On a mesh-only/offline device the app used to bootstrap Tor and spin
Nostr relay reconnects forever ("connecting to Tor…"), wasting battery
even when there was provably no network path at all.
Add an NWPathMonitor-backed reachability signal (NetworkReachabilityMonitor)
and fold it into NetworkActivationService's activation gate:
- Tor bootstrap and relay connect/reconnect are now gated on the network
path being usable. When the path is fully unsatisfied (no interface at
all) we set autoStart off, shut Tor down, and disconnect relays instead
of looping. When a usable path returns we resume.
- Conservative policy: only NWPath.Status.unsatisfied counts as offline.
A flaky-but-present link stays "reachable" (Tor tolerates intermittent
connectivity); we never tear down on the first hiccup.
- Transitions are debounced (ReachabilityDebounce, ~2.5s) so path flapping
cannot thrash Tor/relay startup. The debounce is a pure value type,
unit-tested without the Network framework or real timers.
- Starts optimistic (reachable) so nothing is suppressed before the first
path evaluation arrives.
- BLE mesh never consults this gate and works fully offline.
- NWPathMonitor's background callback hops to the main actor before
touching any state.
Surfaces NetworkActivationService.isNetworkReachable for UI to distinguish
"offline" from "connecting to Tor".
Tests: pure debounce (satisfied → allowed, unsatisfied → suppressed after
interval, flap debounced, recover-after-outage) plus service wiring
(unreachable suppresses Tor+relays, recovery resumes, loss disconnects).
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
Store-and-forward previously delivered to an out-of-range peer only if a
mutual favorite happened to be connected at send time and later met the
recipient directly, and everything except courier envelopes died with the
app process. This closes those gaps end to end:
- Persist the MessageRouter outbox to disk, sealed with a ChaChaPoly key
held only in the Keychain (no plaintext at rest); queued private
messages now survive an app kill and flush on next launch.
- Deposit retry: queued messages are re-deposited whenever a new eligible
courier connects, tracked per message so the same courier is never
double-burned, until 3 distinct couriers carry it or it expires.
- Tiered open couriering: signature-verified strangers can now carry mail
(2 envelopes/depositor into a 20-slot pool) alongside mutual favorites
(5 each); overflow evicts verified-tier mail before favorites'.
- Spray-and-wait: envelopes carry a copy budget (4, capped 8, new TLV,
wire-compatible with old clients); couriers split half their remaining
budget with each newly encountered courier so mail diffuses through a
moving crowd.
- Remote handover: a verified relayed announce now floods a copy toward
the multi-hop recipient (directed-relay treatment, 10-min per-envelope
cooldown) while the carried original stays put for a direct encounter.
- Public history: gossip-sync window for whole public messages widened
from 15 min to 6 h, matched on the receive-acceptance side, and the
message store persists to disk so devices bridge partitions and
restarts ("town crier").
- Privacy-safe local delivery counters (bare tallies, log-only) so the
store-and-forward stack is measurable on-device.
- Panic wipe now also clears the sealed outbox, gossip archive, and
counters.
- Rewrite WHITEPAPER.md to describe the app as implemented (Noise XX/X,
actual flood control, courier system, gossip sync, Nostr path); the old
document described a bloom filter, three fragment types, and a
MessageRetryService that don't exist.
1037 macOS tests pass (17 new); iOS builds.
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* Harden REQUEST_SYNC and stop gossip-sync re-send loops
Two fixes from an end-to-end review of the sync path:
Efficiency: the GCS filter (400B, p=7) covers ~355 packet IDs, but stores
hold up to 1000 messages + 600 fragments + 200 files. Once a mesh
accumulates more than the filter can cover, responders re-sent the entire
older tail to every requester every round — ~120KB per pair per 30s during
file transfers, dropped by dedup after the airtime was already burned.
Requesters now stamp the dormant sinceTimestamp TLV with the oldest
timestamp their filter covers, and responders skip older packets (announces
exempt: they carry the signing keys needed to verify everything else).
Periodic sync also sends one request per type schedule instead of a union
filter, so fragment floods can't crowd messages out of the filter budget.
Security: a ~40-byte unsigned REQUEST_SYNC with an empty filter could elicit
a full store replay (~900KB) — an unauthenticated >10,000x amplification
vector, repeatable in a tight loop and relayable with crafted TTL to fan the
drain out of every reachable node. Requests now require ttl == 0, a valid
signature from the claimed sender's announced signing key, and a matching
link binding; REQUEST_SYNC is never relayed regardless of TTL; and responses
are rate-limited per peer (8 per 30s sliding window, ~3x the legitimate
cadence).
