Commit Graph
907 Commits
Author SHA1 Message Date
jack a3773a6b31 Fix build errors: wrap textInputAutocapitalization in iOS conditional
- textInputAutocapitalization is iOS-only API
- Wrapped in #if os(iOS) to fix macOS build
2025-07-24 14:38:16 +02:00
jack ffab7b695c Fix NaN errors and timeout warnings when typing
- Disable iOS autocorrection on text fields to prevent conflicts
- Add NaN validation for all geometry and gesture calculations
- Fix frame calculations to handle invalid geometry values
- Validate translation and velocity values in drag gestures
- Prevent Result accumulator timeout warnings
2025-07-24 14:33:20 +02:00
jackandGitHub eac3531a54 Merge pull request #310 from permissionlesstech/fix/ui-polish
UI Polish and Performance Optimizations
2025-07-24 14:23:41 +02:00
jack cea0579bce Fix build error: move PeerDisplayData struct outside ViewBuilder
- Move struct declaration to top level to avoid ViewBuilder error
- Struct declarations cannot be inside ViewBuilder closures
2025-07-24 13:47:44 +02:00
jack c7f0a5ea02 Implement lazy loading for heavy components
- Add LazyLinkPreviewView wrapper to defer link preview loading
- Only render sidebar content when visible or animating
- Defer expensive computations until components are shown
- Reduces initial render cost and memory usage
2025-07-24 13:46:23 +02:00
jack 2350c48e13 Reduce ForEach overhead with pre-computed data
- Remove unnecessary Array() conversions in messages ForEach
- Optimize URL ForEach to use indices instead of enumerated
- Simplify autocomplete ForEach by removing unneeded enumeration
- Pre-compute all peer display data outside ForEach for sidebar
- Create PeerDisplayData struct to bundle peer properties
- Move sorting and data preparation outside the render loop
2025-07-24 13:43:02 +02:00
jack 7120b11692 Optimize autocomplete with debouncing
- Add 150ms debounce to text field onChange handler
- Prevents excessive autocomplete calculations during rapid typing
- Add timer cleanup in onDisappear
- Works for both main chat and private chat inputs
2025-07-24 13:40:34 +02:00
jack bb6552f4a6 Add more spacing between chat messages
- Increased vertical padding from 1px to 2px per message
- Total spacing between messages now 4px (was 2px)
- Improves readability and visual separation
2025-07-24 13:34:21 +02:00
jack 354d3ff6ce Optimization 5: Fix animation overhead
- Removed redundant animation modifiers (multiple animations on same view)
- Replaced spring animations with simpler easeInOut/easeOut curves
- Spring animations are computationally expensive, now using 0.2s easeInOut
- Added scroll throttling to prevent excessive animations on message updates
- Scroll animations limited to once per 0.5 seconds
- Removed withAnimation wrapper from scrollTo calls
- Simplified drag gesture animations from spring to easeOut

This reduces CPU usage during UI transitions and message updates
2025-07-24 13:30:56 +02:00
jack 8d64920f8e Optimization 4: Batch message updates for better performance
- Added message batching system with 100ms window
- Created pendingMessages array for public messages
- Created pendingPrivateMessages dictionary for private messages
- Added scheduleBatchFlush() to consolidate updates
- Batch all incoming messages from didReceiveMessage
- Batch system messages (connect/disconnect/screenshot)
- Keep immediate updates for user's own sent messages
- Single UI update per batch instead of per message
- Flush pending messages on app background/terminate
- Clear timer on deinit

