* Align DM sheet toolbar with people list
* Gate stale gossip announcements
* Remove stale peer messages during gossip cleanup
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Co-authored-by: jack <jackjackbits@users.noreply.github.com>
Problem:
- Ghost peers from yesterday appeared on app restart
- Old messages resurfaced after restarting
- Peers running 24+ hours synced stale data to restarting peers
Root causes:
1. GossipSyncManager stored packets indefinitely (no time limit)
2. handleAnnounce/handleMessage had no timestamp validation
3. Relayed announces from other peers could be arbitrarily old
Solution (defense in depth):
- Added 15-minute age window to GossipSyncManager config
- Gossip storage rejects expired packets at ingestion
- Gossip sync responses filter out expired packets
- GCS payload building excludes expired packets
- Periodic cleanup removes expired announcements/messages
- handleAnnounce rejects stale announces before processing
- handleMessage rejects stale broadcast messages before processing
This prevents ghost peers from appearing on restart and ensures
only recent mesh state is synchronized between peers.
Co-authored-by: jack <jackjackbits@users.noreply.github.com>
* Rearrange `Transport`’s properties and functions
* `NostrTransport`: group Transport-related code together
* `BLEService`: group Transport-related code together
* Extract `NotificationStreamAssembler` into a file
* Move private functions to a dedicated extension
* PeerID 14/n: `Transport` and its dependents
* Noise types use PeerID
* Fix tests
* Extract `NoiseSessionManager` into a separate file
* Extract `NoiseSessionState` into a separate file
* Remove `failed` state from `NoiseSessionState`
* Extract `NoiseSessionError` into a separate file
* PeerID 12/n: `GossipSyncManager`
* wip
* woohooo
* Plumtree gossip: don't subset REQUEST_SYNC fanout; make RequestSyncPacket.encode use const
* bloom -> gcs [wip]
* fix build
* fix broadcast
* prune old messages too
* faster sync
* prune better
* adjust parameters
* fix(sync): make cap a constant in GCSFilter.buildFilter to silence 'never mutated' warning
* fix(mesh): surface self-origin public messages recovered via sync; only ignore self when TTL != 0 in handleMessage
* sync: allow self messages via GCS restore and relax TTL==0 acceptance\n- Bypass dedup for self TTL==0 packets in handleReceivedPacket\n- Accept self TTL==0 in handleMessage and set nickname\n- Accept unknown senders for TTL==0 with anon# prefix to restore history
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Co-authored-by: jack <jackjackbits@users.noreply.github.com>