Cross-platform: verified against bitchat-android — it signs REQUEST_SYNC and
sends SYNC_TTL_HOPS = 0, so both gates hold; it neither sends nor honors
sinceTimestamp yet, so mixed pairs keep today's behavior with no regression.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
* Address Codex review: enforce no-relay on route path, exact since-cursor
Two P2 findings from Codex on the REQUEST_SYNC hardening:
- Route-forwarding bypass: handleRequestSync's early return for a rejected
(nonzero-TTL / unsigned) request still fell through to
forwardAlongRouteIfNeeded, which relays any routed packet with ttl > 1
regardless of type. The no-relay invariant was only enforced on the flood
path. BLERouteForwardingPolicy now suppresses REQUEST_SYNC outright, so a
crafted request with a route and TTL headroom can't be forwarded to the
next hop either.
- Inexact since-cursor: GCSFilter.buildFilter trimmed by hash order when the
encoding overflowed the byte budget, so the cursor (computed from the
untrimmed prefix) could claim coverage of timestamps whose packets were
dropped from the filter — re-sending exactly those every round. buildFilter
now trims from the input tail (oldest, since candidates are newest-first)
and reports includedCount; the cursor is derived from that, so the covered
set is always a contiguous newest-prefix and the cursor is exact.
Adds GCSFilter includedCount coverage (full vs trimmed), a route-forwarding
test for REQUEST_SYNC, and makes the truncated-cursor test robust to trim
variance. Full suite: 1029 tests pass.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Opus 4.8 <noreply@anthropic.com>
* Deposit with couriers in parallel when the only route is a send queue
The courier path was nearly unreachable: NostrTransport claims any
favorite with a known npub as "reachable" regardless of connectivity,
and the mesh favorite exchange shares npubs, so for essentially every
courier-eligible recipient the router picked Nostr's reachable branch.
With no internet the message just sat in the relay send queue — in the
flagship scenario (internet shutdown, mutual friend standing right
there) the courier walked away carrying nothing.
Add Transport.canDeliverPromptly(to:), defaulting to reachability for
radio-backed transports; NostrTransport answers honestly by mirroring
the relay manager's connection state (fail-closed behind Tor). When the
chosen transport can't hand the message off promptly, the router now
also deposits a sealed copy with connected couriers. Double delivery is
harmless: receivers dedup by message ID, and delivered/read acks never
downgrade the carried status. When relays are up, sends are trusted and
no courier quota is spent.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Track DM-relay connectivity, not any-relay, for prompt delivery
Codex review: NostrRelayManager.isConnected is true when any relay is
up, including geohash/custom relays — but private messages target the
default (gift-wrap-capable) relay set and queue when none of those are
connected. A lone geohash relay would have suppressed the parallel
courier deposit while the DM sat in the queue. Publish a DM-scoped
connectivity flag and drive canDeliverPromptly from it.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* Friend-courier store-and-forward: mutual favorites carry sealed messages to offline peers
When a private message has no reachable transport, the router now seals it
to the recipient's Noise static key (new one-way Noise X pattern) and hands
the envelope to up to three connected mutual favorites. Couriers store the
opaque ciphertext under strict quotas (20 total, 5 per depositor, 16 KiB,
24 h) and hand it over when the recipient's announce matches a rotating
HMAC recipient tag; the recipient opens it and the message flows through
the normal private-message pipeline, so dedup and delivery acks just work.
- CourierEnvelope TLV + courierEnvelope (0x04) message type in BitFoundation
- Noise X one-way pattern reusing the existing handshake machinery,
domain-separated by a courier prologue; sender identity authenticated
via the ss DH (no forward secrecy - documented tradeoff)
- CourierStore with eviction, file persistence, and panic-wipe integration
- Rotating recipient tags (HMAC over epoch day) so carried envelopes don't
correlate for observers who don't already know the recipient's key
- New "carried" delivery status with figure.walk glyph; header indicator
while carrying mail for others
- Three-node end-to-end test ferrying packets through real BLEService
instances, plus codec/crypto/store/router suites (986 tests green)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Fix courier handoff verification and directed sends
* Authenticate courier deposits by ingress peer
* Gate courier handover on direct announces and isolate store test
Envelopes are removed from the courier store optimistically, so releasing
them on a relayed (multi-hop) announce risks losing carried mail to a
speculative flood that never reaches the recipient. Handover now also
requires the announce to have arrived directly (full TTL), i.e. an actual
encounter with a live link; regression test builds a relayed copy of a
genuinely signed announce (TTL is excluded from announce signatures).
Also make CourierStore's on-disk location injectable so the persistence
test round-trips through a temp directory instead of wiping the real
Application Support store, and reattach BLEAnnounceHandler's doc comment
to the class it describes.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Use Xcode-bundled Swift in CI instead of a standalone toolchain
The unpinned setup-swift action installs Swift 6.1, which refuses the
SDK on runner images that have rolled to Xcode 26.5 ("this SDK is not
supported by the compiler"). Jobs passed or failed depending on which
image they landed on. The Xcode-bundled toolchain always matches the
image's SDK, and matches local development. Cache keys now include the
toolchain version so artifacts from one compiler are never restored
into builds with another.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Drop couriered mail from blocked senders at envelope open
The UI-layer block check (isPeerBlocked in the transport event
coordinator) resolves a fingerprint from the live session or peer list,
but a couriered message arrives precisely when its sender is absent —
no session, no registry entry — so the check failed open and a blocked
identity's mail was delivered anyway. Gate in openCourierEnvelope,
where the sealed sender's full static key is in hand.