This reduces UI updates when multiple messages arrive quickly
2025-07-24 13:23:31 +02:00
jack 58876704c3 Bold user's own nickname in chat messages
- Added font weight logic to formatMessageAsText and formatMessage
- User's own @nickname appears bold (weight: .bold)
- Other nicknames remain medium weight
- Helps visually distinguish own messages from others
2025-07-24 13:18:12 +02:00
jack b51000939b Remove RSSI-based sender name coloring in chat messages
- Simplified getSenderColor to always return primary color
- Removed RSSI color calculation logic from formatMessageAsText
- Removed RSSI color calculation logic from formatMessage
- All sender names now use consistent green color
- RSSI information remains visible only in peer list
2025-07-24 13:16:47 +02:00
jack e13380fe27 Set message limit to 1337 and auto-trim oldest messages
- Added maxMessages constant set to 1337
- Added trimMessagesIfNeeded() to remove oldest messages when limit exceeded
- Added trimPrivateChatMessagesIfNeeded() for private chat limits
- Applied trimming after all message append operations:
  - Regular chat messages (sent and received)
  - Private messages (sent and received)
  - System messages (connect/disconnect/screenshot)
  - Message migrations between peer IDs
- Ensures chat history doesn't grow unbounded
2025-07-24 13:14:37 +02:00
jack f9d5a07542 Optimization 3: Add caching for expensive view computations
- Cache getRSSIColor results with key format: "\(rssi)_\(isDark)"
- Cache getEncryptionStatus results with peerID as key
- Add cache invalidation methods for both caches
- Invalidate encryption cache when:
  - Encryption status is updated
  - Fingerprints are verified
  - Peer authentication callbacks trigger
- Invalidate RSSI cache when peer list updates
- Clear all caches in panicClearAllData

This reduces redundant calculations during view updates and improves performance
2025-07-24 13:09:18 +02:00
jack 5d3512dfbc Add 1pt more padding around link preview box
- Increased padding from 9pt to 10pt for better visual spacing
- Improves readability and touch target size
2025-07-24 13:04:43 +02:00
jack 5a0c8f0a26 Add 1pt more padding around link preview box
- Increase top padding from 2pt to 3pt
- Add 1pt horizontal padding for better visual balance
2025-07-24 12:59:46 +02:00
jack c08fe38c72 Fix URL detection and message spacing
- Add URL detection to message formatting with blue color and underline
- Replace List with ScrollView for precise spacing control
- Use minimal vertical padding (1px) between messages
- Remove LazyLinkPreviewView, use LinkPreviewView directly
- URLs now appear highlighted in message text AND show preview below
2025-07-24 12:53:55 +02:00
jack b480a4836c Fix message spacing and remove markdown link support
- Reduce VStack spacing from 4 to 2 and nested VStack from 2 to 0
- Set list row insets top/bottom to 0 to minimize spacing on iPhone
- Remove all markdown link parsing and formatting
- Share plain URLs instead of markdown when using share extension
- Keep only plain text URL detection and preview functionality
2025-07-24 12:47:49 +02:00
jack f45c52e9d3 Optimize UI performance with message caching and List view
- Convert BitchatMessage from struct to class for efficient caching
- Cache formatted AttributedStrings to avoid expensive regex on every render
- Replace ScrollView+LazyVStack with native List for better cell reuse
- Implement message windowing (show last 100 messages for performance)
- Add LazyLinkPreviewView that defers loading for 0.5s to improve scroll performance

