range Temporarily reduced the timestamp randomization from +/-15 minutes to +/-1 minute to address messages appearing 8-9 minutes in the future. Added detailed UTC/local time logging to help debug the issue. The random offset should have been evenly distributed but was consistently showing positive offsets. This change mitigates the issue while we investigate the root cause. * Fix message routing for offline favorites and reduce Nostr timestamp randomization - Fix transport selection to properly detect disconnected peers using isPeerConnected() - Change from checking peer nicknames to checking actual connection status - Reduce Nostr timestamp randomization from ±15 minutes to ±1 minute - Add detailed timestamp logging for debugging * Improve PM header UI and encryption status display - Show transport icons (radio/link/globe) in PM header matching peer list - Always show lock icon if noise session ever established (no handshake icon) - Change verified icon from shield to checkmark seal - Use consistent green color (textColor) for PM header and encryption icons * Update AI_CONTEXT.md with comprehensive Nostr implementation details - Add Nostr and MessageRouter to architecture diagram - Document NIP-17 gift wrap implementation - Explain favorites integration and mutual requirement - Detail message routing logic and transport selection - Add security considerations and debugging tips - Update common tasks with Nostr-specific guidance * Fix data consistency issues in favorites, chat migration, and bloom filter - Fix favorites deduplication to use public key instead of nickname Prevents losing favorites when multiple peers use same nickname - Fix private chat migration to use fingerprints instead of nicknames Prevents merging unrelated conversations that share nicknames Fallback to nickname matching only for legacy data without fingerprints - Fix bloom filter reset to preserve messages from last 10 minutes Prevents duplicate message processing after bloom filter resets Keeps processedMessages for 10 minutes while bloom filter resets every 5 * Add mutual favorites internet messaging to app info * Remove excessive debug/info logging for production readiness - Removed ~140 debug/info level logs across core services - Preserved critical logs: errors, warnings, security events, state changes - Kept logs for: peer join/leave, favorite status, mutual relationships - Cleaned up verbose logging in: Bluetooth mesh, Nostr, message routing - Improved performance by reducing log I/O overhead 🤖 Generated with [Claude Code](https://claude.ai/code) Co-Authored-By: Claude <noreply@anthropic.com> * Implement performance optimizations and fix build warnings - Add UI update debouncing (50ms) to prevent excessive SwiftUI refreshes - Implement memory bounds for processedMessages with LRU eviction - Add encryption queue cleanup for disconnected peers - Optimize peer lookups from O(n) to O(1) with indexed dictionary - Fix multiple compiler warnings (unused variables, missing break statements) - Optimize peer counting with single-pass reduce operation - Fix ViewBuilder control flow issue in ContentView - Fix Dictionary initialization type mismatches with Array wrapper * Add TTL-based cleanup for Noise handshake sessions - Add session TTL (5 minutes) and max session limit (50) to NoiseHandshakeCoordinator - Clean up old established sessions to prevent unbounded memory growth - Move handshake cleanup timer out of DEBUG conditional for production use - Run cleanup every 60 seconds in production (vs 30s in debug) - Clean up crypto state immediately on peer disconnect - Prevents memory leaks from accumulating Noise sessions * Pre-compute and store fingerprints in PeerSession for O(1) lookups - Store fingerprint in PeerSession when peer authenticates - Update getPeerFingerprint() and getFingerprint() to check PeerSession first - Replace all noiseService.getPeerFingerprint() calls with optimized version - Eliminates repeated SHA256 calculations during message processing - Improves performance for favorite checks and encryption status updates * Implement exponential backoff for Nostr relay connections - Add reconnection tracking fields to Relay struct (attempts, timing) - Replace fixed 5-second delay with exponential backoff (1s → 2s → 4s... max 5min) - Stop reconnection attempts after 10 failures to prevent infinite retries - Reset attempt counter on successful connection - Add utility methods: retryConnection(), getRelayStatuses(), resetAllConnections() - DNS failures still bypass retry logic as before - Improves battery life and reduces server load from constant reconnection attempts --------- Co-authored-by: jack <jackjackbits@users.noreply.github.com> Co-authored-by: Claude <noreply@anthropic.com> |
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b480a4836c |
Fix message spacing and remove markdown link support
- Reduce VStack spacing from 4 to 2 and nested VStack from 2 to 0 - Set list row insets top/bottom to 0 to minimize spacing on iPhone - Remove all markdown link parsing and formatting - Share plain URLs instead of markdown when using share extension - Keep only plain text URL detection and preview functionality |