End-to-end test ferries a full deposit→carry→handover round and
verifies the envelope from a blocked sender never reaches the delegate
(confirmed failing without the gate).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Fix favorites end-to-end: peer-list dedup, Nostr sync, /fav key corruption
- UnifiedPeerService: dedup offline favorites against mesh peers by noise
key. Phase 2 compared a 64-hex noise-key PeerID against 16-hex mesh IDs
(never equal), leaving only a nickname+isConnected heuristic — a mutual
favorite that was reachable-but-not-connected or renamed rendered twice,
and a same-nick stranger could suppress a favorite entirely.
- Nostr inbound: intercept [FAVORITED]/[UNFAVORITED] markers in the live
PM handler so they update theyFavoritedUs instead of rendering as chat
text; mutual favorites can now form over Nostr. Delete the dead
favorite-aware PM variant and ChatNostrCoordinator.handleFavoriteNotification
(unwired, parsed a stale FAVORITE:TRUE|… format no sender emits).
- NostrTransport.isPeerReachable: match short form regardless of incoming
ID width — toggling an offline favorite (addressed by 64-hex noise key)
was silently dropped with no reachable transport.
- BLEService.sendPrivateMessage: normalize recipient to the short ID like
sendFilePrivate, so a 64-hex target hits the existing Noise session
instead of initiating a handshake with a 32-byte wire recipient ID.
- /fav, /unfav: stop writing Data(hexString: peerID.id) — the 8-byte
routing ID for mesh peers — into the favorites store as a "noise key",
and stop double-sending the favorite notification; delegate to
toggleFavorite with a proper state check.
- FavoritesPersistenceService.updatePeerFavoritedUs: keep the stored
nickname when the caller passes the "Unknown" placeholder.
- Bump marketing version to 1.5.4.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Route DMs to mutual favorites via Nostr when a mesh-keyed peer goes offline
Field-tested on device: with a DM window opened while the peer was on
mesh (conversation keyed by the short 16-hex ID), walking out of range
and sending failed instantly with "peer not reachable" even though the
header showed the peer as Nostr-reachable (mutual favorite, npub known).
sendPrivateMessage derived the favorites key as Data(hexString:
peerID.id) — for a short mesh ID that is the 8-byte routing ID, never
the noise key — so the mutual-favorite/Nostr-key checks always came up
empty and the send failed before reaching MessageRouter. Conversations
keyed by the full 64-hex noise-key ID (opened from the offline favorite
row) were unaffected, which is why later tests appeared to work.
Resolve the noise key properly (peerID.noiseKey, then the unified peer
row, then the favorites store by derived short ID) and add a regression
test for the mesh-keyed-peer-goes-offline case.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Label Nostr DMs from favorites with their stored nickname
Field-tested: a DM delivered over the Nostr fallback rendered as
"anon#678e" instead of the sender's name. The inbound handler named the
sender via displayNameForNostrPubkey, which only knows geohash-scoped
names — even though the pipeline had already resolved the sender's
noise key (the conversation is keyed by it).
When the conversation key carries a noise key, prefer the favorite's
stored nickname; geohash DMs (nostr_ keys) keep the anon geo name. This
also stops an inbound Nostr [FAVORITED] from overwriting the stored
nickname with the anon fallback, since the same name feeds
updatePeerFavoritedUs.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Fix courier path for offline favorites addressed by noise-key IDs
Two Codex review findings, both the same ID-width confusion this PR
targets, in the courier flow:
- CourierDirectory.favoritesBacked resolved recipients only via
getFavoriteStatus(forPeerID:), which requires a short 16-hex ID —
offline favorites are addressed by the full 64-hex noise-key ID, so
attemptCourierDeposit silently bailed for exactly the peers couriers
exist to serve. The 64-hex ID now yields its own key directly.
- openCourierEnvelope emitted the derived short mesh ID even when the
sender has no live mesh identity, landing couriered mail in an
unresolvable short-ID thread labeled "Unknown". Absent senders now
emit the full noise-key ID so the message joins the stable favorite
conversation; present senders keep the live short-ID thread.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* Make peer lists accessible and actionable; block by stable identity
Who you can reach — the app's most important fact — was encoded in
unlabeled 10pt icons with macOS-only tooltips, and the mesh list had no
actions (block/favorite/verify were slash-command-only).
- Both peer lists become real accessibility citizens: each row is one
element announcing name, reachability, and favorite/unread/blocked
state, with a button trait and custom actions for the gesture-only
interactions. Neither file previously had a single accessibility
modifier. Reachability icons gain tooltips reusing existing strings;
teleported vs in-area pins are explained.