These optimizations significantly improve scroll performance, especially with large message lists.
2025-07-24 12:38:31 +02:00
jack a338008511 Remove nickname label from chat input box
- Remove <@nickname> label to simplify UI
- Add placeholder text "type a message..." for clarity
- Maintain consistent padding for input field
2025-07-24 12:22:50 +02:00
jack cc3a094205 Add nickname validation to prevent empty names
- Validate nickname only when field loses focus or on submit
- Replace empty nicknames with anon+random 4 digits (e.g. anon3847)
- Remove auto-save timer to prevent validation while typing
- Add FocusState to detect when user exits the field
2025-07-24 12:16:23 +02:00
jack c4ca38654d Improve private message notification behavior
- Don't show PM notifications when the private chat is already open
- Store peer ID in notification userInfo for reliable chat opening
- Tap notification to open the correct private chat using peer ID
- Check both in ChatViewModel (when receiving) and NotificationDelegate (when presenting)
2025-07-24 12:00:01 +02:00
jack b0204afa75 Add message action sheet for user interactions
- Tap any message to show action sheet with user options
- Actions include: private message, hug, slap, and block
- Only appears for messages from other users (not system or self)
- Integrates with existing chat commands (/hug, /slap, /block)
2025-07-24 11:54:09 +02:00
jack 0beee2fb27 Improve peer list UI polish
- Make entire peer list row tappable for starting private chats
- Fix separator bar visibility when private chat is fully open (offset by -1px)
- Keep favorite star as separate tap target
- Preserve double-tap gesture for showing fingerprints
2025-07-24 11:47:20 +02:00
jackandGitHub ad5ee7eb4c Merge pull request #308 from permissionlesstech/bluetooth-efficiency-optimization
Fix Bluetooth disconnect messages and blank chat rows
2025-07-23 21:36:53 +02:00
jack 1ec4b7fe50 Fix missing disconnect/connect messages when peers walk away
- Update peripheral ID to peer ID mapping for all message types including handshakes
- Ensure disconnect messages appear even if peer disconnects right after handshake
- Add detailed logging for peripheral mapping to help debug connection issues
- Fix blank message rows by ensuring display names are never empty
2025-07-23 21:35:22 +02:00
jack 391c80ef14 Fix blank message row and API misuse warnings
- Fix blank row appearing when peer disconnects by ensuring display names are never empty
- Add validation to prevent system messages with empty content from being displayed
- Fix API MISUSE warnings by adding connection state checks before writing to peripherals
- Improve write queue processing with additional safety checks
- Update activity tracking when processing queued writes

These fixes address UI glitches and improve Bluetooth reliability.
2025-07-23 21:02:51 +02:00
jack a33ba1678b Implement Bluetooth efficiency optimizations
- Add in-memory cache for peer public keys with TTL to reduce keychain I/O
- Implement write queue for disconnected peripherals with backpressure handling
- Add connection pooling limits with LRU eviction when pool is full
- Track peripheral activity for intelligent connection management
- Replace all direct peripheral.writeValue calls with new writeToPeripheral method
- Add automatic cleanup of expired cache entries and write queues

These optimizations reduce battery consumption and improve performance by:
- Minimizing expensive keychain operations
- Queueing writes instead of dropping them when peripherals disconnect
- Limiting concurrent connections to prevent resource exhaustion
- Implementing intelligent connection management based on usage patterns
2025-07-23 20:29:41 +02:00
jackandGitHub 169a25bb62 Merge pull request #305 from permissionlesstech/robust-connection-state
Fix handshake deadlock and improve connection reliability
2025-07-23 19:05:28 +02:00
jack 2759202616 Fix NoiseSessionManager to always accept handshake initiations
Previously, NoiseSessionManager would reject handshake initiations if it had an existing established session. This caused deadlocks when one peer cleared their session (e.g., after decryption failure) but the other peer rejected the new handshake.

Changes:
- NoiseSessionManager now always accepts handshake initiations, clearing any existing session
- Added comprehensive tests for handshake recovery scenarios
- Tests verify proper re-establishment after decryption failures and nonce desynchronization
2025-07-23 19:03:41 +02:00
jack a84d6f22ef Fix handshake deadlock after decryption failure
Always accept handshake initiations even with valid sessions, as the peer must have cleared their session for a good reason (e.g., decryption failure). This prevents deadlock where one peer has no session while the other maintains an invalid one.
2025-07-23 18:22:39 +02:00
jackandGitHub d1d4434b66 Merge pull request #304 from permissionlesstech/noise-handshake-improvements
Fix Noise handshake stability and session synchronization
2025-07-23 15:13:57 +02:00
jack 557d5b915e Fix unused variable warning in integration tests
Replace unused 'decrypted' binding with underscore to suppress warning
2025-07-23 15:10:29 +02:00
jack 558bc52881 Add comprehensive tests for Noise handshake stability improvements
- Add test for peer restart detection and session recovery
- Add test for nonce desynchronization detection
- Add test for concurrent encryption thread safety
- Add test for session stale detection
- Add test for handshake after decryption failure
- Add integration test for peer presence tracking and reconnection
- Add integration test for encrypted messages after peer restart