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c4ca38654d |
Improve private message notification behavior
- Don't show PM notifications when the private chat is already open - Store peer ID in notification userInfo for reliable chat opening - Tap notification to open the correct private chat using peer ID - Check both in ChatViewModel (when receiving) and NotificationDelegate (when presenting) |
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3070a4d307 |
Implement Noise Protocol Framework and peer ID rotation for enhanced security and privacy
This major update replaces the basic encryption with the Noise Protocol Framework and adds ephemeral peer ID rotation for enhanced privacy. Key Changes: Security Infrastructure: - Implemented Noise Protocol Framework (XX handshake pattern) - End-to-end encryption with forward secrecy and identity hiding - Session management with automatic rekey support - Channel encryption with password-derived keys Privacy Enhancements: - Ephemeral peer ID rotation (5-15 minute random intervals) - Persistent identity through public key fingerprints - Favorites and verification persist across ID rotations - Block list based on fingerprints, not ephemeral IDs Core Components Added: - NoiseEncryptionService: Main encryption service - NoiseSession: Individual peer session management - NoiseChannelEncryption: Password-protected channel support - SecureIdentityStateManager: Persistent identity storage - FingerprintView: Visual fingerprint verification UI Bug Fixes: - Fixed handshake storm with tie-breaker mechanism - Fixed missing connect messages during peer rotation - Fixed delivery ACK compression issues - Fixed race conditions in message queue - Fixed nickname resolution for rotated peer IDs Testing: - Comprehensive test suite for Noise implementation - Security validator tests - Channel encryption tests - Identity persistence tests - Rate limiter tests Documentation: - BRING_THE_NOISE.md: Technical implementation details - Updated WHITEPAPER.md: Simplified and focused on core innovations - Removed temporary debug documentation The implementation maintains backward compatibility while significantly improving security and privacy. All existing features (channels, private messages, favorites, blocking) work seamlessly with the new system. |
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d5ccf6bc0b |
Add iOS share extension with rich link previews
- Implement share extension to receive URLs from other apps - Display shared links with emoji indicator and rich preview cards - Add custom compact link preview with image, title, and domain - Configure app groups for data sharing between extension and main app - Handle URL detection and parsing in share extension - Update message formatting to show only emoji for shared links - Add proper entitlements and activation rules for share extension |
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b8d930614e |
Add rich link previews for shared URLs
- Capture both URL and title when sharing links - Create LinkPreviewView component with clickable cards - Support markdown-style links [title](url) - Auto-detect plain URLs in messages - Add link metadata fetching on iOS - Display clean preview cards with title, URL, and description |
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244af2197c |
Fix share extension functionality
- Add debugging logs to help diagnose sharing issues - Improve completion handling in share extension - Check for shared content when app becomes active - Fix async handling of shared content processing |
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7f6a32e350 |
Add iOS Share Extension support
- Create share extension to handle shared content from other apps - Support sharing text, URLs, and prepare for future image support - Use app groups for data sharing between extension and main app - Add URL scheme handling for app communication - Add entitlements for app groups - Display system message when content is shared - Update project configuration to include share extension |
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0ab1f2ecfd |
Add public domain license and copyright headers
- Added LICENSE file with Unlicense (public domain dedication) - Added public domain headers to all main source files - Updated README to mention public domain status - All code is free and unencumbered, released into the public domain Anyone is free to use this code for any purpose without restriction. |
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fe986ed397 |
Fix encryption key exchange and add persistent identity for favorites
- Implement three-tier key system: ephemeral encryption, ephemeral signing, persistent identity - Fix signature verification by properly separating KeyAgreement and Signing keys - Add persistent identity key for favorites that survives app restarts - Fix Data subscript crashes by converting to byte arrays - Add proper error handling for key exchange - Private messages remain fully encrypted with ephemeral keys |
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7e90bf6369 | Initial commit: Bluetooth mesh chat app with end-to-end encryption |