- Mesh rows gain the context menu the geohash list already had: direct
message, favorite, show fingerprint, block/unblock. The fingerprint
double-tap, previously shadowed by the single tap, is reordered so it
fires.
- The DM header's offline state (previously EmptyView — absence of a
glyph as the only signal) becomes a dimmed "offline" tag, and a
geohash DM — always Nostr-routed — no longer mislabels itself
"offline".
- App Info gains a SYMBOLS legend defining every glyph the lists and
headers use; nothing defined them before.
- Mesh block/unblock now resolve by the peer's stable Noise identity
instead of a `/block <displayName>` string, so the exact tapped row is
affected and offline peers can be unblocked (with covering tests).
New strings are added source-language (en) only.
* Surface block/unblock feedback in the conversation where it was triggered
setMeshPeerBlocked silently returned when the peer's identity could not
be resolved (e.g. long-press-blocking an old public message from a
sender who left and was never a favorite), where the /block command
printed "cannot block X: not found or unable to verify identity" — post
that same message from the guard branch.
Both the failure and confirmation messages now route through
addCommandOutput instead of addSystemMessage, so blocking from inside a
private chat prints into that chat rather than invisibly into the
public timeline (same routing #1363 applied to command output).
The confirmation also reuses the /block wording ("blocked X. you will
no longer receive messages from them") for parity with the command.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Remove dead accessibility label and unreachable /unblock fallback
The favorite button's .accessibilityLabel in MeshPeerList is
unreachable: the row-level .accessibilityElement(children: .ignore)
swallows child elements, and the row's custom accessibility action
already covers favoriting.
ConversationUIModel.unblock is only called from the mesh peer list with
a non-optional mesh peerID, so the "/unblock <name>" fallback branch
could never run — take PeerID directly and drop the branch.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: jack <212554440+jackjackbits@users.noreply.github.com>
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
The public-message signature check fell back to signedSenderDisplayName,
which only searches the asynchronously-persisted identity cache. Because
the peer registry is updated synchronously on a verified announce, a
message arriving immediately after that announce could have a valid
signature and a verified registry entry yet still be dropped (cache not
caught up).
Verify the packet signature against the signing key already present in
the synchronously-updated peer registry first; fall back to the
persisted-identity lookup only for peers not yet in the registry. The
security property is unchanged: a spoofed senderID claiming a registry
peer still fails registry verification and the persisted fallback, and
is dropped.
Adds tests for the race (delivered via registry key before cache
persists) and the spoof case (invalid signature falls back and drops).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
A broad audit surfaced ten critical/high issues across the crypto,
transport, identity, and panic-wipe layers. This fixes all ten.
Critical:
- Nostr DMs were unauthenticated. The NIP-17 seal was signed with a
throwaway ephemeral key and the receiver never verified it, so anyone
who knows a recipient's npub could forge messages (and delivery/read
receipts) into an existing trusted conversation. The seal is now
signed with the sender's real identity key, and the receiver verifies
the seal signature and that seal.pubkey == rumor.pubkey.
NOTE: this is a breaking wire-protocol change (see PR).
- Public BLE messages trusted registry membership instead of the packet
signature. Since senderID is attacker-controlled, any verified peer
could be impersonated in public chat. A valid signature from the
claimed sender is now required before any registry identity is used.
- Unverified announces still persisted the announced identity, letting a
replayed noisePublicKey overwrite a victim's stored signing key and
nickname. persistIdentity is now gated on verification.
High:
- Noise decrypt trapped on a 16-19 byte ciphertext (negative prefix
length after nonce extraction) — a remote crash. Now validated.
- Identity-cache debounce save used Timer.scheduledTimer on a GCD queue
with no run loop, so it never fired; block/verify/favorite changes
only persisted on explicit forceSave. Replaced with a
DispatchSourceTimer on the queue; forceSave is now serialized.
- Identity-cache key load couldn't tell "missing" from a transient
keychain failure and would regenerate (deleting) the key, orphaning
the cache. Now uses getIdentityKeyWithResult and falls back to a
session-only ephemeral key without clobbering the persisted key/cache.
- BLE receive-dedup key lacked a payload digest, so post-handshake
flushes (queued msgs + delivery/read acks in the same ms) were dropped
as duplicates. Digest added, matching the ingress registry.
- Maintenance timer was created only in init and never recreated after a
panic stop/start, silently degrading the mesh until app restart. Now
recreated in startServices.
- Panic wipe left persisted location state (selected channel, teleport
set, bookmarks) and cached per-geohash Nostr private keys behind. Both
are now cleared.
- Panic spawned an orphan NostrRelayManager instead of reusing .shared,
splitting relay state from every other component. Now reuses .shared.