These tests ensure:
- Sessions properly recover when a peer restarts
- Nonce desynchronization is detected correctly
- Encryption operations are thread-safe under concurrent load
- Identity announcements are sent on reconnection after silence
- Encrypted messages work after session re-establishment
2025-07-23 15:04:42 +02:00
jack d912da5898 Fix Noise handshake stability and session synchronization issues
- Add peer presence tracking with lastHeardFromPeer to detect reconnections
- Automatically send identity announcement when detecting peer reconnection after 30s
- Clear stale sessions when receiving handshake from recently-seen peer (likely restart)
- Add peers to activePeers when successfully decrypting their messages
- Fix thread safety in handshake coordinator with concurrent collections
- Extend message delivery timeouts (30s→120s private, 60s→180s room, 300s→600s favorite)
- Add per-peer encryption queues to prevent nonce desynchronization
- Make NoiseSession encrypt/decrypt operations thread-safe with barrier flag
- Initialize lastSuccessfulMessageTime when handshake completes
- Send identity announcement when decryption fails to prompt session reset
- Improve handshake state logging and debugging

This fixes:
- Peers stuck in "establishing encryption" after restart
- Nonce desynchronization causing "Decryption failed at nonce N"
- Asymmetric peer visibility (one peer sees the other but not vice versa)
- Thread safety issues causing crashes with pendingPrivateMessages
- Sessions marked as stale immediately after establishment
2025-07-23 14:57:15 +02:00
jack 9cf59651bb Clear handshake coordinator state during panic mode
When panic mode is triggered (triple tap on logo), it now properly clears:
- All handshake coordinator states
- Handshake attempt times
- Notifies UI that all peers are disconnected

This fixes the issue where handshake states would persist after clearing identity, causing confusion when the device showed "zero peers connected" but still had established handshake states in logs.

Also ensures UI is properly notified to update the peer list to empty.
2025-07-23 11:16:13 +02:00
jack 1e67bb4fd1 Improve UI update triggers for encryption status
Added multiple UI update triggers to ensure the lock icon updates:
1. In onPeerAuthenticated callback when handshake completes
2. When detecting an already established session on reconnect

This ensures the encryption status is reflected in the UI immediately after:
- Initial handshake completion
- Reconnection with existing session
- Peer authentication events
2025-07-23 10:59:21 +02:00
jack 61d267db5e Fix UI not updating lock icon after handshake completion
The handshake was completing successfully but the UI wasn't being notified to update the encryption status icon. Added a delegate notification after handshake completion to trigger updateEncryptionStatusForPeers() in the UI.

This ensures the lock icon changes from empty to filled when encryption is established.
2025-07-23 10:54:47 +02:00
jack fb35d59dc9 Fix session migration state mismatch after peer restart
When a peer restarts and gets a new peer ID, the session migration was only happening on one side, causing a state mismatch where one peer had an encrypted session but the other didn't.

Changed approach to clear the old session instead of migrating it, ensuring both peers establish a fresh handshake after ID rotation. This fixes the issue where one peer shows empty lock (no encryption) while the other shows lock with circle (encryption established).
2025-07-23 10:35:13 +02:00
jack 0243397ba2 Fix Noise handshake failures and implement binary protocol migration
## Summary
- Added timestamps to SecureLogger for precise timing analysis
- Implemented NoiseHandshakeCoordinator to prevent race conditions
- Added deterministic role selection based on peer ID comparison
- Implemented proper handshake state machine with retry logic
- Added duplicate message detection for handshake messages
- Improved logging and diagnostics for handshake debugging

## Details
The coordinator ensures only one peer initiates handshakes by using deterministic role selection (lower peer ID initiates). This prevents the simultaneous handshake attempts that were causing failures. The state machine tracks handshake progress and handles retries with exponential backoff.