Tests updated to assert the fixed behavior (announce no longer persists
unverified identities; public messages require a signature; receive
dedup ID includes the payload digest).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Extend mesh range: relax RSSI gates, lift sparse TTL clamps, drain connection queue
Range improvements to the BLE mesh, all policy-level (no wire/protocol
changes):
- Drain the connection candidate queue from the maintenance tick.
Weak-RSSI discoveries are enqueued rather than connected, but the
queue was only drained on disconnect/failure/timeout events — an
isolated node surrounded only by weak (distant) peers queued them
all and never connected to anyone.
- Relax isolated RSSI floors from -90/-92 to -95/-100 and relax after
30s instead of 60s. When isolated, a fringe connection beats no
connection; CoreBluetooth rarely reports below -100 so prolonged
isolation now effectively accepts any decodable peer.
- Drop the global high-timeout RSSI escalation (-80 after 3 timeouts
in 60s). One flaky distant peer could blind the node to every other
edge-of-range peer; per-peripheral cooldown, the discovery ignore
window, and score bias already contain flaky links individually.
- Relay at full incoming TTL in thin chains (degree <= 2). Sparse
line topologies are exactly where every hop counts and where flood
cost is minimal; previously messages lost a hop to the clamp.
- Raise the fragment relay TTL cap from 5 to 7 in sparse graphs so
media reaches as far as text; dense graphs keep the 5-hop clamp to
contain full-fanout fragment floods.
- Extend peer reachability retention from 21s to 60s (verified) /
45s (unverified) so duty-cycled nodes (worst-case dense announce
interval 38s) don't forget peers between announces.
- Extend the directed store-and-forward spool window from 15s to 60s
so brief link gaps heal via the periodic flush.
957 tests pass.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Reconnect quickly after walk-away disconnects
Field test (walk away + return between two devices) showed reconnect
landing exactly 15.0s after the supervision-timeout disconnect: the
scheduler records a dropped established connection via
recordDisconnectError into the same map as connect timeouts, and
handleDiscovery hard-ignores rediscoveries for 15s.
Those are different situations. A connect attempt that timed out means
the peer likely isn't reachable, so backing off is right. A dropped
established connection usually means the peer walked out of range and
will return — track it separately and only ignore rediscoveries for 3s
(enough for CoreBluetooth to settle), so walking back into range
reconnects ~12s sooner.
Disconnect errors also no longer feed the weak-link cooldown or the
candidate-score timeout bias; those penalties now apply only to peers
that never answered a connect attempt.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Honor the disconnect settle window on the queue drain path
Codex review caught that the 3s settle window was only enforced in
handleDiscovery. A candidate can already be sitting in the queue when
its peripheral drops (weak-RSSI adverts are enqueued even while
connected, since the RSSI check precedes the existing-state check),
and didDisconnectPeripheral immediately drains the queue — so the
stale entry could reconnect right through the window, recreating the
reconnect/cancel thrash it exists to prevent.
nextCandidate now defers such candidates with retryAfter for the
window's remainder, mirroring the weak-link cooldown pattern.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Relay on one link per bound peer instead of both dual-role links
Three-device field test (star topology) showed every relayed fragment
arriving twice at the leaf: dual-role pairs hold two live links (we as
central writing to their peripheral, they as central subscribed to
ours) and broadcast/relay fanout sent the same packet down both — 2x
airtime on exactly the pairs that talk most, with the receiver just
discarding the duplicate.
The fanout selector now collapses link selection to one link per bound
peer, preferring the peripheral (write) side since it has per-link
flow control via canSendWriteWithoutResponse, while notifications
share the peripheral manager's update queue across all centrals.
Links with no bound peer yet (pre-announce) pass through untouched.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Only notify "bitchatters nearby" on the empty-to-populated transition
Devices sitting idle and connected kept re-firing the notification.
Two bugs in handleNetworkAvailability:
- Peers first sighted during the 5-minute cooldown were never added to
recentlySeenPeers (the formUnion only ran when a notification
fired), so they stayed "new" forever and re-triggered on the next
routine peer-list event once the cooldown lapsed.
- There was no went-from-zero gate at all: any unseen peer notified,
even while already meshed with others who are visible in the app.
Every sighted peer is now recorded regardless of cooldown, and the
notification only fires when the mesh transitions from confirmed-empty
to populated with genuinely new peers. meshWasEmpty resets only via
the existing confirmed-empty paths (30s empty confirmation, 10-minute
quiet reset), so brief link flaps stay silent. The cooldown becomes
injectable so tests can prove the transition gate independently.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Bump version to 1.5.2; Xcode 26.5 project settings update
Marketing version 1.5.1 -> 1.5.2 (pbxproj + Release.xcconfig).
Project settings refresh from Xcode 26.5: upgrade-check stamp, drop
redundant DEVELOPMENT_TEAM self-references, scheme version stamps.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Disable string catalog symbol generation
The Xcode 26.5 settings refresh enabled STRING_CATALOG_GENERATE_SYMBOLS
(the new default), which fails on the literal "%@" key in
Localizable.xcstrings — a pure format placeholder can't become a Swift
identifier. Nothing in the codebase references generated catalog
symbols, so turn the feature off rather than renaming keys around it.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Guard _PreviewHelpers references for archive builds
Archiving for TestFlight failed: _PreviewHelpers is a development
asset, so its sources (PreviewKeychainManager, BitchatMessage.preview)
are excluded from Release/archive builds, and two call sites
referenced them unconditionally:
- TextMessageView's #Preview block — now wrapped in #if DEBUG
- FavoritesPersistenceService.makeDefaultKeychain's test branch — the
in-memory-keychain-under-test path is now #if DEBUG; tests always
run Debug so behavior is unchanged, and Release always gets the real
KeychainManager
Verified with an iOS Release arm64 build (the archive configuration).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
NoiseCoverageTests' session-callback test failed on the first CI run
that actually executed it (every run since it landed had hung and been
killed before completion): onSessionEstablished fires via
DispatchQueue.global().async, and the test waited only 0.5s — fine on
a dev machine, too tight on a loaded CI runner saturated by parallel
test workers.
Raise every positive-wait timeout from 0.5s to 5s (matching
TestConstants.defaultTimeout) across the suites that poll for async
callbacks. waitUntil returns as soon as the condition holds, so
passing runs are unaffected; only genuine failures wait longer. The
two negative waits in BLEServiceCoreTests ("expect nothing arrives")
deliberately keep their short windows.
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
* Exclude perf baselines from parallel CI via --skip; sample hung tests
Every app-suite CI run since the perf baselines landed (#1335) has
timed out at the 15-minute job limit — main has been red for five
consecutive runs. The job logs show the PerformanceBaselineTests
fixtures dispatched into the parallel phase despite the
BITCHAT_SKIP_PERF_BASELINES env guard from #1336, followed by ~11
minutes of silence until the timeout kills swiftpm-testing. The suite
passes locally in seconds with identical flags, so the hang is
specific to the CI toolchain/runners — consistent with the known
XCTest-measure-under-parallel-workers hang the serial step was
created to avoid.
Two changes:
- Exclude the baselines from the parallel phase with --skip at the
SPM level, which removes them from the worker processes entirely
instead of relying on the env guard reaching setUpWithError. They
still run (and gate) in the dedicated serial step.
- Wrap the parallel run in a 10-minute watchdog that samples any
still-running test processes before killing them, so if anything
else ever hangs, the run fails fast with thread stacks in the log
instead of a silent 15-minute timeout.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Arm the test-hang watchdog only for the test execution phase
Codex review: swift test builds before running, so the watchdog timer
included dependency resolution and compilation — a cold-cache coverage
build on a slow runner could be killed before tests ever started.
Build the tests in their own step (bounded by the 15-minute job
timeout like any build) and run the watchdog around swift test
--skip-build, tightened to 5 minutes now that it times only test
execution.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Hammer transport thread-safety tests from the dispatch pool, not the cooperative pool
The watchdog added in this PR captured the actual CI hang twice, with
identical stacks both times: NostrTransportTests' 100-task groups park
every Swift Concurrency cooperative thread in a blocking queue.sync
(the pool has one thread per core — 3 on CI runners, 10+ on dev
machines, which is why this never reproduced locally). Blocking the
entire cooperative pool violates the forward-progress contract, and
the runners' dispatch wedges under the resulting asyncAndWait flood —
taking concurrently running tests down with it (the panic-reset test
deadlocked in a serviceQueue barrier that never got scheduled).
Run the same 100 concurrent hammer iterations via
DispatchQueue.concurrentPerform from a single global-queue hop instead:
identical thread-safety coverage, executed on dispatch worker threads
where blocking is legal, zero cooperative threads parked.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
EOSE callbacks parked while Tor is bootstrapping now get a fallback
unblock at the standard 10s EOSE timeout (via the injected scheduler,
generation-guarded, single-fire) instead of waiting up to ~225s for
Tor-readiness retry exhaustion. The identity swap in
refreshPeerIdentity runs inside a messageQueue barrier with re-entrancy
guard, so a panic reset can no longer race in-flight packet builds
(deadlock analysis documented; both call paths verified off-queue).
Relay send-queue overflow drops now log a sampled warning.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Transport callers no longer reach the raw NoiseEncryptionService:
getNoiseService() is deleted in favor of narrow purpose-named Transport
methods (session public key, identity fingerprint, static/signing keys,
sign/verify, callback installation). VerificationService now reaches
crypto through the transport, so it can no longer pin a stale service
across a panic reset. myPeerID/myNickname become private(set); the
existing setNickname mutator is the sole nickname path.