## Testing
Successfully builds with no errors or warnings. The implementation should resolve the "establishing encryption" stuck state issue by ensuring proper handshake coordination between peers.
2025-07-23 10:19:45 +02:00
jackandGitHub b461399743 Update BRING_THE_NOISE.md 2025-07-23 09:33:07 +02:00
jackandGitHub 6be5d2587f Merge pull request #303 from permissionlesstech/feature/comprehensive-test-suite
Add comprehensive test suite
2025-07-23 09:29:01 +02:00
jack 847d333366 Fix all compilation errors and warnings in test suite
- Fixed mock service property overrides to match base class properties
- Added missing CryptoKit imports where needed
- Fixed immutable property assignments by creating new instances
- Replaced XCTAssertThrows with XCTAssertThrowsError
- Fixed DeliveryAck serialization method names (serialize -> encode)
- Fixed unused variable warnings
- Ensured all BitchatPacket modifications create new instances
- Fixed BitchatMessage property mutations by creating new instances

All test targets now build successfully for both iOS and macOS platforms.
2025-07-23 09:25:57 +02:00
jack 96136ec364 Add comprehensive test suite for bitchat
- Created test utilities and helpers for common test operations
- Implemented Binary Protocol tests covering encoding/decoding, compression, and padding
- Added Noise Protocol tests for handshake, encryption, and session management
- Created Public Chat E2E tests for broadcasting, routing, TTL, and mesh topologies
- Implemented Private Chat E2E tests for direct messaging, delivery ACKs, and retry logic
- Added Integration tests for multi-peer scenarios, network resilience, and mixed traffic patterns
- Created mock implementations for BluetoothMeshService and NoiseSession

Test coverage includes:
- Protocol layer (binary encoding, message serialization)
- Security layer (Noise handshake, encryption/decryption)
- Application layer (public/private messaging, delivery tracking)
- Network scenarios (mesh topology, partitions, churn)
- Performance and stress testing
2025-07-23 08:56:13 +02:00
jackandGitHub fd0ef35487 Merge pull request #302 from permissionlesstech/remove-private-channels
Remove all channel functionality and clean up test suite
2025-07-23 01:35:31 +02:00
jack f53e163d25 Remove all channel functionality and clean up test suite
- Remove channel UI elements from ContentView
- Remove channel data structures and methods from ChatViewModel
- Remove channel commands (/j, /leave, /channels)
- Remove channel field from BitchatMessage protocol
- Remove channel message types and handling
- Remove NoiseChannelEncryption.swift entirely
- Clean up all channel references across the codebase
- Fix compilation warnings (var to let conversions)
- Remove all outdated test files that used incorrect APIs
- Simplify app to only support public broadcast and 1:1 private messages
2025-07-23 01:33:54 +02:00
jackandGitHub c8088f785c Update README.md 2025-07-23 00:50:43 +02:00
jackandGitHub 1ecf8f1709 Update README.md 2025-07-23 00:49:11 +02:00
jackandGitHub 36bda0821f Merge pull request #301 from permissionlesstech/convert-to-secure-logger
Convert all print statements to SecureLogger
2025-07-22 21:08:39 +02:00
jackandClaude 70d8c78a76 Convert all print statements to SecureLogger
- Replaced all print() calls with appropriate SecureLogger.log() calls
- Used proper categories: noise, encryption, session, security
- Applied appropriate log levels: debug, info, warning, error
- Converted 25 prints in BluetoothMeshService.swift
- Converted 1 print in ChatViewModel.swift
- Converted 8 prints in DeliveryTracker.swift
- Test files kept as-is for debugging purposes
- Verified successful build on iOS

This improves security by using structured logging that can filter sensitive data.

🤖 Generated with [Claude Code](https://claude.ai/code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-07-22 20:59:11 +02:00