ConversationStore is now the sole owner of private-chat selection:
PrivateChatManager.selectedPeer is a published read-only mirror, and
startChat/endChat mutate through the store intent. The bridge method
and its five call sites are deleted, removing a latent bug where a
stale manager selection pushed back into the store could resurrect a
just-removed conversation.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
MessageRouter outbox drops (attempt cap, TTL expiry in flush and
cleanup, per-peer overflow eviction) now invoke onMessageDropped, wired
to mark the message .failed in the ConversationStore - guarded so a
late failure never downgrades an already delivered/read status.
NostrRelayManager pending subscriptions gain a per-relay cap (64,
oldest-by-sequence eviction; durable intent still replays from
subscriptionRequestState) and a 10-minute age sweep on the existing
connect path. Reconnect backoff gets injectable +/-20% jitter so
recovering relays don't thundering-herd.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
All private-message mutations now flow through store intents:
coordinators, PrivateChatManager (its @Published dicts deleted - now
read-only views over the store), outbound sends, delivery status, and
chat migration. The O(1) store dedup replaces the full-scan duplicate
check; insertion order is maintained by the store so sanitizeChat's
re-sort is a documented no-op. Both bootstrapper Combine bridges and
the Task.yield store synchronization are deleted.
ChatViewModel.privateChats/unreadPrivateMessages become get-only derived
views (measured: naive rebuild equals a change-invalidated cache within
noise, so the simpler form stays). Feature models still read the legacy
store, fed by a coalescing LegacyConversationStoreBridge (one mirror
per burst, marked for step-5 deletion).
pipeline.privateIngest: 9.6k -> 14.7k msg/s (+53%).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Make location notes robust: durable relay subscriptions, failure decay, auto-recovery
Location notes (and geohash chat / DMs) intermittently stopped showing
events because the Nostr relay layer lost subscriptions and blacklisted
relays:
- Replay active subscriptions on every relay (re)connect. Relays drop
REQs with the socket; previously a drop silently killed the
subscription on that relay for the rest of the session. Durable
subscription intent now also survives disconnect()/resetAllConnections
(background -> foreground).
- Keep failed REQ sends queued instead of dropping them.
- Raise the EOSE fallback from a fixed 2s Timer to a 10s injected
schedule (Tor needs more than 2s), and settle EOSE trackers when a
relay disconnects before answering so initial load doesn't stall.
- Decay "permanently failed" relay markings after a 10-minute cooldown;
previously ~9 minutes of outage (or one DNS hiccup) excluded a relay
until app restart, with nothing resetting it on macOS.
- Make geo relay selection deterministic (distance, then host) so
publishers and subscribers with the same directory agree on relays.
- Post .geoRelayDirectoryDidRefresh after a directory fetch and let
LocationNotesManager auto-resubscribe out of the "no relays" state
instead of requiring a manual retry.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Guard subscription activation on connection identity
A REQ send completion from a dead socket could land after
handleDisconnection cleared the relay's subscriptions and re-mark the
subscription active, making the next connection skip the durable replay
and leave that relay silent. Only mark a subscription active if the
completing socket is still the relay's live connection.
Regression test defers send completions in the mock so the stale
completion deterministically interleaves between disconnect and
reconnect.
Addresses Codex review on #1333.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Fable 5 <noreply@anthropic.com>
BLEService's per-packet-type orchestration moves into owned, tested
components (BLEAnnounceHandler, BLEPublicMessageHandler,
BLENoisePacketHandler, BLEFileTransferHandler, BLEFragmentHandler),
each taking an environment struct of closures so every queue hop stays
in BLEService and the handlers are synchronously testable. Behavior is
preserved verbatim, including Noise session recovery on decrypt failure
and single-block UI event ordering. handleLeave/handleRequestSync stay
in place as already-thin delegations. BLEService drops to 3393 lines.
Four coordinators (delivery, private conversation, Nostr, public
conversation) drop their unowned/weak ChatViewModel back-references for
narrow @MainActor context protocols, with ChatViewModel conformances as
single shared witnesses for overlapping members. Their true coupling is
now an explicit, reviewable surface, and each gains a mock-context test
suite covering flows previously testable only through the full view
model. Delivery/read acks now also clear the router's retained-send
outbox via the delivery context.
New LargeTopologyTests exercise production-shaped meshes with the
in-memory harness: an 8-peer relay chain with per-hop TTL decay, a
14-peer cyclic mesh with exactly-once delivery, partition/heal, and
topology churn.
App-layer runtime/model files updated alongside.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
NostrRelayManager no longer strands work when Tor is slow to bootstrap:
failed readiness waits retry (bounded by nostrTorReadyMaxWaitAttempts)
instead of dropping queued relay connections, parked EOSE callbacks fire
after exhaustion so callers never hang, and sends made before Tor is
ready are queued locally (capped) instead of being dropped on a failed
wait - still strictly fail-closed.
MessageRouter now prefers a connected transport over a merely
window-reachable one, and sends made on a weak reachability signal are
retained in the outbox until a delivery/read ack confirms receipt
(receivers dedup by message ID), with resends bounded by attempt count.
GCS sync filters from the wire are bounds-checked (p in 1...32, m > 1)
at both the packet decode and filter decode layers; oversized Golomb
parameters previously decoded to garbage via silent shift overflow.
BLELinkStateStore is now explicitly pinned to bleQueue: debug builds
trap any access from another queue, enforcing the ownership discipline
the surrounding code already relied on by convention.
CI gains an iOS simulator build job (arm64 only; the vendored Arti
xcframework has no x86_64 simulator slice) so iOS-conditional code
paths are compile-checked - SPM tests only cover the macOS slice.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
* Refactor BLE transport event handling
* Make image output paths unique
* Keep queued Nostr read receipts alive
* Refine BLE ingress fanout
* Rediscover BLE service after invalidation
* Extract BLE notification retry buffer
* Extract BLE inbound write buffer
* Extract BLE fragment assembly buffer
* Tidy secure log handling from device run
* Extract BLE outbound fragment scheduler
* Harden app CI media tests
* Redact BLE message content from logs
* Extract BLE Noise session queues
* Fix BLE read receipt UI updates
* Allow self-authored RSR ingress replies
* Harden read receipt queue test timing
* Extract BLE outbound policy and incoming file storage
* Avoid duplicate BLE link snapshots during send
* Canonicalize Nostr relay URLs
* Extract BLE link state store
* Extract BLE connection scheduler
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
* Refactor BLE transport event handling
* Make image output paths unique
* Keep queued Nostr read receipts alive
* Refine BLE ingress fanout
* Rediscover BLE service after invalidation
* Extract BLE notification retry buffer
* Extract BLE inbound write buffer
* Extract BLE fragment assembly buffer
* Tidy secure log handling from device run
* Extract BLE outbound fragment scheduler
* Harden app CI media tests
* Redact BLE message content from logs
* Extract BLE Noise session queues
* Fix BLE read receipt UI updates
* Allow self-authored RSR ingress replies
* Harden read receipt queue test timing
* Extract BLE outbound policy and incoming file storage
* Avoid duplicate BLE link snapshots during send
* Canonicalize Nostr relay URLs
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
* Refactor BLE transport event handling
* Make image output paths unique
* Keep queued Nostr read receipts alive
* Refine BLE ingress fanout
* Rediscover BLE service after invalidation
* Extract BLE notification retry buffer
* Extract BLE inbound write buffer
* Extract BLE fragment assembly buffer
* Tidy secure log handling from device run
* Allow self-authored RSR ingress replies
* Harden read receipt queue test timing
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
* Expand protocol coverage with edge-case tests
* Stabilize read receipt transport test
* Stabilize BLE duplicate packet test
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
* Expand coverage for transport, chat, and media flows
* Stabilize transport and media coverage tests
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
* Expand coverage for relay, identity, and location flows
* Fix macOS SwiftPM CI failures
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
* Add comprehensive test coverage for ChatViewModel and BLEService
This commit adds 14 new tests to improve the safety net for future
refactoring of ChatViewModel and BLEService:
New test files:
- ChatViewModelTorTests: Tor lifecycle notification handlers (8 tests)
- ChatViewModelDeliveryStatusTests: Delivery status state machine (6 tests)
- ChatViewModelRefactoringTests: Command routing and message handling (4 tests)
- BLEServiceCoreTests: Packet deduplication and stale broadcast filtering (2 tests)
- PublicMessagePipelineTests: Message ordering and deduplication (4 tests)
- MessageRouterTests: Transport selection and outbox behavior (4 tests)
- PrivateChatManagerTests: Chat selection and read receipts (2 tests)
- UnifiedPeerServiceTests: Fingerprint resolution and blocking (2 tests)
- RelayControllerTests: TTL, handshake, and fragment relay logic (4 tests)
Modified files:
- MockTransport: Added peer snapshot publishing on connect/disconnect
- TestHelpers: Added waitUntil polling helper for async tests
- MockIdentityManager: Extended for new test scenarios
Total: 454 tests across 64 suites (was 440)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
* Fix flaky test by using waitUntil instead of fixed sleep
Replace fixed 200ms sleep with waitUntil helper for more reliable
async assertion in routing tests. This prevents timing issues on CI.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
---------
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com>
Synchronized access to readQueue and isSendingReadAcks using the
existing concurrent DispatchQueue with barrier flags:
- sendReadReceipt(): wrap enqueue in barrier async
- processReadQueueIfNeeded(): extract item within barrier context
- scheduleNextReadAck(): wrap callback in barrier async
This fixes race conditions where concurrent calls could corrupt the
read queue or cause check-then-act bugs on isSendingReadAcks.
Also adds thread safety tests:
- concurrentReadReceiptEnqueue: 100 concurrent enqueue operations
- readQueueProcessingUnderLoad: concurrent enqueue during processing
- isPeerReachableThreadSafety: concurrent read access test
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>